==================================PREV=================================== [INFO:2024-2-29 10:14:59]PJG Start [INFO:2024-2-29 10:14:59]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0 [INFO:2024-2-29 10:14:59]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0 [INFO:2024-2-29 10:14:59]AoUnityStarter Start [INFO:2024-2-29 10:14:59]Start App [INFO:2024-2-29 10:14:59]ResourceCache.Instance.resLoadMode=Direct [INFO:2024-2-29 10:14:59]ResourceCache.Instance.isLuaBundle=False [INFO:2024-2-29 10:14:59]AoUnityStarter StartLua [INFO:2024-2-29 10:15:0][tolua.lua:11]:ver20100 jit: true SSE2 SSE3 SSE4.1 BMI2 fold cse dce fwd dse narrow loop abc sink fuse [INFO:2024-2-29 10:15:0][tolua.lua:12]:os: Windows, arch: x64 [INFO:2024-2-29 10:15:0][bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2024-2-29 10:15:0][bootstrap/BootstrapHelper.lua:73]:{closure}=======================百田渠道包======================= [WARN:2024-2-29 10:15:0][@bootstrap/BootstrapLauncher.lua:177]:{start}非腾讯渠道 初始化 Bugly [INFO:2024-2-29 10:15:0][bootstrap/BootstrapHelper.lua:412]:{initBugly}bugly 开启监听c#的异常!! [INFO:2024-2-29 10:15:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:hideTransition, [param]:{} [INFO:2024-2-29 10:15:1][bootstrap/check/CheckMgr.lua:280]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://cc2dhotupdate-sg-beta1-zwfz.ubeejoy.com/ swy-gpios-en 4 0 0 com.baitian.unity.editor [INFO:2024-2-29 10:15:1]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.0 [INFO:2024-2-29 10:15:1]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0 [INFO:2024-2-29 10:15:1]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0 [INFO:2024-2-29 10:15:1]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 0.0.0 [INFO:2024-2-29 10:15:1][bootstrap/check/CheckMgr.lua:292]:{closure}CheckMgr:onRequestRemoteVersionSuccess review zoneId false 0 [INFO:2024-2-29 10:15:1][bootstrap/BootstrapLauncherBase.lua:109]:{start}BootstrapLauncherBase start [INFO:2024-2-29 10:15:1][bootstrap/BootstrapLauncher.lua:393]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2024-2-29 10:15:1][bootstrap/BootstrapLauncherBase.lua:102]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2024-2-29 10:15:3][framework/LogicLauncherBase.lua:59]:{start}LogicLauncherBase start [INFO:2024-2-29 10:15:3][logic/logicLauncher/LogicLauncher.lua:10]:{onStart}is img preload:false [INFO:2024-2-29 10:15:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:setServerUrl, [param]:{"serverUrl":"http:\/\/10.17.1.98:8998\/"} [INFO:2024-2-29 10:15:3][framework/LogicLauncherBase.lua:53]:{onStart}LogicLauncherBase onStart [INFO:2024-2-29 10:15:5][bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机 [INFO:2024-2-29 10:15:5][bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = C:/Users/lijunying/AppData/LocalLow/Unity/baiao_pjg_upg_1 [INFO:2024-2-29 10:15:5][bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2024-2-29 10:15:5][bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0 [INFO:2024-2-29 10:15:5][bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2024-2-29 10:15:5][bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0 [INFO:2024-2-29 10:15:7][bootstrap/BootstrapHelper.lua:338]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2024-2-29 10:15:7][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2024-2-29 10:15:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:clearNotifications, [param]:{} [INFO:2024-2-29 10:15:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":1,"notifyIds":"1003#1004#1007#1008#1009#1010#1019"} [INFO:2024-2-29 10:15:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":2,"notifyIds":"1001#1002#1005#1006#1014#1041#1043"} [INFO:2024-2-29 10:15:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":3,"notifyIds":"1011#1012#1013#1016#1017#1018"} [INFO:2024-2-29 10:15:7][logic/common/state/kr/KRGameStateMgr.lua:19]:{_createGoogleBackBtnLogic}谷歌推荐的back按键处理逻辑初始化成功! [INFO:2024-2-29 10:15:7]VideoMgr url = Assets/GameAssets/language/en/movie/open.mp4 [INFO:2024-2-29 10:15:7]VideoMgr 没有preload,play之前需要prepare下 [INFO:2024-2-29 10:15:7]VideoMgr play开始 [INFO:2024-2-29 10:15:7]视频已经开始播放啦 [INFO:2024-2-29 10:16:31]VideoMgr play完毕 [INFO:2024-2-29 10:16:31]VideoMgr stop [INFO:2024-2-29 10:16:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:16:31][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:28]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 0langCode = en [INFO:2024-2-29 10:16:31][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:71]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json [INFO:2024-2-29 10:16:31][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json?packageVersion=-1&channelId=112&langCode=en&zoneId=201&appCode=swy-gpios-kr&isOutSide=1&version=-1 [INFO:2024-2-29 10:16:31][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:75]:{closure}NoticeWebController 使用http测试数据 isSuccess = true msg = {"code":0,"popups":null,"data":{"code":0,"detail":null,"value":{}}} [INFO:2024-2-29 10:16:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2024-2-29 10:16:31][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found! [INFO:2024-2-29 10:16:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:20:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0} [INFO:2024-2-29 10:20:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:20:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:closeNoticeView, [param]:{} [INFO:2024-2-29 10:20:51][logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1 [INFO:2024-2-29 10:20:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:20:52][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:21:3][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=ljy13 [INFO:2024-2-29 10:21:3][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-2-29 10:21:3][logic/extensions/login/agent/kr/KRLoginAgent.lua:204]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://43.131.241.226/login0.jsp?account=ljy13&platformId=0 [INFO:2024-2-29 10:21:3][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"f6f520a9-c2e6-4dba-a2f6-ca5f6e411248"} [INFO:2024-2-29 10:21:3][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 f6f520a9-c2e6-4dba-a2f6-ca5f6e411248 [INFO:2024-2-29 10:21:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:3][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-2-29 10:21:3][logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== http://43.131.241.226/login.jsp?btSessionId=f6f520a9-c2e6-4dba-a2f6-ca5f6e411248&clientVersion=0.0.0&sysType=0&language=en [INFO:2024-2-29 10:21:3][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":true,"resultCode":0,"sessionId":"57a450a4-0707-48f3-b849-08dd70c336eb","userName":"0_ljy13","zoneInfo":{"id":102,"name":"韩国(周)","prefix":"","state":1}} [INFO:2024-2-29 10:21:4][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:21:4][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2024-2-29 10:21:4][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1709173264 [INFO:2024-2-29 10:21:4][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2024-2-29 10:21:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-2-29 10:21:4][logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{sendWebStartRequest}http-进入游戏url===== http://43.131.241.226/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/43.131.241.226\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":102,"sessionId":"57a450a4-0707-48f3-b849-08dd70c336eb","openKey":""}} [INFO:2024-2-29 10:21:4][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://43.131.241.226/startgame.jsp?pfKey=&pf=&zoneId=102&sessionId=57a450a4-0707-48f3-b849-08dd70c336eb&openKey= [INFO:2024-2-29 10:21:4][logic/extensions/login/agent/kr/KRLoginAgent.lua:187]:{closure}http-进入游戏返回数据========= {"ip":"43.131.241.226","isAdmin":true,"pid":102001,"port":9003,"resultCode":0,"state":1,"tips":"공상 관리사가 삼계시공을 점검 중입니다. 잠시만 기다려 주세요."} [INFO:2024-2-29 10:21:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:4][logic/extensions/login/view/LoginView.lua:1158]:{_realonClickLogin}click login btn,ip=43.131.241.226,port=9003 [INFO:2024-2-29 10:21:4][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.131.241.226 9003 [INFO:2024-2-29 10:21:4]==============link network is ipv4============ [INFO:2024-2-29 10:21:4]1 status:Connecting [INFO:2024-2-29 10:21:4]1 Connect,ip=43.131.241.226,port=9003,verson=0 [INFO:2024-2-29 10:21:4][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2024-2-29 10:21:4][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2024-2-29 10:21:5]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2024-2-29 10:21:5]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2024-2-29 10:21:5]1 Same version,socket.Connected=True [INFO:2024-2-29 10:21:5]1 Do EndConnect [INFO:2024-2-29 10:21:5]1 Do EndConnect Done [INFO:2024-2-29 10:21:5]1 status:Connected [INFO:2024-2-29 10:21:5]1 ConnectSucc True [INFO:2024-2-29 10:21:5][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2024-2-29 10:21:5]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=57 [INFO:2024-2-29 10:21:5]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:5]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2024-2-29 10:21:5]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=16 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 15 } [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2024-2-29 10:21:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:5]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2024-2-29 10:21:5]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:5]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.18899549730122 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2024-2-29 10:21:5][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2024-2-29 10:21:5][logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2024-2-29 10:21:5]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2024-2-29 10:21:5]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:5]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2024-2-29 10:21:5]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:5]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2024-2-29 10:21:5]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2024-2-29 10:21:5]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:5]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:5]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2024-2-29 10:21:5]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2024-2-29 10:21:5]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2024-2-29 10:21:5]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2024-2-29 10:21:5]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:5]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2024-2-29 10:21:5]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2024-2-29 10:21:5]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2024-2-29 10:21:5]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2024-2-29 10:21:5]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2024-2-29 10:21:5]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2024-2-29 10:21:5]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:5]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=1893 [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 5250002 isInFormation: true masterPlayerID: 25501 heroTypeIdx: 2051 baseAttr { hp: 8357 atk: 876 def: 790 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685671091139 rank: 5 luck: 9 sks { skillId: 41205107 strengthenLevel: 3 } sks { skillId: 41205108 strengthenLevel: 3 } sks { skillId: 41205109 strengthenLevel: 4 } exp: 2531010 state: 385 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650012 isInFormation: true masterPlayerID: 25501 heroTypeIdx: 2000 baseAttr { hp: 7890 atk: 838 def: 641 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677946375341 rank: 5 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } exp: 2531010 state: 385 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10650110 isInFormation: false masterPlayerID: 25501 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1710940224242 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10650111 isInFormation: false masterPlayerID: 25501 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1710940224934 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10400003 isInFormation: true masterPlayerID: 25501 heroTypeIdx: 2017 baseAttr { hp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 400 atk: 40 def: 40 critic: 50 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1707189724063 rank: 5 luck: 5 sks { skillId: 41201707 strengthenLevel: 3 } sks { skillId: 41201708 strengthenLevel: 3 } sks { skillId: 41201709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 400 atk: 40 def: 40 critic: 50 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 400 atk: 40 def: 40 critic: 50 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 400 atk: 40 def: 40 critic: 50 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41201710 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10650108 isInFormation: false masterPlayerID: 25501 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1710940223783 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10350002 isInFormation: true masterPlayerID: 25501 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705511166064 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 385 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10650109 isInFormation: false masterPlayerID: 25501 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1710940224012 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10650077 isInFormation: false masterPlayerID: 25501 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1710940206273 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-2-29 10:21:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2024-2-29 10:21:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.18575890175998 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1 [INFO:2024-2-29 10:21:6]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=1946 [INFO:2024-2-29 10:21:6]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=266 [INFO:2024-2-29 10:21:6]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=436 [INFO:2024-2-29 10:21:6]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=36 [INFO:2024-2-29 10:21:6]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=597 [INFO:2024-2-29 10:21:6]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=2368 [INFO:2024-2-29 10:21:6]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8 [INFO:2024-2-29 10:21:6]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 25501 name: 1 1 1 gender: 1 portrait: 11100002 exp: 89914 signature: chefTitle: 0 roleNum: 5 heroRate: 5.6 dungeonCount: 5 longWarCount: 0 serialLoginDays: 2 totalLoginDays: 13 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1677946358 lastLogoutTime: 1710945750 birthday: pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1677946375 autoChangeDaily: false } isReturn: true mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } currencyInfo { currencyId: 2 count: 98426800 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 2050 lastRecoverTime: 1710999148000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 30 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 1711054800000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 1711054800000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1710994348000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1677946348000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 15 } guideInfo { guideId: 65 stepId: -1 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: false } openInfo { id: 64 isOpen: false } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: false } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: false } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: false } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 3001 isOpen: true } openInfo { id: 3002 isOpen: true } openInfo { id: 3003 isOpen: true } openInfo { id: 3004 isOpen: true } openInfo { id: 3005 isOpen: true } openInfo { id: 3007 isOpen: true } [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.37038640119135 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1 [INFO:2024-2-29 10:21:6][logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-02-29 10:21:11","roleExp":89914,"serverId":"102","registerTime":1677946358,"lastLogoutTime":"2024-03-20 22:42:30","roleId":"25501","roleCTime":1677946358,"type":2,"roleName":"1 1 1","serverName":"韩国(周)","roleLevel":35} [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2024-02-29 10:21:11","roleExp":89914,"serverId":"102","registerTime":1677946358,"lastLogoutTime":"2024-03-20 22:42:30","roleId":"25501","roleCTime":1677946358,"type":2,"roleName":"1 1 1","serverName":"韩国(周)","roleLevel":35} [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:getPreOrderGift, [param]:{"zoneId":"102"} [INFO:2024-2-29 10:21:6][logic/extensions/user/agent/kr/KRUserAgent.lua:12]:{sendSDkPlayerSensorsTrack}SDKManager.getPreOrderGift: 102 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 10400003 } formationHeros { index: 1 typeId: 1 heroUniqueId: 5250002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 1650012 } formationHeros { index: 3 typeId: 1 heroUniqueId: 10350002 } state: 1 name: Team 1 typeId: 1 } formationInfoList { formationId: 20001 state: 1 name: Demon Morph Team typeId: 2 } formationInfoList { formationId: 20002 state: 1 name: Ferocious Team typeId: 2 } formationInfoList { formationId: 2 state: 1 name: Team 2 typeId: 1 } formationInfoList { formationId: 3 state: 1 name: Team 3 typeId: 1 } formationInfoList { formationId: 4 state: 1 name: Team 4 typeId: 1 } formationInfoList { formationId: 5 state: 1 name: Team 5 typeId: 1 } formationInfoList { formationId: 6 state: 2 name: Team 6 typeId: 1 } formationInfoList { formationId: 7 state: 2 name: Team 7 typeId: 1 } formationInfoList { formationId: 8 state: 2 name: Team 8 typeId: 1 } formationInfoList { formationId: 9 state: 2 name: Team 9 typeId: 1 } formationInfoList { formationId: 10 state: 2 name: Team 10 typeId: 1 } [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.37038640119135 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000012 voice: 1000009 voice: 1000023 voice: 1000004 voice: 1000003 voice: 1000002 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2017 exp: 0 injuredNum: 0 voice: 1027023 voice: 1027015 voice: 1027014 voice: 1027013 voice: 1027012 voice: 1027039 voice: 1027038 voice: 1027037 voice: 1027036 voice: 1027035 voice: 1027034 voice: 1027033 voice: 1027032 voice: 1027031 voice: 1027030 voice: 1027047 voice: 1027046 voice: 1027045 voice: 1027044 voice: 1027043 voice: 1027042 voice: 1027041 voice: 1027040 voice: 1027006 voice: 1027004 voice: 1027003 infos: 1000108 unreadInfos: 1000108 usingSkinId: 100023 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 1707189739 contractLevel: 51 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2051 exp: 0 injuredNum: 0 voice: 1052003 voice: 1052004 voice: 1052006 voice: 1052023 voice: 1052012 voice: 1052013 voice: 1052014 voice: 1052015 infos: 1000312 unreadInfos: 1000312 usingSkinId: 100049 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2046 exp: 0 injuredNum: 0 voice: 1051009 voice: 1051012 voice: 1051013 voice: 1051014 voice: 1051015 voice: 1051003 voice: 1051004 voice: 1051006 voice: 1051023 infos: 1000282 unreadInfos: 1000282 usingSkinId: 100050 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9999 exp: 0 injuredNum: 0 voice: 1043003 voice: 1043015 voice: 1043014 voice: 1043013 infos: 1000000 unreadInfos: 1000000 usingSkinId: 100048 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.37038640119135 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1 [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:21:6][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2024-2-29 10:21:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000} [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 5730001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1707189519000 loveLevel: 0 } [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.45480140484869 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11240105 count: 100 lastUseTime: 1658907943000 composeCount: 0 } dataList { itemId: 11240046 count: 14 lastUseTime: 1679404118430 composeCount: 0 } dataList { itemId: 11050016 count: 900 lastUseTime: 1679404140959 composeCount: 0 } dataList { itemId: 10000016 count: 3 lastUseTime: 1654376766000 composeCount: 0 } dataList { itemId: 11060006 count: 25 lastUseTime: 1654290033000 composeCount: 0 } dataList { itemId: 10000008 count: 3 lastUseTime: 1654347578000 composeCount: 0 } dataList { itemId: 11140472 count: 1 lastUseTime: 1675653739000 composeCount: 0 } dataList { itemId: 10000009 count: 79 lastUseTime: 1675653523000 composeCount: 0 } dataList { itemId: 11240051 count: 14 lastUseTime: 1679404123056 composeCount: 0 } dataList { itemId: 11070001 count: 1000 lastUseTime: 1654347578000 composeCount: 0 } dataList { itemId: 10000071 count: 1 lastUseTime: 1675653739000 composeCount: 0 } dataList { itemId: 11190024 count: 7 lastUseTime: 1646410348000 composeCount: 0 } dataList { itemId: 11160003 count: 1 lastUseTime: 1673975165000 composeCount: 0 } dataList { itemId: 11040002 count: 7 lastUseTime: 1654203620000 composeCount: 0 } dataList { itemId: 11040003 count: 1 lastUseTime: 1654376612000 composeCount: 0 } dataList { itemId: 11360002 count: 250 lastUseTime: 1679404652232 composeCount: 0 } dataList { itemId: 11050008 count: 450 lastUseTime: 1679404138946 composeCount: 0 } dataList { itemId: 11050009 count: 55 lastUseTime: 1654347578000 composeCount: 0 } dataList { itemId: 11050010 count: 150 lastUseTime: 1679404112445 composeCount: 0 } dataList { itemId: 11050011 count: 80 lastUseTime: 1679404128178 composeCount: 0 } dataList { itemId: 11050012 count: 450 lastUseTime: 1679404138722 composeCount: 0 } dataList { itemId: 11050013 count: 65 lastUseTime: 1654347578000 composeCount: 0 } dataList { itemId: 11050014 count: 300 lastUseTime: 1679404117279 composeCount: 0 } dataList { itemId: 11050015 count: 640 lastUseTime: 1679404131091 composeCount: 0 } dataList { itemId: 11050001 count: 15 lastUseTime: 1654347578000 composeCount: 0 } dataList { itemId: 11050002 count: 330 lastUseTime: 1679404117049 composeCount: 0 } dataList { itemId: 11240017 count: 14 lastUseTime: 1679404109207 composeCount: 0 } dataList { itemId: 11050003 count: 400 lastUseTime: 1679404130868 composeCount: 0 } dataList { itemId: 11050004 count: 1050 lastUseTime: 1679404143421 composeCount: 0 } dataList { itemId: 11050005 count: 35 lastUseTime: 1654347578000 composeCount: 0 } dataList { itemId: 11050006 count: 210 lastUseTime: 1679404112674 composeCount: 0 } dataList { itemId: 11050007 count: 160 lastUseTime: 1679404128401 composeCount: 0 } [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.45480140484869 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20000 barrierId: 20000001 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50001 barrierId: 50001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50002 barrierId: 50002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50003 barrierId: 50003011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50004 barrierId: 50004011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50005 barrierId: 50005011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 500001 barrierId: 500001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001081 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001091 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001101 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001111 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001121 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001131 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001141 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001151 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001161 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001171 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001181 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001191 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001201 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001211 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001221 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001231 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001241 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001251 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001261 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001271 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001281 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001291 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001301 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001012 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001013 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001014 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001021 star: 8 hasGetBonus: bestFightRound: 4 } userBarrierList { dungeonId: 520001 barrierId: 520001022 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001023 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001024 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001032 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001033 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001034 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001042 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001043 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001044 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001052 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001053 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001054 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001062 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001063 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001064 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 550001 barrierId: 550001011 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.45480140484869 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.47160640545189 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.47160640545189 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1 [INFO:2024-2-29 10:21:6]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=16 [INFO:2024-2-29 10:21:6]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2024-2-29 10:21:6]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 1300 totalPayCount: 1300 } [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1 [INFO:2024-2-29 10:21:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.53916150517762 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1 [INFO:2024-2-29 10:21:6][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz [INFO:2024-2-29 10:21:6][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650 [INFO:2024-2-29 10:21:6][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1] [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: Editor sdkVersion: 1.0.0.0 sdkType: 0 imsi: 00000000 imei: 00000000 gameVersionName: 0.0.0 gameVersionCode: 0 gamepackageName: com.baitian.unity.editor densityDpi: 240 displayScreenWidth: 720 displayScreenHeight: 1280 networkInfo: WIFI sysVersion: 1 othersdkVersion: channelId: 0 pushRegisterId: cpuHardware: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz memory: 0 gLRender: NVIDIA GeForce GTX 1650 gLVersion: Direct3D 11.0 [level 11.1] startFromGameCenter: false } [INFO:2024-2-29 10:21:6]==> Sender Auto Serialize Message,extId=46,cmd=1,size=220 [INFO:2024-2-29 10:21:6]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:6][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2024-2-29 10:21:6]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2024-2-29 10:21:6]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2024-2-29 10:21:6]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2024-2-29 10:21:6]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2024-2-29 10:21:6]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2024-2-29 10:21:6]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:6]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2024-2-29 10:21:6]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2024-2-29 10:21:6]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2024-2-29 10:21:6]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:6]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 11 [INFO:2024-2-29 10:21:6]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2024-2-29 10:21:6]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2024-2-29 10:21:6]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:6]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2024-2-29 10:21:6]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:6][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2024-2-29 10:21:6]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2024-2-29 10:21:6]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:6]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2024-2-29 10:21:6]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:6][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:240: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:21:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:6][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:21:6][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 6 [INFO:2024-2-29 10:21:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2024-2-29 10:21:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1 [INFO:2024-2-29 10:21:6][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:21:6][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:21:6][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:21:6]DestroyUnusedResources:17,2,time=,paths: [INFO:2024-2-29 10:21:6][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 10:21:7][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 10:21:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:7][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 10:21:7][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=40 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=355 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=1246 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=14 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=38 [INFO:2024-2-29 10:21:7][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 1.1254326086491 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 15 1 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 1.1254326086491 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetFoodReply 16 1 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1690443924000 endTime: 1690443924000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 1.1254326086491 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetKitchenReply 17 1 [INFO:2024-2-29 10:21:7][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:21:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 1.1421191077679 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPopUpMessageReply 18 1 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1707189529 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000018 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1707189724 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000052 state: 0 heroUniqueId: 0 heroId: 2051 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1707189529 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000109 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1707189724 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000076 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1707189724 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000047 state: 0 heroUniqueId: 0 heroId: 2046 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1707189529 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000063 state: 0 heroUniqueId: 0 heroId: 9999 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1710940206 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000094 state: 0 heroUniqueId: 0 heroId: 2051 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1707189529 doneCount: 0 lastFinishedTime: 0 } heroCounts { heroId: 2000 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2017 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2051 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2046 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 9999 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 1.1421191077679 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 19 1 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 infos { id: 0 value: 1 time: 1711382399 } replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } infos { id: 2017 value: 1 time: 0 } infos { id: 2051 value: 1 time: 0 } infos { id: 2046 value: 1 time: 0 } infos { id: 9999 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 272 replaceAll: false } redDotInfos { defineId: 276 replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1711054800 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 33 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 289 replaceAll: false } redDotInfos { defineId: 34 replaceAll: false } redDotInfos { defineId: 290 replaceAll: false } redDotInfos { defineId: 552 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 43 replaceAll: false } redDotInfos { defineId: 44 infos { id: 0 value: 1 time: 1711008000 } replaceAll: false } redDotInfos { defineId: 45 replaceAll: false } redDotInfos { defineId: 49 replaceAll: false } redDotInfos { defineId: 50 infos { id: 0 value: 1 time: 1711008000 } replaceAll: false } redDotInfos { defineId: 51 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1711036800 } infos { id: 10018 value: 1 time: 0 } infos { id: 10004 value: 1 time: 0 } infos { id: 10011 value: 1 time: 1711000800 } replaceAll: false } redDotInfos { defineId: 569 replaceAll: false } redDotInfos { defineId: 313 replaceAll: false } redDotInfos { defineId: 570 replaceAll: false } redDotInfos { defineId: 61 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 62 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 81 infos { id: 1 value: 1 time: 0 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 338 replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 90 replaceAll: false } redDotInfos { defineId: 93 replaceAll: false } redDotInfos { defineId: 351 infos { id: 10166 value: 1 time: 1711036800 } replaceAll: false } redDotInfos { defineId: 99 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 100 replaceAll: false } redDotInfos { defineId: 101 infos { id: 5250002 value: 1 time: 0 } infos { id: 1650012 value: 1 time: 0 } infos { id: 10400003 value: 1 time: 0 } infos { id: 10350002 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 108 replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 117 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 121 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 126 infos { id: 2 value: 0 time: 1711382400 } infos { id: 42 value: 0 time: 1711382399 } infos { id: 45 value: 0 time: 1711382399 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 131 replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 132 replaceAll: false } redDotInfos { defineId: 133 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 135 replaceAll: false } redDotInfos { defineId: 137 replaceAll: false } redDotInfos { defineId: 138 replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 142 replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 143 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 144 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 145 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 148 replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 infos { id: 10005 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 4 time: 1711000800 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1711036800 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 175 infos { id: 0 value: 1 time: 1711054810 } replaceAll: false } redDotInfos { defineId: 176 replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 192 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 233 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 243 infos { id: 0 value: 0 time: 1711166400 } replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1711054802 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.1421191077679 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 20 1 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 1.1589855086058 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 21 1 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0 leaveTime: 0 leaveReason: 2 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 1.1589855086058 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuildGetReply 22 1 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 1.1589855086058 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuildGetJoinOfflineReply 23 1 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140119 expirySeconds: 0 isView: false } skinInfos { skinId: 140021 expirySeconds: 0 isView: false } skinInfos { skinId: 140063 expirySeconds: 0 isView: false } [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 1.1759899090976 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 24 1 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=32 [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 3 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 4 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 10:21:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 5 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 6 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 7 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 8 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 9 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-2-29 10:21:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 10 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-2-29 10:21:7][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 11 [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 12 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 13 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 14 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 15 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 16 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 7 usingIds: 10 usingIds: 13 usingIds: 403 usingIds: 404 usingIds: 405 usingIds: 406 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 1.4271062035114 移走了序号= 1 的消息,当前队列数量= 15 || 0 LoadingBgGetReply 25 1 [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.4271062035114 [WARN:2024-2-29 10:21:7][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.40769340097904 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 27 1 [INFO:2024-2-29 10:21:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-2-29 10:21:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-2-29 10:21:7]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-2-29 10:21:7]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:7][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=14 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=8 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3156 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=946 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=409 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=38 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=116 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2024-2-29 10:21:7]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2024-2-29 10:21:8][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-2-29 10:21:8][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2024-2-29 10:21:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 15 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2024-2-29 10:21:8]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-2-29 10:21:8]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}buffDoneCount { buffId: 5 count: 0 } [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.59240529872477 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetWeeklyCardInfoReply 28 1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.59240529872477 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleInfoReply 29 1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.59240529872477 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleReply 30 1 [INFO:2024-2-29 10:21:8][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.62213209830225 移走了序号= 1 的消息,当前队列数量= 11 || 0 MentorAllInfoReply 31 1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 8301 buyCount: 4 } infos { topupId: 8302 buyCount: 0 } infos { topupId: 8303 buyCount: 0 } infos { topupId: 8304 buyCount: 0 } infos { topupId: 8305 buyCount: 0 } infos { topupId: 8306 buyCount: 0 } infos { topupId: 8307 buyCount: 0 } infos { topupId: 8308 buyCount: 0 } infos { topupId: 8309 buyCount: 0 } infos { topupId: 8310 buyCount: 0 } infos { topupId: 8311 buyCount: 0 } infos { topupId: 8312 buyCount: 0 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 0 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 0 } infos { topupId: 8603 buyCount: 0 } infos { topupId: 8604 buyCount: 0 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 8701 buyCount: 0 } infos { topupId: 8702 buyCount: 0 } infos { topupId: 8703 buyCount: 0 } infos { topupId: 8704 buyCount: 0 } infos { topupId: 8705 buyCount: 0 } infos { topupId: 8706 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 8801 buyCount: 0 } infos { topupId: 8802 buyCount: 0 } infos { topupId: 8803 buyCount: 0 } infos { topupId: 8804 buyCount: 0 } infos { topupId: 8805 buyCount: 0 } infos { topupId: 8806 buyCount: 0 } infos { topupId: 8807 buyCount: 0 } infos { topupId: 8808 buyCount: 0 } infos { topupId: 8809 buyCount: 0 } infos { topupId: 8810 buyCount: 0 } infos { topupId: 8811 buyCount: 0 } infos { topupId: 8812 buyCount: 0 } infos { topupId: 8813 buyCount: 0 } infos { topupId: 8814 buyCount: 0 } infos { topupId: 8815 buyCount: 0 } infos { topupId: 8901 buyCount: 0 } infos { topupId: 8902 buyCount: 0 } infos { topupId: 8903 buyCount: 0 } infos { topupId: 8904 buyCount: 0 } infos { topupId: 4809 buyCount: 0 } infos { topupId: 8905 buyCount: 0 } infos { topupId: 8906 buyCount: 0 } infos { topupId: 6901 buyCount: 0 } infos { topupId: 6902 buyCount: 0 } infos { topupId: 6903 buyCount: 0 } infos { topupId: 6904 buyCount: 0 } infos { topupId: 6905 buyCount: 0 } infos { topupId: 6906 buyCount: 0 } infos { topupId: 6907 buyCount: 0 } infos { topupId: 6908 buyCount: 0 } infos { topupId: 4905 buyCount: 0 } infos { topupId: 9001 buyCount: 0 } infos { topupId: 4906 buyCount: 0 } infos { topupId: 9002 buyCount: 0 } infos { topupId: 4907 buyCount: 0 } infos { topupId: 9003 buyCount: 0 } infos { topupId: 4908 buyCount: 0 } infos { topupId: 9004 buyCount: 0 } infos { topupId: 4909 buyCount: 0 } infos { topupId: 9005 buyCount: 0 } infos { topupId: 4910 buyCount: 0 } infos { topupId: 9006 buyCount: 0 } infos { topupId: 4911 buyCount: 0 } infos { topupId: 9007 buyCount: 0 } infos { topupId: 9008 buyCount: 0 } infos { topupId: 9009 buyCount: 0 } infos { topupId: 9010 buyCount: 0 } infos { topupId: 9011 buyCount: 0 } infos { topupId: 9012 buyCount: 0 } infos { topupId: 9013 buyCount: 0 } infos { topupId: 9014 buyCount: 0 } infos { topupId: 9015 buyCount: 0 } infos { topupId: 7001 buyCount: 0 } infos { topupId: 7002 buyCount: 0 } infos { topupId: 7003 buyCount: 0 } infos { topupId: 50011 buyCount: 0 } infos { topupId: 7004 buyCount: 0 } infos { topupId: 50012 buyCount: 0 } infos { topupId: 7005 buyCount: 0 } infos { topupId: 50013 buyCount: 0 } infos { topupId: 7006 buyCount: 0 } infos { topupId: 50014 buyCount: 0 } infos { topupId: 7007 buyCount: 0 } infos { topupId: 50015 buyCount: 0 } infos { topupId: 9101 buyCount: 0 } infos { topupId: 9102 buyCount: 0 } infos { topupId: 9103 buyCount: 0 } infos { topupId: 9104 buyCount: 0 } infos { topupId: 9105 buyCount: 0 } infos { topupId: 9106 buyCount: 0 } infos { topupId: 7101 buyCount: 0 } infos { topupId: 7102 buyCount: 0 } infos { topupId: 7103 buyCount: 0 } infos { topupId: 7104 buyCount: 0 } infos { topupId: 7105 buyCount: 0 } infos { topupId: 7106 buyCount: 0 } infos { topupId: 7107 buyCount: 0 } infos { topupId: 7108 buyCount: 0 } infos { topupId: 7109 buyCount: 0 } infos { topupId: 7110 buyCount: 0 } infos { topupId: 7111 buyCount: 0 } infos { topupId: 7112 buyCount: 0 } infos { topupId: 7113 buyCount: 0 } infos { topupId: 7114 buyCount: 0 } infos { topupId: 1001 buyCount: 0 } infos { topupId: 1002 buyCount: 0 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1004 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 0 } infos { topupId: 1008 buyCount: 0 } infos { topupId: 1009 buyCount: 0 } infos { topupId: 1010 buyCount: 0 } infos { topupId: 9202 buyCount: 0 } infos { topupId: 9203 buyCount: 0 } infos { topupId: 9204 buyCount: 0 } infos { topupId: 9205 buyCount: 0 } infos { topupId: 9206 buyCount: 0 } infos { topupId: 9207 buyCount: 0 } infos { topupId: 9208 buyCount: 0 } infos { topupId: 9209 buyCount: 0 } infos { topupId: 9210 buyCount: 0 } infos { topupId: 9211 buyCount: 0 } infos { topupId: 9212 buyCount: 0 } infos { topupId: 9213 buyCount: 0 } infos { topupId: 9214 buyCount: 0 } infos { topupId: 9215 buyCount: 0 } infos { topupId: 1024 buyCount: 1 } infos { topupId: 9216 buyCount: 0 } infos { topupId: 1025 buyCount: 0 } infos { topupId: 9217 buyCount: 0 } 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id: 30155 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30156 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 20001 buyCount: 0 expiredTime: 0 } infos { id: 20002 buyCount: 0 expiredTime: 0 } infos { id: 20003 buyCount: 0 expiredTime: 0 } infos { id: 20004 buyCount: 0 expiredTime: 0 } infos { id: 20005 buyCount: 0 expiredTime: 0 } infos { id: 20006 buyCount: 0 expiredTime: 0 } infos { id: 20007 buyCount: 0 expiredTime: 0 } infos { id: 9923 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10016 buyCount: 0 expiredTime: 0 } infos { id: 10017 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 10024 buyCount: 1 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.62213209830225 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetGiftBagInfoReply 33 1 [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 10 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:8]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-2-29 10:21:8]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1710939271889 endTime: 1712091600000 } activityInfos { id: 10040 startTime: 1710939271889 endTime: 1712091600000 } activityInfos { id: 10041 startTime: 1710939271889 endTime: 1712091600000 } activityInfos { id: 10043 startTime: 1710939271889 endTime: 1712091600000 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.68633509986103 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetActivityInfosReply 34 1 [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 10 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 11 [INFO:2024-2-29 10:21:8]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2024-2-29 10:21:8]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 12 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 13 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2024-2-29 10:21:8]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:8]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:8]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2024-2-29 10:21:8]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:8]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2024-2-29 10:21:8]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:8]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-2-29 10:21:8]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-2-29 10:21:8]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2024-2-29 10:21:8]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=187 [INFO:2024-2-29 10:21:8]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=841 [INFO:2024-2-29 10:21:8]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2024-2-29 10:21:8]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.68633509986103 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetJinyumantangInfoReply 35 1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 6 expiredTime: 0 } infos { id: 7 expiredTime: 0 } infos { id: 8 expiredTime: 0 } infos { id: 9 expiredTime: 0 } infos { id: 10 expiredTime: 0 } [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.68633509986103 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 36 1 [INFO:2024-2-29 10:21:8][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-2-29 10:21:8][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 12 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 7 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 12 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 42 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 45 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.1260799895972 移走了序号= 1 的消息,当前队列数量= 11 || 0 SummonPoolReply 37 1 [INFO:2024-2-29 10:21:8]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2024-2-29 10:21:8]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.1260799895972 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetUnReadNewspaperReply 38 1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.1260799895972 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMysteryStoreInfoReply 39 1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8 count: 0 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 2 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.1458973903209 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 40 1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 2050 lastRecoverTime: 1710999148000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.73820398934186 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetCurrencyInfoReply 41 1 [INFO:2024-2-29 10:21:8][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 10:21:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 42 1 [INFO:2024-2-29 10:21:8][logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2024-2-29 10:21:8][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 8 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-2-29 10:21:8][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-2-29 10:21:8]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:21:8]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:8][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-2-29 10:21:8][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.74620068818331 移走了序号= 1 的消息,当前队列数量= 7 || 0 FinishGuideReply 43 1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 1 } [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.55939069017768 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetStoreFreeGiftBagInfoReply 44 1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2003 recommendHero: 2018 recommendHero: 2032 recommendHero: 2011 recommendHero: 2002 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 9999 recommendHero: 2007 recommendHero: 2036 recommendHero: 2015 recommendHero: 2046 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2022 recommendHero: 2021 recommendHero: 2020 recommendHero: 2027 recommendHero: 2039 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2028 recommendHero: 2041 recommendHero: 2044 recommendHero: 2040 recommendHero: 2038 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2026 recommendHero: 2056 recommendHero: 2031 recommendHero: 2000 recommendHero: 2014 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2038 recommendHero: 2010 recommendHero: 2011 recommendHero: 2001 recommendHero: 2044 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2006 recommendHero: 2005 recommendHero: 2025 recommendHero: 2031 recommendHero: 2052 } maxUnlockTeam: 3 exploreTime: 0 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.4951876886189 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetExploreInfosReply 45 1 [INFO:2024-2-29 10:21:8][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:21:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.21 } infos { day: 2 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.22 } infos { day: 3 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.23 } infos { day: 4 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.24 } infos { day: 5 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.25 lunarFestival: Awakening of Insects } infos { day: 6 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.26 } infos { day: 7 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.27 } infos { day: 8 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.28 } infos { day: 9 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.29 } infos { day: 10 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.1 } infos { day: 11 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.2 lunarFestival: Longtaitou Festival } infos { day: 12 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.3 } infos { day: 13 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.4 } infos { day: 14 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.5 } infos { day: 15 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.6 } infos { day: 16 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.7 } infos { day: 17 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.8 } infos { day: 18 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.9 } infos { day: 19 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.10 } infos { day: 20 hasSignIn: false luckLevel: 3 drawIds: 4 drawIds: 12 drawIds: 17 drawIds: 18 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.11 lunarFestival: Spring Equinox } infos { day: 21 hasSignIn: false luckLevel: 1 drawIds: 82 drawIds: 62 drawIds: 91 drawIds: 77 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.12 } serverTime: 1710999379114 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.51197488792241 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get103InfosReply 46 1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 286 updateTime: 1710999375 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.51197488792241 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get107InfoReply 47 1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 12 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.51197488792241 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get105InfoReply 48 1 [INFO:2024-2-29 10:21:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:21:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:21:8]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=898 [INFO:2024-2-29 10:21:8]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 22520084 mailId: 29 params: attachment: 2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#6#10 state: 0 createTime: 1710998720707 isCollection: false } userMail { incrId: 21820008 mailId: 97 params: attachment: 4#2046#1|1#11360001#500|1#11160003#1 state: 1 createTime: 1705511108000 isCollection: true } userMail { incrId: 22520063 mailId: 300001 params: 1 1 1 attachment: 2#1#20 state: 1 createTime: 1710940107136 isCollection: false } userMail { incrId: 22520062 mailId: 301701 params: 1 1 1 attachment: 1#11240017#2 state: 1 createTime: 1710940106443 isCollection: false } userMail { incrId: 22520061 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1710939271888 isCollection: false } userMail { incrId: 22520060 mailId: 20035 params: 3*11360001*name#7*2*name attachment: 2#2#5000 state: 0 createTime: 1710939271884 isCollection: false } userMail { incrId: 22520071 mailId: 304603 params: 1 1 1 attachment: 1#11240046#4 state: 1 createTime: 1710940133553 isCollection: false } userMail { incrId: 22520070 mailId: 301703 params: 1 1 1 attachment: 1#11240017#4 state: 1 createTime: 1710940131986 isCollection: false } userMail { incrId: 22520069 mailId: 305102 params: 1 1 1 attachment: 1#11240051#3 state: 1 createTime: 1710940127495 isCollection: false } userMail { incrId: 22520068 mailId: 304602 params: 1 1 1 attachment: 1#11240046#3 state: 1 createTime: 1710940126310 isCollection: false } userMail { incrId: 22520067 mailId: 300002 params: 1 1 1 attachment: 2#1#30 state: 1 createTime: 1710940125604 isCollection: false } userMail { incrId: 22520066 mailId: 301702 params: 1 1 1 attachment: 1#11240017#3 state: 1 createTime: 1710940120277 isCollection: false } userMail { incrId: 22520065 mailId: 305101 params: 1 1 1 attachment: 1#11240051#2 state: 1 createTime: 1710940115669 isCollection: false } userMail { incrId: 22520064 mailId: 304601 params: 1 1 1 attachment: 1#11240046#2 state: 1 createTime: 1710940112212 isCollection: false } userMail { incrId: 22520077 mailId: 300004 params: 1 1 1 attachment: 2#1#50 state: 1 createTime: 1710940148346 isCollection: false } userMail { incrId: 22520076 mailId: 305104 params: 1 1 1 attachment: 1#11240051#5 state: 1 createTime: 1710940145881 isCollection: false } userMail { incrId: 22520075 mailId: 304604 params: 1 1 1 attachment: 1#11240046#5 state: 1 createTime: 1710940143197 isCollection: false } userMail { incrId: 22520074 mailId: 301704 params: 1 1 1 attachment: 1#11240017#5 state: 1 createTime: 1710940142301 isCollection: false } userMail { incrId: 22520073 mailId: 300003 params: 1 1 1 attachment: 2#1#40 state: 1 createTime: 1710940137136 isCollection: false } userMail { incrId: 22520072 mailId: 305103 params: 1 1 1 attachment: 1#11240051#4 state: 1 createTime: 1710940136465 isCollection: false } [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.19494679942727 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAllMailsReply 49 1 [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:21:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:21:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 50 1 [INFO:2024-2-29 10:21:9]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:21:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.5631830021739 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 51 1 [INFO:2024-2-29 10:21:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:9]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2024-2-29 10:21:9]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:9]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=214 [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 1 showCount: 1 showCount: 1 showCount: 1 showCount: 1 showCount: 1 showCount: 1 showCount: 1 showCount: 1 showCount: 0 [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2024-2-29 10:21:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.18402319774032 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 52 1 [INFO:2024-2-29 10:21:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 94 ids: 101 ids: 95 ids: 100 ids: 99 ids: 102 ids: 97 ids: 96 ids: 98 [INFO:2024-2-29 10:21:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:9]==> Sender Auto Serialize Message,extId=50,cmd=6,size=27 [INFO:2024-2-29 10:21:9]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:9][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-2-29 10:21:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:21:9][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-2-29 10:21:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-2-29 10:21:9]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-2-29 10:21:9]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:9]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8 [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2024-2-29 10:21:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.18566829897463 移走了序号= 1 的消息,当前队列数量= 1 || 0 IncActivityPictureShowCountReply 53 1 [INFO:2024-2-29 10:21:9]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-2-29 10:21:9]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-2-29 10:21:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 54 1 [INFO:2024-2-29 10:21:9][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2024-2-29 10:21:9][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-2-29 10:21:9][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-2-29 10:21:9][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-2-29 10:21:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-2-29 10:21:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.33635110035539 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 55 1 [INFO:2024-2-29 10:21:9]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:21:9]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:10]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:21:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:21:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.40243780054152 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 56 1 [INFO:2024-2-29 10:21:10][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:21:10]DestroyUnusedResources:3,2,time=,paths: [INFO:2024-2-29 10:21:12][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2024-2-29 10:21:12][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 10:21:14][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: OpenPagePopUpController [INFO:2024-2-29 10:21:14][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: OpenPagePopUpController [INFO:2024-2-29 10:21:15][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: OpenPagePopUpController [INFO:2024-2-29 10:21:15][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: OpenPagePopUpController [INFO:2024-2-29 10:21:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2024-2-29 10:21:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2024-2-29 10:21:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:15]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2024-2-29 10:21:15]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:15]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=19 [INFO:2024-2-29 10:21:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 2001 expiredTime: 1688400000 } [INFO:2024-2-29 10:21:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2024-2-29 10:21:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.18457120098174 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 57 1 [INFO:2024-2-29 10:21:16][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2024-2-29 10:21:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:21:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2024-2-29 10:21:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-2-29 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2024-2-29 10:21:16]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-2-29 10:21:16]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:16][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:21:16]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14 [INFO:2024-2-29 10:21:16]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-2-29 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-2-29 10:21:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-2-29 10:21:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 58 1 [INFO:2024-2-29 10:21:16][logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2024-2-29 10:21:16][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2024-2-29 10:21:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-2-29 10:21:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:21:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-2-29 10:21:16][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-2-29 10:21:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:21:16][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-2-29 10:21:16]||||| Sender socketClient version=1 [INFO:2024-2-29 10:21:16][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-2-29 10:21:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-2-29 10:21:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.18522909842432 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 59 1 [INFO:2024-2-29 10:21:17]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:21:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:21:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:21:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.60539259761572 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 60 1 [INFO:2024-2-29 10:21:38][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:22:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:22:39][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:23:9][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:23:39][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:24:9][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:24:39][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:25:9][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:25:39][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:26:9][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:26:15]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":1} [INFO:2024-2-29 10:26:15][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:26:15][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:26:15][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:26:15]DestroyUnusedResources:17,2,time=,paths: [INFO:2024-2-29 10:26:39][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:26:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0} [INFO:2024-2-29 10:26:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:26:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:26:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 302 [INFO:2024-2-29 10:26:49]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:26:49]||||| Sender socketClient version=1 [INFO:2024-2-29 10:26:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:26:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:26:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:26:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:26:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:26:49]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:26:49]||||| Sender socketClient version=1 [INFO:2024-2-29 10:26:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-2-29 10:26:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:26:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:26:49]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:26:49]||||| Sender socketClient version=1 [INFO:2024-2-29 10:26:49]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:26:49][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-2-29 10:26:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:26:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 4 [INFO:2024-2-29 10:26:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-2-29 10:26:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-2-29 10:26:49]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-2-29 10:26:49]||||| Sender socketClient version=1 [INFO:2024-2-29 10:26:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:26:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:26:49][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.29091989807785 移走了序号= 1 的消息,当前队列数量= 3 || 0 ClickIconLogReply 92 1 [INFO:2024-2-29 10:26:50]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=409 [INFO:2024-2-29 10:26:50]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=409 [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1710939271889 endTime: 1712091600000 } activityInfos { id: 10040 startTime: 1710939271889 endTime: 1712091600000 } activityInfos { id: 10041 startTime: 1710939271889 endTime: 1712091600000 } activityInfos { id: 10043 startTime: 1710939271889 endTime: 1712091600000 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:26:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.28419079631567 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 93 1 [INFO:2024-2-29 10:26:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3 [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 10:26:50]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1710939271889 endTime: 1712091600000 } activityInfos { id: 10040 startTime: 1710939271889 endTime: 1712091600000 } activityInfos { id: 10041 startTime: 1710939271889 endTime: 1712091600000 } activityInfos { id: 10043 startTime: 1710939271889 endTime: 1712091600000 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:26:50]||||| Sender socketClient version=1 [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:26:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.28419079631567 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 94 1 [INFO:2024-2-29 10:26:50]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23 [INFO:2024-2-29 10:26:50]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8 [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-2-29 10:26:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 95 1 [INFO:2024-2-29 10:26:50][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2024-2-29 10:26:50][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-2-29 10:26:50][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-2-29 10:26:50][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-2-29 10:26:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-2-29 10:26:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.44750309735537 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 96 1 [INFO:2024-2-29 10:26:50]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:26:50]||||| Sender socketClient version=1 [INFO:2024-2-29 10:26:50]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 10:26:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.34725420363247 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get114InfoReply 97 1 [INFO:2024-2-29 10:26:50]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:26:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:26:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.70582740195096 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 98 1 [INFO:2024-2-29 10:26:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:26:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:26:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 286 [INFO:2024-2-29 10:26:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 2 [INFO:2024-2-29 10:26:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:26:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:26:51]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:26:51]||||| Sender socketClient version=1 [INFO:2024-2-29 10:26:51]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:26:51]||||| Sender socketClient version=1 [INFO:2024-2-29 10:26:51]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:26:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:26:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:26:51][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20157459937036 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 99 1 [INFO:2024-2-29 10:26:51]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2024-2-29 10:26:51]<== Receiver Message, socketClient version=1,extId=196,cmd=1,status=0,size=545 [INFO:2024-2-29 10:26:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 355 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:26:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:26:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 100 1 [INFO:2024-2-29 10:26:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 4 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 0 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 0 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 0 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 60 isLeader: true leaderLog { id: 1 } } [INFO:2024-2-29 10:26:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:26:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.37018209882081 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 101 1 [INFO:2024-2-29 10:26:51][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=32,id=310009 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/promo/controller/SnakeGameController:28: in function '_startEnterScene' logic/extensions/promo/controller/SnakeGameController:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/agent/Activity196Agent:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:26:51][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 10:26:51][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:26:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:26:51][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:26:51][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:26:51][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-2-29 10:26:51][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:26:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:26:51][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=32,id=310009 [INFO:2024-2-29 10:26:51][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=32,id=310009,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:59: in function [INFO:2024-2-29 10:26:51][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:26:53][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:26:53]DestroyUnusedResources:11,2,time=,paths: [INFO:2024-2-29 10:27:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:27:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:27:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:27:5]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:27:5]||||| Sender socketClient version=1 [INFO:2024-2-29 10:27:5]<== Receiver Message, socketClient version=1,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:27:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 4 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 0 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 0 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 0 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 60 isLeader: true } [INFO:2024-2-29 10:27:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:27:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.18513370119035 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 103 1 [INFO:2024-2-29 10:27:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:27:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:27:20]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:27:20]||||| Sender socketClient version=1 [INFO:2024-2-29 10:27:20]<== Receiver Message, socketClient version=1,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:27:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 4 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 0 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 0 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 0 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 60 isLeader: true } [INFO:2024-2-29 10:27:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:27:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.18440010212362 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 106 1 [INFO:2024-2-29 10:27:27][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:27:28][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:27:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:27:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 299 [INFO:2024-2-29 10:27:28]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:27:28]||||| Sender socketClient version=1 [INFO:2024-2-29 10:27:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:27:28]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:27:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:27:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:27:28][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20827300101519 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 107 1 [INFO:2024-2-29 10:27:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:27:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:27:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:27:35]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:27:35]||||| Sender socketClient version=1 [INFO:2024-2-29 10:27:35]<== Receiver Message, socketClient version=1,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:27:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 4 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 0 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 0 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 0 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 60 isLeader: true } [INFO:2024-2-29 10:27:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:27:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.18586859852076 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 109 1 [INFO:2024-2-29 10:27:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:27:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:27:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:27:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 296 [INFO:2024-2-29 10:27:38]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:27:38]||||| Sender socketClient version=1 [INFO:2024-2-29 10:27:38]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:27:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:27:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 2 [INFO:2024-2-29 10:27:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2024-2-29 10:27:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 44 start: 1 count: 10 [INFO:2024-2-29 10:27:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:27:38]==> Sender Auto Serialize Message,extId=12,cmd=1,size=15 [INFO:2024-2-29 10:27:38]||||| Sender socketClient version=1 [INFO:2024-2-29 10:27:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:27:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:27:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.29042779840529 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 110 1 [INFO:2024-2-29 10:27:38]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=110 [INFO:2024-2-29 10:27:38][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:27:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 25501 subId: 0 rankValue: 60 mainPlayer { userId: 25501 name: 1 1 1 portrait: 11100002 level: 35 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: } } myRankInfo { rank: 1 id: 25501 subId: 0 rankValue: 60 mainPlayer { userId: 25501 name: 1 1 1 portrait: 11100002 level: 35 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: } } rankId: 44 [INFO:2024-2-29 10:27:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2024-2-29 10:27:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.23740929551423 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 111 1 [INFO:2024-2-29 10:27:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:27:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 3 当前队列数量= 1 [INFO:2024-2-29 10:27:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = CloseRankPanelRequest [INFO:2024-2-29 10:27:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:27:40]==> Sender Auto Serialize Message,extId=12,cmd=3,size=9 [INFO:2024-2-29 10:27:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:27:40]||||| Sender socketClient version=1 [INFO:2024-2-29 10:27:40]<== Receiver Message, socketClient version=1,extId=12,cmd=3,status=0,size=8 [INFO:2024-2-29 10:27:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:27:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CloseRankPanelReply <--- [INFO:2024-2-29 10:27:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 3 所需时间单位秒 = 0.2022726982832 移走了序号= 1 的消息,当前队列数量= 0 || 0 CloseRankPanelReply 112 1 [INFO:2024-2-29 10:27:41][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:27:42][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:27:42]DestroyUnusedResources:15,2,time=,paths: [INFO:2024-2-29 10:27:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 3 当前队列数量= 1 [INFO:2024-2-29 10:27:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196EnterFbRequest [INFO:2024-2-29 10:27:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 direction: 3 [INFO:2024-2-29 10:27:42]==> Sender Auto Serialize Message,extId=196,cmd=3,size=14 [INFO:2024-2-29 10:27:42]||||| Sender socketClient version=1 [INFO:2024-2-29 10:27:42]<== Receiver Message, socketClient version=1,extId=196,cmd=3,status=0,size=21 [INFO:2024-2-29 10:27:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 direction: 3 barrierId: 520001021 currentCount: 48 [INFO:2024-2-29 10:27:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196EnterFbReply <--- [INFO:2024-2-29 10:27:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 3 所需时间单位秒 = 0.60822370275855 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act196EnterFbReply 113 1 [INFO:2024-2-29 10:27:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:27:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:27:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:27:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 298 [INFO:2024-2-29 10:27:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:27:50]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:27:50]||||| Sender socketClient version=1 [INFO:2024-2-29 10:27:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 1 当前队列数量= 2 [INFO:2024-2-29 10:27:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreInfosRequest [INFO:2024-2-29 10:27:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeIds: 30 [INFO:2024-2-29 10:27:51]==> Sender Auto Serialize Message,extId=41,cmd=1,size=11 [INFO:2024-2-29 10:27:51]||||| Sender socketClient version=1 [INFO:2024-2-29 10:27:51][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):chengnaodai.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 10:27:51]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:27:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:27:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:27:51][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.2478496003896 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 115 1 [INFO:2024-2-29 10:27:51][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: chengnaodai.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:27:51][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:27:51]<== Receiver Message, socketClient version=1,extId=41,cmd=1,status=0,size=514 [INFO:2024-2-29 10:27:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeInfos { id: 30 nextRefreshTime: 0 goodsInfos { index: 1 goodsId: 30001 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 2 goodsId: 30002 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 3 goodsId: 30003 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 4 goodsId: 30004 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 5 goodsId: 30005 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 6 goodsId: 30006 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 7 goodsId: 30007 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 8 goodsId: 30008 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 9 goodsId: 30009 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 10 goodsId: 30010 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 11 goodsId: 30011 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 12 goodsId: 30012 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 13 goodsId: 30013 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 14 goodsId: 30014 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 15 goodsId: 30015 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 16 goodsId: 30016 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 17 goodsId: 30017 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 18 goodsId: 30018 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 19 goodsId: 30019 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 20 goodsId: 30021 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 21 goodsId: 30022 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 22 goodsId: 30023 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 23 goodsId: 30024 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 24 goodsId: 30025 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 25 goodsId: 30026 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 26 goodsId: 30027 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 27 goodsId: 30028 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 28 goodsId: 30029 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 29 goodsId: 30030 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 30 goodsId: 30031 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 31 goodsId: 30032 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 32 goodsId: 30033 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 33 goodsId: 30034 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 34 goodsId: 30035 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 35 goodsId: 30036 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } offlineTime: 1711555199000 refreshedCount: 0 } [INFO:2024-2-29 10:27:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreInfosReply <--- [INFO:2024-2-29 10:27:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 1 所需时间单位秒 = 0.31297570094466 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreInfosReply 116 1 [INFO:2024-2-29 10:27:51][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:27:53][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):baobiwaitou.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 10:27:53][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: baobiwaitou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:27:53][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:yihuo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:27:56][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:yihuo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2024-2-29 10:27:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:27:57][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:27:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:27:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 296 [INFO:2024-2-29 10:27:57]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:27:57]||||| Sender socketClient version=1 [INFO:2024-2-29 10:27:57][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:27:57]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:27:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:27:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 2 [INFO:2024-2-29 10:27:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2024-2-29 10:27:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 44 start: 1 count: 10 [INFO:2024-2-29 10:27:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:27:57]==> Sender Auto Serialize Message,extId=12,cmd=1,size=15 [INFO:2024-2-29 10:27:57]||||| Sender socketClient version=1 [INFO:2024-2-29 10:27:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:27:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:27:57][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.21970700100064 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 118 1 [INFO:2024-2-29 10:27:57]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=110 [INFO:2024-2-29 10:27:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 25501 subId: 0 rankValue: 60 mainPlayer { userId: 25501 name: 1 1 1 portrait: 11100002 level: 35 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: } } myRankInfo { rank: 1 id: 25501 subId: 0 rankValue: 60 mainPlayer { userId: 25501 name: 1 1 1 portrait: 11100002 level: 35 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: } } rankId: 44 [INFO:2024-2-29 10:27:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2024-2-29 10:27:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.21530709974468 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 119 1 [INFO:2024-2-29 10:27:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:27:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2024-2-29 10:27:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2024-2-29 10:27:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 43 start: 1 count: 10 [INFO:2024-2-29 10:27:59]==> Sender Auto Serialize Message,extId=12,cmd=1,size=15 [INFO:2024-2-29 10:27:59]||||| Sender socketClient version=1 [INFO:2024-2-29 10:27:59]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=177 [INFO:2024-2-29 10:27:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 30001 subId: 0 rankValue: 108 mainPlayer { userId: 30001 name: 伊若淇 portrait: 11100001 level: 60 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 32 guidName: 12 } usingSkinId: 0 isReturn: true signature: } } rankInfos { rank: 2 id: 13501 subId: 0 rankValue: 96 mainPlayer { userId: 13501 name: k1 portrait: 11100002 level: 43 frame: 11110042 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 32 guidName: 12 } usingSkinId: 110105 isReturn: true signature: } } myRankInfo { rank: 0 id: 25501 subId: 0 rankValue: 0 mainPlayer { userId: 25501 name: 1 1 1 portrait: 11100002 level: 35 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: } } rankId: 43 [INFO:2024-2-29 10:27:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2024-2-29 10:27:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.20147719793022 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 120 1 [INFO:2024-2-29 10:28:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2024-2-29 10:28:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2024-2-29 10:28:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 42 start: 1 count: 10 [INFO:2024-2-29 10:28:0]==> Sender Auto Serialize Message,extId=12,cmd=1,size=15 [INFO:2024-2-29 10:28:0]||||| Sender socketClient version=1 [INFO:2024-2-29 10:28:0]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=123 [INFO:2024-2-29 10:28:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 15008 subId: 0 rankValue: 120 mainPlayer { userId: 15008 name: 哈 哈 portrait: 11100116 level: 62 frame: 11110120 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 142 guidName: AQ } usingSkinId: 0 isReturn: true signature: } } myRankInfo { rank: 0 id: 25501 subId: 0 rankValue: 0 mainPlayer { userId: 25501 name: 1 1 1 portrait: 11100002 level: 35 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: } } rankId: 42 [INFO:2024-2-29 10:28:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2024-2-29 10:28:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.20268779993057 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 121 1 [INFO:2024-2-29 10:28:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2024-2-29 10:28:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2024-2-29 10:28:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 41 start: 1 count: 10 [INFO:2024-2-29 10:28:1]==> Sender Auto Serialize Message,extId=12,cmd=1,size=15 [INFO:2024-2-29 10:28:1]||||| Sender socketClient version=1 [INFO:2024-2-29 10:28:1]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=114 [INFO:2024-2-29 10:28:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 33503 subId: 0 rankValue: 108 mainPlayer { userId: 33503 name: 이시안 portrait: 11100001 level: 35 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: } } myRankInfo { rank: 0 id: 25501 subId: 0 rankValue: 0 mainPlayer { userId: 25501 name: 1 1 1 portrait: 11100002 level: 35 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: } } rankId: 41 [INFO:2024-2-29 10:28:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2024-2-29 10:28:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.20217970013618 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 122 1 [INFO:2024-2-29 10:28:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2024-2-29 10:28:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2024-2-29 10:28:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 34 start: 1 count: 10 [INFO:2024-2-29 10:28:2]==> Sender Auto Serialize Message,extId=12,cmd=1,size=15 [INFO:2024-2-29 10:28:2]||||| Sender socketClient version=1 [INFO:2024-2-29 10:28:2]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=894 [INFO:2024-2-29 10:28:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 27501 subId: 0 rankValue: 38654705693 extData: 1711314000 mainPlayer { userId: 27501 name: 이한솔 portrait: 11100001 level: 35 frame: 11110042 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 32 guidName: 12 } usingSkinId: 0 isReturn: true signature: 我确认 氛围国服范围广 #@¥@%¥@#!……¥#!…… } } rankInfos { rank: 2 id: 24001 subId: 0 rankValue: 38654705693 extData: 1711314000 mainPlayer { userId: 24001 name: 哈哈 哈 portrait: 11100001 level: 65 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 32 guidName: 12 } usingSkinId: 0 isReturn: true signature: } } rankInfos { rank: 3 id: 119501 subId: 0 rankValue: 34359738393 extData: 1711314000 mainPlayer { userId: 119501 name: 이승연 portrait: 11100002 level: 35 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: } } rankInfos { rank: 4 id: 13501 subId: 0 rankValue: 17179869194 extData: 1711314000 mainPlayer { userId: 13501 name: k1 portrait: 11100002 level: 43 frame: 11110042 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 32 guidName: 12 } usingSkinId: 110105 isReturn: true signature: } } rankInfos { rank: 5 id: 15008 subId: 0 rankValue: 12884901897 extData: 1711314000 mainPlayer { userId: 15008 name: 哈 哈 portrait: 11100116 level: 62 frame: 11110120 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 142 guidName: AQ } usingSkinId: 0 isReturn: true signature: } } rankInfos { rank: 6 id: 23001 subId: 0 rankValue: 4294967299 extData: 1711314000 mainPlayer { userId: 23001 name: ljy10 portrait: 11100115 level: 65 frame: 11110117 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 32 guidName: 12 } usingSkinId: 0 isReturn: true signature: } } rankInfos { rank: 7 id: 15009 subId: 0 rankValue: 4294967298 extData: 1711314000 mainPlayer { userId: 15009 name: ljy5 portrait: 11100089 level: 65 frame: 11110034 isQQSuperMember: false startFromGameCenter: 0 gender: 1 guild { guildId: 32 guidName: 12 } usingSkinId: 0 isReturn: true signature: } } rankInfos { rank: 8 id: 33503 subId: 0 rankValue: 4294967297 extData: 1711314000 mainPlayer { userId: 33503 name: 이시안 portrait: 11100001 level: 35 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: } } rankInfos { rank: 9 id: 14512 subId: 0 rankValue: 4294967296 extData: 1711314000 mainPlayer { userId: 14512 name: 伊尔弱 portrait: 11100001 level: 77 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 guild { guildId: 342 guidName: kow } usingSkinId: 0 isReturn: true signature: } } rankInfos { rank: 10 id: 41504 subId: 0 rankValue: 4294967296 extData: 1711314000 mainPlayer { userId: 41504 name: 이도현 portrait: 11100001 level: 60 frame: 11110049 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: } } myRankInfo { rank: 0 id: 25501 subId: 0 rankValue: 4294967296 extData: 1711314000 mainPlayer { userId: 25501 name: 1 1 1 portrait: 11100002 level: 35 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: } } rankId: 34 [INFO:2024-2-29 10:28:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2024-2-29 10:28:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.20165890268981 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 123 1 [INFO:2024-2-29 10:28:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 1 当前队列数量= 1 [INFO:2024-2-29 10:28:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRankInfosRequest [INFO:2024-2-29 10:28:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankId: 41 start: 1 count: 10 [INFO:2024-2-29 10:28:4]==> Sender Auto Serialize Message,extId=12,cmd=1,size=15 [INFO:2024-2-29 10:28:4]||||| Sender socketClient version=1 [INFO:2024-2-29 10:28:5]<== Receiver Message, socketClient version=1,extId=12,cmd=1,status=0,size=114 [INFO:2024-2-29 10:28:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rankInfos { rank: 1 id: 33503 subId: 0 rankValue: 108 mainPlayer { userId: 33503 name: 이시안 portrait: 11100001 level: 35 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 0 isReturn: true signature: } } myRankInfo { rank: 0 id: 25501 subId: 0 rankValue: 0 mainPlayer { userId: 25501 name: 1 1 1 portrait: 11100002 level: 35 frame: 11110001 isQQSuperMember: false startFromGameCenter: 0 gender: 1 usingSkinId: 0 isReturn: true signature: } } rankId: 41 [INFO:2024-2-29 10:28:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRankInfosReply <--- [INFO:2024-2-29 10:28:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 1 所需时间单位秒 = 0.20251590013504 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRankInfosReply 125 1 [INFO:2024-2-29 10:28:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 12 3 当前队列数量= 1 [INFO:2024-2-29 10:28:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = CloseRankPanelRequest [INFO:2024-2-29 10:28:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:6]==> Sender Auto Serialize Message,extId=12,cmd=3,size=9 [INFO:2024-2-29 10:28:6]||||| Sender socketClient version=1 [INFO:2024-2-29 10:28:6]<== Receiver Message, socketClient version=1,extId=12,cmd=3,status=0,size=8 [INFO:2024-2-29 10:28:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CloseRankPanelReply <--- [INFO:2024-2-29 10:28:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 12 3 所需时间单位秒 = 0.2033907007426 移走了序号= 1 的消息,当前队列数量= 0 || 0 CloseRankPanelReply 126 1 [INFO:2024-2-29 10:28:7][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:28:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 1 2 当前队列数量= 1 [INFO:2024-2-29 10:28:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DebugLogoutRequest [INFO:2024-2-29 10:28:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:8]==> Sender Auto Serialize Message,extId=1,cmd=2,size=9 [INFO:2024-2-29 10:28:8]||||| Sender socketClient version=1 [INFO:2024-2-29 10:28:8][logic/common/state/net/kr/KRReConnectionMgr.lua:13]:{func}网络连接着,需要重登陆,主动断开socket连接 [INFO:2024-2-29 10:28:8][logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2024-2-29 10:28:8]1 sender LostConnect [INFO:2024-2-29 10:28:8]1 status:DisConnect [INFO:2024-2-29 10:28:8][logic/common/state/net/ReConnectionMgr.lua:422]:{gotoLogin}开始重新登录 [INFO:2024-2-29 10:28:8]1 headerBuffer== socketClient version=1@ThreadAbortException@ at (wrapper managed-to-native) System.Net.Sockets.Socket.Receive_internal(intptr,byte*,int,System.Net.Sockets.SocketFlags,int&,bool) at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x0000c] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x0002e] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at Framework.ByteMsgReceiver.Run () [0x0001b] in C:\PJG\pjg-client\UnityProj\Assets\aounity-framework\Scripts\CSharp\Framework\Network\Socket\Impl\ByteMsgReceiver.cs:46 [INFO:2024-2-29 10:28:9][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 10:28:9][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 10:28:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 10:28:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 43 time: 78000 [WARN:2024-2-29 10:28:9]1 DisConnect!!! Dispose IMsgPacket====> ExtId=46, CmdId=2 [INFO:2024-2-29 10:28:9][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [WARN:2024-2-29 10:28:9][@logic/extensions/monopoly/model/MonopolyModel.lua:22]:{onReset}MonopolyModel重置 [WARN:2024-2-29 10:28:9][@logic/extensions/monopoly/controller/MonopolyPropsCardController.lua:9]:{onReset}MonopolyPropsCardController重置 [INFO:2024-2-29 10:28:9][logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback: logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare' logic/extensions/danpk/controller/DanPkController:19: in function 'onReset' frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension' frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions' logic/common/state/net/ReConnectionMgr:439: in function 'gotoLogin' logic/common/state/net/kr/KRReConnectionMgr:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/login/controller/LoginController:345: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-2-29 10:28:9][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [WARN:2024-2-29 10:28:9][@logic/extensions/common/controller/WebCamTextureController.lua:147]:{closeWebCam}closeWebCam [INFO:2024-2-29 10:28:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:28:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:28:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:28:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:28:9][logic/scene/SceneMgr.lua:317]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景 [INFO:2024-2-29 10:28:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:9]1 sender DoLostConnect [INFO:2024-2-29 10:28:9][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:28]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 0langCode = en [INFO:2024-2-29 10:28:9][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:71]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json [INFO:2024-2-29 10:28:9][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json?packageVersion=-1&channelId=112&langCode=en&zoneId=201&appCode=swy-gpios-kr&isOutSide=1&version=-1 [INFO:2024-2-29 10:28:9][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:75]:{closure}NoticeWebController 使用http测试数据 isSuccess = true msg = {"code":0,"popups":null,"data":{"code":0,"detail":null,"value":{}}} [INFO:2024-2-29 10:28:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2024-2-29 10:28:9][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found! [INFO:2024-2-29 10:28:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:closeNoticeView, [param]:{} [INFO:2024-2-29 10:28:9][logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1 [INFO:2024-2-29 10:28:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:10][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:28:12][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=ljy14 [INFO:2024-2-29 10:28:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-2-29 10:28:12][logic/extensions/login/agent/kr/KRLoginAgent.lua:204]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://43.131.241.226/login0.jsp?account=ljy14&platformId=0 [INFO:2024-2-29 10:28:12][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"9a021aca-6af8-44fe-8521-f4d0aebd3274"} [INFO:2024-2-29 10:28:12][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 9a021aca-6af8-44fe-8521-f4d0aebd3274 [INFO:2024-2-29 10:28:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-2-29 10:28:12][logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== http://43.131.241.226/login.jsp?btSessionId=9a021aca-6af8-44fe-8521-f4d0aebd3274&clientVersion=0.0.0&sysType=0&language=en [INFO:2024-2-29 10:28:12][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":true,"resultCode":0,"sessionId":"262c8be2-b9a0-4db5-ad1d-769ea3b8b615","userName":"0_ljy14","zoneInfo":{"id":102,"name":"韩国(周)","prefix":"","state":1}} [INFO:2024-2-29 10:28:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:showUserCenter, [param]:{} [INFO:2024-2-29 10:28:13][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2024-2-29 10:28:13][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1709173693 [INFO:2024-2-29 10:28:13][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2024-2-29 10:28:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-2-29 10:28:13][logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{sendWebStartRequest}http-进入游戏url===== http://43.131.241.226/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/43.131.241.226\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":102,"sessionId":"262c8be2-b9a0-4db5-ad1d-769ea3b8b615","openKey":""}} [INFO:2024-2-29 10:28:13][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://43.131.241.226/startgame.jsp?pfKey=&pf=&zoneId=102&sessionId=262c8be2-b9a0-4db5-ad1d-769ea3b8b615&openKey= [INFO:2024-2-29 10:28:13][logic/extensions/login/agent/kr/KRLoginAgent.lua:187]:{closure}http-进入游戏返回数据========= {"ip":"43.131.241.226","isAdmin":true,"pid":102001,"port":9003,"resultCode":0,"state":1,"tips":"공상 관리사가 삼계시공을 점검 중입니다. 잠시만 기다려 주세요."} [INFO:2024-2-29 10:28:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:13][logic/extensions/login/view/LoginView.lua:1158]:{_realonClickLogin}click login btn,ip=43.131.241.226,port=9003 [INFO:2024-2-29 10:28:13][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.131.241.226 9003 [INFO:2024-2-29 10:28:13]==============link network is ipv4============ [INFO:2024-2-29 10:28:13]1 status:Connecting [INFO:2024-2-29 10:28:13]1 Connect,ip=43.131.241.226,port=9003,verson=1 [INFO:2024-2-29 10:28:13][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2024-2-29 10:28:13][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2024-2-29 10:28:13]1 AsyncConnectCallBack call by system,connectingVersion=1 [INFO:2024-2-29 10:28:13]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2024-2-29 10:28:13]1 Same version,socket.Connected=True [INFO:2024-2-29 10:28:13]1 Do EndConnect [INFO:2024-2-29 10:28:13]1 Do EndConnect Done [INFO:2024-2-29 10:28:13]1 status:Connected [INFO:2024-2-29 10:28:13]1 ConnectSucc True [INFO:2024-2-29 10:28:13][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2024-2-29 10:28:13]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=57 [INFO:2024-2-29 10:28:13]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:13][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:28:13]<== Receiver Message, socketClient version=2,extId=-1,cmd=1,status=0,size=18 [INFO:2024-2-29 10:28:13]<== Receiver Message, socketClient version=2,extId=32,cmd=4,status=0,size=66 [INFO:2024-2-29 10:28:13]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=36 [INFO:2024-2-29 10:28:13]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26 [INFO:2024-2-29 10:28:13]<== Receiver Message, socketClient version=2,extId=32,cmd=4,status=0,size=91 [INFO:2024-2-29 10:28:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 22520087 mailId: 20035 params: 3*11300005*name#7*2*name attachment: 2#2#1800 state: 0 createTime: 1710999804581 isCollection: false } [INFO:2024-2-29 10:28:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <--- [INFO:2024-2-29 10:28:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 0 1 [INFO:2024-2-29 10:28:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:28:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:28:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 1 1 [INFO:2024-2-29 10:28:13]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=23 [INFO:2024-2-29 10:28:13]<== Receiver Message, socketClient version=2,extId=20,cmd=9,status=0,size=16 [INFO:2024-2-29 10:28:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11300005 count: 0 lastUseTime: 1660723102000 composeCount: 0 } [INFO:2024-2-29 10:28:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-2-29 10:28:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 2 1 [INFO:2024-2-29 10:28:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 22520088 mailId: 29 params: attachment: 2#1#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#6#10 state: 0 createTime: 1710999804585 isCollection: false } [INFO:2024-2-29 10:28:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <--- [INFO:2024-2-29 10:28:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 3 1 [INFO:2024-2-29 10:28:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 506 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:28:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:28:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 4 1 [INFO:2024-2-29 10:28:13]<== Receiver Message, socketClient version=2,extId=66,cmd=4,status=0,size=12 [INFO:2024-2-29 10:28:13]<== Receiver Message, socketClient version=2,extId=20,cmd=4,status=0,size=134 [INFO:2024-2-29 10:28:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 33 } [INFO:2024-2-29 10:28:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 5 1 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}count: 7 voiceCount: 0 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NpcChatMsgGroupNewPush <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 66 4 || 0 NpcChatMsgGroupNewPush 6 1 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 54001 name: Derek Yi gender: 2 portrait: 11100001 exp: 15444 signature: chefTitle: 0 roleNum: 9 heroRate: 10.1 dungeonCount: 4 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 10 heroCharCover: 2084 frame: 11110044 touchCountLeft: 5 registerTime: 1686106526 lastLogoutTime: 1691499609 birthday: 6-7 pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2084 lastUpdateTime: 1692240545 autoChangeDaily: false } isReturn: true mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 7 1 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 36000 秒之后的推送 推送ID为 1002 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1002,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"[Max Stamina] Hu-Geng just sent you an audio recording — \"Have you had a good rest, Master? Let's embark on our journey!\"","interval":36000000} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 10:28:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14]<== Receiver Message, socketClient version=2,extId=20,cmd=10,status=0,size=10 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.20219899900258 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 9 1 [INFO:2024-2-29 10:28:14][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2024-2-29 10:28:14][logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14]<== Receiver Message, socketClient version=2,extId=22,cmd=1,status=0,size=2806 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 8250012 isInFormation: true masterPlayerID: 54001 heroTypeIdx: 2084 baseAttr { hp: 2877 atk: 299 def: 215 critic: 117 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692240357842 rank: 2 luck: 6 sks { skillId: 41208404 strengthenLevel: 2 } sks { skillId: 41208405 strengthenLevel: 2 } sks { skillId: 41208406 strengthenLevel: 3 } exp: 10627 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140047 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5650002 isInFormation: false masterPlayerID: 54001 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686106544705 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } exp: 0 state: 257 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8250009 isInFormation: false masterPlayerID: 54001 heroTypeIdx: 2083 baseAttr { hp: 1404 atk: 125 def: 132 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692240351462 rank: 1 luck: 6 sks { skillId: 41208304 strengthenLevel: 2 } sks { skillId: 41208305 strengthenLevel: 2 } sks { skillId: 41208306 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5650003 isInFormation: true masterPlayerID: 54001 heroTypeIdx: 2075 baseAttr { hp: 1552 atk: 177 def: 210 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686106566010 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 627 state: 385 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6050006 isInFormation: false masterPlayerID: 54001 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1687795209703 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8250007 isInFormation: false masterPlayerID: 54001 heroTypeIdx: 2007 baseAttr { hp: 1208 atk: 144 def: 116 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692238433401 rank: 1 luck: 5 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100005 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8250033 isInFormation: true masterPlayerID: 54001 heroTypeIdx: 2083 baseAttr { hp: 1872 atk: 166 def: 176 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692240489178 rank: 1 luck: 6 sks { skillId: 41208300 strengthenLevel: 1 } sks { skillId: 41208301 strengthenLevel: 1 } sks { skillId: 41208302 strengthenLevel: 1 } exp: 627 state: 128 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100084 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8250002 isInFormation: true masterPlayerID: 54001 heroTypeIdx: 2007 baseAttr { hp: 1611 atk: 192 def: 155 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692238383897 rank: 1 luck: 5 sks { skillId: 41200704 strengthenLevel: 2 } sks { skillId: 41200705 strengthenLevel: 2 } sks { skillId: 41200706 strengthenLevel: 3 } exp: 627 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5700006 isInFormation: false masterPlayerID: 54001 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686191613681 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5700007 isInFormation: false masterPlayerID: 54001 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686191867188 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8250024 isInFormation: false masterPlayerID: 54001 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692240378838 rank: 1 luck: 6 sks { skillId: 41206107 strengthenLevel: 3 } sks { skillId: 41206108 strengthenLevel: 3 } sks { skillId: 41206109 strengthenLevel: 4 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140201 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8250017 isInFormation: false masterPlayerID: 54001 heroTypeIdx: 2084 baseAttr { hp: 1431 atk: 144 def: 105 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692240359817 rank: 1 luck: 6 sks { skillId: 41208400 strengthenLevel: 1 } sks { skillId: 41208401 strengthenLevel: 1 } sks { skillId: 41208402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100083 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8250018 isInFormation: false masterPlayerID: 54001 heroTypeIdx: 2053 baseAttr { hp: 1121 atk: 128 def: 117 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692240364964 rank: 1 luck: 8 sks { skillId: 41205307 strengthenLevel: 3 } sks { skillId: 41205305 strengthenLevel: 2 } sks { skillId: 41205306 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140109 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.18629360198975 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 10 1 [INFO:2024-2-29 10:28:14]<== Receiver Message, socketClient version=2,extId=20,cmd=3,status=0,size=1891 [INFO:2024-2-29 10:28:14]<== Receiver Message, socketClient version=2,extId=8,cmd=1,status=0,size=267 [INFO:2024-2-29 10:28:14]<== Receiver Message, socketClient version=2,extId=23,cmd=1,status=0,size=2204 [INFO:2024-2-29 10:28:14]<== Receiver Message, socketClient version=2,extId=51,cmd=1,status=0,size=120 [INFO:2024-2-29 10:28:14]<== Receiver Message, socketClient version=2,extId=10,cmd=3,status=0,size=767 [INFO:2024-2-29 10:28:14]<== Receiver Message, socketClient version=2,extId=31,cmd=1,status=0,size=2377 [INFO:2024-2-29 10:28:14]<== Receiver Message, socketClient version=2,extId=20,cmd=33,status=0,size=8 [INFO:2024-2-29 10:28:14]<== Receiver Message, socketClient version=2,extId=67,cmd=1,status=0,size=18 [INFO:2024-2-29 10:28:14]<== Receiver Message, socketClient version=2,extId=11,cmd=4,status=0,size=18 [INFO:2024-2-29 10:28:14]<== Receiver Message, socketClient version=2,extId=11,cmd=3,status=0,size=8 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 54001 name: Derek Yi gender: 2 portrait: 11100001 exp: 15444 signature: chefTitle: 0 roleNum: 9 heroRate: 10.1 dungeonCount: 4 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 10 heroCharCover: 2084 frame: 11110044 touchCountLeft: 5 registerTime: 1686106526 lastLogoutTime: 1691499609 birthday: 6-7 pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2084 lastUpdateTime: 1692240545 autoChangeDaily: false } isReturn: true mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } currencyInfo { currencyId: 2 count: 1433700 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1710999714000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 5400 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 1070 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 20 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 1711054800000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 1711054800000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1710987159000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1686106522000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 33 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 46 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: false } openInfo { id: 64 isOpen: false } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: false } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 106 isOpen: false } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 145 isOpen: false } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: false } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: false } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: false } openInfo { id: 161 isOpen: false } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: false } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 179 isOpen: false } openInfo { id: 3001 isOpen: true } openInfo { id: 3002 isOpen: true } openInfo { id: 3003 isOpen: true } openInfo { id: 3004 isOpen: true } openInfo { id: 3005 isOpen: true } openInfo { id: 3007 isOpen: true } [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.37204259820282 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 11 1 [INFO:2024-2-29 10:28:14][logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-03-21 13:43:24","roleExp":15444,"serverId":"102","registerTime":1686106526,"lastLogoutTime":"2023-08-08 21:00:09","roleId":"54001","roleCTime":1686106526,"type":2,"roleName":"Derek Yi","serverName":"韩国(周)","roleLevel":20} [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2024-03-21 13:43:24","roleExp":15444,"serverId":"102","registerTime":1686106526,"lastLogoutTime":"2023-08-08 21:00:09","roleId":"54001","roleCTime":1686106526,"type":2,"roleName":"Derek Yi","serverName":"韩国(周)","roleLevel":20} [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:getPreOrderGift, [param]:{"zoneId":"102"} [INFO:2024-2-29 10:28:14][logic/extensions/user/agent/kr/KRUserAgent.lua:12]:{sendSDkPlayerSensorsTrack}SDKManager.getPreOrderGift: 102 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 10:28:14]<== Receiver Message, socketClient version=2,extId=35,cmd=5,status=0,size=12 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 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10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 8250012 } formationHeros { index: 1 typeId: 1 heroUniqueId: 8250002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 8250033 } formationHeros { index: 3 typeId: 1 heroUniqueId: 5650003 } state: 1 name: Team 1 typeId: 1 } formationInfoList { formationId: 20001 state: 1 name: Demon Morph Team typeId: 2 } formationInfoList { formationId: 2 state: 1 name: Team 2 typeId: 1 } formationInfoList { formationId: 20002 state: 1 name: Ferocious Team typeId: 2 } formationInfoList { formationId: 3 state: 1 name: Team 3 typeId: 1 } formationInfoList { formationId: 4 state: 1 name: Team 4 typeId: 1 } formationInfoList { formationId: 5 state: 2 name: Team 5 typeId: 1 } formationInfoList { formationId: 6 state: 2 name: Team 6 typeId: 1 } formationInfoList { formationId: 7 state: 2 name: Team 7 typeId: 1 } formationInfoList { formationId: 8 state: 2 name: Team 8 typeId: 1 } formationInfoList { formationId: 9 state: 2 name: Team 9 typeId: 1 } formationInfoList { formationId: 10 state: 2 name: Team 10 typeId: 1 } [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.37204259820282 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 12 1 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000023 voice: 1000003 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2083 exp: 30000 injuredNum: 0 voice: 1077008 voice: 1077009 voice: 1077010 voice: 1077011 voice: 1077012 voice: 1077013 voice: 1077014 voice: 1077015 voice: 1077016 voice: 1077017 voice: 1077018 voice: 1077019 voice: 1077020 voice: 1077021 voice: 1077022 voice: 1077023 voice: 1077000 voice: 1077001 voice: 1077002 voice: 1077003 voice: 1077004 voice: 1077005 voice: 1077006 voice: 1077007 voice: 1077040 voice: 1077041 voice: 1077042 voice: 1077043 voice: 1077044 voice: 1077045 voice: 1077046 voice: 1077047 voice: 1077048 voice: 1077049 voice: 1077050 voice: 1077051 voice: 1077052 voice: 1077053 voice: 1077054 voice: 1077055 voice: 1077024 voice: 1077025 voice: 1077026 voice: 1077027 voice: 1077028 voice: 1077029 voice: 1077030 voice: 1077031 voice: 1077032 voice: 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contractLevel: 0 contractValues { conditionId: 8 value: 15 } contractValues { conditionId: 9 value: 8 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2084 exp: 30000 injuredNum: 0 voice: 1076016 voice: 1076017 voice: 1076018 voice: 1076019 voice: 1076020 voice: 1076021 voice: 1076022 voice: 1076023 voice: 1076024 voice: 1076025 voice: 1076026 voice: 1076027 voice: 1076028 voice: 1076029 voice: 1076030 voice: 1076031 voice: 1076000 voice: 1076001 voice: 1076002 voice: 1076003 voice: 1076004 voice: 1076005 voice: 1076006 voice: 1076007 voice: 1076008 voice: 1076009 voice: 1076010 voice: 1076011 voice: 1076012 voice: 1076013 voice: 1076014 voice: 1076015 voice: 1076048 voice: 1076032 voice: 1076033 voice: 1076034 voice: 1076035 voice: 1076036 voice: 1076037 voice: 1076038 voice: 1076039 voice: 1076040 voice: 1076041 voice: 1076042 voice: 1076043 voice: 1076044 voice: 1076045 voice: 1076046 voice: 1076047 voiceHeard: 1076016 voiceHeard: 1076017 voiceHeard: 1076018 voiceHeard: 1076019 voiceHeard: 1076020 voiceHeard: 1076021 voiceHeard: 1076022 voiceHeard: 1076023 voiceHeard: 1076024 voiceHeard: 1076025 voiceHeard: 1076026 voiceHeard: 1076027 voiceHeard: 1076000 voiceHeard: 1076001 voiceHeard: 1076002 voiceHeard: 1076003 voiceHeard: 1076004 voiceHeard: 1076005 voiceHeard: 1076006 voiceHeard: 1076007 voiceHeard: 1076008 voiceHeard: 1076009 voiceHeard: 1076010 voiceHeard: 1076011 voiceHeard: 1076012 voiceHeard: 1076013 voiceHeard: 1076014 voiceHeard: 1076015 infos: 1000510 infos: 1000511 infos: 1000515 infos: 1000514 infos: 1000513 infos: 1000512 usingSkinId: 140047 hasShowInjureView: false maxBreakthroughCount: 4 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2053 exp: 30000 injuredNum: 0 voice: 1074000 voice: 1074001 voice: 1074002 voice: 1074003 voice: 1074004 voice: 1074005 voice: 1074006 voice: 1074007 voice: 1074008 voice: 1074009 voice: 1074010 voice: 1074011 voice: 1074012 voice: 1074013 voice: 1074014 voice: 1074015 voice: 1074016 voice: 1074017 voice: 1074018 voice: 1074019 voice: 1074020 voice: 1074021 voice: 1074022 voice: 1074023 voice: 1074024 voice: 1074025 voice: 1074026 voice: 1074027 voiceHeard: 1074000 voiceHeard: 1074001 voiceHeard: 1074002 voiceHeard: 1074003 voiceHeard: 1074004 voiceHeard: 1074005 voiceHeard: 1074006 voiceHeard: 1074007 voiceHeard: 1074008 voiceHeard: 1074009 voiceHeard: 1074010 voiceHeard: 1074011 voiceHeard: 1074012 voiceHeard: 1074013 voiceHeard: 1074014 voiceHeard: 1074015 voiceHeard: 1074016 voiceHeard: 1074017 voiceHeard: 1074018 voiceHeard: 1074019 voiceHeard: 1074020 voiceHeard: 1074021 voiceHeard: 1074022 voiceHeard: 1074023 voiceHeard: 1074024 voiceHeard: 1074025 voiceHeard: 1074026 infos: 1000324 infos: 1000329 infos: 1000328 infos: 1000327 infos: 1000326 infos: 1000325 unreadInfos: 1000324 unreadInfos: 1000329 unreadInfos: 1000328 unreadInfos: 1000327 unreadInfos: 1000326 unreadInfos: 1000325 usingSkinId: 140109 hasShowInjureView: false storyId: 2053003 storyId: 2053002 storyId: 2053001 maxBreakthroughCount: 5 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2007 exp: 30000 injuredNum: 0 voice: 1007007 voice: 1007006 voice: 1007005 voice: 1007004 voice: 1007003 voice: 1007002 voice: 1007001 voice: 1007000 voice: 1007023 voice: 1007022 voice: 1007021 voice: 1007020 voice: 1007019 voice: 1007018 voice: 1007017 voice: 1007016 voice: 1007015 voice: 1007014 voice: 1007013 voice: 1007012 voice: 1007011 voice: 1007010 voice: 1007009 voice: 1007008 voice: 1007039 voice: 1007038 voice: 1007037 voice: 1007036 voice: 1007035 voice: 1007034 voice: 1007033 voice: 1007032 voice: 1007031 voice: 1007030 voice: 1007029 voice: 1007028 voice: 1007027 voice: 1007026 voice: 1007025 voice: 1007024 voice: 1007055 voice: 1007054 voice: 1007053 voice: 1007052 voice: 1007051 voice: 1007050 voice: 1007049 voice: 1007048 voice: 1007047 voice: 1007046 voice: 1007045 voice: 1007044 voice: 1007043 voice: 1007042 voice: 1007041 voice: 1007040 voice: 1007065 voice: 1007064 voice: 1007063 voice: 1007062 voice: 1007061 voice: 1007060 voice: 1007059 voice: 1007058 voice: 1007057 voice: 1007056 voiceHeard: 1007045 voiceHeard: 1007044 voiceHeard: 1007043 voiceHeard: 1007042 voiceHeard: 1007041 voiceHeard: 1007040 voiceHeard: 1007007 voiceHeard: 1007006 voiceHeard: 1007005 voiceHeard: 1007004 voiceHeard: 1007003 voiceHeard: 1007002 voiceHeard: 1007001 voiceHeard: 1007000 voiceHeard: 1007023 voiceHeard: 1007022 voiceHeard: 1007021 voiceHeard: 1007020 voiceHeard: 1007019 voiceHeard: 1007018 voiceHeard: 1007017 voiceHeard: 1007016 voiceHeard: 1007015 voiceHeard: 1007014 voiceHeard: 1007013 voiceHeard: 1007012 voiceHeard: 1007011 voiceHeard: 1007010 voiceHeard: 1007009 voiceHeard: 1007008 voiceHeard: 1007039 voiceHeard: 1007038 voiceHeard: 1007037 voiceHeard: 1007036 voiceHeard: 1007035 voiceHeard: 1007034 voiceHeard: 1007033 voiceHeard: 1007032 voiceHeard: 1007031 voiceHeard: 1007030 voiceHeard: 1007029 voiceHeard: 1007028 voiceHeard: 1007027 voiceHeard: 1007026 voiceHeard: 1007025 voiceHeard: 1007024 infos: 1000048 infos: 1000053 infos: 1000052 infos: 1000051 infos: 1000050 infos: 1000049 usingSkinId: 140046 hasShowInjureView: false storyId: 2007001 maxBreakthroughCount: 4 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 15 } contractValues { conditionId: 9 value: 8 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2075 exp: 100 injuredNum: 0 voice: 1067009 voice: 1067013 voice: 1067014 voice: 1067015 voice: 1067000 voice: 1067003 voice: 1067004 infos: 1000456 unreadInfos: 1000456 usingSkinId: 100076 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 2 } contractValues { conditionId: 9 value: 8 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2013 exp: 0 injuredNum: 0 voice: 1012015 voice: 1012014 voice: 1012013 voice: 1012003 infos: 1000084 unreadInfos: 1000084 usingSkinId: 100018 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2061 exp: 30000 injuredNum: 0 voice: 1073024 voice: 1073025 voice: 1073026 voice: 1073008 voice: 1073009 voice: 1073010 voice: 1073011 voice: 1073012 voice: 1073013 voice: 1073014 voice: 1073015 voice: 1073016 voice: 1073017 voice: 1073018 voice: 1073019 voice: 1073020 voice: 1073021 voice: 1073022 voice: 1073023 voice: 1073000 voice: 1073001 voice: 1073002 voice: 1073003 voice: 1073004 voice: 1073005 voice: 1073006 voice: 1073007 voiceHeard: 1073024 voiceHeard: 1073025 voiceHeard: 1073026 voiceHeard: 1073008 voiceHeard: 1073009 voiceHeard: 1073010 voiceHeard: 1073011 voiceHeard: 1073012 voiceHeard: 1073013 voiceHeard: 1073014 voiceHeard: 1073015 voiceHeard: 1073016 voiceHeard: 1073017 voiceHeard: 1073018 voiceHeard: 1073019 voiceHeard: 1073020 voiceHeard: 1073021 voiceHeard: 1073022 voiceHeard: 1073023 voiceHeard: 1073000 voiceHeard: 1073001 voiceHeard: 1073002 voiceHeard: 1073003 voiceHeard: 1073004 voiceHeard: 1073005 voiceHeard: 1073006 voiceHeard: 1073007 infos: 1000372 infos: 1000377 infos: 1000376 infos: 1000375 infos: 1000374 infos: 1000373 unreadInfos: 1000372 unreadInfos: 1000377 unreadInfos: 1000376 unreadInfos: 1000375 unreadInfos: 1000374 unreadInfos: 1000373 usingSkinId: 100081 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9999 exp: 0 injuredNum: 0 voice: 1043003 voice: 1043015 voice: 1043014 voice: 1043013 infos: 1000000 unreadInfos: 1000000 usingSkinId: 100048 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.37204259820282 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 13 1 [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:28:14][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2024-2-29 10:28:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000} [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 3630001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1686106583000 loveLevel: 0 } equipInfoList { uniqueId: 3780003 defineId: 702017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1687795245000 loveLevel: 0 } equipInfoList { uniqueId: 3780002 defineId: 703017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1687795239000 loveLevel: 0 } equipInfoList { uniqueId: 3780004 defineId: 701017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1687795248000 loveLevel: 0 } [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.4337772000581 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 14 1 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11090025 count: 1 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11090024 count: 1 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11090027 count: 2 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11090028 count: 1 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11140204 count: 1 lastUseTime: 1654573170000 composeCount: 0 } dataList { itemId: 10000016 count: 6 lastUseTime: 1656259258000 composeCount: 0 } dataList { itemId: 10000017 count: 5 lastUseTime: 1654655836000 composeCount: 0 } dataList { itemId: 11300005 count: 0 lastUseTime: 1660723102000 composeCount: 0 } dataList { itemId: 11090018 count: 1 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11060006 count: 351 lastUseTime: 1654570631000 composeCount: 0 } dataList { itemId: 11070008 count: 37 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 10000008 count: 25 lastUseTime: 1654570578000 composeCount: 0 } dataList { itemId: 10000009 count: 22 lastUseTime: 1654570587000 composeCount: 0 } dataList { itemId: 11070009 count: 42 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11070010 count: 38 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11090043 count: 1 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11190008 count: 1 lastUseTime: 1654655775000 composeCount: 0 } dataList { itemId: 11070011 count: 47 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11090044 count: 1 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11090033 count: 1 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11030001 count: 8 lastUseTime: 1654654288000 composeCount: 0 } dataList { itemId: 11070001 count: 1000 lastUseTime: 1654570578000 composeCount: 0 } dataList { itemId: 11090032 count: 1 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11140208 count: 1 lastUseTime: 1654580430000 composeCount: 0 } dataList { itemId: 11070007 count: 16 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11090056 count: 1 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11190024 count: 149 lastUseTime: 1654570522000 composeCount: 0 } dataList { itemId: 11190018 count: 5 lastUseTime: 1654654288000 composeCount: 0 } dataList { itemId: 11090048 count: 2 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11160003 count: 2 lastUseTime: 1656259231000 composeCount: 0 } dataList { itemId: 11190019 count: 5 lastUseTime: 1654654288000 composeCount: 0 } dataList { itemId: 11040002 count: 4 lastUseTime: 1654738758000 composeCount: 0 } dataList { itemId: 11040003 count: 22 lastUseTime: 1654655614000 composeCount: 0 } dataList { itemId: 11090055 count: 1 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11090009 count: 1 lastUseTime: 1654570607000 composeCount: 0 } dataList { itemId: 11050009 count: 5 lastUseTime: 1654570579000 composeCount: 0 } dataList { itemId: 11050013 count: 15 lastUseTime: 1654570579000 composeCount: 0 } dataList { itemId: 11050001 count: 15 lastUseTime: 1654570579000 composeCount: 0 } dataList { itemId: 11050002 count: 10 lastUseTime: 1656259229000 composeCount: 0 } dataList { itemId: 11050005 count: 5 lastUseTime: 1654570579000 composeCount: 0 } dataList { itemId: 11050006 count: 10 lastUseTime: 1656259229000 composeCount: 0 } dataList { itemId: 11240084 count: 2 lastUseTime: 1660704422000 composeCount: 0 } [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.4337772000581 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 15 1 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20000 barrierId: 20000001 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50001 barrierId: 50001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50002 barrierId: 50002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50003 barrierId: 50003011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50004 barrierId: 50004011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50005 barrierId: 50005011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 500001 barrierId: 500001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001081 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001091 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001101 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001111 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001121 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001131 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001141 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001151 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001161 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001171 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001181 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001191 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001201 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001211 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001221 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001231 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001241 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001251 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001261 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001271 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001281 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001291 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001301 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001012 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001013 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001014 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001022 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001023 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001024 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001032 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001033 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001034 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001042 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001043 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001044 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001052 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001053 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001054 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001062 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001063 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001064 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 550001 barrierId: 550001011 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.4337772000581 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 16 1 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.45085380040109 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 17 1 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.45085380040109 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 18 1 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 994909 totalPayCount: 1000069 } [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 19 1 [INFO:2024-2-29 10:28:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.46781190112233 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 20 1 [INFO:2024-2-29 10:28:14][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz [INFO:2024-2-29 10:28:14][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650 [INFO:2024-2-29 10:28:14][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1] [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: Editor sdkVersion: 1.0.0.0 sdkType: 0 imsi: 00000000 imei: 00000000 gameVersionName: 0.0.0 gameVersionCode: 0 gamepackageName: com.baitian.unity.editor densityDpi: 240 displayScreenWidth: 720 displayScreenHeight: 1280 networkInfo: WIFI sysVersion: 1 othersdkVersion: channelId: 0 pushRegisterId: cpuHardware: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz memory: 0 gLRender: NVIDIA GeForce GTX 1650 gLVersion: Direct3D 11.0 [level 11.1] startFromGameCenter: false } [INFO:2024-2-29 10:28:14][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=46,cmd=1,size=220 [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9 [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10 [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 11 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:14][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2024-2-29 10:28:14][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:240: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:28:14]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2024-2-29 10:28:14][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:28:14]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:14][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 6 [INFO:2024-2-29 10:28:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2024-2-29 10:28:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 21 1 [INFO:2024-2-29 10:28:14][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:28:14][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:28:14][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:28:14]DestroyUnusedResources:105,2,time=,paths: [INFO:2024-2-29 10:28:15][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 10:28:15][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 10:28:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:15][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 10:28:15][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-2-29 10:28:15][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:28:15]<== Receiver Message, socketClient version=2,extId=46,cmd=1,status=0,size=8 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.84312359243631 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 22 1 [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 12 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 13 [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:15][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 10:28:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 14 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 15 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 16 [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:15][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 17 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 18 [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-2-29 10:28:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 19 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-2-29 10:28:15][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:15][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 20 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 21 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 22 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 23 [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 24 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-2-29 10:28:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 25 [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-2-29 10:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:15]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-2-29 10:28:15]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:16][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 10:28:16][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-2-29 10:28:16][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2024-2-29 10:28:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 26 [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2024-2-29 10:28:16]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-2-29 10:28:16]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 27 [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:16]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2024-2-29 10:28:16]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:16][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:28:16][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=133,cmd=1,status=0,size=12 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=37,cmd=9,status=0,size=8 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=37,cmd=2,status=0,size=40 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=20,cmd=30,status=0,size=8 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=54,cmd=1,status=0,size=789 [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}mailId: 20028 [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act133ReturnMailPush <--- [INFO:2024-2-29 10:28:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 133 1 || 0 Act133ReturnMailPush 23 1 [INFO:2024-2-29 10:28:16][logic/extensions/regression/agent/RegressionAgent.lua:8]:{func}收到回归信件 mailId: 20028 [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2024-2-29 10:28:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 1.7027893010527 移走了序号= 1 的消息,当前队列数量= 26 || 0 GetFoodReply 24 1 [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1686106580000 endTime: 1686106580000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2024-2-29 10:28:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 1.7027893010527 移走了序号= 1 的消息,当前队列数量= 25 || 0 GetKitchenReply 25 1 [INFO:2024-2-29 10:28:16][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:28:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=49,cmd=1,status=0,size=1274 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=33,cmd=14,status=0,size=8 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=57,cmd=1,status=0,size=14 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=57,cmd=27,status=0,size=10 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=23,cmd=12,status=0,size=78 [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2024-2-29 10:28:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 1.7197409011424 移走了序号= 1 的消息,当前队列数量= 24 || 0 GetPopUpMessageReply 26 1 [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686106587 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000161 state: 0 heroUniqueId: 0 heroId: 2084 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1692240358 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000160 state: 0 heroUniqueId: 0 heroId: 2084 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1692240358 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000008 state: 0 heroUniqueId: 0 heroId: 2007 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1692238384 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000072 state: 0 heroUniqueId: 0 heroId: 2013 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1687795210 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000139 state: 0 heroUniqueId: 0 heroId: 2075 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686106587 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000141 state: 0 heroUniqueId: 0 heroId: 2075 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686106587 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000140 state: 0 heroUniqueId: 0 heroId: 2075 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686106587 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000014 state: 0 heroUniqueId: 0 heroId: 2013 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1687795210 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000119 state: 0 heroUniqueId: 0 heroId: 2007 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1692238384 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000054 state: 0 heroUniqueId: 0 heroId: 2053 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1692240365 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000120 state: 0 heroUniqueId: 0 heroId: 2007 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1692238384 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000155 state: 0 heroUniqueId: 0 heroId: 2053 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1692240365 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000157 state: 0 heroUniqueId: 0 heroId: 2083 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1692240351 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000156 state: 0 heroUniqueId: 0 heroId: 2083 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1692240351 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000063 state: 0 heroUniqueId: 0 heroId: 9999 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686191614 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000159 state: 0 heroUniqueId: 0 heroId: 2084 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1692240358 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000062 state: 0 heroUniqueId: 0 heroId: 2061 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1692240379 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000158 state: 0 heroUniqueId: 0 heroId: 2083 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1692240351 doneCount: 0 lastFinishedTime: 0 } heroCounts { heroId: 2000 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2083 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2084 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2053 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2007 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2075 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2013 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2061 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 9999 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2024-2-29 10:28:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 1.7197409011424 移走了序号= 1 的消息,当前队列数量= 23 || 0 GetHeroTaskInfosReply 27 1 [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 infos { id: 0 value: 1 time: 1711382399 } replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 infos { id: 2083 value: 1 time: 0 } infos { id: 2084 value: 1 time: 0 } infos { id: 2007 value: 1 time: 0 } infos { id: 2075 value: 1 time: 0 } infos { id: 2061 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 infos { id: 2000 value: 1 time: 0 } infos { id: 2053 value: 6 time: 0 } infos { id: 2075 value: 1 time: 0 } infos { id: 2013 value: 1 time: 0 } infos { id: 2061 value: 6 time: 0 } infos { id: 9999 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2083 value: 1 time: 0 } infos { id: 2084 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 272 replaceAll: false } redDotInfos { defineId: 276 replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1711054800 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 33 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 289 replaceAll: false } redDotInfos { defineId: 34 replaceAll: false } redDotInfos { defineId: 290 replaceAll: false } redDotInfos { defineId: 552 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 43 replaceAll: false } redDotInfos { defineId: 44 infos { id: 0 value: 1 time: 1711008000 } replaceAll: false } redDotInfos { defineId: 45 replaceAll: false } redDotInfos { defineId: 49 replaceAll: false } redDotInfos { defineId: 50 infos { id: 0 value: 1 time: 1711008000 } replaceAll: false } redDotInfos { defineId: 51 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1711036800 } infos { id: 10011 value: 1 time: 1711000800 } replaceAll: false } redDotInfos { defineId: 569 replaceAll: false } redDotInfos { defineId: 313 replaceAll: false } redDotInfos { defineId: 570 replaceAll: false } redDotInfos { defineId: 61 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 62 replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 81 infos { id: 1 value: 1 time: 0 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 338 replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 90 replaceAll: false } redDotInfos { defineId: 93 replaceAll: false } redDotInfos { defineId: 351 infos { id: 10166 value: 1 time: 1711036800 } replaceAll: false } redDotInfos { defineId: 99 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 100 infos { id: 8250033 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 101 infos { id: 8250012 value: 1 time: 0 } infos { id: 5650003 value: 1 time: 0 } infos { id: 8250033 value: 1 time: 0 } infos { id: 8250002 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 108 replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 117 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 121 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 126 infos { id: 2 value: 0 time: 1711382400 } infos { id: 42 value: 0 time: 1711382399 } infos { id: 45 value: 0 time: 1711382399 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 131 replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 132 replaceAll: false } redDotInfos { defineId: 133 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 135 replaceAll: false } redDotInfos { defineId: 137 replaceAll: false } redDotInfos { defineId: 138 replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 142 replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 143 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 144 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 145 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 148 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 infos { id: 10005 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 2 time: 1711000800 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1711036800 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 176 replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 192 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 233 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1711054800 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2024-2-29 10:28:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2024-2-29 10:28:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.7197409011424 移走了序号= 1 的消息,当前队列数量= 22 || 0 GetRedDotInfosReply 28 1 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=20,cmd=64,status=0,size=32 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=53,cmd=4,status=0,size=8 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=53,cmd=22,status=0,size=8 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=20,cmd=22,status=0,size=8 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=4,cmd=6,status=0,size=8 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=75,cmd=1,status=0,size=8 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=53,cmd=1,status=0,size=3156 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=53,cmd=10,status=0,size=946 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=381 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=31,cmd=17,status=0,size=10 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=53,cmd=12,status=0,size=20 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=22,cmd=34,status=0,size=116 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=43,cmd=39,status=0,size=8 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=41,cmd=7,status=0,size=12 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=137,cmd=1,status=0,size=34 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=48,cmd=2,status=0,size=14 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=48,cmd=1,status=0,size=8 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=32,cmd=1,status=0,size=282 [INFO:2024-2-29 10:28:16]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22 [INFO:2024-2-29 10:28:16][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:28:16]DestroyUnusedResources:1,2,time=,paths: [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 1.9681645072997 移走了序号= 1 的消息,当前队列数量= 21 || 0 LoadFriendInfosReply 29 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0 leaveTime: 0 leaveReason: 2 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 1.9681645072997 移走了序号= 1 的消息,当前队列数量= 20 || 0 GuildGetReply 30 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 1.9681645072997 移走了序号= 1 的消息,当前队列数量= 19 || 0 GuildGetJoinOfflineReply 31 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140002 expirySeconds: 0 isView: false } skinInfos { skinId: 140048 expirySeconds: 0 isView: true } skinInfos { skinId: 140017 expirySeconds: 0 isView: true } skinInfos { skinId: 140201 expirySeconds: 0 isView: true } skinInfos { skinId: 140046 expirySeconds: 0 isView: true } skinInfos { skinId: 140047 expirySeconds: 0 isView: true } skinInfos { skinId: 140109 expirySeconds: 0 isView: true } [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 2.3150202073157 移走了序号= 1 的消息,当前队列数量= 18 || 0 HeroCharacterSkinReply 32 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 7 usingIds: 10 usingIds: 13 usingIds: 403 usingIds: 404 usingIds: 405 usingIds: 406 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 2.3150202073157 移走了序号= 1 的消息,当前队列数量= 17 || 0 LoadingBgGetReply 33 1 [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 2.3150202073157 [WARN:2024-2-29 10:28:17][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.5488165151328 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetMonthCardInfoReply 35 1 [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 16 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.5488165151328 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetWeeklyCardInfoReply 36 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 1.5488165151328 移走了序号= 1 的消息,当前队列数量= 14 || 0 ReconnectBattleInfoReply 37 1 [INFO:2024-2-29 10:28:17]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-2-29 10:28:17]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 1.5654841158539 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleReply 38 1 [INFO:2024-2-29 10:28:17][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 1.5654841158539 移走了序号= 1 的消息,当前队列数量= 12 || 0 MentorAllInfoReply 39 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 8301 buyCount: 0 } infos { topupId: 8302 buyCount: 0 } infos { topupId: 8303 buyCount: 0 } infos { topupId: 8304 buyCount: 0 } infos { topupId: 8305 buyCount: 1 } infos 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0 GetGiftBagInfoReply 41 1 [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 11 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-2-29 10:28:17]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10040 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10041 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10043 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.6063361149281 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetActivityInfosReply 42 1 [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 11 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 12 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2024-2-29 10:28:17]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2024-2-29 10:28:17]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 13 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 14 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2024-2-29 10:28:17]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:17]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2024-2-29 10:28:17]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:17]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2024-2-29 10:28:17]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.6063361149281 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetJinyumantangInfoReply 43 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 6 expiredTime: 0 } infos { id: 7 expiredTime: 0 } [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 1.6958361174911 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetCustomizedGiftBagInfoReply 44 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 0 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 7 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 12 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 42 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 45 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.6958361174911 移走了序号= 1 的消息,当前队列数量= 11 || 0 SummonPoolReply 45 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.6958361174911 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetUnReadNewspaperReply 46 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.7184134181589 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMysteryStoreInfoReply 47 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.7184134181589 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 48 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 49 1 [INFO:2024-2-29 10:28:17][logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2024-2-29 10:28:17][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 9 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-2-29 10:28:17][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-2-29 10:28:17][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-2-29 10:28:17][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-2-29 10:28:17]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:28:17]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:17]<== Receiver Message, socketClient version=2,extId=11,cmd=2,status=0,size=25 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.2777612078935 移走了序号= 1 的消息,当前队列数量= 8 || 0 FinishGuideReply 50 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 22520087 mailId: 20035 params: 3*11300005*name#7*2*name attachment: 2#2#1800 state: 0 createTime: 1710999804581 isCollection: false } userMail { incrId: 15870006 mailId: 308401 params: Derek Yi attachment: 1#11240084#2 state: 1 createTime: 1692240415000 isCollection: false } userMail { incrId: 9220005 mailId: 20016 params: 1*11026*name#5#1 attachment: 2#4#30|1#10000008#2|1#11190024#1|1#10000009#2 state: 1 createTime: 1686153600000 isCollection: true } userMail { incrId: 22520088 mailId: 29 params: attachment: 2#1#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#6#10 state: 0 createTime: 1710999804585 isCollection: false } [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 1.1098821070045 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetAllMailsReply 51 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 52 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1710999714000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.20293230190873 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 53 1 [INFO:2024-2-29 10:28:17][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 10:28:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 10:28:17]<== Receiver Message, socketClient version=2,extId=41,cmd=5,status=0,size=18 [INFO:2024-2-29 10:28:17]<== Receiver Message, socketClient version=2,extId=40,cmd=1,status=0,size=187 [INFO:2024-2-29 10:28:17]<== Receiver Message, socketClient version=2,extId=103,cmd=1,status=0,size=831 [INFO:2024-2-29 10:28:17]<== Receiver Message, socketClient version=2,extId=107,cmd=1,status=0,size=16 [INFO:2024-2-29 10:28:17]<== Receiver Message, socketClient version=2,extId=105,cmd=1,status=0,size=10 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 0 } [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.32936980389059 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetStoreFreeGiftBagInfoReply 54 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2001 recommendHero: 2008 recommendHero: 2048 recommendHero: 2000 recommendHero: 2018 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2016 recommendHero: 2054 recommendHero: 2036 recommendHero: 2024 recommendHero: 9999 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2022 recommendHero: 2030 recommendHero: 2033 recommendHero: 2027 recommendHero: 2039 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2038 recommendHero: 2008 recommendHero: 2037 recommendHero: 2041 recommendHero: 2028 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2018 recommendHero: 2054 recommendHero: 2031 recommendHero: 2000 recommendHero: 2050 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2032 recommendHero: 2019 recommendHero: 2029 recommendHero: 2028 recommendHero: 2030 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2029 recommendHero: 2008 recommendHero: 2038 recommendHero: 2011 recommendHero: 2014 } maxUnlockTeam: 2 exploreTime: 0 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.32936980389059 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetExploreInfosReply 55 1 [INFO:2024-2-29 10:28:17][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:28:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.21 } infos { day: 2 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.22 } infos { day: 3 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.23 } infos { day: 4 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.24 } infos { day: 5 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.25 lunarFestival: Awakening of Insects } infos { day: 6 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.26 } infos { day: 7 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.27 } infos { day: 8 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.28 } infos { day: 9 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.29 } infos { day: 10 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.1 } infos { day: 11 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.2 lunarFestival: Longtaitou Festival } infos { day: 12 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.3 } infos { day: 13 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.4 } infos { day: 14 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.5 } infos { day: 15 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.6 } infos { day: 16 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.7 } infos { day: 17 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.8 } infos { day: 18 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.9 } infos { day: 19 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.10 } infos { day: 20 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.11 lunarFestival: Spring Equinox } infos { day: 21 hasSignIn: false luckLevel: 2 drawIds: 12 drawIds: 6 drawIds: 10 drawIds: 16 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.12 } serverTime: 1710999808231 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.32936980389059 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 56 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 3 updateTime: 1710999804 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.34603590331972 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 57 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 12 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.34603590331972 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 58 1 [INFO:2024-2-29 10:28:17]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:28:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.42784250155091 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 59 1 [INFO:2024-2-29 10:28:17][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-2-29 10:28:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-2-29 10:28:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-2-29 10:28:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:28:17]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-2-29 10:28:17]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:18]<== Receiver Message, socketClient version=2,extId=48,cmd=2,status=0,size=23 [INFO:2024-2-29 10:28:18]<== Receiver Message, socketClient version=2,extId=48,cmd=1,status=0,size=8 [INFO:2024-2-29 10:28:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-2-29 10:28:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-2-29 10:28:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 60 1 [INFO:2024-2-29 10:28:18][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2024-2-29 10:28:18][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-2-29 10:28:18][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-2-29 10:28:18][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-2-29 10:28:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-2-29 10:28:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:28:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 0 [INFO:2024-2-29 10:28:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-2-29 10:28:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.20278469845653 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 61 1 [INFO:2024-2-29 10:28:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:28:18]||||| Sender socketClient version=2 [INFO:2024-2-29 10:28:18]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:28:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:28:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:28:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.4045898988843 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 62 1 [INFO:2024-2-29 10:28:21][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2024-2-29 10:28:21][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:28:22][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: RegressionLetterPopUpController [INFO:2024-2-29 10:28:23][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: RegressionLetterPopUpController [INFO:2024-2-29 10:28:23][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2024-2-29 10:28:23][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 10:28:23][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: RegressionLetterPopUpController [INFO:2024-2-29 10:28:24][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: RegressionLetterPopUpController [INFO:2024-2-29 10:28:24][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: RegressionLetterPopUpController [INFO:2024-2-29 10:28:25][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: RegressionLetterPopUpController [INFO:2024-2-29 10:28:46][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:29:16][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:29:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:29:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 133 2 当前队列数量= 1 [INFO:2024-2-29 10:29:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act133ReadReturnMailRequest [INFO:2024-2-29 10:29:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:19]==> Sender Auto Serialize Message,extId=133,cmd=2,size=9 [INFO:2024-2-29 10:29:19]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:19]<== Receiver Message, socketClient version=2,extId=133,cmd=2,status=0,size=8 [INFO:2024-2-29 10:29:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act133ReadReturnMailReply <--- [INFO:2024-2-29 10:29:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 133 2 所需时间单位秒 = 0.20328789949417 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act133ReadReturnMailReply 68 1 [INFO:2024-2-29 10:29:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:29:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 134 1 当前队列数量= 1 [INFO:2024-2-29 10:29:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get134InfosRequest [INFO:2024-2-29 10:29:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:19]==> Sender Auto Serialize Message,extId=134,cmd=1,size=9 [INFO:2024-2-29 10:29:19]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:29:19]<== Receiver Message, socketClient version=2,extId=134,cmd=1,status=0,size=66 [INFO:2024-2-29 10:29:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 1 extraBonusState: 1 } infos { id: 2 state: 0 extraBonusState: 0 } infos { id: 3 state: 0 extraBonusState: 0 } infos { id: 4 state: 0 extraBonusState: 0 } infos { id: 5 state: 0 extraBonusState: 0 } infos { id: 6 state: 0 extraBonusState: 0 } infos { id: 7 state: 0 extraBonusState: 0 } loginCount: 1 [INFO:2024-2-29 10:29:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get134InfosReply <--- [INFO:2024-2-29 10:29:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 134 1 所需时间单位秒 = 0.21940819732845 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get134InfosReply 69 1 [INFO:2024-2-29 10:29:20][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:29:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:29:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:41]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:29:41]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:41]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=381 [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10040 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10041 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10043 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:29:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.20161509886384 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 72 1 [INFO:2024-2-29 10:29:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 1 [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:41]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2024-2-29 10:29:41]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 3 [INFO:2024-2-29 10:29:41]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 10:29:41]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 101 1 当前队列数量= 3 [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get101InfosRequest [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10001 [INFO:2024-2-29 10:29:41]==> Sender Auto Serialize Message,extId=101,cmd=1,size=12 [INFO:2024-2-29 10:29:41]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:41]<== Receiver Message, socketClient version=2,extId=40,cmd=1,status=0,size=187 [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2001 recommendHero: 2008 recommendHero: 2048 recommendHero: 2000 recommendHero: 2018 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2016 recommendHero: 2054 recommendHero: 2036 recommendHero: 2024 recommendHero: 9999 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2022 recommendHero: 2030 recommendHero: 2033 recommendHero: 2027 recommendHero: 2039 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2038 recommendHero: 2008 recommendHero: 2037 recommendHero: 2041 recommendHero: 2028 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2018 recommendHero: 2054 recommendHero: 2031 recommendHero: 2000 recommendHero: 2050 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2032 recommendHero: 2019 recommendHero: 2029 recommendHero: 2028 recommendHero: 2030 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2029 recommendHero: 2008 recommendHero: 2038 recommendHero: 2011 recommendHero: 2014 } maxUnlockTeam: 2 exploreTime: 0 [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2024-2-29 10:29:41][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.19426720030606 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetExploreInfosReply 73 1 [INFO:2024-2-29 10:29:41][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:29:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:29:41]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 10:29:41]<== Receiver Message, socketClient version=2,extId=101,cmd=1,status=0,size=58 [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 3 getBonusCount: 0 } [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 10:29:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.37940530106425 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get114InfoReply 74 1 [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 2 } infos { id: 2 state: 2 } infos { id: 3 state: 2 } infos { id: 4 state: 2 } infos { id: 5 state: 2 } infos { id: 6 state: 2 } infos { id: 7 state: 2 } infos { id: 8 state: 1 } loginCount: 13 [INFO:2024-2-29 10:29:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get101InfosReply <--- [INFO:2024-2-29 10:29:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 101 1 所需时间单位秒 = 0.3031218983233 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get101InfosReply 75 1 [INFO:2024-2-29 10:29:42][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:29:43][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:29:43]DestroyUnusedResources:22,2,time=,paths: [INFO:2024-2-29 10:29:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:29:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:29:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2024-2-29 10:29:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2024-2-29 10:29:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:43]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2024-2-29 10:29:43]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:43]<== Receiver Message, socketClient version=2,extId=50,cmd=5,status=0,size=214 [INFO:2024-2-29 10:29:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 [INFO:2024-2-29 10:29:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2024-2-29 10:29:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.28450370207429 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 77 1 [INFO:2024-2-29 10:29:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2024-2-29 10:29:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2024-2-29 10:29:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 94 ids: 101 ids: 95 ids: 100 ids: 99 ids: 102 ids: 96 ids: 98 [INFO:2024-2-29 10:29:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:29:43]==> Sender Auto Serialize Message,extId=50,cmd=6,size=25 [INFO:2024-2-29 10:29:43]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:43]<== Receiver Message, socketClient version=2,extId=50,cmd=6,status=0,size=8 [INFO:2024-2-29 10:29:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2024-2-29 10:29:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.18589879944921 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 78 1 [INFO:2024-2-29 10:29:44][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:29:46][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:29:48][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: OpenPagePopUpController [INFO:2024-2-29 10:29:48][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: OpenPagePopUpController [INFO:2024-2-29 10:29:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2024-2-29 10:29:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2024-2-29 10:29:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:48]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2024-2-29 10:29:48]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:49]<== Receiver Message, socketClient version=2,extId=53,cmd=21,status=0,size=8 [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2024-2-29 10:29:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.18549429997802 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 79 1 [INFO:2024-2-29 10:29:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 302 [INFO:2024-2-29 10:29:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:29:49]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:29:49]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:29:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:49]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:29:49]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:49]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:29:49]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:49]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:29:49][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:29:49][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.2216648068279 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 80 1 [INFO:2024-2-29 10:29:49]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=381 [INFO:2024-2-29 10:29:49]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=381 [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10040 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10041 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10043 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:29:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.32221740856767 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 81 1 [INFO:2024-2-29 10:29:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10040 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10041 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10043 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:29:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:29:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.32221740856767 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 82 1 [INFO:2024-2-29 10:29:49]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 10:29:49]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:50]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 10:29:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 10:29:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 10:29:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.20366929844022 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 83 1 [INFO:2024-2-29 10:29:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:29:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:29:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 286 [INFO:2024-2-29 10:29:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 2 [INFO:2024-2-29 10:29:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:29:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:29:51]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:29:51]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:51]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:29:51]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:51]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:29:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:29:51][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20182589814067 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 84 1 [INFO:2024-2-29 10:29:51]<== Receiver Message, socketClient version=2,extId=196,cmd=1,status=0,size=13 [INFO:2024-2-29 10:29:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: false [INFO:2024-2-29 10:29:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:29:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.38838199898601 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 85 1 [INFO:2024-2-29 10:29:51][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=32,id=310009 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/promo/controller/SnakeGameController:28: in function '_startEnterScene' logic/extensions/promo/controller/SnakeGameController:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/agent/Activity196Agent:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:29:51][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 10:29:51][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:29:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:29:51][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:29:51][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:29:51][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:29:51]DestroyUnusedResources:28,2,time=,paths: [INFO:2024-2-29 10:29:52][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=32,id=310009 [INFO:2024-2-29 10:29:52][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=32,id=310009,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:59: in function [INFO:2024-2-29 10:29:52][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:29:53][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:29:53]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 10:29:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 2 当前队列数量= 1 [INFO:2024-2-29 10:29:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196SelectCampRequest [INFO:2024-2-29 10:29:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:29:54]==> Sender Auto Serialize Message,extId=196,cmd=2,size=12 [INFO:2024-2-29 10:29:54]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:54]<== Receiver Message, socketClient version=2,extId=196,cmd=2,status=0,size=13 [INFO:2024-2-29 10:29:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 campId: 2 [INFO:2024-2-29 10:29:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196SelectCampReply <--- [INFO:2024-2-29 10:29:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 2 所需时间单位秒 = 0.20286740362644 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196SelectCampReply 87 1 [INFO:2024-2-29 10:29:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:29:55][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:29:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:29:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:29:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:29:55]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:29:55]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:56]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=23 [INFO:2024-2-29 10:29:56]<== Receiver Message, socketClient version=2,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:29:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 355 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:29:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:29:56][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 88 1 [INFO:2024-2-29 10:29:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 0 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 0 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 0 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 0 isLeader: false } [INFO:2024-2-29 10:29:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:29:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20231359824538 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 89 1 [INFO:2024-2-29 10:29:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:29:56][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:29:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:29:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 295 [INFO:2024-2-29 10:29:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:29:56]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:29:56]||||| Sender socketClient version=2 [INFO:2024-2-29 10:29:56]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:29:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:29:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:29:56][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.21279369853437 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 90 1 [INFO:2024-2-29 10:29:56][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:29:58][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:30:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 3 当前队列数量= 1 [INFO:2024-2-29 10:30:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196EnterFbRequest [INFO:2024-2-29 10:30:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 direction: 3 [INFO:2024-2-29 10:30:1]==> Sender Auto Serialize Message,extId=196,cmd=3,size=14 [INFO:2024-2-29 10:30:1]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:1]<== Receiver Message, socketClient version=2,extId=196,cmd=3,status=0,size=21 [INFO:2024-2-29 10:30:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 direction: 3 barrierId: 520001011 currentCount: 0 [INFO:2024-2-29 10:30:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196EnterFbReply <--- [INFO:2024-2-29 10:30:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 3 所需时间单位秒 = 0.20161120221019 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196EnterFbReply 91 1 [INFO:2024-2-29 10:30:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2024-2-29 10:30:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2024-2-29 10:30:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3 id: 520001011 [INFO:2024-2-29 10:30:3]==> Sender Auto Serialize Message,extId=52,cmd=2,size=17 [INFO:2024-2-29 10:30:3]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 2 [INFO:2024-2-29 10:30:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2024-2-29 10:30:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-2-29 10:30:3]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2024-2-29 10:30:3]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:3]<== Receiver Message, socketClient version=2,extId=52,cmd=2,status=0,size=650 [INFO:2024-2-29 10:30:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: 25501 name: 1 1 1 level: 35 type: 2 logoutTime: 1710999799737 cd: 0 hero { heroId: 1650012 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 21002 name: tx002 level: 77 type: 2 logoutTime: 1708152221000 cd: 0 hero { heroId: 10550002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 123202 name: 당근케이크 level: 36 type: 2 logoutTime: 0 cd: 0 hero { heroId: 10650052 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 5 quality: 4 state: 261 contractUnlock: false contractLevel: 0 } } aidInfos { id: 122001 name: Maria Yi level: 77 type: 2 logoutTime: 0 cd: 0 hero { heroId: 10550003 heroTypeIdx: 2029 level: 1 rank: 1 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } skinId: 100031 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 23001 name: ljy10 level: 65 type: 2 logoutTime: 1710908601022 cd: 0 hero { heroId: 1350006 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 5 quality: 4 state: 261 contractUnlock: false contractLevel: 0 } } aidInfos { id: 33503 name: 이시안 level: 35 type: 2 logoutTime: 0 cd: 0 hero { heroId: 2600053 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 15009 name: ljy5 level: 65 type: 2 logoutTime: 1710821984175 cd: 0 hero { heroId: 500063 heroTypeIdx: 2000 level: 17 rank: 1 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 140042 breakthroughCnt: 5 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 13501 name: k1 level: 43 type: 2 logoutTime: 0 cd: 0 hero { heroId: 4050029 heroTypeIdx: 2007 level: 60 rank: 3 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } skinId: 100005 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } [INFO:2024-2-29 10:30:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2024-2-29 10:30:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.30919860117137 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAidInfoListReply 92 1 [INFO:2024-2-29 10:30:3]<== Receiver Message, socketClient version=2,extId=8,cmd=4,status=0,size=68 [INFO:2024-2-29 10:30:3]<== Receiver Message, socketClient version=2,extId=8,cmd=9,status=0,size=10 [INFO:2024-2-29 10:30:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 8250012 } formationHeros { index: 1 typeId: 1 heroUniqueId: 8250002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 8250033 } formationHeros { index: 3 typeId: 1 heroUniqueId: 5650003 } state: 1 name: Team 1 typeId: 1 } [INFO:2024-2-29 10:30:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-2-29 10:30:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 93 1 [INFO:2024-2-29 10:30:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-2-29 10:30:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2024-2-29 10:30:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 1.1545121707022 移走了序号= 1 的消息,当前队列数量= 1 || 0 SelectFormationReply 94 1 [INFO:2024-2-29 10:30:5][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:30:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1 [INFO:2024-2-29 10:30:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest [INFO:2024-2-29 10:30:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 520001 barrierId: 520001011 formationId: 1 useDouble: true isQuickBattle: false [INFO:2024-2-29 10:30:6]==> Sender Auto Serialize Message,extId=31,cmd=19,size=25 [INFO:2024-2-29 10:30:6]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:7]<== Receiver Message, socketClient version=2,extId=31,cmd=19,status=0,size=35 [INFO:2024-2-29 10:30:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 520010111 battleId: 520010112 battleId: 520010113 triggerId: 241 triggerId: 236 triggerId: 238 [INFO:2024-2-29 10:30:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <--- [INFO:2024-2-29 10:30:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.43929710052907 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 96 1 [INFO:2024-2-29 10:30:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-2-29 10:30:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 10:30:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 4000 [INFO:2024-2-29 10:30:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:7]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-2-29 10:30:7]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12203 isShaping:false skinId:130002 otherSkillId:nil skills:[42122031,42122032,0] otherSkills:null allSkillActions:[13000207,13000208] allNormalActions:{} [INFO:2024-2-29 10:30:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12203 isShaping:false skinId:130002 otherSkillId:nil skills:[42122031,42122032,0] otherSkills:null allSkillActions:[13000207,13000208] allNormalActions:{} [INFO:2024-2-29 10:30:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12203 isShaping:false skinId:130002 otherSkillId:nil skills:[42122031,42122032,0] otherSkills:null allSkillActions:[13000207,13000208] allNormalActions:{} [INFO:2024-2-29 10:30:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12203 isShaping:false skinId:130002 otherSkillId:nil skills:[42122031,42122032,0] otherSkills:null allSkillActions:[13000207,13000208] allNormalActions:{} [INFO:2024-2-29 10:30:7][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220039 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:334: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:30:7][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=32,id=310009 [INFO:2024-2-29 10:30:7][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:30:7][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:30:7][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:30:7][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:30:7][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:30:7]DestroyUnusedResources:35,2,time=,paths: [INFO:2024-2-29 10:30:7]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 10:30:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 10:30:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13072369992733 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 97 1 [INFO:2024-2-29 10:30:7][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220039 [INFO:2024-2-29 10:30:7][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-2-29 10:30:7][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2024-2-29 10:30:7][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2084_1,加载的特效[总数=]13,路径=["effect\/prefabs\/atk_ylxy_skill1.prefab","effect\/prefabs\/show_ylxy_skill3.prefab","effect\/prefabs\/show_ylxy_skill2.prefab","effect\/prefabs\/atk_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill6.prefab","effect\/prefabs\/show_ylxy_skill5.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2024-2-29 10:30:7][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:209: effect/prefabs/atk_ylxy_skill1.prefab; false; true [INFO:2024-2-29 10:30:7][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:211: stack traceback: logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:211: in function '_setRes' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:218: in function '_setWaitRes' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:30: in function 'load' logic/scene/battle/factory/BattleUnitFactory:186: in function '_buildAllRole' logic/scene/battle/factory/BattleUnitFactory:55: in function 'beginCreate' logic/scene/battle/factory/BattleUnitFactory:420: in function 'onEnterScene' frameworkext/scene/SceneBase:116: in function 'onEnter' logic/scene/SceneMgr:255: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-2-29 10:30:7][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2007_2,加载的特效[总数=]7,路径=["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:30:7][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2083_3,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_tsj_skill2.prefab","effect\/prefabs\/hit_tsj_skill1.prefab","effect\/prefabs\/show_tsj_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:30:7][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2075_4,加载的特效[总数=]8,路径=["effect\/prefabs\/show_fssq_loop.prefab","effect\/prefabs\/show_fssq_skill1.prefab","effect\/prefabs\/atk_fssq_skill2.prefab","effect\/prefabs\/show_fssq_skill2.prefab","effect\/prefabs\/atk_fssq_skill1.prefab","effect\/prefabs\/show_fssq_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:30:7][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-2-29 10:30:7][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2024-2-29 10:30:7][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010111_1_12203,加载的特效[总数=]5,路径=["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:30:7][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010111_2_12203,加载的特效[总数=]5,路径=["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:30:7][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010111_3_12203,加载的特效[总数=]5,路径=["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:30:7][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010111_999_12203,加载的特效[总数=]5,路径=["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:30:7][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2024-2-29 10:30:8][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 520001011 0 [INFO:2024-2-29 10:30:8][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220039 [INFO:2024-2-29 10:30:8][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2024-2-29 10:30:8][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22003901个地图区域]加载完毕! [INFO:2024-2-29 10:30:8][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2024-2-29 10:30:8][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2084_1 ====== MyRole_2084_1 英雄的模型 [INFO:2024-2-29 10:30:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:209: effect/prefabs/atk_ylxy_skill1.prefab; false; false [INFO:2024-2-29 10:30:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/atk_ylxy_skill4.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_ylxy_skill2.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_ylxy_skill3.prefab effect obj pool create effect/prefabs/atk_ylxy_skill1.prefab effect obj pool create effect/prefabs/show_ylxy_skill4.prefab effect obj pool create effect/prefabs/show_ylxy_skill5.prefab effect obj pool create effect/prefabs/show_ylxy_skill6.prefab effect obj pool [INFO:2024-2-29 10:30:8][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2084_1 ====== MyRole_2084_1 英雄的特效总数[13],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/atk_ylxy_skill4.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_ylxy_skill2.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_ylxy_skill3.prefab","effect\/prefabs\/atk_ylxy_skill1.prefab","effect\/prefabs\/show_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill5.prefab","effect\/prefabs\/show_ylxy_skill6.prefab"] [INFO:2024-2-29 10:30:8][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2084_1 ====== MyRole_2084_1 英雄的头顶ui [INFO:2024-2-29 10:30:8][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2007_2 ====== MyRole_2007_2 英雄的头顶ui [INFO:2024-2-29 10:30:8][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2083_3 ====== MyRole_2083_3 英雄的头顶ui [INFO:2024-2-29 10:30:8][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2075_4 ====== MyRole_2075_4 英雄的头顶ui [INFO:2024-2-29 10:30:8][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2007_2 ====== MyRole_2007_2 英雄的模型 [INFO:2024-2-29 10:30:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/show_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/hit_lonjingxiaren_skill1.prefab effect obj pool [INFO:2024-2-29 10:30:8][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2007_2 ====== MyRole_2007_2 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab"] [INFO:2024-2-29 10:30:8][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2083_3 ====== MyRole_2083_3 英雄的模型 [INFO:2024-2-29 10:30:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_tsj_skill2.prefab effect obj pool create effect/prefabs/hit_tsj_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_tsj_skill3.prefab effect obj pool [INFO:2024-2-29 10:30:8][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2083_3 ====== MyRole_2083_3 英雄的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_tsj_skill2.prefab","effect\/prefabs\/hit_tsj_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_tsj_skill3.prefab"] [INFO:2024-2-29 10:30:8][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2075_4 ====== MyRole_2075_4 英雄的模型 [INFO:2024-2-29 10:30:9][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fssq_skill3.prefab effect obj pool create effect/prefabs/show_fssq_loop.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_fssq_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_fssq_skill2.prefab effect obj pool create effect/prefabs/atk_fssq_skill2.prefab effect obj pool create effect/prefabs/show_fssq_skill1.prefab effect obj pool [INFO:2024-2-29 10:30:9][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2075_4 ====== MyRole_2075_4 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_fssq_skill3.prefab","effect\/prefabs\/show_fssq_loop.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_fssq_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_fssq_skill2.prefab","effect\/prefabs\/atk_fssq_skill2.prefab","effect\/prefabs\/show_fssq_skill1.prefab"] [INFO:2024-2-29 10:30:9][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010111_1_12203 ====== Monster_520010111_1_12203 怪物的模型 [INFO:2024-2-29 10:30:9][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010111_2_12203 ====== Monster_520010111_2_12203 怪物的模型 [INFO:2024-2-29 10:30:9][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010111_3_12203 ====== Monster_520010111_3_12203 怪物的模型 [INFO:2024-2-29 10:30:9][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010111_999_12203 ====== Monster_520010111_999_12203 怪物的模型 [INFO:2024-2-29 10:30:9][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yinshou_skill2.prefab effect obj pool create effect/prefabs/hit_yinshou_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yinshou_skill1.prefab effect obj pool [INFO:2024-2-29 10:30:9][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010111_1_12203 ====== Monster_520010111_1_12203 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab"] [INFO:2024-2-29 10:30:9][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yinshou_skill2.prefab effect obj pool create effect/prefabs/hit_yinshou_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yinshou_skill1.prefab effect obj pool [INFO:2024-2-29 10:30:9][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010111_2_12203 ====== Monster_520010111_2_12203 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab"] [INFO:2024-2-29 10:30:9][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yinshou_skill2.prefab effect obj pool create effect/prefabs/hit_yinshou_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yinshou_skill1.prefab effect obj pool [INFO:2024-2-29 10:30:9][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010111_3_12203 ====== Monster_520010111_3_12203 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab"] [INFO:2024-2-29 10:30:9][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yinshou_skill2.prefab effect obj pool create effect/prefabs/hit_yinshou_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yinshou_skill1.prefab effect obj pool [INFO:2024-2-29 10:30:9][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010111_999_12203 ====== Monster_520010111_999_12203 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab"] [INFO:2024-2-29 10:30:9][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010111_1_12203 ====== Monster_520010111_1_12203 怪物的头顶ui [INFO:2024-2-29 10:30:9][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010111_2_12203 ====== Monster_520010111_2_12203 怪物的头顶ui [INFO:2024-2-29 10:30:9][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010111_3_12203 ====== Monster_520010111_3_12203 怪物的头顶ui [INFO:2024-2-29 10:30:9][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010111_999_12203 ====== Monster_520010111_999_12203 怪物的头顶ui [INFO:2024-2-29 10:30:9][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2024-2-29 10:30:9][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2024-2-29 10:30:9][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220039,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-2-29 10:30:9][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 520001011 [INFO:2024-2-29 10:30:9][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 3 zoneId: nil [INFO:2024-2-29 10:30:9][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 241 找到: true [INFO:2024-2-29 10:30:9][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 236 找到: true [INFO:2024-2-29 10:30:9][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 238 找到: true [INFO:2024-2-29 10:30:9][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 241 go: collision_a [INFO:2024-2-29 10:30:9][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 241 触发器: collision_a zoneId: 22003901 zoneName: g-s56_bzs_p [INFO:2024-2-29 10:30:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:9][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 520001011 0 [INFO:2024-2-29 10:30:9][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 52; 520001011 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:344: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-2-29 10:30:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:30:9][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-2-29 10:30:9][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 238 go: SceneTrigger_238_4 [INFO:2024-2-29 10:30:9][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 236 go: SceneTrigger_236_4 [INFO:2024-2-29 10:30:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2024-2-29 10:30:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2024-2-29 10:30:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:9]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2024-2-29 10:30:9]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:10]<== Receiver Message, socketClient version=2,extId=46,cmd=6,status=0,size=8 [INFO:2024-2-29 10:30:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2024-2-29 10:30:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.2830426953733 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 98 1 [INFO:2024-2-29 10:30:10][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:30:10]DestroyUnusedResources:10,2,time=,paths: [INFO:2024-2-29 10:30:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2024-2-29 10:30:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2024-2-29 10:30:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1 count: 1 formatKey: 0 [INFO:2024-2-29 10:30:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:16]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2024-2-29 10:30:16]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:16]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8 [INFO:2024-2-29 10:30:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2024-2-29 10:30:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.20313150063157 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 100 1 [INFO:2024-2-29 10:30:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2024-2-29 10:30:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2024-2-29 10:30:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 2 [INFO:2024-2-29 10:30:19]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2024-2-29 10:30:19]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:19]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8 [INFO:2024-2-29 10:30:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2024-2-29 10:30:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.20215859636664 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 101 1 [INFO:2024-2-29 10:30:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2024-2-29 10:30:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2024-2-29 10:30:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 3 [INFO:2024-2-29 10:30:20]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2024-2-29 10:30:20]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:20][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 520001011 1 0 -0.5301166176796 -0.11755727231503 -0.30000001192093 -2 0 0 1.4698833823204 [INFO:2024-2-29 10:30:20][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 520001011 turnIndex: 1 [INFO:2024-2-29 10:30:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:30:20][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-2-29 10:30:20][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-2-29 10:30:20]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8 [INFO:2024-2-29 10:30:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2024-2-29 10:30:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.20438039861619 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 102 1 [INFO:2024-2-29 10:30:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:21][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:21][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-2-29 10:30:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-2-29 10:30:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:21]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-2-29 10:30:21]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:21]<== Receiver Message, socketClient version=2,extId=31,cmd=4,status=0,size=8 [INFO:2024-2-29 10:30:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-2-29 10:30:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.20259230211377 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 103 1 [INFO:2024-2-29 10:30:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2024-2-29 10:30:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-2-29 10:30:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:30:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:30:21]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-2-29 10:30:21]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:21]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 10:30:21]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:30:21][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2024-2-29 10:30:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2024-2-29 10:30:21]<== Receiver Message, socketClient version=2,extId=4,cmd=1,status=0,size=780 [INFO:2024-2-29 10:30:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2084 skinId: 140047 position: 1 baseAttributes { hp: 2877 thp: 2877 atk: 299 def: 215 critic: 117 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41208404 position: 1 CD: 0 } skillInfo { skillId: 41208405 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41208406 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 41208420 position: 4 CD: 0 maxCD: 1 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2007 skinId: 140017 position: 2 baseAttributes { hp: 1611 thp: 1611 atk: 192 def: 155 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200704 position: 1 CD: 0 } skillInfo { skillId: 41200705 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200706 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2083 skinId: 100084 position: 3 baseAttributes { hp: 1872 thp: 1872 atk: 166 def: 176 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41208300 position: 1 CD: 0 } skillInfo { skillId: 41208301 position: 2 CD: 0 } skillInfo { skillId: 41208302 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2075 skinId: 100076 position: 4 baseAttributes { hp: 1552 thp: 1552 atk: 177 def: 210 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207500 position: 1 CD: 0 } skillInfo { skillId: 41207501 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207502 position: 3 CD: 1 maxCD: 6 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 54001 } defender { units { id: 5 modelId: 12203 skinId: 130002 position: 1 baseAttributes { hp: 530 thp: 530 atk: 192 def: 208 critic: 140 critic_dmg: 650 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122031 position: 1 CD: 0 } skillInfo { skillId: 42122032 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12203 skinId: 130002 position: 2 baseAttributes { hp: 530 thp: 530 atk: 192 def: 208 critic: 140 critic_dmg: 650 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122031 position: 1 CD: 0 } skillInfo { skillId: 42122032 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12203 skinId: 130002 position: 3 baseAttributes { hp: 530 thp: 530 atk: 192 def: 208 critic: 140 critic_dmg: 650 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122031 position: 1 CD: 0 } skillInfo { skillId: 42122032 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 8 effectNum: 1 additional: 41208420 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301075 duration: 1 id: 8 additional: 432 } } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:30:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-2-29 10:30:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.20537790097296 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 104 1 [INFO:2024-2-29 10:30:21][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2084, "skinId":140047, "position":1, "baseAttributes": { "hp":2877, "thp":2877, "atk":299, "def":215, "critic":117, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41208404, "position":1, "CD":0 }, { "skillId":41208405, "position":2, "CD":0, "maxCD":4 }, { "skillId":41208406, "position":3, "CD":0, "maxCD":4 }, { "skillId":41208420, "position":4, "CD":0, "maxCD":1 } ], "buffState": [], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2007, "skinId":140017, "position":2, "baseAttributes": { "hp":1611, "thp":1611, "atk":192, "def":155, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200704, "position":1, "CD":0 }, { "skillId":41200705, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200706, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2083, "skinId":100084, "position":3, "baseAttributes": { "hp":1872, "thp":1872, "atk":166, "def":176, "critic":100, "critic_dmg":500, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41208300, "position":1, "CD":0 }, { "skillId":41208301, "position":2, "CD":0 }, { "skillId":41208302, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2075, "skinId":100076, "position":4, "baseAttributes": { "hp":1552, "thp":1552, "atk":177, "def":210, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207500, "position":1, "CD":0 }, { "skillId":41207501, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207502, "position":3, "CD":1, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "54001" ] }, "defender": { "units": [ { "id":5, "modelId":12203, "skinId":130002, "position":1, "baseAttributes": { "hp":530, "thp":530, "atk":192, "def":208, "critic":140, "critic_dmg":650, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122031, "position":1, "CD":0 }, { "skillId":42122032, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12203, "skinId":130002, "position":2, "baseAttributes": { "hp":530, "thp":530, "atk":192, "def":208, "critic":140, "critic_dmg":650, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122031, "position":1, "CD":0 }, { "skillId":42122032, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12203, "skinId":130002, "position":3, "baseAttributes": { "hp":530, "thp":530, "atk":192, "def":208, "critic":140, "critic_dmg":650, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122031, "position":1, "CD":0 }, { "skillId":42122032, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2024-2-29 10:30:21][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-2-29 10:30:21][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-2-29 10:30:21]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=381 [INFO:2024-2-29 10:30:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10040 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10041 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10043 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:30:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:30:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.39089860208333 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 105 1 [WARN:2024-2-29 10:30:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:30:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:30:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2024-2-29 10:30:21][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":41208420, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":432, "duration":1, "id":8, "buffId":301075, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:30:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:30:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2024-2-29 10:30:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:30:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:173]:{func}1[MyRole_1_1][1] 此技能进入 技能CD 等待 [INFO:2024-2-29 10:30:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301075] [INFO:2024-2-29 10:30:21][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301075 effect/prefabs/battle_shield.prefab [INFO:2024-2-29 10:30:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [WARN:2024-2-29 10:30:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:30:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [INFO:2024-2-29 10:30:22][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:30:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:30:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:30:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:22]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:30:22]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:22]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:30:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:30:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:30:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18560830131173 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 106 1 [INFO:2024-2-29 10:30:22][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:30:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:30:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:30:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:22]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:30:22]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:22]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:30:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2024-2-29 10:30:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:30:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18555910140276 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 107 1 [INFO:2024-2-29 10:30:22][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:30:22][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-2-29 10:30:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:30:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:30:22][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-2-29 10:30:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:30:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:30:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-2-29 10:30:22]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:30:22]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:22]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=386 [INFO:2024-2-29 10:30:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41208405 actEffect { targetId: 1 effectType: 18 effectNum: 2590 additional: 2590 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301078 duration: 1 id: 9 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41208405 } actEffect { targetId: 1 effectType: 21 effectNum: 0 skillInfo { skillId: 41208414 position: 1 CD: 0 } skillInfo { skillId: 41208415 position: 2 CD: 4 maxCD: 4 } skillInfo { skillId: 41208416 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 41208420 position: 4 CD: 1 maxCD: 1 } } actEffect { targetId: 1 effectType: 20 effectNum: 1 } targetId: 1 } battleStep { actorType: 1 castorId: 1 actorId: 41208416 actEffect { targetId: 5 effectType: 2 effectNum: 547 additional: 0 additional2: 547 additional3: 547 } actEffect { targetId: 6 effectType: 2 effectNum: 546 additional: 0 additional2: 546 additional3: 546 } actEffect { targetId: 7 effectType: 2 effectNum: 539 additional: 0 additional2: 539 additional3: 539 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 10 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 11 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 12 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 13 } } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 11 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 12 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 12 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 13 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 13 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 8 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 8 } targetId: 0 } isFinish: true } [INFO:2024-2-29 10:30:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:30:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.2025988008827 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 108 1 [INFO:2024-2-29 10:30:22][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41208405, "actEffect": [ { "targetId":1, "effectType":18, "effectNum":2590, "additional":2590 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301078, "duration":1, "id":9 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41208405 }, { "targetId":1, "effectType":21, "effectNum":0, "skillInfo": [ { "skillId":41208414, "position":1, "CD":0 }, { "skillId":41208415, "position":2, "CD":4, "maxCD":4 }, { "skillId":41208416, "position":3, "CD":0, "maxCD":4 }, { "skillId":41208420, "position":4, "CD":1, "maxCD":1 } ] }, { "targetId":1, "effectType":20, "effectNum":1 } ], "targetId":1 }, { "actorType":1, "castorId":1, "actorId":41208416, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":547, "additional":0, "additional2":547, "additional3":547 }, { "targetId":6, "effectType":2, "effectNum":546, "additional":0, "additional2":546, "additional3":546 }, { "targetId":7, "effectType":2, "effectNum":539, "additional":0, "additional2":539, "additional3":539 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":10 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":11 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":12 } }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":13 } } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 }, { "targetId":6, "effectType":9, "effectNum":0 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":11, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":11 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":12, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":12 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":13, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":13 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":8, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":8 } ], "targetId":0 } ], "isFinish":true } } [INFO:2024-2-29 10:30:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-2-29 10:30:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41208405, "actEffect": [ { "additional":2590, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2590, "multipleEffectNum":0, "effectType":18, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301078, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41208405, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":1, "skills": [ { "skillId":41208414, "position":1, "CD":0 }, { "skillId":41208415, "position":2, "CD":4, "maxCD":4 }, { "skillId":41208416, "position":3, "CD":0, "maxCD":4 }, { "skillId":41208420, "position":4, "CD":1, "maxCD":1 } ], "effectNum":0, "effectType":21, "additional2":0, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":20, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:30:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:30:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 1 ~ 1 [WARN:2024-2-29 10:30:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2024-2-29 10:30:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionChangeSkill , Range: 4 ~ 5 [INFO:2024-2-29 10:30:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208405 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41208405[10008708] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:30:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":2590, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2590, "multipleEffectNum":0, "effectType":18, "additional2":0 } [INFO:2024-2-29 10:30:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301078, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2024-2-29 10:30:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41208405, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2024-2-29 10:30:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "skills": [ { "skillId":41208414, "position":1, "CD":0 }, { "skillId":41208415, "position":2, "CD":4, "maxCD":4 }, { "skillId":41208416, "position":3, "CD":0, "maxCD":4 }, { "skillId":41208420, "position":4, "CD":1, "maxCD":1 } ], "effectNum":0, "effectType":21, "additional2":0, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2024-2-29 10:30:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":20, "additional2":0 } [WARN:2024-2-29 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 1 1 [INFO:2024-2-29 10:30:24][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}1 血量上限更新 -》 前:2877/2877 后:2590/2590 [WARN:2024-2-29 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 1 1 [WARN:2024-2-29 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:30:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208405 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301078] [INFO:2024-2-29 10:30:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41208405 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2024-2-29 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionChangeSkill 4 5 [INFO:2024-2-29 10:30:24][logic/extensions/battle/core/core/behavior/stepaction/StepActionChangeSkill.lua:23]:{execute}【换技能】id:1 skillCount:4 [WARN:2024-2-29 10:30:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionChangeSkill 4 5 [INFO:2024-2-29 10:30:24][logic/extensions/battle/core/core/behavior/action/BBSkillShape.lua:24]:{onStart}变身(true) -> id:1 原皮肤:140047 新皮肤:140051 原spine:100087_ylxy_xuyuan 新spine:100094_ylxy_xuyuan [INFO:2024-2-29 10:30:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-2-29 10:30:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-2-29 10:30:24][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ylxy/ylxy7 [INFO:2024-2-29 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41208416, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":547, "effectNum":547, "multipleEffectNum":0, "effectType":2, "additional2":547 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":546, "effectNum":546, "multipleEffectNum":0, "effectType":2, "additional2":546 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":539, "effectNum":539, "multipleEffectNum":0, "effectType":2, "additional2":539 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":10, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:30:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2024-2-29 10:30:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2024-2-29 10:30:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 7 [INFO:2024-2-29 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208416 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:30:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41208416[10009409] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:30:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ylxy_skill6_camera.prefab effect obj pool [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 530/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:68/547 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 462/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 530/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:68/546 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 462/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 530/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:67/539 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 463/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 462/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:136/547 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 394/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 462/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:136/546 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 394/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 463/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:134/539 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 396/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 105 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 394/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:204/547 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 326/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 394/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:204/546 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 326/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 396/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:201/539 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 329/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 326/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:272/547 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 258/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 326/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:272/546 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 258/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 329/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:268/539 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 262/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 258/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:340/547 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 190/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 258/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:340/546 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 190/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 262/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:335/539 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 195/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 190/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:408/547 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 122/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 190/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:408/546 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 122/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 195/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:402/539 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 128/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 125 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 122/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:476/547 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 54/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 122/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:476/546 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 54/530 剩余盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 128/530 原来有盾: 0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.125) -》 多段已飘:469/539 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2024-2-29 10:30:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 61/530 剩余盾: 0 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 54/530 原来有盾: 0 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:547/547 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/530 剩余盾: 0 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 54/530 原来有盾: 0 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:546/546 本段飘:70 本段扣血:70 本段扣盾:0 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/530 剩余盾: 0 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 61/530 原来有盾: 0 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:539/539 本段飘:70 本段扣血:70 本段扣盾:0 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/530 剩余盾: 0 [WARN:2024-2-29 10:30:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2024-2-29 10:30:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 7 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208416 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301001] [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208416 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301001] [INFO:2024-2-29 10:30:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208416 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301001] [INFO:2024-2-29 10:30:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208416 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001] [INFO:2024-2-29 10:30:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-2-29 10:30:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 7 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2024-2-29 10:30:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:30:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269 [INFO:2024-2-29 10:30:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:30:29][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1632 [INFO:2024-2-29 10:30:29][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-2-29 10:30:29][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:30:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:30:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 3 [WARN:2024-2-29 10:30:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 3 [WARN:2024-2-29 10:30:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 3 [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-2-29 10:30:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-2-29 10:30:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-2-29 10:30:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":8, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:11 buffId:301001 [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:12 buffId:301001 [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:13 buffId:301001 [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:8 buffId:301075 [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-2-29 10:30:30][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:30:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:30:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:30:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:30]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:30:30]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:30]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:30:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-2-29 10:30:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:30:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20264160260558 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 110 1 [INFO:2024-2-29 10:30:30][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-2-29 10:30:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:30:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:30:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:30]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:30:30]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:30]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:30:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 1 [INFO:2024-2-29 10:30:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:30:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18491509743035 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 111 1 [INFO:2024-2-29 10:30:30][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:30:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-2-29 10:30:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-2-29 10:30:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:30]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-2-29 10:30:30]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:30]<== Receiver Message, socketClient version=2,extId=4,cmd=3,status=0,size=8 [INFO:2024-2-29 10:30:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-2-29 10:30:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.20160949788988 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 112 1 [INFO:2024-2-29 10:30:30][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_520010111 [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_520010111 [INFO:2024-2-29 10:30:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_520010111 [INFO:2024-2-29 10:30:33][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:30:33][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:30:33][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2024-2-29 10:30:33][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12203 isShaping:false skinId:130002 otherSkillId:nil skills:[42122031,42122032,0] otherSkills:null allSkillActions:[13000207,13000208] allNormalActions:{} [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12203 isShaping:false skinId:130002 otherSkillId:nil skills:[42122031,42122032,0] otherSkills:null allSkillActions:[13000207,13000208] allNormalActions:{} [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12203 isShaping:false skinId:130002 otherSkillId:nil skills:[42122031,42122032,0] otherSkills:null allSkillActions:[13000207,13000208] allNormalActions:{} [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12203 isShaping:false skinId:130002 otherSkillId:nil skills:[42122031,42122032,0] otherSkills:null allSkillActions:[13000207,13000208] allNormalActions:{} [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010112_1_12203 ====== Monster_520010112_1_12203 怪物的模型 [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010112_1_12203,加载的特效[总数=]5,路径=["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:30:33][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yinshou_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yinshou_skill2.prefab effect obj pool create effect/prefabs/hit_yinshou_skill1.prefab effect obj pool [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010112_1_12203 ====== Monster_520010112_1_12203 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab"] [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010112_1_12203 ====== Monster_520010112_1_12203 怪物的头顶ui [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010112_2_12203 ====== Monster_520010112_2_12203 怪物的模型 [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010112_2_12203,加载的特效[总数=]5,路径=["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:30:33][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yinshou_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yinshou_skill2.prefab effect obj pool create effect/prefabs/hit_yinshou_skill1.prefab effect obj pool [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010112_2_12203 ====== Monster_520010112_2_12203 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab"] [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010112_2_12203 ====== Monster_520010112_2_12203 怪物的头顶ui [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010112_3_12203 ====== Monster_520010112_3_12203 怪物的模型 [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010112_3_12203,加载的特效[总数=]5,路径=["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:30:33][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yinshou_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yinshou_skill2.prefab effect obj pool create effect/prefabs/hit_yinshou_skill1.prefab effect obj pool [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010112_3_12203 ====== Monster_520010112_3_12203 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab"] [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010112_3_12203 ====== Monster_520010112_3_12203 怪物的头顶ui [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010112_999_12203 ====== Monster_520010112_999_12203 怪物的模型 [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010112_999_12203,加载的特效[总数=]5,路径=["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:30:33][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yinshou_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yinshou_skill2.prefab effect obj pool create effect/prefabs/hit_yinshou_skill1.prefab effect obj pool [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010112_999_12203 ====== Monster_520010112_999_12203 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_yinshou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yinshou_skill2.prefab","effect\/prefabs\/hit_yinshou_skill1.prefab"] [INFO:2024-2-29 10:30:33][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010112_999_12203 ====== Monster_520010112_999_12203 怪物的头顶ui [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:33][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-2-29 10:30:33][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:33][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:33][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-2-29 10:30:34][logic/scene/battle/trigger/BattleSceneTriggerCommonder.lua:95]:{exeTrigger}触发器正在触发 -> id: 241 [INFO:2024-2-29 10:30:35][logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2024-2-29 10:30:35][logic/scene/battle/trigger/BattleSceneTriggerCommonder.lua:95]:{exeTrigger}触发器正在触发 -> id: 241 [INFO:2024-2-29 10:30:35][logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2024-2-29 10:30:35][logic/scene/battle/trigger/BattleSceneTriggerCommonder.lua:95]:{exeTrigger}触发器正在触发 -> id: 241 [INFO:2024-2-29 10:30:35][logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2024-2-29 10:30:36][logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter [INFO:2024-2-29 10:30:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1 [INFO:2024-2-29 10:30:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest [INFO:2024-2-29 10:30:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 236 [INFO:2024-2-29 10:30:36]==> Sender Auto Serialize Message,extId=31,cmd=12,size=12 [INFO:2024-2-29 10:30:36]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:36]<== Receiver Message, socketClient version=2,extId=31,cmd=12,status=0,size=11 [INFO:2024-2-29 10:30:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 236 [INFO:2024-2-29 10:30:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <--- [INFO:2024-2-29 10:30:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.21871650032699 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 113 1 [INFO:2024-2-29 10:30:40][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 520001011 2 1 -52.617961883545 -1.9306802749634 -0.30000001192093 -54 -2 0 1.3820381164551 [INFO:2024-2-29 10:30:40][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 520001011 turnIndex: 2 [INFO:2024-2-29 10:30:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:40][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-2-29 10:30:40][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-2-29 10:30:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:30:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:30:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:41][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:30:41][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:30:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-2-29 10:30:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-2-29 10:30:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:41]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-2-29 10:30:41]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:41]<== Receiver Message, socketClient version=2,extId=31,cmd=4,status=0,size=8 [INFO:2024-2-29 10:30:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-2-29 10:30:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.20199339650571 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 115 1 [INFO:2024-2-29 10:30:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2024-2-29 10:30:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-2-29 10:30:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:30:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:30:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 10:30:41]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-2-29 10:30:41]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:41]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:30:41]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:30:41][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2024-2-29 10:30:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2024-2-29 10:30:41]<== Receiver Message, socketClient version=2,extId=4,cmd=1,status=0,size=780 [INFO:2024-2-29 10:30:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2084 skinId: 140047 position: 1 baseAttributes { hp: 2590 thp: 2877 atk: 299 def: 215 critic: 117 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41208404 position: 1 CD: 0 } skillInfo { skillId: 41208405 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41208406 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 41208420 position: 4 CD: 0 maxCD: 1 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2007 skinId: 140017 position: 2 baseAttributes { hp: 1611 thp: 1611 atk: 192 def: 155 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200704 position: 1 CD: 0 } skillInfo { skillId: 41200705 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200706 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2083 skinId: 100084 position: 3 baseAttributes { hp: 1872 thp: 1872 atk: 166 def: 176 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41208300 position: 1 CD: 0 } skillInfo { skillId: 41208301 position: 2 CD: 0 } skillInfo { skillId: 41208302 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2075 skinId: 100076 position: 4 baseAttributes { hp: 1552 thp: 1552 atk: 177 def: 210 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207500 position: 1 CD: 0 } skillInfo { skillId: 41207501 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207502 position: 3 CD: 0 maxCD: 6 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 54001 } defender { units { id: 5 modelId: 12203 skinId: 130002 position: 1 baseAttributes { hp: 530 thp: 530 atk: 192 def: 208 critic: 140 critic_dmg: 650 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122031 position: 1 CD: 0 } skillInfo { skillId: 42122032 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12203 skinId: 130002 position: 2 baseAttributes { hp: 530 thp: 530 atk: 192 def: 208 critic: 140 critic_dmg: 650 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122031 position: 1 CD: 0 } skillInfo { skillId: 42122032 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12203 skinId: 130002 position: 3 baseAttributes { hp: 530 thp: 530 atk: 192 def: 208 critic: 140 critic_dmg: 650 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122031 position: 1 CD: 0 } skillInfo { skillId: 42122032 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 2 maxRound: 30 isFinish: false } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 8 effectNum: 1 additional: 41208420 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301075 duration: 1 id: 8 additional: 432 } } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:30:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-2-29 10:30:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.18760399892926 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 116 1 [INFO:2024-2-29 10:30:41][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2084, "skinId":140047, "position":1, "baseAttributes": { "hp":2590, "thp":2877, "atk":299, "def":215, "critic":117, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41208404, "position":1, "CD":0 }, { "skillId":41208405, "position":2, "CD":3, "maxCD":4 }, { "skillId":41208406, "position":3, "CD":0, "maxCD":4 }, { "skillId":41208420, "position":4, "CD":0, "maxCD":1 } ], "buffState": [], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2007, "skinId":140017, "position":2, "baseAttributes": { "hp":1611, "thp":1611, "atk":192, "def":155, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200704, "position":1, "CD":0 }, { "skillId":41200705, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200706, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2083, "skinId":100084, "position":3, "baseAttributes": { "hp":1872, "thp":1872, "atk":166, "def":176, "critic":100, "critic_dmg":500, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41208300, "position":1, "CD":0 }, { "skillId":41208301, "position":2, "CD":0 }, { "skillId":41208302, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2075, "skinId":100076, "position":4, "baseAttributes": { "hp":1552, "thp":1552, "atk":177, "def":210, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207500, "position":1, "CD":0 }, { "skillId":41207501, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207502, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "54001" ] }, "defender": { "units": [ { "id":5, "modelId":12203, "skinId":130002, "position":1, "baseAttributes": { "hp":530, "thp":530, "atk":192, "def":208, "critic":140, "critic_dmg":650, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122031, "position":1, "CD":0 }, { "skillId":42122032, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12203, "skinId":130002, "position":2, "baseAttributes": { "hp":530, "thp":530, "atk":192, "def":208, "critic":140, "critic_dmg":650, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122031, "position":1, "CD":0 }, { "skillId":42122032, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12203, "skinId":130002, "position":3, "baseAttributes": { "hp":530, "thp":530, "atk":192, "def":208, "critic":140, "critic_dmg":650, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122031, "position":1, "CD":0 }, { "skillId":42122032, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":2, "maxRound":30, "isFinish":false } [INFO:2024-2-29 10:30:41][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-2-29 10:30:41][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-2-29 10:30:41]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=381 [INFO:2024-2-29 10:30:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10040 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10041 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10043 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:30:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:30:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.37373949959874 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 117 1 [WARN:2024-2-29 10:30:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:30:41][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:30:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2024-2-29 10:30:41][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":41208420, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":432, "duration":1, "id":8, "buffId":301075, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2024-2-29 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:30:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:173]:{func}1[MyRole_1_1][1] 此技能进入 技能CD 等待 [INFO:2024-2-29 10:30:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301075] [WARN:2024-2-29 10:30:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:30:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [INFO:2024-2-29 10:30:42][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:30:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:30:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:30:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:42]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:30:42]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:42]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:30:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:30:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:30:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.1855352986604 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 118 1 [INFO:2024-2-29 10:30:42][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:30:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:30:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:30:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:42]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:30:42]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:42]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:30:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2024-2-29 10:30:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:30:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18624840117991 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 119 1 [INFO:2024-2-29 10:30:42][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:30:42][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-2-29 10:30:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:30:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:30:42][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-2-29 10:30:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:30:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:30:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-2-29 10:30:42]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:30:42]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:42]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=689 [INFO:2024-2-29 10:30:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41208404 actEffect { targetId: 5 effectType: 2 effectNum: 187 additional: 343 additional2: 187 additional3: 187 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41200705 actEffect { targetId: 5 effectType: 2 effectNum: 153 additional: 190 additional2: 153 additional3: 153 } actEffect { targetId: 6 effectType: 2 effectNum: 146 additional: 384 additional2: 146 additional3: 146 } actEffect { targetId: 7 effectType: 2 effectNum: 149 additional: 381 additional2: 149 additional3: 149 } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301016 duration: 2 id: 9 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41200705 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41208300 actEffect { targetId: 6 effectType: 2 effectNum: 73 additional: 311 additional2: 73 additional3: 73 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41207501 actEffect { targetId: 6 effectType: 2 effectNum: 153 additional: 158 additional2: 153 additional3: 153 } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41207501 } targetId: 6 } battleStep { actorType: 1 castorId: 5 actorId: 42122032 actEffect { targetId: 1 effectType: 2 effectNum: 176 additional: 2590 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 208 additional: 1403 additional2: 208 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 204 additional: 1668 additional2: 204 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 174 additional: 1378 additional2: 174 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 10 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 11 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 12 } } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 42122032 } targetId: 2 } battleStep { actorType: 1 castorId: 6 actorId: 42122032 actEffect { targetId: 1 effectType: 2 effectNum: 176 additional: 2590 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 213 additional: 1190 additional2: 213 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 202 additional: 1466 additional2: 202 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 189 additional: 1189 additional2: 189 additional3: 0 } actEffect { targetId: 1 effectType: 11 effectNum: 0 additional: 8 } actEffect { targetId: 1 effectType: 5 effectNum: 0 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 12 } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 14 } } actEffect { targetId: 6 effectType: 8 effectNum: 3 additional: 42122032 } targetId: 4 } battleStep { actorType: 1 castorId: 7 actorId: 42122032 actEffect { targetId: 1 effectType: 1 effectNum: 0 additional: 2590 additional2: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 213 additional: 977 additional2: 213 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 199 additional: 1267 additional2: 199 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 174 additional: 1015 additional2: 174 additional3: 0 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 10 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 15 } } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 14 } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 16 } } actEffect { targetId: 7 effectType: 8 effectNum: 3 additional: 42122032 } targetId: 1 } battleStep { actorType: 2 castorId: 7 actorId: 9 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 9 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 8 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 8 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:30:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:30:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20115709677339 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 120 1 [INFO:2024-2-29 10:30:42][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41208404, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":187, "additional":343, "additional2":187, "additional3":187 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41200705, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":153, "additional":190, "additional2":153, "additional3":153 }, { "targetId":6, "effectType":2, "effectNum":146, "additional":384, "additional2":146, "additional3":146 }, { "targetId":7, "effectType":2, "effectNum":149, "additional":381, "additional2":149, "additional3":149 }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301016, "duration":2, "id":9 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41200705 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41208300, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":73, "additional":311, "additional2":73, "additional3":73 } ], "targetId":6 }, { "actorType":1, "castorId":4, "actorId":41207501, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":153, "additional":158, "additional2":153, "additional3":153 }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41207501 } ], "targetId":6 }, { "actorType":1, "castorId":5, "actorId":42122032, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":176, "additional":2590, "additional2":0, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":208, "additional":1403, "additional2":208, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":204, "additional":1668, "additional2":204, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":174, "additional":1378, "additional2":174, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":10 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":11 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":12 } }, { "targetId":5, "effectType":8, "effectNum":3, "additional":42122032 } ], "targetId":2 }, { "actorType":1, "castorId":6, "actorId":42122032, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":176, "additional":2590, "additional2":0, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":213, "additional":1190, "additional2":213, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":202, "additional":1466, "additional2":202, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":189, "additional":1189, "additional2":189, "additional3":0 }, { "targetId":1, "effectType":11, "effectNum":0, "additional":8 }, { "targetId":1, "effectType":5, "effectNum":0 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":12 }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":14 } }, { "targetId":6, "effectType":8, "effectNum":3, "additional":42122032 } ], "targetId":4 }, { "actorType":1, "castorId":7, "actorId":42122032, "actEffect": [ { "targetId":1, "effectType":1, "effectNum":0, "additional":2590, "additional2":0 }, { "targetId":2, "effectType":2, "effectNum":213, "additional":977, "additional2":213, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":199, "additional":1267, "additional2":199, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":174, "additional":1015, "additional2":174, "additional3":0 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":10 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":15 } }, { "targetId":4, "effectType":6, "effectNum":1, "additional":14 }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":16 } }, { "targetId":7, "effectType":8, "effectNum":3, "additional":42122032 } ], "targetId":1 }, { "actorType":2, "castorId":7, "actorId":9, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":9 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":8, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":8 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:30:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2024-2-29 10:30:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41208404, "actEffect": [ { "additional":343, "targetId":5, "multipleEffectNumReal":0, "additional3":187, "effectNum":187, "multipleEffectNum":0, "effectType":2, "additional2":187 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:30:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:30:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:30:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208404 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41208404[10008707] 不是aoe 干了 5[Monster_5_1_520010112][1] 一下 [INFO:2024-2-29 10:30:42][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x01fad9505418 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 73 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 530/530 原来有盾: 0 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:56/187 本段飘:56 本段扣血:56 本段扣盾:0 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 474/530 剩余盾: 0 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 474/530 原来有盾: 0 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:112/187 本段飘:56 本段扣血:56 本段扣盾:0 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 418/530 剩余盾: 0 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 418/530 原来有盾: 0 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:187/187 本段飘:75 本段扣血:75 本段扣盾:0 [INFO:2024-2-29 10:30:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 343/530 剩余盾: 0 [WARN:2024-2-29 10:30:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200705, "actEffect": [ { "additional":190, "targetId":5, "multipleEffectNumReal":0, "additional3":153, "effectNum":153, "multipleEffectNum":0, "effectType":2, "additional2":153 }, { "additional":384, "targetId":6, "multipleEffectNumReal":0, "additional3":146, "effectNum":146, "multipleEffectNum":0, "effectType":2, "additional2":146 }, { "additional":381, "targetId":7, "multipleEffectNumReal":0, "additional3":149, "effectNum":149, "multipleEffectNum":0, "effectType":2, "additional2":149 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":9, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200705, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:30:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:30:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2024-2-29 10:30:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 5 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200705 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41200705[10000508] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 343/530 原来有盾: 0 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:153/153 本段飘:153 本段扣血:153 本段扣盾:0 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 190/530 剩余盾: 0 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 530/530 原来有盾: 0 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:146/146 本段飘:146 本段扣血:146 本段扣盾:0 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 384/530 剩余盾: 0 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 530/530 原来有盾: 0 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:149/149 本段飘:149 本段扣血:149 本段扣盾:0 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 381/530 剩余盾: 0 [WARN:2024-2-29 10:30:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2024-2-29 10:30:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 5 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41200705 ,令到 7[Monster_7_3_520010112][3] 增加了一个 buff [301016] [INFO:2024-2-29 10:30:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41200705 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:30:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 5 [INFO:2024-2-29 10:30:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x01fad9505418 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:30:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41208300, "actEffect": [ { "additional":311, "targetId":6, "multipleEffectNumReal":0, "additional3":73, "effectNum":73, "multipleEffectNum":0, "effectType":2, "additional2":73 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:30:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:30:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208300 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208300[10008807] 不是aoe 干了 6[Monster_6_2_520010112][2] 一下 [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 384/530 原来有盾: 0 [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:73 本段扣血:73 本段扣盾:0 [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 311/530 剩余盾: 0 [WARN:2024-2-29 10:30:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:30:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41207501, "actEffect": [ { "additional":158, "targetId":6, "multipleEffectNumReal":0, "additional3":153, "effectNum":153, "multipleEffectNum":0, "effectType":2, "additional2":153 }, { "additional":41207501, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:30:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:30:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:30:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207501 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41207501[10007907] 不是aoe 干了 6[Monster_6_2_520010112][2] 一下 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 52 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 311/530 原来有盾: 0 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:153/153 本段飘:153 本段扣血:153 本段扣盾:0 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 158/530 剩余盾: 0 [WARN:2024-2-29 10:30:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:30:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41207501 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:30:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 56 [INFO:2024-2-29 10:30:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122032, "actEffect": [ { "additional":2590, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":176, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":1403, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":208, "multipleEffectNum":0, "effectType":2, "additional2":208 }, { "additional":1668, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":204, "multipleEffectNum":0, "effectType":2, "additional2":204 }, { "additional":1378, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":174, "multipleEffectNum":0, "effectType":2, "additional2":174 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":10, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":11, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":12, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122032, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:30:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8 [WARN:2024-2-29 10:30:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:30:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 8 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122032 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}5[Monster_5_1_520010112][1] 用 42122032[13000208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2590/2877 原来有盾: 432 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:52/176 本段飘:52 本段扣血:0 本段扣盾:52 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2590/2877 剩余盾: 380 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1611/1611 原来有盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:62/208 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1549/1611 剩余盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1872/1872 原来有盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:61/204 本段飘:61 本段扣血:61 本段扣盾:0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1811/1872 剩余盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1552/1552 原来有盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:52/174 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1500/1552 剩余盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2590/2877 原来有盾: 380 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:104/176 本段飘:52 本段扣血:0 本段扣盾:52 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2590/2877 剩余盾: 328 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1549/1611 原来有盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:124/208 本段飘:62 本段扣血:62 本段扣盾:0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1487/1611 剩余盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1811/1872 原来有盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:122/204 本段飘:61 本段扣血:61 本段扣盾:0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1750/1872 剩余盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1500/1552 原来有盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:104/174 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1448/1552 剩余盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2590/2877 原来有盾: 328 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:176/176 本段飘:72 本段扣血:0 本段扣盾:72 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2590/2877 剩余盾: 256 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1487/1611 原来有盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:208/208 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1403/1611 剩余盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1750/1872 原来有盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:204/204 本段飘:82 本段扣血:82 本段扣盾:0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1668/1872 剩余盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1448/1552 原来有盾: 0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:174/174 本段飘:70 本段扣血:70 本段扣盾:0 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1378/1552 剩余盾: 0 [WARN:2024-2-29 10:30:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:30:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 8 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_520010112][1] 用 42122032 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301014] [INFO:2024-2-29 10:30:47][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_520010112][1] 用 42122032 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301014] [INFO:2024-2-29 10:30:47][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_520010112][1] 用 42122032 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301014] [INFO:2024-2-29 10:30:47][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_1_520010112][1] 使用技能 42122032 ,令到 5[Monster_5_1_520010112][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:30:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 8 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42 [INFO:2024-2-29 10:30:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122032, "actEffect": [ { "additional":2590, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":176, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":1190, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":213, "multipleEffectNum":0, "effectType":2, "additional2":213 }, { "additional":1466, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":202, "multipleEffectNum":0, "effectType":2, "additional2":202 }, { "additional":1189, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":189, "multipleEffectNum":0, "effectType":2, "additional2":189 }, { "additional":8, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":12, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":14, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122032, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:30:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2024-2-29 10:30:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:30:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 9 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122032 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_2_520010112][2] 用 42122032[13000208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2590/2877 原来有盾: 256 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:52/176 本段飘:52 本段扣血:0 本段扣盾:52 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2590/2877 剩余盾: 204 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1403/1611 原来有盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:63/213 本段飘:63 本段扣血:63 本段扣盾:0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1340/1611 剩余盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1668/1872 原来有盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:60/202 本段飘:60 本段扣血:60 本段扣盾:0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1608/1872 剩余盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1378/1552 原来有盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:56/189 本段飘:56 本段扣血:56 本段扣盾:0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1322/1552 剩余盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2590/2877 原来有盾: 204 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:104/176 本段飘:52 本段扣血:0 本段扣盾:52 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2590/2877 剩余盾: 152 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1340/1611 原来有盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:126/213 本段飘:63 本段扣血:63 本段扣盾:0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1277/1611 剩余盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1608/1872 原来有盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:120/202 本段飘:60 本段扣血:60 本段扣盾:0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1548/1872 剩余盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1322/1552 原来有盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:112/189 本段飘:56 本段扣血:56 本段扣盾:0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1266/1552 剩余盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2590/2877 原来有盾: 152 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:176/176 本段飘:72 本段扣血:0 本段扣盾:72 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2590/2877 剩余盾: 80 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1277/1611 原来有盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:213/213 本段飘:87 本段扣血:87 本段扣盾:0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1190/1611 剩余盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1548/1872 原来有盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:202/202 本段飘:82 本段扣血:82 本段扣盾:0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1466/1872 剩余盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1266/1552 原来有盾: 0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:189/189 本段飘:77 本段扣血:77 本段扣盾:0 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1189/1552 剩余盾: 0 [WARN:2024-2-29 10:30:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:30:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 9 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}6[Monster_6_2_520010112][2] 使用技能 42122032 导致 1[MyRole_1_1][1] 触发了buff效果: [301075] Auspicious Beast Protection [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}6[Monster_6_2_520010112][2] 用 42122032 ,令到 1[MyRole_1_1][1] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}6[Monster_6_2_520010112][2] 用 42122032 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301014],不提示id不需要播放效果 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_520010112][2] 用 42122032 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301014] [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_520010112][2] 使用技能 42122032 ,令到 6[Monster_6_2_520010112][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:30:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 9 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122032, "actEffect": [ { "additional":2590, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":977, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":213, "multipleEffectNum":0, "effectType":2, "additional2":213 }, { "additional":1267, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":199, "multipleEffectNum":0, "effectType":2, "additional2":199 }, { "additional":1015, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":174, "multipleEffectNum":0, "effectType":2, "additional2":174 }, { "additional":10, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":15, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":14, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":16, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42122032, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:30:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2024-2-29 10:30:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:30:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 9 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122032 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}7[Monster_7_3_520010112][3] 用 42122032[13000208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1190/1611 原来有盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:63/213 本段飘:63 本段扣血:63 本段扣盾:0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1127/1611 剩余盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1466/1872 原来有盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:59/199 本段飘:59 本段扣血:59 本段扣盾:0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1407/1872 剩余盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1189/1552 原来有盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:52/174 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1137/1552 剩余盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1127/1611 原来有盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:126/213 本段飘:63 本段扣血:63 本段扣盾:0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1064/1611 剩余盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1407/1872 原来有盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:118/199 本段飘:59 本段扣血:59 本段扣盾:0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1348/1872 剩余盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1137/1552 原来有盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:104/174 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1085/1552 剩余盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1064/1611 原来有盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:213/213 本段飘:87 本段扣血:87 本段扣盾:0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 977/1611 剩余盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1348/1872 原来有盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:199/199 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1267/1872 剩余盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1085/1552 原来有盾: 0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:174/174 本段飘:70 本段扣血:70 本段扣盾:0 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1015/1552 剩余盾: 0 [WARN:2024-2-29 10:30:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:30:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 9 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}7[Monster_7_3_520010112][3] 用 42122032 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301014],不提示id不需要播放效果 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_520010112][3] 用 42122032 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301014] [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}7[Monster_7_3_520010112][3] 用 42122032 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301014],不提示id不需要播放效果 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_520010112][3] 用 42122032 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301014] [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}7[Monster_7_3_520010112][3] 使用技能 42122032 ,令到 7[Monster_7_3_520010112][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:30:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 9 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":9, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":8, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:9 buffId:301016 持续时间:1 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:8 buffId:301075 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2024-2-29 10:30:49][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:30:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:30:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:30:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:49]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:30:49]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:49]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:30:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:30:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:30:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20195650309324 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 122 1 [INFO:2024-2-29 10:30:49][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:30:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:30:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:30:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:49]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:30:49]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:49]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:30:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2024-2-29 10:30:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:30:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18561410158873 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 123 1 [INFO:2024-2-29 10:30:49][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:30:49][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-2-29 10:30:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:30:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:30:49][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-2-29 10:30:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:30:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:30:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-2-29 10:30:49]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:30:49]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:50]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=362 [INFO:2024-2-29 10:30:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41208404 actEffect { targetId: 7 effectType: 2 effectNum: 192 additional: 189 additional2: 192 additional3: 192 } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301041 duration: 2 id: 17 } } targetId: 7 } battleStep { actorType: 1 castorId: 2 actorId: 41200704 actEffect { targetId: 5 effectType: 2 effectNum: 53 additional: 137 additional2: 53 additional3: 53 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41208300 actEffect { targetId: 7 effectType: 2 effectNum: 41 additional: 148 additional2: 41 additional3: 41 } targetId: 7 } battleStep { actorType: 1 castorId: 3 actorId: 41208301 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 11 } actEffect { targetId: 3 effectType: 4 effectNum: 93 additional: 1360 } actEffect { targetId: 3 effectType: 8 effectNum: 0 additional: 41208302 additional2: 2 } targetId: 3 } battleStep { actorType: 1 castorId: 4 actorId: 41207500 actEffect { targetId: 5 effectType: 2 effectNum: 48 additional: 89 additional2: 48 additional3: 48 } targetId: 5 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 16 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 16 } targetId: 0 } battleStep { actorType: 1 castorId: 5 actorId: 42122031 actEffect { targetId: 2 effectType: 2 effectNum: 145 additional: 832 additional2: 145 additional3: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 6 actorId: 42122031 actEffect { targetId: 2 effectType: 2 effectNum: 152 additional: 680 additional2: 152 additional3: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 42122031 actEffect { targetId: 4 effectType: 2 effectNum: 127 additional: 888 additional2: 127 additional3: 0 } targetId: 4 } battleStep { actorType: 2 castorId: 7 actorId: 9 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 9 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 17 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 17 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:30:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:30:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20151860080659 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 124 1 [INFO:2024-2-29 10:30:50][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41208404, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":192, "additional":189, "additional2":192, "additional3":192 }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301041, "duration":2, "id":17 } } ], "targetId":7 }, { "actorType":1, "castorId":2, "actorId":41200704, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":53, "additional":137, "additional2":53, "additional3":53 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41208300, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":41, "additional":148, "additional2":41, "additional3":41 } ], "targetId":7 }, { "actorType":1, "castorId":3, "actorId":41208301, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":11 }, { "targetId":3, "effectType":4, "effectNum":93, "additional":1360 }, { "targetId":3, "effectType":8, "effectNum":0, "additional":41208302, "additional2":2 } ], "targetId":3 }, { "actorType":1, "castorId":4, "actorId":41207500, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":48, "additional":89, "additional2":48, "additional3":48 } ], "targetId":5 }, { "actorType":2, "castorId":2, "actorId":15, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":16, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":16 } ], "targetId":0 }, { "actorType":1, "castorId":5, "actorId":42122031, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":145, "additional":832, "additional2":145, "additional3":0 } ], "targetId":2 }, { "actorType":1, "castorId":6, "actorId":42122031, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":152, "additional":680, "additional2":152, "additional3":0 } ], "targetId":2 }, { "actorType":1, "castorId":7, "actorId":42122031, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":127, "additional":888, "additional2":127, "additional3":0 } ], "targetId":4 }, { "actorType":2, "castorId":7, "actorId":9, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":9 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":17, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":17 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:30:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2024-2-29 10:30:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41208404, "actEffect": [ { "additional":189, "targetId":7, "multipleEffectNumReal":0, "additional3":192, "effectNum":192, "multipleEffectNum":0, "effectType":2, "additional2":192 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":17, "buffId":301041, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:30:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:30:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:30:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:30:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208404 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41208404[10008707] 不是aoe 干了 7[Monster_7_3_520010112][3] 一下 [INFO:2024-2-29 10:30:50][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x01fad9505418 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 73 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 381/530 原来有盾: 0 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:57/192 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 324/530 剩余盾: 0 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 324/530 原来有盾: 0 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:114/192 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 267/530 剩余盾: 0 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 267/530 原来有盾: 0 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:192/192 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 189/530 剩余盾: 0 [WARN:2024-2-29 10:30:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:30:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208404 ,令到 7[Monster_7_3_520010112][3] 增加了一个 buff [301041] [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 7 301041 effect/prefabs/battle_freeze.prefab [WARN:2024-2-29 10:30:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:30:51][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_freeze.prefab effect obj pool [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200704, "actEffect": [ { "additional":137, "targetId":5, "multipleEffectNumReal":0, "additional3":53, "effectNum":53, "multipleEffectNum":0, "effectType":2, "additional2":53 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:30:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:30:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200704 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200704[10000507] 不是aoe 干了 5[Monster_5_1_520010112][1] 一下 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 190/530 原来有盾: 0 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:53/53 本段飘:53 本段扣血:53 本段扣盾:0 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 137/530 剩余盾: 0 [WARN:2024-2-29 10:30:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:30:52][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x01fad9505418 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41208300, "actEffect": [ { "additional":148, "targetId":7, "multipleEffectNumReal":0, "additional3":41, "effectNum":41, "multipleEffectNum":0, "effectType":2, "additional2":41 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:30:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:30:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208300 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208300[10008807] 不是aoe 干了 7[Monster_7_3_520010112][3] 一下 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 189/530 原来有盾: 0 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:41/41 本段飘:41 本段扣血:41 本段扣盾:0 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 148/530 剩余盾: 0 [WARN:2024-2-29 10:30:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:30:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:30:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2024-2-29 10:30:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2024-2-29 10:30:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41208301, "actEffect": [ { "additional":11, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":1360, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":93, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41208302, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:30:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:30:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-2-29 10:30:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [WARN:2024-2-29 10:30:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2024-2-29 10:30:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208301 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41208301[10008808] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:30:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60 [INFO:2024-2-29 10:30:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:30:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}3[MyRole_3_3][3] 用 41208301 的带来了一个 ,令到 3[MyRole_3_3][3] 移除了一个 buff [301014] [WARN:2024-2-29 10:30:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-2-29 10:30:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 1267 血 [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 93 血 [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 1360 血 [WARN:2024-2-29 10:30:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [WARN:2024-2-29 10:30:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}3[MyRole_3_3][3] 使用技能 41208301 ,令到 3[MyRole_3_3][3] 减少 技能CD,具体哪个技能没有说 [WARN:2024-2-29 10:30:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41207500, "actEffect": [ { "additional":89, "targetId":5, "multipleEffectNumReal":0, "additional3":48, "effectNum":48, "multipleEffectNum":0, "effectType":2, "additional2":48 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:30:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:30:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207500 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41207500[10007908] 不是aoe 干了 5[Monster_5_1_520010112][1] 一下 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 137/530 原来有盾: 0 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:48/48 本段飘:48 本段扣血:48 本段扣盾:0 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 89/530 剩余盾: 0 [WARN:2024-2-29 10:30:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:15 buffId:301014 持续时间:1 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:16 buffId:301014 持续时间:1 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122031, "actEffect": [ { "additional":832, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":145, "multipleEffectNum":0, "effectType":2, "additional2":145 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:30:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:30:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122031 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_520010112][1] 用 42122031[13000207] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 977/1611 原来有盾: 0 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:145/145 本段飘:145 本段扣血:145 本段扣盾:0 [INFO:2024-2-29 10:30:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 832/1611 剩余盾: 0 [WARN:2024-2-29 10:30:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122031, "actEffect": [ { "additional":680, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":152, "multipleEffectNum":0, "effectType":2, "additional2":152 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:30:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:30:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122031 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_520010112][2] 用 42122031[13000207] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 832/1611 原来有盾: 0 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:152/152 本段飘:152 本段扣血:152 本段扣盾:0 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 680/1611 剩余盾: 0 [WARN:2024-2-29 10:30:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122031, "actEffect": [ { "additional":888, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":127, "multipleEffectNum":0, "effectType":2, "additional2":127 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:30:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:30:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122031 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_520010112][3] 用 42122031[13000207] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1015/1552 原来有盾: 0 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:127/127 本段飘:127 本段扣血:127 本段扣盾:0 [INFO:2024-2-29 10:30:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 888/1552 剩余盾: 0 [WARN:2024-2-29 10:30:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2024-2-29 10:30:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2024-2-29 10:30:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":9, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":17, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:30:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:9 buffId:301016 [INFO:2024-2-29 10:30:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:17 buffId:301041 持续时间:1 [INFO:2024-2-29 10:30:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2024-2-29 10:30:57][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:30:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:30:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:30:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:57]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:30:57]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:57]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:30:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:30:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:30:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18595859967172 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 125 1 [INFO:2024-2-29 10:30:57][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:30:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:30:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:30:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:30:57]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:30:57]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:57]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:30:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2024-2-29 10:30:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:30:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18559590168297 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 126 1 [INFO:2024-2-29 10:30:57][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:30:57][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-2-29 10:30:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:30:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:30:57][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-2-29 10:30:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:30:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:30:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:30:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-2-29 10:30:57]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:30:57]||||| Sender socketClient version=2 [INFO:2024-2-29 10:30:57]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=280 [INFO:2024-2-29 10:30:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41208404 actEffect { targetId: 7 effectType: 2 effectNum: 190 additional: 0 additional2: 190 additional3: 190 } actEffect { targetId: 1 effectType: 4 effectNum: 287 additional: 2877 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 17 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41200704 actEffect { targetId: 5 effectType: 2 effectNum: 51 additional: 38 additional2: 51 additional3: 51 } actEffect { targetId: 5 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 18 } } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41208300 actEffect { targetId: 5 effectType: 2 effectNum: 106 additional: 0 additional2: 106 additional3: 106 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 6 effectNum: 1 additional: 18 } actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41207500 actEffect { targetId: 6 effectType: 2 effectNum: 47 additional: 111 additional2: 47 additional3: 47 } targetId: 6 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 16 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 16 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 42122031 actEffect { targetId: 2 effectType: 2 effectNum: 148 additional: 532 additional2: 148 additional3: 0 } targetId: 2 } isFinish: false } [INFO:2024-2-29 10:30:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:30:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20223260298371 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 127 1 [INFO:2024-2-29 10:30:57][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41208404, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":190, "additional":0, "additional2":190, "additional3":190 }, { "targetId":1, "effectType":4, "effectNum":287, "additional":2877 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":1, "additional":17 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41200704, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":51, "additional":38, "additional2":51, "additional3":51 }, { "targetId":5, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":18 } } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41208300, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":106, "additional":0, "additional2":106, "additional3":106 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":1, "additional":18 }, { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41207500, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":47, "additional":111, "additional2":47, "additional3":47 } ], "targetId":6 }, { "actorType":2, "castorId":2, "actorId":15, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":16, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":16 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":42122031, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":148, "additional":532, "additional2":148, "additional3":0 } ], "targetId":2 } ], "isFinish":false } } [INFO:2024-2-29 10:30:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2024-2-29 10:30:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41208404, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":190, "effectNum":190, "multipleEffectNum":0, "effectType":2, "additional2":190 }, { "additional":2877, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":287, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:30:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:30:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:30:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2024-2-29 10:30:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208404 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41208404[10008707] 不是aoe 干了 7[Monster_7_3_520010112][3] 一下 [INFO:2024-2-29 10:30:57][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x01fad9505418 [INFO:2024-2-29 10:30:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 73 [INFO:2024-2-29 10:30:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 148/530 原来有盾: 0 [INFO:2024-2-29 10:30:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:57/190 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2024-2-29 10:30:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 91/530 剩余盾: 0 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 91/530 原来有盾: 0 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:114/190 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 34/530 剩余盾: 0 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 34/530 原来有盾: 0 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:190/190 本段飘:76 本段扣血:76 本段扣盾:0 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/530 剩余盾: 0 [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}1 原来有 2590 血 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 被补了 287 血 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 剩余 2877 血 [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":17, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_3_520010112][3] 覆盖移除了一个 buff[301041],不提示id不需要播放效果 [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-2-29 10:30:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200704, "actEffect": [ { "additional":38, "targetId":5, "multipleEffectNumReal":0, "additional3":51, "effectNum":51, "multipleEffectNum":0, "effectType":2, "additional2":51 }, { "additional":0, "targetId":5, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":18, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:30:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200704 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:30:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200704[10000507] 不是aoe 干了 5[Monster_5_1_520010112][1] 一下 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 89/530 原来有盾: 0 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:51/51 本段飘:51 本段扣血:51 本段扣盾:0 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 38/530 剩余盾: 0 [WARN:2024-2-29 10:31:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:31:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41200704 ,令到 5[Monster_5_1_520010112][1] 增加了一个 buff [301015] [INFO:2024-2-29 10:31:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-2-29 10:31:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:31:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x01fad9505418 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_520010112 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41208300, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":106, "effectNum":106, "multipleEffectNum":0, "effectType":2, "additional2":106 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:31:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:31:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208300 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208300[10008807] 不是aoe 干了 5[Monster_5_1_520010112][1] 一下 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 38/530 原来有盾: 0 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:106/106 本段飘:106 本段扣血:106 本段扣盾:0 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/530 剩余盾: 0 [WARN:2024-2-29 10:31:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":18, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:31:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:31:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-2-29 10:31:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-2-29 10:31:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:31:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 5[Monster_5_1_520010112][1] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [WARN:2024-2-29 10:31:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-2-29 10:31:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-2-29 10:31:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-2-29 10:31:1][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41207500, "actEffect": [ { "additional":111, "targetId":6, "multipleEffectNumReal":0, "additional3":47, "effectNum":47, "multipleEffectNum":0, "effectType":2, "additional2":47 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:31:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:31:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207500 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41207500[10007908] 不是aoe 干了 6[Monster_6_2_520010112][2] 一下 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 158/530 原来有盾: 0 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:47/47 本段飘:47 本段扣血:47 本段扣盾:0 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 111/530 剩余盾: 0 [WARN:2024-2-29 10:31:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_520010112 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:15 buffId:301014 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:16 buffId:301014 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122031, "actEffect": [ { "additional":532, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":148, "multipleEffectNum":0, "effectType":2, "additional2":148 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:31:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:31:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122031 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:31:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_520010112][2] 用 42122031[13000207] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-2-29 10:31:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16 [INFO:2024-2-29 10:31:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 680/1611 原来有盾: 0 [INFO:2024-2-29 10:31:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:148/148 本段飘:148 本段扣血:148 本段扣盾:0 [INFO:2024-2-29 10:31:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 532/1611 剩余盾: 0 [WARN:2024-2-29 10:31:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:31:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2024-2-29 10:31:2][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:31:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:31:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:31:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:31:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:31:2]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:31:2]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:2]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:31:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:31:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:31:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18603869900107 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 1 1 [INFO:2024-2-29 10:31:2][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:31:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:31:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:31:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:31:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:31:2]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:31:2]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:2]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:31:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2024-2-29 10:31:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:31:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20060450024903 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 2 1 [INFO:2024-2-29 10:31:2][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:31:2][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-2-29 10:31:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:31:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:31:2][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2024-2-29 10:31:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:31:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:31:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:31:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2024-2-29 10:31:2]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:31:2]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:3]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=315 [INFO:2024-2-29 10:31:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41208405 actEffect { targetId: 1 effectType: 18 effectNum: 2590 additional: 2590 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301078 duration: 1 id: 19 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41208405 } actEffect { targetId: 1 effectType: 21 effectNum: 0 skillInfo { skillId: 41208414 position: 1 CD: 0 } skillInfo { skillId: 41208415 position: 2 CD: 4 maxCD: 4 } skillInfo { skillId: 41208416 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 41208420 position: 4 CD: 0 maxCD: 1 } } actEffect { targetId: 1 effectType: 20 effectNum: 1 } targetId: 1 } battleStep { actorType: 1 castorId: 1 actorId: 41208416 actEffect { targetId: 6 effectType: 3 effectNum: 744 additional: 0 additional2: 744 additional3: 744 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 20 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 21 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 22 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 23 } } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 21 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 21 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 22 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 22 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 23 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 23 } targetId: 0 } isFinish: true } [INFO:2024-2-29 10:31:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:31:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20061509869993 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 3 1 [INFO:2024-2-29 10:31:3][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41208405, "actEffect": [ { "targetId":1, "effectType":18, "effectNum":2590, "additional":2590 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301078, "duration":1, "id":19 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41208405 }, { "targetId":1, "effectType":21, "effectNum":0, "skillInfo": [ { "skillId":41208414, "position":1, "CD":0 }, { "skillId":41208415, "position":2, "CD":4, "maxCD":4 }, { "skillId":41208416, "position":3, "CD":0, "maxCD":4 }, { "skillId":41208420, "position":4, "CD":0, "maxCD":1 } ] }, { "targetId":1, "effectType":20, "effectNum":1 } ], "targetId":1 }, { "actorType":1, "castorId":1, "actorId":41208416, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":744, "additional":0, "additional2":744, "additional3":744 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":20 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":21 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":22 } }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":23 } } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":21, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":21 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":22, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":22 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":23, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":23 } ], "targetId":0 } ], "isFinish":true } } [INFO:2024-2-29 10:31:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2024-2-29 10:31:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41208405, "actEffect": [ { "additional":2590, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2590, "multipleEffectNum":0, "effectType":18, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301078, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41208405, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":1, "skills": [ { "skillId":41208414, "position":1, "CD":0 }, { "skillId":41208415, "position":2, "CD":4, "maxCD":4 }, { "skillId":41208416, "position":3, "CD":0, "maxCD":4 }, { "skillId":41208420, "position":4, "CD":0, "maxCD":1 } ], "effectNum":0, "effectType":21, "additional2":0, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":20, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:31:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:31:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 1 ~ 1 [WARN:2024-2-29 10:31:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2024-2-29 10:31:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionChangeSkill , Range: 4 ~ 5 [INFO:2024-2-29 10:31:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208405 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:31:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41208405[10008708] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":2590, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2590, "multipleEffectNum":0, "effectType":18, "additional2":0 } [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301078, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41208405, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "skills": [ { "skillId":41208414, "position":1, "CD":0 }, { "skillId":41208415, "position":2, "CD":4, "maxCD":4 }, { "skillId":41208416, "position":3, "CD":0, "maxCD":4 }, { "skillId":41208420, "position":4, "CD":0, "maxCD":1 } ], "effectNum":0, "effectType":21, "additional2":0, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":20, "additional2":0 } [WARN:2024-2-29 10:31:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 1 1 [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}1 血量上限更新 -》 前:2877/2877 后:2590/2590 [WARN:2024-2-29 10:31:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 1 1 [WARN:2024-2-29 10:31:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208405 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301078] [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41208405 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:31:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2024-2-29 10:31:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionChangeSkill 4 5 [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/stepaction/StepActionChangeSkill.lua:23]:{execute}【换技能】id:1 skillCount:4 [WARN:2024-2-29 10:31:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionChangeSkill 4 5 [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/action/BBSkillShape.lua:24]:{onStart}变身(true) -> id:1 原皮肤:140047 新皮肤:140051 原spine:100087_ylxy_xuyuan 新spine:100094_ylxy_xuyuan [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2024-2-29 10:31:4][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ylxy/ylxy7 [INFO:2024-2-29 10:31:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41208416, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":744, "effectNum":744, "multipleEffectNum":0, "effectType":3, "additional2":744 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":23, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:31:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:31:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:31:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [INFO:2024-2-29 10:31:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208416 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:31:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41208416[10009409] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 111/530 原来有盾: 0 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:93/744 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 18/530 剩余盾: 0 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 18/530 原来有盾: 0 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:186/744 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/530 剩余盾: 0 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 105 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/530 原来有盾: 0 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:279/744 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2024-2-29 10:31:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/530 剩余盾: 0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/530 原来有盾: 0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:372/744 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/530 剩余盾: 0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/530 原来有盾: 0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:465/744 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/530 剩余盾: 0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/530 原来有盾: 0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:558/744 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/530 剩余盾: 0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 125 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/530 原来有盾: 0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.125) -》 多段已飘:651/744 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/530 剩余盾: 0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/530 原来有盾: 0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:744/744 本段飘:93 本段扣血:93 本段扣盾:0 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/530 剩余盾: 0 [WARN:2024-2-29 10:31:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:31:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208416 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301001] [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208416 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301001] [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208416 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301001] [INFO:2024-2-29 10:31:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208416 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001] [WARN:2024-2-29 10:31:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [INFO:2024-2-29 10:31:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2024-2-29 10:31:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:31:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269 [INFO:2024-2-29 10:31:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 744 [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:31:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:31:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2024-2-29 10:31:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2024-2-29 10:31:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-2-29 10:31:10][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":21, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":22, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":23, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:21 buffId:301001 [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:22 buffId:301001 [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:23 buffId:301001 [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2024-2-29 10:31:10][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:31:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:31:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:31:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:31:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:31:10]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:31:10]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:10]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:31:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-2-29 10:31:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:31:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20126310177147 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 5 1 [INFO:2024-2-29 10:31:10][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-2-29 10:31:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:31:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:31:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:31:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:31:10]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:31:10]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:11]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:31:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 5 [INFO:2024-2-29 10:31:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:31:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18589869886637 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 6 1 [INFO:2024-2-29 10:31:11][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:31:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:31:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-2-29 10:31:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-2-29 10:31:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:31:11]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-2-29 10:31:11]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:11]<== Receiver Message, socketClient version=2,extId=4,cmd=3,status=0,size=8 [INFO:2024-2-29 10:31:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:31:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-2-29 10:31:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.20278500393033 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 7 1 [INFO:2024-2-29 10:31:11][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-2-29 10:31:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_520010112 [INFO:2024-2-29 10:31:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:31:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:31:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2024-2-29 10:31:13][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-2-29 10:31:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:31:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:31:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:31:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:31:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2038 isShaping:false skinId:100040 otherSkillId:nil skills:[41203807,41203808,41203809] otherSkills:null allSkillActions:[10002909,10002907,10002908] allNormalActions:{} [INFO:2024-2-29 10:31:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2024-2-29 10:31:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201507,41201508,41201509] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{} [INFO:2024-2-29 10:31:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2062 isShaping:false skinId:100103 otherSkillId:nil skills:[41206207,41206208,41206209] otherSkills:null allSkillActions:[10006507,10006509,10006508] allNormalActions:{} [INFO:2024-2-29 10:31:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2062 isShaping:false skinId:100103 otherSkillId:nil skills:[41206207,41206208,41206209] otherSkills:null allSkillActions:[10006507,10006509,10006508] allNormalActions:{} [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010113_1_2038,加载的特效[总数=]8,路径=["effect\/prefabs\/show_mapodoufu_skill3.prefab","effect\/prefabs\/atk_mapodoufu_skill2.prefab","effect\/prefabs\/show_mapodoufu_skill2.prefab","effect\/prefabs\/atk_mapodoufu_skill3.prefab","effect\/prefabs\/show_mapodoufu_skill1.prefab","effect\/prefabs\/hit_mapodoufu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010113_1_2038 ====== Monster_520010113_1_2038 怪物的头顶ui [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010113_2_2017,加载的特效[总数=]7,路径=["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab","effect\/prefabs\/show_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010113_2_2017 ====== Monster_520010113_2_2017 怪物的头顶ui [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010113_3_2015,加载的特效[总数=]8,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010113_3_2015 ====== Monster_520010113_3_2015 怪物的头顶ui [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010113_4_2062,加载的特效[总数=]6,路径=["effect\/prefabs\/show_tscwlg_skill2.prefab","effect\/prefabs\/atk_tscwlg_skill3.prefab","effect\/prefabs\/hit_tscwlg_skill1.prefab","effect\/prefabs\/show_tscwlg_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010113_4_2062 ====== Monster_520010113_4_2062 怪物的头顶ui [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010113_999_2062,加载的特效[总数=]6,路径=["effect\/prefabs\/show_tscwlg_skill2.prefab","effect\/prefabs\/atk_tscwlg_skill3.prefab","effect\/prefabs\/hit_tscwlg_skill1.prefab","effect\/prefabs\/show_tscwlg_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010113_999_2062 ====== Monster_520010113_999_2062 怪物的头顶ui [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010113_1_2038 ====== Monster_520010113_1_2038 怪物的模型 [INFO:2024-2-29 10:31:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_mapodoufu_skill3.prefab effect obj pool create effect/prefabs/hit_mapodoufu_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_mapodoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_mapodoufu_skill2.prefab effect obj pool create effect/prefabs/atk_mapodoufu_skill3.prefab effect obj pool create effect/prefabs/show_mapodoufu_skill2.prefab effect obj pool [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010113_1_2038 ====== Monster_520010113_1_2038 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/show_mapodoufu_skill3.prefab","effect\/prefabs\/hit_mapodoufu_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_mapodoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_mapodoufu_skill2.prefab","effect\/prefabs\/atk_mapodoufu_skill3.prefab","effect\/prefabs\/show_mapodoufu_skill2.prefab"] [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010113_2_2017 ====== Monster_520010113_2_2017 怪物的模型 [INFO:2024-2-29 10:31:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yipinguo_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_yipinguo_skill3.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill2.prefab effect obj pool create effect/prefabs/hit_yipinguo_skill1.prefab effect obj pool [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010113_2_2017 ====== Monster_520010113_2_2017 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab"] [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010113_3_2015 ====== Monster_520010113_3_2015 怪物的模型 [INFO:2024-2-29 10:31:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010113_3_2015 ====== Monster_520010113_3_2015 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab"] [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010113_4_2062 ====== Monster_520010113_4_2062 怪物的模型 [INFO:2024-2-29 10:31:13][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010113_999_2062 ====== Monster_520010113_999_2062 怪物的模型 [INFO:2024-2-29 10:31:14][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_tscwlg_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_tscwlg_skill3.prefab effect obj pool create effect/prefabs/hit_tscwlg_skill1.prefab effect obj pool create effect/prefabs/show_tscwlg_skill2.prefab effect obj pool [INFO:2024-2-29 10:31:14][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010113_4_2062 ====== Monster_520010113_4_2062 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_tscwlg_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_tscwlg_skill3.prefab","effect\/prefabs\/hit_tscwlg_skill1.prefab","effect\/prefabs\/show_tscwlg_skill2.prefab"] [INFO:2024-2-29 10:31:14][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_tscwlg_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_tscwlg_skill3.prefab effect obj pool create effect/prefabs/hit_tscwlg_skill1.prefab effect obj pool create effect/prefabs/show_tscwlg_skill2.prefab effect obj pool [INFO:2024-2-29 10:31:14][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010113_999_2062 ====== Monster_520010113_999_2062 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_tscwlg_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_tscwlg_skill3.prefab","effect\/prefabs\/hit_tscwlg_skill1.prefab","effect\/prefabs\/show_tscwlg_skill2.prefab"] [INFO:2024-2-29 10:31:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:31:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:31:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:31:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:31:14][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2024-2-29 10:31:14][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-2-29 10:31:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:31:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:31:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:31:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:31:14][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2024-2-29 10:31:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1 [INFO:2024-2-29 10:31:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest [INFO:2024-2-29 10:31:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 238 [INFO:2024-2-29 10:31:16]==> Sender Auto Serialize Message,extId=31,cmd=12,size=12 [INFO:2024-2-29 10:31:16]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:16]<== Receiver Message, socketClient version=2,extId=31,cmd=12,status=0,size=11 [INFO:2024-2-29 10:31:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 238 [INFO:2024-2-29 10:31:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <--- [INFO:2024-2-29 10:31:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.20241949893534 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 8 1 [INFO:2024-2-29 10:31:21][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 520001011 3 2 -107.11161804199 0.458397179842 -0.30000001192093 -108.6 0.2 0 1.4883819580078 [INFO:2024-2-29 10:31:21][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 520001011 turnIndex: 3 [INFO:2024-2-29 10:31:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:31:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:31:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:31:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:31:21][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-2-29 10:31:21][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-2-29 10:31:21][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:31:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:31:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:31:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:31:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208404,41208405,41208406] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200704,41200705,41200706] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2083 isShaping:false skinId:100084 otherSkillId:nil skills:[41208300,41208301,41208302] otherSkills:null allSkillActions:[10008809,10008808,10008807] allNormalActions:{} [INFO:2024-2-29 10:31:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2024-2-29 10:31:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2024-2-29 10:31:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-2-29 10:31:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:31:22]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-2-29 10:31:22]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:22]<== Receiver Message, socketClient version=2,extId=31,cmd=4,status=0,size=8 [INFO:2024-2-29 10:31:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:31:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-2-29 10:31:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.1851443015039 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 10 1 [INFO:2024-2-29 10:31:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:31:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2024-2-29 10:31:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-2-29 10:31:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:31:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:31:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:31:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:31:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 10:31:22]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-2-29 10:31:22]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:22]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:31:22]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:31:22][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2024-2-29 10:31:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2024-2-29 10:31:23]<== Receiver Message, socketClient version=2,extId=4,cmd=1,status=0,size=922 [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2084 skinId: 140047 position: 1 baseAttributes { hp: 2590 thp: 2877 atk: 299 def: 215 critic: 117 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41208404 position: 1 CD: 0 } skillInfo { skillId: 41208405 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41208406 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 41208420 position: 4 CD: 0 maxCD: 1 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2007 skinId: 140017 position: 2 baseAttributes { hp: 532 thp: 1611 atk: 192 def: 155 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200704 position: 1 CD: 0 } skillInfo { skillId: 41200705 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200706 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2083 skinId: 100084 position: 3 baseAttributes { hp: 1360 thp: 1872 atk: 166 def: 176 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41208300 position: 1 CD: 0 } skillInfo { skillId: 41208301 position: 2 CD: 0 } skillInfo { skillId: 41208302 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2075 skinId: 100076 position: 4 baseAttributes { hp: 888 thp: 1552 atk: 177 def: 210 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207500 position: 1 CD: 0 } skillInfo { skillId: 41207501 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207502 position: 3 CD: 0 maxCD: 6 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 54001 } defender { units { id: 5 modelId: 2038 skinId: 100040 position: 1 baseAttributes { hp: 1715 thp: 1715 atk: 212 def: 216 critic: 140 critic_dmg: 650 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203807 position: 1 CD: 0 } skillInfo { skillId: 41203808 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41203809 position: 3 CD: 2 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 2017 skinId: 100023 position: 2 baseAttributes { hp: 2025 thp: 2025 atk: 193 def: 205 critic: 140 critic_dmg: 650 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201707 position: 1 CD: 0 } skillInfo { skillId: 41201708 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201709 position: 3 CD: 2 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2015 skinId: 100004 position: 3 baseAttributes { hp: 2212 thp: 2212 atk: 191 def: 176 critic: 140 critic_dmg: 650 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201507 position: 1 CD: 0 } skillInfo { skillId: 41201508 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201509 position: 3 CD: 0 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2062 skinId: 100103 position: 4 baseAttributes { hp: 4255 thp: 4255 atk: 252 def: 197 critic: 140 critic_dmg: 650 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41206207 position: 1 CD: 0 } skillInfo { skillId: 41206208 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41206209 position: 3 CD: 1 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 6 maxRound: 30 isFinish: false } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 8 effectNum: 1 additional: 41208420 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301075 duration: 1 id: 9 additional: 432 } } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-2-29 10:31:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.1894547957927 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 11 1 [INFO:2024-2-29 10:31:23][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2084, "skinId":140047, "position":1, "baseAttributes": { "hp":2590, "thp":2877, "atk":299, "def":215, "critic":117, "critic_dmg":500, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41208404, "position":1, "CD":0 }, { "skillId":41208405, "position":2, "CD":3, "maxCD":4 }, { "skillId":41208406, "position":3, "CD":0, "maxCD":4 }, { "skillId":41208420, "position":4, "CD":0, "maxCD":1 } ], "buffState": [], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2007, "skinId":140017, "position":2, "baseAttributes": { "hp":532, "thp":1611, "atk":192, "def":155, "critic":100, "critic_dmg":600, "dodge":30, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200704, "position":1, "CD":0 }, { "skillId":41200705, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200706, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2083, "skinId":100084, "position":3, "baseAttributes": { "hp":1360, "thp":1872, "atk":166, "def":176, "critic":100, "critic_dmg":500, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41208300, "position":1, "CD":0 }, { "skillId":41208301, "position":2, "CD":0 }, { "skillId":41208302, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2075, "skinId":100076, "position":4, "baseAttributes": { "hp":888, "thp":1552, "atk":177, "def":210, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207500, "position":1, "CD":0 }, { "skillId":41207501, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207502, "position":3, "CD":0, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "54001" ] }, "defender": { "units": [ { "id":5, "modelId":2038, "skinId":100040, "position":1, "baseAttributes": { "hp":1715, "thp":1715, "atk":212, "def":216, "critic":140, "critic_dmg":650, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41203807, "position":1, "CD":0 }, { "skillId":41203808, "position":2, "CD":0, "maxCD":4 }, { "skillId":41203809, "position":3, "CD":2, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":2017, "skinId":100023, "position":2, "baseAttributes": { "hp":2025, "thp":2025, "atk":193, "def":205, "critic":140, "critic_dmg":650, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201707, "position":1, "CD":0 }, { "skillId":41201708, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201709, "position":3, "CD":2, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2015, "skinId":100004, "position":3, "baseAttributes": { "hp":2212, "thp":2212, "atk":191, "def":176, "critic":140, "critic_dmg":650, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201507, "position":1, "CD":0 }, { "skillId":41201508, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201509, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2062, "skinId":100103, "position":4, "baseAttributes": { "hp":4255, "thp":4255, "atk":252, "def":197, "critic":140, "critic_dmg":650, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41206207, "position":1, "CD":0 }, { "skillId":41206208, "position":2, "CD":0, "maxCD":4 }, { "skillId":41206209, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":6, "maxRound":30, "isFinish":false } [INFO:2024-2-29 10:31:23][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-2-29 10:31:23][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-2-29 10:31:23]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=381 [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10040 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10041 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10043 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:31:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.37554329447448 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 12 1 [WARN:2024-2-29 10:31:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:31:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:31:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2024-2-29 10:31:23][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":41208420, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":432, "duration":1, "id":9, "buffId":301075, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:31:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:31:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2024-2-29 10:31:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:31:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:173]:{func}1[MyRole_1_1][1] 此技能进入 技能CD 等待 [INFO:2024-2-29 10:31:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[MyRole_1_1][1] 增加了一个 buff [301075] [WARN:2024-2-29 10:31:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:31:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [INFO:2024-2-29 10:31:23][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:31:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:31:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:31:23]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:31:23]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:23]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:31:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18571539781988 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 13 1 [INFO:2024-2-29 10:31:23][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:31:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:31:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:31:23]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:31:23]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:23]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:31:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18564599752426 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 14 1 [INFO:2024-2-29 10:31:23][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:31:23][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-2-29 10:31:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:31:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:31:23][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:31:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:31:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:31:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:31:23]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:31:23]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:24]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=1277 [INFO:2024-2-29 10:31:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41208406 actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 9 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301075 duration: 2 id: 10 additional: 432 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301075 duration: 2 id: 11 additional: 432 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301075 duration: 2 id: 12 additional: 432 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301075 duration: 2 id: 13 additional: 432 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41208406 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41200706 actEffect { targetId: 5 effectType: 2 effectNum: 193 additional: 1522 additional2: 193 additional3: 193 } actEffect { targetId: 6 effectType: 2 effectNum: 201 additional: 1824 additional2: 201 additional3: 201 } actEffect { targetId: 7 effectType: 2 effectNum: 220 additional: 1992 additional2: 220 additional3: 220 } actEffect { targetId: 8 effectType: 2 effectNum: 205 additional: 4050 additional2: 205 additional3: 205 } actEffect { targetId: 2 effectType: 8 effectNum: 5 additional: 41200706 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41208302 actEffect { targetId: 2 effectType: 4 effectNum: 655 additional: 1187 } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41208302 } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 41208302 additional2: 2 } actEffect { targetId: 3 effectType: 17 effectNum: 280 additional: 1080 } targetId: 2 } battleStep { actorType: 1 castorId: 4 actorId: 41207502 actEffect { targetId: 5 effectType: 2 effectNum: 82 additional: 1440 additional2: 82 additional3: 82 } actEffect { targetId: 6 effectType: 3 effectNum: 131 additional: 1693 additional2: 131 additional3: 131 } actEffect { targetId: 7 effectType: 2 effectNum: 91 additional: 1901 additional2: 91 additional3: 91 } actEffect { targetId: 8 effectType: 2 effectNum: 83 additional: 3967 additional2: 83 additional3: 83 } actEffect { targetId: 14 effectType: 13 effectNum: 2 additional: 2 summon { id: 14 modelId: 22235 skinId: 130065 position: 0 baseAttributes { hp: 1552 thp: 1552 atk: 177 def: 210 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222351 position: 1 CD: 99 maxCD: 99 } skillInfo { skillId: 42222352 position: 2 CD: 0 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 4 effectType: 8 effectNum: 6 additional: 41207502 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 41203808 actEffect { targetId: 1 effectType: 2 effectNum: 178 additional: 2590 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 215 additional: 1187 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 191 additional: 1080 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 1 effectNum: 0 additional: 888 additional2: 0 } actEffect { targetId: 5 effectType: 8 effectNum: 4 additional: 41203808 } targetId: 3 } battleStep { actorType: 1 castorId: 6 actorId: 41201708 actEffect { targetId: 1 effectType: 2 effectNum: 171 additional: 2590 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 213 additional: 1187 additional2: 0 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 196 additional: 1080 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 303 additional: 888 additional2: 0 additional3: 0 } actEffect { targetId: 1 effectType: 11 effectNum: 0 additional: 10 } actEffect { targetId: 1 effectType: 5 effectNum: 0 } actEffect { targetId: 2 effectType: 11 effectNum: 0 additional: 11 } actEffect { targetId: 2 effectType: 5 effectNum: 0 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 12 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 4 effectType: 11 effectNum: 0 additional: 13 } actEffect { targetId: 4 effectType: 5 effectNum: 0 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41201708 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 41201509 actEffect { targetId: 1 effectType: 2 effectNum: 174 additional: 2499 additional2: 91 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 214 additional: 977 additional2: 210 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 208 additional: 917 additional2: 163 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 180 additional: 837 additional2: 51 additional3: 0 } actEffect { targetId: 1 effectType: 11 effectNum: 0 additional: 10 } actEffect { targetId: 1 effectType: 5 effectNum: 0 } actEffect { targetId: 2 effectType: 11 effectNum: 0 additional: 11 } actEffect { targetId: 2 effectType: 5 effectNum: 0 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 12 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 4 effectType: 11 effectNum: 0 additional: 13 } actEffect { targetId: 4 effectType: 5 effectNum: 0 } actEffect { targetId: 1 effectType: 11 effectNum: 0 additional: 10 } actEffect { targetId: 1 effectType: 5 effectNum: 0 } actEffect { targetId: 2 effectType: 11 effectNum: 0 additional: 11 } actEffect { targetId: 2 effectType: 5 effectNum: 0 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 12 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 4 effectType: 11 effectNum: 0 additional: 13 } actEffect { targetId: 4 effectType: 5 effectNum: 0 } actEffect { targetId: 7 effectType: 8 effectNum: 5 additional: 41201509 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 10 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 11 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 12 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 13 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41206208 actEffect { targetId: 27 effectType: 13 effectNum: 2 additional: 1 summon { id: 27 modelId: 12234 skinId: 130095 position: 5 baseAttributes { hp: 2127 thp: 2127 atk: 252 def: 197 critic: 140 critic_dmg: 650 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122341 position: 1 CD: 0 } skillInfo { skillId: 42122342 position: 2 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41206208 } targetId: 8 } battleStep { actorType: 1 castorId: 27 actorId: 42122341 actEffect { targetId: 3 effectType: 2 effectNum: 154 additional: 763 additional2: 154 additional3: 0 } actEffect { targetId: 27 effectType: 4 effectNum: 154 additional: 2127 } targetId: 3 } battleStep { actorType: 1 castorId: 14 actorId: 42222351 actEffect { targetId: 5 effectType: 2 effectNum: 82 additional: 1358 additional2: 82 additional3: 82 } actEffect { targetId: 6 effectType: 2 effectNum: 83 additional: 1610 additional2: 83 additional3: 83 } actEffect { targetId: 7 effectType: 2 effectNum: 85 additional: 1816 additional2: 85 additional3: 85 } actEffect { targetId: 8 effectType: 2 effectNum: 85 additional: 3882 additional2: 85 additional3: 85 } actEffect { targetId: 27 effectType: 2 effectNum: 83 additional: 2044 additional2: 83 additional3: 83 } targetId: 5 } isFinish: false } [INFO:2024-2-29 10:31:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:31:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.2017986997962 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 15 1 [INFO:2024-2-29 10:31:24][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41208406, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":1, "additional":9 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301075, "duration":2, "id":10, "additional":432 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301075, "duration":2, "id":11, "additional":432 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301075, "duration":2, "id":12, "additional":432 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301075, "duration":2, "id":13, "additional":432 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41208406 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41200706, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":193, "additional":1522, "additional2":193, "additional3":193 }, { "targetId":6, "effectType":2, "effectNum":201, "additional":1824, "additional2":201, "additional3":201 }, { "targetId":7, "effectType":2, "effectNum":220, "additional":1992, "additional2":220, "additional3":220 }, { "targetId":8, "effectType":2, "effectNum":205, "additional":4050, "additional2":205, "additional3":205 }, { "targetId":2, "effectType":8, "effectNum":5, "additional":41200706 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41208302, "actEffect": [ { "targetId":2, "effectType":4, "effectNum":655, "additional":1187 }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41208302 }, { "targetId":3, "effectType":8, "effectNum":3, "additional":41208302, "additional2":2 }, { "targetId":3, "effectType":17, "effectNum":280, "additional":1080 } ], "targetId":2 }, { "actorType":1, "castorId":4, "actorId":41207502, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":82, "additional":1440, "additional2":82, "additional3":82 }, { "targetId":6, "effectType":3, "effectNum":131, "additional":1693, "additional2":131, "additional3":131 }, { "targetId":7, "effectType":2, "effectNum":91, "additional":1901, "additional2":91, "additional3":91 }, { "targetId":8, "effectType":2, "effectNum":83, "additional":3967, "additional2":83, "additional3":83 }, { "targetId":14, "effectType":13, "effectNum":2, "additional":2, "summon": { "id":14, "modelId":22235, "skinId":130065, "position":0, "baseAttributes": { "hp":1552, "thp":1552, "atk":177, "def":210, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222351, "position":1, "CD":99, "maxCD":99 }, { "skillId":42222352, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":4, "effectType":8, "effectNum":6, "additional":41207502 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":41203808, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":178, "additional":2590, "additional2":0, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":215, "additional":1187, "additional2":0, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":191, "additional":1080, "additional2":0, "additional3":0 }, { "targetId":4, "effectType":1, "effectNum":0, "additional":888, "additional2":0 }, { "targetId":5, "effectType":8, "effectNum":4, "additional":41203808 } ], "targetId":3 }, { "actorType":1, "castorId":6, "actorId":41201708, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":171, "additional":2590, "additional2":0, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":213, "additional":1187, "additional2":0, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":196, "additional":1080, "additional2":0, "additional3":0 }, { "targetId":4, "effectType":3, "effectNum":303, "additional":888, "additional2":0, "additional3":0 }, { "targetId":1, "effectType":11, "effectNum":0, "additional":10 }, { "targetId":1, "effectType":5, "effectNum":0 }, { "targetId":2, "effectType":11, "effectNum":0, "additional":11 }, { "targetId":2, "effectType":5, "effectNum":0 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":12 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":4, "effectType":11, "effectNum":0, "additional":13 }, { "targetId":4, "effectType":5, "effectNum":0 }, { "targetId":6, "effectType":8, "effectNum":4, "additional":41201708 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":41201509, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":174, "additional":2499, "additional2":91, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":214, "additional":977, "additional2":210, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":208, "additional":917, "additional2":163, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":180, "additional":837, "additional2":51, "additional3":0 }, { "targetId":1, "effectType":11, "effectNum":0, "additional":10 }, { "targetId":1, "effectType":5, "effectNum":0 }, { "targetId":2, "effectType":11, "effectNum":0, "additional":11 }, { "targetId":2, "effectType":5, "effectNum":0 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":12 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":4, "effectType":11, "effectNum":0, "additional":13 }, { "targetId":4, "effectType":5, "effectNum":0 }, { "targetId":1, "effectType":11, "effectNum":0, "additional":10 }, { "targetId":1, "effectType":5, "effectNum":0 }, { "targetId":2, "effectType":11, "effectNum":0, "additional":11 }, { "targetId":2, "effectType":5, "effectNum":0 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":12 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":4, "effectType":11, "effectNum":0, "additional":13 }, { "targetId":4, "effectType":5, "effectNum":0 }, { "targetId":7, "effectType":8, "effectNum":5, "additional":41201509 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":1, "additional":10 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":11 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":12 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":13 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41206208, "actEffect": [ { "targetId":27, "effectType":13, "effectNum":2, "additional":1, "summon": { "id":27, "modelId":12234, "skinId":130095, "position":5, "baseAttributes": { "hp":2127, "thp":2127, "atk":252, "def":197, "critic":140, "critic_dmg":650, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122341, "position":1, "CD":0 }, { "skillId":42122342, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41206208 } ], "targetId":8 }, { "actorType":1, "castorId":27, "actorId":42122341, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":154, "additional":763, "additional2":154, "additional3":0 }, { "targetId":27, "effectType":4, "effectNum":154, "additional":2127 } ], "targetId":3 }, { "actorType":1, "castorId":14, "actorId":42222351, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":82, "additional":1358, "additional2":82, "additional3":82 }, { "targetId":6, "effectType":2, "effectNum":83, "additional":1610, "additional2":83, "additional3":83 }, { "targetId":7, "effectType":2, "effectNum":85, "additional":1816, "additional2":85, "additional3":85 }, { "targetId":8, "effectType":2, "effectNum":85, "additional":3882, "additional2":85, "additional3":85 }, { "targetId":27, "effectType":2, "effectNum":83, "additional":2044, "additional2":83, "additional3":83 } ], "targetId":5 } ], "isFinish":false } } [INFO:2024-2-29 10:31:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/11 [INFO:2024-2-29 10:31:24][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ylxy/ylxy6 [INFO:2024-2-29 10:31:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41208406, "actEffect": [ { "additional":9, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":432, "duration":2, "id":10, "buffId":301075, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":432, "duration":2, "id":11, "buffId":301075, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":432, "duration":2, "id":12, "buffId":301075, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":432, "duration":2, "id":13, "buffId":301075, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41208406, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:31:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2024-2-29 10:31:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 6 [INFO:2024-2-29 10:31:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208406 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:31:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41208406[10008709] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:31:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ylxy_skill3_camera.prefab effect obj pool [INFO:2024-2-29 10:31:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 164 [INFO:2024-2-29 10:31:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:31:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 6 [INFO:2024-2-29 10:31:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}1[MyRole_1_1][1] 用 41208406 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301075],不提示id不需要播放效果 [INFO:2024-2-29 10:31:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208406 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301075] [INFO:2024-2-29 10:31:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208406 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301075] [INFO:2024-2-29 10:31:27][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301075 effect/prefabs/battle_shield.prefab [INFO:2024-2-29 10:31:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2024-2-29 10:31:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208406 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301075] [INFO:2024-2-29 10:31:27][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301075 effect/prefabs/battle_shield.prefab [INFO:2024-2-29 10:31:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2024-2-29 10:31:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208406 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301075] [INFO:2024-2-29 10:31:27][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301075 effect/prefabs/battle_shield.prefab [INFO:2024-2-29 10:31:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2024-2-29 10:31:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41208406 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:31:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 6 [INFO:2024-2-29 10:31:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269 [INFO:2024-2-29 10:31:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:31:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/11, next step [INFO:2024-2-29 10:31:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/11 [INFO:2024-2-29 10:31:30][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/jxr/ljxr6 [INFO:2024-2-29 10:31:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200706, "actEffect": [ { "additional":1522, "targetId":5, "multipleEffectNumReal":0, "additional3":193, "effectNum":193, "multipleEffectNum":0, "effectType":2, "additional2":193 }, { "additional":1824, "targetId":6, "multipleEffectNumReal":0, "additional3":201, "effectNum":201, "multipleEffectNum":0, "effectType":2, "additional2":201 }, { "additional":1992, "targetId":7, "multipleEffectNumReal":0, "additional3":220, "effectNum":220, "multipleEffectNum":0, "effectType":2, "additional2":220 }, { "additional":4050, "targetId":8, "multipleEffectNumReal":0, "additional3":205, "effectNum":205, "multipleEffectNum":0, "effectType":2, "additional2":205 }, { "additional":41200706, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:31:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:31:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:31:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [INFO:2024-2-29 10:31:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200706 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:31:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41200706[10000509] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1715/1715 原来有盾: 0 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:19/193 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1696/1715 剩余盾: 0 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2025/2025 原来有盾: 0 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:20/201 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2005/2025 剩余盾: 0 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 2212/2212 原来有盾: 0 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:22/220 本段飘:22 本段扣血:22 本段扣盾:0 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 2190/2212 剩余盾: 0 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4255/4255 原来有盾: 0 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:20/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-2-29 10:31:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4235/4255 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1696/1715 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:38/193 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1677/1715 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2005/2025 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:40/201 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1985/2025 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 2190/2212 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:44/220 本段飘:22 本段扣血:22 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 2168/2212 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4235/4255 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:40/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4215/4255 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1677/1715 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:57/193 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1658/1715 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1985/2025 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:60/201 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1965/2025 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 2168/2212 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:66/220 本段飘:22 本段扣血:22 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 2146/2212 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4215/4255 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:60/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4195/4255 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1658/1715 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:76/193 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1639/1715 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1965/2025 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:80/201 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1945/2025 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 2146/2212 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:87/220 本段飘:21 本段扣血:21 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 2125/2212 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4195/4255 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:80/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4175/4255 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1639/1715 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:95/193 本段飘:19 本段扣血:19 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1620/1715 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1945/2025 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:100/201 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1925/2025 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 2125/2212 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:108/220 本段飘:21 本段扣血:21 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 2104/2212 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4175/4255 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:100/205 本段飘:20 本段扣血:20 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4155/4255 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1620/1715 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:133/193 本段飘:38 本段扣血:38 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1582/1715 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1925/2025 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:140/201 本段飘:40 本段扣血:40 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1885/2025 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 2104/2212 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.2) -》 多段已飘:151/220 本段飘:43 本段扣血:43 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 2061/2212 剩余盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4155/4255 原来有盾: 0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:140/205 本段飘:40 本段扣血:40 本段扣盾:0 [INFO:2024-2-29 10:31:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4115/4255 剩余盾: 0 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1582/1715 原来有盾: 0 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:193/193 本段飘:60 本段扣血:60 本段扣盾:0 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1522/1715 剩余盾: 0 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1885/2025 原来有盾: 0 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:201/201 本段飘:61 本段扣血:61 本段扣盾:0 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1824/2025 剩余盾: 0 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 2061/2212 原来有盾: 0 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:220/220 本段飘:69 本段扣血:69 本段扣盾:0 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1992/2212 剩余盾: 0 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4115/4255 原来有盾: 0 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:205/205 本段飘:65 本段扣血:65 本段扣盾:0 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4050/4255 剩余盾: 0 [WARN:2024-2-29 10:31:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:31:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41200706 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:31:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:31:34][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 819 [INFO:2024-2-29 10:31:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/11, next step [INFO:2024-2-29 10:31:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/11 [INFO:2024-2-29 10:31:35][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/basis/tsj/tsj6 [INFO:2024-2-29 10:31:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41208302, "actEffect": [ { "additional":1187, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":655, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41208302, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":41208302, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":1080, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":280, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:31:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:31:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2024-2-29 10:31:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2024-2-29 10:31:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 4 ~ 4 [INFO:2024-2-29 10:31:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208302 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:31:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208302[10008809] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-2-29 10:31:36][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_tsj_skill3_camera.prefab effect obj pool [INFO:2024-2-29 10:31:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190 [INFO:2024-2-29 10:31:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:342]:{func}复活帧来了 [INFO:2024-2-29 10:31:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 220 [INFO:2024-2-29 10:31:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 290 [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":1187, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":655, "multipleEffectNum":0, "effectType":4, "additional2":0 } [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41208302, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41208302, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":2 } [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":1080, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":280, "multipleEffectNum":0, "effectType":17, "additional2":0 } [WARN:2024-2-29 10:31:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 532 血 [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 655 血 [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 1187 血 [WARN:2024-2-29 10:31:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2024-2-29 10:31:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41208302 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}3[MyRole_3_3][3] 使用技能 41208302 ,令到 3[MyRole_3_3][3] 减少 技能CD,具体哪个技能没有说 [WARN:2024-2-29 10:31:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2024-2-29 10:31:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 4 4 [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}3[MyRole_3_3][3] 用 41208302 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1360/1872 原来有盾: 432 [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:280/280 本段飘:280 本段扣血:280 本段扣盾:0 [INFO:2024-2-29 10:31:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1080/1872 剩余盾: 432 [WARN:2024-2-29 10:31:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 4 4 [INFO:2024-2-29 10:31:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/11, next step [INFO:2024-2-29 10:31:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/11 [INFO:2024-2-29 10:31:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2024-2-29 10:31:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2024-2-29 10:31:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2075 voiceId: 1067006 [INFO:2024-2-29 10:31:42]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2024-2-29 10:31:42][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/zh/speech/character/audiogongyong/basis/fssq/fssq6 [INFO:2024-2-29 10:31:42]||||| Sender socketClient version=2 [INFO:2024-2-29 10:31:42]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=93 [INFO:2024-2-29 10:31:42]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=23 [INFO:2024-2-29 10:31:42]<== Receiver Message, socketClient version=2,extId=23,cmd=5,status=0,size=8 [INFO:2024-2-29 10:31:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2075 exp: 100 injuredNum: 0 voice: 1067009 voice: 1067013 voice: 1067014 voice: 1067015 voice: 1067000 voice: 1067003 voice: 1067004 voice: 1067006 infos: 1000456 unreadInfos: 1000456 usingSkinId: 100076 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 2 } contractValues { conditionId: 9 value: 8 } contractContent: autoUpdateSkinTime: 0 } [INFO:2024-2-29 10:31:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-2-29 10:31:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 17 1 [INFO:2024-2-29 10:31:42][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:31:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:31:42][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:31:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:31:42][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-2-29 10:31:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-2-29 10:31:42][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:31:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:31:42][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2024-2-29 10:31:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000} [INFO:2024-2-29 10:31:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2075 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:31:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:31:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 18 1 [INFO:2024-2-29 10:31:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:31:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2024-2-29 10:31:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.21125200018287 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 19 1 [INFO:2024-2-29 10:31:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41207502, "actEffect": [ { "additional":1440, "targetId":5, "multipleEffectNumReal":0, "additional3":82, "effectNum":82, "multipleEffectNum":0, "effectType":2, "additional2":82 }, { "additional":1693, "targetId":6, "multipleEffectNumReal":0, "additional3":131, "effectNum":131, "multipleEffectNum":0, "effectType":3, "additional2":131 }, { "additional":1901, "targetId":7, "multipleEffectNumReal":0, "additional3":91, "effectNum":91, "multipleEffectNum":0, "effectType":2, "additional2":91 }, { "additional":3967, "targetId":8, "multipleEffectNumReal":0, "additional3":83, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 }, { "additional":2, "targetId":14, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":14, "modelId":22235, "skinId":130065, "position":0, "baseAttributes": { "hp":1552, "thp":1552, "atk":177, "def":210, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222351, "position":1, "CD":99, "maxCD":99 }, { "skillId":42222352, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":41207502, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:31:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2024-2-29 10:31:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:31:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 5 ~ 5 [WARN:2024-2-29 10:31:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [INFO:2024-2-29 10:31:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207502 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:31:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41207502[10007909] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:31:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fssq_skill3_camera.prefab effect obj pool [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 107 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1522/1715 原来有盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.05) -》 多段已飘:4/82 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1518/1715 剩余盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1824/2025 原来有盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.05) -》 多段已飘:6/131 本段飘:6 本段扣血:6 本段扣盾:0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1818/2025 剩余盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1992/2212 原来有盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.05) -》 多段已飘:4/91 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1988/2212 剩余盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4050/4255 原来有盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.05) -》 多段已飘:4/83 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4046/4255 剩余盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 117 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1518/1715 原来有盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.05) -》 多段已飘:8/82 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1514/1715 剩余盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1818/2025 原来有盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.05) -》 多段已飘:12/131 本段飘:6 本段扣血:6 本段扣盾:0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1812/2025 剩余盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1988/2212 原来有盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.05) -》 多段已飘:8/91 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1984/2212 剩余盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4046/4255 原来有盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.05) -》 多段已飘:8/83 本段飘:4 本段扣血:4 本段扣盾:0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4042/4255 剩余盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 127 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1514/1715 原来有盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:16/82 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1506/1715 剩余盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1812/2025 原来有盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:25/131 本段飘:13 本段扣血:13 本段扣盾:0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1799/2025 剩余盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1984/2212 原来有盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:17/91 本段飘:9 本段扣血:9 本段扣盾:0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1975/2212 剩余盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4042/4255 原来有盾: 0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:16/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4034/4255 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 137 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1506/1715 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:24/82 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1498/1715 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1799/2025 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:38/131 本段飘:13 本段扣血:13 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1786/2025 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1975/2212 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:26/91 本段飘:9 本段扣血:9 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1966/2212 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4034/4255 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:24/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4026/4255 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 147 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1498/1715 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:32/82 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1490/1715 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1786/2025 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:51/131 本段飘:13 本段扣血:13 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1773/2025 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1966/2212 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:35/91 本段飘:9 本段扣血:9 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1957/2212 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4026/4255 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:32/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4018/4255 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 157 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1490/1715 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:40/82 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1482/1715 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1773/2025 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:64/131 本段飘:13 本段扣血:13 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1760/2025 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1957/2212 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:44/91 本段飘:9 本段扣血:9 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1948/2212 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4018/4255 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:40/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4010/4255 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 167 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1482/1715 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:48/82 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1474/1715 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1760/2025 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:77/131 本段飘:13 本段扣血:13 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1747/2025 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1948/2212 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:53/91 本段飘:9 本段扣血:9 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1939/2212 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4010/4255 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:48/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 4002/4255 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 177 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1474/1715 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:56/82 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1466/1715 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1747/2025 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:90/131 本段飘:13 本段扣血:13 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1734/2025 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1939/2212 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:62/91 本段飘:9 本段扣血:9 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1930/2212 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 4002/4255 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:56/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3994/4255 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 187 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1466/1715 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:64/82 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1458/1715 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1734/2025 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:103/131 本段飘:13 本段扣血:13 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1721/2025 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1930/2212 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:71/91 本段飘:9 本段扣血:9 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1921/2212 剩余盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3994/4255 原来有盾: 0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:64/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3986/4255 剩余盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 197 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1458/1715 原来有盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:72/82 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1450/1715 剩余盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1721/2025 原来有盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:116/131 本段飘:13 本段扣血:13 本段扣盾:0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1708/2025 剩余盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1921/2212 原来有盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:80/91 本段飘:9 本段扣血:9 本段扣盾:0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1912/2212 剩余盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3986/4255 原来有盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:72/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3978/4255 剩余盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 207 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1450/1715 原来有盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:82/82 本段飘:10 本段扣血:10 本段扣盾:0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1440/1715 剩余盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1708/2025 原来有盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:131/131 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1693/2025 剩余盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1912/2212 原来有盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:91/91 本段飘:11 本段扣血:11 本段扣盾:0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1901/2212 剩余盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3978/4255 原来有盾: 0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:83/83 本段飘:11 本段扣血:11 本段扣盾:0 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3967/4255 剩余盾: 0 [WARN:2024-2-29 10:31:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:31:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 5 5 [INFO:2024-2-29 10:31:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22235 isShaping:false skinId:130065 otherSkillId:nil skills:[42222351,42222352] otherSkills:null allSkillActions:[16000307] allNormalActions:[16000304,16000303,16000306] [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:0 L:1 [INFO:2024-2-29 10:31:46][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-2-29 10:31:46][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-2-29 10:31:46][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2024-2-29 10:31:46][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010113_11_22235_14,加载的特效[总数=]5,路径=["effect\/prefabs\/show_dlcx_skill1.prefab","effect\/prefabs\/show_dlcx_skill1_loop.prefab","effect\/prefabs\/show_dlcx_skill1_loopdie.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:31:46][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010113_11_22235_14 ====== Monster_520010113_11_22235_14 怪物的头顶ui [INFO:2024-2-29 10:31:46][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010113_11_22235_14 ====== Monster_520010113_11_22235_14 怪物的模型 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:31:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionLive 5 5 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 213 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41207502, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } [WARN:2024-2-29 10:31:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionLive 5 5 [INFO:2024-2-29 10:31:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_dlcx_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dlcx_skill1_loop.prefab effect obj pool create effect/prefabs/show_dlcx_skill1_loopdie.prefab effect obj pool [INFO:2024-2-29 10:31:46][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010113_11_22235_14 ====== Monster_520010113_11_22235_14 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_dlcx_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dlcx_skill1_loop.prefab","effect\/prefabs\/show_dlcx_skill1_loopdie.prefab"] [WARN:2024-2-29 10:31:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 5 5 [WARN:2024-2-29 10:31:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2024-2-29 10:31:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41207502 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:31:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [INFO:2024-2-29 10:31:47][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 387 [INFO:2024-2-29 10:31:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/11, next step [INFO:2024-2-29 10:31:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/11 [INFO:2024-2-29 10:31:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203808, "actEffect": [ { "additional":2590, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":178, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":1187, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":215, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":1080, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":191, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":888, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41203808, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:31:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:31:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:31:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [INFO:2024-2-29 10:31:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203808 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:31:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}5[Monster_5_1_520010113][1] 用 41203808[10002908] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 61 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2590/2877 原来有盾: 432 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:178/178 本段飘:178 本段扣血:0 本段扣盾:178 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2590/2877 剩余盾: 254 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1187/1611 原来有盾: 432 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:215/215 本段飘:215 本段扣血:0 本段扣盾:215 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1187/1611 剩余盾: 217 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1080/1872 原来有盾: 432 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:191/191 本段飘:191 本段扣血:0 本段扣盾:191 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1080/1872 剩余盾: 241 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2024-2-29 10:31:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:31:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_1_520010113][1] 使用技能 41203808 ,令到 5[Monster_5_1_520010113][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:31:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/11, next step [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/11 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201708, "actEffect": [ { "additional":2590, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":171, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":1187, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":213, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":1080, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":196, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":888, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":303, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201708, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:31:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 13 [WARN:2024-2-29 10:31:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:31:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 13 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201708 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:31:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_2_520010113][2] 用 41201708[10002608] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2590/2877 原来有盾: 254 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:171/171 本段飘:171 本段扣血:0 本段扣盾:171 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2590/2877 剩余盾: 83 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1187/1611 原来有盾: 217 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:213/213 本段飘:213 本段扣血:0 本段扣盾:213 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1187/1611 剩余盾: 4 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1080/1872 原来有盾: 241 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:196/196 本段飘:196 本段扣血:0 本段扣盾:196 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1080/1872 剩余盾: 45 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 888/1552 原来有盾: 432 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:303/303 本段飘:303 本段扣血:0 本段扣盾:303 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 888/1552 剩余盾: 129 [WARN:2024-2-29 10:31:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:31:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 13 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}6[Monster_6_2_520010113][2] 使用技能 41201708 导致 1[MyRole_1_1][1] 触发了buff效果: [301075] Auspicious Beast Protection [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}6[Monster_6_2_520010113][2] 用 41201708 ,令到 1[MyRole_1_1][1] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}6[Monster_6_2_520010113][2] 使用技能 41201708 导致 2[MyRole_2_2][2] 触发了buff效果: [301075] Auspicious Beast Protection [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}6[Monster_6_2_520010113][2] 用 41201708 ,令到 2[MyRole_2_2][2] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}6[Monster_6_2_520010113][2] 使用技能 41201708 导致 3[MyRole_3_3][3] 触发了buff效果: [301075] Auspicious Beast Protection [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}6[Monster_6_2_520010113][2] 用 41201708 ,令到 3[MyRole_3_3][3] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}6[Monster_6_2_520010113][2] 使用技能 41201708 导致 4[MyRole_4_4][4] 触发了buff效果: [301075] Auspicious Beast Protection [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}6[Monster_6_2_520010113][2] 用 41201708 ,令到 4[MyRole_4_4][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_520010113][2] 使用技能 41201708 ,令到 6[Monster_6_2_520010113][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:31:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 13 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2024-2-29 10:31:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:31:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:31:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/11, next step [INFO:2024-2-29 10:31:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/11 [INFO:2024-2-29 10:31:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201509, "actEffect": [ { "additional":2499, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":174, "multipleEffectNum":0, "effectType":2, "additional2":91 }, { "additional":977, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":214, "multipleEffectNum":0, "effectType":2, "additional2":210 }, { "additional":917, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":208, "multipleEffectNum":0, "effectType":2, "additional2":163 }, { "additional":837, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":180, "multipleEffectNum":0, "effectType":2, "additional2":51 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":41201509, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:31:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 21 [WARN:2024-2-29 10:31:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:31:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 21 [INFO:2024-2-29 10:31:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201509 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:31:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}7[Monster_7_3_520010113][3] 用 41201509[10000409] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2590/2877 原来有盾: 83 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:17/174 本段飘:17 本段扣血:9 本段扣盾:8 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2581/2877 剩余盾: 75 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1187/1611 原来有盾: 4 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:21/214 本段飘:21 本段扣血:21 本段扣盾:0 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1166/1611 剩余盾: 4 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1080/1872 原来有盾: 45 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:20/208 本段飘:20 本段扣血:16 本段扣盾:4 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1064/1872 剩余盾: 41 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 888/1552 原来有盾: 129 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:18/180 本段飘:18 本段扣血:5 本段扣盾:13 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 883/1552 剩余盾: 116 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 102 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2581/2877 原来有盾: 75 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:34/174 本段飘:17 本段扣血:9 本段扣盾:8 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2572/2877 剩余盾: 67 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1166/1611 原来有盾: 4 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:42/214 本段飘:21 本段扣血:21 本段扣盾:0 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1145/1611 剩余盾: 4 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1064/1872 原来有盾: 41 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:40/208 本段飘:20 本段扣血:16 本段扣盾:4 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1048/1872 剩余盾: 37 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 883/1552 原来有盾: 116 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:36/180 本段飘:18 本段扣血:5 本段扣盾:13 [INFO:2024-2-29 10:31:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 878/1552 剩余盾: 103 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2572/2877 原来有盾: 67 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:51/174 本段飘:17 本段扣血:9 本段扣盾:8 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2563/2877 剩余盾: 59 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1145/1611 原来有盾: 4 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:63/214 本段飘:21 本段扣血:21 本段扣盾:0 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1124/1611 剩余盾: 4 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1048/1872 原来有盾: 37 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:60/208 本段飘:20 本段扣血:16 本段扣盾:4 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1032/1872 剩余盾: 33 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 878/1552 原来有盾: 103 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:54/180 本段飘:18 本段扣血:5 本段扣盾:13 [INFO:2024-2-29 10:31:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 873/1552 剩余盾: 90 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 183 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2563/2877 原来有盾: 59 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:68/174 本段飘:17 本段扣血:9 本段扣盾:8 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2554/2877 剩余盾: 51 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1124/1611 原来有盾: 4 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:84/214 本段飘:21 本段扣血:20 本段扣盾:1 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1104/1611 剩余盾: 3 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1032/1872 原来有盾: 33 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:80/208 本段飘:20 本段扣血:16 本段扣盾:4 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1016/1872 剩余盾: 29 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 873/1552 原来有盾: 90 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:71/180 本段飘:17 本段扣血:5 本段扣盾:12 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 868/1552 剩余盾: 78 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 188 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2554/2877 原来有盾: 51 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:85/174 本段飘:17 本段扣血:9 本段扣盾:8 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2545/2877 剩余盾: 43 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1104/1611 原来有盾: 3 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:105/214 本段飘:21 本段扣血:20 本段扣盾:1 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1084/1611 剩余盾: 2 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1016/1872 原来有盾: 29 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:100/208 本段飘:20 本段扣血:16 本段扣盾:4 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1000/1872 剩余盾: 25 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 868/1552 原来有盾: 78 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:88/180 本段飘:17 本段扣血:5 本段扣盾:12 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 863/1552 剩余盾: 66 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 192 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2545/2877 原来有盾: 43 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:102/174 本段飘:17 本段扣血:9 本段扣盾:8 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2536/2877 剩余盾: 35 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1084/1611 原来有盾: 2 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:126/214 本段飘:21 本段扣血:20 本段扣盾:1 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1064/1611 剩余盾: 1 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1000/1872 原来有盾: 25 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:120/208 本段飘:20 本段扣血:16 本段扣盾:4 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 984/1872 剩余盾: 21 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 863/1552 原来有盾: 66 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:105/180 本段飘:17 本段扣血:5 本段扣盾:12 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 858/1552 剩余盾: 54 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 197 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2536/2877 原来有盾: 35 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:119/174 本段飘:17 本段扣血:9 本段扣盾:8 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2527/2877 剩余盾: 27 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1064/1611 原来有盾: 1 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:147/214 本段飘:21 本段扣血:20 本段扣盾:1 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1044/1611 剩余盾: 0 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 984/1872 原来有盾: 21 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:140/208 本段飘:20 本段扣血:16 本段扣盾:4 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 968/1872 剩余盾: 17 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 858/1552 原来有盾: 54 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:122/180 本段飘:17 本段扣血:5 本段扣盾:12 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 853/1552 剩余盾: 42 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 202 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2527/2877 原来有盾: 27 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:136/174 本段飘:17 本段扣血:9 本段扣盾:8 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2518/2877 剩余盾: 19 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1044/1611 原来有盾: 0 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:168/214 本段飘:21 本段扣血:20 本段扣盾:1 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1024/1611 剩余盾: 0 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 968/1872 原来有盾: 17 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:160/208 本段飘:20 本段扣血:16 本段扣盾:4 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 952/1872 剩余盾: 13 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 853/1552 原来有盾: 42 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:139/180 本段飘:17 本段扣血:5 本段扣盾:12 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 848/1552 剩余盾: 30 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 207 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2518/2877 原来有盾: 19 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:174/174 本段飘:38 本段扣血:19 本段扣盾:19 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2499/2877 剩余盾: 0 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1024/1611 原来有盾: 0 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:214/214 本段飘:46 本段扣血:47 本段扣盾:-1 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 977/1611 剩余盾: 0 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 952/1872 原来有盾: 13 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:208/208 本段飘:48 本段扣血:35 本段扣盾:13 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 917/1872 剩余盾: 0 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 848/1552 原来有盾: 30 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:180/180 本段飘:41 本段扣血:11 本段扣盾:30 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 837/1552 剩余盾: 0 [WARN:2024-2-29 10:31:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:31:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 21 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}7[Monster_7_3_520010113][3] 使用技能 41201509 导致 1[MyRole_1_1][1] 触发了buff效果: [301075] Auspicious Beast Protection [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}7[Monster_7_3_520010113][3] 用 41201509 ,令到 1[MyRole_1_1][1] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}7[Monster_7_3_520010113][3] 使用技能 41201509 导致 2[MyRole_2_2][2] 触发了buff效果: [301075] Auspicious Beast Protection [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}7[Monster_7_3_520010113][3] 用 41201509 ,令到 2[MyRole_2_2][2] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}7[Monster_7_3_520010113][3] 使用技能 41201509 导致 3[MyRole_3_3][3] 触发了buff效果: [301075] Auspicious Beast Protection [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}7[Monster_7_3_520010113][3] 用 41201509 ,令到 3[MyRole_3_3][3] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}7[Monster_7_3_520010113][3] 使用技能 41201509 导致 4[MyRole_4_4][4] 触发了buff效果: [301075] Auspicious Beast Protection [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}7[Monster_7_3_520010113][3] 用 41201509 ,令到 4[MyRole_4_4][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}7[Monster_7_3_520010113][3] 使用技能 41201509 导致 1[MyRole_1_1][1] 触发了buff效果: [301075] Auspicious Beast Protection [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}7[Monster_7_3_520010113][3] 用 41201509 ,令到 1[MyRole_1_1][1] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}7[Monster_7_3_520010113][3] 使用技能 41201509 导致 2[MyRole_2_2][2] 触发了buff效果: [301075] Auspicious Beast Protection [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}7[Monster_7_3_520010113][3] 用 41201509 ,令到 2[MyRole_2_2][2] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}7[Monster_7_3_520010113][3] 使用技能 41201509 导致 3[MyRole_3_3][3] 触发了buff效果: [301075] Auspicious Beast Protection [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}7[Monster_7_3_520010113][3] 用 41201509 ,令到 3[MyRole_3_3][3] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}7[Monster_7_3_520010113][3] 使用技能 41201509 导致 4[MyRole_4_4][4] 触发了buff效果: [301075] Auspicious Beast Protection [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}7[Monster_7_3_520010113][3] 用 41201509 ,令到 4[MyRole_4_4][4] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}7[Monster_7_3_520010113][3] 使用技能 41201509 ,令到 7[Monster_7_3_520010113][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:31:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 21 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 213 [INFO:2024-2-29 10:31:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 776 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/11, next step [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/11 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:31:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:31:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2024-2-29 10:31:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301075],不提示id不需要播放效果 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301075],不提示id不需要播放效果 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301075],不提示id不需要播放效果 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301075],不提示id不需要播放效果 [WARN:2024-2-29 10:31:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/11, next step [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/11 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41206208, "actEffect": [ { "additional":1, "targetId":27, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":27, "modelId":12234, "skinId":130095, "position":5, "baseAttributes": { "hp":2127, "thp":2127, "atk":252, "def":197, "critic":140, "critic_dmg":650, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122341, "position":1, "CD":0 }, { "skillId":42122342, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":41206208, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:31:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:31:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 1 ~ 1 [WARN:2024-2-29 10:31:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206208 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_520010113][4] 用 41206208[10006508] 不是aoe 干了 27[nil][nil] 一下 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2024-2-29 10:31:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:31:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:31:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":1, "targetId":27, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":27, "modelId":12234, "skinId":130095, "position":5, "baseAttributes": { "hp":2127, "thp":2127, "atk":252, "def":197, "critic":140, "critic_dmg":650, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122341, "position":1, "CD":0 }, { "skillId":42122342, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2024-2-29 10:31:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41206208, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } [WARN:2024-2-29 10:31:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 1 1 [INFO:2024-2-29 10:31:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12234 isShaping:false skinId:130095 otherSkillId:nil skills:[42122341,42122342] otherSkills:null allSkillActions:[13006208,13006207] allNormalActions:{} [INFO:2024-2-29 10:31:56][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:0 L:1 [INFO:2024-2-29 10:31:56][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-2-29 10:31:56][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-2-29 10:31:56][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2024-2-29 10:31:56][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=520010113_5_12234,加载的特效[总数=]5,路径=["effect\/prefabs\/show_ly_skill1.prefab","effect\/prefabs\/hit_ly_skill1.prefab","effect\/prefabs\/hit_ly_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:31:56][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 520010113_5_12234 ====== Monster_520010113_5_12234 怪物的头顶ui [INFO:2024-2-29 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 520010113_5_12234 ====== Monster_520010113_5_12234 怪物的模型 [INFO:2024-2-29 10:31:57][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ly_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_ly_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_ly_skill2.prefab effect obj pool [INFO:2024-2-29 10:31:57][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 520010113_5_12234 ====== Monster_520010113_5_12234 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_ly_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_ly_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_ly_skill2.prefab"] [WARN:2024-2-29 10:31:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 1 1 [WARN:2024-2-29 10:31:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_520010113][4] 使用技能 41206208 ,令到 8[Monster_8_4_520010113][4] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:31:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/11, next step [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/11 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122341, "actEffect": [ { "additional":763, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":154, "multipleEffectNum":0, "effectType":2, "additional2":154 }, { "additional":2127, "targetId":27, "multipleEffectNumReal":0, "additional3":0, "effectNum":154, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":27, "originalTargetId":0 } [WARN:2024-2-29 10:31:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:31:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:31:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122341 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}27[Monster_27_5_520010113][5] 用 42122341[13006207] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 917/1872 原来有盾: 0 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:154/154 本段飘:154 本段扣血:154 本段扣盾:0 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 763/1872 剩余盾: 0 [WARN:2024-2-29 10:31:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:31:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}27 原来有 2127 血 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}27 被补了 154 血 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}27 剩余 2127 血 [WARN:2024-2-29 10:31:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/11, next step [INFO:2024-2-29 10:31:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/11 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":42222351, "actEffect": [ { "additional":1358, "targetId":5, "multipleEffectNumReal":0, "additional3":82, "effectNum":82, "multipleEffectNum":0, "effectType":2, "additional2":82 }, { "additional":1610, "targetId":6, "multipleEffectNumReal":0, "additional3":83, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 }, { "additional":1816, "targetId":7, "multipleEffectNumReal":0, "additional3":85, "effectNum":85, "multipleEffectNum":0, "effectType":2, "additional2":85 }, { "additional":3882, "targetId":8, "multipleEffectNumReal":0, "additional3":85, "effectNum":85, "multipleEffectNum":0, "effectType":2, "additional2":85 }, { "additional":2044, "targetId":27, "multipleEffectNumReal":0, "additional3":83, "effectNum":83, "multipleEffectNum":0, "effectType":2, "additional2":83 } ], "castorId":14, "originalTargetId":0 } [WARN:2024-2-29 10:31:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:31:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 5 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222351 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}14[Monster_14_11_520010113][0] 用 42222351[16000307] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1440/1715 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:8/82 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1432/1715 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1693/2025 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:8/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1685/2025 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1901/2212 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:8/85 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1893/2212 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3967/4255 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:8/85 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3959/4255 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 2127/2127 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.1) -》 多段已飘:8/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 2119/2127 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1432/1715 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:16/82 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1424/1715 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1685/2025 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:16/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1677/2025 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1893/2212 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:16/85 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1885/2212 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3959/4255 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:16/85 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3951/4255 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 2119/2127 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.1) -》 多段已飘:16/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 2111/2127 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 23 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1424/1715 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:32/82 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1408/1715 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1677/2025 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:32/83 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1661/2025 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1885/2212 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.2) -》 多段已飘:33/85 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1868/2212 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3951/4255 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:33/85 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3934/4255 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 2111/2127 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.2) -》 多段已飘:32/83 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 2095/2127 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1408/1715 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:48/82 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1392/1715 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1661/2025 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:48/83 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1645/2025 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1868/2212 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.2) -》 多段已飘:50/85 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1851/2212 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3934/4255 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:50/85 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3917/4255 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 2095/2127 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.2) -》 多段已飘:48/83 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 2079/2127 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1392/1715 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:64/82 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1376/1715 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1645/2025 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:64/83 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1629/2025 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1851/2212 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.2) -》 多段已飘:66/85 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1835/2212 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3917/4255 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:66/85 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3901/4255 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 2079/2127 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.2) -》 多段已飘:64/83 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 2063/2127 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1376/1715 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:72/82 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1368/1715 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1629/2025 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:72/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1621/2025 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1835/2212 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:74/85 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1827/2212 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3901/4255 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:74/85 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3893/4255 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 2063/2127 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.1) -》 多段已飘:72/83 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 2055/2127 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:31:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1368/1715 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:82/82 本段飘:10 本段扣血:10 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1358/1715 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1621/2025 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:83/83 本段飘:11 本段扣血:11 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1610/2025 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1827/2212 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:85/85 本段飘:11 本段扣血:11 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1816/2212 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3893/4255 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:85/85 本段飘:11 本段扣血:11 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3882/4255 剩余盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 2055/2127 原来有盾: 0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:1) -》 多段已飘:83/83 本段飘:11 本段扣血:11 本段扣盾:0 [INFO:2024-2-29 10:31:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 2044/2127 剩余盾: 0 [WARN:2024-2-29 10:31:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:31:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:31:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:31:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2024-2-29 10:32:0][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 418 [INFO:2024-2-29 10:32:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:11/11, round done [INFO:2024-2-29 10:32:0][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:32:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:32:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:32:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:32:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:32:0]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:32:0]||||| Sender socketClient version=2 [INFO:2024-2-29 10:32:0]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:32:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:32:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:32:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18574970029294 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 22 1 [INFO:2024-2-29 10:32:0][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:32:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:32:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:32:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:32:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:32:0]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:32:0]||||| Sender socketClient version=2 [INFO:2024-2-29 10:32:0]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:32:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 7 [INFO:2024-2-29 10:32:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:32:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18585339933634 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 23 1 [INFO:2024-2-29 10:32:0][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:32:0][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-2-29 10:32:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:32:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:32:0][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:32:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:32:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:32:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:32:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:32:0]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:32:0]||||| Sender socketClient version=2 [INFO:2024-2-29 10:32:1]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=837 [INFO:2024-2-29 10:32:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41208404 actEffect { targetId: 6 effectType: 2 effectNum: 191 additional: 1419 additional2: 191 additional3: 191 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301041 duration: 2 id: 28 } } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41200705 actEffect { targetId: 5 effectType: 2 effectNum: 152 additional: 1206 additional2: 152 additional3: 152 } actEffect { targetId: 6 effectType: 2 effectNum: 151 additional: 1268 additional2: 151 additional3: 151 } actEffect { targetId: 7 effectType: 2 effectNum: 172 additional: 1644 additional2: 172 additional3: 172 } actEffect { targetId: 8 effectType: 2 effectNum: 161 additional: 3721 additional2: 161 additional3: 161 } actEffect { targetId: 27 effectType: 2 effectNum: 156 additional: 1888 additional2: 156 additional3: 156 } actEffect { targetId: 5 effectType: 5 effectNum: 2 buff { buffId: 301016 duration: 2 id: 29 } } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301016 duration: 2 id: 30 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301016 duration: 2 id: 31 } } actEffect { targetId: 27 effectType: 5 effectNum: 2 buff { buffId: 301016 duration: 2 id: 32 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41200705 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41208300 actEffect { targetId: 7 effectType: 2 effectNum: 82 additional: 1562 additional2: 82 additional3: 82 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41207501 actEffect { targetId: 6 effectType: 2 effectNum: 147 additional: 1121 additional2: 147 additional3: 147 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 33 } } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 28 } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41207501 } targetId: 6 } battleStep { actorType: 1 castorId: 5 actorId: 41203807 actEffect { targetId: 3 effectType: 2 effectNum: 143 additional: 620 additional2: 143 additional3: 0 } targetId: 3 } battleStep { actorType: 4 castorId: 6 actorId: 0 targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41201508 actEffect { targetId: 1 effectType: 2 effectNum: 201 additional: 2298 additional2: 201 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 34 } } actEffect { targetId: 7 effectType: 8 effectNum: 4 additional: 41201508 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41206207 actEffect { targetId: 1 effectType: 2 effectNum: 142 additional: 2156 additional2: 142 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 35 } } targetId: 1 } battleStep { actorType: 1 castorId: 27 actorId: 42122342 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301148 duration: 1 id: 36 } } targetId: 1 } battleStep { actorType: 1 castorId: 27 actorId: 42122341 actEffect { targetId: 4 effectType: 2 effectNum: 134 additional: 703 additional2: 134 additional3: 0 } actEffect { targetId: 27 effectType: 11 effectNum: 0 additional: 32 } actEffect { targetId: 27 effectType: 4 effectNum: 0 additional: 1888 } targetId: 4 } battleStep { actorType: 2 castorId: 5 actorId: 29 actEffect { targetId: 5 effectType: 7 effectNum: 1 additional: 29 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 30 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 30 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 33 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 33 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 31 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 31 } targetId: 0 } battleStep { actorType: 2 castorId: 27 actorId: 32 actEffect { targetId: 27 effectType: 7 effectNum: 1 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 34 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 34 } targetId: 0 } battleStep { actorType: 1 castorId: 14 actorId: 42222351 actEffect { targetId: 5 effectType: 2 effectNum: 79 additional: 1127 additional2: 79 additional3: 79 } actEffect { targetId: 6 effectType: 2 effectNum: 79 additional: 1042 additional2: 79 additional3: 79 } actEffect { targetId: 7 effectType: 2 effectNum: 85 additional: 1477 additional2: 85 additional3: 85 } actEffect { targetId: 8 effectType: 2 effectNum: 84 additional: 3637 additional2: 84 additional3: 84 } actEffect { targetId: 27 effectType: 2 effectNum: 80 additional: 1808 additional2: 80 additional3: 80 } targetId: 5 } battleStep { actorType: 2 castorId: 1 actorId: 35 actEffect { targetId: 1 effectType: 2 effectNum: 143 additional: 2013 additional2: 143 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 35 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 35 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:32:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:32:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20247329957783 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 24 1 [INFO:2024-2-29 10:32:1][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41208404, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":191, "additional":1419, "additional2":191, "additional3":191 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301041, "duration":2, "id":28 } } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41200705, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":152, "additional":1206, "additional2":152, "additional3":152 }, { "targetId":6, "effectType":2, "effectNum":151, "additional":1268, "additional2":151, "additional3":151 }, { "targetId":7, "effectType":2, "effectNum":172, "additional":1644, "additional2":172, "additional3":172 }, { "targetId":8, "effectType":2, "effectNum":161, "additional":3721, "additional2":161, "additional3":161 }, { "targetId":27, "effectType":2, "effectNum":156, "additional":1888, "additional2":156, "additional3":156 }, { "targetId":5, "effectType":5, "effectNum":2, "buff": { "buffId":301016, "duration":2, "id":29 } }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301016, "duration":2, "id":30 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301016, "duration":2, "id":31 } }, { "targetId":27, "effectType":5, "effectNum":2, "buff": { "buffId":301016, "duration":2, "id":32 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41200705 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41208300, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":82, "additional":1562, "additional2":82, "additional3":82 } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41207501, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":147, "additional":1121, "additional2":147, "additional3":147 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":33 } }, { "targetId":6, "effectType":6, "effectNum":1, "additional":28 }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41207501 } ], "targetId":6 }, { "actorType":1, "castorId":5, "actorId":41203807, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":143, "additional":620, "additional2":143, "additional3":0 } ], "targetId":3 }, { "actorType":4, "castorId":6, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41201508, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":201, "additional":2298, "additional2":201, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":34 } }, { "targetId":7, "effectType":8, "effectNum":4, "additional":41201508 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41206207, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":142, "additional":2156, "additional2":142, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":35 } } ], "targetId":1 }, { "actorType":1, "castorId":27, "actorId":42122342, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301148, "duration":1, "id":36 } } ], "targetId":1 }, { "actorType":1, "castorId":27, "actorId":42122341, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":134, "additional":703, "additional2":134, "additional3":0 }, { "targetId":27, "effectType":11, "effectNum":0, "additional":32 }, { "targetId":27, "effectType":4, "effectNum":0, "additional":1888 } ], "targetId":4 }, { "actorType":2, "castorId":5, "actorId":29, "actEffect": [ { "targetId":5, "effectType":7, "effectNum":1, "additional":29 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":30, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":30 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":33, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":33 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":31, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":31 } ], "targetId":0 }, { "actorType":2, "castorId":27, "actorId":32, "actEffect": [ { "targetId":27, "effectType":7, "effectNum":1, "additional":32 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":34, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":34 } ], "targetId":0 }, { "actorType":1, "castorId":14, "actorId":42222351, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":79, "additional":1127, "additional2":79, "additional3":79 }, { "targetId":6, "effectType":2, "effectNum":79, "additional":1042, "additional2":79, "additional3":79 }, { "targetId":7, "effectType":2, "effectNum":85, "additional":1477, "additional2":85, "additional3":85 }, { "targetId":8, "effectType":2, "effectNum":84, "additional":3637, "additional2":84, "additional3":84 }, { "targetId":27, "effectType":2, "effectNum":80, "additional":1808, "additional2":80, "additional3":80 } ], "targetId":5 }, { "actorType":2, "castorId":1, "actorId":35, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":143, "additional":2013, "additional2":143, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":35, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":35 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:32:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2024-2-29 10:32:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41208404, "actEffect": [ { "additional":1419, "targetId":6, "multipleEffectNumReal":0, "additional3":191, "effectNum":191, "multipleEffectNum":0, "effectType":2, "additional2":191 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":28, "buffId":301041, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:32:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:32:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208404 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41208404[10008707] 不是aoe 干了 6[Monster_6_2_520010113][2] 一下 [INFO:2024-2-29 10:32:1][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x01fad9505418 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 73 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1610/2025 原来有盾: 0 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:57/191 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1553/2025 剩余盾: 0 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1553/2025 原来有盾: 0 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:114/191 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1496/2025 剩余盾: 0 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1496/2025 原来有盾: 0 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:191/191 本段飘:77 本段扣血:77 本段扣盾:0 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1419/2025 剩余盾: 0 [WARN:2024-2-29 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208404 ,令到 6[Monster_6_2_520010113][2] 增加了一个 buff [301041] [INFO:2024-2-29 10:32:2][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 6 301041 effect/prefabs/battle_freeze.prefab [INFO:2024-2-29 10:32:2][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_freeze.prefab effect obj pool [WARN:2024-2-29 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41200705, "actEffect": [ { "additional":1206, "targetId":5, "multipleEffectNumReal":0, "additional3":152, "effectNum":152, "multipleEffectNum":0, "effectType":2, "additional2":152 }, { "additional":1268, "targetId":6, "multipleEffectNumReal":0, "additional3":151, "effectNum":151, "multipleEffectNum":0, "effectType":2, "additional2":151 }, { "additional":1644, "targetId":7, "multipleEffectNumReal":0, "additional3":172, "effectNum":172, "multipleEffectNum":0, "effectType":2, "additional2":172 }, { "additional":3721, "targetId":8, "multipleEffectNumReal":0, "additional3":161, "effectNum":161, "multipleEffectNum":0, "effectType":2, "additional2":161 }, { "additional":1888, "targetId":27, "multipleEffectNumReal":0, "additional3":156, "effectNum":156, "multipleEffectNum":0, "effectType":2, "additional2":156 }, { "additional":0, "targetId":5, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":29, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":30, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":31, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":27, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":32, "buffId":301016, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200705, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10 [WARN:2024-2-29 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 5 [WARN:2024-2-29 10:32:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 10 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200705 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41200705[10000508] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1358/1715 原来有盾: 0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:152/152 本段飘:152 本段扣血:152 本段扣盾:0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1206/1715 剩余盾: 0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1419/2025 原来有盾: 0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:151/151 本段飘:151 本段扣血:151 本段扣盾:0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1268/2025 剩余盾: 0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1816/2212 原来有盾: 0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:172/172 本段飘:172 本段扣血:172 本段扣盾:0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1644/2212 剩余盾: 0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3882/4255 原来有盾: 0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:161/161 本段飘:161 本段扣血:161 本段扣盾:0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3721/4255 剩余盾: 0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 2044/2127 原来有盾: 0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:1) -》 多段已飘:156/156 本段飘:156 本段扣血:156 本段扣盾:0 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 1888/2127 剩余盾: 0 [WARN:2024-2-29 10:32:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 5 [WARN:2024-2-29 10:32:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 10 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41200705 ,令到 5[Monster_5_1_520010113][1] 增加了一个 buff [301016] [INFO:2024-2-29 10:32:3][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41200705 ,令到 6[Monster_6_2_520010113][2] 增加了一个 buff [301016] [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41200705 ,令到 7[Monster_7_3_520010113][3] 增加了一个 buff [301016] [INFO:2024-2-29 10:32:3][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41200705 ,令到 27[Monster_27_5_520010113][5] 增加了一个 buff [301016] [INFO:2024-2-29 10:32:3][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41200705 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:32:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 10 [INFO:2024-2-29 10:32:3][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x01fad9505418 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:32:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41208300, "actEffect": [ { "additional":1562, "targetId":7, "multipleEffectNumReal":0, "additional3":82, "effectNum":82, "multipleEffectNum":0, "effectType":2, "additional2":82 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:32:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:32:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208300 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208300[10008807] 不是aoe 干了 7[Monster_7_3_520010113][3] 一下 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1644/2212 原来有盾: 0 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:82/82 本段飘:82 本段扣血:82 本段扣盾:0 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1562/2212 剩余盾: 0 [WARN:2024-2-29 10:32:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41207501, "actEffect": [ { "additional":1121, "targetId":6, "multipleEffectNumReal":0, "additional3":147, "effectNum":147, "multipleEffectNum":0, "effectType":2, "additional2":147 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":33, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":28, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41207501, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:32:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:32:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:32:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207501 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41207501[10007907] 不是aoe 干了 6[Monster_6_2_520010113][2] 一下 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 52 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1268/2025 原来有盾: 0 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:147/147 本段飘:147 本段扣血:147 本段扣盾:0 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1121/2025 剩余盾: 0 [WARN:2024-2-29 10:32:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:32:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41207501 ,令到 6[Monster_6_2_520010113][2] 增加了一个 buff [301021] [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41207501 的带来了一个 ,令到 6[Monster_6_2_520010113][2] 覆盖移除了一个 buff[301041],不提示id不需要播放效果 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41207501 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:32:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 56 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203807, "actEffect": [ { "additional":620, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":143, "multipleEffectNum":0, "effectType":2, "additional2":143 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:32:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:32:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203807 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_520010113][1] 用 41203807[10002907] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-2-29 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 23 [INFO:2024-2-29 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 763/1872 原来有盾: 0 [INFO:2024-2-29 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:143/143 本段飘:143 本段扣血:143 本段扣盾:0 [INFO:2024-2-29 10:32:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 620/1872 剩余盾: 0 [WARN:2024-2-29 10:32:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2024-2-29 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:32:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2024-2-29 10:32:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2024-2-29 10:32:6][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 6[Monster_6_2_520010113][2] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":6, "originalTargetId":0 } [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41201508, "actEffect": [ { "additional":2298, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":201, "multipleEffectNum":0, "effectType":2, "additional2":201 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":34, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201508, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201508 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_520010113][3] 用 41201508[10000408] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2499/2877 原来有盾: 0 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:201/201 本段飘:201 本段扣血:201 本段扣盾:0 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2298/2877 剩余盾: 0 [WARN:2024-2-29 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_520010113][3] 用 41201508 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301023] [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}7[Monster_7_3_520010113][3] 使用技能 41201508 ,令到 7[Monster_7_3_520010113][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41206207, "actEffect": [ { "additional":2156, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":142, "multipleEffectNum":0, "effectType":2, "additional2":142 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":35, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:32:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_520010113][4] 用 41206207[10006507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2298/2877 原来有盾: 0 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.5) -》 多段已飘:71/142 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2227/2877 剩余盾: 0 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 22 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2227/2877 原来有盾: 0 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:142/142 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2156/2877 剩余盾: 0 [WARN:2024-2-29 10:32:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:32:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_520010113][4] 用 41206207 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [WARN:2024-2-29 10:32:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122342, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":36, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":27, "originalTargetId":0 } [WARN:2024-2-29 10:32:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:32:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122342 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}27[Monster_27_5_520010113][5] 用 42122342[13006208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":36, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [WARN:2024-2-29 10:32:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:32:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}27[Monster_27_5_520010113][5] 用 42122342 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301148] [WARN:2024-2-29 10:32:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:32:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2024-2-29 10:32:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2024-2-29 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122341, "actEffect": [ { "additional":703, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":134, "multipleEffectNum":0, "effectType":2, "additional2":134 }, { "additional":32, "targetId":27, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":1888, "targetId":27, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":27, "originalTargetId":0 } [WARN:2024-2-29 10:32:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:32:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:32:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2024-2-29 10:32:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [INFO:2024-2-29 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122341 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}27[Monster_27_5_520010113][5] 用 42122341[13006207] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 837/1552 原来有盾: 0 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:134/134 本段飘:134 本段扣血:134 本段扣盾:0 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 703/1552 剩余盾: 0 [WARN:2024-2-29 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}27[Monster_27_5_520010113][5] 使用技能 42122341 导致 27[Monster_27_5_520010113][5] 触发了buff效果: [301016] Anti-Heal [WARN:2024-2-29 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2024-2-29 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}27 原来有 1888 血 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}27 被补了 0 血 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}27 剩余 1888 血 [WARN:2024-2-29 10:32:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":29, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":30, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":33, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":31, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":32, "targetId":27, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":34, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:29 buffId:301016 持续时间:1 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:30 buffId:301016 持续时间:1 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:33 buffId:301021 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:31 buffId:301016 持续时间:1 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:27 buffServerId:32 buffId:301016 持续时间:1 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:34 buffId:301023 持续时间:1 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2024-2-29 10:32:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":42222351, "actEffect": [ { "additional":1127, "targetId":5, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 }, { "additional":1042, "targetId":6, "multipleEffectNumReal":0, "additional3":79, "effectNum":79, "multipleEffectNum":0, "effectType":2, "additional2":79 }, { "additional":1477, "targetId":7, "multipleEffectNumReal":0, "additional3":85, "effectNum":85, "multipleEffectNum":0, "effectType":2, "additional2":85 }, { "additional":3637, "targetId":8, "multipleEffectNumReal":0, "additional3":84, "effectNum":84, "multipleEffectNum":0, "effectType":2, "additional2":84 }, { "additional":1808, "targetId":27, "multipleEffectNumReal":0, "additional3":80, "effectNum":80, "multipleEffectNum":0, "effectType":2, "additional2":80 } ], "castorId":14, "originalTargetId":0 } [WARN:2024-2-29 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 5 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222351 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}14[Monster_14_11_520010113][0] 用 42222351[16000307] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1206/1715 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:7/79 本段飘:7 本段扣血:7 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1199/1715 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1121/2025 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:7/79 本段飘:7 本段扣血:7 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1114/2025 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1562/2212 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:8/85 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1554/2212 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3721/4255 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:8/84 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3713/4255 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 1888/2127 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.1) -》 多段已飘:8/80 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 1880/2127 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1199/1715 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:14/79 本段飘:7 本段扣血:7 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1192/1715 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1114/2025 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:14/79 本段飘:7 本段扣血:7 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1107/2025 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1554/2212 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:16/85 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1546/2212 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3713/4255 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:16/84 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3705/4255 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 1880/2127 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.1) -》 多段已飘:16/80 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 1872/2127 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 23 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1192/1715 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:29/79 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1177/1715 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1107/2025 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:29/79 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1092/2025 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1546/2212 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.2) -》 多段已飘:33/85 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1529/2212 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3705/4255 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:32/84 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3689/4255 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 1872/2127 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.2) -》 多段已飘:32/80 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 1856/2127 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1177/1715 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:44/79 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1162/1715 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1092/2025 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:44/79 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1077/2025 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1529/2212 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.2) -》 多段已飘:50/85 本段飘:17 本段扣血:17 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1512/2212 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3689/4255 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:48/84 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3673/4255 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 1856/2127 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.2) -》 多段已飘:48/80 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 1840/2127 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1162/1715 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:59/79 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1147/1715 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1077/2025 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:59/79 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1062/2025 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1512/2212 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.2) -》 多段已飘:66/85 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1496/2212 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3673/4255 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:64/84 本段飘:16 本段扣血:16 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3657/4255 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 1840/2127 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.2) -》 多段已飘:63/80 本段飘:15 本段扣血:15 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 1825/2127 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1147/1715 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:66/79 本段飘:7 本段扣血:7 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1140/1715 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1062/2025 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:66/79 本段飘:7 本段扣血:7 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1055/2025 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1496/2212 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:74/85 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1488/2212 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3657/4255 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:72/84 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3649/4255 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 1825/2127 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.1) -》 多段已飘:70/80 本段飘:7 本段扣血:7 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 1818/2127 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1140/1715 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:13 本段扣血:13 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1127/1715 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1055/2025 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:79/79 本段飘:13 本段扣血:13 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1042/2025 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1488/2212 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:85/85 本段飘:11 本段扣血:11 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1477/2212 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3649/4255 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:84/84 本段飘:12 本段扣血:12 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3637/4255 剩余盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 1818/2127 原来有盾: 0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:1) -》 多段已飘:80/80 本段飘:10 本段扣血:10 本段扣盾:0 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 1808/2127 剩余盾: 0 [WARN:2024-2-29 10:32:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:32:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:32:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2024-2-29 10:32:12][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 407 [INFO:2024-2-29 10:32:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2024-2-29 10:32:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2024-2-29 10:32:13][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":2013, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":143, "multipleEffectNum":0, "effectType":2, "additional2":143 }, { "additional":35, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:32:13][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 2156 原有盾: 0 扣血量: 143 扣盾量: 0 [INFO:2024-2-29 10:32:13][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 2013 现有盾: 0 [INFO:2024-2-29 10:32:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-2-29 10:32:13][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:35 buffId:301019 [INFO:2024-2-29 10:32:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [INFO:2024-2-29 10:32:13][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:32:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:32:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:32:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:32:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:32:13]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:32:13]||||| Sender socketClient version=2 [INFO:2024-2-29 10:32:13]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:32:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:32:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:32:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18580880016088 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 26 1 [INFO:2024-2-29 10:32:13][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:32:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:32:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:32:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:32:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:32:13]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:32:13]||||| Sender socketClient version=2 [INFO:2024-2-29 10:32:13]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:32:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 8 [INFO:2024-2-29 10:32:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:32:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18608509749174 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 27 1 [INFO:2024-2-29 10:32:13][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:32:13][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2024-2-29 10:32:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:32:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:32:13][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:32:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:32:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:32:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:32:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:32:13]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:32:13]||||| Sender socketClient version=2 [INFO:2024-2-29 10:32:14]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=953 [INFO:2024-2-29 10:32:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41208404 actEffect { targetId: 27 effectType: 2 effectNum: 198 additional: 1610 additional2: 198 additional3: 198 } actEffect { targetId: 27 effectType: 5 effectNum: 2 buff { buffId: 301041 duration: 2 id: 37 } } targetId: 27 } battleStep { actorType: 1 castorId: 2 actorId: 41200704 actEffect { targetId: 8 effectType: 2 effectNum: 94 additional: 3543 additional2: 94 additional3: 94 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41208300 actEffect { targetId: 7 effectType: 2 effectNum: 82 additional: 1395 additional2: 82 additional3: 82 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41207500 actEffect { targetId: 8 effectType: 2 effectNum: 81 additional: 3462 additional2: 81 additional3: 81 } targetId: 8 } battleStep { actorType: 1 castorId: 5 actorId: 41203809 actEffect { targetId: 1 effectType: 3 effectNum: 404 additional: 1609 additional2: 404 additional3: 0 } actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 977 additional2: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 264 additional: 356 additional2: 264 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 251 additional: 452 additional2: 251 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301022 duration: 2 id: 38 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301022 duration: 2 id: 39 } } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 40 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 41 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 42 } } actEffect { targetId: 5 effectType: 8 effectNum: 5 additional: 41203809 } targetId: 3 } battleStep { actorType: 1 castorId: 27 actorId: 42122342 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 36 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301148 duration: 1 id: 44 } } targetId: 1 } battleStep { actorType: 1 castorId: 6 actorId: 41201709 actEffect { targetId: 1 effectType: 2 effectNum: 290 additional: 1319 additional2: 290 additional3: 0 } actEffect { targetId: 2 effectType: 3 effectNum: 539 additional: 438 additional2: 539 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 314 additional: 42 additional2: 314 additional3: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 455 additional: 0 additional2: 455 additional3: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41208405 additional2: 1 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41208406 additional2: 1 } actEffect { targetId: 1 effectType: 8 effectNum: 1 additional: 41208420 additional2: 1 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41200705 additional2: 1 } actEffect { targetId: 2 effectType: 8 effectNum: 5 additional: 41200706 additional2: 1 } actEffect { targetId: 6 effectType: 8 effectNum: 5 additional: 41201709 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 39 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 42 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 44 } actEffect { targetId: 4 effectType: 9 effectNum: 0 } actEffect { targetId: 14 effectType: 14 effectNum: 1 additional: 2 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41201507 actEffect { targetId: 1 effectType: 2 effectNum: 114 additional: 1205 additional2: 114 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41206209 actEffect { targetId: 1 effectType: 3 effectNum: 804 additional: 401 additional2: 804 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 160 additional: 278 additional2: 160 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 154 additional: 0 additional2: 154 additional3: 0 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 36 } actEffect { targetId: 8 effectType: 8 effectNum: 5 additional: 41206209 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 41 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 27 actorId: 42122341 actEffect { targetId: 1 effectType: 2 effectNum: 139 additional: 262 additional2: 139 additional3: 0 } actEffect { targetId: 27 effectType: 11 effectNum: 0 additional: 32 } actEffect { targetId: 27 effectType: 4 effectNum: 0 additional: 1610 } targetId: 1 } battleStep { actorType: 2 castorId: 5 actorId: 29 actEffect { targetId: 5 effectType: 6 effectNum: 0 additional: 29 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 30 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 30 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 31 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 31 } targetId: 0 } battleStep { actorType: 2 castorId: 27 actorId: 32 actEffect { targetId: 27 effectType: 6 effectNum: 0 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 27 actorId: 37 actEffect { targetId: 27 effectType: 7 effectNum: 1 additional: 37 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 34 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 34 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 40 actEffect { targetId: 1 effectType: 2 effectNum: 143 additional: 119 additional2: 143 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 40 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 40 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:32:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:32:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20261760056019 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 28 1 [INFO:2024-2-29 10:32:14][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41208404, "actEffect": [ { "targetId":27, "effectType":2, "effectNum":198, "additional":1610, "additional2":198, "additional3":198 }, { "targetId":27, "effectType":5, "effectNum":2, "buff": { "buffId":301041, "duration":2, "id":37 } } ], "targetId":27 }, { "actorType":1, "castorId":2, "actorId":41200704, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":94, "additional":3543, "additional2":94, "additional3":94 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41208300, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":82, "additional":1395, "additional2":82, "additional3":82 } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41207500, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":81, "additional":3462, "additional2":81, "additional3":81 } ], "targetId":8 }, { "actorType":1, "castorId":5, "actorId":41203809, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":404, "additional":1609, "additional2":404, "additional3":0 }, { "targetId":2, "effectType":1, "effectNum":0, "additional":977, "additional2":0 }, { "targetId":3, "effectType":2, "effectNum":264, "additional":356, "additional2":264, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":251, "additional":452, "additional2":251, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301022, "duration":2, "id":38 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301022, "duration":2, "id":39 } }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":40 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":41 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":42 } }, { "targetId":5, "effectType":8, "effectNum":5, "additional":41203809 } ], "targetId":3 }, { "actorType":1, "castorId":27, "actorId":42122342, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":36 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301148, "duration":1, "id":44 } } ], "targetId":1 }, { "actorType":1, "castorId":6, "actorId":41201709, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":290, "additional":1319, "additional2":290, "additional3":0 }, { "targetId":2, "effectType":3, "effectNum":539, "additional":438, "additional2":539, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":314, "additional":42, "additional2":314, "additional3":0 }, { "targetId":4, "effectType":3, "effectNum":455, "additional":0, "additional2":455, "additional3":0 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41208405, "additional2":1 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41208406, "additional2":1 }, { "targetId":1, "effectType":8, "effectNum":1, "additional":41208420, "additional2":1 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41200705, "additional2":1 }, { "targetId":2, "effectType":8, "effectNum":5, "additional":41200706, "additional2":1 }, { "targetId":6, "effectType":8, "effectNum":5, "additional":41201709 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":1, "additional":39 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":42 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":44 }, { "targetId":4, "effectType":9, "effectNum":0 }, { "targetId":14, "effectType":14, "effectNum":1, "additional":2 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41201507, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":114, "additional":1205, "additional2":114, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41206209, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":804, "additional":401, "additional2":804, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":160, "additional":278, "additional2":160, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":154, "additional":0, "additional2":154, "additional3":0 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":36 }, { "targetId":8, "effectType":8, "effectNum":5, "additional":41206209 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":41 }, { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":27, "actorId":42122341, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":139, "additional":262, "additional2":139, "additional3":0 }, { "targetId":27, "effectType":11, "effectNum":0, "additional":32 }, { "targetId":27, "effectType":4, "effectNum":0, "additional":1610 } ], "targetId":1 }, { "actorType":2, "castorId":5, "actorId":29, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":0, "additional":29 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":30, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":30 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":31, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":31 } ], "targetId":0 }, { "actorType":2, "castorId":27, "actorId":32, "actEffect": [ { "targetId":27, "effectType":6, "effectNum":0, "additional":32 } ], "targetId":0 }, { "actorType":2, "castorId":27, "actorId":37, "actEffect": [ { "targetId":27, "effectType":7, "effectNum":1, "additional":37 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":34, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":34 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":40, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":143, "additional":119, "additional2":143, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":40, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":40 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:32:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2024-2-29 10:32:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":27, "actorId":41208404, "actEffect": [ { "additional":1610, "targetId":27, "multipleEffectNumReal":0, "additional3":198, "effectNum":198, "multipleEffectNum":0, "effectType":2, "additional2":198 }, { "additional":0, "targetId":27, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":37, "buffId":301041, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:32:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:32:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:32:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:32:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208404 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41208404[10008707] 不是aoe 干了 27[Monster_27_5_520010113][5] 一下 [INFO:2024-2-29 10:32:14][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x01fad9505418 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 73 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 1808/2127 原来有盾: 0 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.3) -》 多段已飘:59/198 本段飘:59 本段扣血:59 本段扣盾:0 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 1749/2127 剩余盾: 0 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 1749/2127 原来有盾: 0 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:0.3) -》 多段已飘:118/198 本段飘:59 本段扣血:59 本段扣盾:0 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 1690/2127 剩余盾: 0 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}27 -> 原来有血: 1690/2127 原来有盾: 0 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}27 受到攻击(比率:1) -》 多段已飘:198/198 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}27 -> 剩余血: 1610/2127 剩余盾: 0 [WARN:2024-2-29 10:32:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:32:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41208404 ,令到 27[Monster_27_5_520010113][5] 增加了一个 buff [301041] [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 27 301041 effect/prefabs/battle_freeze.prefab [INFO:2024-2-29 10:32:15][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_freeze.prefab effect obj pool [WARN:2024-2-29 10:32:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41200704, "actEffect": [ { "additional":3543, "targetId":8, "multipleEffectNumReal":0, "additional3":94, "effectNum":94, "multipleEffectNum":0, "effectType":2, "additional2":94 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:32:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:32:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200704 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41200704[10000507] 不是aoe 干了 8[Monster_8_4_520010113][4] 一下 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3637/4255 原来有盾: 0 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:94/94 本段飘:94 本段扣血:94 本段扣盾:0 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3543/4255 剩余盾: 0 [WARN:2024-2-29 10:32:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:32:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x01fad9505418 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41208300, "actEffect": [ { "additional":1395, "targetId":7, "multipleEffectNumReal":0, "additional3":82, "effectNum":82, "multipleEffectNum":0, "effectType":2, "additional2":82 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:32:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:32:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208300 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208300[10008807] 不是aoe 干了 7[Monster_7_3_520010113][3] 一下 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1477/2212 原来有盾: 0 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:82/82 本段飘:82 本段扣血:82 本段扣盾:0 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1395/2212 剩余盾: 0 [WARN:2024-2-29 10:32:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:32:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41207500, "actEffect": [ { "additional":3462, "targetId":8, "multipleEffectNumReal":0, "additional3":81, "effectNum":81, "multipleEffectNum":0, "effectType":2, "additional2":81 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:32:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:32:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207500 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41207500[10007908] 不是aoe 干了 8[Monster_8_4_520010113][4] 一下 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3543/4255 原来有盾: 0 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:81/81 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3462/4255 剩余盾: 0 [WARN:2024-2-29 10:32:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2024-2-29 10:32:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2024-2-29 10:32:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41203809, "actEffect": [ { "additional":1609, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":404, "multipleEffectNum":0, "effectType":3, "additional2":404 }, { "additional":977, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":356, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":264, "multipleEffectNum":0, "effectType":2, "additional2":264 }, { "additional":452, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":251, "multipleEffectNum":0, "effectType":2, "additional2":251 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":38, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":39, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":40, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":41, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":42, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41203809, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:32:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10 [WARN:2024-2-29 10:32:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:32:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 10 [INFO:2024-2-29 10:32:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203809 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:32:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}5[Monster_5_1_520010113][1] 用 41203809[10002909] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2013/2877 原来有盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:80/404 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1933/2877 剩余盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 620/1872 原来有盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:52/264 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 568/1872 剩余盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 703/1552 原来有盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:50/251 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 653/1552 剩余盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 126 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1933/2877 原来有盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:160/404 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1853/2877 剩余盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 568/1872 原来有盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:104/264 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 516/1872 剩余盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 653/1552 原来有盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:100/251 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 603/1552 剩余盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 132 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1853/2877 原来有盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:240/404 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1773/2877 剩余盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 516/1872 原来有盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:156/264 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 464/1872 剩余盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 603/1552 原来有盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:150/251 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 553/1552 剩余盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 138 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1773/2877 原来有盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:320/404 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1693/2877 剩余盾: 0 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:32:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 464/1872 原来有盾: 0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:208/264 本段飘:52 本段扣血:52 本段扣盾:0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 412/1872 剩余盾: 0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 553/1552 原来有盾: 0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:200/251 本段飘:50 本段扣血:50 本段扣盾:0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 503/1552 剩余盾: 0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 146 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1693/2877 原来有盾: 0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:404/404 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1609/2877 剩余盾: 0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 412/1872 原来有盾: 0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:264/264 本段飘:56 本段扣血:56 本段扣盾:0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 356/1872 剩余盾: 0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 503/1552 原来有盾: 0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:251/251 本段飘:51 本段扣血:51 本段扣盾:0 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 452/1552 剩余盾: 0 [WARN:2024-2-29 10:32:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:32:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 10 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_520010113][1] 用 41203809 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301022] [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_520010113][1] 用 41203809 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301022] [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_520010113][1] 用 41203809 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_520010113][1] 用 41203809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_520010113][1] 用 41203809 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301019] [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_1_520010113][1] 使用技能 41203809 ,令到 5[Monster_5_1_520010113][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:32:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 10 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 147 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 150 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:32:21][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 919 [INFO:2024-2-29 10:32:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2024-2-29 10:32:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2024-2-29 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122342, "actEffect": [ { "additional":36, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":44, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":27, "originalTargetId":0 } [WARN:2024-2-29 10:32:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:32:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2024-2-29 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122342 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:32:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}27[Monster_27_5_520010113][5] 用 42122342[13006208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:32:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:32:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:32:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:32:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":36, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } [INFO:2024-2-29 10:32:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":44, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [WARN:2024-2-29 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:32:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}27[Monster_27_5_520010113][5] 使用技能 42122342 令到 1[MyRole_1_1][1] 的buff [301148] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2024-2-29 10:32:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}27[Monster_27_5_520010113][5] 用 42122342 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301148] [WARN:2024-2-29 10:32:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:32:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2024-2-29 10:32:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201709, "actEffect": [ { "additional":1319, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":290, "multipleEffectNum":0, "effectType":2, "additional2":290 }, { "additional":438, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":539, "multipleEffectNum":0, "effectType":3, "additional2":539 }, { "additional":42, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":314, "multipleEffectNum":0, "effectType":2, "additional2":314 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":455, "multipleEffectNum":0, "effectType":3, "additional2":455 }, { "additional":41208405, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41208406, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41208420, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41200705, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41200706, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41201709, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:32:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10 [WARN:2024-2-29 10:32:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:32:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 10 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201709 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_2_520010113][2] 用 41201709[10002609] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1609/2877 原来有盾: 0 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:29/290 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1580/2877 剩余盾: 0 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 977/1611 原来有盾: 0 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:53/539 本段飘:53 本段扣血:53 本段扣盾:0 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 924/1611 剩余盾: 0 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 356/1872 原来有盾: 0 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:31/314 本段飘:31 本段扣血:31 本段扣盾:0 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 325/1872 剩余盾: 0 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 452/1552 原来有盾: 0 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:45/455 本段飘:45 本段扣血:45 本段扣盾:0 [INFO:2024-2-29 10:32:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 407/1552 剩余盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1580/2877 原来有盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:58/290 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1551/2877 剩余盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 924/1611 原来有盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:106/539 本段飘:53 本段扣血:53 本段扣盾:0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 871/1611 剩余盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 325/1872 原来有盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:62/314 本段飘:31 本段扣血:31 本段扣盾:0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 294/1872 剩余盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 407/1552 原来有盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:90/455 本段飘:45 本段扣血:45 本段扣盾:0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 362/1552 剩余盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1551/2877 原来有盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:87/290 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1522/2877 剩余盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 871/1611 原来有盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:159/539 本段飘:53 本段扣血:53 本段扣盾:0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 818/1611 剩余盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 294/1872 原来有盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:93/314 本段飘:31 本段扣血:31 本段扣盾:0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 263/1872 剩余盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 362/1552 原来有盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:135/455 本段飘:45 本段扣血:45 本段扣盾:0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 317/1552 剩余盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1522/2877 原来有盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:115/290 本段飘:28 本段扣血:28 本段扣盾:0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1494/2877 剩余盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 818/1611 原来有盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:212/539 本段飘:53 本段扣血:53 本段扣盾:0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 765/1611 剩余盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 263/1872 原来有盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:124/314 本段飘:31 本段扣血:31 本段扣盾:0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 232/1872 剩余盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 317/1552 原来有盾: 0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:180/455 本段飘:45 本段扣血:45 本段扣盾:0 [INFO:2024-2-29 10:32:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 272/1552 剩余盾: 0 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 83 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 101 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 102 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:32:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1494/2877 原来有盾: 0 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:290/290 本段飘:175 本段扣血:175 本段扣盾:0 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1319/2877 剩余盾: 0 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 765/1611 原来有盾: 0 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:539/539 本段飘:327 本段扣血:327 本段扣盾:0 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 438/1611 剩余盾: 0 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 232/1872 原来有盾: 0 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:314/314 本段飘:190 本段扣血:190 本段扣盾:0 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 42/1872 剩余盾: 0 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 272/1552 原来有盾: 0 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:455/455 本段飘:275 本段扣血:275 本段扣盾:0 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/1552 剩余盾: 0 [WARN:2024-2-29 10:32:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:32:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 10 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_520010113][2] 使用技能 41201709 ,令到 1[MyRole_1_1][1] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_520010113][2] 使用技能 41201709 ,令到 1[MyRole_1_1][1] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_520010113][2] 使用技能 41201709 ,令到 1[MyRole_1_1][1] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_520010113][2] 使用技能 41201709 ,令到 2[MyRole_2_2][2] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_520010113][2] 使用技能 41201709 ,令到 2[MyRole_2_2][2] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:32:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_520010113][2] 使用技能 41201709 ,令到 6[Monster_6_2_520010113][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:32:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 10 [INFO:2024-2-29 10:32:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2024-2-29 10:32:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:32:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2024-2-29 10:32:28][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1598 [INFO:2024-2-29 10:32:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:32:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2024-2-29 10:32:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2024-2-29 10:32:29][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":39, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":42, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":44, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":2, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":14, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:32:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:32:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [WARN:2024-2-29 10:32:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 5 [WARN:2024-2-29 10:32:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2024-2-29 10:32:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301022],不提示id不需要播放效果 [INFO:2024-2-29 10:32:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301019],不提示id不需要播放效果 [INFO:2024-2-29 10:32:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301148],不提示id不需要播放效果 [WARN:2024-2-29 10:32:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [WARN:2024-2-29 10:32:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 5 [WARN:2024-2-29 10:32:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 5 [INFO:2024-2-29 10:32:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-2-29 10:32:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:32:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2024-2-29 10:32:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 4 [INFO:2024-2-29 10:32:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:32:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_14_11_520010113 [INFO:2024-2-29 10:32:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_4_4 [INFO:2024-2-29 10:32:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:4 [INFO:2024-2-29 10:32:30][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2024-2-29 10:32:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2024-2-29 10:32:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:32:30]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2024-2-29 10:32:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:539]:{_doRelive}救了 4 [INFO:2024-2-29 10:32:30]||||| Sender socketClient version=2 [INFO:2024-2-29 10:32:30][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 2 [INFO:2024-2-29 10:32:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2024-2-29 10:32:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:32:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:32:30]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2024-2-29 10:32:30]||||| Sender socketClient version=2 [INFO:2024-2-29 10:32:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:32:30]<== Receiver Message, socketClient version=2,extId=46,cmd=13,status=0,size=8 [INFO:2024-2-29 10:32:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:32:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2024-2-29 10:32:30][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.18514280021191 移走了序号= 1 的消息,当前队列数量= 1 || 0 BossBattleManualLogReply 31 1 [INFO:2024-2-29 10:32:30]<== Receiver Message, socketClient version=2,extId=46,cmd=13,status=0,size=8 [INFO:2024-2-29 10:32:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:32:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2024-2-29 10:32:30][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.37000120058656 移走了序号= 1 的消息,当前队列数量= 0 || 0 BossBattleManualLogReply 32 1 [INFO:2024-2-29 10:32:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":1} [INFO:2024-2-29 10:32:51][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:32:51][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:32:51][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:32:51]DestroyUnusedResources:22,2,time=,paths: [INFO:2024-2-29 10:33:59]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0} [INFO:2024-2-29 10:33:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:180]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41201507, "actEffect": [ { "additional":1205, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":114, "multipleEffectNum":0, "effectType":2, "additional2":114 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:33:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:33:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201507 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_520010113][3] 用 41201507[10000407] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:33:59][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2024-2-29 10:33:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2024-2-29 10:33:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:33:59]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2024-2-29 10:33:59]||||| Sender socketClient version=2 [INFO:2024-2-29 10:33:59]<== Receiver Message, socketClient version=2,extId=46,cmd=13,status=0,size=8 [INFO:2024-2-29 10:33:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:33:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2024-2-29 10:33:59][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.22087840177119 移走了序号= 1 的消息,当前队列数量= 0 || 0 BossBattleManualLogReply 41 1 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:33:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1319/2877 原来有盾: 0 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:34/114 本段飘:34 本段扣血:34 本段扣盾:0 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1285/2877 剩余盾: 0 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:33:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1285/2877 原来有盾: 0 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:68/114 本段飘:34 本段扣血:34 本段扣盾:0 [INFO:2024-2-29 10:33:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1251/2877 剩余盾: 0 [INFO:2024-2-29 10:34:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2024-2-29 10:34:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:34:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:34:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1251/2877 原来有盾: 0 [INFO:2024-2-29 10:34:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:114/114 本段飘:46 本段扣血:46 本段扣盾:0 [INFO:2024-2-29 10:34:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1205/2877 剩余盾: 0 [WARN:2024-2-29 10:34:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:34:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2024-2-29 10:34:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:34:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:34:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:34:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2024-2-29 10:34:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2024-2-29 10:34:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41206209, "actEffect": [ { "additional":401, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":804, "multipleEffectNum":0, "effectType":3, "additional2":804 }, { "additional":278, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":160, "multipleEffectNum":0, "effectType":2, "additional2":160 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":154, "multipleEffectNum":0, "effectType":2, "additional2":154 }, { "additional":36, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41206209, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:34:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:34:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2024-2-29 10:34:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 5 [INFO:2024-2-29 10:34:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206209 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:34:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_520010113][4] 用 41206209[10006509] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 119 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 0.3 1 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 123 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:34:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1205/2877 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.5) -》 多段已飘:402/804 本段飘:402 本段扣血:402 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 803/2877 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 438/1611 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.5) -》 多段已飘:80/160 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 358/1611 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 42/1872 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.5) -》 多段已飘:77/154 本段飘:77 本段扣血:77 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/1872 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 134 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 0.3 1 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 139 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:34:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 803/2877 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.15) -》 多段已飘:522/804 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 683/2877 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 358/1611 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.15) -》 多段已飘:104/160 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 334/1611 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 0/1872 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.15) -》 多段已飘:100/154 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/1872 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 144 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:34:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 683/2877 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.15) -》 多段已飘:642/804 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 563/2877 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 334/1611 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.15) -》 多段已飘:128/160 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 310/1611 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 0/1872 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.15) -》 多段已飘:123/154 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/1872 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 149 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:34:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 563/2877 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.15) -》 多段已飘:762/804 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 443/2877 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 310/1611 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.15) -》 多段已飘:152/160 本段飘:24 本段扣血:24 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 286/1611 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 0/1872 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.15) -》 多段已飘:146/154 本段飘:23 本段扣血:23 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/1872 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 154 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:34:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 443/2877 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:804/804 本段飘:42 本段扣血:42 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 401/2877 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 286/1611 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:160/160 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 278/1611 剩余盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 0/1872 原来有盾: 0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:154/154 本段飘:8 本段扣血:8 本段扣盾:0 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/1872 剩余盾: 0 [WARN:2024-2-29 10:34:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2024-2-29 10:34:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 5 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}8[Monster_8_4_520010113][4] 用 41206209 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301148],不提示id不需要播放效果 [INFO:2024-2-29 10:34:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_520010113][4] 使用技能 41206209 ,令到 8[Monster_8_4_520010113][4] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:34:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 5 [INFO:2024-2-29 10:34:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 159 [INFO:2024-2-29 10:34:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:34:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2024-2-29 10:34:4][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1118 [INFO:2024-2-29 10:34:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:34:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2024-2-29 10:34:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2024-2-29 10:34:5][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":41, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:34:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:34:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-2-29 10:34:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-2-29 10:34:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:34:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301019],不提示id不需要播放效果 [WARN:2024-2-29 10:34:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-2-29 10:34:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-2-29 10:34:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-2-29 10:34:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2024-2-29 10:34:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 3 [INFO:2024-2-29 10:34:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:34:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_3_3 [INFO:2024-2-29 10:34:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:3 [WARN:2024-2-29 10:34:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}2 1 [WARN:2024-2-29 10:34:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}11 27 [WARN:2024-2-29 10:34:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}4 27 [WARN:2024-2-29 10:34:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}6 5 [WARN:2024-2-29 10:34:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}6 6 [WARN:2024-2-29 10:34:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}6 7 [WARN:2024-2-29 10:34:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}6 27 [WARN:2024-2-29 10:34:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}7 27 [WARN:2024-2-29 10:34:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}6 1 [WARN:2024-2-29 10:34:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}2 1 [WARN:2024-2-29 10:34:6][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}7 1 [INFO:2024-2-29 10:34:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:6][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_22_0 [INFO:2024-2-29 10:34:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1 [INFO:2024-2-29 10:34:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-2-29 10:34:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 0 [INFO:2024-2-29 10:34:6]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-2-29 10:34:6]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:7]<== Receiver Message, socketClient version=2,extId=48,cmd=2,status=0,size=14 [INFO:2024-2-29 10:34:7]<== Receiver Message, socketClient version=2,extId=48,cmd=1,status=0,size=8 [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 22 stepId: 0 } [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-2-29 10:34:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 43 1 [INFO:2024-2-29 10:34:7][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_22_0 [INFO:2024-2-29 10:34:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13001 [INFO:2024-2-29 10:34:7][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13001 WaitGuideActionOpenView [INFO:2024-2-29 10:34:7][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13001 WaitGuideActionOpenView [INFO:2024-2-29 10:34:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13001 skip: 0 [INFO:2024-2-29 10:34:7]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:34:7]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:7]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:34:7]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13002 [INFO:2024-2-29 10:34:7][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13002 GuideActionPlayAudio [INFO:2024-2-29 10:34:7][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13002 GuideActionOpenInstruction [INFO:2024-2-29 10:34:7]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:34:7]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:7][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13002 WaitGuideActionClickInstruction [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-2-29 10:34:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.19873600266874 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 44 1 [INFO:2024-2-29 10:34:7]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:34:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.40491279773414 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 45 1 [INFO:2024-2-29 10:34:7]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:34:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.64141709543765 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 46 1 [INFO:2024-2-29 10:34:7][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_22_13002 [INFO:2024-2-29 10:34:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13002 [INFO:2024-2-29 10:34:7]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-2-29 10:34:7]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:7]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:34:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.86042909324169 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 47 1 [INFO:2024-2-29 10:34:8]<== Receiver Message, socketClient version=2,extId=48,cmd=2,status=0,size=23 [INFO:2024-2-29 10:34:8]<== Receiver Message, socketClient version=2,extId=48,cmd=1,status=0,size=8 [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 22 stepId: -1 } [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-2-29 10:34:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 48 1 [INFO:2024-2-29 10:34:8][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_22_-1 [INFO:2024-2-29 10:34:8][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13002 GuideActionPlayAudio [INFO:2024-2-29 10:34:8][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13002 GuideActionOpenInstruction [INFO:2024-2-29 10:34:8][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13002 WaitGuideActionClickInstruction [INFO:2024-2-29 10:34:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13002 skip: 0 [INFO:2024-2-29 10:34:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13003 [INFO:2024-2-29 10:34:8][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13003 GuideActionSetGuideFlag [INFO:2024-2-29 10:34:8][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13003 GuideActionSetGuideFlag [INFO:2024-2-29 10:34:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 4 [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:34:8]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13003 skip: 0 [INFO:2024-2-29 10:34:8]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 5 [INFO:2024-2-29 10:34:8]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:34:8]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:34:8]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13004 [INFO:2024-2-29 10:34:8]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:8]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:34:8]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:8][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13004 BattleGuideActionWaitBattleEvent [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-2-29 10:34:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.18581469729543 移走了序号= 1 的消息,当前队列数量= 4 || 0 FinishGuideReply 49 1 [INFO:2024-2-29 10:34:8]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:34:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.40438870340586 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideEndReply 50 1 [INFO:2024-2-29 10:34:8]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:34:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.62250020354986 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 51 1 [INFO:2024-2-29 10:34:8]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:34:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.84180640615523 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 52 1 [INFO:2024-2-29 10:34:9]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:34:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:34:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.0613841023296 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 53 1 [INFO:2024-2-29 10:34:9][logic/extensions/battle/handler/BattleUnitReliveDragHandler.lua:209]:{onEndDrag}救援结束拖拽 -> isRescue: true isDoNothing: false alwaysRescue: true [INFO:2024-2-29 10:34:9][logic/extensions/battle/core/core/behavior/reviveaction/BBReliveListener.lua:37]:{tweenCallback}救援结束拖拽后小人弹回原点 -> 玩家选择的操作(1救 2不救): 1 [INFO:2024-2-29 10:34:11][logic/extensions/battle/handler/BattleUnitReliveDragHandler.lua:171]:{executeRelive}救了 3 [INFO:2024-2-29 10:34:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2024-2-29 10:34:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2024-2-29 10:34:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:11]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2024-2-29 10:34:11]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:11]<== Receiver Message, socketClient version=2,extId=46,cmd=13,status=0,size=8 [INFO:2024-2-29 10:34:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2024-2-29 10:34:11][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.20219989866018 移走了序号= 1 的消息,当前队列数量= 0 || 0 BossBattleManualLogReply 54 1 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:180]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122341, "actEffect": [ { "additional":262, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":139, "multipleEffectNum":0, "effectType":2, "additional2":139 }, { "additional":32, "targetId":27, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":1610, "targetId":27, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":27, "originalTargetId":0 } [WARN:2024-2-29 10:34:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:34:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:34:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2024-2-29 10:34:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122341 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}27[Monster_27_5_520010113][5] 用 42122341[13006207] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:34:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 401/2877 原来有盾: 0 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:139/139 本段飘:139 本段扣血:139 本段扣盾:0 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 262/2877 剩余盾: 0 [WARN:2024-2-29 10:34:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:34:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}27[Monster_27_5_520010113][5] 使用技能 42122341 导致 27[Monster_27_5_520010113][5] 触发了buff效果: [301016] Anti-Heal [WARN:2024-2-29 10:34:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2024-2-29 10:34:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}27 原来有 1610 血 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}27 被补了 0 血 [INFO:2024-2-29 10:34:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}27 剩余 1610 血 [WARN:2024-2-29 10:34:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":29, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":30, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":31, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":32, "targetId":27, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":37, "targetId":27, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":34, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":119, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":143, "multipleEffectNum":0, "effectType":2, "additional2":143 }, { "additional":40, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:29 buffId:301016 [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:30 buffId:301016 [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:31 buffId:301016 [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:27 buffServerId:32 buffId:301016 [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:27 buffServerId:37 buffId:301041 持续时间:1 [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:34 buffId:301023 [INFO:2024-2-29 10:34:12][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 262 原有盾: 0 扣血量: 143 扣盾量: 0 [INFO:2024-2-29 10:34:12][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 119 现有盾: 0 [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:40 buffId:301019 持续时间:1 [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:34:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [INFO:2024-2-29 10:34:12][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- { "reliveUnitIds": [ 4, 3 ] } [INFO:2024-2-29 10:34:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveUnitIds: 4 reliveUnitIds: 3 [INFO:2024-2-29 10:34:12]==> Sender Auto Serialize Message,extId=4,cmd=5,size=13 [INFO:2024-2-29 10:34:12]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:12]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=217 [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { reliveUnitInfos { id: 4 modelId: 2075 skinId: 100076 position: 4 baseAttributes { hp: 78 thp: 1552 atk: 177 def: 210 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207500 position: 1 CD: 0 } skillInfo { skillId: 41207501 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41207502 position: 3 CD: 4 maxCD: 6 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } reliveUnitInfos { id: 3 modelId: 2083 skinId: 100084 position: 3 baseAttributes { hp: 94 thp: 1872 atk: 166 def: 176 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41208300 position: 1 CD: 0 } skillInfo { skillId: 41208301 position: 2 CD: 0 } skillInfo { skillId: 41208302 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 54001 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } isFinish: false } [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:34:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18614989705384 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 55 1 [INFO:2024-2-29 10:34:12][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "reliveUnitInfos": [ { "id":4, "modelId":2075, "skinId":100076, "position":4, "baseAttributes": { "hp":78, "thp":1552, "atk":177, "def":210, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207500, "position":1, "CD":0 }, { "skillId":41207501, "position":2, "CD":3, "maxCD":4 }, { "skillId":41207502, "position":3, "CD":4, "maxCD":6 } ], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":3, "modelId":2083, "skinId":100084, "position":3, "baseAttributes": { "hp":94, "thp":1872, "atk":166, "def":176, "critic":100, "critic_dmg":500, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41208300, "position":1, "CD":0 }, { "skillId":41208301, "position":2, "CD":0 }, { "skillId":41208302, "position":3, "CD":1, "maxCD":5 } ], "battleUnitType":1, "userId":"54001", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "isFinish":false } } [INFO:2024-2-29 10:34:12][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13004 BattleGuideActionWaitBattleEvent [INFO:2024-2-29 10:34:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13004 skip: 0 [INFO:2024-2-29 10:34:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13005 [INFO:2024-2-29 10:34:12][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13005 GuideActionSetGuideFlag [INFO:2024-2-29 10:34:12][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13005 GuideActionSetGuideFlag [INFO:2024-2-29 10:34:12]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:34:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-2-29 10:34:12]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:34:12]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:34:12]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13005 skip: 0 [INFO:2024-2-29 10:34:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13006 [INFO:2024-2-29 10:34:12][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13006 GuideActionFindGO [INFO:2024-2-29 10:34:12][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13006 GuideActionPlayAudio [INFO:2024-2-29 10:34:12]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:34:12][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13006 GuideActionOpenMask [INFO:2024-2-29 10:34:12]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:12]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:34:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:12]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:12][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13006 GuideActionOpenInstruction [INFO:2024-2-29 10:34:12][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13006 WaitGuideActionClickMaskAnywhere [INFO:2024-2-29 10:34:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 5 [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:34:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:12]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:34:12]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:13]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:34:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:34:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.43173419870436 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 56 1 [INFO:2024-2-29 10:34:13]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:34:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:34:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.65073019824922 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 57 1 [INFO:2024-2-29 10:34:13]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:34:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:34:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.88689269684255 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 58 1 [INFO:2024-2-29 10:34:13]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:34:13]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:34:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:34:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1060402970761 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 59 1 [INFO:2024-2-29 10:34:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 9 [INFO:2024-2-29 10:34:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:34:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 1.1060402970761 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 60 1 [INFO:2024-2-29 10:34:13][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:34:13][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 2 [WARN:2024-2-29 10:34:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:34:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13006 GuideActionFindGO [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13006 GuideActionPlayAudio [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13006 GuideActionOpenMask [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13006 GuideActionOpenInstruction [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13006 WaitGuideActionClickMaskAnywhere [INFO:2024-2-29 10:34:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 1 [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13006 skip: 0 [INFO:2024-2-29 10:34:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 2 [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13007 [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13007 GuideActionFindGO [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13007 GuideActionPlayAudio [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13007 GuideActionOpenMask [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13007 GuideActionOpenArrow [INFO:2024-2-29 10:34:40]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13007 GuideActionOpenInstruction [INFO:2024-2-29 10:34:40]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:40]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:34:40]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_22_13007 WaitGuideActionClickMask [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/GuideExceptionController.lua:95]:{_startCheck}guide_22_13007 exception-> checkHeroSkillNotInCD:2_2000_2:finishGuide: [INFO:2024-2-29 10:34:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 3 [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13007 skip: 2 [INFO:2024-2-29 10:34:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 4 [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13008 [INFO:2024-2-29 10:34:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 5 [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13008 skip: 2 [INFO:2024-2-29 10:34:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 6 [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13009 [INFO:2024-2-29 10:34:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 7 [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:34:40]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13009 skip: 2 [INFO:2024-2-29 10:34:40]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 8 [INFO:2024-2-29 10:34:40]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:34:40]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13010 [INFO:2024-2-29 10:34:40]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:34:40]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 9 [INFO:2024-2-29 10:34:40]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:34:40]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 22 stepId: 13010 skip: 2 [INFO:2024-2-29 10:34:40]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:34:40]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13007 GuideActionFindGO [INFO:2024-2-29 10:34:40]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13007 GuideActionPlayAudio [INFO:2024-2-29 10:34:40]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13007 GuideActionOpenMask [INFO:2024-2-29 10:34:40]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:34:40]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13007 GuideActionOpenArrow [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13007 GuideActionOpenInstruction [INFO:2024-2-29 10:34:40][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_22_13007 WaitGuideActionClickMask [INFO:2024-2-29 10:34:41]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:34:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:34:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.6245107986033 移走了序号= 1 的消息,当前队列数量= 8 || 0 GuideEndReply 64 1 [INFO:2024-2-29 10:34:41]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:34:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:34:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.84422110021114 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuideStartReply 65 1 [INFO:2024-2-29 10:34:41]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:34:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:34:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.0804264992476 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuideEndReply 66 1 [INFO:2024-2-29 10:34:41]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:34:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:34:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.2994782999158 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideStartReply 67 1 [INFO:2024-2-29 10:34:41]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:34:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:34:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.5193583983928 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 68 1 [INFO:2024-2-29 10:34:42]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:34:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:34:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.739425200969 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuideStartReply 69 1 [INFO:2024-2-29 10:34:42]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:34:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:34:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.9590974990278 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideEndReply 70 1 [INFO:2024-2-29 10:34:42]<== Receiver Message, socketClient version=2,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:34:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:34:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.1784854996949 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 71 1 [INFO:2024-2-29 10:34:42]<== Receiver Message, socketClient version=2,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:34:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:34:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.3985279016197 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 72 1 [INFO:2024-2-29 10:34:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:47][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1 [INFO:2024-2-29 10:34:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest [INFO:2024-2-29 10:34:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win [INFO:2024-2-29 10:34:47]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21 [INFO:2024-2-29 10:34:47]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:48]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10 [INFO:2024-2-29 10:34:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0 [INFO:2024-2-29 10:34:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <--- [INFO:2024-2-29 10:34:48][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.20165649987757 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 73 1 [INFO:2024-2-29 10:34:48][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0 [INFO:2024-2-29 10:34:48][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1 [INFO:2024-2-29 10:34:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest [INFO:2024-2-29 10:34:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win [INFO:2024-2-29 10:34:48]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21 [INFO:2024-2-29 10:34:48]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:48]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10 [INFO:2024-2-29 10:34:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0 [INFO:2024-2-29 10:34:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <--- [INFO:2024-2-29 10:34:48][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.20309359952807 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 74 1 [INFO:2024-2-29 10:34:48][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0 [INFO:2024-2-29 10:34:49][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41208404, "castorId":1, "targetId":5, "targetId2":0 }, { "skillId":41200704, "castorId":2, "targetId":5, "targetId2":0 }, { "skillId":41208300, "castorId":3, "targetId":5, "targetId2":0 }, { "skillId":41207500, "castorId":4, "targetId":5, "targetId2":0 } ] } [INFO:2024-2-29 10:34:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41208404 castorId: 1 targetId: 5 targetId2: 0 } target { skillId: 41200704 castorId: 2 targetId: 5 targetId2: 0 } target { skillId: 41208300 castorId: 3 targetId: 5 targetId2: 0 } target { skillId: 41207500 castorId: 4 targetId: 5 targetId2: 0 } [INFO:2024-2-29 10:34:49]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2024-2-29 10:34:49]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:49]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=12 [INFO:2024-2-29 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { isFinish: true } [INFO:2024-2-29 10:34:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:34:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20179709792137 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 75 1 [INFO:2024-2-29 10:34:49][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [], "isFinish":true } } [INFO:2024-2-29 10:34:49][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:34:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:49]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:34:49]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:49]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:34:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-2-29 10:34:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:34:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.19007050059736 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 76 1 [INFO:2024-2-29 10:34:49][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-2-29 10:34:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:34:49][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:34:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:49]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:34:49]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:50]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 9 [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:34:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20188220404088 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 77 1 [INFO:2024-2-29 10:34:50][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:34:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:50]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-2-29 10:34:50]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:50]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=16 [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 12 count: 108 } [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-2-29 10:34:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 78 1 [INFO:2024-2-29 10:34:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 2 [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-2-29 10:34:50]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-2-29 10:34:50][logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 3600 秒之后的推送 推送ID为 1002 [INFO:2024-2-29 10:34:50]||||| Sender socketClient version=2 [INFO:2024-2-29 10:34:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1002,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"[Max Stamina] Hu-Geng just sent you an audio recording — \"Have you had a good rest, Master? Let's embark on our journey!\"","interval":3600000} [INFO:2024-2-29 10:34:50]<== Receiver Message, socketClient version=2,extId=45,cmd=3,status=0,size=47 [INFO:2024-2-29 10:34:50]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=16 [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 60000010 progress: 12 hasFinished: false donCount: 0 } taskInfos { id: 60000009 progress: 12 hasFinished: false donCount: 0 } taskInfos { id: 61000007 progress: 12 hasFinished: false donCount: 0 } [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-2-29 10:34:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 79 1 [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 12 count: 96 } [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-2-29 10:34:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 80 1 [INFO:2024-2-29 10:34:50][logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 7200 秒之后的推送 推送ID为 1002 [INFO:2024-2-29 10:34:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1002,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"[Max Stamina] Hu-Geng just sent you an audio recording — \"Have you had a good rest, Master? Let's embark on our journey!\"","interval":7200000} [INFO:2024-2-29 10:34:50]<== Receiver Message, socketClient version=2,extId=45,cmd=3,status=0,size=47 [INFO:2024-2-29 10:34:50]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26 [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 60000010 progress: 24 hasFinished: false donCount: 0 } taskInfos { id: 60000009 progress: 24 hasFinished: false donCount: 0 } taskInfos { id: 61000007 progress: 24 hasFinished: false donCount: 0 } [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2024-2-29 10:34:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 81 1 [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000009 count: 21 lastUseTime: 1654570587000 composeCount: 0 } [INFO:2024-2-29 10:34:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-2-29 10:34:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 82 1 [INFO:2024-2-29 10:34:51]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22 [INFO:2024-2-29 10:34:51]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=28 [INFO:2024-2-29 10:34:51]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=147 [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 62 infos { id: 0 value: 1 time: 0 } replaceAll: false } [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:34:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 83 1 [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 2100 count: 1435800 } dataList { currencyId: 6 change: 2 count: 5402 } [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-2-29 10:34:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 84 1 [INFO:2024-2-29 10:34:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-2-29 10:34:51][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 5700006 value: 0 time: 0 } infos { id: 8250012 value: 0 time: 0 } infos { id: 5700007 value: 0 time: 0 } infos { id: 8250009 value: 0 time: 0 } infos { id: 5650002 value: 0 time: 0 } infos { id: 5650003 value: 0 time: 0 } infos { id: 8250024 value: 0 time: 0 } infos { id: 6050006 value: 0 time: 0 } infos { id: 8250007 value: 0 time: 0 } infos { id: 8250017 value: 0 time: 0 } infos { id: 8250002 value: 0 time: 0 } infos { id: 8250018 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:34:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 85 1 [INFO:2024-2-29 10:34:51]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26 [INFO:2024-2-29 10:34:51]<== Receiver Message, socketClient version=2,extId=66,cmd=8,status=0,size=22 [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11360002 count: 100 lastUseTime: 1679464202215 composeCount: 0 } [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-2-29 10:34:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 86 1 [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}treasures { id: 84 tabId: 1 isNew: true unlockTime: 1711000202 } [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewTreasurePush <--- [INFO:2024-2-29 10:34:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 66 8 || 0 NewTreasurePush 87 1 [INFO:2024-2-29 10:34:51]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=245 [INFO:2024-2-29 10:34:51]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=374 [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 8250012 isInFormation: true masterPlayerID: 54001 heroTypeIdx: 2084 baseAttr { hp: 2945 atk: 306 def: 220 critic: 117 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692240357842 rank: 2 luck: 6 sks { skillId: 41208404 strengthenLevel: 2 } sks { skillId: 41208405 strengthenLevel: 2 } sks { skillId: 41208406 strengthenLevel: 3 } exp: 11781 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140047 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-2-29 10:34:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 88 1 [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2084 exp: 30000 injuredNum: 0 voice: 1076016 voice: 1076017 voice: 1076018 voice: 1076019 voice: 1076020 voice: 1076021 voice: 1076022 voice: 1076023 voice: 1076024 voice: 1076025 voice: 1076026 voice: 1076027 voice: 1076028 voice: 1076029 voice: 1076030 voice: 1076031 voice: 1076000 voice: 1076001 voice: 1076002 voice: 1076003 voice: 1076004 voice: 1076005 voice: 1076006 voice: 1076007 voice: 1076008 voice: 1076009 voice: 1076010 voice: 1076011 voice: 1076012 voice: 1076013 voice: 1076014 voice: 1076015 voice: 1076048 voice: 1076032 voice: 1076033 voice: 1076034 voice: 1076035 voice: 1076036 voice: 1076037 voice: 1076038 voice: 1076039 voice: 1076040 voice: 1076041 voice: 1076042 voice: 1076043 voice: 1076044 voice: 1076045 voice: 1076046 voice: 1076047 voiceHeard: 1076016 voiceHeard: 1076017 voiceHeard: 1076018 voiceHeard: 1076019 voiceHeard: 1076020 voiceHeard: 1076021 voiceHeard: 1076022 voiceHeard: 1076023 voiceHeard: 1076024 voiceHeard: 1076025 voiceHeard: 1076026 voiceHeard: 1076027 voiceHeard: 1076000 voiceHeard: 1076001 voiceHeard: 1076002 voiceHeard: 1076003 voiceHeard: 1076004 voiceHeard: 1076005 voiceHeard: 1076006 voiceHeard: 1076007 voiceHeard: 1076008 voiceHeard: 1076009 voiceHeard: 1076010 voiceHeard: 1076011 voiceHeard: 1076012 voiceHeard: 1076013 voiceHeard: 1076014 voiceHeard: 1076015 infos: 1000510 infos: 1000511 infos: 1000515 infos: 1000514 infos: 1000513 infos: 1000512 usingSkinId: 140047 hasShowInjureView: false maxBreakthroughCount: 4 maxRank: 2 maxLevel: 21 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-2-29 10:34:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-2-29 10:34:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 89 1 [INFO:2024-2-29 10:34:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:34:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:34:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:34:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:34:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-2-29 10:34:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-2-29 10:34:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:34:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:34:51][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2024-2-29 10:34:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2024-2-29 10:34:52]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=223 [INFO:2024-2-29 10:34:52]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=532 [INFO:2024-2-29 10:34:52]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=532 [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 8250002 isInFormation: true masterPlayerID: 54001 heroTypeIdx: 2007 baseAttr { hp: 1784 atk: 212 def: 172 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692238383897 rank: 1 luck: 5 sks { skillId: 41200704 strengthenLevel: 2 } sks { skillId: 41200705 strengthenLevel: 2 } sks { skillId: 41200706 strengthenLevel: 3 } exp: 1781 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 90 1 [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2007 exp: 30000 injuredNum: 0 voice: 1007007 voice: 1007006 voice: 1007005 voice: 1007004 voice: 1007003 voice: 1007002 voice: 1007001 voice: 1007000 voice: 1007023 voice: 1007022 voice: 1007021 voice: 1007020 voice: 1007019 voice: 1007018 voice: 1007017 voice: 1007016 voice: 1007015 voice: 1007014 voice: 1007013 voice: 1007012 voice: 1007011 voice: 1007010 voice: 1007009 voice: 1007008 voice: 1007039 voice: 1007038 voice: 1007037 voice: 1007036 voice: 1007035 voice: 1007034 voice: 1007033 voice: 1007032 voice: 1007031 voice: 1007030 voice: 1007029 voice: 1007028 voice: 1007027 voice: 1007026 voice: 1007025 voice: 1007024 voice: 1007055 voice: 1007054 voice: 1007053 voice: 1007052 voice: 1007051 voice: 1007050 voice: 1007049 voice: 1007048 voice: 1007047 voice: 1007046 voice: 1007045 voice: 1007044 voice: 1007043 voice: 1007042 voice: 1007041 voice: 1007040 voice: 1007065 voice: 1007064 voice: 1007063 voice: 1007062 voice: 1007061 voice: 1007060 voice: 1007059 voice: 1007058 voice: 1007057 voice: 1007056 voiceHeard: 1007045 voiceHeard: 1007044 voiceHeard: 1007043 voiceHeard: 1007042 voiceHeard: 1007041 voiceHeard: 1007040 voiceHeard: 1007007 voiceHeard: 1007006 voiceHeard: 1007005 voiceHeard: 1007004 voiceHeard: 1007003 voiceHeard: 1007002 voiceHeard: 1007001 voiceHeard: 1007000 voiceHeard: 1007023 voiceHeard: 1007022 voiceHeard: 1007021 voiceHeard: 1007020 voiceHeard: 1007019 voiceHeard: 1007018 voiceHeard: 1007017 voiceHeard: 1007016 voiceHeard: 1007015 voiceHeard: 1007014 voiceHeard: 1007013 voiceHeard: 1007012 voiceHeard: 1007011 voiceHeard: 1007010 voiceHeard: 1007009 voiceHeard: 1007008 voiceHeard: 1007039 voiceHeard: 1007038 voiceHeard: 1007037 voiceHeard: 1007036 voiceHeard: 1007035 voiceHeard: 1007034 voiceHeard: 1007033 voiceHeard: 1007032 voiceHeard: 1007031 voiceHeard: 1007030 voiceHeard: 1007029 voiceHeard: 1007028 voiceHeard: 1007027 voiceHeard: 1007026 voiceHeard: 1007025 voiceHeard: 1007024 infos: 1000048 infos: 1000053 infos: 1000052 infos: 1000051 infos: 1000050 infos: 1000049 usingSkinId: 140046 hasShowInjureView: false storyId: 2007001 maxBreakthroughCount: 4 maxRank: 1 maxLevel: 11 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 15 } contractValues { conditionId: 9 value: 8 } contractContent: autoUpdateSkinTime: 0 } [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 91 1 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2007 exp: 30000 injuredNum: 0 voice: 1007007 voice: 1007006 voice: 1007005 voice: 1007004 voice: 1007003 voice: 1007002 voice: 1007001 voice: 1007000 voice: 1007023 voice: 1007022 voice: 1007021 voice: 1007020 voice: 1007019 voice: 1007018 voice: 1007017 voice: 1007016 voice: 1007015 voice: 1007014 voice: 1007013 voice: 1007012 voice: 1007011 voice: 1007010 voice: 1007009 voice: 1007008 voice: 1007039 voice: 1007038 voice: 1007037 voice: 1007036 voice: 1007035 voice: 1007034 voice: 1007033 voice: 1007032 voice: 1007031 voice: 1007030 voice: 1007029 voice: 1007028 voice: 1007027 voice: 1007026 voice: 1007025 voice: 1007024 voice: 1007055 voice: 1007054 voice: 1007053 voice: 1007052 voice: 1007051 voice: 1007050 voice: 1007049 voice: 1007048 voice: 1007047 voice: 1007046 voice: 1007045 voice: 1007044 voice: 1007043 voice: 1007042 voice: 1007041 voice: 1007040 voice: 1007065 voice: 1007064 voice: 1007063 voice: 1007062 voice: 1007061 voice: 1007060 voice: 1007059 voice: 1007058 voice: 1007057 voice: 1007056 voiceHeard: 1007045 voiceHeard: 1007044 voiceHeard: 1007043 voiceHeard: 1007042 voiceHeard: 1007041 voiceHeard: 1007040 voiceHeard: 1007007 voiceHeard: 1007006 voiceHeard: 1007005 voiceHeard: 1007004 voiceHeard: 1007003 voiceHeard: 1007002 voiceHeard: 1007001 voiceHeard: 1007000 voiceHeard: 1007023 voiceHeard: 1007022 voiceHeard: 1007021 voiceHeard: 1007020 voiceHeard: 1007019 voiceHeard: 1007018 voiceHeard: 1007017 voiceHeard: 1007016 voiceHeard: 1007015 voiceHeard: 1007014 voiceHeard: 1007013 voiceHeard: 1007012 voiceHeard: 1007011 voiceHeard: 1007010 voiceHeard: 1007009 voiceHeard: 1007008 voiceHeard: 1007039 voiceHeard: 1007038 voiceHeard: 1007037 voiceHeard: 1007036 voiceHeard: 1007035 voiceHeard: 1007034 voiceHeard: 1007033 voiceHeard: 1007032 voiceHeard: 1007031 voiceHeard: 1007030 voiceHeard: 1007029 voiceHeard: 1007028 voiceHeard: 1007027 voiceHeard: 1007026 voiceHeard: 1007025 voiceHeard: 1007024 infos: 1000048 infos: 1000053 infos: 1000052 infos: 1000051 infos: 1000050 infos: 1000049 usingSkinId: 140046 hasShowInjureView: false storyId: 2007001 maxBreakthroughCount: 4 maxRank: 1 maxLevel: 11 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 15 } contractValues { conditionId: 9 value: 11 } contractContent: autoUpdateSkinTime: 0 } [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 92 1 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2024-2-29 10:34:52]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=223 [INFO:2024-2-29 10:34:52]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=452 [INFO:2024-2-29 10:34:52]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=452 [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 8250033 isInFormation: true masterPlayerID: 54001 heroTypeIdx: 2083 baseAttr { hp: 2073 atk: 184 def: 195 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1692240489178 rank: 1 luck: 6 sks { skillId: 41208300 strengthenLevel: 1 } sks { skillId: 41208301 strengthenLevel: 1 } sks { skillId: 41208302 strengthenLevel: 1 } exp: 1781 state: 128 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100084 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 93 1 [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2083 exp: 30000 injuredNum: 0 voice: 1077008 voice: 1077009 voice: 1077010 voice: 1077011 voice: 1077012 voice: 1077013 voice: 1077014 voice: 1077015 voice: 1077016 voice: 1077017 voice: 1077018 voice: 1077019 voice: 1077020 voice: 1077021 voice: 1077022 voice: 1077023 voice: 1077000 voice: 1077001 voice: 1077002 voice: 1077003 voice: 1077004 voice: 1077005 voice: 1077006 voice: 1077007 voice: 1077040 voice: 1077041 voice: 1077042 voice: 1077043 voice: 1077044 voice: 1077045 voice: 1077046 voice: 1077047 voice: 1077048 voice: 1077049 voice: 1077050 voice: 1077051 voice: 1077052 voice: 1077053 voice: 1077054 voice: 1077055 voice: 1077024 voice: 1077025 voice: 1077026 voice: 1077027 voice: 1077028 voice: 1077029 voice: 1077030 voice: 1077031 voice: 1077032 voice: 1077033 voice: 1077034 voice: 1077035 voice: 1077036 voice: 1077037 voice: 1077038 voice: 1077039 voice: 1077056 voice: 1077057 voice: 1077058 voice: 1077059 voice: 1077060 voice: 1077061 voice: 1077062 voice: 1077063 voice: 1077064 voiceHeard: 1077008 voiceHeard: 1077009 voiceHeard: 1077010 voiceHeard: 1077011 voiceHeard: 1077012 voiceHeard: 1077013 voiceHeard: 1077014 voiceHeard: 1077015 voiceHeard: 1077016 voiceHeard: 1077017 voiceHeard: 1077018 voiceHeard: 1077019 voiceHeard: 1077020 voiceHeard: 1077021 voiceHeard: 1077022 voiceHeard: 1077023 voiceHeard: 1077000 voiceHeard: 1077001 voiceHeard: 1077002 voiceHeard: 1077003 voiceHeard: 1077004 voiceHeard: 1077005 voiceHeard: 1077006 voiceHeard: 1077007 voiceHeard: 1077024 voiceHeard: 1077025 voiceHeard: 1077026 infos: 1000504 infos: 1000509 infos: 1000508 infos: 1000507 infos: 1000506 infos: 1000505 usingSkinId: 100084 hasShowInjureView: false storyId: 2083001 maxBreakthroughCount: 4 maxRank: 1 maxLevel: 11 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 15 } contractValues { conditionId: 9 value: 8 } contractContent: autoUpdateSkinTime: 0 } [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 94 1 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000} [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2083 exp: 30000 injuredNum: 0 voice: 1077008 voice: 1077009 voice: 1077010 voice: 1077011 voice: 1077012 voice: 1077013 voice: 1077014 voice: 1077015 voice: 1077016 voice: 1077017 voice: 1077018 voice: 1077019 voice: 1077020 voice: 1077021 voice: 1077022 voice: 1077023 voice: 1077000 voice: 1077001 voice: 1077002 voice: 1077003 voice: 1077004 voice: 1077005 voice: 1077006 voice: 1077007 voice: 1077040 voice: 1077041 voice: 1077042 voice: 1077043 voice: 1077044 voice: 1077045 voice: 1077046 voice: 1077047 voice: 1077048 voice: 1077049 voice: 1077050 voice: 1077051 voice: 1077052 voice: 1077053 voice: 1077054 voice: 1077055 voice: 1077024 voice: 1077025 voice: 1077026 voice: 1077027 voice: 1077028 voice: 1077029 voice: 1077030 voice: 1077031 voice: 1077032 voice: 1077033 voice: 1077034 voice: 1077035 voice: 1077036 voice: 1077037 voice: 1077038 voice: 1077039 voice: 1077056 voice: 1077057 voice: 1077058 voice: 1077059 voice: 1077060 voice: 1077061 voice: 1077062 voice: 1077063 voice: 1077064 voiceHeard: 1077008 voiceHeard: 1077009 voiceHeard: 1077010 voiceHeard: 1077011 voiceHeard: 1077012 voiceHeard: 1077013 voiceHeard: 1077014 voiceHeard: 1077015 voiceHeard: 1077016 voiceHeard: 1077017 voiceHeard: 1077018 voiceHeard: 1077019 voiceHeard: 1077020 voiceHeard: 1077021 voiceHeard: 1077022 voiceHeard: 1077023 voiceHeard: 1077000 voiceHeard: 1077001 voiceHeard: 1077002 voiceHeard: 1077003 voiceHeard: 1077004 voiceHeard: 1077005 voiceHeard: 1077006 voiceHeard: 1077007 voiceHeard: 1077024 voiceHeard: 1077025 voiceHeard: 1077026 infos: 1000504 infos: 1000509 infos: 1000508 infos: 1000507 infos: 1000506 infos: 1000505 usingSkinId: 100084 hasShowInjureView: false storyId: 2083001 maxBreakthroughCount: 4 maxRank: 1 maxLevel: 11 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 15 } contractValues { conditionId: 9 value: 11 } contractContent: autoUpdateSkinTime: 0 } [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 95 1 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000} [INFO:2024-2-29 10:34:52]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=234 [INFO:2024-2-29 10:34:52]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=93 [INFO:2024-2-29 10:34:52]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=93 [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 5650003 isInFormation: true masterPlayerID: 54001 heroTypeIdx: 2075 baseAttr { hp: 1718 atk: 197 def: 232 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686106566010 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 1781 state: 385 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 96 1 [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2075 exp: 100 injuredNum: 0 voice: 1067009 voice: 1067013 voice: 1067014 voice: 1067015 voice: 1067000 voice: 1067003 voice: 1067004 voice: 1067006 infos: 1000456 unreadInfos: 1000456 usingSkinId: 100076 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 11 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 2 } contractValues { conditionId: 9 value: 8 } contractContent: autoUpdateSkinTime: 0 } [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 97 1 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000} [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2075 exp: 100 injuredNum: 0 voice: 1067009 voice: 1067013 voice: 1067014 voice: 1067015 voice: 1067000 voice: 1067003 voice: 1067004 voice: 1067006 infos: 1000456 unreadInfos: 1000456 usingSkinId: 100076 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 11 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 2 } contractValues { conditionId: 9 value: 11 } contractContent: autoUpdateSkinTime: 0 } [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 98 1 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2024-2-29 10:34:52]<== Receiver Message, socketClient version=2,extId=20,cmd=42,status=0,size=11 [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 15804 [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 99 1 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 7200 秒之后的推送 推送ID为 1002 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1002,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"[Max Stamina] Hu-Geng just sent you an audio recording — \"Have you had a good rest, Master? Let's embark on our journey!\"","interval":7200000} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2024-2-29 10:34:52]<== Receiver Message, socketClient version=2,extId=31,cmd=5,status=0,size=186 [INFO:2024-2-29 10:34:52]<== Receiver Message, socketClient version=2,extId=4,cmd=3,status=0,size=8 [INFO:2024-2-29 10:34:52]<== Receiver Message, socketClient version=2,extId=11,cmd=2,status=0,size=25 [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 360 heroExp: 1154 heroExp: 1154 heroExp: 1154 heroExp: 1154 dropBonus { materilType: 2 materilId: 2 change: 2100 } dropBonus { materilType: 2 materilId: 6 change: 2 } dropBonus { materilType: 1 materilId: 11360002 change: 100 } exExp: 4616 hasGetBonus: allDamage: 24 itemAdditionShow { eachItemAddition { materilType: 3 materilId: 0 change: 120 } itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2084 num: 10 isRate: true } source { isFromHero: false id: 7 heroId: 0 num: 0 isRate: false } } itemAdditionShowGroup { groupId: 7 source { isFromHero: false id: 6 heroId: 0 num: 0 isRate: false } } } teamDamage { teamTypeId: 1 teamDamage: 13260 teamGetDamage: 12871 unitDamages { position: 1 damage: 7911 getDamage: 3607 unqiueId: 8250012 } unitDamages { position: 2 damage: 2809 getDamage: 3499 unqiueId: 8250002 } unitDamages { position: 3 damage: 604 getDamage: 3114 unqiueId: 8250033 } unitDamages { position: 4 damage: 1936 getDamage: 2651 unqiueId: 5650003 } } [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 100 1 [INFO:2024-2-29 10:34:52][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"13260", "teamGetDamage":"12871", "unitDamages": [ { "position":1, "damage":"7911", "getDamage":"3607", "unqiueId":"8250012" }, { "position":2, "damage":"2809", "getDamage":"3499", "unqiueId":"8250002" }, { "position":3, "damage":"604", "getDamage":"3114", "unqiueId":"8250033" }, { "position":4, "damage":"1936", "getDamage":"2651", "unqiueId":"5650003" } ] } [INFO:2024-2-29 10:34:52][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 2.805146900937 移走了序号= 1 的消息,当前队列数量= 2 || 0 BattleResultReply 101 1 [INFO:2024-2-29 10:34:52][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 96 lastRecoverTime: 1711000014000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-2-29 10:34:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 2.6033300999552 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 102 1 [WARN:2024-2-29 10:34:52][@logic/extensions/currency/model/CurrencyMO.lua:46]:{copyToSelf}passedCount = 188 [INFO:2024-2-29 10:34:52][logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 7200 秒之后的推送 推送ID为 1002 [INFO:2024-2-29 10:34:52]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1002,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"[Max Stamina] Hu-Geng just sent you an audio recording — \"Have you had a good rest, Master? Let's embark on our journey!\"","interval":7200000} [INFO:2024-2-29 10:34:52][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 2.5637839008123 [WARN:2024-2-29 10:34:52][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2024-2-29 10:34:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:34:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:34:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:34:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:34:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:34:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2024-2-29 10:34:54][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-2-29 10:34:54][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 520001011 0 [INFO:2024-2-29 10:34:54][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-2-29 10:34:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:55][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-2-29 10:34:55][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-2-29 10:34:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:34:56][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-2-29 10:34:56][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-2-29 10:35:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 10:35:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:35:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 7200 秒之后的推送 推送ID为 1002 [INFO:2024-2-29 10:35:1]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:35:1]||||| Sender socketClient version=2 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1002,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"[Max Stamina] Hu-Geng just sent you an audio recording — \"Have you had a good rest, Master? Let's embark on our journey!\"","interval":7200000} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:35:1][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2024-2-29 10:35:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000} [INFO:2024-2-29 10:35:2]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=381 [INFO:2024-2-29 10:35:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10040 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10041 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10043 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:35:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:35:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.18544869869947 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 105 1 [INFO:2024-2-29 10:35:2][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 52; 520001011 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2024-2-29 10:35:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:35:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:35:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:35:2]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:35:2]||||| Sender socketClient version=2 [INFO:2024-2-29 10:35:2]<== Receiver Message, socketClient version=2,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:35:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 0 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 0 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 24 isLeader: false } [INFO:2024-2-29 10:35:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:35:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.21844140067697 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 106 1 [INFO:2024-2-29 10:35:2][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=32,id=310009 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/promo/controller/SnakeGameController:28: in function '_startEnterScene' logic/extensions/promo/controller/SnakeGameController:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/agent/Activity196Agent:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:35:2][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2024-2-29 10:35:2][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220039 [INFO:2024-2-29 10:35:2][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:35:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:2][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:35:2][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:35:2][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:35:2][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:35:2][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:2][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:35:2][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-2-29 10:35:2][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:2][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=32,id=310009 [INFO:2024-2-29 10:35:2][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=32,id=310009,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:59: in function [INFO:2024-2-29 10:35:2][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:4][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:35:4]DestroyUnusedResources:140,2,time=,paths: [INFO:2024-2-29 10:35:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:5]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:35:5]||||| Sender socketClient version=2 [INFO:2024-2-29 10:35:5]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:35:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2024-2-29 10:35:5]||||| Sender socketClient version=2 [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 43 time: 314000 [INFO:2024-2-29 10:35:5][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/fbactivity/controller/FbActivityController:237: in function 'exitScene' logic/extensions/promo/view/snakegame/SnakeGameMainView:217: in function [INFO:2024-2-29 10:35:5]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2024-2-29 10:35:5][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=32,id=310009 [INFO:2024-2-29 10:35:5]||||| Sender socketClient version=2 [INFO:2024-2-29 10:35:5][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:35:5][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:5][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:5][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:35:5][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:35:5]DestroyUnusedResources:11,2,time=,paths: [INFO:2024-2-29 10:35:5]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=381 [INFO:2024-2-29 10:35:5]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=381 [INFO:2024-2-29 10:35:5]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10040 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10041 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10043 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:35:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.12508799880743 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 107 1 [INFO:2024-2-29 10:35:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3 [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10040 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10041 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10043 startTime: 1710999804586 endTime: 1712178000000 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:35:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.12508799880743 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 108 1 [INFO:2024-2-29 10:35:5]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 10:35:5]||||| Sender socketClient version=2 [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 10:35:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.12508799880743 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 109 1 [INFO:2024-2-29 10:35:5][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 10:35:5][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 10:35:5][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 10:35:5][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-2-29 10:35:5][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-2-29 10:35:5]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 10:35:6][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 10:35:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 10:35:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.60758600570261 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 110 1 [INFO:2024-2-29 10:35:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 1 2 当前队列数量= 1 [INFO:2024-2-29 10:35:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DebugLogoutRequest [INFO:2024-2-29 10:35:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:6]==> Sender Auto Serialize Message,extId=1,cmd=2,size=9 [INFO:2024-2-29 10:35:6]||||| Sender socketClient version=2 [INFO:2024-2-29 10:35:6][logic/common/state/net/kr/KRReConnectionMgr.lua:13]:{func}网络连接着,需要重登陆,主动断开socket连接 [INFO:2024-2-29 10:35:6][logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2024-2-29 10:35:6]1 status:DisConnect [INFO:2024-2-29 10:35:6]1 headerBuffer== socketClient version=2@ThreadAbortException@ at (wrapper managed-to-native) System.Net.Sockets.Socket.Receive_internal(intptr,byte*,int,System.Net.Sockets.SocketFlags,int&,bool) at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x0000c] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x0002e] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at Framework.ByteMsgReceiver.Run () [0x0001b] in C:\PJG\pjg-client\UnityProj\Assets\aounity-framework\Scripts\CSharp\Framework\Network\Socket\Impl\ByteMsgReceiver.cs:46 [INFO:2024-2-29 10:35:6]1 sender LostConnect [INFO:2024-2-29 10:35:6][logic/common/state/net/ReConnectionMgr.lua:422]:{gotoLogin}开始重新登录 [INFO:2024-2-29 10:35:6][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 10:35:6][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 10:35:6][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [WARN:2024-2-29 10:35:6][@logic/extensions/monopoly/model/MonopolyModel.lua:22]:{onReset}MonopolyModel重置 [WARN:2024-2-29 10:35:6][@logic/extensions/monopoly/controller/MonopolyPropsCardController.lua:9]:{onReset}MonopolyPropsCardController重置 [INFO:2024-2-29 10:35:6][logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback: logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare' logic/extensions/danpk/controller/DanPkController:19: in function 'onReset' frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension' frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions' logic/common/state/net/ReConnectionMgr:439: in function 'gotoLogin' logic/common/state/net/kr/KRReConnectionMgr:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/login/controller/LoginController:345: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-2-29 10:35:6][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [WARN:2024-2-29 10:35:6][@logic/extensions/common/controller/WebCamTextureController.lua:147]:{closeWebCam}closeWebCam [INFO:2024-2-29 10:35:6][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:6][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:6][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:6][logic/scene/SceneMgr.lua:317]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景 [INFO:2024-2-29 10:35:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:6]1 sender DoLostConnect [INFO:2024-2-29 10:35:6][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:28]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 0langCode = en [INFO:2024-2-29 10:35:6][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:71]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json [INFO:2024-2-29 10:35:6][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json?packageVersion=-1&channelId=112&langCode=en&zoneId=201&appCode=swy-gpios-kr&isOutSide=1&version=-1 [INFO:2024-2-29 10:35:6][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:75]:{closure}NoticeWebController 使用http测试数据 isSuccess = true msg = {"code":0,"popups":null,"data":{"code":0,"detail":null,"value":{}}} [INFO:2024-2-29 10:35:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2024-2-29 10:35:6][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found! [INFO:2024-2-29 10:35:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:closeNoticeView, [param]:{} [INFO:2024-2-29 10:35:8][logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1 [INFO:2024-2-29 10:35:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:8][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:35:8]DestroyUnusedResources:35,2,time=,paths: [INFO:2024-2-29 10:35:9][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:35:10][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=ljy15 [INFO:2024-2-29 10:35:10][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-2-29 10:35:10][logic/extensions/login/agent/kr/KRLoginAgent.lua:204]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://43.131.241.226/login0.jsp?account=ljy15&platformId=0 [INFO:2024-2-29 10:35:11][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"a544b24d-21ae-4778-b682-347c84e8b1a1"} [INFO:2024-2-29 10:35:11][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 a544b24d-21ae-4778-b682-347c84e8b1a1 [INFO:2024-2-29 10:35:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:11][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-2-29 10:35:11][logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== http://43.131.241.226/login.jsp?btSessionId=a544b24d-21ae-4778-b682-347c84e8b1a1&clientVersion=0.0.0&sysType=0&language=en [INFO:2024-2-29 10:35:11][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":true,"resultCode":0,"sessionId":"ee1c71b5-9496-47c3-bc52-62c5ea76b8a5","userName":"0_ljy15","zoneInfo":{"id":102,"name":"韩国(周)","prefix":"","state":1}} [INFO:2024-2-29 10:35:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:showUserCenter, [param]:{} [INFO:2024-2-29 10:35:11][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2024-2-29 10:35:11][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1709174111 [INFO:2024-2-29 10:35:11][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2024-2-29 10:35:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:11][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-2-29 10:35:11][logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{sendWebStartRequest}http-进入游戏url===== http://43.131.241.226/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/43.131.241.226\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":102,"sessionId":"ee1c71b5-9496-47c3-bc52-62c5ea76b8a5","openKey":""}} [INFO:2024-2-29 10:35:11][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://43.131.241.226/startgame.jsp?pfKey=&pf=&zoneId=102&sessionId=ee1c71b5-9496-47c3-bc52-62c5ea76b8a5&openKey= [INFO:2024-2-29 10:35:12][logic/extensions/login/agent/kr/KRLoginAgent.lua:187]:{closure}http-进入游戏返回数据========= {"ip":"43.131.241.226","isAdmin":true,"pid":102001,"port":9003,"resultCode":0,"state":1,"tips":"공상 관리사가 삼계시공을 점검 중입니다. 잠시만 기다려 주세요."} [INFO:2024-2-29 10:35:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:12][logic/extensions/login/view/LoginView.lua:1158]:{_realonClickLogin}click login btn,ip=43.131.241.226,port=9003 [INFO:2024-2-29 10:35:12][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.131.241.226 9003 [INFO:2024-2-29 10:35:12]==============link network is ipv4============ [INFO:2024-2-29 10:35:12]1 status:Connecting [INFO:2024-2-29 10:35:12]1 Connect,ip=43.131.241.226,port=9003,verson=2 [INFO:2024-2-29 10:35:12][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2024-2-29 10:35:12][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2024-2-29 10:35:12]1 AsyncConnectCallBack call by system,connectingVersion=2 [INFO:2024-2-29 10:35:12]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2024-2-29 10:35:12]1 Same version,socket.Connected=True [INFO:2024-2-29 10:35:12]1 Do EndConnect [INFO:2024-2-29 10:35:12]1 Do EndConnect Done [INFO:2024-2-29 10:35:12]1 status:Connected [INFO:2024-2-29 10:35:12]1 ConnectSucc True [INFO:2024-2-29 10:35:12][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2024-2-29 10:35:12]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=57 [INFO:2024-2-29 10:35:12]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:12][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:35:12]<== Receiver Message, socketClient version=3,extId=-1,cmd=1,status=0,size=18 [INFO:2024-2-29 10:35:12]<== Receiver Message, socketClient version=3,extId=32,cmd=4,status=0,size=91 [INFO:2024-2-29 10:35:12]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=36 [INFO:2024-2-29 10:35:12]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=23 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 22520089 mailId: 29 params: attachment: 2#1#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#6#10 state: 0 createTime: 1711000223127 isCollection: false } [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <--- [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 0 1 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 1 1 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 506 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 2 1 [INFO:2024-2-29 10:35:12]<== Receiver Message, socketClient version=3,extId=20,cmd=9,status=0,size=17 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 223 } [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 3 1 [INFO:2024-2-29 10:35:12]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=23 [INFO:2024-2-29 10:35:12]<== Receiver Message, socketClient version=3,extId=20,cmd=4,status=0,size=137 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 4 1 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 28505 name: 伊闭立 gender: 1 portrait: 11100062 exp: 261377 signature: chefTitle: 0 roleNum: 14 heroRate: 15.7 dungeonCount: 168 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 119 heroCharCover: 2014 frame: 11110039 touchCountLeft: 5 registerTime: 1678878243 lastLogoutTime: 1703174349 birthday: 6-6 pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2014 lastUpdateTime: 1687608153 autoChangeDaily: false } isReturn: true mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 5 1 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 36000 秒之后的推送 推送ID为 1002 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1002,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"[Max Stamina] Hu-Geng just sent you an audio recording — \"Have you had a good rest, Master? Let's embark on our journey!\"","interval":36000000} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 10:35:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 10:35:12][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 10:35:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:12]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2024-2-29 10:35:12]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:12]<== Receiver Message, socketClient version=3,extId=20,cmd=10,status=0,size=10 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.18559339828789 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 7 1 [INFO:2024-2-29 10:35:12][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2024-2-29 10:35:12][logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:12]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2024-2-29 10:35:12]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2024-2-29 10:35:12]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2024-2-29 10:35:12]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:12]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2024-2-29 10:35:12]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2024-2-29 10:35:12]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2024-2-29 10:35:12]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2024-2-29 10:35:12]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:12]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:12]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2024-2-29 10:35:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:12]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:12]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2024-2-29 10:35:12]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2024-2-29 10:35:12]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2024-2-29 10:35:12]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2024-2-29 10:35:12]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2024-2-29 10:35:12]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2024-2-29 10:35:12]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2024-2-29 10:35:12]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:13]<== Receiver Message, socketClient version=3,extId=22,cmd=1,status=0,size=7722 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 2000030 isInFormation: true masterPlayerID: 28505 heroTypeIdx: 2004 baseAttr { hp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 571 atk: 43 def: 43 critic: 13 critic_dmg: 0 dodge: 6 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678882787388 rank: 5 luck: 2 sks { skillId: 41200407 strengthenLevel: 3 } sks { skillId: 41200408 strengthenLevel: 3 } sks { skillId: 41200409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140006 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 571 atk: 43 def: 43 critic: 13 critic_dmg: 0 dodge: 6 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2000031 isInFormation: true masterPlayerID: 28505 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678882793503 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 130 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2000028 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2000 baseAttr { hp: 7890 atk: 838 def: 641 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 571 atk: 43 def: 43 critic: 13 critic_dmg: 0 dodge: 6 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678878293098 rank: 5 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } exp: 2531010 state: 259 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 571 atk: 43 def: 43 critic: 13 critic_dmg: 0 dodge: 6 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5650004 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2040 baseAttr { hp: 7518 atk: 928 def: 852 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686277032948 rank: 5 luck: 4 sks { skillId: 41204007 strengthenLevel: 3 } sks { skillId: 41204008 strengthenLevel: 3 } sks { skillId: 41204009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100042 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2000029 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2010 baseAttr { hp: 8675 atk: 968 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678878309778 rank: 5 luck: 7 sks { skillId: 41201007 strengthenLevel: 3 } sks { skillId: 41201008 strengthenLevel: 3 } sks { skillId: 41201009 strengthenLevel: 4 } exp: 2531010 state: 257 strengthenRate: 0 breakthroughCnt: 7 skinId: 100016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5650005 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2040 baseAttr { hp: 1184 atk: 118 def: 131 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686277033867 rank: 1 luck: 4 sks { skillId: 41204000 strengthenLevel: 1 } sks { skillId: 41204001 strengthenLevel: 1 } sks { skillId: 41204002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100042 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5600017 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2075 baseAttr { hp: 1164 atk: 133 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036575845 rank: 1 luck: 6 sks { skillId: 41207507 strengthenLevel: 3 } sks { skillId: 41207508 strengthenLevel: 3 } sks { skillId: 41207506 strengthenLevel: 3 } exp: 0 state: 33 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 6 skinId: 140024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5600018 isInFormation: true masterPlayerID: 28505 heroTypeIdx: 2059 baseAttr { hp: 8253 atk: 876 def: 810 critic: 80 critic_dmg: 1200 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686037030702 rank: 5 luck: 7 sks { skillId: 41205907 strengthenLevel: 3 } sks { skillId: 41205912 strengthenLevel: 3 } sks { skillId: 41205909 strengthenLevel: 4 } exp: 2531010 state: 161 strengthenRate: 0 breakthroughCnt: 7 skinId: 140098 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5850003 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2059 baseAttr { hp: 1225 atk: 118 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686124197494 rank: 1 luck: 7 sks { skillId: 41205900 strengthenLevel: 1 } sks { skillId: 41205910 strengthenLevel: 1 } sks { skillId: 41205902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100073 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5850002 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2075 baseAttr { hp: 1164 atk: 133 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686124174396 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5850004 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686124203009 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5600005 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2056 baseAttr { hp: 1231 atk: 120 def: 115 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686035232497 rank: 1 luck: 3 sks { skillId: 41205600 strengthenLevel: 1 } sks { skillId: 41205601 strengthenLevel: 1 } sks { skillId: 41205602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100057 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5400002 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2014 baseAttr { hp: 1127 atk: 143 def: 137 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684487208582 rank: 1 luck: 4 sks { skillId: 41201400 strengthenLevel: 1 } sks { skillId: 41201401 strengthenLevel: 1 } sks { skillId: 41201402 strengthenLevel: 1 } exp: 0 state: 3 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5400003 isInFormation: true masterPlayerID: 28505 heroTypeIdx: 2014 baseAttr { hp: 7692 atk: 1017 def: 887 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1200 atk: 211 def: 130 critic: 20 critic_dmg: 0 dodge: 10 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684487209062 rank: 5 luck: 4 sks { skillId: 41201407 strengthenLevel: 3 } sks { skillId: 41201408 strengthenLevel: 3 } sks { skillId: 41201409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1200 atk: 211 def: 130 critic: 20 critic_dmg: 0 dodge: 10 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5600004 isInFormation: true masterPlayerID: 28505 heroTypeIdx: 2076 baseAttr { hp: 7025 atk: 1074 def: 902 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686034958040 rank: 5 luck: 6 sks { skillId: 41207607 strengthenLevel: 3 } sks { skillId: 41207608 strengthenLevel: 3 } sks { skillId: 41207609 strengthenLevel: 4 } exp: 2531010 state: 161 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5600006 isInFormation: true masterPlayerID: 28505 heroTypeIdx: 2060 baseAttr { hp: 8222 atk: 832 def: 805 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686035256920 rank: 5 luck: 7 sks { skillId: 41206007 strengthenLevel: 3 } sks { skillId: 41206008 strengthenLevel: 3 } sks { skillId: 41206009 strengthenLevel: 4 } exp: 2531010 state: 161 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6000014 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2075 baseAttr { hp: 1164 atk: 133 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686157708376 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5400004 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2014 baseAttr { hp: 1127 atk: 143 def: 137 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684487209257 rank: 1 luck: 4 sks { skillId: 41201400 strengthenLevel: 1 } sks { skillId: 41201401 strengthenLevel: 1 } sks { skillId: 41201402 strengthenLevel: 1 } exp: 0 state: 2 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5600003 isInFormation: true masterPlayerID: 28505 heroTypeIdx: 2075 baseAttr { hp: 7902 atk: 962 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686034919551 rank: 5 luck: 6 sks { skillId: 41207507 strengthenLevel: 3 } sks { skillId: 41207508 strengthenLevel: 3 } sks { skillId: 41207509 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5400005 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684488165260 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6000012 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2075 baseAttr { hp: 1164 atk: 133 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686157707967 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6000003 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2075 baseAttr { hp: 1164 atk: 133 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686157706149 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6000002 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2075 baseAttr { hp: 1164 atk: 133 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686157705587 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6000004 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2075 baseAttr { hp: 1164 atk: 133 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686157706360 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7450002 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690426473947 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6100020 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2033 baseAttr { hp: 1142 atk: 123 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686066556056 rank: 1 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100035 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5600037 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2076 baseAttr { hp: 1010 atk: 153 def: 140 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686037390468 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 0 state: 2 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5300002 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2051 baseAttr { hp: 2494 atk: 245 def: 240 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685981483930 rank: 2 luck: 9 sks { skillId: 41205107 strengthenLevel: 3 } sks { skillId: 41205105 strengthenLevel: 2 } sks { skillId: 41205106 strengthenLevel: 3 } exp: 9400 state: 1 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140119 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5400038 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684490548560 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5400039 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2017 baseAttr { hp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684490548773 rank: 5 luck: 5 sks { skillId: 41201707 strengthenLevel: 3 } sks { skillId: 41201708 strengthenLevel: 3 } sks { skillId: 41201709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5400037 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684490548068 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5600047 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686038135058 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 2 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6100007 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2051 baseAttr { hp: 1243 atk: 118 def: 120 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686065974205 rank: 1 luck: 9 sks { skillId: 41205100 strengthenLevel: 1 } sks { skillId: 41205101 strengthenLevel: 1 } sks { skillId: 41205102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6100006 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686064403717 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5600040 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2059 baseAttr { hp: 1225 atk: 118 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686037826637 rank: 1 luck: 7 sks { skillId: 41205900 strengthenLevel: 1 } sks { skillId: 41205910 strengthenLevel: 1 } sks { skillId: 41205902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100073 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6100003 isInFormation: false masterPlayerID: 28505 heroTypeIdx: 2033 baseAttr { hp: 1142 atk: 123 def: 125 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686064378524 rank: 1 luck: 7 sks { skillId: 41203307 strengthenLevel: 3 } sks { skillId: 41203308 strengthenLevel: 3 } sks { skillId: 41203306 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 6 skinId: 140132 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.18542919680476 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 8 1 [INFO:2024-2-29 10:35:13]<== Receiver Message, socketClient version=3,extId=20,cmd=3,status=0,size=2010 [INFO:2024-2-29 10:35:13]<== Receiver Message, socketClient version=3,extId=8,cmd=1,status=0,size=368 [INFO:2024-2-29 10:35:13]<== Receiver Message, socketClient version=3,extId=23,cmd=1,status=0,size=3666 [INFO:2024-2-29 10:35:13]<== Receiver Message, socketClient version=3,extId=51,cmd=1,status=0,size=679 [INFO:2024-2-29 10:35:13]<== Receiver Message, socketClient version=3,extId=10,cmd=3,status=0,size=2864 [INFO:2024-2-29 10:35:13]<== Receiver Message, socketClient version=3,extId=31,cmd=1,status=0,size=2614 [INFO:2024-2-29 10:35:13]<== Receiver Message, socketClient version=3,extId=20,cmd=33,status=0,size=8 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 28505 name: 伊闭立 gender: 1 portrait: 11100062 exp: 261377 signature: chefTitle: 0 roleNum: 14 heroRate: 15.7 dungeonCount: 168 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 119 heroCharCover: 2014 frame: 11110039 touchCountLeft: 5 registerTime: 1678878243 lastLogoutTime: 1703174349 birthday: 6-6 pvpScore: 0 pvpFightCount: 0 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2014 lastUpdateTime: 1687608153 autoChangeDaily: false } isReturn: true mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } currencyInfo { currencyId: 2 count: 90707222 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 15 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1711000215000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 12689 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 250 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 0 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 17920 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 4264 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 10 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 121 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 850 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 1711054800000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 1711054800000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 50 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1710982815000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1678878238000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 223 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 21 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 46 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 54 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: false } openInfo { id: 64 isOpen: false } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: false } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: true } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 3001 isOpen: true } openInfo { id: 3002 isOpen: true } openInfo { id: 3003 isOpen: true } openInfo { id: 3004 isOpen: true } openInfo { id: 3005 isOpen: true } openInfo { id: 3007 isOpen: true } runHouseHeroUniqueIds: 5600017 runHouseHeroUniqueIds: 5600004 runHouseHeroUniqueIds: 5600018 runHouseHeroUniqueIds: 5600006 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.35400509648025 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 9 1 [INFO:2024-2-29 10:35:13][logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-03-21 13:50:22","roleExp":261377,"serverId":"102","registerTime":1678878243,"lastLogoutTime":"2023-12-21 23:59:09","roleId":"28505","roleCTime":1678878243,"type":2,"roleName":"伊闭立","serverName":"韩国(周)","roleLevel":51} [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2024-03-21 13:50:22","roleExp":261377,"serverId":"102","registerTime":1678878243,"lastLogoutTime":"2023-12-21 23:59:09","roleId":"28505","roleCTime":1678878243,"type":2,"roleName":"伊闭立","serverName":"韩国(周)","roleLevel":51} [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:getPreOrderGift, [param]:{"zoneId":"102"} [INFO:2024-2-29 10:35:13][logic/extensions/user/agent/kr/KRUserAgent.lua:12]:{sendSDkPlayerSensorsTrack}SDKManager.getPreOrderGift: 102 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 5600003 } formationHeros { index: 1 typeId: 1 heroUniqueId: 5600004 } formationHeros { index: 2 typeId: 1 heroUniqueId: 5600006 } formationHeros { index: 3 typeId: 1 heroUniqueId: 5600018 } state: 1 name: Team 1 typeId: 1 } formationInfoList { formationId: 20001 state: 1 name: Demon Morph Team typeId: 2 } formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 5600004 equipUniqueIds: 1430057 equipUniqueIds: 1430056 equipUniqueIds: 1430058 } formationHeros { index: 1 typeId: 1 heroUniqueId: 5600003 equipUniqueIds: 1430073 equipUniqueIds: 1430084 equipUniqueIds: 1430094 } formationHeros { index: 2 typeId: 1 heroUniqueId: 5400003 equipUniqueIds: 1430106 equipUniqueIds: 1430087 equipUniqueIds: 1430080 } formationHeros { index: 3 typeId: 1 heroUniqueId: 2000030 equipUniqueIds: 1430104 equipUniqueIds: 1430074 equipUniqueIds: 1430048 } state: 1 name: Team 2 typeId: 1 } formationInfoList { formationId: 20002 state: 1 name: Ferocious Team typeId: 2 } formationInfoList { formationId: 3 formationHeros { index: 0 typeId: 1 heroUniqueId: 2000031 } state: 1 name: Team 3 typeId: 1 } formationInfoList { formationId: 4 state: 1 name: Team 4 typeId: 1 } formationInfoList { formationId: 5 state: 1 name: Team 5 typeId: 1 } formationInfoList { formationId: 6 state: 1 name: Team 6 typeId: 1 } formationInfoList { formationId: 7 state: 1 name: Team 7 typeId: 1 } formationInfoList { formationId: 8 state: 2 name: Team 8 typeId: 1 } formationInfoList { formationId: 9 state: 2 name: Team 9 typeId: 1 } formationInfoList { formationId: 10 state: 2 name: Team 10 typeId: 1 } [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.35400509648025 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 10 1 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2017 exp: 0 injuredNum: 2 voice: 1027023 voice: 1027007 voice: 1027006 voice: 1027005 voice: 1027004 voice: 1027003 voice: 1027015 voice: 1027014 voice: 1027013 voice: 1027012 voice: 1027026 voice: 1027009 infos: 1000108 unreadInfos: 1000108 usingSkinId: 100023 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2051 exp: 30000 injuredNum: 0 voice: 1052016 voice: 1052017 voice: 1052018 voice: 1052019 voice: 1052020 voice: 1052021 voice: 1052022 voice: 1052023 voice: 1052024 voice: 1052025 voice: 1052026 voice: 1052027 voice: 1052028 voice: 1052000 voice: 1052001 voice: 1052002 voice: 1052003 voice: 1052004 voice: 1052005 voice: 1052006 voice: 1052007 voice: 1052008 voice: 1052009 voice: 1052010 voice: 1052011 voice: 1052012 voice: 1052013 voice: 1052014 voice: 1052015 voiceHeard: 1052016 voiceHeard: 1052017 voiceHeard: 1052018 voiceHeard: 1052019 voiceHeard: 1052020 voiceHeard: 1052021 voiceHeard: 1052022 voiceHeard: 1052023 voiceHeard: 1052024 voiceHeard: 1052025 voiceHeard: 1052026 voiceHeard: 1052027 voiceHeard: 1052000 voiceHeard: 1052001 voiceHeard: 1052002 voiceHeard: 1052003 voiceHeard: 1052004 voiceHeard: 1052005 voiceHeard: 1052006 voiceHeard: 1052007 voiceHeard: 1052008 voiceHeard: 1052009 voiceHeard: 1052010 voiceHeard: 1052011 voiceHeard: 1052012 voiceHeard: 1052013 voiceHeard: 1052014 voiceHeard: 1052015 infos: 1000312 infos: 1000313 infos: 1000314 infos: 1000315 infos: 1000317 infos: 1000316 unreadInfos: 1000313 unreadInfos: 1000314 unreadInfos: 1000315 unreadInfos: 1000317 unreadInfos: 1000316 usingSkinId: 140023 hasShowInjureView: false storyId: 2051001 maxBreakthroughCount: 5 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2056 exp: 0 injuredNum: 0 voice: 1046015 voice: 1046014 voice: 1046013 voice: 1046003 infos: 1000342 unreadInfos: 1000342 usingSkinId: 100057 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2059 exp: 30000 injuredNum: 0 voice: 1065024 voice: 1065025 voice: 1065026 voice: 1065027 voice: 1065008 voice: 1065009 voice: 1065010 voice: 1065011 voice: 1065012 voice: 1065013 voice: 1065014 voice: 1065015 voice: 1065016 voice: 1065017 voice: 1065018 voice: 1065019 voice: 1065020 voice: 1065021 voice: 1065022 voice: 1065023 voice: 1065000 voice: 1065001 voice: 1065002 voice: 1065003 voice: 1065004 voice: 1065005 voice: 1065006 voice: 1065007 voiceHeard: 1065024 voiceHeard: 1065025 voiceHeard: 1065026 voiceHeard: 1065008 voiceHeard: 1065009 voiceHeard: 1065010 voiceHeard: 1065011 voiceHeard: 1065012 voiceHeard: 1065013 voiceHeard: 1065014 voiceHeard: 1065015 voiceHeard: 1065016 voiceHeard: 1065017 voiceHeard: 1065018 voiceHeard: 1065019 voiceHeard: 1065020 voiceHeard: 1065021 voiceHeard: 1065022 voiceHeard: 1065023 voiceHeard: 1065000 voiceHeard: 1065001 voiceHeard: 1065002 voiceHeard: 1065003 voiceHeard: 1065004 voiceHeard: 1065005 voiceHeard: 1065006 voiceHeard: 1065007 infos: 1000360 infos: 1000361 infos: 1000362 infos: 1000363 infos: 1000364 infos: 1000365 usingSkinId: 140098 hasShowInjureView: false storyId: 2059003 storyId: 2059002 storyId: 2059001 maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2060 exp: 30000 injuredNum: 1 voice: 1066000 voice: 1066001 voice: 1066002 voice: 1066003 voice: 1066004 voice: 1066005 voice: 1066006 voice: 1066007 voice: 1066008 voice: 1066009 voice: 1066010 voice: 1066011 voice: 1066012 voice: 1066013 voice: 1066014 voice: 1066015 voice: 1066016 voice: 1066017 voice: 1066018 voice: 1066019 voice: 1066020 voice: 1066021 voice: 1066022 voice: 1066023 voice: 1066024 voice: 1066025 voice: 1066026 voiceHeard: 1066000 voiceHeard: 1066001 voiceHeard: 1066002 voiceHeard: 1066003 voiceHeard: 1066004 voiceHeard: 1066005 voiceHeard: 1066006 voiceHeard: 1066007 voiceHeard: 1066008 voiceHeard: 1066009 voiceHeard: 1066010 voiceHeard: 1066011 voiceHeard: 1066012 voiceHeard: 1066013 voiceHeard: 1066014 voiceHeard: 1066015 voiceHeard: 1066016 voiceHeard: 1066017 voiceHeard: 1066018 voiceHeard: 1066019 voiceHeard: 1066020 voiceHeard: 1066021 voiceHeard: 1066022 voiceHeard: 1066023 voiceHeard: 1066024 voiceHeard: 1066025 voiceHeard: 1066026 infos: 1000366 infos: 1000367 infos: 1000368 infos: 1000369 infos: 1000370 infos: 1000371 usingSkinId: 100074 hasShowInjureView: false storyId: 2060003 storyId: 2060002 storyId: 2060001 maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9999 exp: 0 injuredNum: 0 voice: 1043003 voice: 1043015 voice: 1043014 voice: 1043013 infos: 1000000 unreadInfos: 1000000 usingSkinId: 100048 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2000 exp: 0 injuredNum: 1 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000012 voice: 1000009 voice: 1000008 voice: 1000007 voice: 1000006 voice: 1000005 voice: 1000004 voice: 1000003 voice: 1000002 voice: 1000000 voice: 1000023 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: true maxBreakthroughCount: 1 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2033 exp: 30000 injuredNum: 0 voice: 1023007 voice: 1023006 voice: 1023005 voice: 1023004 voice: 1023003 voice: 1023002 voice: 1023001 voice: 1023000 voice: 1023023 voice: 1023022 voice: 1023021 voice: 1023020 voice: 1023019 voice: 1023018 voice: 1023017 voice: 1023016 voice: 1023015 voice: 1023014 voice: 1023013 voice: 1023012 voice: 1023011 voice: 1023010 voice: 1023009 voice: 1023008 voice: 1023030 voice: 1023029 voice: 1023028 voice: 1023027 voice: 1023026 voice: 1023025 voice: 1023024 voiceHeard: 1023007 voiceHeard: 1023006 voiceHeard: 1023005 voiceHeard: 1023004 voiceHeard: 1023003 voiceHeard: 1023002 voiceHeard: 1023001 voiceHeard: 1023000 voiceHeard: 1023023 voiceHeard: 1023022 voiceHeard: 1023021 voiceHeard: 1023020 voiceHeard: 1023019 voiceHeard: 1023018 voiceHeard: 1023017 voiceHeard: 1023016 voiceHeard: 1023015 voiceHeard: 1023014 voiceHeard: 1023013 voiceHeard: 1023012 voiceHeard: 1023011 voiceHeard: 1023010 voiceHeard: 1023009 voiceHeard: 1023008 voiceHeard: 1023029 voiceHeard: 1023028 voiceHeard: 1023027 voiceHeard: 1023026 voiceHeard: 1023025 voiceHeard: 1023024 infos: 1000204 infos: 1000207 infos: 1000206 infos: 1000205 infos: 1000209 infos: 1000208 unreadInfos: 1000204 unreadInfos: 1000207 unreadInfos: 1000206 unreadInfos: 1000205 unreadInfos: 1000209 unreadInfos: 1000208 usingSkinId: 140030 hasShowInjureView: false maxBreakthroughCount: 6 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2004 exp: 30000 injuredNum: 3 voice: 1004047 voice: 1004046 voice: 1004045 voice: 1004044 voice: 1004043 voice: 1004042 voice: 1004041 voice: 1004040 voice: 1004039 voice: 1004038 voice: 1004037 voice: 1004036 voice: 1004035 voice: 1004034 voice: 1004033 voice: 1004032 voice: 1004063 voice: 1004062 voice: 1004061 voice: 1004060 voice: 1004059 voice: 1004058 voice: 1004057 voice: 1004056 voice: 1004055 voice: 1004054 voice: 1004053 voice: 1004052 voice: 1004051 voice: 1004050 voice: 1004049 voice: 1004048 voice: 1004079 voice: 1004078 voice: 1004077 voice: 1004076 voice: 1004075 voice: 1004074 voice: 1004073 voice: 1004072 voice: 1004071 voice: 1004070 voice: 1004069 voice: 1004068 voice: 1004067 voice: 1004066 voice: 1004065 voice: 1004064 voice: 1004085 voice: 1004084 voice: 1004083 voice: 1004082 voice: 1004081 voice: 1004080 voice: 1004015 voice: 1004014 voice: 1004013 voice: 1004012 voice: 1004011 voice: 1004010 voice: 1004009 voice: 1004008 voice: 1004007 voice: 1004006 voice: 1004005 voice: 1004004 voice: 1004003 voice: 1004002 voice: 1004001 voice: 1004000 voice: 1004031 voice: 1004030 voice: 1004029 voice: 1004028 voice: 1004027 voice: 1004026 voice: 1004025 voice: 1004024 voice: 1004023 voice: 1004022 voice: 1004021 voice: 1004020 voice: 1004019 voice: 1004018 voice: 1004017 voice: 1004016 voiceHeard: 1004045 voiceHeard: 1004044 voiceHeard: 1004043 voiceHeard: 1004042 voiceHeard: 1004041 voiceHeard: 1004040 voiceHeard: 1004039 voiceHeard: 1004038 voiceHeard: 1004037 voiceHeard: 1004036 voiceHeard: 1004035 voiceHeard: 1004034 voiceHeard: 1004033 voiceHeard: 1004032 voiceHeard: 1004015 voiceHeard: 1004014 voiceHeard: 1004013 voiceHeard: 1004012 voiceHeard: 1004011 voiceHeard: 1004010 voiceHeard: 1004009 voiceHeard: 1004008 voiceHeard: 1004007 voiceHeard: 1004006 voiceHeard: 1004005 voiceHeard: 1004004 voiceHeard: 1004003 voiceHeard: 1004002 voiceHeard: 1004001 voiceHeard: 1004000 voiceHeard: 1004031 voiceHeard: 1004030 voiceHeard: 1004029 voiceHeard: 1004028 voiceHeard: 1004027 voiceHeard: 1004026 voiceHeard: 1004025 voiceHeard: 1004024 voiceHeard: 1004023 voiceHeard: 1004022 voiceHeard: 1004021 voiceHeard: 1004020 voiceHeard: 1004019 voiceHeard: 1004018 voiceHeard: 1004017 voiceHeard: 1004016 infos: 1000030 infos: 1000031 infos: 1000035 infos: 1000034 infos: 1000033 infos: 1000032 usingSkinId: 140006 hasShowInjureView: true storyId: 2004001 maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 15 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2040 exp: 0 injuredNum: 0 voice: 1017023 voice: 1017006 voice: 1017005 voice: 1017004 voice: 1017003 voice: 1017015 voice: 1017014 voice: 1017013 voice: 1017012 voice: 1017009 infos: 1000246 unreadInfos: 1000246 usingSkinId: 100042 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2010 exp: 0 injuredNum: 2 voice: 1010026 voice: 1010023 voice: 1010015 voice: 1010014 voice: 1010013 voice: 1010012 voice: 1010009 voice: 1010008 voice: 1010007 voice: 1010006 voice: 1010005 voice: 1010004 voice: 1010003 infos: 1000066 unreadInfos: 1000066 usingSkinId: 100016 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2075 exp: 30000 injuredNum: 0 voice: 1067024 voice: 1067025 voice: 1067026 voice: 1067027 voice: 1067028 voice: 1067029 voice: 1067030 voice: 1067031 voice: 1067032 voice: 1067033 voice: 1067034 voice: 1067035 voice: 1067036 voice: 1067037 voice: 1067038 voice: 1067039 voice: 1067008 voice: 1067009 voice: 1067010 voice: 1067011 voice: 1067012 voice: 1067013 voice: 1067014 voice: 1067015 voice: 1067016 voice: 1067017 voice: 1067018 voice: 1067019 voice: 1067020 voice: 1067021 voice: 1067022 voice: 1067023 voice: 1067056 voice: 1067057 voice: 1067058 voice: 1067059 voice: 1067060 voice: 1067061 voice: 1067062 voice: 1067063 voice: 1067064 voice: 1067065 voice: 1067066 voice: 1067067 voice: 1067068 voice: 1067069 voice: 1067070 voice: 1067071 voice: 1067040 voice: 1067041 voice: 1067042 voice: 1067043 voice: 1067044 voice: 1067045 voice: 1067046 voice: 1067047 voice: 1067048 voice: 1067049 voice: 1067050 voice: 1067051 voice: 1067052 voice: 1067053 voice: 1067054 voice: 1067055 voice: 1067072 voice: 1067073 voice: 1067074 voice: 1067075 voice: 1067076 voice: 1067077 voice: 1067078 voice: 1067079 voice: 1067080 voice: 1067081 voice: 1067082 voice: 1067083 voice: 1067000 voice: 1067001 voice: 1067002 voice: 1067003 voice: 1067004 voice: 1067005 voice: 1067006 voice: 1067007 voiceHeard: 1067024 voiceHeard: 1067025 voiceHeard: 1067026 voiceHeard: 1067008 voiceHeard: 1067009 voiceHeard: 1067010 voiceHeard: 1067011 voiceHeard: 1067012 voiceHeard: 1067013 voiceHeard: 1067014 voiceHeard: 1067015 voiceHeard: 1067016 voiceHeard: 1067017 voiceHeard: 1067018 voiceHeard: 1067019 voiceHeard: 1067020 voiceHeard: 1067021 voiceHeard: 1067022 voiceHeard: 1067023 voiceHeard: 1067000 voiceHeard: 1067001 voiceHeard: 1067002 voiceHeard: 1067003 voiceHeard: 1067004 voiceHeard: 1067005 voiceHeard: 1067006 voiceHeard: 1067007 infos: 1000456 infos: 1000457 infos: 1000458 infos: 1000459 infos: 1000460 infos: 1000461 usingSkinId: 100076 hasShowInjureView: false storyId: 2075003 storyId: 2075002 storyId: 2075001 maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 15 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2076 exp: 30000 injuredNum: 1 voice: 1068048 voice: 1068049 voice: 1068050 voice: 1068051 voice: 1068052 voice: 1068053 voice: 1068054 voice: 1068055 voice: 1068056 voice: 1068057 voice: 1068058 voice: 1068059 voice: 1068060 voice: 1068061 voice: 1068062 voice: 1068063 voice: 1068032 voice: 1068033 voice: 1068034 voice: 1068035 voice: 1068036 voice: 1068037 voice: 1068038 voice: 1068039 voice: 1068040 voice: 1068041 voice: 1068042 voice: 1068043 voice: 1068044 voice: 1068045 voice: 1068046 voice: 1068047 voice: 1068064 voice: 1068016 voice: 1068017 voice: 1068018 voice: 1068019 voice: 1068020 voice: 1068021 voice: 1068022 voice: 1068023 voice: 1068024 voice: 1068025 voice: 1068026 voice: 1068027 voice: 1068028 voice: 1068029 voice: 1068030 voice: 1068031 voice: 1068000 voice: 1068001 voice: 1068002 voice: 1068003 voice: 1068004 voice: 1068005 voice: 1068006 voice: 1068007 voice: 1068008 voice: 1068009 voice: 1068010 voice: 1068011 voice: 1068012 voice: 1068013 voice: 1068014 voice: 1068015 voiceHeard: 1068016 voiceHeard: 1068017 voiceHeard: 1068018 voiceHeard: 1068019 voiceHeard: 1068020 voiceHeard: 1068021 voiceHeard: 1068022 voiceHeard: 1068023 voiceHeard: 1068024 voiceHeard: 1068025 voiceHeard: 1068026 voiceHeard: 1068000 voiceHeard: 1068001 voiceHeard: 1068002 voiceHeard: 1068003 voiceHeard: 1068004 voiceHeard: 1068005 voiceHeard: 1068006 voiceHeard: 1068007 voiceHeard: 1068008 voiceHeard: 1068009 voiceHeard: 1068010 voiceHeard: 1068011 voiceHeard: 1068012 voiceHeard: 1068013 voiceHeard: 1068014 voiceHeard: 1068015 infos: 1000462 infos: 1000463 infos: 1000464 infos: 1000465 infos: 1000466 infos: 1000467 usingSkinId: 100075 hasShowInjureView: false storyId: 2076003 storyId: 2076002 storyId: 2076001 maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 15 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 1711000223 } heroCharacters { heroId: 2014 exp: 30000 injuredNum: 4 voice: 1013007 voice: 1013006 voice: 1013005 voice: 1013004 voice: 1013003 voice: 1013002 voice: 1013001 voice: 1013000 voice: 1013023 voice: 1013022 voice: 1013021 voice: 1013020 voice: 1013019 voice: 1013018 voice: 1013017 voice: 1013016 voice: 1013015 voice: 1013014 voice: 1013013 voice: 1013012 voice: 1013011 voice: 1013010 voice: 1013009 voice: 1013008 voice: 1013039 voice: 1013038 voice: 1013037 voice: 1013036 voice: 1013035 voice: 1013034 voice: 1013033 voice: 1013032 voice: 1013031 voice: 1013030 voice: 1013029 voice: 1013028 voice: 1013027 voice: 1013026 voice: 1013025 voice: 1013024 voice: 1013047 voice: 1013046 voice: 1013045 voice: 1013044 voice: 1013043 voice: 1013042 voice: 1013041 voice: 1013040 voiceHeard: 1013007 voiceHeard: 1013006 voiceHeard: 1013005 voiceHeard: 1013004 voiceHeard: 1013003 voiceHeard: 1013002 voiceHeard: 1013001 voiceHeard: 1013000 voiceHeard: 1013023 voiceHeard: 1013022 voiceHeard: 1013021 voiceHeard: 1013020 voiceHeard: 1013019 voiceHeard: 1013018 voiceHeard: 1013017 voiceHeard: 1013016 voiceHeard: 1013015 voiceHeard: 1013014 voiceHeard: 1013013 voiceHeard: 1013012 voiceHeard: 1013011 voiceHeard: 1013010 voiceHeard: 1013009 voiceHeard: 1013008 voiceHeard: 1013027 voiceHeard: 1013026 voiceHeard: 1013025 voiceHeard: 1013024 infos: 1000090 infos: 1000095 infos: 1000094 infos: 1000093 infos: 1000092 infos: 1000091 unreadInfos: 1000095 unreadInfos: 1000094 unreadInfos: 1000093 unreadInfos: 1000092 unreadInfos: 1000091 usingSkinId: 140002 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.35400509648025 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 11 1 [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:35:13][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2024-2-29 10:35:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000} [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 1430100 defineId: 702013 experience: 0 heroUniqueId: 2000028 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 2000028 } gainTime: 1678885804000 loveLevel: 0 } equipInfoList { uniqueId: 1430099 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678885054000 loveLevel: 0 } equipInfoList { uniqueId: 1430098 defineId: 703013 experience: 0 heroUniqueId: 2000028 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 2000028 } gainTime: 1678885054000 loveLevel: 0 } equipInfoList { uniqueId: 1430073 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678884379000 loveLevel: 0 } equipInfoList { uniqueId: 1430104 defineId: 703013 experience: 0 heroUniqueId: 2000030 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 2000030 } gainTime: 1678885859000 loveLevel: 0 } equipInfoList { uniqueId: 1430075 defineId: 701013 experience: 0 heroUniqueId: 2000028 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 2000028 } gainTime: 1678884379000 loveLevel: 0 } equipInfoList { uniqueId: 1430107 defineId: 701013 experience: 1000 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678885941000 loveLevel: 0 } equipInfoList { uniqueId: 1430074 defineId: 701013 experience: 0 heroUniqueId: 2000030 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 2000030 } gainTime: 1678884379000 loveLevel: 0 } equipInfoList { uniqueId: 1430106 defineId: 703013 experience: 1000 heroUniqueId: 5400003 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 5400003 } gainTime: 1678885941000 loveLevel: 0 } equipInfoList { uniqueId: 1430084 defineId: 702013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678884967000 loveLevel: 0 } equipInfoList { uniqueId: 1430087 defineId: 701013 experience: 4175 heroUniqueId: 5400003 isLocked: false star: 3 sourceInfos { sourceId: 1 heroUniqueId: 5400003 } gainTime: 1678884967000 loveLevel: 0 } equipInfoList { uniqueId: 1430086 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678884967000 loveLevel: 0 } equipInfoList { uniqueId: 1430048 defineId: 702013 experience: 0 heroUniqueId: 2000030 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 2000030 } gainTime: 1678883939000 loveLevel: 0 } equipInfoList { uniqueId: 1430080 defineId: 702013 experience: 1140 heroUniqueId: 5400003 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 5400003 } gainTime: 1678884942000 loveLevel: 0 } equipInfoList { uniqueId: 1430061 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678884289000 loveLevel: 0 } equipInfoList { uniqueId: 1430093 defineId: 703013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678885026000 loveLevel: 0 } equipInfoList { uniqueId: 1430094 defineId: 701013 experience: 2000 heroUniqueId: 0 isLocked: false star: 2 gainTime: 1678885026000 loveLevel: 0 } equipInfoList { uniqueId: 1430057 defineId: 702001 experience: 1000 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678884129000 loveLevel: 0 } equipInfoList { uniqueId: 1430056 defineId: 701001 experience: 1000 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678884116000 loveLevel: 0 } equipInfoList { uniqueId: 1430058 defineId: 703001 experience: 1000 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678884138000 loveLevel: 0 } equipInfoList { uniqueId: 1430090 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1678884998000 loveLevel: 0 } [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.43503809534013 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 12 1 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11140010 count: 1 lastUseTime: 1654588164000 composeCount: 0 } dataList { itemId: 11140012 count: 1 lastUseTime: 1654588164000 composeCount: 0 } dataList { itemId: 11140015 count: 1 lastUseTime: 1654588164000 composeCount: 0 } dataList { itemId: 11140001 count: 1 lastUseTime: 1654588164000 composeCount: 0 } dataList { itemId: 10000016 count: 10005 lastUseTime: 1656002094000 composeCount: 0 } dataList { itemId: 10000017 count: 999987 lastUseTime: 1653642835000 composeCount: 0 } dataList { itemId: 11140003 count: 1 lastUseTime: 1654588164000 composeCount: 0 } dataList { itemId: 11140002 count: 1 lastUseTime: 1654588164000 composeCount: 0 } dataList { itemId: 11140006 count: 1 lastUseTime: 1654588164000 composeCount: 0 } dataList { itemId: 10000008 count: 3 lastUseTime: 1647347109000 composeCount: 0 } dataList { itemId: 10000009 count: 20148 lastUseTime: 1647342437000 composeCount: 0 } dataList { itemId: 10000001 count: 92 lastUseTime: 1653642535000 composeCount: 0 } dataList { itemId: 11140018 count: 1 lastUseTime: 1654588164000 composeCount: 0 } dataList { itemId: 11140021 count: 1 lastUseTime: 1654588164000 composeCount: 0 } dataList { itemId: 10000005 count: 15 lastUseTime: 1654135917000 composeCount: 0 } dataList { itemId: 11090057 count: 7 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11240075 count: 15 lastUseTime: 1654500432000 composeCount: 0 } dataList { itemId: 11090056 count: 5 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11140232 count: 4 lastUseTime: 1654587832000 composeCount: 0 } dataList { itemId: 11090059 count: 703 lastUseTime: 1654498050000 composeCount: 0 } dataList { itemId: 11090058 count: 5 lastUseTime: 1654498271000 composeCount: 0 } dataList { itemId: 11090060 count: 702 lastUseTime: 1654498017000 composeCount: 0 } dataList { itemId: 11240076 count: 15 lastUseTime: 1654499669000 composeCount: 0 } dataList { itemId: 11140224 count: 3 lastUseTime: 1654587832000 composeCount: 0 } dataList { itemId: 11090048 count: 8 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11140227 count: 6 lastUseTime: 1654587850000 composeCount: 0 } dataList { itemId: 11090051 count: 9999872 lastUseTime: 1654445614000 composeCount: 0 } dataList { itemId: 11140226 count: 17 lastUseTime: 1654587809000 composeCount: 0 } dataList { itemId: 11090050 count: 5 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090052 count: 2 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090055 count: 4 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11140231 count: 2 lastUseTime: 1654588001000 composeCount: 0 } dataList { itemId: 11090054 count: 4 lastUseTime: 1654498271000 composeCount: 0 } dataList { itemId: 11140230 count: 1 lastUseTime: 1654588027000 composeCount: 0 } dataList { itemId: 11090075 count: 704 lastUseTime: 1654497913000 composeCount: 0 } dataList { itemId: 11090077 count: 7 lastUseTime: 1654498271000 composeCount: 0 } dataList { itemId: 11090076 count: 740 lastUseTime: 1654505853000 composeCount: 0 } dataList { itemId: 11090079 count: 5 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090078 count: 6 lastUseTime: 1654498271000 composeCount: 0 } dataList { itemId: 11190004 count: 2 lastUseTime: 1654135913000 composeCount: 0 } dataList { itemId: 11140037 count: 1 lastUseTime: 1654422220000 composeCount: 0 } dataList { itemId: 11090141 count: 7 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090140 count: 7 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11320021 count: 2 lastUseTime: 1657987174000 composeCount: 0 } dataList { itemId: 11050016 count: 1535 lastUseTime: 1652951930000 composeCount: 0 } dataList { itemId: 11060001 count: 9000 lastUseTime: 1654499920000 composeCount: 0 } dataList { itemId: 11060002 count: 9000 lastUseTime: 1654499927000 composeCount: 0 } dataList { itemId: 11210017 count: 1 lastUseTime: 1655244351000 composeCount: 0 } dataList { itemId: 11060003 count: 9000 lastUseTime: 1654499940000 composeCount: 0 } dataList { itemId: 11210016 count: 1 lastUseTime: 1655261307000 composeCount: 0 } dataList { itemId: 11060004 count: 9000 lastUseTime: 1654499948000 composeCount: 0 } dataList { itemId: 11060006 count: 996473 lastUseTime: 1654445529000 composeCount: 0 } dataList { itemId: 11070008 count: 617 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11070009 count: 823 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11070010 count: 800 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11070011 count: 788 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11070001 count: 2900 lastUseTime: 1647347109000 composeCount: 0 } dataList { itemId: 11070002 count: 2300 lastUseTime: 1654584531000 composeCount: 0 } dataList { itemId: 11070003 count: 1200 lastUseTime: 1654584531000 composeCount: 0 } dataList { itemId: 11070004 count: 700 lastUseTime: 1654584531000 composeCount: 0 } dataList { itemId: 11070005 count: 200 lastUseTime: 1656282716000 composeCount: 0 } dataList { itemId: 11070006 count: 1400 lastUseTime: 1654584531000 composeCount: 0 } dataList { itemId: 11070007 count: 208 lastUseTime: 1654570819000 composeCount: 0 } dataList { itemId: 11190024 count: 118 lastUseTime: 1647342238000 composeCount: 0 } dataList { itemId: 11040001 count: 7 lastUseTime: 1654588301000 composeCount: 0 } dataList { itemId: 11040002 count: 36 lastUseTime: 1654720132000 composeCount: 0 } dataList { itemId: 11040003 count: 9999490 lastUseTime: 1652951265000 composeCount: 0 } dataList { itemId: 11050008 count: 1770 lastUseTime: 1652951934000 composeCount: 0 } dataList { itemId: 11210011 count: 1 lastUseTime: 1653643042000 composeCount: 0 } dataList { itemId: 11050009 count: 9970 lastUseTime: 1652954575000 composeCount: 0 } dataList { itemId: 11050010 count: 1195 lastUseTime: 1652951919000 composeCount: 0 } dataList { itemId: 11050011 count: 1250 lastUseTime: 1652951927000 composeCount: 0 } dataList { itemId: 11050012 count: 1415 lastUseTime: 1652951936000 composeCount: 0 } dataList { itemId: 11210015 count: 1 lastUseTime: 1654740543000 composeCount: 0 } dataList { itemId: 11050013 count: 9975 lastUseTime: 1647347110000 composeCount: 0 } dataList { itemId: 11210014 count: 1 lastUseTime: 1655000722000 composeCount: 0 } dataList { itemId: 11050014 count: 1320 lastUseTime: 1652951915000 composeCount: 0 } dataList { itemId: 11050015 count: 1260 lastUseTime: 1652951923000 composeCount: 0 } dataList { itemId: 11050001 count: 9965 lastUseTime: 1647347110000 composeCount: 0 } dataList { itemId: 11050002 count: 1195 lastUseTime: 1654499958000 composeCount: 0 } dataList { itemId: 11050003 count: 1020 lastUseTime: 1654499953000 composeCount: 0 } dataList { itemId: 11050004 count: 1025 lastUseTime: 1652951930000 composeCount: 0 } dataList { itemId: 11050005 count: 9985 lastUseTime: 1647347110000 composeCount: 0 } dataList { itemId: 11050006 count: 1285 lastUseTime: 1652951918000 composeCount: 0 } dataList { itemId: 11050007 count: 1465 lastUseTime: 1652951926000 composeCount: 0 } dataList { itemId: 11090025 count: 5 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090024 count: 4 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090027 count: 7 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090026 count: 5 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11240040 count: 14 lastUseTime: 1654741189000 composeCount: 0 } dataList { itemId: 11090029 count: 7 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090028 count: 5 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090031 count: 3 lastUseTime: 1654498271000 composeCount: 0 } dataList { itemId: 11140207 count: 3 lastUseTime: 1654587832000 composeCount: 0 } dataList { itemId: 11090030 count: 2 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11140206 count: 4 lastUseTime: 1654587832000 composeCount: 0 } dataList { itemId: 11090017 count: 11 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090016 count: 5 lastUseTime: 1654498271000 composeCount: 0 } dataList { itemId: 11090019 count: 12 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090018 count: 3 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090021 count: 11 lastUseTime: 1654498271000 composeCount: 0 } dataList { itemId: 11090020 count: 4 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090023 count: 5 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090022 count: 14 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090041 count: 6 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11240059 count: 16 lastUseTime: 1654501514000 composeCount: 0 } dataList { itemId: 11090040 count: 3 lastUseTime: 1654570819000 composeCount: 0 } dataList { itemId: 11140216 count: 9 lastUseTime: 1654587850000 composeCount: 0 } dataList { itemId: 11090043 count: 3 lastUseTime: 1654498271000 composeCount: 0 } dataList { itemId: 11140219 count: 12 lastUseTime: 1654587832000 composeCount: 0 } dataList { itemId: 11140218 count: 15 lastUseTime: 1654587809000 composeCount: 0 } dataList { itemId: 11140221 count: 9 lastUseTime: 1654587809000 composeCount: 0 } dataList { itemId: 11090044 count: 1 lastUseTime: 1654570819000 composeCount: 0 } dataList { itemId: 11140220 count: 2 lastUseTime: 1654587901000 composeCount: 0 } dataList { itemId: 11140222 count: 11 lastUseTime: 1654587832000 composeCount: 0 } dataList { itemId: 11240060 count: 14 lastUseTime: 1654501922000 composeCount: 0 } dataList { itemId: 11090033 count: 6 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11240051 count: 2 lastUseTime: 1654529939000 composeCount: 0 } dataList { itemId: 11090032 count: 6 lastUseTime: 1654498271000 composeCount: 0 } dataList { itemId: 11140208 count: 4 lastUseTime: 1654587915000 composeCount: 0 } dataList { itemId: 11090035 count: 3 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090034 count: 3 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11140210 count: 1 lastUseTime: 1654587809000 composeCount: 0 } dataList { itemId: 11090037 count: 6 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11140213 count: 3 lastUseTime: 1654587850000 composeCount: 0 } dataList { itemId: 11090036 count: 3 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11140212 count: 1 lastUseTime: 1654587886000 composeCount: 0 } dataList { itemId: 11090039 count: 9 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11140215 count: 8 lastUseTime: 1654587832000 composeCount: 0 } dataList { itemId: 11090038 count: 10 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11140214 count: 8 lastUseTime: 1654583928000 composeCount: 0 } dataList { itemId: 11240010 count: 14 lastUseTime: 1652951917000 composeCount: 0 } dataList { itemId: 11249999 count: 36 lastUseTime: 1654732910000 composeCount: 0 } dataList { itemId: 11240014 count: 14 lastUseTime: 1652951426000 composeCount: 0 } dataList { itemId: 11240004 count: 14 lastUseTime: 1652951916000 composeCount: 0 } dataList { itemId: 11090009 count: 10 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090008 count: 6 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090011 count: 10 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090010 count: 4 lastUseTime: 1654498271000 composeCount: 0 } dataList { itemId: 11090013 count: 5 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090012 count: 9 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090015 count: 7 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11099999 count: 10 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090014 count: 7 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090001 count: 7 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 12200002 count: 8 lastUseTime: 1654136376000 composeCount: 0 } dataList { itemId: 11090000 count: 4 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090003 count: 8 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11240017 count: 14 lastUseTime: 1652954576000 composeCount: 0 } dataList { itemId: 11090002 count: 4 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 12200001 count: 4 lastUseTime: 1654136376000 composeCount: 0 } dataList { itemId: 11090005 count: 11 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090004 count: 6 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 11090007 count: 5 lastUseTime: 1654445537000 composeCount: 0 } dataList { itemId: 12200004 count: 4 lastUseTime: 1654137448000 composeCount: 0 } dataList { itemId: 11090006 count: 7 lastUseTime: 1654445537000 composeCount: 0 } [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.43503809534013 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 13 1 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20000 barrierId: 20000001 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50001 barrierId: 50001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50001 barrierId: 50001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50002 barrierId: 50002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50003 barrierId: 50003011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003021 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003031 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003041 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 50003 barrierId: 50003051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50004 barrierId: 50004011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50005 barrierId: 50005011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 500001 barrierId: 500001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001071 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001081 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001091 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001101 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001111 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001121 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001131 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001141 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001151 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001161 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001171 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001181 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001191 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001201 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001211 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001221 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001231 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001241 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001251 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001261 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001271 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001281 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001291 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 510001 barrierId: 510001301 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001012 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001013 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001014 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001022 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001023 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001024 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001032 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001033 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001034 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001042 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001043 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001044 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001052 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001053 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001054 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001062 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001063 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001064 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 550001 barrierId: 550001011 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.43503809534013 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 14 1 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.45170489512384 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 15 1 [INFO:2024-2-29 10:35:13]<== Receiver Message, socketClient version=3,extId=67,cmd=1,status=0,size=38 [INFO:2024-2-29 10:35:13]<== Receiver Message, socketClient version=3,extId=11,cmd=4,status=0,size=20 [INFO:2024-2-29 10:35:13]<== Receiver Message, socketClient version=3,extId=11,cmd=3,status=0,size=8 [INFO:2024-2-29 10:35:13]<== Receiver Message, socketClient version=3,extId=35,cmd=5,status=0,size=12 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: false autoChange: false } scenes { id: 2 expireTime: 0 isUsing: false autoChange: false } scenes { id: 3 expireTime: 0 isUsing: true autoChange: false } [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.53559369593859 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 16 1 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 9999953 totalPayCount: 10003053 } [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 17 1 [INFO:2024-2-29 10:35:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.53559369593859 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 18 1 [INFO:2024-2-29 10:35:13][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz [INFO:2024-2-29 10:35:13][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650 [INFO:2024-2-29 10:35:13][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1] [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: Editor sdkVersion: 1.0.0.0 sdkType: 0 imsi: 00000000 imei: 00000000 gameVersionName: 0.0.0 gameVersionCode: 0 gamepackageName: com.baitian.unity.editor densityDpi: 240 displayScreenWidth: 720 displayScreenHeight: 1280 networkInfo: WIFI sysVersion: 1 othersdkVersion: channelId: 0 pushRegisterId: cpuHardware: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz memory: 0 gLRender: NVIDIA GeForce GTX 1650 gLVersion: Direct3D 11.0 [level 11.1] startFromGameCenter: false } [INFO:2024-2-29 10:35:13][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:13]==> Sender Auto Serialize Message,extId=46,cmd=1,size=220 [INFO:2024-2-29 10:35:13]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2024-2-29 10:35:13]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2024-2-29 10:35:13]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:13]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2024-2-29 10:35:13]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2024-2-29 10:35:13]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2024-2-29 10:35:13]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2024-2-29 10:35:13]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2024-2-29 10:35:13]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9 [INFO:2024-2-29 10:35:13]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2024-2-29 10:35:13]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:13]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:13]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10 [INFO:2024-2-29 10:35:13]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2024-2-29 10:35:13]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2024-2-29 10:35:13]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2024-2-29 10:35:13]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 11 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:13][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2024-2-29 10:35:13][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:240: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:35:13]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2024-2-29 10:35:13]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:13][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:35:13]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2024-2-29 10:35:13]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:13][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 6 [INFO:2024-2-29 10:35:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2024-2-29 10:35:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 19 1 [INFO:2024-2-29 10:35:13][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:13][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:35:13][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:35:13]DestroyUnusedResources:7,2,time=,paths: [INFO:2024-2-29 10:35:13][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 10:35:14][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 10:35:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:14][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 10:35:14][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-2-29 10:35:14][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:14]<== Receiver Message, socketClient version=3,extId=46,cmd=1,status=0,size=8 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.85980030708015 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 20 1 [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 12 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 13 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 14 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 15 [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 16 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2024-2-29 10:35:14][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 17 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 18 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-2-29 10:35:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 19 [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2024-2-29 10:35:14][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 20 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 21 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 22 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 23 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 24 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 25 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):tishou.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 10:35:14][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-2-29 10:35:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:14][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0 [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 26 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 0 [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_65_0 [INFO:2024-2-29 10:35:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 27 [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-2-29 10:35:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 65 stepId: 0 [INFO:2024-2-29 10:35:14]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13 [INFO:2024-2-29 10:35:14]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:14][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: tishou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:35:14][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=133,cmd=1,status=0,size=12 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=37,cmd=9,status=0,size=8 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=37,cmd=2,status=0,size=40 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=20,cmd=30,status=0,size=8 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=54,cmd=1,status=0,size=1315 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}mailId: 20028 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act133ReturnMailPush <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 133 1 || 0 Act133ReturnMailPush 21 1 [INFO:2024-2-29 10:35:16][logic/extensions/regression/agent/RegressionAgent.lua:8]:{func}收到回归信件 mailId: 20028 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 2.7993890140206 移走了序号= 1 的消息,当前队列数量= 26 || 0 GetFoodReply 22 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1678883110000 endTime: 1678883110000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 2.7993890140206 移走了序号= 1 的消息,当前队列数量= 25 || 0 GetKitchenReply 23 1 [INFO:2024-2-29 10:35:16][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:35:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=49,cmd=1,status=0,size=1665 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=33,cmd=14,status=0,size=8 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=57,cmd=1,status=0,size=169 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 2.8163128141314 移走了序号= 1 的消息,当前队列数量= 24 || 0 GetPopUpMessageReply 24 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1678878448 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000065 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1678882787 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000005 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1678882787 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000069 state: 0 heroUniqueId: 0 heroId: 2010 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1678878448 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000137 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686037031 doneCount: 1 lastFinishedTime: 1686104847 } taskInfos { taskId: 63000073 state: 0 heroUniqueId: 0 heroId: 2014 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684487209 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000011 state: 0 heroUniqueId: 0 heroId: 2010 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1678878448 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000139 state: 0 heroUniqueId: 0 heroId: 2075 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686034920 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000138 state: 0 heroUniqueId: 0 heroId: 2060 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686035257 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000141 state: 0 heroUniqueId: 0 heroId: 2075 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686034920 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000076 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684490548 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000140 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686034920 doneCount: 1 lastFinishedTime: 1686104359 } taskInfos { taskId: 63000015 state: 0 heroUniqueId: 0 heroId: 2014 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684487209 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000143 state: 0 heroUniqueId: 0 heroId: 2076 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686034958 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000142 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686034958 doneCount: 1 lastFinishedTime: 1686104813 } taskInfos { taskId: 63000144 state: 0 heroUniqueId: 0 heroId: 2076 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686034958 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000018 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684490548 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000085 state: 0 heroUniqueId: 0 heroId: 2033 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686064379 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000088 state: 0 heroUniqueId: 0 heroId: 2040 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686277033 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000094 state: 0 heroUniqueId: 0 heroId: 2051 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1685981484 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000096 state: 0 heroUniqueId: 0 heroId: 2056 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686035233 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000034 state: 0 heroUniqueId: 0 heroId: 2033 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686064379 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000041 state: 0 heroUniqueId: 0 heroId: 2040 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686277033 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000105 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1678882787 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000107 state: 0 heroUniqueId: 0 heroId: 2010 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1678878448 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000109 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684490548 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000108 state: 0 heroUniqueId: 0 heroId: 2014 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684487209 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000052 state: 0 heroUniqueId: 0 heroId: 2051 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1685981484 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000057 state: 0 heroUniqueId: 0 heroId: 2056 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686035233 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000061 state: 0 heroUniqueId: 0 heroId: 2060 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686035257 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000060 state: 0 heroUniqueId: 0 heroId: 2059 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686037031 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000063 state: 0 heroUniqueId: 0 heroId: 9999 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684488165 doneCount: 0 lastFinishedTime: 0 } heroCounts { heroId: 2017 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2051 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2056 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2059 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2060 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 9999 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2000 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2033 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2004 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2040 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2010 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2075 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2076 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2014 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 2.8163128141314 移走了序号= 1 的消息,当前队列数量= 23 || 0 GetHeroTaskInfosReply 25 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 infos { id: 0 value: 1 time: 1711382399 } replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 infos { id: 2051 value: 1 time: 0 } infos { id: 2033 value: 1 time: 0 } infos { id: 2004 value: 1 time: 0 } infos { id: 2014 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 infos { id: 2017 value: 1 time: 0 } infos { id: 2051 value: 5 time: 0 } infos { id: 2056 value: 1 time: 0 } infos { id: 9999 value: 1 time: 0 } infos { id: 2000 value: 1 time: 0 } infos { id: 2033 value: 6 time: 0 } infos { id: 2040 value: 1 time: 0 } infos { id: 2010 value: 1 time: 0 } infos { id: 2014 value: 5 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2004 value: 1 time: 0 } infos { id: 2075 value: 1 time: 0 } infos { id: 2076 value: 1 time: 0 } infos { id: 2014 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 272 replaceAll: false } redDotInfos { defineId: 276 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1711054800 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 33 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 289 replaceAll: false } redDotInfos { defineId: 34 replaceAll: false } redDotInfos { defineId: 290 replaceAll: false } redDotInfos { defineId: 552 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 43 replaceAll: false } redDotInfos { defineId: 44 infos { id: 0 value: 1 time: 1711008000 } replaceAll: false } redDotInfos { defineId: 45 replaceAll: false } redDotInfos { defineId: 49 replaceAll: false } redDotInfos { defineId: 50 infos { id: 0 value: 1 time: 1711008000 } replaceAll: false } redDotInfos { defineId: 51 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1711036800 } infos { id: 10004 value: 1 time: 0 } infos { id: 10011 value: 1 time: 1711000800 } replaceAll: false } redDotInfos { defineId: 569 replaceAll: false } redDotInfos { defineId: 313 replaceAll: false } redDotInfos { defineId: 570 replaceAll: false } redDotInfos { defineId: 61 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 62 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 81 infos { id: 1 value: 1 time: 0 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 338 replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 93 replaceAll: false } redDotInfos { defineId: 351 infos { id: 10166 value: 1 time: 1711036800 } replaceAll: false } redDotInfos { defineId: 99 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 100 infos { id: 2000031 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 101 infos { id: 2000031 value: 1 time: 0 } infos { id: 5600018 value: 1 time: 0 } infos { id: 5600004 value: 1 time: 0 } infos { id: 5600006 value: 1 time: 0 } infos { id: 5600003 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 108 infos { id: 1 value: 0 time: 1711918800 } infos { id: 2 value: 0 time: 1711918800 } infos { id: 3 value: 0 time: 1711918800 } infos { id: 4 value: 0 time: 1711918800 } infos { id: 5 value: 0 time: 1711918800 } infos { id: 6 value: 0 time: 1711918800 } infos { id: 7 value: 0 time: 1711918800 } infos { id: 8 value: 0 time: 1711918800 } infos { id: 9 value: 0 time: 1711918800 } infos { id: 10 value: 0 time: 1711918800 } infos { id: 11 value: 0 time: 1711918800 } infos { id: 12 value: 0 time: 1711918800 } infos { id: 13 value: 0 time: 1711918800 } infos { id: 14 value: 0 time: 1711918800 } infos { id: 15 value: 0 time: 1711918800 } replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 117 replaceAll: false } redDotInfos { defineId: 121 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 126 infos { id: 2 value: 0 time: 1711382400 } infos { id: 42 value: 0 time: 1711382399 } infos { id: 45 value: 0 time: 1711382399 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 131 infos { id: 0 value: 1 time: 1711054800 } replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 132 infos { id: 0 value: 1 time: 1711893600 } replaceAll: false } redDotInfos { defineId: 133 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 135 replaceAll: false } redDotInfos { defineId: 137 replaceAll: false } redDotInfos { defineId: 138 infos { id: 1 value: 1 time: 1711054800 } infos { id: 3 value: 1 time: 1711893600 } replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 142 infos { id: 0 value: 2 time: 1711054800 } replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 143 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 144 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 145 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 148 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 infos { id: 10005 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 3 time: 1711000800 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1711036800 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 175 infos { id: 0 value: 1 time: 1711054810 } replaceAll: false } redDotInfos { defineId: 176 replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 192 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 233 infos { id: 28 value: 1 time: 0 } infos { id: 29 value: 1 time: 0 } infos { id: 30 value: 1 time: 0 } infos { id: 31 value: 1 time: 0 } infos { id: 32 value: 1 time: 0 } infos { id: 33 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 243 infos { id: 0 value: 0 time: 1711166400 } replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1711054801 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 2.8163128141314 移走了序号= 1 的消息,当前队列数量= 22 || 0 GetRedDotInfosReply 26 1 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=57,cmd=27,status=0,size=10 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=23,cmd=12,status=0,size=168 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=20,cmd=64,status=0,size=32 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=53,cmd=4,status=0,size=8 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=53,cmd=22,status=0,size=8 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=20,cmd=22,status=0,size=8 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=4,cmd=6,status=0,size=8 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=75,cmd=1,status=0,size=8 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=53,cmd=1,status=0,size=3156 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=53,cmd=10,status=0,size=946 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=50,cmd=1,status=0,size=409 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=31,cmd=17,status=0,size=10 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=53,cmd=12,status=0,size=8 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=22,cmd=34,status=0,size=133 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=43,cmd=39,status=0,size=8 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=41,cmd=7,status=0,size=12 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=137,cmd=1,status=0,size=34 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=48,cmd=2,status=0,size=14 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=48,cmd=1,status=0,size=8 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=48,cmd=2,status=0,size=14 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=48,cmd=1,status=0,size=8 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 3.0703713241965 移走了序号= 1 的消息,当前队列数量= 21 || 0 LoadFriendInfosReply 27 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo { guildId: 142 name: AQ cliqueId: 1 purpose: fw heroId: 2067 level: 10 liveness: 0 memberCount: 7 auditJoin: false leaderMember { userId: 15008 nickName: 哈 哈 position: 1 liveness: 1422993 isOnline: false datetime: 1710935773 portrait: 11100116 frame: 11110120 level: 62 banChatTime: 0 gender: 2 isReturn: false } myMember { userId: 28505 nickName: 伊闭立 position: 4 liveness: 0 isOnline: true datetime: 1711000223 portrait: 11100062 frame: 11110039 level: 51 banChatTime: 0 gender: 1 isReturn: true } extInfo { } capital: 524598 geCapital: 2209995 createTime: 1677947763 mergeTime: 0 } createSNCount: 0 leaveTime: 0 joinTime: 1685672229 leaveReason: 2 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 3.0703713241965 移走了序号= 1 的消息,当前队列数量= 20 || 0 GuildGetReply 28 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 3.0703713241965 移走了序号= 1 的消息,当前队列数量= 19 || 0 GuildGetJoinOfflineReply 29 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140002 expirySeconds: 0 isView: true } skinInfos { skinId: 140098 expirySeconds: 0 isView: true } skinInfos { skinId: 140099 expirySeconds: 0 isView: true } skinInfos { skinId: 140006 expirySeconds: 0 isView: true } skinInfos { skinId: 140132 expirySeconds: 0 isView: true } skinInfos { skinId: 140036 expirySeconds: 0 isView: false } skinInfos { skinId: 140011 expirySeconds: 0 isView: true } skinInfos { skinId: 140046 expirySeconds: 0 isView: false } skinInfos { skinId: 140023 expirySeconds: 0 isView: true } skinInfos { skinId: 140119 expirySeconds: 0 isView: true } skinInfos { skinId: 140020 expirySeconds: 0 isView: false } skinInfos { skinId: 140021 expirySeconds: 0 isView: false } skinInfos { skinId: 140024 expirySeconds: 0 isView: true } skinInfos { skinId: 140025 expirySeconds: 0 isView: true } skinInfos { skinId: 140030 expirySeconds: 0 isView: true } skinInfos { skinId: 140028 expirySeconds: 0 isView: true } [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 3.1048929225653 移走了序号= 1 的消息,当前队列数量= 18 || 0 HeroCharacterSkinReply 30 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 7 usingIds: 10 usingIds: 13 usingIds: 403 usingIds: 404 usingIds: 405 usingIds: 406 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 3.1048929225653 移走了序号= 1 的消息,当前队列数量= 17 || 0 LoadingBgGetReply 31 1 [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 3.1048929225653 [WARN:2024-2-29 10:35:16][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 2.2447876166552 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetMonthCardInfoReply 33 1 [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 16 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 2.2447876166552 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetWeeklyCardInfoReply 34 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 2.2447876166552 移走了序号= 1 的消息,当前队列数量= 14 || 0 ReconnectBattleInfoReply 35 1 [INFO:2024-2-29 10:35:16]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-2-29 10:35:16]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 2.2614541165531 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleReply 36 1 [INFO:2024-2-29 10:35:16][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 2.2614541165531 移走了序号= 1 的消息,当前队列数量= 12 || 0 MentorAllInfoReply 37 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 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[INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 14 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:16]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2024-2-29 10:35:16]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:16]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2024-2-29 10:35:16]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 2.3003743179142 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetJinyumantangInfoReply 41 1 [INFO:2024-2-29 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poolId: 12 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 42 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 45 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 2.3850529156625 移走了序号= 1 的消息,当前队列数量= 11 || 0 SummonPoolReply 43 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 2.3850529156625 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetUnReadNewspaperReply 44 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 2.4053115155548 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMysteryStoreInfoReply 45 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 11 count: 1 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 2.4053115155548 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get137InfosReply 46 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: 0 } [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 47 1 [INFO:2024-2-29 10:35:16][logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49 [INFO:2024-2-29 10:35:16][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0 [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 9 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-2-29 10:35:16][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO [INFO:2024-2-29 10:35:16][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow [INFO:2024-2-29 10:35:16][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-2-29 10:35:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:35:16]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 10 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 skip: 2 [INFO:2024-2-29 10:35:16][logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 49 [INFO:2024-2-29 10:35:16][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 49 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:120: in function 'oneKeyFinishThisGuide' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:86: in function '_update' logic/extensions/guide/core/action/WaitGuideActionGlobalClick:42: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' logic/extensions/guide/core/GuideActionHolder:19: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/guide/core/action/GuideActionOpenArrow:25: in function 'onStart' ... logic/extensions/guide/core/GuideStepController:24: in function 'execStep' logic/extensions/guide/controller/GuideController:259: in function 'execNextStep' logic/extensions/guide/agent/GuideAgent:59: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:35:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:35:16][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201 [INFO:2024-2-29 10:35:16]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 11 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49 stepId: 14201 [INFO:2024-2-29 10:35:16][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO [INFO:2024-2-29 10:35:16][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow [INFO:2024-2-29 10:35:16][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick [INFO:2024-2-29 10:35:16]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-2-29 10:35:16]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=11,cmd=2,status=0,size=25 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.9733499102294 移走了序号= 1 的消息,当前队列数量= 10 || 0 FinishGuideReply 48 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 65 stepId: 0 } [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 49 1 [INFO:2024-2-29 10:35:16][logic/extensions/guide/model/GuideModel.lua:93]:{updateGuideList}login trigger guide_65 [INFO:2024-2-29 10:35:16][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_65_0 [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 11 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 65 stepId: 15501 [INFO:2024-2-29 10:35:16][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_65_15501 WaitGuideActionBackToMainView [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.8500969111919 移走了序号= 1 的消息,当前队列数量= 10 || 0 FinishGuideReply 50 1 [INFO:2024-2-29 10:35:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:35:16]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1711000215000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.19717059843242 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetCurrencyInfoReply 51 1 [INFO:2024-2-29 10:35:16][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 10:35:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 10:35:16][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_65_15501 WaitGuideActionBackToMainView [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 10 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 65 stepId: 15501 skip: 0 [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 11 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 65 stepId: 15502 [INFO:2024-2-29 10:35:16][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_65_15502 GuideActionOpenNewFuncView [INFO:2024-2-29 10:35:16]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:35:16]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:16]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:35:16]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:16][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_65_15502 WaitGuideActionOpenMaskAndWait [INFO:2024-2-29 10:35:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=41,cmd=5,status=0,size=18 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=40,cmd=1,status=0,size=187 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=103,cmd=1,status=0,size=831 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=107,cmd=1,status=0,size=16 [INFO:2024-2-29 10:35:16]<== Receiver Message, socketClient version=3,extId=105,cmd=1,status=0,size=10 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 3 } [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.31042489781976 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetStoreFreeGiftBagInfoReply 52 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2003 recommendHero: 2006 recommendHero: 2004 recommendHero: 2018 recommendHero: 2032 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2019 recommendHero: 2013 recommendHero: 2015 recommendHero: 2024 recommendHero: 9999 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2022 recommendHero: 2055 recommendHero: 2030 recommendHero: 2033 recommendHero: 2039 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2028 recommendHero: 2008 recommendHero: 2037 recommendHero: 2044 recommendHero: 2040 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2056 recommendHero: 2018 recommendHero: 2031 recommendHero: 2000 recommendHero: 2002 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2039 recommendHero: 2041 recommendHero: 2005 recommendHero: 2021 recommendHero: 2014 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2048 recommendHero: 2055 recommendHero: 2001 recommendHero: 2023 recommendHero: 2040 } maxUnlockTeam: 4 exploreTime: 0 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.31042489781976 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetExploreInfosReply 53 1 [INFO:2024-2-29 10:35:16][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:35:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.21 } infos { day: 2 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.22 } infos { day: 3 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.23 } infos { day: 4 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.24 } infos { day: 5 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.25 lunarFestival: Awakening of Insects } infos { day: 6 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.26 } infos { day: 7 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.27 } infos { day: 8 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.28 } infos { day: 9 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.29 } infos { day: 10 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.1 } infos { day: 11 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.2 lunarFestival: Longtaitou Festival } infos { day: 12 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.3 } infos { day: 13 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.4 } infos { day: 14 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.5 } infos { day: 15 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.6 } infos { day: 16 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.7 } infos { day: 17 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.8 } infos { day: 18 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.9 } infos { day: 19 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.10 } infos { day: 20 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.11 lunarFestival: Spring Equinox } infos { day: 21 hasSignIn: false luckLevel: 4 drawIds: 82 drawIds: 18 drawIds: 16 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.12 } serverTime: 1711000227477 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.31042489781976 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 54 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 4 updateTime: 1711000223 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.32738279737532 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get107InfoReply 55 1 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 20 [INFO:2024-2-29 10:35:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2024-2-29 10:35:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.32738279737532 移走了序号= 1 的消息,当前队列数量= 6 || 0 Get105InfoReply 56 1 [INFO:2024-2-29 10:35:17]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:35:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.4241803009063 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuideStartReply 57 1 [INFO:2024-2-29 10:35:17]<== Receiver Message, socketClient version=3,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:35:17]<== Receiver Message, socketClient version=3,extId=48,cmd=2,status=0,size=23 [INFO:2024-2-29 10:35:17]<== Receiver Message, socketClient version=3,extId=48,cmd=1,status=0,size=8 [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:35:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.62664840370417 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuideEndReply 58 1 [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 49 stepId: -1 } [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-2-29 10:35:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 59 1 [INFO:2024-2-29 10:35:17][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1 [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-2-29 10:35:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.62664840370417 移走了序号= 1 的消息,当前队列数量= 3 || 0 FinishGuideReply 60 1 [INFO:2024-2-29 10:35:17]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:35:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.83071460202336 移走了序号= 1 的消息,当前队列数量= 2 || 0 GuideStartReply 61 1 [INFO:2024-2-29 10:35:17]<== Receiver Message, socketClient version=3,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:35:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.91555350087583 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 62 1 [INFO:2024-2-29 10:35:17][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_65_15502 [INFO:2024-2-29 10:35:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 2 [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 65 stepId: 15502 [INFO:2024-2-29 10:35:17]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14 [INFO:2024-2-29 10:35:17]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:17]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:35:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1352106966078 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideStartReply 63 1 [INFO:2024-2-29 10:35:17]<== Receiver Message, socketClient version=3,extId=48,cmd=2,status=0,size=23 [INFO:2024-2-29 10:35:17]<== Receiver Message, socketClient version=3,extId=48,cmd=1,status=0,size=8 [INFO:2024-2-29 10:35:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos { guideId: 65 stepId: -1 } [INFO:2024-2-29 10:35:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <--- [INFO:2024-2-29 10:35:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 64 1 [INFO:2024-2-29 10:35:18][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_65_-1 [INFO:2024-2-29 10:35:18][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_65_15502 GuideActionOpenNewFuncView [INFO:2024-2-29 10:35:18][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_65_15502 WaitGuideActionOpenMaskAndWait [INFO:2024-2-29 10:35:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2 [INFO:2024-2-29 10:35:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest [INFO:2024-2-29 10:35:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 65 stepId: 15502 skip: 0 [INFO:2024-2-29 10:35:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 3 [INFO:2024-2-29 10:35:18]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16 [INFO:2024-2-29 10:35:18]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest [INFO:2024-2-29 10:35:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 65 stepId: 15503 [INFO:2024-2-29 10:35:18][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_65_15503 GuideActionFindGO [INFO:2024-2-29 10:35:18][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_65_15503 GuideActionOpenMask [INFO:2024-2-29 10:35:18]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14 [INFO:2024-2-29 10:35:18][logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_65_15503 WaitGuideActionClickMask [INFO:2024-2-29 10:35:18]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <--- [INFO:2024-2-29 10:35:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.18611419573426 移走了序号= 1 的消息,当前队列数量= 2 || 0 FinishGuideReply 65 1 [INFO:2024-2-29 10:35:18]<== Receiver Message, socketClient version=3,extId=48,cmd=4,status=0,size=8 [INFO:2024-2-29 10:35:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <--- [INFO:2024-2-29 10:35:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.42736959829926 移走了序号= 1 的消息,当前队列数量= 1 || 0 GuideEndReply 66 1 [INFO:2024-2-29 10:35:18]<== Receiver Message, socketClient version=3,extId=48,cmd=3,status=0,size=8 [INFO:2024-2-29 10:35:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <--- [INFO:2024-2-29 10:35:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.6299651991576 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 67 1 [INFO:2024-2-29 10:35:18][logic/extensions/guide/view/kr/KRGuideMaskView.lua:8]:{closure}数据统计-强制新手引导结束 [WARN:2024-2-29 10:35:18][@logic/extensions/guide/view/GuideMaskView.lua:344]:{_onClickBtnJump}点击了指引跳过按钮!!!!!当前指引:65_15503 [INFO:2024-2-29 10:35:18][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_65_15503 GuideActionFindGO [INFO:2024-2-29 10:35:18][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_65_15503 GuideActionOpenMask [INFO:2024-2-29 10:35:18][logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_65_15503 WaitGuideActionClickMask [INFO:2024-2-29 10:35:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:19][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:shengqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2024-2-29 10:35:19][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:35:19][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 10:35:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 133 2 当前队列数量= 1 [INFO:2024-2-29 10:35:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act133ReadReturnMailRequest [INFO:2024-2-29 10:35:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:21]==> Sender Auto Serialize Message,extId=133,cmd=2,size=9 [INFO:2024-2-29 10:35:21]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:21]<== Receiver Message, socketClient version=3,extId=133,cmd=2,status=0,size=8 [INFO:2024-2-29 10:35:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act133ReadReturnMailReply <--- [INFO:2024-2-29 10:35:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 133 2 所需时间单位秒 = 0.20213860087097 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act133ReadReturnMailReply 68 1 [INFO:2024-2-29 10:35:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 134 1 当前队列数量= 1 [INFO:2024-2-29 10:35:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get134InfosRequest [INFO:2024-2-29 10:35:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:21]==> Sender Auto Serialize Message,extId=134,cmd=1,size=9 [INFO:2024-2-29 10:35:21]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:21]<== Receiver Message, socketClient version=3,extId=134,cmd=1,status=0,size=66 [INFO:2024-2-29 10:35:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 1 extraBonusState: 1 } infos { id: 2 state: 0 extraBonusState: 0 } infos { id: 3 state: 0 extraBonusState: 0 } infos { id: 4 state: 0 extraBonusState: 0 } infos { id: 5 state: 0 extraBonusState: 0 } infos { id: 6 state: 0 extraBonusState: 0 } infos { id: 7 state: 0 extraBonusState: 0 } loginCount: 1 [INFO:2024-2-29 10:35:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get134InfosReply <--- [INFO:2024-2-29 10:35:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 134 1 所需时间单位秒 = 0.19650039821863 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get134InfosReply 69 1 [INFO:2024-2-29 10:35:22][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:35:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 1 [INFO:2024-2-29 10:35:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2024-2-29 10:35:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:23]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2024-2-29 10:35:23]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:23][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:35:23]<== Receiver Message, socketClient version=3,extId=32,cmd=1,status=0,size=2112 [INFO:2024-2-29 10:35:23]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=22 [INFO:2024-2-29 10:35:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 8420004 mailId: 301401 params: 伊闭立 attachment: 1#11240014#2 state: 1 createTime: 1684487422000 isCollection: false } userMail { incrId: 8420005 mailId: 300401 params: 伊闭立 attachment: 1#11240004#2 state: 1 createTime: 1684487914000 isCollection: false } userMail { incrId: 8420006 mailId: 301001 params: 伊闭立 attachment: 1#11240010#2 state: 1 createTime: 1684487914000 isCollection: false } userMail { incrId: 8420007 mailId: 300001 params: 伊闭立 attachment: 2#1#20 state: 1 createTime: 1684487915000 isCollection: false } userMail { incrId: 8420008 mailId: 301402 params: 伊闭立 attachment: 1#11240014#3 state: 1 createTime: 1684487918000 isCollection: false } userMail { incrId: 8420009 mailId: 300002 params: 伊闭立 attachment: 2#1#30 state: 1 createTime: 1684487921000 isCollection: false } userMail { incrId: 8420010 mailId: 300402 params: 伊闭立 attachment: 1#11240004#3 state: 1 createTime: 1684487922000 isCollection: false } userMail { incrId: 8420011 mailId: 301002 params: 伊闭立 attachment: 1#11240010#3 state: 1 createTime: 1684487922000 isCollection: false } userMail { incrId: 8420012 mailId: 300003 params: 伊闭立 attachment: 2#1#40 state: 1 createTime: 1684487926000 isCollection: false } userMail { incrId: 8420013 mailId: 301403 params: 伊闭立 attachment: 1#11240014#4 state: 1 createTime: 1684487926000 isCollection: false } userMail { incrId: 8420014 mailId: 300403 params: 伊闭立 attachment: 1#11240004#4 state: 1 createTime: 1684487929000 isCollection: false } userMail { incrId: 8420015 mailId: 301003 params: 伊闭立 attachment: 1#11240010#4 state: 1 createTime: 1684487930000 isCollection: false } userMail { incrId: 8420016 mailId: 300004 params: 伊闭立 attachment: 2#1#50 state: 1 createTime: 1684487934000 isCollection: false } userMail { incrId: 8420017 mailId: 301404 params: 伊闭立 attachment: 1#11240014#5 state: 1 createTime: 1684487934000 isCollection: false } userMail { incrId: 21270005 mailId: 20008 params: AQ#伊闭立#哈 哈 attachment: state: 0 createTime: 1705525207000 isCollection: false } userMail { incrId: 8420018 mailId: 300404 params: 伊闭立 attachment: 1#11240004#5 state: 1 createTime: 1684487937000 isCollection: false } userMail { incrId: 8420019 mailId: 301004 params: 伊闭立 attachment: 1#11240010#5 state: 1 createTime: 1684487939000 isCollection: false } userMail { incrId: 8420020 mailId: 301701 params: 伊闭立 attachment: 1#11240017#2 state: 1 createTime: 1684490575000 isCollection: false } userMail { incrId: 8420021 mailId: 301702 params: 伊闭立 attachment: 1#11240017#3 state: 1 createTime: 1684490577000 isCollection: false } userMail { incrId: 13270015 mailId: 95 params: attachment: state: 1 createTime: 1690426406000 isCollection: false } userMail { incrId: 8420022 mailId: 301703 params: 伊闭立 attachment: 1#11240017#4 state: 1 createTime: 1684490578000 isCollection: false } userMail { incrId: 8420023 mailId: 301704 params: 伊闭立 attachment: 1#11240017#5 state: 1 createTime: 1684490580000 isCollection: false } userMail { incrId: 22520089 mailId: 29 params: attachment: 2#1#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#6#10 state: 0 createTime: 1711000223127 isCollection: false } userMail { incrId: 8770023 mailId: 307602 params: 伊闭立 attachment: 1#11240076#3 state: 1 createTime: 1686035679000 isCollection: false } userMail { incrId: 8770022 mailId: 307601 params: 伊闭立 attachment: 1#11240076#2 state: 1 createTime: 1686035497000 isCollection: false } userMail { incrId: 21370021 mailId: 20007 params: AQ#哈 哈#6#7 attachment: state: 0 createTime: 1706151581000 isCollection: false } userMail { incrId: 8770029 mailId: 307504 params: 伊闭立 attachment: 1#11240075#5 state: 1 createTime: 1686036520000 isCollection: false } userMail { incrId: 8770028 mailId: 307503 params: 伊闭立 attachment: 1#11240075#4 state: 1 createTime: 1686036459000 isCollection: false } userMail { incrId: 8770031 mailId: 305902 params: 伊闭立 attachment: 1#11240059#3 state: 1 createTime: 1686037524000 isCollection: false } userMail { incrId: 8770030 mailId: 305901 params: 伊闭立 attachment: 1#11240059#2 state: 1 createTime: 1686037501000 isCollection: false } userMail { incrId: 8770025 mailId: 307604 params: 伊闭立 attachment: 1#11240076#5 state: 1 createTime: 1686035766000 isCollection: false } userMail { incrId: 8770024 mailId: 307603 params: 伊闭立 attachment: 1#11240076#4 state: 1 createTime: 1686035747000 isCollection: false } userMail { incrId: 10070004 mailId: 305101 params: 伊闭立 attachment: 1#11240051#2 state: 1 createTime: 1686065934000 isCollection: false } userMail { incrId: 8770027 mailId: 307502 params: 伊闭立 attachment: 1#11240075#3 state: 1 createTime: 1686036441000 isCollection: false } userMail { incrId: 8770026 mailId: 307501 params: 伊闭立 attachment: 1#11240075#2 state: 1 createTime: 1686036422000 isCollection: false } userMail { incrId: 8770037 mailId: 306004 params: 伊闭立 attachment: 1#11240060#5 state: 1 createTime: 1686037973000 isCollection: false } userMail { incrId: 8870007 mailId: 304002 params: 伊闭立 attachment: 1#11240040#3 state: 1 createTime: 1686277191000 isCollection: false } userMail { incrId: 8770036 mailId: 306003 params: 伊闭立 attachment: 1#11240060#4 state: 1 createTime: 1686037954000 isCollection: false } userMail { incrId: 8870006 mailId: 304001 params: 伊闭立 attachment: 1#11240040#2 state: 1 createTime: 1686277189000 isCollection: false } userMail { incrId: 8770033 mailId: 305904 params: 伊闭立 attachment: 1#11240059#5 state: 1 createTime: 1686037611000 isCollection: false } userMail { incrId: 8770032 mailId: 305903 params: 伊闭立 attachment: 1#11240059#4 state: 1 createTime: 1686037595000 isCollection: false } userMail { incrId: 8770035 mailId: 306002 params: 伊闭立 attachment: 1#11240060#3 state: 1 createTime: 1686037935000 isCollection: false } userMail { incrId: 8770034 mailId: 306001 params: 伊闭立 attachment: 1#11240060#2 state: 1 createTime: 1686037905000 isCollection: false } userMail { incrId: 8870009 mailId: 304004 params: 伊闭立 attachment: 1#11240040#5 state: 1 createTime: 1686277194000 isCollection: false } userMail { incrId: 8870008 mailId: 304003 params: 伊闭立 attachment: 1#11240040#4 state: 1 createTime: 1686277192000 isCollection: false } [INFO:2024-2-29 10:35:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2024-2-29 10:35:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.18599139712751 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 70 1 [INFO:2024-2-29 10:35:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:35:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:35:23][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 71 1 [INFO:2024-2-29 10:35:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2024-2-29 10:35:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2024-2-29 10:35:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:23]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2024-2-29 10:35:23]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:24]<== Receiver Message, socketClient version=3,extId=50,cmd=5,status=0,size=214 [INFO:2024-2-29 10:35:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 [INFO:2024-2-29 10:35:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2024-2-29 10:35:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.18506859615445 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 72 1 [INFO:2024-2-29 10:35:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2024-2-29 10:35:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2024-2-29 10:35:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 94 ids: 101 ids: 95 ids: 100 ids: 99 ids: 102 ids: 97 ids: 96 ids: 98 [INFO:2024-2-29 10:35:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:24]==> Sender Auto Serialize Message,extId=50,cmd=6,size=27 [INFO:2024-2-29 10:35:24]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:24]<== Receiver Message, socketClient version=3,extId=50,cmd=6,status=0,size=8 [INFO:2024-2-29 10:35:24][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2024-2-29 10:35:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.18598059937358 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 73 1 [INFO:2024-2-29 10:35:24][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:24][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:35:28][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: OpenPagePopUpController [INFO:2024-2-29 10:35:29][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: OpenPagePopUpController [INFO:2024-2-29 10:35:29][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: OpenPagePopUpController [INFO:2024-2-29 10:35:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2024-2-29 10:35:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2024-2-29 10:35:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:29]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2024-2-29 10:35:29]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:30]<== Receiver Message, socketClient version=3,extId=53,cmd=21,status=0,size=8 [INFO:2024-2-29 10:35:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2024-2-29 10:35:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.18603450059891 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 75 1 [INFO:2024-2-29 10:35:30][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:35:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 302 [INFO:2024-2-29 10:35:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:31]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:35:31]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:31]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:35:31]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:31]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:35:31]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:31][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 10:35:31]<== Receiver Message, socketClient version=3,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:35:31][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.1944687012583 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 76 1 [INFO:2024-2-29 10:35:31]<== Receiver Message, socketClient version=3,extId=50,cmd=1,status=0,size=409 [INFO:2024-2-29 10:35:31]<== Receiver Message, socketClient version=3,extId=50,cmd=1,status=0,size=409 [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1711000223131 endTime: 1712178000000 } activityInfos { id: 10040 startTime: 1711000223131 endTime: 1712178000000 } activityInfos { id: 10041 startTime: 1711000223131 endTime: 1712178000000 } activityInfos { id: 10043 startTime: 1711000223131 endTime: 1712178000000 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:35:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.31128510273993 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 77 1 [INFO:2024-2-29 10:35:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 10:35:31]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 10:35:31]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1711000223131 endTime: 1712178000000 } activityInfos { id: 10040 startTime: 1711000223131 endTime: 1712178000000 } activityInfos { id: 10041 startTime: 1711000223131 endTime: 1712178000000 } activityInfos { id: 10043 startTime: 1711000223131 endTime: 1712178000000 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:35:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:35:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.31128510273993 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 78 1 [INFO:2024-2-29 10:35:32]<== Receiver Message, socketClient version=3,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 10:35:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 10:35:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 10:35:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.18486840091646 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 79 1 [INFO:2024-2-29 10:35:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:35:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:35:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 286 [INFO:2024-2-29 10:35:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 2 [INFO:2024-2-29 10:35:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:35:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:35:32]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:35:32]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:32]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:35:32]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:32]<== Receiver Message, socketClient version=3,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:35:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:35:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20122490078211 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 80 1 [INFO:2024-2-29 10:35:33]<== Receiver Message, socketClient version=3,extId=196,cmd=1,status=0,size=13 [INFO:2024-2-29 10:35:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: false [INFO:2024-2-29 10:35:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:35:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.36918120272458 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 81 1 [INFO:2024-2-29 10:35:33][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=32,id=310009 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/promo/controller/SnakeGameController:28: in function '_startEnterScene' logic/extensions/promo/controller/SnakeGameController:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/agent/Activity196Agent:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:35:33][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 10:35:33][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:35:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:33][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:33][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:35:33][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:35:33]DestroyUnusedResources:40,2,time=,paths: [INFO:2024-2-29 10:35:33][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=32,id=310009 [INFO:2024-2-29 10:35:33][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=32,id=310009,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:59: in function [INFO:2024-2-29 10:35:33][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:34][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:35:34]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 10:35:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 2 当前队列数量= 1 [INFO:2024-2-29 10:35:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196SelectCampRequest [INFO:2024-2-29 10:35:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:35:39]==> Sender Auto Serialize Message,extId=196,cmd=2,size=12 [INFO:2024-2-29 10:35:39]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:39]<== Receiver Message, socketClient version=3,extId=196,cmd=2,status=0,size=13 [INFO:2024-2-29 10:35:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 campId: 3 [INFO:2024-2-29 10:35:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196SelectCampReply <--- [INFO:2024-2-29 10:35:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 2 所需时间单位秒 = 0.20232059806585 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196SelectCampReply 83 1 [INFO:2024-2-29 10:35:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:40][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:35:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:35:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:35:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:35:53]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:35:53]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:53]<== Receiver Message, socketClient version=3,extId=49,cmd=2,status=0,size=23 [INFO:2024-2-29 10:35:53]<== Receiver Message, socketClient version=3,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:35:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 355 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:35:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:35:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 85 1 [INFO:2024-2-29 10:35:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 3 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 1 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 0 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 0 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 0 isLeader: false } [INFO:2024-2-29 10:35:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:35:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20171980001032 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 86 1 [INFO:2024-2-29 10:35:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:35:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:35:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 295 [INFO:2024-2-29 10:35:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:53]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:35:53]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:53]<== Receiver Message, socketClient version=3,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:35:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:35:53][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.19304099865258 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 87 1 [INFO:2024-2-29 10:35:54][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:35:55][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:35:56][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 1 2 当前队列数量= 1 [INFO:2024-2-29 10:35:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DebugLogoutRequest [INFO:2024-2-29 10:35:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:35:56]==> Sender Auto Serialize Message,extId=1,cmd=2,size=9 [INFO:2024-2-29 10:35:56]||||| Sender socketClient version=3 [INFO:2024-2-29 10:35:56][logic/common/state/net/kr/KRReConnectionMgr.lua:13]:{func}网络连接着,需要重登陆,主动断开socket连接 [INFO:2024-2-29 10:35:56][logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调 [INFO:2024-2-29 10:35:56]1 status:DisConnect [INFO:2024-2-29 10:35:56]1 headerBuffer== socketClient version=3@ThreadAbortException@ at (wrapper managed-to-native) System.Net.Sockets.Socket.Receive_internal(intptr,byte*,int,System.Net.Sockets.SocketFlags,int&,bool) at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x0000c] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x0002e] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at Framework.ByteMsgReceiver.Run () [0x0001b] in C:\PJG\pjg-client\UnityProj\Assets\aounity-framework\Scripts\CSharp\Framework\Network\Socket\Impl\ByteMsgReceiver.cs:46 [INFO:2024-2-29 10:35:56][logic/common/state/net/ReConnectionMgr.lua:422]:{gotoLogin}开始重新登录 [INFO:2024-2-29 10:35:56]1 sender LostConnect [INFO:2024-2-29 10:35:56][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 10:35:56][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 10:35:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 10:35:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 43 time: 24000 [WARN:2024-2-29 10:35:56]1 DisConnect!!! Dispose IMsgPacket====> ExtId=46, CmdId=2 [INFO:2024-2-29 10:35:56][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [WARN:2024-2-29 10:35:56][@logic/extensions/monopoly/model/MonopolyModel.lua:22]:{onReset}MonopolyModel重置 [WARN:2024-2-29 10:35:56][@logic/extensions/monopoly/controller/MonopolyPropsCardController.lua:9]:{onReset}MonopolyPropsCardController重置 [INFO:2024-2-29 10:35:56][logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback: logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare' logic/extensions/danpk/controller/DanPkController:19: in function 'onReset' frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension' frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions' logic/common/state/net/ReConnectionMgr:439: in function 'gotoLogin' logic/common/state/net/kr/KRReConnectionMgr:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/login/controller/LoginController:345: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2024-2-29 10:35:56][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [WARN:2024-2-29 10:35:56][@logic/extensions/common/controller/WebCamTextureController.lua:147]:{closeWebCam}closeWebCam [INFO:2024-2-29 10:35:56][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:56][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:56][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:56][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:35:56][logic/scene/SceneMgr.lua:317]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景 [INFO:2024-2-29 10:35:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:56]1 sender DoLostConnect [INFO:2024-2-29 10:35:56][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:28]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 0langCode = en [INFO:2024-2-29 10:35:56][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:71]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json [INFO:2024-2-29 10:35:56][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json?packageVersion=-1&channelId=112&langCode=en&zoneId=201&appCode=swy-gpios-kr&isOutSide=1&version=-1 [INFO:2024-2-29 10:35:56][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:75]:{closure}NoticeWebController 使用http测试数据 isSuccess = true msg = {"code":0,"popups":null,"data":{"code":0,"detail":null,"value":{}}} [INFO:2024-2-29 10:35:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2024-2-29 10:35:57][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found! [INFO:2024-2-29 10:35:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:closeNoticeView, [param]:{} [INFO:2024-2-29 10:35:57][logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1 [INFO:2024-2-29 10:35:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:35:58][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:35:59][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:35:59]DestroyUnusedResources:53,2,time=,paths: [INFO:2024-2-29 10:36:0][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=ljy3 [INFO:2024-2-29 10:36:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-2-29 10:36:0][logic/extensions/login/agent/kr/KRLoginAgent.lua:204]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://43.131.241.226/login0.jsp?account=ljy3&platformId=0 [INFO:2024-2-29 10:36:0][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"e7576b03-3227-4bf1-a2a3-f8d6b0dcca8c"} [INFO:2024-2-29 10:36:0][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 e7576b03-3227-4bf1-a2a3-f8d6b0dcca8c [INFO:2024-2-29 10:36:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-2-29 10:36:0][logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== http://43.131.241.226/login.jsp?btSessionId=e7576b03-3227-4bf1-a2a3-f8d6b0dcca8c&clientVersion=0.0.0&sysType=0&language=en [INFO:2024-2-29 10:36:1][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":true,"resultCode":0,"sessionId":"d44363d0-ad77-4878-9a88-2b561ccc7c50","userName":"0_ljy3","zoneInfo":{"id":102,"name":"韩国(周)","prefix":"","state":1}} [INFO:2024-2-29 10:36:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:showUserCenter, [param]:{} [INFO:2024-2-29 10:36:1][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:36:5][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2024-2-29 10:36:5][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1709174165 [INFO:2024-2-29 10:36:5][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2024-2-29 10:36:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2024-2-29 10:36:5][logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{sendWebStartRequest}http-进入游戏url===== http://43.131.241.226/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/43.131.241.226\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":102,"sessionId":"d44363d0-ad77-4878-9a88-2b561ccc7c50","openKey":""}} [INFO:2024-2-29 10:36:5][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://43.131.241.226/startgame.jsp?pfKey=&pf=&zoneId=102&sessionId=d44363d0-ad77-4878-9a88-2b561ccc7c50&openKey= [INFO:2024-2-29 10:36:5][logic/extensions/login/agent/kr/KRLoginAgent.lua:187]:{closure}http-进入游戏返回数据========= {"ip":"43.131.241.226","isAdmin":true,"pid":102001,"port":9003,"resultCode":0,"state":1,"tips":"공상 관리사가 삼계시공을 점검 중입니다. 잠시만 기다려 주세요."} [INFO:2024-2-29 10:36:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:5][logic/extensions/login/view/LoginView.lua:1158]:{_realonClickLogin}click login btn,ip=43.131.241.226,port=9003 [INFO:2024-2-29 10:36:5][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.131.241.226 9003 [INFO:2024-2-29 10:36:5]==============link network is ipv4============ [INFO:2024-2-29 10:36:5]1 status:Connecting [INFO:2024-2-29 10:36:5]1 Connect,ip=43.131.241.226,port=9003,verson=3 [INFO:2024-2-29 10:36:5][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2024-2-29 10:36:5][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2024-2-29 10:36:5]1 AsyncConnectCallBack call by system,connectingVersion=3 [INFO:2024-2-29 10:36:5]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2024-2-29 10:36:5]1 Same version,socket.Connected=True [INFO:2024-2-29 10:36:5]1 Do EndConnect [INFO:2024-2-29 10:36:5]1 Do EndConnect Done [INFO:2024-2-29 10:36:5]1 status:Connected [INFO:2024-2-29 10:36:5]1 ConnectSucc True [INFO:2024-2-29 10:36:5][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2024-2-29 10:36:5]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=56 [INFO:2024-2-29 10:36:5]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:6]<== Receiver Message, socketClient version=4,extId=-1,cmd=1,status=0,size=18 [INFO:2024-2-29 10:36:6]<== Receiver Message, socketClient version=4,extId=32,cmd=4,status=0,size=91 [INFO:2024-2-29 10:36:6]<== Receiver Message, socketClient version=4,extId=32,cmd=5,status=0,size=13 [INFO:2024-2-29 10:36:6]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=36 [INFO:2024-2-29 10:36:6]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=23 [INFO:2024-2-29 10:36:6]<== Receiver Message, socketClient version=4,extId=20,cmd=9,status=0,size=17 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 22520090 mailId: 29 params: attachment: 2#1#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#6#10 state: 0 createTime: 1711000276647 isCollection: false } [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <--- [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 0 1 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrIds: 22320035 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DeleteMailsPush <--- [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 5 || 0 DeleteMailsPush 1 1 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 2 1 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 506 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 3 1 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 704 } [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 4 1 [INFO:2024-2-29 10:36:6]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=133 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15008 name: 哈 哈 gender: 2 portrait: 11100116 exp: 530734 signature: chefTitle: 0 roleNum: 77 heroRate: 86.5 dungeonCount: 430 longWarCount: 4 serialLoginDays: 2 totalLoginDays: 201 heroCharCover: 2067 frame: 11110120 touchCountLeft: 5 registerTime: 1676020107 lastLogoutTime: 1710935773 birthday: pvpScore: 1000 pvpFightCount: 5 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2067 lastUpdateTime: 1690736314 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 5 1 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 36000 秒之后的推送 推送ID为 1002 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1002,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"[Max Stamina] Hu-Geng just sent you an audio recording — \"Have you had a good rest, Master? Let's embark on our journey!\"","interval":36000000} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 10:36:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 10:36:6][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 10:36:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:6]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2024-2-29 10:36:6]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:6]<== Receiver Message, socketClient version=4,extId=20,cmd=10,status=0,size=10 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.18622479960322 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 7 1 [INFO:2024-2-29 10:36:6][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2024-2-29 10:36:6][logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2024-2-29 10:36:6]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:6]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2024-2-29 10:36:6]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2024-2-29 10:36:6]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:6]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2024-2-29 10:36:6]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2024-2-29 10:36:6]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2024-2-29 10:36:6]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2024-2-29 10:36:6]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2024-2-29 10:36:6]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:6]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2024-2-29 10:36:6]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:6]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2024-2-29 10:36:6]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:6]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2024-2-29 10:36:6]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2024-2-29 10:36:6]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2024-2-29 10:36:6]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2024-2-29 10:36:6]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2024-2-29 10:36:6]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:6]<== Receiver Message, socketClient version=4,extId=22,cmd=1,status=0,size=40157 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 6300002 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2003 baseAttr { hp: 6375 atk: 632 def: 635 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688400309693 rank: 5 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 1160000 state: 33 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6300003 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2006 baseAttr { hp: 1310 atk: 119 def: 106 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688400901992 rank: 1 luck: 5 sks { skillId: 41200600 strengthenLevel: 1 } sks { skillId: 41200601 strengthenLevel: 1 } sks { skillId: 41200602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100008 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000008 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321847612 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000009 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321847837 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6300006 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2034 baseAttr { hp: 8264 atk: 704 def: 817 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688400901994 rank: 5 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 2531010 state: 17 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6300007 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688400901994 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6300008 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688400901994 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6450026 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2049 baseAttr { hp: 1346 atk: 144 def: 162 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688405314153 rank: 1 luck: 6 sks { skillId: 41204900 strengthenLevel: 1 } sks { skillId: 41204901 strengthenLevel: 1 } sks { skillId: 41204902 strengthenLevel: 1 } exp: 120 state: 16 strengthenRate: 0 breakthroughCnt: 0 skinId: 100052 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000005 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 10610 atk: 843 def: 920 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321846881 rank: 5 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6300009 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688400901994 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6450027 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2049 baseAttr { hp: 1229 atk: 131 def: 148 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688405314335 rank: 1 luck: 6 sks { skillId: 41204900 strengthenLevel: 1 } sks { skillId: 41204901 strengthenLevel: 1 } sks { skillId: 41204902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100052 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000006 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321847268 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000007 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321847441 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6300013 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2037 baseAttr { hp: 1219 atk: 121 def: 114 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688402575585 rank: 1 luck: 5 sks { skillId: 41203700 strengthenLevel: 1 } sks { skillId: 41203701 strengthenLevel: 1 } sks { skillId: 41203702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100039 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6300015 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2025 baseAttr { hp: 7342 atk: 724 def: 762 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688402575586 rank: 5 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3300134 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682565016524 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6300023 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2015 baseAttr { hp: 1259 atk: 123 def: 102 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689004850811 rank: 1 luck: 5 sks { skillId: 41201500 strengthenLevel: 1 } sks { skillId: 41201501 strengthenLevel: 1 } sks { skillId: 41201502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100004 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000016 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321905888 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3200045 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2008 baseAttr { hp: 7282 atk: 721 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682518127579 rank: 5 luck: 8 sks { skillId: 41200800 strengthenLevel: 1 } sks { skillId: 41200801 strengthenLevel: 1 } sks { skillId: 41200802 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100006 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000018 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2078 baseAttr { hp: 1224 atk: 172 def: 115 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321910160 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 280 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6150013 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686044905598 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6150012 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2050 baseAttr { hp: 8091 atk: 940 def: 707 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686044905597 rank: 5 luck: 6 sks { skillId: 41205000 strengthenLevel: 1 } sks { skillId: 41205001 strengthenLevel: 1 } sks { skillId: 41205002 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100055 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6150015 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2032 baseAttr { hp: 1248 atk: 134 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686044905599 rank: 1 luck: 4 sks { skillId: 41203200 strengthenLevel: 1 } sks { skillId: 41203201 strengthenLevel: 1 } sks { skillId: 41203202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100034 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5350009 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2051 baseAttr { hp: 1243 atk: 118 def: 120 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685855919797 rank: 1 luck: 9 sks { skillId: 41205107 strengthenLevel: 3 } sks { skillId: 41205108 strengthenLevel: 3 } sks { skillId: 41205109 strengthenLevel: 4 } exp: 0 state: 3 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140119 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5350008 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2051 baseAttr { hp: 8357 atk: 876 def: 790 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685854377713 rank: 5 luck: 9 sks { skillId: 41205100 strengthenLevel: 1 } sks { skillId: 41205101 strengthenLevel: 1 } sks { skillId: 41205102 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3350044 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2140 baseAttr { hp: 1178 atk: 120 def: 127 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682575475259 rank: 1 luck: 6 sks { skillId: 41214000 strengthenLevel: 1 } sks { skillId: 41214001 strengthenLevel: 1 } sks { skillId: 41214002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100163 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3350019 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2028 baseAttr { hp: 9275 atk: 917 def: 850 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7350 atk: 1175 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682571818447 rank: 5 luck: 6 sks { skillId: 41202807 strengthenLevel: 3 } sks { skillId: 41202808 strengthenLevel: 3 } sks { skillId: 41202809 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100030 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7350 atk: 1175 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3350018 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2014 baseAttr { hp: 1127 atk: 143 def: 137 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682571697349 rank: 1 luck: 4 sks { skillId: 41201400 strengthenLevel: 1 } sks { skillId: 41201401 strengthenLevel: 1 } sks { skillId: 41201402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3350017 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2014 baseAttr { hp: 7692 atk: 1017 def: 887 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7350 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682571696130 rank: 5 luck: 4 sks { skillId: 41201407 strengthenLevel: 3 } sks { skillId: 41201408 strengthenLevel: 3 } sks { skillId: 41201409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7350 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3350020 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2028 baseAttr { hp: 9275 atk: 917 def: 850 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682571818991 rank: 5 luck: 6 sks { skillId: 41202807 strengthenLevel: 3 } sks { skillId: 41202808 strengthenLevel: 3 } sks { skillId: 41202809 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100030 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650009 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119538 rank: 5 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5450003 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685981758186 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650008 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2022 baseAttr { hp: 7138 atk: 777 def: 666 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119538 rank: 5 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650011 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2055 baseAttr { hp: 7216 atk: 732 def: 768 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119539 rank: 5 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650010 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119538 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6250011 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1687851315457 rank: 5 luck: 6 sks { skillId: 41207000 strengthenLevel: 1 } sks { skillId: 41207001 strengthenLevel: 1 } sks { skillId: 41207002 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100062 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6250009 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2068 baseAttr { hp: 8092 atk: 1037 def: 775 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1687851310140 rank: 5 luck: 6 sks { skillId: 41206804 strengthenLevel: 2 } sks { skillId: 41206805 strengthenLevel: 2 } sks { skillId: 41206806 strengthenLevel: 3 } exp: 2531010 state: 33 strengthenRate: 0 breakthroughCnt: 4 skinId: 140034 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6250007 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2069 baseAttr { hp: 7953 atk: 834 def: 857 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1687851305546 rank: 5 luck: 6 sks { skillId: 41206900 strengthenLevel: 1 } sks { skillId: 41206901 strengthenLevel: 1 } sks { skillId: 41206902 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650003 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2021 baseAttr { hp: 7087 atk: 1129 def: 752 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119537 rank: 5 luck: 3 sks { skillId: 41202107 strengthenLevel: 3 } sks { skillId: 41202108 strengthenLevel: 3 } sks { skillId: 41202109 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100015 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650002 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2012 baseAttr { hp: 7380 atk: 949 def: 817 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119535 rank: 5 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650005 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119538 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650004 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119537 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650007 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119538 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650006 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119538 rank: 1 luck: 3 sks { skillId: 41202600 strengthenLevel: 1 } sks { skillId: 41202601 strengthenLevel: 1 } sks { skillId: 41202602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5100073 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685455605738 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200062 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2001 baseAttr { hp: 1126 atk: 125 def: 124 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653540590 rank: 1 luck: 9 sks { skillId: 41200100 strengthenLevel: 1 } sks { skillId: 41200101 strengthenLevel: 1 } sks { skillId: 41200102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100003 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 500065 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2000 baseAttr { hp: 8522 atk: 899 def: 693 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676020221835 rank: 5 luck: 6 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } exp: 2531010 state: 257 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 100001 quality: 4 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 1687850181000 loveLevel: 0 } heros { heroId: 5100074 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2013 baseAttr { hp: 8084 atk: 872 def: 729 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685498571966 rank: 5 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350003 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2079 baseAttr { hp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128052262 rank: 5 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350007 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2078 baseAttr { hp: 1028 atk: 144 def: 96 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128075814 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350010 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2077 baseAttr { hp: 10232 atk: 818 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128101156 rank: 5 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 2531010 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350011 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2077 baseAttr { hp: 10232 atk: 818 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128101640 rank: 5 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207703 strengthenLevel: 2 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350008 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2078 baseAttr { hp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128076297 rank: 5 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207803 strengthenLevel: 2 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350014 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128126960 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6250018 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2049 baseAttr { hp: 1229 atk: 131 def: 148 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1687851335398 rank: 1 luck: 6 sks { skillId: 41204900 strengthenLevel: 1 } sks { skillId: 41204901 strengthenLevel: 1 } sks { skillId: 41204902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100052 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6250017 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2049 baseAttr { hp: 9027 atk: 901 def: 1047 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1687851330769 rank: 5 luck: 6 sks { skillId: 41204907 strengthenLevel: 3 } sks { skillId: 41204908 strengthenLevel: 3 } sks { skillId: 41204909 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140035 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350013 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2017 baseAttr { hp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128126541 rank: 5 luck: 5 sks { skillId: 41201707 strengthenLevel: 3 } sks { skillId: 41201708 strengthenLevel: 3 } sks { skillId: 41201709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200091 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653846653 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200090 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2016 baseAttr { hp: 1115 atk: 134 def: 101 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653846653 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200089 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653846653 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200088 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2056 baseAttr { hp: 1231 atk: 120 def: 115 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653846652 rank: 1 luck: 3 sks { skillId: 41205600 strengthenLevel: 1 } sks { skillId: 41205601 strengthenLevel: 1 } sks { skillId: 41205602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100057 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200095 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653871740 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550032 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2075 baseAttr { hp: 1164 atk: 133 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686044424485 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200094 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653846654 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200093 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653846654 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10250005 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2097 baseAttr { hp: 5655 atk: 649 def: 495 critic: 80 critic_dmg: 960 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705945607747 rank: 4 luck: 6 sks { skillId: 41209700 strengthenLevel: 1 } sks { skillId: 41209701 strengthenLevel: 1 } sks { skillId: 41209702 strengthenLevel: 1 } exp: 423800 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100101 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200082 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653759971 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200080 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653759971 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200087 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653846652 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200086 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2078 baseAttr { hp: 1028 atk: 144 def: 96 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653846652 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200085 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653846651 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10250003 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2096 baseAttr { hp: 2967 atk: 320 def: 318 critic: 115 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1705945570195 rank: 2 luck: 6 sks { skillId: 41209600 strengthenLevel: 1 } sks { skillId: 41209601 strengthenLevel: 1 } sks { skillId: 41209602 strengthenLevel: 1 } exp: 20000 state: 33 strengthenRate: 0 breakthroughCnt: 0 skinId: 100100 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200084 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2041 baseAttr { hp: 1142 atk: 108 def: 106 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653759972 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200079 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653759971 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200078 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653759971 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200077 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2031 baseAttr { hp: 1359 atk: 129 def: 126 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653759970 rank: 1 luck: 5 sks { skillId: 41203100 strengthenLevel: 1 } sks { skillId: 41203101 strengthenLevel: 1 } sks { skillId: 41203102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100033 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200076 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2056 baseAttr { hp: 1231 atk: 120 def: 115 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653759970 rank: 1 luck: 3 sks { skillId: 41205600 strengthenLevel: 1 } sks { skillId: 41205601 strengthenLevel: 1 } sks { skillId: 41205602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100057 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3400110 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2141 baseAttr { hp: 1312 atk: 125 def: 148 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682583587194 rank: 1 luck: 6 sks { skillId: 41214100 strengthenLevel: 1 } sks { skillId: 41214101 strengthenLevel: 1 } sks { skillId: 41214102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100164 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200068 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2021 baseAttr { hp: 1109 atk: 153 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653694516 rank: 1 luck: 3 sks { skillId: 41202100 strengthenLevel: 1 } sks { skillId: 41202101 strengthenLevel: 1 } sks { skillId: 41202102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100015 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200123 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653902647 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200127 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653949270 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200125 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653949269 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200124 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653902647 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200115 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653902645 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200114 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653890021 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6600141 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2074 baseAttr { hp: 10190 atk: 843 def: 995 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688785495263 rank: 5 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100068 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200113 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653890021 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6600142 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2074 baseAttr { hp: 1433 atk: 121 def: 139 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688785507026 rank: 1 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100068 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6600143 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2074 baseAttr { hp: 1433 atk: 121 def: 139 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688785507500 rank: 1 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100068 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200112 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2041 baseAttr { hp: 1142 atk: 108 def: 106 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653890021 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800075 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2065 baseAttr { hp: 1156 atk: 150 def: 111 critic: 100 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689310979353 rank: 1 luck: 7 sks { skillId: 41206500 strengthenLevel: 1 } sks { skillId: 41206501 strengthenLevel: 1 } sks { skillId: 41206502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300039 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100077 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200119 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653902646 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200118 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2020 baseAttr { hp: 1137 atk: 123 def: 127 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653902646 rank: 1 luck: 5 sks { skillId: 41202000 strengthenLevel: 1 } sks { skillId: 41202001 strengthenLevel: 1 } sks { skillId: 41202002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100014 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800072 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2065 baseAttr { hp: 1156 atk: 150 def: 111 critic: 100 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689310976700 rank: 1 luck: 7 sks { skillId: 41206500 strengthenLevel: 1 } sks { skillId: 41206501 strengthenLevel: 1 } sks { skillId: 41206502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300039 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100077 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200116 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653902645 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200107 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2058 baseAttr { hp: 960 atk: 120 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653890019 rank: 1 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200105 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2041 baseAttr { hp: 1142 atk: 108 def: 106 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653890019 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750009 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355911125 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 256 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200104 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653871744 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750008 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355910956 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 4 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6600144 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2074 baseAttr { hp: 1433 atk: 121 def: 139 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1688785507944 rank: 1 luck: 6 sks { skillId: 41207400 strengthenLevel: 1 } sks { skillId: 41207410 strengthenLevel: 1 } sks { skillId: 41207402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100068 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200110 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653890020 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750003 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355903377 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 256 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200099 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653871743 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 9150003 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2071 baseAttr { hp: 1371 atk: 119 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1698125925636 rank: 1 luck: 6 sks { skillId: 41207100 strengthenLevel: 1 } sks { skillId: 41207101 strengthenLevel: 1 } sks { skillId: 41207102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100088 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750002 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355902877 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6850002 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2065 baseAttr { hp: 1156 atk: 150 def: 111 critic: 100 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689321165447 rank: 1 luck: 7 sks { skillId: 41206500 strengthenLevel: 1 } sks { skillId: 41206501 strengthenLevel: 1 } sks { skillId: 41206502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300039 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100077 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200097 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653871742 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200096 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653871742 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6850003 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2065 baseAttr { hp: 1156 atk: 150 def: 111 critic: 100 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689321170171 rank: 1 luck: 7 sks { skillId: 41206500 strengthenLevel: 1 } sks { skillId: 41206501 strengthenLevel: 1 } sks { skillId: 41206502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300039 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100077 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750007 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355910610 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200103 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653871744 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750006 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2004 baseAttr { hp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355903891 rank: 5 luck: 2 sks { skillId: 41200407 strengthenLevel: 3 } sks { skillId: 41200408 strengthenLevel: 3 } sks { skillId: 41200409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750005 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355903721 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 4 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 9150004 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2071 baseAttr { hp: 1371 atk: 119 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1698125926290 rank: 1 luck: 6 sks { skillId: 41207100 strengthenLevel: 1 } sks { skillId: 41207101 strengthenLevel: 1 } sks { skillId: 41207102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100088 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200100 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653871743 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750004 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355903551 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300015 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2038 baseAttr { hp: 7170 atk: 954 def: 817 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690917722333 rank: 5 luck: 3 sks { skillId: 41203800 strengthenLevel: 1 } sks { skillId: 41203801 strengthenLevel: 1 } sks { skillId: 41203802 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800039 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2066 baseAttr { hp: 1228 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689310113275 rank: 1 luck: 7 sks { skillId: 41206600 strengthenLevel: 1 } sks { skillId: 41206601 strengthenLevel: 1 } sks { skillId: 41206602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100078 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300014 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690917671098 rank: 5 luck: 5 sks { skillId: 41205800 strengthenLevel: 1 } sks { skillId: 41205810 strengthenLevel: 1 } sks { skillId: 41205802 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3150065 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682466838920 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300013 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2009 baseAttr { hp: 1393 atk: 122 def: 143 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690917644558 rank: 1 luck: 4 sks { skillId: 41200900 strengthenLevel: 1 } sks { skillId: 41200901 strengthenLevel: 1 } sks { skillId: 41200902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100012 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300012 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2009 baseAttr { hp: 8715 atk: 949 def: 917 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 5000 atk: 940 def: 705 critic: 115 critic_dmg: 1060 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690917643857 rank: 5 luck: 4 sks { skillId: 41200907 strengthenLevel: 3 } sks { skillId: 41200908 strengthenLevel: 3 } sks { skillId: 41200909 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100012 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 5000 atk: 940 def: 705 critic: 115 critic_dmg: 1060 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300010 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2016 baseAttr { hp: 7125 atk: 1020 def: 679 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690917633088 rank: 5 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3150069 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2035 baseAttr { hp: 7949 atk: 725 def: 930 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682470895984 rank: 5 luck: 4 sks { skillId: 41203507 strengthenLevel: 3 } sks { skillId: 41203508 strengthenLevel: 3 } sks { skillId: 41203509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300009 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2031 baseAttr { hp: 1359 atk: 129 def: 126 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690917621131 rank: 1 luck: 5 sks { skillId: 41203100 strengthenLevel: 1 } sks { skillId: 41203101 strengthenLevel: 1 } sks { skillId: 41203102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100033 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3150071 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682471853651 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300008 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2031 baseAttr { hp: 9770 atk: 892 def: 920 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690917619871 rank: 5 luck: 5 sks { skillId: 41203100 strengthenLevel: 1 } sks { skillId: 41203101 strengthenLevel: 1 } sks { skillId: 41203102 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100033 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800047 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2066 baseAttr { hp: 1228 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689310530785 rank: 1 luck: 7 sks { skillId: 41206600 strengthenLevel: 1 } sks { skillId: 41206601 strengthenLevel: 1 } sks { skillId: 41206602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100078 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300007 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2019 baseAttr { hp: 7431 atk: 749 def: 825 critic: 250 critic_dmg: 500 dodge: 130 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690917589983 rank: 5 luck: 7 sks { skillId: 41201900 strengthenLevel: 1 } sks { skillId: 41201910 strengthenLevel: 1 } sks { skillId: 41201902 strengthenLevel: 1 } exp: 1171000 state: 1 strengthenRate: 0 livingSks { skillId: 40300016 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100013 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800046 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2066 baseAttr { hp: 1228 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689310529545 rank: 1 luck: 7 sks { skillId: 41206600 strengthenLevel: 1 } sks { skillId: 41206601 strengthenLevel: 1 } sks { skillId: 41206602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100078 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800041 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2066 baseAttr { hp: 1228 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689310527621 rank: 1 luck: 7 sks { skillId: 41206600 strengthenLevel: 1 } sks { skillId: 41206601 strengthenLevel: 1 } sks { skillId: 41206602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100078 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800040 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2066 baseAttr { hp: 1228 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689310113644 rank: 1 luck: 7 sks { skillId: 41206600 strengthenLevel: 1 } sks { skillId: 41206601 strengthenLevel: 1 } sks { skillId: 41206602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100078 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10600049 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2009 baseAttr { hp: 1393 atk: 122 def: 143 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1711079415799 rank: 1 luck: 4 sks { skillId: 41200900 strengthenLevel: 1 } sks { skillId: 41200901 strengthenLevel: 1 } sks { skillId: 41200902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100012 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300029 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2068 baseAttr { hp: 1284 atk: 137 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690920045406 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6350003 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2043 baseAttr { hp: 9085 atk: 861 def: 900 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9700 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1687172803849 rank: 5 luck: 9 sks { skillId: 41204307 strengthenLevel: 3 } sks { skillId: 41204308 strengthenLevel: 3 } sks { skillId: 41204309 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100045 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9700 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300028 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2068 baseAttr { hp: 1284 atk: 137 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690920045117 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10600050 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1711080586166 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800051 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2066 baseAttr { hp: 1228 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689310586204 rank: 1 luck: 7 sks { skillId: 41206600 strengthenLevel: 1 } sks { skillId: 41206601 strengthenLevel: 1 } sks { skillId: 41206602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100078 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6350004 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2043 baseAttr { hp: 1283 atk: 133 def: 131 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1687172803850 rank: 1 luck: 9 sks { skillId: 41204300 strengthenLevel: 1 } sks { skillId: 41204301 strengthenLevel: 1 } sks { skillId: 41204302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100045 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3650018 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2141 baseAttr { hp: 3075 atk: 312 def: 349 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1683648824252 rank: 2 luck: 6 sks { skillId: 41214100 strengthenLevel: 1 } sks { skillId: 41214101 strengthenLevel: 1 } sks { skillId: 41214102 strengthenLevel: 1 } exp: 30000 state: 3 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100164 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3400164 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2141 baseAttr { hp: 1312 atk: 125 def: 148 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682632120125 rank: 1 luck: 6 sks { skillId: 41214100 strengthenLevel: 1 } sks { skillId: 41214101 strengthenLevel: 1 } sks { skillId: 41214102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100164 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300024 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2020 baseAttr { hp: 8999 atk: 754 def: 981 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690918154731 rank: 5 luck: 5 sks { skillId: 41202000 strengthenLevel: 1 } sks { skillId: 41202001 strengthenLevel: 1 } sks { skillId: 41202002 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100014 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800048 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2066 baseAttr { hp: 1228 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689310531079 rank: 1 luck: 7 sks { skillId: 41206600 strengthenLevel: 1 } sks { skillId: 41206601 strengthenLevel: 1 } sks { skillId: 41206602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100078 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200131 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653949271 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300023 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2005 baseAttr { hp: 9068 atk: 744 def: 995 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690918066394 rank: 5 luck: 1 sks { skillId: 41200500 strengthenLevel: 1 } sks { skillId: 41200501 strengthenLevel: 1 } sks { skillId: 41200502 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200130 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2020 baseAttr { hp: 1137 atk: 123 def: 127 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653949271 rank: 1 luck: 5 sks { skillId: 41202000 strengthenLevel: 1 } sks { skillId: 41202001 strengthenLevel: 1 } sks { skillId: 41202002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100014 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300022 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2044 baseAttr { hp: 10069 atk: 709 def: 905 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690918043776 rank: 5 luck: 4 sks { skillId: 41204400 strengthenLevel: 1 } sks { skillId: 41204401 strengthenLevel: 1 } sks { skillId: 41204402 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200129 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653949271 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200128 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653949270 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300020 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2027 baseAttr { hp: 9075 atk: 733 def: 1029 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690917843354 rank: 5 luck: 5 sks { skillId: 41202700 strengthenLevel: 1 } sks { skillId: 41202701 strengthenLevel: 1 } sks { skillId: 41202702 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6150016 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2054 baseAttr { hp: 992 atk: 115 def: 115 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686044905599 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 60 state: 16 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200134 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653949272 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300018 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2011 baseAttr { hp: 7501 atk: 929 def: 810 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690917795047 rank: 5 luck: 2 sks { skillId: 41201100 strengthenLevel: 1 } sks { skillId: 41201101 strengthenLevel: 1 } sks { skillId: 41201102 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100011 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800057 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2066 baseAttr { hp: 1228 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689310589040 rank: 1 luck: 7 sks { skillId: 41206600 strengthenLevel: 1 } sks { skillId: 41206601 strengthenLevel: 1 } sks { skillId: 41206602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100078 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200133 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2010 baseAttr { hp: 1299 atk: 134 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653949272 rank: 1 luck: 7 sks { skillId: 41201000 strengthenLevel: 1 } sks { skillId: 41201001 strengthenLevel: 1 } sks { skillId: 41201002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300017 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2030 baseAttr { hp: 9107 atk: 826 def: 890 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690917770183 rank: 5 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10200132 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2040 baseAttr { hp: 1184 atk: 118 def: 131 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1706653949271 rank: 1 luck: 4 sks { skillId: 41204000 strengthenLevel: 1 } sks { skillId: 41204001 strengthenLevel: 1 } sks { skillId: 41204002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100042 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3150063 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682459544873 rank: 5 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6150018 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2029 baseAttr { hp: 1119 atk: 107 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686044905599 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7300016 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2057 baseAttr { hp: 9731 atk: 697 def: 1009 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690917739210 rank: 5 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100060 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550004 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2059 baseAttr { hp: 1225 atk: 118 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036399507 rank: 1 luck: 7 sks { skillId: 41205900 strengthenLevel: 1 } sks { skillId: 41205910 strengthenLevel: 1 } sks { skillId: 41205902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100073 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550005 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036411250 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800005 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2067 baseAttr { hp: 8995 atk: 767 def: 840 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689300913234 rank: 5 luck: 4 sks { skillId: 41206707 strengthenLevel: 3 } sks { skillId: 41206708 strengthenLevel: 3 } sks { skillId: 41206709 strengthenLevel: 4 } exp: 2531010 state: 133 strengthenRate: 0 breakthroughCnt: 7 skinId: 140103 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550006 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2040 baseAttr { hp: 1184 atk: 118 def: 131 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036422207 rank: 1 luck: 4 sks { skillId: 41204000 strengthenLevel: 1 } sks { skillId: 41204001 strengthenLevel: 1 } sks { skillId: 41204002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100042 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10600003 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2093 baseAttr { hp: 1254 atk: 142 def: 111 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1710655607628 rank: 1 luck: 6 sks { skillId: 41209300 strengthenLevel: 1 } sks { skillId: 41209301 strengthenLevel: 1 } sks { skillId: 41209302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100102 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10600002 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2093 baseAttr { hp: 7920 atk: 1064 def: 737 critic: 250 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9700 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 260 hit: 0 } createTime: 1710655605770 rank: 5 luck: 6 sks { skillId: 41209307 strengthenLevel: 3 } sks { skillId: 41209308 strengthenLevel: 3 } sks { skillId: 41209309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100102 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9700 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 260 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800004 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2066 baseAttr { hp: 8520 atk: 1029 def: 890 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689300901486 rank: 5 luck: 7 sks { skillId: 41206607 strengthenLevel: 3 } sks { skillId: 41206608 strengthenLevel: 3 } sks { skillId: 41206609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140044 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800003 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2065 baseAttr { hp: 8357 atk: 961 def: 787 critic: 250 critic_dmg: 500 dodge: 180 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689300883976 rank: 5 luck: 7 sks { skillId: 41206507 strengthenLevel: 3 } sks { skillId: 41206508 strengthenLevel: 3 } sks { skillId: 41206509 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300039 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800002 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2085 baseAttr { hp: 7167 atk: 977 def: 783 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689300864710 rank: 5 luck: 6 sks { skillId: 41208507 strengthenLevel: 3 } sks { skillId: 41208508 strengthenLevel: 3 } sks { skillId: 41208509 strengthenLevel: 4 } exp: 2531010 state: 133 strengthenRate: 0 breakthroughCnt: 7 skinId: 140104 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550002 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2075 baseAttr { hp: 7902 atk: 962 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7350 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036126706 rank: 5 luck: 6 sks { skillId: 41207507 strengthenLevel: 3 } sks { skillId: 41207508 strengthenLevel: 3 } sks { skillId: 41207509 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 7350 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550003 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2076 baseAttr { hp: 1010 atk: 153 def: 140 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036149599 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550012 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2060 baseAttr { hp: 8222 atk: 832 def: 805 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686042139402 rank: 5 luck: 7 sks { skillId: 41206004 strengthenLevel: 2 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206003 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 2 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550013 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2040 baseAttr { hp: 1184 atk: 118 def: 131 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686042145585 rank: 1 luck: 4 sks { skillId: 41204000 strengthenLevel: 1 } sks { skillId: 41204001 strengthenLevel: 1 } sks { skillId: 41204002 strengthenLevel: 1 } exp: 0 state: 2 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100042 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550008 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2076 baseAttr { hp: 7025 atk: 1074 def: 902 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686042106141 rank: 5 luck: 6 sks { skillId: 41207607 strengthenLevel: 3 } sks { skillId: 41207608 strengthenLevel: 3 } sks { skillId: 41207609 strengthenLevel: 4 } exp: 2531010 state: 128 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550011 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2059 baseAttr { hp: 8253 atk: 876 def: 810 critic: 80 critic_dmg: 1200 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686042117099 rank: 5 luck: 7 sks { skillId: 41205907 strengthenLevel: 3 } sks { skillId: 41205912 strengthenLevel: 3 } sks { skillId: 41205909 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 140098 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8550003 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2084 baseAttr { hp: 9682 atk: 1073 def: 725 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9700 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 260 hit: 0 } createTime: 1695201188265 rank: 5 luck: 6 sks { skillId: 41208407 strengthenLevel: 3 } sks { skillId: 41208408 strengthenLevel: 3 } sks { skillId: 41208409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100083 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9700 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 260 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 7600002 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1690443891859 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8550006 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2084 baseAttr { hp: 1431 atk: 144 def: 105 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1695201578840 rank: 1 luck: 6 sks { skillId: 41208400 strengthenLevel: 1 } sks { skillId: 41208401 strengthenLevel: 1 } sks { skillId: 41208402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100083 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8550007 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2084 baseAttr { hp: 1431 atk: 144 def: 105 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1695201587003 rank: 1 luck: 6 sks { skillId: 41208400 strengthenLevel: 1 } sks { skillId: 41208401 strengthenLevel: 1 } sks { skillId: 41208402 strengthenLevel: 1 } exp: 0 state: 32 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100083 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8550010 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2083 baseAttr { hp: 1404 atk: 125 def: 132 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1695201790296 rank: 1 luck: 6 sks { skillId: 41208300 strengthenLevel: 1 } sks { skillId: 41208301 strengthenLevel: 1 } sks { skillId: 41208302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100084 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8550011 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2083 baseAttr { hp: 9775 atk: 814 def: 907 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1695201791028 rank: 5 luck: 6 sks { skillId: 41208300 strengthenLevel: 1 } sks { skillId: 41208301 strengthenLevel: 1 } sks { skillId: 41208302 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100084 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8550008 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2048 baseAttr { hp: 6931 atk: 918 def: 618 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1695201749255 rank: 5 luck: 2 sks { skillId: 41204800 strengthenLevel: 1 } sks { skillId: 41204801 strengthenLevel: 1 } sks { skillId: 41204802 strengthenLevel: 1 } exp: 1160000 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100053 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 8550009 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2048 baseAttr { hp: 1298 atk: 140 def: 108 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1695201749974 rank: 1 luck: 2 sks { skillId: 41204800 strengthenLevel: 1 } sks { skillId: 41204801 strengthenLevel: 1 } sks { skillId: 41204802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100053 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 10300002 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2046 baseAttr { hp: 1248 atk: 105 def: 99 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8440 atk: 57 def: 451 critic: 27 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 332 hit: 0 } createTime: 1705510995618 rank: 1 luck: 3 sks { skillId: 41204600 strengthenLevel: 1 } sks { skillId: 41204601 strengthenLevel: 1 } sks { skillId: 41204602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8440 atk: 57 def: 451 critic: 27 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 332 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 300 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 6800024 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2067 baseAttr { hp: 1267 atk: 116 def: 120 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1689301782465 rank: 1 luck: 4 sks { skillId: 41206700 strengthenLevel: 1 } sks { skillId: 41206701 strengthenLevel: 1 } sks { skillId: 41206702 strengthenLevel: 1 } exp: 0 state: 8 strengthenRate: 0 breakthroughCnt: 0 skinId: 100079 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.57358109764755 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 8 1 [INFO:2024-2-29 10:36:7]<== Receiver Message, socketClient version=4,extId=20,cmd=3,status=0,size=2174 [INFO:2024-2-29 10:36:7]<== Receiver Message, socketClient version=4,extId=8,cmd=1,status=0,size=771 [INFO:2024-2-29 10:36:7]<== Receiver Message, socketClient version=4,extId=23,cmd=1,status=0,size=6955 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15008 name: 哈 哈 gender: 2 portrait: 11100116 exp: 530734 signature: chefTitle: 0 roleNum: 77 heroRate: 86.5 dungeonCount: 430 longWarCount: 4 serialLoginDays: 2 totalLoginDays: 201 heroCharCover: 2067 frame: 11110120 touchCountLeft: 5 registerTime: 1676020107 lastLogoutTime: 1710935773 birthday: pvpScore: 1000 pvpFightCount: 5 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2067 lastUpdateTime: 1690736314 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } currencyInfo { currencyId: 2 count: 66355600 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 110 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1711000077050 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 2821 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 16779 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 1500 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 590 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 7210 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 75 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 331 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 1711141200000 } currencyInfo { currencyId: 16 count: 1 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 1360 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 1711141200000 } currencyInfo { currencyId: 26 count: 150 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1710987177051 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 400 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 704 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 65 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 21 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 29 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 45 stepId: -1 } guideInfo { guideId: 46 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 53 stepId: -1 } guideInfo { guideId: 54 stepId: -1 } guideInfo { guideId: 56 stepId: -1 } guideInfo { guideId: 57 stepId: -1 } guideInfo { guideId: 58 stepId: -1 } guideInfo { guideId: 59 stepId: -1 } guideInfo { guideId: 60 stepId: -1 } guideInfo { guideId: 61 stepId: -1 } guideInfo { guideId: 63 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: true } openInfo { id: 64 isOpen: true } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: true } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: true } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 3001 isOpen: true } openInfo { id: 3002 isOpen: true } openInfo { id: 3003 isOpen: true } openInfo { id: 3004 isOpen: true } openInfo { id: 3005 isOpen: true } openInfo { id: 3007 isOpen: true } runHouseHeroUniqueIds: 6250009 runHouseHeroUniqueIds: 6300002 runHouseHeroUniqueIds: 8550007 runHouseHeroUniqueIds: 10250003 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.76032309792936 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 9 1 [INFO:2024-2-29 10:36:7][logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-03-21 13:51:16","roleExp":530734,"serverId":"102","registerTime":1676020107,"lastLogoutTime":"2024-03-20 19:56:13","roleId":"15008","roleCTime":1676020107,"type":2,"roleName":"哈 哈","serverName":"韩国(周)","roleLevel":62} [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2024-03-21 13:51:16","roleExp":530734,"serverId":"102","registerTime":1676020107,"lastLogoutTime":"2024-03-20 19:56:13","roleId":"15008","roleCTime":1676020107,"type":2,"roleName":"哈 哈","serverName":"韩国(周)","roleLevel":62} [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:getPreOrderGift, [param]:{"zoneId":"102"} [INFO:2024-2-29 10:36:7][logic/extensions/user/agent/kr/KRUserAgent.lua:12]:{sendSDkPlayerSensorsTrack}SDKManager.getPreOrderGift: 102 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 6350003 equipUniqueIds: 5830385 equipUniqueIds: 5830387 equipUniqueIds: 5830382 } formationHeros { index: 1 typeId: 1 heroUniqueId: 4350013 equipUniqueIds: 5830226 equipUniqueIds: 5830227 equipUniqueIds: 5830231 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3350019 equipUniqueIds: 5830015 equipUniqueIds: 5830024 equipUniqueIds: 5830017 } formationHeros { index: 3 typeId: 1 heroUniqueId: 7300012 equipUniqueIds: 5830392 equipUniqueIds: 5830389 equipUniqueIds: 5830391 } state: 1 name: 편대1 typeId: 1 } formationInfoList { formationId: 20001 state: 1 name: 요망 팀 typeId: 2 } formationInfoList { formationId: 20002 state: 1 name: 포악 팀 typeId: 2 } formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 6800004 } formationHeros { index: 1 typeId: 1 heroUniqueId: 6800003 } formationHeros { index: 2 typeId: 1 heroUniqueId: 6800002 } formationHeros { index: 3 typeId: 1 heroUniqueId: 6800005 } state: 1 name: 편대2 typeId: 1 } formationInfoList { formationId: 3 formationHeros { index: 0 typeId: 1 heroUniqueId: 5550008 } formationHeros { index: 1 typeId: 1 heroUniqueId: 5550002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 5550012 } formationHeros { index: 3 typeId: 1 heroUniqueId: 5550011 } state: 1 name: 편대3 typeId: 1 } formationInfoList { formationId: 4 formationHeros { index: 0 typeId: 1 heroUniqueId: 1650003 equipUniqueIds: 2380005 equipUniqueIds: 2380012 equipUniqueIds: 2380010 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3350020 equipUniqueIds: 2380004 equipUniqueIds: 2380008 equipUniqueIds: 2380009 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3350017 equipUniqueIds: 2380001 equipUniqueIds: 2380002 equipUniqueIds: 2380003 } formationHeros { index: 3 typeId: 1 heroUniqueId: 750006 equipUniqueIds: 2380006 equipUniqueIds: 2380007 equipUniqueIds: 2380011 } state: 1 name: 편대4 typeId: 1 } formationInfoList { formationId: 5 formationHeros { index: 0 typeId: 1 heroUniqueId: 3350020 equipUniqueIds: 2380004 equipUniqueIds: 2380008 equipUniqueIds: 2380009 } formationHeros { index: 1 typeId: 1 heroUniqueId: 1650003 equipUniqueIds: 2380005 equipUniqueIds: 2380012 equipUniqueIds: 2380010 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3350017 equipUniqueIds: 2380001 equipUniqueIds: 2380002 equipUniqueIds: 2380003 } formationHeros { index: 3 typeId: 1 heroUniqueId: 750006 equipUniqueIds: 2380006 equipUniqueIds: 2380007 equipUniqueIds: 2380011 } state: 1 name: 편대5 typeId: 1 } formationInfoList { formationId: 6 formationHeros { index: 0 typeId: 1 heroUniqueId: 3350017 equipUniqueIds: 2380001 equipUniqueIds: 2380002 equipUniqueIds: 2380003 } formationHeros { index: 1 typeId: 1 heroUniqueId: 5550002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 6250017 } formationHeros { index: 3 typeId: 1 heroUniqueId: 3350020 equipUniqueIds: 2380004 equipUniqueIds: 2380008 equipUniqueIds: 2380009 } state: 1 name: 편대6 typeId: 1 } formationInfoList { formationId: 7 formationHeros { index: 0 typeId: 1 heroUniqueId: 6800003 equipUniqueIds: 2380005 equipUniqueIds: 2380012 equipUniqueIds: 2380010 } formationHeros { index: 1 typeId: 1 heroUniqueId: 6800002 equipUniqueIds: 2380006 equipUniqueIds: 2380007 equipUniqueIds: 2380011 } formationHeros { index: 2 typeId: 1 heroUniqueId: 6800005 equipUniqueIds: 2380004 equipUniqueIds: 2380008 equipUniqueIds: 2380009 } state: 1 name: 편대7 typeId: 1 } formationInfoList { formationId: 8 state: 1 name: 편대8 typeId: 1 } formationInfoList { formationId: 9 state: 2 name: 편대9 typeId: 1 } formationInfoList { formationId: 10 state: 2 name: 편대10 typeId: 1 } [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.76032309792936 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 10 1 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2048 exp: 0 injuredNum: 0 voice: 1044015 voice: 1044014 voice: 1044013 voice: 1044012 voice: 1044003 infos: 1000294 unreadInfos: 1000294 usingSkinId: 100053 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 80 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 80 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2049 exp: 30000 injuredNum: 1 voice: 1050000 voice: 1050001 voice: 1050002 voice: 1050003 voice: 1050004 voice: 1050005 voice: 1050006 voice: 1050007 voice: 1050008 voice: 1050009 voice: 1050010 voice: 1050011 voice: 1050012 voice: 1050013 voice: 1050014 voice: 1050015 voice: 1050032 voice: 1050033 voice: 1050034 voice: 1050035 voice: 1050036 voice: 1050037 voice: 1050038 voice: 1050039 voice: 1050040 voice: 1050041 voice: 1050042 voice: 1050043 voice: 1050044 voice: 1050045 voice: 1050046 voice: 1050016 voice: 1050017 voice: 1050018 voice: 1050019 voice: 1050020 voice: 1050021 voice: 1050022 voice: 1050023 voice: 1050024 voice: 1050025 voice: 1050026 voice: 1050027 voice: 1050028 voice: 1050029 voice: 1050030 voice: 1050031 infos: 1000300 infos: 1000303 infos: 1000302 infos: 1000301 infos: 1000305 infos: 1000304 usingSkinId: 140059 hasShowInjureView: false storyId: 2049003 storyId: 2049002 storyId: 2049001 maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2050 exp: 0 injuredNum: 0 voice: 1048015 voice: 1048014 voice: 1048013 voice: 1048012 voice: 1048004 voice: 1048003 infos: 1000306 unreadInfos: 1000306 usingSkinId: 100055 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2051 exp: 34 injuredNum: 2 voice: 1052023 voice: 1052025 voice: 1052026 voice: 1052000 voice: 1052002 voice: 1052003 voice: 1052004 voice: 1052007 voice: 1052008 voice: 1052012 voice: 1052013 voice: 1052014 voice: 1052015 infos: 1000312 unreadInfos: 1000312 usingSkinId: 140119 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2052 exp: 0 injuredNum: 0 voice: 1049012 voice: 1049013 voice: 1049014 voice: 1049015 voice: 1049003 infos: 1000318 unreadInfos: 1000318 usingSkinId: 100054 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2054 exp: 0 injuredNum: 0 voice: 1047003 voice: 1047015 voice: 1047014 voice: 1047013 voice: 1047010 infos: 1000330 unreadInfos: 1000330 usingSkinId: 100056 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 2 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2055 exp: 0 injuredNum: 0 voice: 1045006 voice: 1045004 voice: 1045003 voice: 1045015 voice: 1045014 voice: 1045013 voice: 1045012 voice: 1045009 infos: 1000336 unreadInfos: 1000336 usingSkinId: 100058 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2056 exp: 0 injuredNum: 0 voice: 1046015 voice: 1046014 voice: 1046013 voice: 1046003 infos: 1000342 unreadInfos: 1000342 usingSkinId: 100057 hasShowInjureView: false 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maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2022 exp: 0 injuredNum: 0 voice: 1034015 voice: 1034014 voice: 1034013 voice: 1034012 voice: 1034006 voice: 1034004 voice: 1034003 infos: 1000138 unreadInfos: 1000138 usingSkinId: 100024 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2023 exp: 0 injuredNum: 0 voice: 1033003 voice: 1033015 voice: 1033014 voice: 1033013 infos: 1000144 unreadInfos: 1000144 usingSkinId: 100025 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2024 exp: 0 injuredNum: 0 voice: 1039003 voice: 1039015 voice: 1039014 voice: 1039013 infos: 1000150 unreadInfos: 1000150 usingSkinId: 100026 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2025 exp: 0 injuredNum: 0 voice: 1015004 voice: 1015003 voice: 1015015 voice: 1015014 voice: 1015013 voice: 1015012 infos: 1000156 unreadInfos: 1000156 usingSkinId: 100027 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2026 exp: 0 injuredNum: 0 voice: 1038015 voice: 1038014 voice: 1038013 voice: 1038003 infos: 1000162 unreadInfos: 1000162 usingSkinId: 100028 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2027 exp: 0 injuredNum: 0 voice: 1041004 voice: 1041003 voice: 1041015 voice: 1041014 voice: 1041013 voice: 1041012 infos: 1000168 unreadInfos: 1000168 usingSkinId: 100029 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2028 exp: 0 injuredNum: 1 voice: 1035023 voice: 1035015 voice: 1035014 voice: 1035013 voice: 1035012 voice: 1035009 voice: 1035008 voice: 1035007 voice: 1035006 voice: 1035005 voice: 1035004 voice: 1035003 voice: 1035026 infos: 1000174 unreadInfos: 1000174 usingSkinId: 100030 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2029 exp: 0 injuredNum: 0 voice: 1032015 voice: 1032014 voice: 1032013 voice: 1032003 infos: 1000180 unreadInfos: 1000180 usingSkinId: 100031 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2030 exp: 0 injuredNum: 0 voice: 1026015 voice: 1026014 voice: 1026013 voice: 1026012 voice: 1026004 voice: 1026003 infos: 1000186 unreadInfos: 1000186 usingSkinId: 100032 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2031 exp: 0 injuredNum: 0 voice: 1025004 voice: 1025003 voice: 1025015 voice: 1025014 voice: 1025013 voice: 1025012 infos: 1000192 unreadInfos: 1000192 usingSkinId: 100033 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2032 exp: 0 injuredNum: 0 voice: 1040015 voice: 1040014 voice: 1040013 voice: 1040003 infos: 1000198 unreadInfos: 1000198 usingSkinId: 100034 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2034 exp: 0 injuredNum: 0 voice: 1024015 voice: 1024014 voice: 1024013 voice: 1024012 voice: 1024010 voice: 1024004 voice: 1024003 infos: 1000210 unreadInfos: 1000210 usingSkinId: 100036 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042012 voice: 1042023 voice: 1042006 voice: 1042004 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2036 exp: 0 injuredNum: 0 voice: 1061013 voice: 1061014 voice: 1061015 voice: 1061003 infos: 1000222 unreadInfos: 1000222 usingSkinId: 100038 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2037 exp: 0 injuredNum: 0 voice: 1031003 voice: 1031015 voice: 1031014 voice: 1031013 infos: 1000228 unreadInfos: 1000228 usingSkinId: 100039 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2038 exp: 0 injuredNum: 0 voice: 1030015 voice: 1030014 voice: 1030013 voice: 1030012 voice: 1030004 voice: 1030003 infos: 1000234 unreadInfos: 1000234 usingSkinId: 100040 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2039 exp: 0 injuredNum: 1 voice: 1019023 voice: 1019007 voice: 1019006 voice: 1019005 voice: 1019004 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 voice: 1019012 voice: 1019009 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2040 exp: 0 injuredNum: 1 voice: 1017007 voice: 1017004 voice: 1017003 voice: 1017015 voice: 1017014 voice: 1017013 infos: 1000246 unreadInfos: 1000246 usingSkinId: 100042 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2041 exp: 0 injuredNum: 0 voice: 1020015 voice: 1020014 voice: 1020013 voice: 1020012 voice: 1020004 voice: 1020003 infos: 1000252 unreadInfos: 1000252 usingSkinId: 100043 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2043 exp: 0 injuredNum: 0 voice: 1036015 voice: 1036014 voice: 1036013 voice: 1036012 voice: 1036009 voice: 1036023 voice: 1036006 voice: 1036005 voice: 1036004 voice: 1036003 infos: 1000264 unreadInfos: 1000264 usingSkinId: 100045 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2044 exp: 0 injuredNum: 0 voice: 1037004 voice: 1037003 voice: 1037015 voice: 1037014 voice: 1037013 voice: 1037012 infos: 1000270 unreadInfos: 1000270 usingSkinId: 100046 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2046 exp: 0 injuredNum: 0 voice: 1051013 voice: 1051014 voice: 1051015 voice: 1051003 voice: 1051004 infos: 1000282 unreadInfos: 1000282 usingSkinId: 100050 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.76032309792936 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 11 1 [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:36:7][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2024-2-29 10:36:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000} [INFO:2024-2-29 10:36:7]<== Receiver Message, socketClient version=4,extId=51,cmd=1,status=0,size=9363 [INFO:2024-2-29 10:36:7]<== Receiver Message, socketClient version=4,extId=10,cmd=3,status=0,size=4982 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 5830232 defineId: 703020 experience: 30695 heroUniqueId: 3350017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3350017 } gainTime: 1710848567231 loveLevel: 0 } equipInfoList { uniqueId: 5830233 defineId: 703020 experience: 30695 heroUniqueId: 5550002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 5550002 } gainTime: 1710848567231 loveLevel: 0 } equipInfoList { uniqueId: 5830225 defineId: 701020 experience: 30695 heroUniqueId: 5550002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 5550002 } gainTime: 1710848556440 loveLevel: 0 } equipInfoList { uniqueId: 4030004 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689041875000 loveLevel: 0 } equipInfoList { uniqueId: 5830226 defineId: 701020 experience: 30695 heroUniqueId: 4350013 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 4350013 } gainTime: 1710848556440 loveLevel: 0 } equipInfoList { uniqueId: 5830227 defineId: 702020 experience: 30695 heroUniqueId: 4350013 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 4350013 } gainTime: 1710848562244 loveLevel: 0 } equipInfoList { uniqueId: 4030001 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689041875000 loveLevel: 0 } equipInfoList { uniqueId: 5830228 defineId: 702020 experience: 30695 heroUniqueId: 5550002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 5550002 } gainTime: 1710848562244 loveLevel: 0 } equipInfoList { uniqueId: 5830229 defineId: 702020 experience: 30695 heroUniqueId: 3350017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3350017 } gainTime: 1710848562244 loveLevel: 0 } equipInfoList { uniqueId: 4030003 defineId: 701022 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689041875000 loveLevel: 0 } equipInfoList { uniqueId: 4030002 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689041875000 loveLevel: 0 } equipInfoList { uniqueId: 5830231 defineId: 703020 experience: 30695 heroUniqueId: 4350013 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 4350013 } gainTime: 1710848567231 loveLevel: 0 } equipInfoList { uniqueId: 2430006 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682586149000 loveLevel: 0 } equipInfoList { uniqueId: 5830223 defineId: 701020 experience: 30695 heroUniqueId: 3350017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3350017 } gainTime: 1710848556440 loveLevel: 0 } equipInfoList { uniqueId: 2430048 defineId: 703001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587111000 loveLevel: 0 } equipInfoList { uniqueId: 5830160 defineId: 701032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657675817 loveLevel: 0 } equipInfoList { uniqueId: 5830162 defineId: 701032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657676254 loveLevel: 0 } equipInfoList { uniqueId: 4330002 defineId: 702001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689385670000 loveLevel: 0 } equipInfoList { uniqueId: 5830153 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657673621 loveLevel: 0 } equipInfoList { uniqueId: 5830154 defineId: 701032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657673838 loveLevel: 0 } equipInfoList { uniqueId: 5830155 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657674728 loveLevel: 0 } equipInfoList { uniqueId: 4330001 defineId: 703001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689385664000 loveLevel: 0 } equipInfoList { uniqueId: 5830156 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657674946 loveLevel: 0 } equipInfoList { uniqueId: 5830157 defineId: 701032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657675162 loveLevel: 0 } equipInfoList { uniqueId: 5830158 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657675381 loveLevel: 0 } equipInfoList { uniqueId: 5830159 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657675601 loveLevel: 0 } equipInfoList { uniqueId: 5830145 defineId: 701032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657670792 loveLevel: 0 } equipInfoList { uniqueId: 5830146 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657671008 loveLevel: 0 } equipInfoList { uniqueId: 5830147 defineId: 701032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657671876 loveLevel: 0 } equipInfoList { uniqueId: 5830148 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657672532 loveLevel: 0 } equipInfoList { uniqueId: 5830149 defineId: 701032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657672750 loveLevel: 0 } equipInfoList { uniqueId: 5830150 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657672968 loveLevel: 0 } equipInfoList { uniqueId: 5830151 defineId: 701032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657673186 loveLevel: 0 } equipInfoList { uniqueId: 5830201 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657680679 loveLevel: 0 } equipInfoList { uniqueId: 5830202 defineId: 701032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657680894 loveLevel: 0 } equipInfoList { uniqueId: 5830203 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657681112 loveLevel: 0 } equipInfoList { uniqueId: 5830205 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657681766 loveLevel: 0 } equipInfoList { uniqueId: 5830206 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657681986 loveLevel: 0 } equipInfoList { uniqueId: 5830207 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657682202 loveLevel: 0 } equipInfoList { uniqueId: 5830194 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657679580 loveLevel: 0 } equipInfoList { uniqueId: 5830195 defineId: 701032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657679798 loveLevel: 0 } equipInfoList { uniqueId: 2430025 defineId: 702001 experience: 1000 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682586504000 loveLevel: 0 } equipInfoList { uniqueId: 5830196 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657680015 loveLevel: 0 } equipInfoList { uniqueId: 2430037 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587062000 loveLevel: 0 } equipInfoList { uniqueId: 2430036 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587062000 loveLevel: 0 } equipInfoList { uniqueId: 2430039 defineId: 702001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587085000 loveLevel: 0 } equipInfoList { uniqueId: 2430032 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587061000 loveLevel: 0 } equipInfoList { uniqueId: 2430035 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587062000 loveLevel: 0 } equipInfoList { uniqueId: 5830176 defineId: 701032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657677146 loveLevel: 0 } equipInfoList { uniqueId: 5830177 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657677363 loveLevel: 0 } equipInfoList { uniqueId: 2430044 defineId: 703001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587111000 loveLevel: 0 } equipInfoList { uniqueId: 5830178 defineId: 702032 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657678229 loveLevel: 0 } equipInfoList { uniqueId: 2430047 defineId: 703001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587111000 loveLevel: 0 } equipInfoList { uniqueId: 2430040 defineId: 702001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587085000 loveLevel: 0 } equipInfoList { uniqueId: 2980001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1683184147000 loveLevel: 0 } equipInfoList { uniqueId: 2980002 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1683184147000 loveLevel: 0 } equipInfoList { uniqueId: 5830359 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848754770 loveLevel: 0 } equipInfoList { uniqueId: 5830344 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848750667 loveLevel: 0 } equipInfoList { uniqueId: 5830345 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848750884 loveLevel: 0 } equipInfoList { uniqueId: 5830347 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848751317 loveLevel: 0 } equipInfoList { uniqueId: 5830348 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848751537 loveLevel: 0 } equipInfoList { uniqueId: 5830350 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848751969 loveLevel: 0 } equipInfoList { uniqueId: 5830351 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848752188 loveLevel: 0 } equipInfoList { uniqueId: 5830336 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848748930 loveLevel: 0 } equipInfoList { uniqueId: 5830338 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848749363 loveLevel: 0 } equipInfoList { uniqueId: 5830339 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848749579 loveLevel: 0 } equipInfoList { uniqueId: 5830341 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848750015 loveLevel: 0 } equipInfoList { uniqueId: 5830342 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848750231 loveLevel: 0 } equipInfoList { uniqueId: 5830392 defineId: 703016 experience: 30695 heroUniqueId: 7300012 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 7300012 } gainTime: 1711080721021 loveLevel: 0 } equipInfoList { uniqueId: 5830385 defineId: 702003 experience: 30695 heroUniqueId: 6350003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 6350003 } gainTime: 1711080697028 loveLevel: 0 } equipInfoList { uniqueId: 5830387 defineId: 703003 experience: 30695 heroUniqueId: 6350003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 6350003 } gainTime: 1711080703418 loveLevel: 0 } equipInfoList { uniqueId: 5830388 defineId: 701016 experience: 0 heroUniqueId: 10300002 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 10300002 } gainTime: 1711080710974 loveLevel: 0 } equipInfoList { uniqueId: 5830389 defineId: 701016 experience: 30695 heroUniqueId: 7300012 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 7300012 } gainTime: 1711080710974 loveLevel: 0 } equipInfoList { uniqueId: 5830391 defineId: 702016 experience: 30695 heroUniqueId: 7300012 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 7300012 } gainTime: 1711080716141 loveLevel: 0 } equipInfoList { uniqueId: 5830376 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848758923 loveLevel: 0 } equipInfoList { uniqueId: 5830377 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848759141 loveLevel: 0 } equipInfoList { uniqueId: 5830378 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848759361 loveLevel: 0 } equipInfoList { uniqueId: 5830379 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848759581 loveLevel: 0 } equipInfoList { uniqueId: 5830380 defineId: 702020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848759799 loveLevel: 0 } equipInfoList { uniqueId: 5830381 defineId: 701020 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710848760018 loveLevel: 0 } equipInfoList { uniqueId: 5830382 defineId: 701003 experience: 30695 heroUniqueId: 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703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180529000 loveLevel: 0 } equipInfoList { uniqueId: 4130086 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180456000 loveLevel: 0 } equipInfoList { uniqueId: 4130085 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180456000 loveLevel: 0 } equipInfoList { uniqueId: 4130084 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180456000 loveLevel: 0 } equipInfoList { uniqueId: 4130083 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180456000 loveLevel: 0 } equipInfoList { uniqueId: 4130082 defineId: 703019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180383000 loveLevel: 0 } equipInfoList { uniqueId: 4130081 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180383000 loveLevel: 0 } equipInfoList { uniqueId: 4130080 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180383000 loveLevel: 0 } equipInfoList { uniqueId: 5830008 defineId: 702032 experience: 15720 heroUniqueId: 0 isLocked: false star: 4 gainTime: 1710657006927 loveLevel: 0 } equipInfoList { uniqueId: 4130079 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180383000 loveLevel: 0 } equipInfoList { uniqueId: 5830009 defineId: 703032 experience: 30695 heroUniqueId: 10600002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 10600002 } gainTime: 1710657012144 loveLevel: 0 } equipInfoList { uniqueId: 4130078 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180312000 loveLevel: 0 } equipInfoList { uniqueId: 4130077 defineId: 702019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180312000 loveLevel: 0 } equipInfoList { uniqueId: 5830010 defineId: 703032 experience: 30695 heroUniqueId: 8550003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8550003 } gainTime: 1710657012144 loveLevel: 0 } equipInfoList { uniqueId: 4130076 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180312000 loveLevel: 0 } equipInfoList { uniqueId: 4130075 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180312000 loveLevel: 0 } equipInfoList { uniqueId: 5830012 defineId: 703032 experience: 15720 heroUniqueId: 0 isLocked: false star: 4 gainTime: 1710657012144 loveLevel: 0 } equipInfoList { uniqueId: 5830013 defineId: 701014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657035983 loveLevel: 0 } equipInfoList { uniqueId: 2380033 defineId: 703001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682573381000 loveLevel: 0 } equipInfoList { uniqueId: 4130074 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180249000 loveLevel: 0 } equipInfoList { uniqueId: 5830014 defineId: 701014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657035983 loveLevel: 0 } equipInfoList { uniqueId: 4130073 defineId: 702019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180249000 loveLevel: 0 } equipInfoList { uniqueId: 2380034 defineId: 703001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682573382000 loveLevel: 0 } equipInfoList { uniqueId: 4130072 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180249000 loveLevel: 0 } equipInfoList { uniqueId: 5830015 defineId: 701014 experience: 30695 heroUniqueId: 3350019 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3350019 } gainTime: 1710657035983 loveLevel: 0 } equipInfoList { uniqueId: 4130071 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180249000 loveLevel: 0 } equipInfoList { uniqueId: 4130070 defineId: 703019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180191000 loveLevel: 0 } equipInfoList { uniqueId: 5830001 defineId: 701032 experience: 30695 heroUniqueId: 10600002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 10600002 } gainTime: 1710657001478 loveLevel: 0 } equipInfoList { uniqueId: 5830002 defineId: 701032 experience: 19320 heroUniqueId: 0 isLocked: false star: 5 gainTime: 1710657001478 loveLevel: 0 } equipInfoList { uniqueId: 4130069 defineId: 703019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180191000 loveLevel: 0 } equipInfoList { uniqueId: 5830003 defineId: 701032 experience: 30695 heroUniqueId: 8550003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8550003 } gainTime: 1710657001478 loveLevel: 0 } equipInfoList { uniqueId: 4130068 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180191000 loveLevel: 0 } equipInfoList { uniqueId: 4130067 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689180191000 loveLevel: 0 } equipInfoList { uniqueId: 4130066 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689179133000 loveLevel: 0 } equipInfoList { uniqueId: 5830005 defineId: 702032 experience: 30695 heroUniqueId: 10600002 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 10600002 } gainTime: 1710657006927 loveLevel: 0 } equipInfoList { uniqueId: 5830006 defineId: 702032 experience: 30695 heroUniqueId: 8550003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 8550003 } gainTime: 1710657006927 loveLevel: 0 } equipInfoList { uniqueId: 4130065 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689179133000 loveLevel: 0 } equipInfoList { uniqueId: 4130064 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689179133000 loveLevel: 0 } equipInfoList { uniqueId: 4130063 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689179133000 loveLevel: 0 } equipInfoList { uniqueId: 4130062 defineId: 703018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689179062000 loveLevel: 0 } equipInfoList { uniqueId: 4130061 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689179062000 loveLevel: 0 } equipInfoList { uniqueId: 4130060 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689179062000 loveLevel: 0 } equipInfoList { uniqueId: 4130059 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689179062000 loveLevel: 0 } equipInfoList { uniqueId: 4130058 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689178991000 loveLevel: 0 } equipInfoList { uniqueId: 4130057 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689178991000 loveLevel: 0 } equipInfoList { uniqueId: 4130056 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689178991000 loveLevel: 0 } equipInfoList { uniqueId: 4130055 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689178991000 loveLevel: 0 } equipInfoList { uniqueId: 4130054 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689178932000 loveLevel: 0 } equipInfoList { uniqueId: 4130053 defineId: 702019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689178932000 loveLevel: 0 } equipInfoList { uniqueId: 4130052 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689178932000 loveLevel: 0 } equipInfoList { uniqueId: 4130051 defineId: 703023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689178932000 loveLevel: 0 } equipInfoList { uniqueId: 4130050 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689178873000 loveLevel: 0 } equipInfoList { uniqueId: 4130049 defineId: 701019 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689178873000 loveLevel: 0 } equipInfoList { uniqueId: 4130048 defineId: 702023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1689178873000 loveLevel: 0 } equipInfoList { uniqueId: 5830425 defineId: 702003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081245505 loveLevel: 0 } equipInfoList { uniqueId: 5830429 defineId: 703003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081246816 loveLevel: 0 } equipInfoList { uniqueId: 5830416 defineId: 701003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081243106 loveLevel: 0 } equipInfoList { uniqueId: 5830421 defineId: 702003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081244641 loveLevel: 0 } equipInfoList { uniqueId: 5830412 defineId: 701003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081242221 loveLevel: 0 } equipInfoList { uniqueId: 5830448 defineId: 701016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081265822 loveLevel: 0 } equipInfoList { uniqueId: 5830449 defineId: 701016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081267822 loveLevel: 0 } equipInfoList { uniqueId: 5830450 defineId: 701016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081268708 loveLevel: 0 } equipInfoList { uniqueId: 5830440 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081250335 loveLevel: 0 } equipInfoList { uniqueId: 5830441 defineId: 702016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081250558 loveLevel: 0 } equipInfoList { uniqueId: 5830442 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081250779 loveLevel: 0 } equipInfoList { uniqueId: 5830443 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081251446 loveLevel: 0 } equipInfoList { uniqueId: 5830444 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081251669 loveLevel: 0 } equipInfoList { uniqueId: 5830446 defineId: 701016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081264930 loveLevel: 0 } equipInfoList { uniqueId: 5830447 defineId: 701016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081265598 loveLevel: 0 } equipInfoList { uniqueId: 5830432 defineId: 703003 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081247470 loveLevel: 0 } equipInfoList { uniqueId: 5830435 defineId: 702016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081248565 loveLevel: 0 } equipInfoList { uniqueId: 5830437 defineId: 702016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081249008 loveLevel: 0 } equipInfoList { uniqueId: 5830438 defineId: 703016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081249229 loveLevel: 0 } equipInfoList { uniqueId: 5830439 defineId: 702016 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1711081250113 loveLevel: 0 } equipInfoList { uniqueId: 5830024 defineId: 703014 experience: 30695 heroUniqueId: 3350019 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3350019 } gainTime: 1710657045178 loveLevel: 0 } equipInfoList { uniqueId: 5830016 defineId: 701014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657035983 loveLevel: 0 } equipInfoList { uniqueId: 5830017 defineId: 702014 experience: 30695 heroUniqueId: 3350019 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3350019 } gainTime: 1710657040628 loveLevel: 0 } equipInfoList { uniqueId: 5830018 defineId: 702014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657040628 loveLevel: 0 } equipInfoList { uniqueId: 5830019 defineId: 702014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657040628 loveLevel: 0 } equipInfoList { uniqueId: 5830020 defineId: 702014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657040628 loveLevel: 0 } equipInfoList { uniqueId: 5830021 defineId: 703014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657045178 loveLevel: 0 } equipInfoList { uniqueId: 5830022 defineId: 703014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657045178 loveLevel: 0 } equipInfoList { uniqueId: 5830023 defineId: 703014 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1710657045178 loveLevel: 0 } equipInfoList { uniqueId: 5380002 defineId: 703008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1698117241000 loveLevel: 0 } equipInfoList { uniqueId: 5380003 defineId: 701008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1698117241000 loveLevel: 0 } equipInfoList { uniqueId: 5380001 defineId: 703008 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1698117241000 loveLevel: 0 } equipInfoList { uniqueId: 5380006 defineId: 701018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1698117241000 loveLevel: 0 } equipInfoList { uniqueId: 5380004 defineId: 702018 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1698117241000 loveLevel: 0 } equipInfoList { uniqueId: 5380005 defineId: 701013 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1698117241000 loveLevel: 0 } [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.94149620085955 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 12 1 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11300010 count: 1 lastUseTime: 1655636791000 composeCount: 0 } dataList { itemId: 10000017 count: 212 lastUseTime: 1679121094372 composeCount: 0 } dataList { itemId: 11240097 count: 9 lastUseTime: 1674409658000 composeCount: 0 } dataList { 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1653617754000 composeCount: 0 } dataList { itemId: 11210010 count: 1 lastUseTime: 1654054494000 composeCount: 0 } dataList { itemId: 11210012 count: 1 lastUseTime: 1653777929000 composeCount: 0 } dataList { itemId: 11249999 count: 37 lastUseTime: 1653926250000 composeCount: 0 } dataList { itemId: 11210051 count: 1 lastUseTime: 1679288928664 composeCount: 0 } dataList { itemId: 11210049 count: 1 lastUseTime: 1674410190000 composeCount: 0 } dataList { itemId: 11099999 count: 8 lastUseTime: 1653785388000 composeCount: 0 } [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.94149620085955 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 13 1 [INFO:2024-2-29 10:36:7]<== Receiver Message, socketClient version=4,extId=31,cmd=1,status=0,size=6260 [INFO:2024-2-29 10:36:7]<== Receiver Message, socketClient version=4,extId=20,cmd=33,status=0,size=8 [INFO:2024-2-29 10:36:7]<== Receiver Message, socketClient version=4,extId=67,cmd=1,status=0,size=18 [INFO:2024-2-29 10:36:7]<== Receiver Message, socketClient version=4,extId=11,cmd=4,status=0,size=18 [INFO:2024-2-29 10:36:7]<== Receiver Message, socketClient version=4,extId=11,cmd=3,status=0,size=8 [INFO:2024-2-29 10:36:7]<== Receiver Message, socketClient version=4,extId=35,cmd=5,status=0,size=12 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { 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bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001031 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 520001 barrierId: 520001032 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001033 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001034 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001042 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001043 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001044 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001051 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001052 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001053 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001054 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001061 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001062 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001063 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 520001 barrierId: 520001064 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 550001 barrierId: 550001011 star: 8 hasGetBonus: bestFightRound: 2 } userBarrierList { dungeonId: 550001 barrierId: 550001021 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 550001 barrierId: 550001031 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 550001 barrierId: 550001041 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 550001 barrierId: 550001051 star: 8 hasGetBonus: bestFightRound: 4 } userBarrierList { dungeonId: 550001 barrierId: 550001061 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 550001 barrierId: 550001071 star: 8 hasGetBonus: bestFightRound: 4 } userBarrierList { dungeonId: 550001 barrierId: 550001081 star: 8 hasGetBonus: bestFightRound: 8 } userBarrierList { dungeonId: 550001 barrierId: 550001091 star: 8 hasGetBonus: bestFightRound: 4 } userBarrierList { dungeonId: 550001 barrierId: 550001101 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 550001 barrierId: 550001111 star: 8 hasGetBonus: bestFightRound: 7 } userBarrierList { dungeonId: 550001 barrierId: 550001121 star: 8 hasGetBonus: bestFightRound: 10 } userBarrierList { dungeonId: 550001 barrierId: 550001131 star: 8 hasGetBonus: bestFightRound: 15 } userBarrierList { dungeonId: 550001 barrierId: 550001141 star: 8 hasGetBonus: bestFightRound: 8 } userBarrierList { dungeonId: 550001 barrierId: 550001151 star: 8 hasGetBonus: bestFightRound: 9 } userBarrierList { dungeonId: 550001 barrierId: 550001161 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 550001 barrierId: 550001171 star: 8 hasGetBonus: bestFightRound: 16 } userBarrierList { dungeonId: 550001 barrierId: 550001181 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 550001 barrierId: 550001191 star: 8 hasGetBonus: bestFightRound: 12 } userBarrierList { dungeonId: 550001 barrierId: 550001201 star: 8 hasGetBonus: bestFightRound: 10 } notFirstInDungeonId: 10008 notFirstInDungeonId: 10007 notFirstInDungeonId: 10009 notFirstInDungeonId: 10001 notFirstInDungeonId: 10003 notFirstInDungeonId: 10006 notFirstInDungeonId: 10005 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 1.1154109984636 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 14 1 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 1.1154109984636 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 15 1 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 1.1154109984636 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 16 1 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 97149 totalPayCount: 311612 } [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 17 1 [INFO:2024-2-29 10:36:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 1.1322399992496 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 18 1 [INFO:2024-2-29 10:36:7][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz [INFO:2024-2-29 10:36:7][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650 [INFO:2024-2-29 10:36:7][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1] [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: Editor sdkVersion: 1.0.0.0 sdkType: 0 imsi: 00000000 imei: 00000000 gameVersionName: 0.0.0 gameVersionCode: 0 gamepackageName: com.baitian.unity.editor densityDpi: 240 displayScreenWidth: 720 displayScreenHeight: 1280 networkInfo: WIFI sysVersion: 1 othersdkVersion: channelId: 0 pushRegisterId: cpuHardware: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz memory: 0 gLRender: NVIDIA GeForce GTX 1650 gLVersion: Direct3D 11.0 [level 11.1] startFromGameCenter: false } [INFO:2024-2-29 10:36:7][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2024-2-29 10:36:7]==> Sender Auto Serialize Message,extId=46,cmd=1,size=220 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:7]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2024-2-29 10:36:7]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2024-2-29 10:36:7]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2024-2-29 10:36:7]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:7]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:7]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2024-2-29 10:36:7]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2024-2-29 10:36:7]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2024-2-29 10:36:7]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2024-2-29 10:36:7]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9 [INFO:2024-2-29 10:36:7]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:7]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2024-2-29 10:36:7]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:7]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:7]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:7]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10 [INFO:2024-2-29 10:36:7]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 11 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:7][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2024-2-29 10:36:7][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:240: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:36:7]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2024-2-29 10:36:7]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:7]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2024-2-29 10:36:7]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:7][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:36:7][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 6 [INFO:2024-2-29 10:36:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2024-2-29 10:36:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 19 1 [INFO:2024-2-29 10:36:7][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:36:7][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:36:7][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:36:7]DestroyUnusedResources:5,2,time=,paths: [INFO:2024-2-29 10:36:8][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 10:36:8][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 10:36:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:8]<== Receiver Message, socketClient version=4,extId=46,cmd=1,status=0,size=8 [INFO:2024-2-29 10:36:8][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 10:36:8][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-2-29 10:36:8][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.64399431273341 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 20 1 [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 12 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 13 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 10:36:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 14 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 15 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 16 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2024-2-29 10:36:8][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 17 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 18 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-2-29 10:36:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 19 [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2024-2-29 10:36:8][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 20 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 21 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 22 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 23 [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 24 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 25 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 10:36:8][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-2-29 10:36:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:36:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:36:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 26 [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2024-2-29 10:36:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:8]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2024-2-29 10:36:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:9][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:36:9]DestroyUnusedResources:1,2,time=,paths: [INFO:2024-2-29 10:36:13][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=37,cmd=9,status=0,size=220 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=37,cmd=2,status=0,size=173 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=20,cmd=30,status=0,size=8 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=54,cmd=1,status=0,size=6615 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}food { foodId: 10001 tag: 2 num: 0 makeCount: 60 } food { foodId: 10801 tag: 2 num: 30 makeCount: 30 } food { foodId: 10001 tag: 5 num: 11 makeCount: 60 } food { foodId: 10101 tag: 5 num: 30 makeCount: 90 } food { foodId: 10501 tag: 5#4 num: 38 makeCount: 38 } food { foodId: 10102 tag: 5 num: 60 makeCount: 60 } food { foodId: 10201 tag: 2 num: 30 makeCount: 78 } food { foodId: 11402 tag: 1#5 num: 30 makeCount: 30 } food { foodId: 10201 tag: 5 num: 0 makeCount: 78 } food { foodId: 11101 tag: 2 num: 30 makeCount: 60 } food { foodId: 10701 tag: 5#3 num: 30 makeCount: 60 } food { foodId: 11101 tag: 5 num: 30 makeCount: 60 } food { foodId: 10401 tag: 2 num: 30 makeCount: 30 } food { foodId: 11001 tag: 1#2 num: 30 makeCount: 30 } food { foodId: 11401 tag: 2 num: 30 makeCount: 83 } food { foodId: 11401 tag: 5 num: 19 makeCount: 83 } food { foodId: 10701 tag: 2 num: 30 makeCount: 60 } [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 6.5601883064955 移走了序号= 1 的消息,当前队列数量= 25 || 0 GetFoodReply 21 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 750005 cookBookId: 0 num: 0 beginTime: 1690737040000 endTime: 1690737040000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 2 heroUniqueId: 750008 cookBookId: 0 num: 0 beginTime: 1690723366000 endTime: 1690723366000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 3 heroUniqueId: 4350010 cookBookId: 0 num: 0 beginTime: 1690723129000 endTime: 1690723129000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 4 heroUniqueId: 6800002 cookBookId: 0 num: 0 beginTime: 1690723852000 endTime: 1690723852000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 5 heroUniqueId: 6800005 cookBookId: 0 num: 0 beginTime: 1690722199000 endTime: 1690722199000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 6.5601883064955 移走了序号= 1 的消息,当前队列数量= 24 || 0 GetKitchenReply 22 1 [INFO:2024-2-29 10:36:14][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:36:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 6.5601883064955 移走了序号= 1 的消息,当前队列数量= 23 || 0 GetPopUpMessageReply 23 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676460793 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000003 state: 0 heroUniqueId: 0 heroId: 2002 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676460793 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000002 state: 0 heroUniqueId: 0 heroId: 2001 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1706653541 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000005 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676460793 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000004 state: 0 heroUniqueId: 0 heroId: 2003 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1688400310 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000007 state: 0 heroUniqueId: 0 heroId: 2006 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1688400902 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000006 state: 0 heroUniqueId: 0 heroId: 2005 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1690918066 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000009 state: 0 heroUniqueId: 0 heroId: 2008 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682518128 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000011 state: 0 heroUniqueId: 0 heroId: 2010 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1706653949 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000010 state: 0 heroUniqueId: 0 heroId: 2009 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1690917644 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000013 state: 0 heroUniqueId: 0 heroId: 2012 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000012 state: 0 heroUniqueId: 0 heroId: 2011 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1690917795 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000015 state: 0 heroUniqueId: 0 heroId: 2014 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682571696 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000014 state: 0 heroUniqueId: 0 heroId: 2013 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1685498572 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000017 state: 0 heroUniqueId: 0 heroId: 2016 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1690917633 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000016 state: 0 heroUniqueId: 0 heroId: 2015 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1689004851 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000019 state: 0 heroUniqueId: 0 heroId: 2018 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682459545 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000018 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684128127 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000021 state: 0 heroUniqueId: 0 heroId: 2020 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1690918155 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000020 state: 0 heroUniqueId: 0 heroId: 2019 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1690917590 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000023 state: 0 heroUniqueId: 0 heroId: 2022 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000022 state: 0 heroUniqueId: 0 heroId: 2021 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000025 state: 0 heroUniqueId: 0 heroId: 2024 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1688400902 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000024 state: 0 heroUniqueId: 0 heroId: 2023 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682565017 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000027 state: 0 heroUniqueId: 0 heroId: 2026 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000026 state: 0 heroUniqueId: 0 heroId: 2025 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1688402576 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000029 state: 0 heroUniqueId: 0 heroId: 2028 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682571818 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000028 state: 0 heroUniqueId: 0 heroId: 2027 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1690917843 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000031 state: 0 heroUniqueId: 0 heroId: 2030 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1690917770 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000030 state: 0 heroUniqueId: 0 heroId: 2029 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686044906 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000033 state: 0 heroUniqueId: 0 heroId: 2032 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686044906 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000032 state: 0 heroUniqueId: 0 heroId: 2031 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1690917620 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000035 state: 0 heroUniqueId: 0 heroId: 2034 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000037 state: 0 heroUniqueId: 0 heroId: 2036 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000036 state: 0 heroUniqueId: 0 heroId: 2035 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682470896 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000039 state: 0 heroUniqueId: 0 heroId: 2038 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1690917722 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000038 state: 0 heroUniqueId: 0 heroId: 2037 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1688402576 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000041 state: 0 heroUniqueId: 0 heroId: 2040 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686036422 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000040 state: 0 heroUniqueId: 0 heroId: 2039 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000042 state: 0 heroUniqueId: 0 heroId: 2041 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000045 state: 0 heroUniqueId: 0 heroId: 2044 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1690918044 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000044 state: 0 heroUniqueId: 0 heroId: 2043 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1687172804 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000047 state: 0 heroUniqueId: 0 heroId: 2046 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1705510996 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000049 state: 0 heroUniqueId: 0 heroId: 2048 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1695201749 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000051 state: 0 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1711054800 } heroCounts { heroId: 2010 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2011 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2140 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2012 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2013 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2141 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2014 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2015 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2016 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2017 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2018 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2019 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2020 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2021 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2022 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2023 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2024 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2025 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2026 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2027 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2028 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2029 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2030 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2031 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2032 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2034 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2035 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2036 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2037 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2038 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2039 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2040 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2041 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2043 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2044 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } heroCounts { heroId: 2046 isUnLocked: true dailyCount: 0 expireTime: 1711054800 } [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 6.5774357058108 移走了序号= 1 的消息,当前队列数量= 22 || 0 GetHeroTaskInfosReply 24 1 [INFO:2024-2-29 10:36:14][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=49,cmd=1,status=0,size=2358 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=33,cmd=14,status=0,size=45 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=57,cmd=1,status=0,size=168 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=57,cmd=27,status=0,size=10 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=23,cmd=12,status=0,size=288 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=20,cmd=64,status=0,size=32 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=14 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=20,cmd=22,status=0,size=8 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=4,cmd=6,status=0,size=8 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=75,cmd=1,status=0,size=8 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=3156 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=946 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=53,cmd=12,status=0,size=8 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=22,cmd=34,status=0,size=295 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 infos { id: 0 value: 1 time: 1711382399 } replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 infos { id: 2004 value: 1 time: 0 } infos { id: 2014 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 infos { id: 2048 value: 1 time: 0 } infos { id: 2050 value: 1 time: 0 } infos { id: 2051 value: 1 time: 0 } infos { id: 2052 value: 1 time: 0 } infos { id: 2054 value: 1 time: 0 } infos { id: 2055 value: 1 time: 0 } infos { id: 2056 value: 1 time: 0 } infos { id: 2057 value: 1 time: 0 } infos { id: 2058 value: 1 time: 0 } infos { id: 2060 value: 1 time: 0 } infos { id: 9999 value: 1 time: 0 } infos { id: 2068 value: 1 time: 0 } infos { id: 2069 value: 1 time: 0 } infos { id: 2070 value: 1 time: 0 } infos { id: 2071 value: 1 time: 0 } infos { id: 2075 value: 1 time: 0 } infos { id: 2076 value: 1 time: 0 } infos { id: 2077 value: 1 time: 0 } infos { id: 2078 value: 1 time: 0 } infos { id: 2079 value: 1 time: 0 } infos { id: 2083 value: 1 time: 0 } infos { id: 2084 value: 1 time: 0 } infos { id: 2093 value: 1 time: 0 } infos { id: 2096 value: 1 time: 0 } infos { id: 2097 value: 1 time: 0 } infos { id: 2000 value: 1 time: 0 } infos { id: 2001 value: 1 time: 0 } infos { id: 2002 value: 1 time: 0 } infos { id: 2003 value: 1 time: 0 } infos { id: 2004 value: 2 time: 0 } infos { id: 2005 value: 1 time: 0 } infos { id: 2006 value: 1 time: 0 } infos { id: 2008 value: 1 time: 0 } infos { id: 2009 value: 1 time: 0 } infos { id: 2010 value: 1 time: 0 } infos { id: 2011 value: 1 time: 0 } infos { id: 2140 value: 1 time: 0 } infos { id: 2012 value: 1 time: 0 } infos { id: 2141 value: 1 time: 0 } infos { id: 2013 value: 1 time: 0 } infos { id: 2014 value: 1 time: 0 } infos { id: 2015 value: 1 time: 0 } infos { id: 2016 value: 1 time: 0 } infos { id: 2017 value: 1 time: 0 } infos { id: 2018 value: 1 time: 0 } infos { id: 2019 value: 1 time: 0 } infos { id: 2020 value: 1 time: 0 } infos { id: 2021 value: 1 time: 0 } infos { id: 2022 value: 1 time: 0 } infos { id: 2023 value: 1 time: 0 } infos { id: 2024 value: 1 time: 0 } infos { id: 2025 value: 1 time: 0 } infos { id: 2026 value: 1 time: 0 } infos { id: 2027 value: 1 time: 0 } infos { id: 2028 value: 1 time: 0 } infos { id: 2029 value: 1 time: 0 } infos { id: 2030 value: 1 time: 0 } infos { id: 2031 value: 1 time: 0 } infos { id: 2032 value: 1 time: 0 } infos { id: 2034 value: 1 time: 0 } infos { id: 2035 value: 1 time: 0 } infos { id: 2036 value: 1 time: 0 } infos { id: 2037 value: 1 time: 0 } infos { id: 2038 value: 1 time: 0 } infos { id: 2039 value: 1 time: 0 } infos { id: 2040 value: 1 time: 0 } infos { id: 2041 value: 1 time: 0 } infos { id: 2043 value: 1 time: 0 } infos { id: 2044 value: 1 time: 0 } infos { id: 2046 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 infos { id: 2049 value: 1 time: 0 } infos { id: 2066 value: 1 time: 0 } infos { id: 2074 value: 1 time: 0 } infos { id: 2004 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 272 infos { id: 110002 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 276 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1711054800 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 33 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 289 replaceAll: false } redDotInfos { defineId: 34 replaceAll: false } redDotInfos { defineId: 290 replaceAll: false } redDotInfos { defineId: 552 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 43 replaceAll: false } redDotInfos { defineId: 44 infos { id: 0 value: 1 time: 1711008000 } replaceAll: false } redDotInfos { defineId: 45 infos { id: 1 value: 1 time: 0 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 49 replaceAll: false } redDotInfos { defineId: 50 infos { id: 0 value: 1 time: 1711008000 } replaceAll: false } redDotInfos { defineId: 51 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1711036800 } infos { id: 10018 value: 1 time: 0 } infos { id: 10004 value: 1 time: 0 } infos { id: 10011 value: 1 time: 1711000800 } replaceAll: false } redDotInfos { defineId: 569 replaceAll: false } redDotInfos { defineId: 313 replaceAll: false } redDotInfos { defineId: 570 replaceAll: false } redDotInfos { defineId: 61 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 62 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 81 infos { id: 1 value: 1 time: 0 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 338 replaceAll: false } redDotInfos { defineId: 83 replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 93 replaceAll: false } redDotInfos { defineId: 351 infos { id: 10166 value: 1 time: 1711036800 } replaceAll: false } redDotInfos { defineId: 99 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 355 infos { id: 0 value: 1 time: 1711054800 } replaceAll: false } redDotInfos { defineId: 100 infos { id: 5550012 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 101 infos { id: 3350020 value: 1 time: 0 } infos { id: 1650003 value: 1 time: 0 } infos { id: 6250017 value: 1 time: 0 } infos { id: 750006 value: 1 time: 0 } infos { id: 6800005 value: 1 time: 0 } infos { id: 6800004 value: 1 time: 0 } infos { id: 6800003 value: 1 time: 0 } infos { id: 6800002 value: 1 time: 0 } infos { id: 5550012 value: 1 time: 0 } infos { id: 5550008 value: 1 time: 0 } infos { id: 5550011 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 108 infos { id: 1 value: 0 time: 1711918800 } infos { id: 2 value: 0 time: 1711918800 } infos { id: 3 value: 0 time: 1711918800 } infos { id: 4 value: 0 time: 1711918800 } infos { id: 5 value: 0 time: 1711918800 } infos { id: 6 value: 0 time: 1711918800 } infos { id: 7 value: 0 time: 1711918800 } infos { id: 8 value: 0 time: 1711918800 } infos { id: 9 value: 0 time: 1711918800 } infos { id: 10 value: 0 time: 1711918800 } infos { id: 11 value: 0 time: 1711918800 } infos { id: 12 value: 0 time: 1711918800 } infos { id: 13 value: 0 time: 1711918800 } infos { id: 14 value: 0 time: 1711918800 } infos { id: 15 value: 0 time: 1711918800 } replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 117 replaceAll: false } redDotInfos { defineId: 121 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 126 infos { id: 2 value: 0 time: 1711382400 } infos { id: 42 value: 0 time: 1711382399 } infos { id: 45 value: 0 time: 1711382399 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 131 infos { id: 0 value: 1 time: 1711054800 } replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 132 infos { id: 0 value: 1 time: 1711893600 } replaceAll: false } redDotInfos { defineId: 133 replaceAll: false } redDotInfos { defineId: 135 replaceAll: false } redDotInfos { defineId: 137 replaceAll: false } redDotInfos { defineId: 138 infos { id: 1 value: 1 time: 1711054800 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 1711893600 } replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 142 infos { id: 0 value: 3 time: 1711054800 } replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 143 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 144 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 145 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 148 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 infos { id: 10005 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 4 time: 1711000800 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 0 time: 1711036800 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 175 infos { id: 0 value: 1 time: 1711054810 } replaceAll: false } redDotInfos { defineId: 176 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 192 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 233 infos { id: 64 value: 1 time: 0 } infos { id: 65 value: 1 time: 0 } infos { id: 66 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 243 infos { id: 0 value: 0 time: 1711166400 } replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1711054802 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 infos { id: 1 value: 1 time: 0 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } infos { id: 5 value: 1 time: 0 } infos { id: 6 value: 1 time: 0 } replaceAll: false } [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 6.7292365059257 移走了序号= 1 的消息,当前队列数量= 21 || 0 GetRedDotInfosReply 25 1 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=32,cmd=1,status=0,size=14338 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=22 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 13504 friendIds: 16001 friendIds: 22002 friendIds: 22501 friendIds: 17501 friendIds: 47501 friendIds: 13501 friendIds: 19502 friendIds: 41502 friendIds: 17007 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 6.7292365059257 移走了序号= 1 的消息,当前队列数量= 20 || 0 LoadFriendInfosReply 26 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo { guildId: 142 name: AQ cliqueId: 1 purpose: fw heroId: 2067 level: 10 liveness: 0 memberCount: 7 auditJoin: false leaderMember { userId: 15008 nickName: 哈 哈 position: 1 liveness: 1422993 isOnline: true datetime: 1711000276 portrait: 11100116 frame: 11110120 level: 62 banChatTime: 0 gender: 2 isReturn: false } myMember { userId: 15008 nickName: 哈 哈 position: 1 liveness: 1422993 isOnline: true datetime: 1711000276 portrait: 11100116 frame: 11110120 level: 62 banChatTime: 0 gender: 2 isReturn: false } extInfo { } capital: 524598 geCapital: 2209995 createTime: 1677947763 mergeTime: 0 } createSNCount: 0 leaveTime: 0 joinTime: 1677947763 leaveReason: 2 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 6.7292365059257 移走了序号= 1 的消息,当前队列数量= 19 || 0 GuildGetReply 27 1 [INFO:2024-2-29 10:36:14][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 10:36:14][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 7.0260724052787 移走了序号= 1 的消息,当前队列数量= 18 || 0 GuildGetJoinOfflineReply 28 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140098 expirySeconds: 0 isView: false } skinInfos { skinId: 140034 expirySeconds: 0 isView: false } skinInfos { skinId: 140035 expirySeconds: 0 isView: true } skinInfos { skinId: 140038 expirySeconds: 0 isView: false } skinInfos { skinId: 140103 expirySeconds: 0 isView: true } skinInfos { skinId: 140042 expirySeconds: 0 isView: true } skinInfos { skinId: 140043 expirySeconds: 0 isView: true } skinInfos { skinId: 140104 expirySeconds: 0 isView: true } skinInfos { skinId: 140047 expirySeconds: 0 isView: false } skinInfos { skinId: 140044 expirySeconds: 0 isView: true } skinInfos { skinId: 140119 expirySeconds: 0 isView: true } skinInfos { skinId: 140058 expirySeconds: 0 isView: true } skinInfos { skinId: 140059 expirySeconds: 0 isView: true } skinInfos { skinId: 140189 expirySeconds: 0 isView: false } skinInfos { skinId: 140007 expirySeconds: 0 isView: false } skinInfos { skinId: 140011 expirySeconds: 0 isView: false } skinInfos { skinId: 140073 expirySeconds: 0 isView: false } skinInfos { skinId: 140009 expirySeconds: 0 isView: false } skinInfos { skinId: 140078 expirySeconds: 0 isView: false } skinInfos { skinId: 140018 expirySeconds: 0 isView: false } skinInfos { skinId: 140019 expirySeconds: 0 isView: false } skinInfos { skinId: 110002 expirySeconds: 0 isView: false } skinInfos { skinId: 140021 expirySeconds: 0 isView: false } skinInfos { skinId: 140024 expirySeconds: 0 isView: false } skinInfos { skinId: 140025 expirySeconds: 0 isView: false } skinInfos { skinId: 140030 expirySeconds: 0 isView: false } skinInfos { skinId: 140031 expirySeconds: 0 isView: false } skinInfos { skinId: 140028 expirySeconds: 0 isView: false } [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 7.0260724052787 移走了序号= 1 的消息,当前队列数量= 17 || 0 HeroCharacterSkinReply 29 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 7 usingIds: 10 usingIds: 13 usingIds: 403 usingIds: 404 usingIds: 405 usingIds: 406 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 7.0260724052787 移走了序号= 1 的消息,当前队列数量= 16 || 0 LoadingBgGetReply 30 1 [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 7.0428951047361 [WARN:2024-2-29 10:36:14][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 6.2986555919051 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetMonthCardInfoReply 32 1 [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 15 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}buffDoneCount { buffId: 5 count: 0 } [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 6.2986555919051 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetWeeklyCardInfoReply 33 1 [INFO:2024-2-29 10:36:14]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-2-29 10:36:14]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 6.3155571911484 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleInfoReply 34 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 6.3155571911484 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleReply 35 1 [INFO:2024-2-29 10:36:14][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 6.3155571911484 移走了序号= 1 的消息,当前队列数量= 11 || 0 MentorAllInfoReply 36 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 8301 buyCount: 10 } infos { topupId: 8302 buyCount: 3 } infos { topupId: 8303 buyCount: 2 } infos { topupId: 8304 buyCount: 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[INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 11 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 12 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2024-2-29 10:36:14]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:14]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 13 [INFO:2024-2-29 10:36:14]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2024-2-29 10:36:14]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2024-2-29 10:36:14]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:14]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:14]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2024-2-29 10:36:14]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 6.4566958919168 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetJinyumantangInfoReply 40 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 6.4566958919168 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 41 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 231 doneCount: 10030 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 231 } heroSkewRare { heroId: 2004 count: 20 poolCount: 9763 cdTime: 9763 } heroSkewRare { heroId: 2009 count: 16 poolCount: 9960 cdTime: 9960 } heroSkewRare { heroId: 2010 count: 17 poolCount: 9536 cdTime: 9536 } heroSkewRare { heroId: 2014 count: 13 poolCount: 8535 cdTime: 8535 } heroSkewRare { heroId: 2017 count: 16 poolCount: 9822 cdTime: 9822 } heroSkewRare { heroId: 2021 count: 18 poolCount: 9605 cdTime: 9605 } heroSkewRare { heroId: 2028 count: 16 poolCount: 9939 cdTime: 9939 } heroSkewRare { heroId: 2031 count: 27 poolCount: 9947 cdTime: 9947 } heroSkewRare { heroId: 2032 count: 17 poolCount: 8819 cdTime: 8819 } heroSkewRare { heroId: 2043 count: 11 poolCount: 9876 cdTime: 9876 } heroSkewRare { heroId: 2048 count: 16 poolCount: 9283 cdTime: 9283 } heroSkewRare { heroId: 2074 count: 21 poolCount: 9120 cdTime: 9120 } heroSkewRare { heroId: 2052 count: 23 poolCount: 9156 cdTime: 9156 } extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 7 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 12 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 42 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 45 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 6.4566958919168 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 42 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 6.4747019913048 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 43 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 6.4747019913048 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 44 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 6.4747019913048 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 45 1 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 17120009 mailId: 103 params: attachment: 1#10000064#1 state: 1 createTime: 1693792828000 isCollection: true } userMail { incrId: 5120014 mailId: 301401 params: 哈 哈 attachment: 1#11240014#2 state: 1 createTime: 1682571890000 isCollection: false } userMail { incrId: 11020008 mailId: 304904 params: 哈 哈 attachment: 1#11240049#5 state: 1 createTime: 1688405703000 isCollection: false } userMail { incrId: 12970117 mailId: 305501 params: 哈 哈 attachment: 1#11240055#2 state: 1 createTime: 1690921620000 isCollection: false } userMail { incrId: 12970116 mailId: 300801 params: 哈 哈 attachment: 1#11240008#2 state: 1 createTime: 1690921619000 isCollection: false } userMail { incrId: 5120015 mailId: 302801 params: 哈 哈 attachment: 1#11240028#2 state: 1 createTime: 1682571890000 isCollection: false } userMail { incrId: 12970119 mailId: 300802 params: 哈 哈 attachment: 1#11240008#3 state: 1 createTime: 1690921624000 isCollection: false } userMail { incrId: 12970118 mailId: 302201 params: 哈 哈 attachment: 1#11240022#2 state: 1 createTime: 1690921621000 isCollection: false } userMail { incrId: 12970113 mailId: 301804 params: 哈 哈 attachment: 1#11240018#5 state: 1 createTime: 1690921492000 isCollection: false } userMail { incrId: 12970112 mailId: 303804 params: 哈 哈 attachment: 1#11240038#5 state: 1 createTime: 1690921490000 isCollection: false } userMail { incrId: 12970115 mailId: 301304 params: 哈 哈 attachment: 1#11240013#5 state: 1 createTime: 1690921499000 isCollection: false } userMail { incrId: 12970114 mailId: 301204 params: 哈 哈 attachment: 1#11240012#5 state: 1 createTime: 1690921493000 isCollection: false } userMail { incrId: 12970125 mailId: 300804 params: 哈 哈 attachment: 1#11240008#5 state: 1 createTime: 1690921633000 isCollection: false } userMail { incrId: 12970124 mailId: 302203 params: 哈 哈 attachment: 1#11240022#4 state: 1 createTime: 1690921631000 isCollection: false } userMail { incrId: 12970127 mailId: 302204 params: 哈 哈 attachment: 1#11240022#5 state: 1 createTime: 1690921637000 isCollection: false } userMail { incrId: 12970126 mailId: 305504 params: 哈 哈 attachment: 1#11240055#5 state: 1 createTime: 1690921636000 isCollection: false } userMail { incrId: 12970121 mailId: 302202 params: 哈 哈 attachment: 1#11240022#3 state: 1 createTime: 1690921625000 isCollection: false } userMail { incrId: 11020005 mailId: 304901 params: 哈 哈 attachment: 1#11240049#2 state: 1 createTime: 1688405602000 isCollection: false } userMail { incrId: 12970120 mailId: 305502 params: 哈 哈 attachment: 1#11240055#3 state: 1 createTime: 1690921624000 isCollection: false } userMail { incrId: 22520090 mailId: 29 params: attachment: 2#1#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#6#10 state: 0 createTime: 1711000276647 isCollection: false } userMail { incrId: 12970123 mailId: 305503 params: 哈 哈 attachment: 1#11240055#4 state: 1 createTime: 1690921629000 isCollection: false } userMail { incrId: 11020006 mailId: 304902 params: 哈 哈 attachment: 1#11240049#3 state: 1 createTime: 1688405647000 isCollection: false } userMail { incrId: 12970122 mailId: 300803 params: 哈 哈 attachment: 1#11240008#4 state: 1 createTime: 1690921628000 isCollection: false } userMail { incrId: 11020007 mailId: 304903 params: 哈 哈 attachment: 1#11240049#4 state: 1 createTime: 1688405672000 isCollection: false } userMail { incrId: 12970129 mailId: 300002 params: 哈 哈 attachment: 2#1#30 state: 1 createTime: 1690921676000 isCollection: false } userMail { incrId: 12970128 mailId: 300001 params: 哈 哈 attachment: 2#1#20 state: 1 createTime: 1690921662000 isCollection: false } userMail { incrId: 12970131 mailId: 300004 params: 哈 哈 attachment: 2#1#50 state: 1 createTime: 1690921726000 isCollection: false } userMail { incrId: 12970130 mailId: 300003 params: 哈 哈 attachment: 2#1#40 state: 1 createTime: 1690921712000 isCollection: false } userMail { incrId: 5120020 mailId: 301404 params: 哈 哈 attachment: 1#11240014#5 state: 1 createTime: 1682571894000 isCollection: false } userMail { incrId: 5120021 mailId: 302804 params: 哈 哈 attachment: 1#11240028#5 state: 1 createTime: 1682571896000 isCollection: false } userMail { incrId: 5120018 mailId: 301403 params: 哈 哈 attachment: 1#11240014#4 state: 1 createTime: 1682571893000 isCollection: false } userMail { incrId: 5120019 mailId: 302803 params: 哈 哈 attachment: 1#11240028#4 state: 1 createTime: 1682571894000 isCollection: false } userMail { incrId: 5120016 mailId: 301402 params: 哈 哈 attachment: 1#11240014#3 state: 1 createTime: 1682571891000 isCollection: false } userMail { incrId: 5120017 mailId: 302802 params: 哈 哈 attachment: 1#11240028#3 state: 1 createTime: 1682571892000 isCollection: false } userMail { incrId: 21620009 mailId: 309701 params: 哈 哈 attachment: 1#11240097#2 state: 1 createTime: 1705945651000 isCollection: false } userMail { incrId: 21620011 mailId: 309703 params: 哈 哈 attachment: 1#11240097#4 state: 1 createTime: 1705945760000 isCollection: false } userMail { incrId: 21620010 mailId: 309702 params: 哈 哈 attachment: 1#11240097#3 state: 1 createTime: 1705945739000 isCollection: false } userMail { incrId: 21620012 mailId: 309601 params: 哈 哈 attachment: 1#11240096#2 state: 1 createTime: 1705946811000 isCollection: false } userMail { incrId: 12970053 mailId: 305101 params: 哈 哈 attachment: 1#11240051#2 state: 1 createTime: 1690921020000 isCollection: false } userMail { incrId: 22320084 mailId: 20004 params: attachment: 7#703032#1 state: 0 createTime: 1710657411730 isCollection: false } userMail { incrId: 22320085 mailId: 20004 params: attachment: 7#702032#1 state: 0 createTime: 1710657411732 isCollection: false } userMail { incrId: 12970052 mailId: 300501 params: 哈 哈 attachment: 1#11240005#2 state: 1 createTime: 1690921019000 isCollection: false } userMail { incrId: 22320086 mailId: 20004 params: attachment: 7#703032#1 state: 0 createTime: 1710657411735 isCollection: false } userMail { incrId: 12970055 mailId: 303001 params: 哈 哈 attachment: 1#11240030#2 state: 1 createTime: 1690921024000 isCollection: false } userMail { incrId: 12970054 mailId: 302701 params: 哈 哈 attachment: 1#11240027#2 state: 1 createTime: 1690921021000 isCollection: false } userMail { incrId: 22320087 mailId: 20004 params: attachment: 7#703032#1 state: 0 createTime: 1710657411960 isCollection: false } userMail { incrId: 12970049 mailId: 301604 params: 哈 哈 attachment: 1#11240016#5 state: 1 createTime: 1690920834000 isCollection: false } userMail { incrId: 22320080 mailId: 20004 params: attachment: 7#701032#1 state: 0 createTime: 1710657409692 isCollection: false } userMail { incrId: 22320081 mailId: 20004 params: attachment: 7#702032#1 state: 0 createTime: 1710657409694 isCollection: false } userMail { incrId: 12970048 mailId: 304403 params: 哈 哈 attachment: 1#11240044#4 state: 1 createTime: 1690920831000 isCollection: false } userMail { incrId: 22320082 mailId: 20004 params: attachment: 7#703032#1 state: 0 createTime: 1710657409695 isCollection: false } userMail { incrId: 12970051 mailId: 304404 params: 哈 哈 attachment: 1#11240044#5 state: 1 createTime: 1690920846000 isCollection: false } userMail { incrId: 22320083 mailId: 20004 params: attachment: 7#703032#1 state: 0 createTime: 1710657411502 isCollection: false } userMail { incrId: 12970050 mailId: 302004 params: 哈 哈 attachment: 1#11240020#5 state: 1 createTime: 1690920836000 isCollection: false } userMail { incrId: 22320092 mailId: 20004 params: attachment: 7#702032#1 state: 0 createTime: 1710657676695 isCollection: false } userMail { incrId: 12970061 mailId: 305103 params: 哈 哈 attachment: 1#11240051#4 state: 1 createTime: 1690921035000 isCollection: false } userMail { incrId: 12970060 mailId: 300503 params: 哈 哈 attachment: 1#11240005#4 state: 1 createTime: 1690921034000 isCollection: false } userMail { incrId: 22320093 mailId: 20004 params: attachment: 7#701032#1 state: 0 createTime: 1710657676697 isCollection: false } userMail { incrId: 12970063 mailId: 303003 params: 哈 哈 attachment: 1#11240030#4 state: 1 createTime: 1690921040000 isCollection: false } userMail { incrId: 22320094 mailId: 20004 params: attachment: 7#702032#1 state: 0 createTime: 1710657676698 isCollection: false } userMail { incrId: 12970062 mailId: 302703 params: 哈 哈 attachment: 1#11240027#4 state: 1 createTime: 1690921037000 isCollection: false } userMail { incrId: 22320095 mailId: 20004 params: attachment: 7#701032#1 state: 0 createTime: 1710657676700 isCollection: false } userMail { incrId: 22320088 mailId: 20004 params: attachment: 7#701032#1 state: 0 createTime: 1710657676689 isCollection: false } userMail { incrId: 12970057 mailId: 305102 params: 哈 哈 attachment: 1#11240051#3 state: 1 createTime: 1690921029000 isCollection: false } userMail { incrId: 22320089 mailId: 20004 params: attachment: 7#702032#1 state: 0 createTime: 1710657676691 isCollection: false } userMail { incrId: 12970056 mailId: 300502 params: 哈 哈 attachment: 1#11240005#3 state: 1 createTime: 1690921028000 isCollection: false } userMail { incrId: 12970059 mailId: 303002 params: 哈 哈 attachment: 1#11240030#3 state: 1 createTime: 1690921032000 isCollection: false } userMail { incrId: 22320090 mailId: 20004 params: attachment: 7#701032#1 state: 0 createTime: 1710657676692 isCollection: false } userMail { incrId: 22320091 mailId: 20004 params: attachment: 7#702032#1 state: 0 createTime: 1710657676694 isCollection: false } userMail { incrId: 12970058 mailId: 302702 params: 哈 哈 attachment: 1#11240027#3 state: 1 createTime: 1690921030000 isCollection: false } userMail { incrId: 12970069 mailId: 302501 params: 哈 哈 attachment: 1#11240025#2 state: 1 createTime: 1690921162000 isCollection: false } userMail { incrId: 22320068 mailId: 20004 params: attachment: 7#701032#1 state: 0 createTime: 1710657407297 isCollection: false } userMail { incrId: 22320069 mailId: 20004 params: attachment: 7#702032#1 state: 0 createTime: 1710657407299 isCollection: false } userMail { incrId: 12970068 mailId: 305001 params: 哈 哈 attachment: 1#11240050#2 state: 1 createTime: 1690921161000 isCollection: false } userMail { incrId: 4920025 mailId: 300402 params: 哈 哈 attachment: 1#11240004#3 state: 1 createTime: 1682458096000 isCollection: false } userMail { incrId: 22320070 mailId: 20004 params: attachment: 7#703032#1 state: 0 createTime: 1710657407300 isCollection: false } userMail { incrId: 12970071 mailId: 305801 params: 哈 哈 attachment: 1#11240058#2 state: 1 createTime: 1690921165000 isCollection: false } userMail { incrId: 12970070 mailId: 307001 params: 哈 哈 attachment: 1#11240070#2 state: 1 createTime: 1690921164000 isCollection: false } userMail { incrId: 22320071 mailId: 20004 params: attachment: 7#701032#1 state: 0 createTime: 1710657407302 isCollection: false } userMail { incrId: 4920024 mailId: 300401 params: 哈 哈 attachment: 1#11240004#2 state: 1 createTime: 1682458081000 isCollection: false } userMail { incrId: 22320064 mailId: 20004 params: attachment: 7#703032#1 state: 0 createTime: 1710657406426 isCollection: false } userMail { incrId: 12970065 mailId: 305104 params: 哈 哈 attachment: 1#11240051#5 state: 1 createTime: 1690921047000 isCollection: false } userMail { incrId: 4920031 mailId: 302101 params: 哈 哈 attachment: 1#11240021#2 state: 1 createTime: 1682458235000 isCollection: false } userMail { incrId: 4920030 mailId: 300403 params: 哈 哈 attachment: 1#11240004#4 state: 1 createTime: 1682458201000 isCollection: false } userMail { incrId: 22320065 mailId: 20004 params: attachment: 7#701032#1 state: 0 createTime: 1710657406427 isCollection: false } userMail { incrId: 12970064 mailId: 300504 params: 哈 哈 attachment: 1#11240005#5 state: 1 createTime: 1690921042000 isCollection: false } userMail { incrId: 12970067 mailId: 303004 params: 哈 哈 attachment: 1#11240030#5 state: 1 createTime: 1690921049000 isCollection: false } userMail { incrId: 22320066 mailId: 20004 params: attachment: 7#702032#1 state: 0 createTime: 1710657406429 isCollection: false } userMail { incrId: 22320067 mailId: 20004 params: attachment: 7#703032#1 state: 0 createTime: 1710657406430 isCollection: false } userMail { incrId: 12970066 mailId: 302704 params: 哈 哈 attachment: 1#11240027#5 state: 1 createTime: 1690921048000 isCollection: false } userMail { incrId: 12970077 mailId: 302503 params: 哈 哈 attachment: 1#11240025#4 state: 1 createTime: 1690921175000 isCollection: false } userMail { incrId: 22320076 mailId: 20004 params: attachment: 7#702032#1 state: 0 createTime: 1710657408824 isCollection: false } userMail { incrId: 22320077 mailId: 20004 params: attachment: 7#703032#1 state: 0 createTime: 1710657408826 isCollection: false } userMail { incrId: 12970076 mailId: 305003 params: 哈 哈 attachment: 1#11240050#4 state: 1 createTime: 1690921174000 isCollection: false } userMail { incrId: 12970079 mailId: 305803 params: 哈 哈 attachment: 1#11240058#4 state: 1 createTime: 1690921178000 isCollection: false } userMail { incrId: 22320078 mailId: 20004 params: attachment: 7#702032#1 state: 0 createTime: 1710657409689 isCollection: false } userMail { incrId: 22320079 mailId: 20004 params: attachment: 7#703032#1 state: 0 createTime: 1710657409691 isCollection: false } userMail { incrId: 12970078 mailId: 307003 params: 哈 哈 attachment: 1#11240070#4 state: 1 createTime: 1690921176000 isCollection: false } userMail { incrId: 12970073 mailId: 302502 params: 哈 哈 attachment: 1#11240025#3 state: 1 createTime: 1690921169000 isCollection: false } userMail { incrId: 22320072 mailId: 20004 params: attachment: 7#702032#1 state: 0 createTime: 1710657407303 isCollection: false } userMail { incrId: 22320073 mailId: 20004 params: attachment: 7#703032#1 state: 0 createTime: 1710657407305 isCollection: false } userMail { incrId: 12970072 mailId: 305002 params: 哈 哈 attachment: 1#11240050#3 state: 1 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params: 1*11101*name#5#1 attachment: 1#11190024#1|1#10000008#2|2#4#30|1#10000009#2 state: 1 createTime: 1683734400000 isCollection: true } userMail { incrId: 22320128 mailId: 20004 params: attachment: 7#702032#1 state: 0 createTime: 1710657683086 isCollection: false } userMail { incrId: 22320129 mailId: 20004 params: attachment: 7#703032#1 state: 0 createTime: 1710657683087 isCollection: false } userMail { incrId: 17320039 mailId: 314101 params: 哈 哈 attachment: 1#11240141#2 state: 1 createTime: 1693856796000 isCollection: false } userMail { incrId: 22320164 mailId: 301703 params: 哈 哈 attachment: 1#11240017#4 state: 1 createTime: 1710848422241 isCollection: false } userMail { incrId: 22320165 mailId: 20004 params: attachment: 7#701020#4 state: 0 createTime: 1710848511561 isCollection: false } userMail { incrId: 22320166 mailId: 301704 params: 哈 哈 attachment: 1#11240017#5 state: 1 createTime: 1710848677348 isCollection: false } userMail { incrId: 22320167 mailId: 29 params: attachment: 2#6#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#1#10 state: 0 createTime: 1711077480161 isCollection: false } userMail { incrId: 22420003 mailId: 29 params: attachment: 2#1#10|2#2#1000|2#4#20|1#11070002#400|2#6#10|1#11070001#500 state: 0 createTime: 1710727593575 isCollection: false } userMail { incrId: 22320161 mailId: 29 params: attachment: 2#6#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#1#10 state: 0 createTime: 1710822036693 isCollection: false } userMail { incrId: 16870011 mailId: 308402 params: 哈 哈 attachment: 1#11240084#3 state: 1 createTime: 1695201641000 isCollection: false } userMail { incrId: 16870010 mailId: 308401 params: 哈 哈 attachment: 1#11240084#2 state: 1 createTime: 1695201624000 isCollection: false } userMail { incrId: 16870013 mailId: 308404 params: 哈 哈 attachment: 1#11240084#5 state: 1 createTime: 1695201685000 isCollection: false } userMail { incrId: 16870012 mailId: 308403 params: 哈 哈 attachment: 1#11240084#4 state: 1 createTime: 1695201655000 isCollection: false } userMail { incrId: 16870015 mailId: 308302 params: 哈 哈 attachment: 1#11240083#3 state: 1 createTime: 1695201846000 isCollection: false } userMail { incrId: 16870014 mailId: 308301 params: 哈 哈 attachment: 1#11240083#2 state: 1 createTime: 1695201822000 isCollection: false } userMail { incrId: 16870017 mailId: 308304 params: 哈 哈 attachment: 1#11240083#5 state: 1 createTime: 1695201883000 isCollection: false } userMail { incrId: 16870016 mailId: 308303 params: 哈 哈 attachment: 1#11240083#4 state: 1 createTime: 1695201867000 isCollection: false } userMail { incrId: 16870019 mailId: 304802 params: 哈 哈 attachment: 1#11240048#3 state: 1 createTime: 1695201936000 isCollection: false } userMail { incrId: 16870018 mailId: 304801 params: 哈 哈 attachment: 1#11240048#2 state: 1 createTime: 1695201921000 isCollection: false } userMail { incrId: 16870021 mailId: 304804 params: 哈 哈 attachment: 1#11240048#5 state: 1 createTime: 1695201983000 isCollection: false } userMail { incrId: 16870020 mailId: 304803 params: 哈 哈 attachment: 1#11240048#4 state: 1 createTime: 1695201958000 isCollection: false } userMail { incrId: 16870023 mailId: 300302 params: 哈 哈 attachment: 1#11240003#3 state: 1 createTime: 1695202073000 isCollection: false } userMail { incrId: 16870022 mailId: 300301 params: 哈 哈 attachment: 1#11240003#2 state: 1 createTime: 1695202058000 isCollection: false } userMail { incrId: 16870025 mailId: 300304 params: 哈 哈 attachment: 1#11240003#5 state: 1 createTime: 1695202100000 isCollection: false } userMail { incrId: 16870024 mailId: 300303 params: 哈 哈 attachment: 1#11240003#4 state: 1 createTime: 1695202086000 isCollection: false } userMail { incrId: 10570029 mailId: 306901 params: 哈 哈 attachment: 1#11240069#2 state: 1 createTime: 1687851448000 isCollection: false } userMail { incrId: 10570031 mailId: 306903 params: 哈 哈 attachment: 1#11240069#4 state: 1 createTime: 1687851804000 isCollection: false } userMail { incrId: 10570030 mailId: 306902 params: 哈 哈 attachment: 1#11240069#3 state: 1 createTime: 1687851529000 isCollection: false } userMail { incrId: 10570033 mailId: 306801 params: 哈 哈 attachment: 1#11240068#2 state: 1 createTime: 1687851846000 isCollection: false } userMail { incrId: 10570032 mailId: 306904 params: 哈 哈 attachment: 1#11240069#5 state: 1 createTime: 1687851816000 isCollection: false } userMail { incrId: 10570035 mailId: 306803 params: 哈 哈 attachment: 1#11240068#4 state: 1 createTime: 1687851872000 isCollection: false } userMail { incrId: 10570034 mailId: 306802 params: 哈 哈 attachment: 1#11240068#3 state: 1 createTime: 1687851860000 isCollection: false } userMail { incrId: 10570036 mailId: 306804 params: 哈 哈 attachment: 1#11240068#5 state: 1 createTime: 1687851885000 isCollection: false } userMail { incrId: 22520038 mailId: 29 params: attachment: 2#1#10|2#4#20|2#2#1000|1#11070002#400|1#11070001#500|2#6#10 state: 0 createTime: 1710908607252 isCollection: false } userMail { incrId: 17570002 mailId: 20065 params: 3 attachment: 1#11300018#1|2#1#260|2#23#1300|2#2#40000 state: 1 createTime: 1694966455000 isCollection: true } userMail { incrId: 7920024 mailId: 307803 params: 哈 哈 attachment: 1#11240078#4 state: 1 createTime: 1685322054000 isCollection: false } userMail { incrId: 8070043 mailId: 305204 params: 哈 哈 attachment: 1#11240052#5 state: 1 createTime: 1685455674000 isCollection: false } userMail { incrId: 8070042 mailId: 305203 params: 哈 哈 attachment: 1#11240052#4 state: 1 createTime: 1685455662000 isCollection: false } userMail { incrId: 7920025 mailId: 307804 params: 哈 哈 attachment: 1#11240078#5 state: 1 createTime: 1685322073000 isCollection: false } userMail { incrId: 7920026 mailId: 307903 params: 哈 哈 attachment: 1#11240079#4 state: 1 createTime: 1685322117000 isCollection: false } userMail { incrId: 8070041 mailId: 305202 params: 哈 哈 attachment: 1#11240052#3 state: 1 createTime: 1685455645000 isCollection: false } userMail { incrId: 7920027 mailId: 307904 params: 哈 哈 attachment: 1#11240079#5 state: 1 createTime: 1685322134000 isCollection: false } userMail { incrId: 8670055 mailId: 307601 params: 哈 哈 attachment: 1#11240076#2 state: 1 createTime: 1686042349000 isCollection: false } userMail { incrId: 8070040 mailId: 305201 params: 哈 哈 attachment: 1#11240052#2 state: 1 createTime: 1685455622000 isCollection: false } userMail { incrId: 8670060 mailId: 307502 params: 哈 哈 attachment: 1#11240075#3 state: 1 createTime: 1686042353000 isCollection: false } userMail { incrId: 8670061 mailId: 306002 params: 哈 哈 attachment: 1#11240060#3 state: 1 createTime: 1686042354000 isCollection: false } userMail { incrId: 8670062 mailId: 305902 params: 哈 哈 attachment: 1#11240059#3 state: 1 createTime: 1686042355000 isCollection: false } userMail { incrId: 8670063 mailId: 307603 params: 哈 哈 attachment: 1#11240076#4 state: 1 createTime: 1686042355000 isCollection: false } userMail { incrId: 8670056 mailId: 307501 params: 哈 哈 attachment: 1#11240075#2 state: 1 createTime: 1686042350000 isCollection: false } userMail { incrId: 8670057 mailId: 306001 params: 哈 哈 attachment: 1#11240060#2 state: 1 createTime: 1686042350000 isCollection: false } userMail { incrId: 8670058 mailId: 305901 params: 哈 哈 attachment: 1#11240059#2 state: 1 createTime: 1686042351000 isCollection: false } userMail { incrId: 8670059 mailId: 307602 params: 哈 哈 attachment: 1#11240076#3 state: 1 createTime: 1686042352000 isCollection: false } userMail { incrId: 7920023 mailId: 307704 params: 哈 哈 attachment: 1#11240077#5 state: 1 createTime: 1685322023000 isCollection: false } userMail { incrId: 8670068 mailId: 307504 params: 哈 哈 attachment: 1#11240075#5 state: 1 createTime: 1686042360000 isCollection: false } userMail { incrId: 8670069 mailId: 306004 params: 哈 哈 attachment: 1#11240060#5 state: 1 createTime: 1686042361000 isCollection: false } userMail { incrId: 8670070 mailId: 305904 params: 哈 哈 attachment: 1#11240059#5 state: 1 createTime: 1686042362000 isCollection: false } userMail { incrId: 8670064 mailId: 307503 params: 哈 哈 attachment: 1#11240075#4 state: 1 createTime: 1686042357000 isCollection: false } userMail { incrId: 8670065 mailId: 306003 params: 哈 哈 attachment: 1#11240060#4 state: 1 createTime: 1686042358000 isCollection: false } userMail { incrId: 8670066 mailId: 307604 params: 哈 哈 attachment: 1#11240076#5 state: 1 createTime: 1686042358000 isCollection: false } userMail { incrId: 8670067 mailId: 305903 params: 哈 哈 attachment: 1#11240059#4 state: 1 createTime: 1686042359000 isCollection: false } [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 5.8279140777886 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetAllMailsReply 46 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 47 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1711000077050 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.19271409884095 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 48 1 [INFO:2024-2-29 10:36:14][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 10:36:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=40,cmd=1,status=0,size=235 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=103,cmd=1,status=0,size=891 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=16 [INFO:2024-2-29 10:36:14]<== Receiver Message, socketClient version=4,extId=105,cmd=1,status=0,size=10 [INFO:2024-2-29 10:36:14][logic/extensions/main/controller/MainPopUpController.lua:278]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController [INFO:2024-2-29 10:36:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 6 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 6 } [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.33524990268052 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetStoreFreeGiftBagInfoReply 49 1 [INFO:2024-2-29 10:36:14]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2024-2-29 10:36:14]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 201 startExploreTime: 1688924217000 finishExploreTime: 1688926017000 exploreTeamHeroIds: 6450026 exploreId: 1 recommendHero: 2005 recommendHero: 2017 recommendHero: 2004 recommendHero: 2032 recommendHero: 2002 } exploreInfos { id: 301 startExploreTime: 1688924226000 finishExploreTime: 1688926026000 exploreTeamHeroIds: 6150016 exploreId: 2 recommendHero: 2026 recommendHero: 2007 recommendHero: 9999 recommendHero: 2016 recommendHero: 2013 } exploreInfos { id: 401 startExploreTime: 1688924222000 finishExploreTime: 1688926022000 exploreTeamHeroIds: 6300006 exploreId: 3 recommendHero: 2022 recommendHero: 2043 recommendHero: 2020 recommendHero: 2021 recommendHero: 2039 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2003 recommendHero: 2008 recommendHero: 2044 recommendHero: 2037 recommendHero: 2029 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2026 recommendHero: 2054 recommendHero: 2036 recommendHero: 2050 recommendHero: 2018 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2013 recommendHero: 2035 recommendHero: 2030 recommendHero: 2000 recommendHero: 2011 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2029 recommendHero: 2004 recommendHero: 2011 recommendHero: 2055 recommendHero: 2022 } maxUnlockTeam: 4 exploreTime: 0 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.33524990268052 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetExploreInfosReply 50 1 [INFO:2024-2-29 10:36:14][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:36:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false luckLevel: 4 drawIds: 68 drawIds: 17 drawIds: 19 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.21 } infos { day: 2 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.22 } infos { day: 3 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.23 } infos { day: 4 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.24 } infos { day: 5 hasSignIn: false luckLevel: 4 drawIds: 77 drawIds: 16 drawIds: 20 drawIds: 18 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.25 lunarFestival: Awakening of Insects } infos { day: 6 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.26 } infos { day: 7 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.27 } infos { day: 8 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.28 } infos { day: 9 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.29 } infos { day: 10 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.1 } infos { day: 11 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.2 lunarFestival: Longtaitou Festival } infos { day: 12 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.3 } infos { day: 13 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.4 } infos { day: 14 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.5 } infos { day: 15 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.6 } infos { day: 16 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.7 } infos { day: 17 hasSignIn: false luckLevel: 1 drawIds: 9 drawIds: 67 drawIds: 91 drawIds: 78 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.8 } infos { day: 18 hasSignIn: false luckLevel: 4 drawIds: 77 drawIds: 19 drawIds: 20 drawIds: 16 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.9 } infos { day: 19 hasSignIn: false luckLevel: 5 drawIds: 16 drawIds: 19 drawIds: 17 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.10 } infos { day: 20 hasSignIn: true luckLevel: 3 drawIds: 74 drawIds: 75 drawIds: 16 drawIds: 19 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.11 lunarFestival: Spring Equinox } infos { day: 21 hasSignIn: false luckLevel: 2 drawIds: 26 drawIds: 91 drawIds: 75 drawIds: 19 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.12 } serverTime: 1711000285546 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.33524990268052 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 51 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 8 updateTime: 1711000276 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.35220260359347 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 52 1 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 20 [INFO:2024-2-29 10:36:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2024-2-29 10:36:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.35220260359347 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 53 1 [INFO:2024-2-29 10:36:15]<== Receiver Message, socketClient version=4,extId=50,cmd=5,status=0,size=214 [INFO:2024-2-29 10:36:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 [INFO:2024-2-29 10:36:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2024-2-29 10:36:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.1847908012569 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 54 1 [INFO:2024-2-29 10:36:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2024-2-29 10:36:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2024-2-29 10:36:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 94 ids: 101 ids: 95 ids: 100 ids: 99 ids: 102 ids: 97 ids: 96 ids: 98 [INFO:2024-2-29 10:36:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:36:15]==> Sender Auto Serialize Message,extId=50,cmd=6,size=27 [INFO:2024-2-29 10:36:15]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:15]<== Receiver Message, socketClient version=4,extId=50,cmd=6,status=0,size=8 [INFO:2024-2-29 10:36:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2024-2-29 10:36:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.18607839941978 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 55 1 [INFO:2024-2-29 10:36:16][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2024-2-29 10:36:16][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 10:36:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2024-2-29 10:36:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2024-2-29 10:36:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:36:19]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2024-2-29 10:36:19]||||| Sender socketClient version=4 [INFO:2024-2-29 10:36:19]<== Receiver Message, socketClient version=4,extId=53,cmd=21,status=0,size=19 [INFO:2024-2-29 10:36:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 2001 expiredTime: 1698595200 } [INFO:2024-2-29 10:36:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2024-2-29 10:36:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.18595149926841 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 57 1 [INFO:2024-2-29 10:36:20][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:36:38][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 10:37:1][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:37:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:37:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 302 [INFO:2024-2-29 10:37:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:37:1]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:37:1]||||| Sender socketClient version=4 [INFO:2024-2-29 10:37:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:37:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:37:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:37:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:37:1]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:37:1]||||| Sender socketClient version=4 [INFO:2024-2-29 10:37:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-2-29 10:37:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:37:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:37:1]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:37:1]||||| Sender socketClient version=4 [INFO:2024-2-29 10:37:2]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:37:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:37:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:37:2][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.21218680031598 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 61 1 [INFO:2024-2-29 10:37:2]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:37:2]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:37:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:37:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:37:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.31296700239182 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 62 1 [INFO:2024-2-29 10:37:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 10:37:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 10:37:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 10:37:2]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 10:37:2]||||| Sender socketClient version=4 [INFO:2024-2-29 10:37:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:37:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:37:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.31296700239182 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 63 1 [INFO:2024-2-29 10:37:2]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 10:37:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 10:37:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 10:37:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.18723359704018 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 64 1 [INFO:2024-2-29 10:37:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:37:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:37:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 286 [INFO:2024-2-29 10:37:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 2 [INFO:2024-2-29 10:37:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:37:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:37:3]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:37:3]||||| Sender socketClient version=4 [INFO:2024-2-29 10:37:3]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:37:3]||||| Sender socketClient version=4 [INFO:2024-2-29 10:37:3]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:37:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:37:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:37:3][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.2011702992022 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 66 1 [INFO:2024-2-29 10:37:3]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=545 [INFO:2024-2-29 10:37:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true leaderLog { id: 1 } } [INFO:2024-2-29 10:37:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:37:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.38638539984822 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 67 1 [INFO:2024-2-29 10:37:3][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=32,id=310009 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/promo/controller/SnakeGameController:28: in function '_startEnterScene' logic/extensions/promo/controller/SnakeGameController:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/agent/Activity196Agent:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:37:3][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 10:37:3][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:37:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:37:3][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:37:3][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:37:3][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-2-29 10:37:3][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:37:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:37:3][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=32,id=310009 [INFO:2024-2-29 10:37:3][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=32,id=310009,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:59: in function [INFO:2024-2-29 10:37:3][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:37:5][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:37:5]DestroyUnusedResources:22,2,time=,paths: [INFO:2024-2-29 10:37:6][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:37:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:37:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 10:37:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:37:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:37:8]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:37:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:37:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:37:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:37:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:37:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2024-2-29 10:37:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 10:37:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 43 time: 6000 [INFO:2024-2-29 10:37:8]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:37:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:37:8][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/fbactivity/controller/FbActivityController:237: in function 'exitScene' logic/extensions/promo/view/snakegame/SnakeGameMainView:217: in function [INFO:2024-2-29 10:37:8]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-2-29 10:37:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:37:8][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=32,id=310009 [INFO:2024-2-29 10:37:8][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:37:8][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:37:8][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:37:8][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:37:8][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:37:8]DestroyUnusedResources:13,2,time=,paths: [INFO:2024-2-29 10:37:8]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:37:9]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:37:9]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 10:37:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:37:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:37:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.12621330097318 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 68 1 [INFO:2024-2-29 10:37:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3 [INFO:2024-2-29 10:37:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 10:37:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 10:37:9]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 10:37:9]||||| Sender socketClient version=4 [INFO:2024-2-29 10:37:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:37:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:37:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.12621330097318 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 69 1 [INFO:2024-2-29 10:37:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:37:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 10:37:9][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.12621330097318 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 70 1 [INFO:2024-2-29 10:37:9][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 10:37:9][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 10:37:9][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 10:37:9][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-2-29 10:37:9][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-2-29 10:37:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:37:9]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 10:37:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 10:37:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 10:37:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.49891619943082 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 71 1 [INFO:2024-2-29 10:37:10][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:37:10]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 10:37:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:37:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:37:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 287 [INFO:2024-2-29 10:37:11]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:37:11]||||| Sender socketClient version=4 [INFO:2024-2-29 10:37:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 197 1 当前队列数量= 2 [INFO:2024-2-29 10:37:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act197InfoRequest [INFO:2024-2-29 10:37:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 [INFO:2024-2-29 10:37:11]==> Sender Auto Serialize Message,extId=197,cmd=1,size=12 [INFO:2024-2-29 10:37:11]||||| Sender socketClient version=4 [INFO:2024-2-29 10:37:11]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:37:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:37:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:37:11][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20101940259337 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 72 1 [INFO:2024-2-29 10:37:11]<== Receiver Message, socketClient version=4,extId=197,cmd=1,status=0,size=86 [INFO:2024-2-29 10:37:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 towersDatas { id: 30 openTime: 1710381600000 isWin: true towerDatas { id: 21 bestFightRound: 8 } towerDatas { id: 22 bestFightRound: 18 } towerDatas { id: 23 bestFightRound: 19 } towerDatas { id: 24 bestFightRound: 22 } towerDatas { id: 25 bestFightRound: 14 } towerDatas { id: 26 bestFightRound: 24 } towerDatas { id: 27 bestFightRound: 7 } towerDatas { id: 28 bestFightRound: 17 } towerDatas { id: 29 bestFightRound: 17 } towerDatas { id: 30 bestFightRound: 14 } towerId: 1 } [INFO:2024-2-29 10:37:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act197InfoReply <--- [INFO:2024-2-29 10:37:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 197 1 所需时间单位秒 = 0.38576710596681 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act197InfoReply 73 1 [INFO:2024-2-29 10:37:11][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=31,id=230002 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/crawltower/controller/Promo197Controller:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/crawltower/agent/Promo197Agent:15: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:37:11][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 10:37:11][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:37:11][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:37:11][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:37:11][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:37:11]DestroyUnusedResources:3,2,time=,paths: [INFO:2024-2-29 10:37:12][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=31,id=230002 [INFO:2024-2-29 10:37:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:37:12][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=31,id=230002,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/crawltower/stage/CrawlTowerSceneStage:73: in function '_onAllResLoaded' logic/scene/crawltower/stage/CrawlTowerSceneStage:80: in function 'onBarrierSetIconsLoaded' logic/scene/crawltower/factory/CrawlTowerSceneFactory:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/scene/crawltower/unit/UnitCompCrawlTowerBarrierUI:48: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 10:37:12][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:37:13][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:37:13]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 10:38:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 197 2 当前队列数量= 1 [INFO:2024-2-29 10:38:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act197SetBarrierParamRequest [INFO:2024-2-29 10:38:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 id: 20 towerId: 1 [INFO:2024-2-29 10:38:21]==> Sender Auto Serialize Message,extId=197,cmd=2,size=16 [INFO:2024-2-29 10:38:21]||||| Sender socketClient version=4 [INFO:2024-2-29 10:38:21]<== Receiver Message, socketClient version=4,extId=197,cmd=2,status=0,size=15 [INFO:2024-2-29 10:38:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 id: 20 towerId: 1 [INFO:2024-2-29 10:38:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act197SetBarrierParamReply <--- [INFO:2024-2-29 10:38:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 197 2 所需时间单位秒 = 0.2020543012768 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act197SetBarrierParamReply 81 1 [INFO:2024-2-29 10:38:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:38:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1 [INFO:2024-2-29 10:38:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2024-2-29 10:38:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-2-29 10:38:21]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2024-2-29 10:38:21]||||| Sender socketClient version=4 [INFO:2024-2-29 10:38:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:38:21]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=1923 [INFO:2024-2-29 10:38:21]<== Receiver Message, socketClient version=4,extId=8,cmd=4,status=0,size=129 [INFO:2024-2-29 10:38:21]<== Receiver Message, socketClient version=4,extId=8,cmd=9,status=0,size=10 [INFO:2024-2-29 10:38:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 101 infos { id: 6300002 value: 0 time: 0 } infos { id: 6300003 value: 0 time: 0 } infos { id: 5000008 value: 0 time: 0 } infos { id: 5000009 value: 0 time: 0 } infos { id: 6300006 value: 0 time: 0 } infos { id: 6300007 value: 0 time: 0 } infos { id: 6300008 value: 0 time: 0 } infos { id: 6450026 value: 0 time: 0 } infos { id: 5000005 value: 0 time: 0 } infos { id: 6300009 value: 0 time: 0 } infos { id: 6450027 value: 0 time: 0 } infos { id: 5000006 value: 0 time: 0 } infos { id: 5000007 value: 0 time: 0 } infos { id: 6300013 value: 0 time: 0 } infos { id: 6300015 value: 0 time: 0 } infos { id: 3300134 value: 0 time: 0 } infos { id: 6300023 value: 0 time: 0 } infos { id: 5000016 value: 0 time: 0 } infos { id: 3200045 value: 0 time: 0 } infos { id: 5000018 value: 0 time: 0 } infos { id: 6150013 value: 0 time: 0 } infos { id: 6150012 value: 0 time: 0 } infos { id: 6150015 value: 0 time: 0 } infos { id: 5350009 value: 0 time: 0 } infos { id: 5350008 value: 0 time: 0 } infos { id: 3350044 value: 0 time: 0 } infos { id: 3350019 value: 0 time: 0 } infos { id: 3350018 value: 0 time: 0 } infos { id: 3350017 value: 0 time: 0 } infos { id: 1650009 value: 0 time: 0 } infos { id: 5450003 value: 0 time: 0 } infos { id: 1650008 value: 0 time: 0 } infos { id: 1650011 value: 0 time: 0 } infos { id: 1650010 value: 0 time: 0 } infos { id: 6250011 value: 0 time: 0 } infos { id: 6250009 value: 0 time: 0 } infos { id: 6250007 value: 0 time: 0 } infos { id: 1650002 value: 0 time: 0 } infos { id: 1650005 value: 0 time: 0 } infos { id: 1650004 value: 0 time: 0 } infos { id: 1650007 value: 0 time: 0 } infos { id: 1650006 value: 0 time: 0 } infos { id: 5100073 value: 0 time: 0 } infos { id: 10200062 value: 0 time: 0 } infos { id: 500065 value: 0 time: 0 } infos { id: 5100074 value: 0 time: 0 } infos { id: 4350003 value: 0 time: 0 } infos { id: 4350007 value: 0 time: 0 } infos { id: 4350010 value: 0 time: 0 } infos { id: 4350011 value: 0 time: 0 } infos { id: 4350008 value: 0 time: 0 } infos { id: 4350014 value: 0 time: 0 } infos { id: 6250018 value: 0 time: 0 } infos { id: 4350013 value: 0 time: 0 } infos { id: 10200091 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value: 0 time: 0 } infos { id: 6350003 value: 0 time: 0 } infos { id: 7300028 value: 0 time: 0 } infos { id: 10600050 value: 0 time: 0 } infos { id: 6800051 value: 0 time: 0 } infos { id: 6350004 value: 0 time: 0 } infos { id: 3650018 value: 0 time: 0 } infos { id: 3400164 value: 0 time: 0 } infos { id: 7300024 value: 0 time: 0 } infos { id: 6800048 value: 0 time: 0 } infos { id: 10200131 value: 0 time: 0 } infos { id: 7300023 value: 0 time: 0 } infos { id: 10200130 value: 0 time: 0 } infos { id: 7300022 value: 0 time: 0 } infos { id: 10200129 value: 0 time: 0 } infos { id: 10200128 value: 0 time: 0 } infos { id: 7300020 value: 0 time: 0 } infos { id: 6150016 value: 0 time: 0 } infos { id: 10200134 value: 0 time: 0 } infos { id: 7300018 value: 0 time: 0 } infos { id: 6800057 value: 0 time: 0 } infos { id: 10200133 value: 0 time: 0 } infos { id: 7300017 value: 0 time: 0 } infos { id: 10200132 value: 0 time: 0 } infos { id: 3150063 value: 0 time: 0 } infos { id: 6150018 value: 0 time: 0 } infos { id: 7300016 value: 0 time: 0 } infos { id: 5550004 value: 0 time: 0 } infos { id: 5550005 value: 0 time: 0 } infos { id: 5550006 value: 0 time: 0 } infos { id: 10600003 value: 0 time: 0 } infos { id: 10600002 value: 0 time: 0 } infos { id: 5550002 value: 0 time: 0 } infos { id: 5550003 value: 0 time: 0 } infos { id: 5550013 value: 0 time: 0 } infos { id: 8550003 value: 0 time: 0 } infos { id: 7600002 value: 0 time: 0 } infos { id: 8550006 value: 0 time: 0 } infos { id: 8550007 value: 0 time: 0 } infos { id: 8550010 value: 0 time: 0 } infos { id: 8550011 value: 0 time: 0 } infos { id: 8550008 value: 0 time: 0 } infos { id: 8550009 value: 0 time: 0 } infos { id: 10300002 value: 0 time: 0 } infos { id: 6800024 value: 0 time: 0 } replaceAll: false } [INFO:2024-2-29 10:38:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2024-2-29 10:38:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 82 1 [INFO:2024-2-29 10:38:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 6350003 equipUniqueIds: 5830385 equipUniqueIds: 5830387 equipUniqueIds: 5830382 } formationHeros { index: 1 typeId: 1 heroUniqueId: 4350013 equipUniqueIds: 5830226 equipUniqueIds: 5830227 equipUniqueIds: 5830231 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3350019 equipUniqueIds: 5830015 equipUniqueIds: 5830024 equipUniqueIds: 5830017 } formationHeros { index: 3 typeId: 1 heroUniqueId: 7300012 equipUniqueIds: 5830392 equipUniqueIds: 5830389 equipUniqueIds: 5830391 } state: 1 name: 편대1 typeId: 1 } [INFO:2024-2-29 10:38:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2024-2-29 10:38:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 83 1 [INFO:2024-2-29 10:38:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2024-2-29 10:38:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2024-2-29 10:38:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.27088390104473 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 84 1 [INFO:2024-2-29 10:38:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:38:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1 [INFO:2024-2-29 10:38:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest [INFO:2024-2-29 10:38:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 510001 barrierId: 510001201 formationId: 1 useDouble: false isQuickBattle: false [INFO:2024-2-29 10:38:24]==> Sender Auto Serialize Message,extId=31,cmd=19,size=25 [INFO:2024-2-29 10:38:24]||||| Sender socketClient version=4 [INFO:2024-2-29 10:38:24]<== Receiver Message, socketClient version=4,extId=31,cmd=19,status=0,size=17 [INFO:2024-2-29 10:38:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 510012013 triggerId: 241 [INFO:2024-2-29 10:38:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <--- [INFO:2024-2-29 10:38:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.64160990715027 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 85 1 [INFO:2024-2-29 10:38:24][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-2-29 10:38:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 10:38:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 4000 [INFO:2024-2-29 10:38:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:38:24]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-2-29 10:38:24]||||| Sender socketClient version=4 [INFO:2024-2-29 10:38:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2024-2-29 10:38:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2024-2-29 10:38:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2024-2-29 10:38:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2009 isShaping:false skinId:100012 otherSkillId:nil skills:[41200907,41200908,41200909] otherSkills:null allSkillActions:[10001207,10001208,10001209] allNormalActions:{} [INFO:2024-2-29 10:38:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2052 isShaping:false skinId:100054 otherSkillId:nil skills:[41205207,41205208,41205209] otherSkills:null allSkillActions:[10005509,10005507,10005508] allNormalActions:{} [INFO:2024-2-29 10:38:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2062 isShaping:false skinId:100103 otherSkillId:nil skills:[41206207,41206208,41206209] otherSkills:null allSkillActions:[10006507,10006509,10006508] allNormalActions:{} [INFO:2024-2-29 10:38:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201507,41201508,41201509] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{} [INFO:2024-2-29 10:38:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2042 isShaping:false skinId:100044 otherSkillId:nil skills:[41204207,41204208,41204209] otherSkills:null allSkillActions:[10004507,10004509,10004508] allNormalActions:{} [INFO:2024-2-29 10:38:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2042 isShaping:false skinId:100044 otherSkillId:nil skills:[41204207,41204208,41204209] otherSkills:null allSkillActions:[10004507,10004509,10004508] allNormalActions:{} [INFO:2024-2-29 10:38:24][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220039 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:334: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:38:24][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=31,id=230002 [INFO:2024-2-29 10:38:24][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:38:24][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:38:24][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:38:25][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:38:25][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:38:25][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:38:25]DestroyUnusedResources:41,2,time=,paths: [INFO:2024-2-29 10:38:25]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 10:38:25][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:38:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 10:38:25][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.14879320003092 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 86 1 [INFO:2024-2-29 10:38:25][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220039 [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2043_1,加载的特效[总数=]11,路径=["effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2017_2,加载的特效[总数=]7,路径=["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab","effect\/prefabs\/show_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2028_3,加载的特效[总数=]8,路径=["effect\/prefabs\/show_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2009_4,加载的特效[总数=]9,路径=["effect\/prefabs\/show_dezhoupaji_skill1.prefab","effect\/prefabs\/show_dezhoupaji_skill3.prefab","effect\/prefabs\/atk_dezhoupaji_skill3.prefab","effect\/prefabs\/atk_dezhoupaji_skill2.prefab","effect\/prefabs\/hit_dezhoupaji_skill1.prefab","effect\/prefabs\/show_dezhoupaji_skill2.prefab","effect\/prefabs\/hit_dezhoupaji_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=510012013_1_2052,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_jilixia_skill2.prefab","effect\/prefabs\/hit_jilixia_skill1.prefab","effect\/prefabs\/show_jilixia_skill3.prefab","effect\/prefabs\/show_jilixia_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=510012013_2_2062,加载的特效[总数=]6,路径=["effect\/prefabs\/show_tscwlg_skill2.prefab","effect\/prefabs\/atk_tscwlg_skill3.prefab","effect\/prefabs\/hit_tscwlg_skill1.prefab","effect\/prefabs\/show_tscwlg_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=510012013_3_2015,加载的特效[总数=]8,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=510012013_4_2042,加载的特效[总数=]6,路径=["effect\/prefabs\/show_bawangbieji_skill3.prefab","effect\/prefabs\/atk_bawangbieji_skill2.prefab","effect\/prefabs\/atk_bawangbieji_skill3.prefab","effect\/prefabs\/hit_bawangbieji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=510012013_999_2042,加载的特效[总数=]6,路径=["effect\/prefabs\/show_bawangbieji_skill3.prefab","effect\/prefabs\/atk_bawangbieji_skill2.prefab","effect\/prefabs\/atk_bawangbieji_skill3.prefab","effect\/prefabs\/hit_bawangbieji_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:38:25][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2024-2-29 10:38:25][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 510001201 0 [INFO:2024-2-29 10:38:25][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220039 [INFO:2024-2-29 10:38:25][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2024-2-29 10:38:25][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22003901个地图区域]加载完毕! [INFO:2024-2-29 10:38:25][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2043_1 ====== MyRole_2043_1 英雄的模型 [INFO:2024-2-29 10:38:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill3.prefab effect obj pool create effect/prefabs/atk_shiliyinxing_skill3.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_shiliyinxing_skill2.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/show_shiliyinxing_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2043_1 ====== MyRole_2043_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_shiliyinxing_skill3.prefab","effect\/prefabs\/atk_shiliyinxing_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_shiliyinxing_skill2.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_shiliyinxing_skill1.prefab","effect\/prefabs\/show_shiliyinxing_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2043_1 ====== MyRole_2043_1 英雄的头顶ui [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2017_2 ====== MyRole_2017_2 英雄的头顶ui [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2028_3 ====== MyRole_2028_3 英雄的头顶ui [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2009_4 ====== MyRole_2009_4 英雄的头顶ui [INFO:2024-2-29 10:38:25][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2017_2 ====== MyRole_2017_2 英雄的模型 [INFO:2024-2-29 10:38:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yipinguo_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_yipinguo_skill3.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill2.prefab effect obj pool create effect/prefabs/hit_yipinguo_skill1.prefab effect obj pool [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2017_2 ====== MyRole_2017_2 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab"] [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2028_3 ====== MyRole_2028_3 英雄的模型 [INFO:2024-2-29 10:38:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_baxianguihainaoluohan_skill1.prefab effect obj pool create effect/prefabs/atk_baxianguihainaoluohan_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill1.prefab effect obj pool create effect/prefabs/atk_baxianguihainaoluohan_skill2.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill2.prefab effect obj pool [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2028_3 ====== MyRole_2028_3 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/atk_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill2.prefab"] [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2009_4 ====== MyRole_2009_4 英雄的模型 [INFO:2024-2-29 10:38:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_dezhoupaji_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_dezhoupaji_skill1.prefab effect obj pool create effect/prefabs/hit_dezhoupaji_skill2.prefab effect obj pool create effect/prefabs/atk_dezhoupaji_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dezhoupaji_skill3.prefab effect obj pool create effect/prefabs/atk_dezhoupaji_skill2.prefab effect obj pool create effect/prefabs/show_dezhoupaji_skill1.prefab effect obj pool [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2009_4 ====== MyRole_2009_4 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/show_dezhoupaji_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_dezhoupaji_skill1.prefab","effect\/prefabs\/hit_dezhoupaji_skill2.prefab","effect\/prefabs\/atk_dezhoupaji_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dezhoupaji_skill3.prefab","effect\/prefabs\/atk_dezhoupaji_skill2.prefab","effect\/prefabs\/show_dezhoupaji_skill1.prefab"] [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 510012013_1_2052 ====== Monster_510012013_1_2052 怪物的模型 [INFO:2024-2-29 10:38:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_jilixia_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_jilixia_skill2.prefab effect obj pool create effect/prefabs/show_jilixia_skill3.prefab effect obj pool create effect/prefabs/hit_jilixia_skill1.prefab effect obj pool [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 510012013_1_2052 ====== Monster_510012013_1_2052 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/atk_jilixia_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_jilixia_skill2.prefab","effect\/prefabs\/show_jilixia_skill3.prefab","effect\/prefabs\/hit_jilixia_skill1.prefab"] [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 510012013_1_2052 ====== Monster_510012013_1_2052 怪物的头顶ui [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 510012013_2_2062 ====== Monster_510012013_2_2062 怪物的头顶ui [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 510012013_3_2015 ====== Monster_510012013_3_2015 怪物的头顶ui [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 510012013_4_2042 ====== Monster_510012013_4_2042 怪物的头顶ui [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 510012013_999_2042 ====== Monster_510012013_999_2042 怪物的头顶ui [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 510012013_2_2062 ====== Monster_510012013_2_2062 怪物的模型 [INFO:2024-2-29 10:38:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_tscwlg_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_tscwlg_skill3.prefab effect obj pool create effect/prefabs/hit_tscwlg_skill1.prefab effect obj pool create effect/prefabs/show_tscwlg_skill2.prefab effect obj pool [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 510012013_2_2062 ====== Monster_510012013_2_2062 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_tscwlg_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_tscwlg_skill3.prefab","effect\/prefabs\/hit_tscwlg_skill1.prefab","effect\/prefabs\/show_tscwlg_skill2.prefab"] [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 510012013_3_2015 ====== Monster_510012013_3_2015 怪物的模型 [INFO:2024-2-29 10:38:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 510012013_3_2015 ====== Monster_510012013_3_2015 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab"] [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 510012013_4_2042 ====== Monster_510012013_4_2042 怪物的模型 [INFO:2024-2-29 10:38:26][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 510012013_999_2042 ====== Monster_510012013_999_2042 怪物的模型 [INFO:2024-2-29 10:38:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_bawangbieji_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bawangbieji_skill1.prefab effect obj pool create effect/prefabs/atk_bawangbieji_skill3.prefab effect obj pool create effect/prefabs/show_bawangbieji_skill3.prefab effect obj pool [INFO:2024-2-29 10:38:27][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 510012013_4_2042 ====== Monster_510012013_4_2042 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_bawangbieji_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bawangbieji_skill1.prefab","effect\/prefabs\/atk_bawangbieji_skill3.prefab","effect\/prefabs\/show_bawangbieji_skill3.prefab"] [INFO:2024-2-29 10:38:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_bawangbieji_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bawangbieji_skill1.prefab effect obj pool create effect/prefabs/atk_bawangbieji_skill3.prefab effect obj pool create effect/prefabs/show_bawangbieji_skill3.prefab effect obj pool [INFO:2024-2-29 10:38:27][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 510012013_999_2042 ====== Monster_510012013_999_2042 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_bawangbieji_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bawangbieji_skill1.prefab","effect\/prefabs\/atk_bawangbieji_skill3.prefab","effect\/prefabs\/show_bawangbieji_skill3.prefab"] [INFO:2024-2-29 10:38:27][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2024-2-29 10:38:27][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2024-2-29 10:38:27][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220039,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-2-29 10:38:27][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 510001201 [INFO:2024-2-29 10:38:27][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil [INFO:2024-2-29 10:38:27][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 241 找到: true [INFO:2024-2-29 10:38:27][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 241 go: collision_a [INFO:2024-2-29 10:38:27][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 241 触发器: collision_a zoneId: 22003901 zoneName: g-s56_bzs_p [INFO:2024-2-29 10:38:27][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2024-2-29 10:38:27][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2024-2-29 10:38:27][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2024-2-29 10:38:27][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2009 isShaping:false skinId:100012 otherSkillId:nil skills:[41200907,41200908,41200909] otherSkills:null allSkillActions:[10001207,10001208,10001209] allNormalActions:{} [INFO:2024-2-29 10:38:27][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2024-2-29 10:38:27][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2024-2-29 10:38:27][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2024-2-29 10:38:27][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2009 isShaping:false skinId:100012 otherSkillId:nil skills:[41200907,41200908,41200909] otherSkills:null allSkillActions:[10001207,10001208,10001209] allNormalActions:{} [INFO:2024-2-29 10:38:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:38:27][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 510001201 0 [INFO:2024-2-29 10:38:27][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 51; 510001201 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:344: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2024-2-29 10:38:27][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:38:27][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2024-2-29 10:38:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2024-2-29 10:38:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2024-2-29 10:38:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:38:27]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2024-2-29 10:38:27]||||| Sender socketClient version=4 [INFO:2024-2-29 10:38:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:38:27]<== Receiver Message, socketClient version=4,extId=46,cmd=6,status=0,size=8 [INFO:2024-2-29 10:38:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:38:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2024-2-29 10:38:27][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.23879110254347 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 87 1 [INFO:2024-2-29 10:38:28][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:38:28]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 10:38:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:38:29][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 510001201 1 0 -0.62236738204956 -0.11688023805618 -0.30000001192093 -2 0 0 1.3776326179504 [INFO:2024-2-29 10:38:29][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 510001201 turnIndex: 1 [INFO:2024-2-29 10:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2024-2-29 10:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2024-2-29 10:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2024-2-29 10:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2009 isShaping:false skinId:100012 otherSkillId:nil skills:[41200907,41200908,41200909] otherSkills:null allSkillActions:[10001207,10001208,10001209] allNormalActions:{} [INFO:2024-2-29 10:38:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:38:29][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-2-29 10:38:29][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2009 isShaping:false skinId:100012 otherSkillId:nil skills:[41200907,41200908,41200909] otherSkills:null allSkillActions:[10001207,10001208,10001209] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2009 isShaping:false skinId:100012 otherSkillId:nil skills:[41200907,41200908,41200909] otherSkills:null allSkillActions:[10001207,10001208,10001209] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2009 isShaping:false skinId:100012 otherSkillId:nil skills:[41200907,41200908,41200909] otherSkills:null allSkillActions:[10001207,10001208,10001209] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2009 isShaping:false skinId:100012 otherSkillId:nil skills:[41200907,41200908,41200909] otherSkills:null allSkillActions:[10001207,10001208,10001209] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2009 isShaping:false skinId:100012 otherSkillId:nil skills:[41200907,41200908,41200909] otherSkills:null allSkillActions:[10001207,10001208,10001209] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2009 isShaping:false skinId:100012 otherSkillId:nil skills:[41200907,41200908,41200909] otherSkills:null allSkillActions:[10001207,10001208,10001209] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2009 isShaping:false skinId:100012 otherSkillId:nil skills:[41200907,41200908,41200909] otherSkills:null allSkillActions:[10001207,10001208,10001209] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2043 isShaping:false skinId:100045 otherSkillId:nil skills:[41204307,41204308,41204309] otherSkills:null allSkillActions:[10005109,10005107,10005108] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2009 isShaping:false skinId:100012 otherSkillId:nil skills:[41200907,41200908,41200909] otherSkills:null allSkillActions:[10001207,10001208,10001209] allNormalActions:{} [INFO:2024-2-29 10:38:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 2 [INFO:2024-2-29 10:38:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2024-2-29 10:38:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:38:30]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2024-2-29 10:38:30]||||| Sender socketClient version=4 [INFO:2024-2-29 10:38:30]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8 [INFO:2024-2-29 10:38:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:38:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2024-2-29 10:38:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23557959869504 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 89 1 [INFO:2024-2-29 10:38:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:38:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2024-2-29 10:38:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2024-2-29 10:38:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:38:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:38:30]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2024-2-29 10:38:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:38:30]||||| Sender socketClient version=4 [INFO:2024-2-29 10:38:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:38:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 10:38:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 10:38:30]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:38:30]||||| Sender socketClient version=4 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 10:38:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 10:38:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 10:38:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 10:38:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 10:38:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 10:38:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 10:38:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 10:38:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 10:38:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 10:38:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 10:38:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 10:38:30][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 10:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 10:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 10:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 10:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 10:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 10:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 10:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 10:38:31][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2024-2-29 10:38:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000} [INFO:2024-2-29 10:38:31]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=902 [INFO:2024-2-29 10:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2043 skinId: 100045 position: 1 baseAttributes { hp: 18785 thp: 18785 atk: 1331 def: 1840 critic: 250 critic_dmg: 500 dodge: 220 effect_hit: 0 effect_resist: 345 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204307 position: 1 CD: 0 } skillInfo { skillId: 41204308 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41204309 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300018 position: 4 CD: 0 } battleUnitType: 1 userId: 15008 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2017 skinId: 100023 position: 2 baseAttributes { hp: 15462 thp: 15462 atk: 1916 def: 1312 critic: 495 critic_dmg: 1660 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201707 position: 1 CD: 0 } skillInfo { skillId: 41201708 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201709 position: 3 CD: 2 maxCD: 5 } battleUnitType: 1 userId: 15008 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2028 skinId: 100030 position: 3 baseAttributes { hp: 16625 thp: 16625 atk: 2092 def: 1555 critic: 195 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202807 position: 1 CD: 0 } skillInfo { skillId: 41202808 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41202809 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300014 position: 4 CD: 0 } battleUnitType: 1 userId: 15008 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2009 skinId: 100012 position: 4 baseAttributes { hp: 13715 thp: 13715 atk: 1889 def: 1622 critic: 365 critic_dmg: 2260 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41200907 position: 1 CD: 0 } skillInfo { skillId: 41200908 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41200909 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 15008 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: 15008 } defender { units { id: 5 modelId: 2052 skinId: 100054 position: 1 baseAttributes { hp: 57560 thp: 57560 atk: 1160 def: 1338 critic: 280 critic_dmg: 1170 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41205207 position: 1 CD: 0 } skillInfo { skillId: 41205208 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41205209 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 2062 skinId: 100103 position: 2 baseAttributes { hp: 50290 thp: 50290 atk: 1273 def: 1324 critic: 280 critic_dmg: 1170 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41206207 position: 1 CD: 0 } skillInfo { skillId: 41206208 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41206209 position: 3 CD: 1 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2015 skinId: 100004 position: 3 baseAttributes { hp: 52296 thp: 52296 atk: 1285 def: 1184 critic: 280 critic_dmg: 1170 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201507 position: 1 CD: 0 } skillInfo { skillId: 41201508 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201509 position: 3 CD: 0 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2042 skinId: 100044 position: 4 baseAttributes { hp: 45627 thp: 45627 atk: 1350 def: 1352 critic: 280 critic_dmg: 1404 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204207 position: 1 CD: 0 } skillInfo { skillId: 41204208 position: 2 CD: 0 } skillInfo { skillId: 41204209 position: 3 CD: 1 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2024-2-29 10:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2024-2-29 10:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.18993950262666 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 90 1 [INFO:2024-2-29 10:38:31][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2043, "skinId":100045, "position":1, "baseAttributes": { "hp":18785, "thp":18785, "atk":1331, "def":1840, "critic":250, "critic_dmg":500, "dodge":220, "effect_hit":0, "effect_resist":345, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41204307, "position":1, "CD":0 }, { "skillId":41204308, "position":2, "CD":0, "maxCD":4 }, { "skillId":41204309, "position":3, "CD":1, "maxCD":4 }, { "skillId":40300018, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15008", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2017, "skinId":100023, "position":2, "baseAttributes": { "hp":15462, "thp":15462, "atk":1916, "def":1312, "critic":495, "critic_dmg":1660, "dodge":220, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201707, "position":1, "CD":0 }, { "skillId":41201708, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201709, "position":3, "CD":2, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15008", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2028, "skinId":100030, "position":3, "baseAttributes": { "hp":16625, "thp":16625, "atk":2092, "def":1555, "critic":195, "critic_dmg":1200, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202807, "position":1, "CD":0 }, { "skillId":41202808, "position":2, "CD":0, "maxCD":4 }, { "skillId":41202809, "position":3, "CD":1, "maxCD":4 }, { "skillId":40300014, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15008", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2009, "skinId":100012, "position":4, "baseAttributes": { "hp":13715, "thp":13715, "atk":1889, "def":1622, "critic":365, "critic_dmg":2260, "dodge":100, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41200907, "position":1, "CD":0 }, { "skillId":41200908, "position":2, "CD":0, "maxCD":4 }, { "skillId":41200909, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15008", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "15008" ] }, "defender": { "units": [ { "id":5, "modelId":2052, "skinId":100054, "position":1, "baseAttributes": { "hp":57560, "thp":57560, "atk":1160, "def":1338, "critic":280, "critic_dmg":1170, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41205207, "position":1, "CD":0 }, { "skillId":41205208, "position":2, "CD":0, "maxCD":3 }, { "skillId":41205209, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":2062, "skinId":100103, "position":2, "baseAttributes": { "hp":50290, "thp":50290, "atk":1273, "def":1324, "critic":280, "critic_dmg":1170, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41206207, "position":1, "CD":0 }, { "skillId":41206208, "position":2, "CD":0, "maxCD":4 }, { "skillId":41206209, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2015, "skinId":100004, "position":3, "baseAttributes": { "hp":52296, "thp":52296, "atk":1285, "def":1184, "critic":280, "critic_dmg":1170, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201507, "position":1, "CD":0 }, { "skillId":41201508, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201509, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2042, "skinId":100044, "position":4, "baseAttributes": { "hp":45627, "thp":45627, "atk":1350, "def":1352, "critic":280, "critic_dmg":1404, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41204207, "position":1, "CD":0 }, { "skillId":41204208, "position":2, "CD":0 }, { "skillId":41204209, "position":3, "CD":1, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2024-2-29 10:38:31][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-2-29 10:38:31][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-2-29 10:38:31]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.37535230070353 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 91 1 [WARN:2024-2-29 10:38:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:38:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:38:31][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:38:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:38:31]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:38:31]||||| Sender socketClient version=4 [INFO:2024-2-29 10:38:31]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.2027484010905 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 92 1 [INFO:2024-2-29 10:38:31][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:38:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:38:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:38:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:38:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:38:31]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:38:31]||||| Sender socketClient version=4 [INFO:2024-2-29 10:38:31]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2024-2-29 10:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18444849923253 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 93 1 [INFO:2024-2-29 10:38:31][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:38:31][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:38:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:38:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2024-2-29 10:38:33][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 8 [INFO:2024-2-29 10:42:6][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41204307, "castorId":1, "targetId":5, "targetId2":0 }, { "skillId":41201707, "castorId":2, "targetId":5, "targetId2":0 }, { "skillId":41202807, "castorId":3, "targetId":5, "targetId2":0 }, { "skillId":41200907, "castorId":4, "targetId":5, "targetId2":0 } ] } [INFO:2024-2-29 10:42:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:42:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:42:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:42:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41204307 castorId: 1 targetId: 5 targetId2: 0 } target { skillId: 41201707 castorId: 2 targetId: 5 targetId2: 0 } target { skillId: 41202807 castorId: 3 targetId: 5 targetId2: 0 } target { skillId: 41200907 castorId: 4 targetId: 5 targetId2: 0 } [INFO:2024-2-29 10:42:6]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2024-2-29 10:42:6]||||| Sender socketClient version=4 [INFO:2024-2-29 10:42:6]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=710 [INFO:2024-2-29 10:42:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41204307 actEffect { targetId: 5 effectType: 2 effectNum: 662 additional: 56898 additional2: 662 additional3: 662 } actEffect { targetId: 1 effectType: 8 effectNum: 0 additional: 41204308 additional2: 2 } actEffect { targetId: 1 effectType: 8 effectNum: 0 additional: 41204309 additional2: 2 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41201707 actEffect { targetId: 5 effectType: 3 effectNum: 3641 additional: 53257 additional2: 3641 additional3: 3641 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41202807 actEffect { targetId: 5 effectType: 2 effectNum: 1550 additional: 51707 additional2: 1550 additional3: 1550 } actEffect { targetId: 5 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 9 } } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 310 additional: 16625 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41200907 actEffect { targetId: 5 effectType: 3 effectNum: 4511 additional: 47196 additional2: 4511 additional3: 4511 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 16 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 41205207 actEffect { targetId: 4 effectType: 2 effectNum: 305 additional: 13410 additional2: 305 additional3: 0 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 41206208 actEffect { targetId: 10 effectType: 13 effectNum: 2 additional: 1 summon { id: 10 modelId: 12234 skinId: 130095 position: 5 baseAttributes { hp: 25145 thp: 25145 atk: 1273 def: 1324 critic: 280 critic_dmg: 1170 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122341 position: 1 CD: 0 } skillInfo { skillId: 42122342 position: 2 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41206208 } targetId: 6 } battleStep { actorType: 1 castorId: 7 actorId: 41201509 actEffect { targetId: 1 effectType: 3 effectNum: 2282 additional: 16503 additional2: 2282 additional3: 0 } actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 15462 additional2: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 1207 additional: 15418 additional2: 1207 additional3: 0 } actEffect { targetId: 4 effectType: 1 effectNum: 0 additional: 13410 additional2: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301019 duration: 3 id: 11 } } actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301019 duration: 3 id: 12 } } actEffect { targetId: 7 effectType: 8 effectNum: 5 additional: 41201509 } targetId: 3 } battleStep { actorType: 1 castorId: 10 actorId: 42122342 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301148 duration: 1 id: 13 } } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41204207 actEffect { targetId: 1 effectType: 1 effectNum: 0 additional: 16503 additional2: 0 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301110 duration: 1 id: 14 } } targetId: 1 } battleStep { actorType: 1 castorId: 10 actorId: 42122341 actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 15418 additional2: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 5 actorId: 9 actEffect { targetId: 5 effectType: 7 effectNum: 1 additional: 9 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 11 actEffect { targetId: 1 effectType: 2 effectNum: 1878 additional: 14625 additional2: 1878 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 11 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 11 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 12 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 12 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:42:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:42:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.21894220076501 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 113 1 [INFO:2024-2-29 10:42:6][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41204307, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":662, "additional":56898, "additional2":662, "additional3":662 }, { "targetId":1, "effectType":8, "effectNum":0, "additional":41204308, "additional2":2 }, { "targetId":1, "effectType":8, "effectNum":0, "additional":41204309, "additional2":2 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41201707, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":3641, "additional":53257, "additional2":3641, "additional3":3641 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41202807, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1550, "additional":51707, "additional2":1550, "additional3":1550 }, { "targetId":5, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":9 } } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":310, "additional":16625 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41200907, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":4511, "additional":47196, "additional2":4511, "additional3":4511 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":41205207, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":305, "additional":13410, "additional2":305, "additional3":0 } ], "targetId":4 }, { "actorType":1, "castorId":6, "actorId":41206208, "actEffect": [ { "targetId":10, "effectType":13, "effectNum":2, "additional":1, "summon": { "id":10, "modelId":12234, "skinId":130095, "position":5, "baseAttributes": { "hp":25145, "thp":25145, "atk":1273, "def":1324, "critic":280, "critic_dmg":1170, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122341, "position":1, "CD":0 }, { "skillId":42122342, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":6, "effectType":8, "effectNum":4, "additional":41206208 } ], "targetId":6 }, { "actorType":1, "castorId":7, "actorId":41201509, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":2282, "additional":16503, "additional2":2282, "additional3":0 }, { "targetId":2, "effectType":1, "effectNum":0, "additional":15462, "additional2":0 }, { "targetId":3, "effectType":2, "effectNum":1207, "additional":15418, "additional2":1207, "additional3":0 }, { "targetId":4, "effectType":1, "effectNum":0, "additional":13410, "additional2":0 }, { "targetId":1, "effectType":5, "effectNum":3, "buff": { "buffId":301019, "duration":3, "id":11 } }, { "targetId":1, "effectType":5, "effectNum":3, "buff": { "buffId":301019, "duration":3, "id":12 } }, { "targetId":7, "effectType":8, "effectNum":5, "additional":41201509 } ], "targetId":3 }, { "actorType":1, "castorId":10, "actorId":42122342, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301148, "duration":1, "id":13 } } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41204207, "actEffect": [ { "targetId":1, "effectType":1, "effectNum":0, "additional":16503, "additional2":0 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301110, "duration":1, "id":14 } } ], "targetId":1 }, { "actorType":1, "castorId":10, "actorId":42122341, "actEffect": [ { "targetId":3, "effectType":1, "effectNum":0, "additional":15418, "additional2":0 } ], "targetId":3 }, { "actorType":2, "castorId":5, "actorId":9, "actEffect": [ { "targetId":5, "effectType":7, "effectNum":1, "additional":9 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":11, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":1878, "additional":14625, "additional2":1878, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":11, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":11 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":12, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":12 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:42:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/12 [INFO:2024-2-29 10:42:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41204307, "actEffect": [ { "additional":56898, "targetId":5, "multipleEffectNumReal":0, "additional3":662, "effectNum":662, "multipleEffectNum":0, "effectType":2, "additional2":662 }, { "additional":41204308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41204309, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:42:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:42:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:42:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204307 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41204307[10005107] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 43 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 57560/57560 原来有盾: 0 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:662/662 本段飘:662 本段扣血:662 本段扣盾:0 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 56898/57560 剩余盾: 0 [WARN:2024-2-29 10:42:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:42:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41204307 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41204307 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [WARN:2024-2-29 10:42:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/12, next step [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/12 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201707, "actEffect": [ { "additional":53257, "targetId":5, "multipleEffectNumReal":0, "additional3":3641, "effectNum":3641, "multipleEffectNum":0, "effectType":3, "additional2":3641 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:42:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:42:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:42:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201707 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201707[10002607] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:42:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2024-2-29 10:42:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 56898/57560 原来有盾: 0 [INFO:2024-2-29 10:42:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:3641/3641 本段飘:3641 本段扣血:3641 本段扣盾:0 [INFO:2024-2-29 10:42:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 53257/57560 剩余盾: 0 [WARN:2024-2-29 10:42:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:42:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2024-2-29 10:42:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2024-2-29 10:42:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/12, next step [INFO:2024-2-29 10:42:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/12 [INFO:2024-2-29 10:42:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41202807, "actEffect": [ { "additional":51707, "targetId":5, "multipleEffectNumReal":0, "additional3":1550, "effectNum":1550, "multipleEffectNum":0, "effectType":2, "additional2":1550 }, { "additional":0, "targetId":5, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":9, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:42:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:42:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:42:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:42:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202807 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202807[10002807] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [WARN:2024-2-29 10:42:9][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 8 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 53257/57560 原来有盾: 0 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1550/1550 本段飘:1550 本段扣血:1550 本段扣盾:0 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 51707/57560 剩余盾: 0 [WARN:2024-2-29 10:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202807 ,令到 5[Monster_5_1_510012013][1] 增加了一个 buff [301014] [INFO:2024-2-29 10:42:9][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-2-29 10:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/12, next step [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/12 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16625, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":310, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2024-2-29 10:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 16625 血 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 310 血 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 16625 血 [WARN:2024-2-29 10:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/12, next step [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/12 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200907, "actEffect": [ { "additional":47196, "targetId":5, "multipleEffectNumReal":0, "additional3":4511, "effectNum":4511, "multipleEffectNum":0, "effectType":3, "additional2":4511 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:42:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200907 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200907[10001207] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 9 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 51707/57560 原来有盾: 0 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.5) -》 多段已飘:2255/4511 本段飘:2255 本段扣血:2255 本段扣盾:0 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 49452/57560 剩余盾: 0 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 49452/57560 原来有盾: 0 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:4511/4511 本段飘:2256 本段扣血:2256 本段扣盾:0 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 47196/57560 剩余盾: 0 [WARN:2024-2-29 10:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2024-2-29 10:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/12, next step [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/12 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41205207, "actEffect": [ { "additional":13410, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":305, "multipleEffectNum":0, "effectType":2, "additional2":305 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_510012013][1] 用 41205207[10005507] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 13715/13715 原来有盾: 0 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:305/305 本段飘:305 本段扣血:305 本段扣盾:0 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 13410/13715 剩余盾: 0 [WARN:2024-2-29 10:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/12, next step [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/12 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206208, "actEffect": [ { "additional":1, "targetId":10, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":10, "modelId":12234, "skinId":130095, "position":5, "baseAttributes": { "hp":25145, "thp":25145, "atk":1273, "def":1324, "critic":280, "critic_dmg":1170, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122341, "position":1, "CD":0 }, { "skillId":42122342, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":41206208, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 1 ~ 1 [WARN:2024-2-29 10:42:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206208 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_510012013][2] 用 41206208[10006508] 不是aoe 干了 10[nil][nil] 一下 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2024-2-29 10:42:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:42:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":1, "targetId":10, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":10, "modelId":12234, "skinId":130095, "position":5, "baseAttributes": { "hp":25145, "thp":25145, "atk":1273, "def":1324, "critic":280, "critic_dmg":1170, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122341, "position":1, "CD":0 }, { "skillId":42122342, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2024-2-29 10:42:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41206208, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } [WARN:2024-2-29 10:42:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 1 1 [INFO:2024-2-29 10:42:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12234 isShaping:false skinId:130095 otherSkillId:nil skills:[42122341,42122342] otherSkills:null allSkillActions:[13006208,13006207] allNormalActions:{} [INFO:2024-2-29 10:42:12][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:0 L:1 [INFO:2024-2-29 10:42:12][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-2-29 10:42:12][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2024-2-29 10:42:12][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2024-2-29 10:42:12][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=510012013_5_12234,加载的特效[总数=]5,路径=["effect\/prefabs\/show_ly_skill1.prefab","effect\/prefabs\/hit_ly_skill1.prefab","effect\/prefabs\/hit_ly_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2024-2-29 10:42:12][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 510012013_5_12234 ====== Monster_510012013_5_12234 怪物的头顶ui [INFO:2024-2-29 10:42:12][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 510012013_5_12234 ====== Monster_510012013_5_12234 怪物的模型 [INFO:2024-2-29 10:42:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ly_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_ly_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_ly_skill2.prefab effect obj pool [INFO:2024-2-29 10:42:12][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 510012013_5_12234 ====== Monster_510012013_5_12234 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_ly_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_ly_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_ly_skill2.prefab"] [WARN:2024-2-29 10:42:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 1 1 [WARN:2024-2-29 10:42:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:42:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_510012013][2] 使用技能 41206208 ,令到 6[Monster_6_2_510012013][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:42:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:42:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/12, next step [INFO:2024-2-29 10:42:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/12 [INFO:2024-2-29 10:42:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201509, "actEffect": [ { "additional":16503, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2282, "multipleEffectNum":0, "effectType":3, "additional2":2282 }, { "additional":15462, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":15418, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1207, "multipleEffectNum":0, "effectType":2, "additional2":1207 }, { "additional":13410, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":11, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":12, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201509, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:42:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2024-2-29 10:42:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:42:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 7 [INFO:2024-2-29 10:42:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201509 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:42:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}7[Monster_7_3_510012013][3] 用 41201509[10000409] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 18785/18785 原来有盾: 0 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:228/2282 本段飘:228 本段扣血:228 本段扣盾:0 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 18557/18785 剩余盾: 0 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 16625/16625 原来有盾: 0 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:120/1207 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 16505/16625 剩余盾: 0 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 102 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 18557/18785 原来有盾: 0 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:456/2282 本段飘:228 本段扣血:228 本段扣盾:0 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 18329/18785 剩余盾: 0 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 16505/16625 原来有盾: 0 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:240/1207 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 16385/16625 剩余盾: 0 [INFO:2024-2-29 10:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 18329/18785 原来有盾: 0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:684/2282 本段飘:228 本段扣血:228 本段扣盾:0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 18101/18785 剩余盾: 0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 16385/16625 原来有盾: 0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:360/1207 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 16265/16625 剩余盾: 0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 183 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 18101/18785 原来有盾: 0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:912/2282 本段飘:228 本段扣血:228 本段扣盾:0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 17873/18785 剩余盾: 0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 16265/16625 原来有盾: 0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:480/1207 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 16145/16625 剩余盾: 0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 188 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 17873/18785 原来有盾: 0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1140/2282 本段飘:228 本段扣血:228 本段扣盾:0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 17645/18785 剩余盾: 0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 16145/16625 原来有盾: 0 [INFO:2024-2-29 10:42:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:600/1207 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 16025/16625 剩余盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 192 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 17645/18785 原来有盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1368/2282 本段飘:228 本段扣血:228 本段扣盾:0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 17417/18785 剩余盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 16025/16625 原来有盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:720/1207 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 15905/16625 剩余盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 197 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 17417/18785 原来有盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1596/2282 本段飘:228 本段扣血:228 本段扣盾:0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 17189/18785 剩余盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 15905/16625 原来有盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:840/1207 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 15785/16625 剩余盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 202 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 17189/18785 原来有盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1824/2282 本段飘:228 本段扣血:228 本段扣盾:0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 16961/18785 剩余盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 15785/16625 原来有盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:960/1207 本段飘:120 本段扣血:120 本段扣盾:0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 15665/16625 剩余盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 207 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 16961/18785 原来有盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:2282/2282 本段飘:458 本段扣血:458 本段扣盾:0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 16503/18785 剩余盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 15665/16625 原来有盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:1207/1207 本段飘:247 本段扣血:247 本段扣盾:0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 15418/16625 剩余盾: 0 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2024-2-29 10:42:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:42:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 7 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_510012013][3] 用 41201509 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_510012013][3] 用 41201509 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}7[Monster_7_3_510012013][3] 使用技能 41201509 ,令到 7[Monster_7_3_510012013][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:42:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 7 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 213 [INFO:2024-2-29 10:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:42:17][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 3489 [INFO:2024-2-29 10:42:17][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-2-29 10:42:17][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2024-2-29 10:42:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/12, next step [INFO:2024-2-29 10:42:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/12 [INFO:2024-2-29 10:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122342, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":10, "originalTargetId":0 } [WARN:2024-2-29 10:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-2-29 10:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122342 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}10[Monster_10_5_510012013][5] 用 42122342[13006208] 是aoe 干了 对面一堆人 [WARN:2024-2-29 10:42:18][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 7 [INFO:2024-2-29 10:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [WARN:2024-2-29 10:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:42:18][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[Monster_10_5_510012013][5] 用 42122342 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301148] [WARN:2024-2-29 10:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:42:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/12, next step [INFO:2024-2-29 10:42:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/12 [INFO:2024-2-29 10:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204207, "actEffect": [ { "additional":16503, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301110, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_510012013][4] 用 41204207[10004507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2024-2-29 10:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_510012013][4] 用 41204207 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301110] [INFO:2024-2-29 10:42:19][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-2-29 10:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/12, next step [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/12 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122341, "actEffect": [ { "additional":15418, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":10, "originalTargetId":0 } [WARN:2024-2-29 10:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122341 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}10[Monster_10_5_510012013][5] 用 42122341[13006207] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2024-2-29 10:42:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/12, next step [INFO:2024-2-29 10:42:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/12 [INFO:2024-2-29 10:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":9, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14625, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1878, "multipleEffectNum":0, "effectType":2, "additional2":1878 }, { "additional":11, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":12, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:9 buffId:301014 持续时间:1 [INFO:2024-2-29 10:42:20][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 16503 原有盾: 0 扣血量: 1878 扣盾量: 0 [INFO:2024-2-29 10:42:20][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 14625 现有盾: 0 [INFO:2024-2-29 10:42:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [WARN:2024-2-29 10:42:20][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 8 [WARN:2024-2-29 10:42:20][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Unbind: Immune to control effects: Stun, Sleep, Frost [INFO:2024-2-29 10:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:11 buffId:301019 持续时间:2 [INFO:2024-2-29 10:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:12 buffId:301019 持续时间:2 [INFO:2024-2-29 10:42:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:12/12, round done [INFO:2024-2-29 10:42:20][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:42:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:42:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:42:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:42:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:42:20]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:42:20]||||| Sender socketClient version=4 [INFO:2024-2-29 10:42:20]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:42:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:42:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:42:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18516500107944 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 115 1 [INFO:2024-2-29 10:42:20][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:42:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:42:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:42:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:42:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:42:20]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:42:20]||||| Sender socketClient version=4 [INFO:2024-2-29 10:42:20]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:42:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2024-2-29 10:42:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:42:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18598500080407 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 116 1 [INFO:2024-2-29 10:42:20][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:42:20][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:42:20][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Unbind: Immune to control effects: Stun, Sleep, Frost [WARN:2024-2-29 10:42:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:42:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:42:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2024-2-29 10:42:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2024-2-29 10:42:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1 count: 1 formatKey: 0 [INFO:2024-2-29 10:42:24]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2024-2-29 10:42:24]||||| Sender socketClient version=4 [INFO:2024-2-29 10:42:24][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:42:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:42:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 2 [INFO:2024-2-29 10:42:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:42:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:42:24]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:42:24]||||| Sender socketClient version=4 [INFO:2024-2-29 10:42:24]<== Receiver Message, socketClient version=4,extId=45,cmd=14,status=0,size=8 [INFO:2024-2-29 10:42:24][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:42:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2024-2-29 10:42:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.20256070047617 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 118 1 [INFO:2024-2-29 10:42:24]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=1242 [INFO:2024-2-29 10:42:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 8 actorId: 41204208 actEffect { targetId: 5 effectType: 6 effectNum: 0 additional: 9 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301014 duration: 1 id: 15 } } targetId: 5 } battleStep { actorType: 1 castorId: 1 actorId: 41204308 actEffect { targetId: 5 effectType: 2 effectNum: 706 additional: 46490 additional2: 706 additional3: 706 } actEffect { targetId: 6 effectType: 3 effectNum: 1059 additional: 49231 additional2: 1059 additional3: 1059 } actEffect { targetId: 7 effectType: 3 effectNum: 1093 additional: 51203 additional2: 1093 additional3: 1093 } actEffect { targetId: 8 effectType: 2 effectNum: 711 additional: 44916 additional2: 711 additional3: 711 } actEffect { targetId: 10 effectType: 3 effectNum: 1041 additional: 24104 additional2: 1041 additional3: 1041 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41204308 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41201708 actEffect { targetId: 5 effectType: 2 effectNum: 2046 additional: 44444 additional2: 2046 additional3: 2046 } actEffect { targetId: 6 effectType: 2 effectNum: 2223 additional: 47008 additional2: 2223 additional3: 2223 } actEffect { targetId: 7 effectType: 2 effectNum: 2160 additional: 49043 additional2: 2160 additional3: 2160 } actEffect { targetId: 8 effectType: 2 effectNum: 2200 additional: 42716 additional2: 2200 additional3: 2200 } actEffect { targetId: 10 effectType: 3 effectNum: 5628 additional: 18476 additional2: 5628 additional3: 5628 } actEffect { targetId: 5 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 16 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 17 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 18 } } actEffect { targetId: 10 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 19 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201708 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41202809 actEffect { targetId: 10 effectType: 2 effectNum: 9525 additional: 8951 additional2: 9525 additional3: 9525 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 20 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 21 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202809 } targetId: 10 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 1905 additional: 16625 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 10 actorId: 42122342 actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301148 duration: 1 id: 22 } } targetId: 3 } battleStep { actorType: 1 castorId: 4 actorId: 41200909 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 11 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 12 } actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 20 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 21 } actEffect { targetId: 1 effectType: 8 effectNum: 0 additional: 41204308 additional2: 2 } actEffect { targetId: 1 effectType: 8 effectNum: 0 additional: 41204309 additional2: 2 } actEffect { targetId: 2 effectType: 8 effectNum: 0 additional: 41201708 additional2: 2 } actEffect { targetId: 2 effectType: 8 effectNum: 0 additional: 41201709 additional2: 2 } actEffect { targetId: 3 effectType: 8 effectNum: 0 additional: 41202808 additional2: 2 } actEffect { targetId: 3 effectType: 8 effectNum: 0 additional: 41202809 additional2: 2 } actEffect { targetId: 4 effectType: 8 effectNum: 0 additional: 41200908 additional2: 2 } actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41200909 } targetId: 4 } battleStep { actorType: 1 castorId: 5 actorId: 41205208 actEffect { targetId: 10 effectType: 4 effectNum: 11512 additional: 20463 } actEffect { targetId: 10 effectType: 5 effectNum: 3 buff { buffId: 301028 duration: 3 id: 23 } } actEffect { targetId: 5 effectType: 4 effectNum: 11512 additional: 55956 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 41205208 } targetId: 10 } battleStep { actorType: 1 castorId: 6 actorId: 41206209 actEffect { targetId: 1 effectType: 3 effectNum: 3054 additional: 11571 additional2: 3054 additional3: 0 } actEffect { targetId: 2 effectType: 3 effectNum: 1377 additional: 14085 additional2: 1377 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 2248 additional: 14377 additional2: 2248 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 577 additional: 12833 additional2: 577 additional3: 0 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 13 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 22 } actEffect { targetId: 6 effectType: 8 effectNum: 5 additional: 41206209 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 41201508 actEffect { targetId: 4 effectType: 2 effectNum: 1244 additional: 11589 additional2: 1244 additional3: 0 } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 24 } } actEffect { targetId: 7 effectType: 8 effectNum: 4 additional: 41201508 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 41204209 actEffect { targetId: 4 effectType: 2 effectNum: 2024 additional: 9565 additional2: 2024 additional3: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 3 additional: 41204209 } targetId: 4 } battleStep { actorType: 1 castorId: 10 actorId: 42122341 actEffect { targetId: 4 effectType: 2 effectNum: 552 additional: 9013 additional2: 552 additional3: 0 } actEffect { targetId: 10 effectType: 4 effectNum: 552 additional: 21015 } targetId: 4 } battleStep { actorType: 2 castorId: 4 actorId: 24 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 24 } targetId: 0 } battleStep { actorType: 2 castorId: 5 actorId: 16 actEffect { targetId: 5 effectType: 2 effectNum: 2878 additional: 53078 additional2: 2878 additional3: 2878 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 17 actEffect { targetId: 7 effectType: 2 effectNum: 2614 additional: 46429 additional2: 2614 additional3: 2614 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 18 actEffect { targetId: 8 effectType: 2 effectNum: 2281 additional: 40435 additional2: 2281 additional3: 2281 } targetId: 0 } battleStep { actorType: 2 castorId: 10 actorId: 19 actEffect { targetId: 10 effectType: 2 effectNum: 1257 additional: 19758 additional2: 1257 additional3: 1257 } targetId: 0 } battleStep { actorType: 2 castorId: 5 actorId: 16 actEffect { targetId: 5 effectType: 7 effectNum: 1 additional: 16 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 17 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 17 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 18 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 18 } targetId: 0 } battleStep { actorType: 2 castorId: 10 actorId: 19 actEffect { targetId: 10 effectType: 7 effectNum: 1 additional: 19 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:42:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:42:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.33726830035448 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 119 1 [INFO:2024-2-29 10:42:24][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":8, "actorId":41204208, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":0, "additional":9 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301014, "duration":1, "id":15 } } ], "targetId":5 }, { "actorType":1, "castorId":1, "actorId":41204308, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":706, "additional":46490, "additional2":706, "additional3":706 }, { "targetId":6, "effectType":3, "effectNum":1059, "additional":49231, "additional2":1059, "additional3":1059 }, { "targetId":7, "effectType":3, "effectNum":1093, "additional":51203, "additional2":1093, "additional3":1093 }, { "targetId":8, "effectType":2, "effectNum":711, "additional":44916, "additional2":711, "additional3":711 }, { "targetId":10, "effectType":3, "effectNum":1041, "additional":24104, "additional2":1041, "additional3":1041 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41204308 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41201708, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":2046, "additional":44444, "additional2":2046, "additional3":2046 }, { "targetId":6, "effectType":2, "effectNum":2223, "additional":47008, "additional2":2223, "additional3":2223 }, { "targetId":7, "effectType":2, "effectNum":2160, "additional":49043, "additional2":2160, "additional3":2160 }, { "targetId":8, "effectType":2, "effectNum":2200, "additional":42716, "additional2":2200, "additional3":2200 }, { "targetId":10, "effectType":3, "effectNum":5628, "additional":18476, "additional2":5628, "additional3":5628 }, { "targetId":5, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":16 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":17 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":18 } }, { "targetId":10, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":19 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201708 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41202809, "actEffect": [ { "targetId":10, "effectType":2, "effectNum":9525, "additional":8951, "additional2":9525, "additional3":9525 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":20 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":21 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202809 } ], "targetId":10 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":1905, "additional":16625 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":10, "actorId":42122342, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301148, "duration":1, "id":22 } } ], "targetId":3 }, { "actorType":1, "castorId":4, "actorId":41200909, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":11 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":12 }, { "targetId":3, "effectType":6, "effectNum":0, "additional":20 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":21 }, { "targetId":1, "effectType":8, "effectNum":0, "additional":41204308, "additional2":2 }, { "targetId":1, "effectType":8, "effectNum":0, "additional":41204309, "additional2":2 }, { "targetId":2, "effectType":8, "effectNum":0, "additional":41201708, "additional2":2 }, { "targetId":2, "effectType":8, "effectNum":0, "additional":41201709, "additional2":2 }, { "targetId":3, "effectType":8, "effectNum":0, "additional":41202808, "additional2":2 }, { "targetId":3, "effectType":8, "effectNum":0, "additional":41202809, "additional2":2 }, { "targetId":4, "effectType":8, "effectNum":0, "additional":41200908, "additional2":2 }, { "targetId":4, "effectType":8, "effectNum":5, "additional":41200909 } ], "targetId":4 }, { "actorType":1, "castorId":5, "actorId":41205208, "actEffect": [ { "targetId":10, "effectType":4, "effectNum":11512, "additional":20463 }, { "targetId":10, "effectType":5, "effectNum":3, "buff": { "buffId":301028, "duration":3, "id":23 } }, { "targetId":5, "effectType":4, "effectNum":11512, "additional":55956 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":41205208 } ], "targetId":10 }, { "actorType":1, "castorId":6, "actorId":41206209, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":3054, "additional":11571, "additional2":3054, "additional3":0 }, { "targetId":2, "effectType":3, "effectNum":1377, "additional":14085, "additional2":1377, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":2248, "additional":14377, "additional2":2248, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":577, "additional":12833, "additional2":577, "additional3":0 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":13 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":22 }, { "targetId":6, "effectType":8, "effectNum":5, "additional":41206209 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":41201508, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":1244, "additional":11589, "additional2":1244, "additional3":0 }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":24 } }, { "targetId":7, "effectType":8, "effectNum":4, "additional":41201508 } ], "targetId":4 }, { "actorType":1, "castorId":8, "actorId":41204209, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":2024, "additional":9565, "additional2":2024, "additional3":0 }, { "targetId":8, "effectType":8, "effectNum":3, "additional":41204209 } ], "targetId":4 }, { "actorType":1, "castorId":10, "actorId":42122341, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":552, "additional":9013, "additional2":552, "additional3":0 }, { "targetId":10, "effectType":4, "effectNum":552, "additional":21015 } ], "targetId":4 }, { "actorType":2, "castorId":4, "actorId":24, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":24 } ], "targetId":0 }, { "actorType":2, "castorId":5, "actorId":16, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":2878, "additional":53078, "additional2":2878, "additional3":2878 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":17, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":2614, "additional":46429, "additional2":2614, "additional3":2614 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":18, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":2281, "additional":40435, "additional2":2281, "additional3":2281 } ], "targetId":0 }, { "actorType":2, "castorId":10, "actorId":19, "actEffect": [ { "targetId":10, "effectType":2, "effectNum":1257, "additional":19758, "additional2":1257, "additional3":1257 } ], "targetId":0 }, { "actorType":2, "castorId":5, "actorId":16, "actEffect": [ { "targetId":5, "effectType":7, "effectNum":1, "additional":16 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":17, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":17 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":18, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":18 } ], "targetId":0 }, { "actorType":2, "castorId":10, "actorId":19, "actEffect": [ { "targetId":10, "effectType":7, "effectNum":1, "additional":19 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:42:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2024-2-29 10:42:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41204208, "actEffect": [ { "additional":9, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:42:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:42:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2024-2-29 10:42:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204208 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_510012013][4] 用 41204208[10004508] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:42:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 72 [INFO:2024-2-29 10:42:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:42:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:42:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}8[Monster_8_4_510012013][4] 用 41204208 的带来了一个 ,令到 5[Monster_5_1_510012013][1] 移除了一个 buff [301014] [INFO:2024-2-29 10:42:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2024-2-29 10:42:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_510012013][4] 用 41204208 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301014] [INFO:2024-2-29 10:42:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-2-29 10:42:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:42:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:42:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:42:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2024-2-29 10:42:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2024-2-29 10:42:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41204308, "actEffect": [ { "additional":46490, "targetId":5, "multipleEffectNumReal":0, "additional3":706, "effectNum":706, "multipleEffectNum":0, "effectType":2, "additional2":706 }, { "additional":49231, "targetId":6, "multipleEffectNumReal":0, "additional3":1059, "effectNum":1059, "multipleEffectNum":0, "effectType":3, "additional2":1059 }, { "additional":51203, "targetId":7, "multipleEffectNumReal":0, "additional3":1093, "effectNum":1093, "multipleEffectNum":0, "effectType":3, "additional2":1093 }, { "additional":44916, "targetId":8, "multipleEffectNumReal":0, "additional3":711, "effectNum":711, "multipleEffectNum":0, "effectType":2, "additional2":711 }, { "additional":24104, "targetId":10, "multipleEffectNumReal":0, "additional3":1041, "effectNum":1041, "multipleEffectNum":0, "effectType":3, "additional2":1041 }, { "additional":41204308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:42:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2024-2-29 10:42:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 5 [WARN:2024-2-29 10:42:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [INFO:2024-2-29 10:42:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204308 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41204308[10005108] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 67 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 47196/57560 原来有盾: 0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:706/706 本段飘:706 本段扣血:706 本段扣盾:0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 46490/57560 剩余盾: 0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 50290/50290 原来有盾: 0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1059/1059 本段飘:1059 本段扣血:1059 本段扣盾:0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 49231/50290 剩余盾: 0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 52296/52296 原来有盾: 0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1093/1093 本段飘:1093 本段扣血:1093 本段扣盾:0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 51203/52296 剩余盾: 0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 45627/45627 原来有盾: 0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:711/711 本段飘:711 本段扣血:711 本段扣盾:0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 44916/45627 剩余盾: 0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 25145/25145 原来有盾: 0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:1) -》 多段已飘:1041/1041 本段飘:1041 本段扣血:1041 本段扣盾:0 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 24104/25145 剩余盾: 0 [WARN:2024-2-29 10:42:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 5 [WARN:2024-2-29 10:42:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41204308 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:42:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201708, "actEffect": [ { "additional":44444, "targetId":5, "multipleEffectNumReal":0, "additional3":2046, "effectNum":2046, "multipleEffectNum":0, "effectType":2, "additional2":2046 }, { "additional":47008, "targetId":6, "multipleEffectNumReal":0, "additional3":2223, "effectNum":2223, "multipleEffectNum":0, "effectType":2, "additional2":2223 }, { "additional":49043, "targetId":7, "multipleEffectNumReal":0, "additional3":2160, "effectNum":2160, "multipleEffectNum":0, "effectType":2, "additional2":2160 }, { "additional":42716, "targetId":8, "multipleEffectNumReal":0, "additional3":2200, "effectNum":2200, "multipleEffectNum":0, "effectType":2, "additional2":2200 }, { "additional":18476, "targetId":10, "multipleEffectNumReal":0, "additional3":5628, "effectNum":5628, "multipleEffectNum":0, "effectType":3, "additional2":5628 }, { "additional":0, "targetId":5, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":16, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":17, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":18, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":10, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":19, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201708, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:42:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 11 [WARN:2024-2-29 10:42:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 5 [WARN:2024-2-29 10:42:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 10 [WARN:2024-2-29 10:42:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 11 ~ 11 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201708 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201708[10002608] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 46490/57560 原来有盾: 0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:2046/2046 本段飘:2046 本段扣血:2046 本段扣盾:0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 44444/57560 剩余盾: 0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 49231/50290 原来有盾: 0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:2223/2223 本段飘:2223 本段扣血:2223 本段扣盾:0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 47008/50290 剩余盾: 0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 51203/52296 原来有盾: 0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:2160/2160 本段飘:2160 本段扣血:2160 本段扣盾:0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 49043/52296 剩余盾: 0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 44916/45627 原来有盾: 0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2200/2200 本段飘:2200 本段扣血:2200 本段扣盾:0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 42716/45627 剩余盾: 0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 24104/25145 原来有盾: 0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:1) -》 多段已飘:5628/5628 本段飘:5628 本段扣血:5628 本段扣盾:0 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 18476/25145 剩余盾: 0 [WARN:2024-2-29 10:42:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 5 [WARN:2024-2-29 10:42:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 10 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201708 ,令到 5[Monster_5_1_510012013][1] 增加了一个 buff [301019] [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201708 ,令到 7[Monster_7_3_510012013][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:42:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201708 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301019] [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201708 ,令到 10[Monster_10_5_510012013][5] 增加了一个 buff [301019] [INFO:2024-2-29 10:42:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201708 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:42:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 10 [WARN:2024-2-29 10:42:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 11 11 [WARN:2024-2-29 10:42:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 11 11 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2024-2-29 10:42:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:42:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2024-2-29 10:42:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2024-2-29 10:42:29][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/basis/bxghnlh/bxgh6 [INFO:2024-2-29 10:42:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":10, "actorId":41202809, "actEffect": [ { "additional":8951, "targetId":10, "multipleEffectNumReal":0, "additional3":9525, "effectNum":9525, "multipleEffectNum":0, "effectType":2, "additional2":9525 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":20, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":21, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202809, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:42:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:42:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:42:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-2-29 10:42:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202809 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:42:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202809[10002809] 不是aoe 干了 10[Monster_10_5_510012013][5] 一下 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 18476/25145 原来有盾: 0 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:952/9525 本段飘:952 本段扣血:952 本段扣盾:0 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 17524/25145 剩余盾: 0 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 17524/25145 原来有盾: 0 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:1904/9525 本段飘:952 本段扣血:952 本段扣盾:0 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 16572/25145 剩余盾: 0 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 16572/25145 原来有盾: 0 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:2856/9525 本段飘:952 本段扣血:952 本段扣盾:0 [INFO:2024-2-29 10:42:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 15620/25145 剩余盾: 0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 15620/25145 原来有盾: 0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:3808/9525 本段飘:952 本段扣血:952 本段扣盾:0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 14668/25145 剩余盾: 0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 14668/25145 原来有盾: 0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:4760/9525 本段飘:952 本段扣血:952 本段扣盾:0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 13716/25145 剩余盾: 0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 150 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 13716/25145 原来有盾: 0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:5712/9525 本段飘:952 本段扣血:952 本段扣盾:0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 12764/25145 剩余盾: 0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 12764/25145 原来有盾: 0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:6664/9525 本段飘:952 本段扣血:952 本段扣盾:0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 11812/25145 剩余盾: 0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 11812/25145 原来有盾: 0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:1) -》 多段已飘:9525/9525 本段飘:2861 本段扣血:2861 本段扣盾:0 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 8951/25145 剩余盾: 0 [WARN:2024-2-29 10:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:42:32][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41202809 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2024-2-29 10:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:42:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194 [INFO:2024-2-29 10:42:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:42:33][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 9525 [INFO:2024-2-29 10:42:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2024-2-29 10:42:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2024-2-29 10:42:34][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16625, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1905, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2024-2-29 10:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:42:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 15418 血 [INFO:2024-2-29 10:42:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 1905 血 [INFO:2024-2-29 10:42:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 16625 血 [WARN:2024-2-29 10:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:42:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2024-2-29 10:42:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2024-2-29 10:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122342, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":10, "originalTargetId":0 } [WARN:2024-2-29 10:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-2-29 10:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122342 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}10[Monster_10_5_510012013][5] 用 42122342[13006208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":22, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [WARN:2024-2-29 10:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:42:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[Monster_10_5_510012013][5] 用 42122342 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301148] [INFO:2024-2-29 10:42:35][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-2-29 10:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:42:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2024-2-29 10:42:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2024-2-29 10:42:35][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/zh/speech/character/audiogongyong/basis/dzpj/dzpj6 [INFO:2024-2-29 10:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41200909, "actEffect": [ { "additional":11, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":12, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":20, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":21, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41204308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41204309, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41201708, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41201709, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41202808, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41202809, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41200908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41200909, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 12 [WARN:2024-2-29 10:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 12 [INFO:2024-2-29 10:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200909 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200909[10001209] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 152 [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:42:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 12 [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}4[MyRole_4_4][4] 用 41200909 的带来了一个 ,令到 1[MyRole_1_1][1] 移除了一个 buff [301019] [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41200909 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301019],不提示id不需要播放效果 [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}4[MyRole_4_4][4] 用 41200909 的带来了一个 ,令到 3[MyRole_3_3][3] 移除了一个 buff [301019] [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41200909 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301019],不提示id不需要播放效果 [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 2[MyRole_2_2][2] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 2[MyRole_2_2][2] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 3[MyRole_3_3][3] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 3[MyRole_3_3][3] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 4[MyRole_4_4][4] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:42:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:42:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 12 [INFO:2024-2-29 10:42:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 192 [INFO:2024-2-29 10:42:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:42:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2024-2-29 10:42:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2024-2-29 10:42:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":10, "actorId":41205208, "actEffect": [ { "additional":20463, "targetId":10, "multipleEffectNumReal":0, "additional3":0, "effectNum":11512, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":10, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":23, "buffId":301028, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":55956, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":11512, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41205208, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:42:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:42:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2024-2-29 10:42:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2024-2-29 10:42:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [WARN:2024-2-29 10:42:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [INFO:2024-2-29 10:42:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205208 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_510012013][1] 用 41205208[10005508] 不是aoe 干了 10[Monster_10_5_510012013][5] 一下 [INFO:2024-2-29 10:42:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2024-2-29 10:42:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60 [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:42:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}10 原来有 8951 血 [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}10 被补了 11512 血 [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}10 剩余 20463 血 [WARN:2024-2-29 10:42:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2024-2-29 10:42:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_510012013][1] 用 41205208 ,令到 10[Monster_10_5_510012013][5] 增加了一个 buff [301028] [INFO:2024-2-29 10:42:41][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-2-29 10:42:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2024-2-29 10:42:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}5 原来有 44444 血 [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 被补了 11512 血 [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}5 剩余 55956 血 [WARN:2024-2-29 10:42:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [WARN:2024-2-29 10:42:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_1_510012013][1] 使用技能 41205208 ,令到 5[Monster_5_1_510012013][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:42:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2024-2-29 10:42:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2024-2-29 10:42:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206209, "actEffect": [ { "additional":11571, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3054, "multipleEffectNum":0, "effectType":3, "additional2":3054 }, { "additional":14085, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1377, "multipleEffectNum":0, "effectType":3, "additional2":1377 }, { "additional":14377, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2248, "multipleEffectNum":0, "effectType":2, "additional2":2248 }, { "additional":12833, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":577, "multipleEffectNum":0, "effectType":2, "additional2":577 }, { "additional":13, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":22, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41206209, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:42:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2024-2-29 10:42:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:42:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 7 [INFO:2024-2-29 10:42:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206209 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:42:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_2_510012013][2] 用 41206209[10006509] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 119 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 0.3 1 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 123 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 14625/18785 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.5) -》 多段已飘:1527/3054 本段飘:1527 本段扣血:1527 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 13098/18785 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 15462/15462 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.5) -》 多段已飘:688/1377 本段飘:688 本段扣血:688 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 14774/15462 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 16625/16625 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.5) -》 多段已飘:1124/2248 本段飘:1124 本段扣血:1124 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 15501/16625 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 13410/13715 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.5) -》 多段已飘:288/577 本段飘:288 本段扣血:288 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 13122/13715 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 134 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 0.3 1 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 139 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 13098/18785 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.15) -》 多段已飘:1985/3054 本段飘:458 本段扣血:458 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 12640/18785 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 14774/15462 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.15) -》 多段已飘:894/1377 本段飘:206 本段扣血:206 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 14568/15462 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 15501/16625 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.15) -》 多段已飘:1461/2248 本段飘:337 本段扣血:337 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 15164/16625 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 13122/13715 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.15) -》 多段已飘:374/577 本段飘:86 本段扣血:86 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 13036/13715 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 144 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 12640/18785 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.15) -》 多段已飘:2443/3054 本段飘:458 本段扣血:458 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 12182/18785 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 14568/15462 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.15) -》 多段已飘:1100/1377 本段飘:206 本段扣血:206 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 14362/15462 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 15164/16625 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.15) -》 多段已飘:1798/2248 本段飘:337 本段扣血:337 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14827/16625 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 13036/13715 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.15) -》 多段已飘:460/577 本段飘:86 本段扣血:86 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 12950/13715 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 149 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 12182/18785 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.15) -》 多段已飘:2901/3054 本段飘:458 本段扣血:458 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 11724/18785 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 14362/15462 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.15) -》 多段已飘:1306/1377 本段飘:206 本段扣血:206 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 14156/15462 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14827/16625 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.15) -》 多段已飘:2135/2248 本段飘:337 本段扣血:337 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14490/16625 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 12950/13715 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.15) -》 多段已飘:546/577 本段飘:86 本段扣血:86 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 12864/13715 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 154 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 11724/18785 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:3054/3054 本段飘:153 本段扣血:153 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 11571/18785 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 14156/15462 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:1377/1377 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 14085/15462 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14490/16625 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:2248/2248 本段飘:113 本段扣血:113 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14377/16625 剩余盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 12864/13715 原来有盾: 0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:577/577 本段飘:31 本段扣血:31 本段扣盾:0 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 12833/13715 剩余盾: 0 [WARN:2024-2-29 10:42:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:42:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 7 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}6[Monster_6_2_510012013][2] 用 41206209 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301148],不提示id不需要播放效果 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}6[Monster_6_2_510012013][2] 用 41206209 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301148],不提示id不需要播放效果 [INFO:2024-2-29 10:42:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_510012013][2] 使用技能 41206209 ,令到 6[Monster_6_2_510012013][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:42:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 7 [INFO:2024-2-29 10:42:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 159 [INFO:2024-2-29 10:42:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:42:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2024-2-29 10:42:45][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 7256 [INFO:2024-2-29 10:42:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2024-2-29 10:42:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2024-2-29 10:42:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201508, "actEffect": [ { "additional":11589, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1244, "multipleEffectNum":0, "effectType":2, "additional2":1244 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":24, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201508, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:42:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:42:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:42:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-2-29 10:42:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201508 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_510012013][3] 用 41201508[10000408] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2024-2-29 10:42:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:42:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 12833/13715 原来有盾: 0 [INFO:2024-2-29 10:42:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1244/1244 本段飘:1244 本段扣血:1244 本段扣盾:0 [INFO:2024-2-29 10:42:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 11589/13715 剩余盾: 0 [WARN:2024-2-29 10:42:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:42:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:42:46][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_510012013][3] 用 41201508 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301023] [INFO:2024-2-29 10:42:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-2-29 10:42:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}7[Monster_7_3_510012013][3] 使用技能 41201508 ,令到 7[Monster_7_3_510012013][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:42:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:42:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2024-2-29 10:42:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:42:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2024-2-29 10:42:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2024-2-29 10:42:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41204209, "actEffect": [ { "additional":9565, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2024, "multipleEffectNum":0, "effectType":2, "additional2":2024 }, { "additional":41204209, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:42:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:42:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:42:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:42:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204209 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:42:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_510012013][4] 用 41204209[10004509] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2024-2-29 10:42:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85 [INFO:2024-2-29 10:42:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 11589/13715 原来有盾: 0 [INFO:2024-2-29 10:42:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:202/2024 本段飘:202 本段扣血:202 本段扣盾:0 [INFO:2024-2-29 10:42:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 11387/13715 剩余盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 11387/13715 原来有盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:404/2024 本段飘:202 本段扣血:202 本段扣盾:0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 11185/13715 剩余盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 11185/13715 原来有盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:606/2024 本段飘:202 本段扣血:202 本段扣盾:0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 10983/13715 剩余盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 10983/13715 原来有盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:808/2024 本段飘:202 本段扣血:202 本段扣盾:0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 10781/13715 剩余盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 10781/13715 原来有盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1010/2024 本段飘:202 本段扣血:202 本段扣盾:0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 10579/13715 剩余盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 215 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 10579/13715 原来有盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1212/2024 本段飘:202 本段扣血:202 本段扣盾:0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 10377/13715 剩余盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 220 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 10377/13715 原来有盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1414/2024 本段飘:202 本段扣血:202 本段扣盾:0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 10175/13715 剩余盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 225 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 10175/13715 原来有盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1616/2024 本段飘:202 本段扣血:202 本段扣盾:0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 9973/13715 剩余盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 230 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 9973/13715 原来有盾: 0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:2024/2024 本段飘:408 本段扣血:408 本段扣盾:0 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 9565/13715 剩余盾: 0 [WARN:2024-2-29 10:42:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:42:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_510012013][4] 使用技能 41204209 ,令到 8[Monster_8_4_510012013][4] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:42:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 235 [INFO:2024-2-29 10:42:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:42:52][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 2024 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122341, "actEffect": [ { "additional":9013, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":552, "multipleEffectNum":0, "effectType":2, "additional2":552 }, { "additional":21015, "targetId":10, "multipleEffectNumReal":0, "additional3":0, "effectNum":552, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":10, "originalTargetId":0 } [WARN:2024-2-29 10:42:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:42:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:42:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122341 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}10[Monster_10_5_510012013][5] 用 42122341[13006207] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:42:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 9565/13715 原来有盾: 0 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:552/552 本段飘:552 本段扣血:552 本段扣盾:0 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 9013/13715 剩余盾: 0 [WARN:2024-2-29 10:42:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:42:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}10 原来有 20463 血 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}10 被补了 552 血 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}10 剩余 21015 血 [WARN:2024-2-29 10:42:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":24, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":53078, "targetId":5, "multipleEffectNumReal":0, "additional3":2878, "effectNum":2878, "multipleEffectNum":0, "effectType":2, "additional2":2878 }, { "additional":46429, "targetId":7, "multipleEffectNumReal":0, "additional3":2614, "effectNum":2614, "multipleEffectNum":0, "effectType":2, "additional2":2614 }, { "additional":40435, "targetId":8, "multipleEffectNumReal":0, "additional3":2281, "effectNum":2281, "multipleEffectNum":0, "effectType":2, "additional2":2281 }, { "additional":19758, "targetId":10, "multipleEffectNumReal":0, "additional3":1257, "effectNum":1257, "multipleEffectNum":0, "effectType":2, "additional2":1257 }, { "additional":16, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":18, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":19, "targetId":10, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:42:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:24 buffId:301023 持续时间:1 [INFO:2024-2-29 10:42:53][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-2-29 10:42:53][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 5 原有血: 55956 原有盾: 0 扣血量: 2878 扣盾量: 0 [INFO:2024-2-29 10:42:53][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 5 现有血: 53078 现有盾: 0 [INFO:2024-2-29 10:42:53][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-2-29 10:42:53][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 7 原有血: 49043 原有盾: 0 扣血量: 2614 扣盾量: 0 [INFO:2024-2-29 10:42:53][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 7 现有血: 46429 现有盾: 0 [INFO:2024-2-29 10:42:53][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-2-29 10:42:53][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 原有血: 42716 原有盾: 0 扣血量: 2281 扣盾量: 0 [INFO:2024-2-29 10:42:53][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 现有血: 40435 现有盾: 0 [INFO:2024-2-29 10:42:53][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-2-29 10:42:53][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 10 原有血: 21015 原有盾: 0 扣血量: 1257 扣盾量: 0 [INFO:2024-2-29 10:42:53][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 10 现有血: 19758 现有盾: 0 [INFO:2024-2-29 10:42:54][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:16 buffId:301019 持续时间:1 [INFO:2024-2-29 10:42:54][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:17 buffId:301019 持续时间:1 [INFO:2024-2-29 10:42:54][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:18 buffId:301019 持续时间:1 [INFO:2024-2-29 10:42:54][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:10 buffServerId:19 buffId:301019 持续时间:1 [INFO:2024-2-29 10:42:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [INFO:2024-2-29 10:42:54][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:42:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:42:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 2 [INFO:2024-2-29 10:42:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:42:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:42:54]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:42:54]||||| Sender socketClient version=4 [INFO:2024-2-29 10:42:54]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:42:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:42:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:42:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.2858889978379 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 123 1 [INFO:2024-2-29 10:42:54][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:42:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:42:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:42:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:42:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:42:54]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:42:54]||||| Sender socketClient version=4 [INFO:2024-2-29 10:42:54]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:42:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2024-2-29 10:42:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:42:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18544109910727 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 124 1 [INFO:2024-2-29 10:42:54][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:42:54][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:42:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:42:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:42:54][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:42:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:42:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:42:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:42:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:42:54]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:42:54]||||| Sender socketClient version=4 [INFO:2024-2-29 10:42:54]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=1278 [INFO:2024-2-29 10:42:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 8 actorId: 41204208 actEffect { targetId: 5 effectType: 6 effectNum: 0 additional: 16 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 25 } } targetId: 5 } battleStep { actorType: 1 castorId: 1 actorId: 41204309 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 24 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301013 duration: 1 id: 26 } } actEffect { targetId: 1 effectType: 4 effectNum: 5400 additional: 16971 } actEffect { targetId: 2 effectType: 4 effectNum: 5400 additional: 15462 } actEffect { targetId: 3 effectType: 4 effectNum: 5400 additional: 16625 } actEffect { targetId: 4 effectType: 4 effectNum: 5400 additional: 13715 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41204309 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 3 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41201709 actEffect { targetId: 5 effectType: 2 effectNum: 3429 additional: 49649 additional2: 3429 additional3: 3429 } actEffect { targetId: 6 effectType: 2 effectNum: 3378 additional: 43630 additional2: 3378 additional3: 3378 } actEffect { targetId: 7 effectType: 3 effectNum: 9847 additional: 36582 additional2: 9847 additional3: 9847 } actEffect { targetId: 8 effectType: 3 effectNum: 8932 additional: 31503 additional2: 8932 additional3: 8932 } actEffect { targetId: 10 effectType: 3 effectNum: 9599 additional: 10159 additional2: 9599 additional3: 9599 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 41205208 additional2: 1 } actEffect { targetId: 5 effectType: 8 effectNum: 4 additional: 41205209 additional2: 1 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41206208 additional2: 1 } actEffect { targetId: 6 effectType: 8 effectNum: 5 additional: 41206209 additional2: 1 } actEffect { targetId: 7 effectType: 8 effectNum: 4 additional: 41201508 additional2: 1 } actEffect { targetId: 7 effectType: 8 effectNum: 5 additional: 41201509 additional2: 1 } actEffect { targetId: 8 effectType: 8 effectNum: 3 additional: 41204209 additional2: 1 } actEffect { targetId: 2 effectType: 8 effectNum: 5 additional: 41201709 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 10 } battleStep { actorType: 1 castorId: 3 actorId: 41202809 actEffect { targetId: 10 effectType: 2 effectNum: 9186 additional: 973 additional2: 9186 additional3: 9186 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 27 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 28 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202809 } targetId: 10 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 1837 additional: 16625 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 10 actorId: 42122342 actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301148 duration: 1 id: 29 } } targetId: 3 } battleStep { actorType: 1 castorId: 4 actorId: 41200908 actEffect { targetId: 5 effectType: 2 effectNum: 1781 additional: 47868 additional2: 1781 additional3: 1781 } actEffect { targetId: 6 effectType: 2 effectNum: 1687 additional: 41943 additional2: 1687 additional3: 1687 } actEffect { targetId: 7 effectType: 3 effectNum: 5978 additional: 30604 additional2: 5978 additional3: 5978 } actEffect { targetId: 8 effectType: 2 effectNum: 1808 additional: 29695 additional2: 1808 additional3: 1808 } actEffect { targetId: 10 effectType: 2 effectNum: 1767 additional: 0 additional2: 1767 additional3: 1767 } actEffect { targetId: 10 effectType: 11 effectNum: 0 additional: 23 } actEffect { targetId: 10 effectType: 4 effectNum: 1 additional: 1 } actEffect { targetId: 10 effectType: 5 effectNum: 1 buff { buffId: 301013 duration: 1 id: 30 } } actEffect { targetId: 10 effectType: 6 effectNum: 1 additional: 23 } actEffect { targetId: 5 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 31 } } actEffect { targetId: 10 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 32 } } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41200908 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 16 } targetId: 7 } battleStep { actorType: 2 castorId: 10 actorId: 30 actEffect { targetId: 10 effectType: 6 effectNum: 0 additional: 30 } targetId: 0 } battleStep { actorType: 4 castorId: 5 actorId: 0 targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 41206207 actEffect { targetId: 3 effectType: 2 effectNum: 583 additional: 16042 additional2: 583 additional3: 0 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 41201507 actEffect { targetId: 3 effectType: 2 effectNum: 697 additional: 15345 additional2: 697 additional3: 0 } targetId: 3 } battleStep { actorType: 1 castorId: 8 actorId: 41204207 actEffect { targetId: 3 effectType: 2 effectNum: 364 additional: 14981 additional2: 364 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 33 } } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 14 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301110 duration: 1 id: 34 } } targetId: 3 } battleStep { actorType: 2 castorId: 8 actorId: 15 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 4 castorId: 10 actorId: 0 targetId: 0 } battleStep { actorType: 2 castorId: 5 actorId: 31 actEffect { targetId: 5 effectType: 6 effectNum: 0 additional: 31 } targetId: 0 } battleStep { actorType: 2 castorId: 10 actorId: 32 actEffect { targetId: 10 effectType: 6 effectNum: 0 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 26 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 26 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 27 actEffect { targetId: 3 effectType: 2 effectNum: 2493 additional: 12488 additional2: 2493 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 17 actEffect { targetId: 7 effectType: 2 effectNum: 2614 additional: 27990 additional2: 2614 additional3: 2614 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 18 actEffect { targetId: 8 effectType: 2 effectNum: 4562 additional: 25133 additional2: 4562 additional3: 4562 } targetId: 0 } battleStep { actorType: 2 castorId: 10 actorId: 19 actEffect { targetId: 10 effectType: 2 effectNum: 1257 additional: 0 additional2: 1257 additional3: 1257 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 10 effectType: 6 effectNum: 1 additional: 19 } actEffect { targetId: 10 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 27 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 27 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 28 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 28 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 33 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 33 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 17 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 17 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 18 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 18 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 25 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 25 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:42:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:42:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20272630080581 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 125 1 [INFO:2024-2-29 10:42:54][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":8, "actorId":41204208, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":0, "additional":16 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":25 } } ], "targetId":5 }, { "actorType":1, "castorId":1, "actorId":41204309, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":24 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301013, "duration":1, "id":26 } }, { "targetId":1, "effectType":4, "effectNum":5400, "additional":16971 }, { "targetId":2, "effectType":4, "effectNum":5400, "additional":15462 }, { "targetId":3, "effectType":4, "effectNum":5400, "additional":16625 }, { "targetId":4, "effectType":4, "effectNum":5400, "additional":13715 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41204309 }, { "targetId":1, "effectType":15, "effectNum":0, "additional":3 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41201709, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":3429, "additional":49649, "additional2":3429, "additional3":3429 }, { "targetId":6, "effectType":2, "effectNum":3378, "additional":43630, "additional2":3378, "additional3":3378 }, { "targetId":7, "effectType":3, "effectNum":9847, "additional":36582, "additional2":9847, "additional3":9847 }, { "targetId":8, "effectType":3, "effectNum":8932, "additional":31503, "additional2":8932, "additional3":8932 }, { "targetId":10, "effectType":3, "effectNum":9599, "additional":10159, "additional2":9599, "additional3":9599 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":41205208, "additional2":1 }, { "targetId":5, "effectType":8, "effectNum":4, "additional":41205209, "additional2":1 }, { "targetId":6, "effectType":8, "effectNum":4, "additional":41206208, "additional2":1 }, { "targetId":6, "effectType":8, "effectNum":5, "additional":41206209, "additional2":1 }, { "targetId":7, "effectType":8, "effectNum":4, "additional":41201508, "additional2":1 }, { "targetId":7, "effectType":8, "effectNum":5, "additional":41201509, "additional2":1 }, { "targetId":8, "effectType":8, "effectNum":3, "additional":41204209, "additional2":1 }, { "targetId":2, "effectType":8, "effectNum":5, "additional":41201709 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":10 }, { "actorType":1, "castorId":3, "actorId":41202809, "actEffect": [ { "targetId":10, "effectType":2, "effectNum":9186, "additional":973, "additional2":9186, "additional3":9186 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":27 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":28 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202809 } ], "targetId":10 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":1837, "additional":16625 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":10, "actorId":42122342, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301148, "duration":1, "id":29 } } ], "targetId":3 }, { "actorType":1, "castorId":4, "actorId":41200908, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1781, "additional":47868, "additional2":1781, "additional3":1781 }, { "targetId":6, "effectType":2, "effectNum":1687, "additional":41943, "additional2":1687, "additional3":1687 }, { "targetId":7, "effectType":3, "effectNum":5978, "additional":30604, "additional2":5978, "additional3":5978 }, { "targetId":8, "effectType":2, "effectNum":1808, "additional":29695, "additional2":1808, "additional3":1808 }, { "targetId":10, "effectType":2, "effectNum":1767, "additional":0, "additional2":1767, "additional3":1767 }, { "targetId":10, "effectType":11, "effectNum":0, "additional":23 }, { "targetId":10, "effectType":4, "effectNum":1, "additional":1 }, { "targetId":10, "effectType":5, "effectNum":1, "buff": { "buffId":301013, "duration":1, "id":30 } }, { "targetId":10, "effectType":6, "effectNum":1, "additional":23 }, { "targetId":5, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":31 } }, { "targetId":10, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":32 } }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41200908 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":7 }, { "actorType":2, "castorId":10, "actorId":30, "actEffect": [ { "targetId":10, "effectType":6, "effectNum":0, "additional":30 } ], "targetId":0 }, { "actorType":4, "castorId":5, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":41206207, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":583, "additional":16042, "additional2":583, "additional3":0 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":41201507, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":697, "additional":15345, "additional2":697, "additional3":0 } ], "targetId":3 }, { "actorType":1, "castorId":8, "actorId":41204207, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":364, "additional":14981, "additional2":364, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":33 } }, { "targetId":8, "effectType":6, "effectNum":1, "additional":14 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301110, "duration":1, "id":34 } } ], "targetId":3 }, { "actorType":2, "castorId":8, "actorId":15, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":15 } ], "targetId":0 }, { "actorType":4, "castorId":10, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":2, "castorId":5, "actorId":31, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":0, "additional":31 } ], "targetId":0 }, { "actorType":2, "castorId":10, "actorId":32, "actEffect": [ { "targetId":10, "effectType":6, "effectNum":0, "additional":32 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":26, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":26 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":27, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":2493, "additional":12488, "additional2":2493, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":17, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":2614, "additional":27990, "additional2":2614, "additional3":2614 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":18, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":4562, "additional":25133, "additional2":4562, "additional3":4562 } ], "targetId":0 }, { "actorType":2, "castorId":10, "actorId":19, "actEffect": [ { "targetId":10, "effectType":2, "effectNum":1257, "additional":0, "additional2":1257, "additional3":1257 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":10, "effectType":6, "effectNum":1, "additional":19 }, { "targetId":10, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":27, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":27 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":28, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":28 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":33, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":33 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":17, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":17 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":18, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":18 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":25, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":25 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:42:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/17 [INFO:2024-2-29 10:42:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41204208, "actEffect": [ { "additional":16, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":25, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:42:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:42:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2024-2-29 10:42:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204208 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:42:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_510012013][4] 用 41204208[10004508] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:42:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 72 [INFO:2024-2-29 10:42:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:42:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:42:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}8[Monster_8_4_510012013][4] 用 41204208 的带来了一个 ,令到 5[Monster_5_1_510012013][1] 移除了一个 buff [301019] [INFO:2024-2-29 10:42:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_510012013][4] 用 41204208 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301019] [WARN:2024-2-29 10:42:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:42:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:42:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:42:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:42:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:42:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/17, next step [INFO:2024-2-29 10:42:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/17 [INFO:2024-2-29 10:42:56][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/slyx/slyx6 [INFO:2024-2-29 10:42:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204309, "actEffect": [ { "additional":24, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":26, "buffId":301013, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":16971, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5400, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":15462, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5400, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":16625, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5400, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":13715, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5400, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41204309, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":3, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:42:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8 [WARN:2024-2-29 10:42:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2024-2-29 10:42:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 6 [WARN:2024-2-29 10:42:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 7 ~ 7 [WARN:2024-2-29 10:42:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 8 ~ 8 [INFO:2024-2-29 10:42:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204309 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:42:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41204309[10005109] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:42:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2024-2-29 10:42:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:42:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-2-29 10:42:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 125 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:43:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}1[MyRole_1_1][1] 用 41204309 的带来了一个 ,令到 4[MyRole_4_4][4] 移除了一个 buff [301023] [INFO:2024-2-29 10:43:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41204309 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301013] [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301013 effect/prefabs/battle_invincible.prefab [WARN:2024-2-29 10:43:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2024-2-29 10:43:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 6 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}1 原来有 11571 血 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 被补了 5400 血 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 剩余 16971 血 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 14085 血 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 5400 血 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 15462 血 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 14377 血 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 5400 血 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 16625 血 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 9013 血 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 5400 血 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 13715 血 [WARN:2024-2-29 10:43:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 6 [WARN:2024-2-29 10:43:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 7 7 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41204309 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:43:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 7 7 [WARN:2024-2-29 10:43:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 8 8 [WARN:2024-2-29 10:43:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 8 8 [INFO:2024-2-29 10:43:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_invincible.prefab effect obj pool [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 132 [INFO:2024-2-29 10:43:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:43:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/17, next step [INFO:2024-2-29 10:43:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/17 [INFO:2024-2-29 10:43:1][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ypg/ypg6 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":10, "actorId":41201709, "actEffect": [ { "additional":49649, "targetId":5, "multipleEffectNumReal":0, "additional3":3429, "effectNum":3429, "multipleEffectNum":0, "effectType":2, "additional2":3429 }, { "additional":43630, "targetId":6, "multipleEffectNumReal":0, "additional3":3378, "effectNum":3378, "multipleEffectNum":0, "effectType":2, "additional2":3378 }, { "additional":36582, "targetId":7, "multipleEffectNumReal":0, "additional3":9847, "effectNum":9847, "multipleEffectNum":0, "effectType":3, "additional2":9847 }, { "additional":31503, "targetId":8, "multipleEffectNumReal":0, "additional3":8932, "effectNum":8932, "multipleEffectNum":0, "effectType":3, "additional2":8932 }, { "additional":10159, "targetId":10, "multipleEffectNumReal":0, "additional3":9599, "effectNum":9599, "multipleEffectNum":0, "effectType":3, "additional2":9599 }, { "additional":41205208, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41205209, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41206208, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41206209, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41201508, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41201509, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41204209, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41201709, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:43:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 14 [WARN:2024-2-29 10:43:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 5 [WARN:2024-2-29 10:43:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 13 [WARN:2024-2-29 10:43:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 14 ~ 14 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201709 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201709[10002609] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 53078/57560 原来有盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:342/3429 本段飘:342 本段扣血:342 本段扣盾:0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 52736/57560 剩余盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 47008/50290 原来有盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:337/3378 本段飘:337 本段扣血:337 本段扣盾:0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 46671/50290 剩余盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 46429/52296 原来有盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:984/9847 本段飘:984 本段扣血:984 本段扣盾:0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 45445/52296 剩余盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 40435/45627 原来有盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:893/8932 本段飘:893 本段扣血:893 本段扣盾:0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 39542/45627 剩余盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 19758/25145 原来有盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:959/9599 本段飘:959 本段扣血:959 本段扣盾:0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 18799/25145 剩余盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 52736/57560 原来有盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:684/3429 本段飘:342 本段扣血:342 本段扣盾:0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 52394/57560 剩余盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 46671/50290 原来有盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:674/3378 本段飘:337 本段扣血:337 本段扣盾:0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 46334/50290 剩余盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 45445/52296 原来有盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:1968/9847 本段飘:984 本段扣血:984 本段扣盾:0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 44461/52296 剩余盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 39542/45627 原来有盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:1786/8932 本段飘:893 本段扣血:893 本段扣盾:0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 38649/45627 剩余盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 18799/25145 原来有盾: 0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:1918/9599 本段飘:959 本段扣血:959 本段扣盾:0 [INFO:2024-2-29 10:43:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 17840/25145 剩余盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 52394/57560 原来有盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:1026/3429 本段飘:342 本段扣血:342 本段扣盾:0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 52052/57560 剩余盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 46334/50290 原来有盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:1011/3378 本段飘:337 本段扣血:337 本段扣盾:0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 45997/50290 剩余盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 44461/52296 原来有盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:2952/9847 本段飘:984 本段扣血:984 本段扣盾:0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 43477/52296 剩余盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 38649/45627 原来有盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:2679/8932 本段飘:893 本段扣血:893 本段扣盾:0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 37756/45627 剩余盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 17840/25145 原来有盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:2877/9599 本段飘:959 本段扣血:959 本段扣盾:0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 16881/25145 剩余盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 52052/57560 原来有盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:1368/3429 本段飘:342 本段扣血:342 本段扣盾:0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 51710/57560 剩余盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 45997/50290 原来有盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:1348/3378 本段飘:337 本段扣血:337 本段扣盾:0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 45660/50290 剩余盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 43477/52296 原来有盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:3936/9847 本段飘:984 本段扣血:984 本段扣盾:0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 42493/52296 剩余盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 37756/45627 原来有盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:3572/8932 本段飘:893 本段扣血:893 本段扣盾:0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 36863/45627 剩余盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 16881/25145 原来有盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:3836/9599 本段飘:959 本段扣血:959 本段扣盾:0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 15922/25145 剩余盾: 0 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 83 [INFO:2024-2-29 10:43:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 101 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 102 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 51710/57560 原来有盾: 0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:3429/3429 本段飘:2061 本段扣血:2061 本段扣盾:0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 49649/57560 剩余盾: 0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 45660/50290 原来有盾: 0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:3378/3378 本段飘:2030 本段扣血:2030 本段扣盾:0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 43630/50290 剩余盾: 0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 42493/52296 原来有盾: 0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:9847/9847 本段飘:5911 本段扣血:5911 本段扣盾:0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 36582/52296 剩余盾: 0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 36863/45627 原来有盾: 0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:8932/8932 本段飘:5360 本段扣血:5360 本段扣盾:0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 31503/45627 剩余盾: 0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 15922/25145 原来有盾: 0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:1) -》 多段已飘:9599/9599 本段飘:5763 本段扣血:5763 本段扣盾:0 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 10159/25145 剩余盾: 0 [WARN:2024-2-29 10:43:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 5 [WARN:2024-2-29 10:43:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 13 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 5[Monster_5_1_510012013][1] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 5[Monster_5_1_510012013][1] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 6[Monster_6_2_510012013][2] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 6[Monster_6_2_510012013][2] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 7[Monster_7_3_510012013][3] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 7[Monster_7_3_510012013][3] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 8[Monster_8_4_510012013][4] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:43:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:43:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 13 [WARN:2024-2-29 10:43:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 14 14 [WARN:2024-2-29 10:43:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 14 14 [INFO:2024-2-29 10:43:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2024-2-29 10:43:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2024-2-29 10:43:6][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 35185 [INFO:2024-2-29 10:43:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/17, next step [INFO:2024-2-29 10:43:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/17 [INFO:2024-2-29 10:43:7][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/basis/bxghnlh/bxgh6 [INFO:2024-2-29 10:43:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":10, "actorId":41202809, "actEffect": [ { "additional":973, "targetId":10, "multipleEffectNumReal":0, "additional3":9186, "effectNum":9186, "multipleEffectNum":0, "effectType":2, "additional2":9186 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":27, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":28, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202809, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:43:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:43:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-2-29 10:43:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202809 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:43:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202809[10002809] 不是aoe 干了 10[Monster_10_5_510012013][5] 一下 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 10159/25145 原来有盾: 0 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:918/9186 本段飘:918 本段扣血:918 本段扣盾:0 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 9241/25145 剩余盾: 0 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 9241/25145 原来有盾: 0 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:1836/9186 本段飘:918 本段扣血:918 本段扣盾:0 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 8323/25145 剩余盾: 0 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 8323/25145 原来有盾: 0 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:2754/9186 本段飘:918 本段扣血:918 本段扣盾:0 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 7405/25145 剩余盾: 0 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 7405/25145 原来有盾: 0 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:3672/9186 本段飘:918 本段扣血:918 本段扣盾:0 [INFO:2024-2-29 10:43:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 6487/25145 剩余盾: 0 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 6487/25145 原来有盾: 0 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:4590/9186 本段飘:918 本段扣血:918 本段扣盾:0 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 5569/25145 剩余盾: 0 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 150 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 5569/25145 原来有盾: 0 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:5508/9186 本段飘:918 本段扣血:918 本段扣盾:0 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 4651/25145 剩余盾: 0 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 4651/25145 原来有盾: 0 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:0.1) -》 多段已飘:6426/9186 本段飘:918 本段扣血:918 本段扣盾:0 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 3733/25145 剩余盾: 0 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 3733/25145 原来有盾: 0 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:1) -》 多段已飘:9186/9186 本段飘:2760 本段扣血:2760 本段扣盾:0 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 973/25145 剩余盾: 0 [WARN:2024-2-29 10:43:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41202809 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:43:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194 [INFO:2024-2-29 10:43:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:43:11][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 9186 [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/17, next step [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/17 [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16625, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1837, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:43:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2024-2-29 10:43:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 16625 血 [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 1837 血 [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 16625 血 [WARN:2024-2-29 10:43:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/17, next step [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/17 [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122342, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":29, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":10, "originalTargetId":0 } [WARN:2024-2-29 10:43:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:43:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122342 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}10[Monster_10_5_510012013][5] 用 42122342[13006208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:43:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:43:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":29, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [WARN:2024-2-29 10:43:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:43:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}10[Monster_10_5_510012013][5] 用 42122342 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301148] [WARN:2024-2-29 10:43:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:43:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/17, next step [INFO:2024-2-29 10:43:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/17 [INFO:2024-2-29 10:43:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41200908, "actEffect": [ { "additional":47868, "targetId":5, "multipleEffectNumReal":0, "additional3":1781, "effectNum":1781, "multipleEffectNum":0, "effectType":2, "additional2":1781 }, { "additional":41943, "targetId":6, "multipleEffectNumReal":0, "additional3":1687, "effectNum":1687, "multipleEffectNum":0, "effectType":2, "additional2":1687 }, { "additional":30604, "targetId":7, "multipleEffectNumReal":0, "additional3":5978, "effectNum":5978, "multipleEffectNum":0, "effectType":3, "additional2":5978 }, { "additional":29695, "targetId":8, "multipleEffectNumReal":0, "additional3":1808, "effectNum":1808, "multipleEffectNum":0, "effectType":2, "additional2":1808 }, { "additional":0, "targetId":10, "multipleEffectNumReal":0, "additional3":1767, "effectNum":1767, "multipleEffectNum":0, "effectType":2, "additional2":1767 }, { "additional":23, "targetId":10, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":1, "targetId":10, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":10, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":30, "buffId":301013, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":23, "targetId":10, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":5, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":31, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":10, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":32, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:43:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 13 [WARN:2024-2-29 10:43:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 5 [WARN:2024-2-29 10:43:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [WARN:2024-2-29 10:43:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 7 ~ 7 [WARN:2024-2-29 10:43:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 8 ~ 12 [WARN:2024-2-29 10:43:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 13 ~ 13 [INFO:2024-2-29 10:43:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200908 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200908[10001208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 74 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 5 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 49649/57560 原来有盾: 0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1781/1781 本段飘:1781 本段扣血:1781 本段扣盾:0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 47868/57560 剩余盾: 0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 43630/50290 原来有盾: 0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1687/1687 本段飘:1687 本段扣血:1687 本段扣盾:0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 41943/50290 剩余盾: 0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 36582/52296 原来有盾: 0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:5978/5978 本段飘:5978 本段扣血:5978 本段扣盾:0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 30604/52296 剩余盾: 0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 31503/45627 原来有盾: 0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1808/1808 本段飘:1808 本段扣血:1808 本段扣盾:0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 29695/45627 剩余盾: 0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}10 -> 原来有血: 973/25145 原来有盾: 0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}10 受到攻击(比率:1) -》 多段已飘:1767/1767 本段飘:1767 本段扣血:1767 本段扣盾:0 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}10 -> 剩余血: 0/25145 剩余盾: 0 [WARN:2024-2-29 10:43:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 5 [WARN:2024-2-29 10:43:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}4[MyRole_4_4][4] 使用技能 41200908 导致 10[Monster_10_5_510012013][5] 触发了buff效果: [301028] Unyielding [WARN:2024-2-29 10:43:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [WARN:2024-2-29 10:43:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 7 7 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}10 原来有 0 血 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}10 被补了 1 血 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}10 剩余 1 血 [WARN:2024-2-29 10:43:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 7 7 [WARN:2024-2-29 10:43:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 8 12 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200908 ,令到 10[Monster_10_5_510012013][5] 增加了一个 buff [301013] [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 10 301013 effect/prefabs/battle_invincible.prefab [INFO:2024-2-29 10:43:14][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_invincible.prefab effect obj pool [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41200908 的带来了一个 ,令到 10[Monster_10_5_510012013][5] 覆盖移除了一个 buff[301028],不提示id不需要播放效果 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200908 ,令到 5[Monster_5_1_510012013][1] 增加了一个 buff [301021] [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200908 ,令到 10[Monster_10_5_510012013][5] 增加了一个 buff [301021] [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200908 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:43:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 8 12 [WARN:2024-2-29 10:43:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 13 13 [WARN:2024-2-29 10:43:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 13 13 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/17, next step [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/17 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":30, "targetId":10, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:10 buffServerId:30 buffId:301013 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/17, next step [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/17 [INFO:2024-2-29 10:43:14][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 5[Monster_5_1_510012013][1] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":5, "originalTargetId":0 } [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/17, next step [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/17 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206207, "actEffect": [ { "additional":16042, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":583, "multipleEffectNum":0, "effectType":2, "additional2":583 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:43:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:43:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_510012013][2] 用 41206207[10006507] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 16625/16625 原来有盾: 0 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.5) -》 多段已飘:291/583 本段飘:291 本段扣血:291 本段扣盾:0 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 16334/16625 剩余盾: 0 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 22 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 16334/16625 原来有盾: 0 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:583/583 本段飘:292 本段扣血:292 本段扣盾:0 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 16042/16625 剩余盾: 0 [WARN:2024-2-29 10:43:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:43:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/17, next step [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/17 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201507, "actEffect": [ { "additional":15345, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":697, "multipleEffectNum":0, "effectType":2, "additional2":697 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:43:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:43:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201507 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_510012013][3] 用 41201507[10000407] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 16042/16625 原来有盾: 0 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:209/697 本段飘:209 本段扣血:209 本段扣盾:0 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 15833/16625 剩余盾: 0 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 15833/16625 原来有盾: 0 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:418/697 本段飘:209 本段扣血:209 本段扣盾:0 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 15624/16625 剩余盾: 0 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 15624/16625 原来有盾: 0 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:697/697 本段飘:279 本段扣血:279 本段扣盾:0 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 15345/16625 剩余盾: 0 [WARN:2024-2-29 10:43:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/17, next step [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/17 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41204207, "actEffect": [ { "additional":14981, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":364, "multipleEffectNum":0, "effectType":2, "additional2":364 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":33, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":14, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":34, "buffId":301110, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:43:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:43:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_510012013][4] 用 41204207[10004507] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 15345/16625 原来有盾: 0 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:364/364 本段飘:364 本段扣血:364 本段扣盾:0 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14981/16625 剩余盾: 0 [WARN:2024-2-29 10:43:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_510012013][4] 用 41204207 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}8[Monster_8_4_510012013][4] 用 41204207 的带来了一个 ,令到 8[Monster_8_4_510012013][4] 覆盖移除了一个 buff[301110],不提示id不需要播放效果 [INFO:2024-2-29 10:43:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_510012013][4] 用 41204207 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301110] [WARN:2024-2-29 10:43:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/17, next step [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/17 [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":15, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:15 buffId:301014 [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/17, next step [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/17 [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 10[Monster_10_5_510012013][5] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":10, "originalTargetId":0 } [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/17, next step [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/17 [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":31, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":32, "targetId":10, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":12488, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2493, "multipleEffectNum":0, "effectType":2, "additional2":2493 }, { "additional":27990, "targetId":7, "multipleEffectNumReal":0, "additional3":2614, "effectNum":2614, "multipleEffectNum":0, "effectType":2, "additional2":2614 }, { "additional":25133, "targetId":8, "multipleEffectNumReal":0, "additional3":4562, "effectNum":4562, "multipleEffectNum":0, "effectType":2, "additional2":4562 }, { "additional":0, "targetId":10, "multipleEffectNumReal":0, "additional3":1257, "effectNum":1257, "multipleEffectNum":0, "effectType":2, "additional2":1257 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:31 buffId:301021 [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:10 buffServerId:32 buffId:301021 [INFO:2024-2-29 10:43:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:26 buffId:301013 [INFO:2024-2-29 10:43:17][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-2-29 10:43:17][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 原有血: 14981 原有盾: 0 扣血量: 2493 扣盾量: 0 [INFO:2024-2-29 10:43:17][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 现有血: 12488 现有盾: 0 [INFO:2024-2-29 10:43:18][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 7 原有血: 30604 原有盾: 0 扣血量: 2614 扣盾量: 0 [INFO:2024-2-29 10:43:18][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 7 现有血: 27990 现有盾: 0 [INFO:2024-2-29 10:43:18][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 原有血: 29695 原有盾: 0 扣血量: 4562 扣盾量: 0 [INFO:2024-2-29 10:43:18][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 现有血: 25133 现有盾: 0 [INFO:2024-2-29 10:43:18][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 10 原有血: 1 原有盾: 0 扣血量: 1257 扣盾量: 0 [INFO:2024-2-29 10:43:18][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 10 现有血: 0 现有盾: 0 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:15/17, next step [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:16/17 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":19, "targetId":10, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":10, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:43:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-2-29 10:43:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-2-29 10:43:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 10[Monster_10_5_510012013][5] 覆盖移除了一个 buff[301019],不提示id不需要播放效果 [WARN:2024-2-29 10:43:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-2-29 10:43:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-2-29 10:43:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-2-29 10:43:18][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:16/17, next step [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:17/17 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":27, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":28, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":33, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":18, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":25, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:27 buffId:301019 持续时间:1 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:28 buffId:301019 持续时间:1 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:33 buffId:301019 持续时间:1 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:17 buffId:301019 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:18 buffId:301019 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:25 buffId:301019 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:17/17, round done [INFO:2024-2-29 10:43:18][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:43:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:43:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:43:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:43:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:43:18]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:43:18]||||| Sender socketClient version=4 [INFO:2024-2-29 10:43:18]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:43:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:43:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:43:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.21970449946821 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 0 1 [INFO:2024-2-29 10:43:18][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:43:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:43:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:43:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:43:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:43:18]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:43:18]||||| Sender socketClient version=4 [INFO:2024-2-29 10:43:18]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:43:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2024-2-29 10:43:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:43:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.2026410009712 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 1 1 [INFO:2024-2-29 10:43:18][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:43:18][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:43:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:43:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:43:18][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:43:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:43:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:43:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:43:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:43:18]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:43:18]||||| Sender socketClient version=4 [INFO:2024-2-29 10:43:19]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=916 [INFO:2024-2-29 10:43:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41204308 actEffect { targetId: 5 effectType: 2 effectNum: 673 additional: 47195 additional2: 673 additional3: 673 } actEffect { targetId: 6 effectType: 2 effectNum: 721 additional: 41222 additional2: 721 additional3: 721 } actEffect { targetId: 7 effectType: 2 effectNum: 747 additional: 27243 additional2: 747 additional3: 747 } actEffect { targetId: 8 effectType: 2 effectNum: 708 additional: 24425 additional2: 708 additional3: 708 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41204308 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41201708 actEffect { targetId: 5 effectType: 2 effectNum: 2084 additional: 45111 additional2: 2084 additional3: 2084 } actEffect { targetId: 6 effectType: 3 effectNum: 5857 additional: 35365 additional2: 5857 additional3: 5857 } actEffect { targetId: 7 effectType: 3 effectNum: 6083 additional: 21160 additional2: 6083 additional3: 6083 } actEffect { targetId: 8 effectType: 2 effectNum: 2028 additional: 22397 additional2: 2028 additional3: 2028 } actEffect { targetId: 5 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 35 } } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 36 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201708 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41202808 actEffect { targetId: 5 effectType: 2 effectNum: 2367 additional: 42744 additional2: 2367 additional3: 2367 } actEffect { targetId: 6 effectType: 2 effectNum: 2428 additional: 32937 additional2: 2428 additional3: 2428 } actEffect { targetId: 7 effectType: 3 effectNum: 5123 additional: 16037 additional2: 5123 additional3: 5123 } actEffect { targetId: 8 effectType: 2 effectNum: 2272 additional: 20125 additional2: 2272 additional3: 2272 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 41205208 additional2: 1 } actEffect { targetId: 5 effectType: 8 effectNum: 4 additional: 41205209 additional2: 1 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41206208 additional2: 1 } actEffect { targetId: 6 effectType: 8 effectNum: 5 additional: 41206209 additional2: 1 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202808 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 473 additional: 12961 } actEffect { targetId: 3 effectType: 4 effectNum: 485 additional: 13446 } actEffect { targetId: 3 effectType: 4 effectNum: 1024 additional: 14470 } actEffect { targetId: 3 effectType: 4 effectNum: 454 additional: 14924 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41200907 actEffect { targetId: 5 effectType: 3 effectNum: 4537 additional: 38207 additional2: 4537 additional3: 4537 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 16 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 41205207 actEffect { targetId: 1 effectType: 2 effectNum: 487 additional: 16484 additional2: 487 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 6 actorId: 41206207 actEffect { targetId: 1 effectType: 3 effectNum: 1100 additional: 15384 additional2: 1100 additional3: 0 } actEffect { targetId: 1 effectType: 16 effectNum: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41201507 actEffect { targetId: 3 effectType: 2 effectNum: 718 additional: 14206 additional2: 718 additional3: 0 } targetId: 3 } battleStep { actorType: 1 castorId: 8 actorId: 41204207 actEffect { targetId: 3 effectType: 3 effectNum: 1485 additional: 12721 additional2: 1485 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 37 } } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 34 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301110 duration: 1 id: 38 } } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 27 actEffect { targetId: 3 effectType: 2 effectNum: 3325 additional: 9396 additional2: 3325 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 5 actorId: 35 actEffect { targetId: 5 effectType: 2 effectNum: 2878 additional: 35329 additional2: 2878 additional3: 2878 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 36 actEffect { targetId: 6 effectType: 2 effectNum: 2514 additional: 30423 additional2: 2514 additional3: 2514 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 27 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 27 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 28 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 28 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 33 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 33 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 37 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 37 } targetId: 0 } battleStep { actorType: 2 castorId: 5 actorId: 35 actEffect { targetId: 5 effectType: 7 effectNum: 1 additional: 35 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 36 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 36 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:43:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:43:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20219450257719 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 2 1 [INFO:2024-2-29 10:43:19][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41204308, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":673, "additional":47195, "additional2":673, "additional3":673 }, { "targetId":6, "effectType":2, "effectNum":721, "additional":41222, "additional2":721, "additional3":721 }, { "targetId":7, "effectType":2, "effectNum":747, "additional":27243, "additional2":747, "additional3":747 }, { "targetId":8, "effectType":2, "effectNum":708, "additional":24425, "additional2":708, "additional3":708 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41204308 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41201708, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":2084, "additional":45111, "additional2":2084, "additional3":2084 }, { "targetId":6, "effectType":3, "effectNum":5857, "additional":35365, "additional2":5857, "additional3":5857 }, { "targetId":7, "effectType":3, "effectNum":6083, "additional":21160, "additional2":6083, "additional3":6083 }, { "targetId":8, "effectType":2, "effectNum":2028, "additional":22397, "additional2":2028, "additional3":2028 }, { "targetId":5, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":35 } }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":36 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201708 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41202808, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":2367, "additional":42744, "additional2":2367, "additional3":2367 }, { "targetId":6, "effectType":2, "effectNum":2428, "additional":32937, "additional2":2428, "additional3":2428 }, { "targetId":7, "effectType":3, "effectNum":5123, "additional":16037, "additional2":5123, "additional3":5123 }, { "targetId":8, "effectType":2, "effectNum":2272, "additional":20125, "additional2":2272, "additional3":2272 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":41205208, "additional2":1 }, { "targetId":5, "effectType":8, "effectNum":4, "additional":41205209, "additional2":1 }, { "targetId":6, "effectType":8, "effectNum":4, "additional":41206208, "additional2":1 }, { "targetId":6, "effectType":8, "effectNum":5, "additional":41206209, "additional2":1 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202808 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":473, "additional":12961 }, { "targetId":3, "effectType":4, "effectNum":485, "additional":13446 }, { "targetId":3, "effectType":4, "effectNum":1024, "additional":14470 }, { "targetId":3, "effectType":4, "effectNum":454, "additional":14924 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41200907, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":4537, "additional":38207, "additional2":4537, "additional3":4537 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":41205207, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":487, "additional":16484, "additional2":487, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":6, "actorId":41206207, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":1100, "additional":15384, "additional2":1100, "additional3":0 }, { "targetId":1, "effectType":16, "effectNum":0 } ], "targetId":1 }, { "actorType":1, "castorId":7, "actorId":41201507, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":718, "additional":14206, "additional2":718, "additional3":0 } ], "targetId":3 }, { "actorType":1, "castorId":8, "actorId":41204207, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":1485, "additional":12721, "additional2":1485, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":37 } }, { "targetId":8, "effectType":6, "effectNum":1, "additional":34 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301110, "duration":1, "id":38 } } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":27, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":3325, "additional":9396, "additional2":3325, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":5, "actorId":35, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":2878, "additional":35329, "additional2":2878, "additional3":2878 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":36, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2514, "additional":30423, "additional2":2514, "additional3":2514 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":27, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":27 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":28, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":28 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":33, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":33 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":37, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":37 } ], "targetId":0 }, { "actorType":2, "castorId":5, "actorId":35, "actEffect": [ { "targetId":5, "effectType":7, "effectNum":1, "additional":35 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":36, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":36 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:43:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2024-2-29 10:43:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41204308, "actEffect": [ { "additional":47195, "targetId":5, "multipleEffectNumReal":0, "additional3":673, "effectNum":673, "multipleEffectNum":0, "effectType":2, "additional2":673 }, { "additional":41222, "targetId":6, "multipleEffectNumReal":0, "additional3":721, "effectNum":721, "multipleEffectNum":0, "effectType":2, "additional2":721 }, { "additional":27243, "targetId":7, "multipleEffectNumReal":0, "additional3":747, "effectNum":747, "multipleEffectNum":0, "effectType":2, "additional2":747 }, { "additional":24425, "targetId":8, "multipleEffectNumReal":0, "additional3":708, "effectNum":708, "multipleEffectNum":0, "effectType":2, "additional2":708 }, { "additional":41204308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:43:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:43:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:43:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [INFO:2024-2-29 10:43:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204308 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41204308[10005108] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:43:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_10_5_510012013 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 67 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 47868/57560 原来有盾: 0 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:673/673 本段飘:673 本段扣血:673 本段扣盾:0 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 47195/57560 剩余盾: 0 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 41943/50290 原来有盾: 0 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:721/721 本段飘:721 本段扣血:721 本段扣盾:0 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 41222/50290 剩余盾: 0 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 27990/52296 原来有盾: 0 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:747/747 本段飘:747 本段扣血:747 本段扣盾:0 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 27243/52296 剩余盾: 0 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 25133/45627 原来有盾: 0 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:708/708 本段飘:708 本段扣血:708 本段扣盾:0 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 24425/45627 剩余盾: 0 [WARN:2024-2-29 10:43:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:43:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41204308 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:43:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41201708, "actEffect": [ { "additional":45111, "targetId":5, "multipleEffectNumReal":0, "additional3":2084, "effectNum":2084, "multipleEffectNum":0, "effectType":2, "additional2":2084 }, { "additional":35365, "targetId":6, "multipleEffectNumReal":0, "additional3":5857, "effectNum":5857, "multipleEffectNum":0, "effectType":3, "additional2":5857 }, { "additional":21160, "targetId":7, "multipleEffectNumReal":0, "additional3":6083, "effectNum":6083, "multipleEffectNum":0, "effectType":3, "additional2":6083 }, { "additional":22397, "targetId":8, "multipleEffectNumReal":0, "additional3":2028, "effectNum":2028, "multipleEffectNum":0, "effectType":2, "additional2":2028 }, { "additional":0, "targetId":5, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":35, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":36, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201708, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:43:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8 [WARN:2024-2-29 10:43:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:43:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 7 [WARN:2024-2-29 10:43:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 8 ~ 8 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201708 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201708[10002608] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 47195/57560 原来有盾: 0 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:2084/2084 本段飘:2084 本段扣血:2084 本段扣盾:0 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 45111/57560 剩余盾: 0 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 41222/50290 原来有盾: 0 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:5857/5857 本段飘:5857 本段扣血:5857 本段扣盾:0 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 35365/50290 剩余盾: 0 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 27243/52296 原来有盾: 0 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:6083/6083 本段飘:6083 本段扣血:6083 本段扣盾:0 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 21160/52296 剩余盾: 0 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 24425/45627 原来有盾: 0 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2028/2028 本段飘:2028 本段扣血:2028 本段扣盾:0 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 22397/45627 剩余盾: 0 [WARN:2024-2-29 10:43:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:43:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 7 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201708 ,令到 5[Monster_5_1_510012013][1] 增加了一个 buff [301019] [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201708 ,令到 6[Monster_6_2_510012013][2] 增加了一个 buff [301019] [INFO:2024-2-29 10:43:21][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201708 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:43:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 7 [WARN:2024-2-29 10:43:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 8 8 [WARN:2024-2-29 10:43:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 8 8 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2024-2-29 10:43:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2024-2-29 10:43:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2024-2-29 10:43:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41202808, "actEffect": [ { "additional":42744, "targetId":5, "multipleEffectNumReal":0, "additional3":2367, "effectNum":2367, "multipleEffectNum":0, "effectType":2, "additional2":2367 }, { "additional":32937, "targetId":6, "multipleEffectNumReal":0, "additional3":2428, "effectNum":2428, "multipleEffectNum":0, "effectType":2, "additional2":2428 }, { "additional":16037, "targetId":7, "multipleEffectNumReal":0, "additional3":5123, "effectNum":5123, "multipleEffectNum":0, "effectType":3, "additional2":5123 }, { "additional":20125, "targetId":8, "multipleEffectNumReal":0, "additional3":2272, "effectNum":2272, "multipleEffectNum":0, "effectType":2, "additional2":2272 }, { "additional":41205208, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41205209, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41206208, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41206209, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202808, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:43:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2024-2-29 10:43:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:43:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 9 [INFO:2024-2-29 10:43:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202808 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41202808[10002808] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 45111/57560 原来有盾: 0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:2367/2367 本段飘:2367 本段扣血:2367 本段扣盾:0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 42744/57560 剩余盾: 0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 35365/50290 原来有盾: 0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:2428/2428 本段飘:2428 本段扣血:2428 本段扣盾:0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 32937/50290 剩余盾: 0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 21160/52296 原来有盾: 0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:5123/5123 本段飘:5123 本段扣血:5123 本段扣盾:0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 16037/52296 剩余盾: 0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 22397/45627 原来有盾: 0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2272/2272 本段飘:2272 本段扣血:2272 本段扣盾:0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 20125/45627 剩余盾: 0 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 9 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}3[MyRole_3_3][3] 使用技能 41202808 ,令到 5[Monster_5_1_510012013][1] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}3[MyRole_3_3][3] 使用技能 41202808 ,令到 5[Monster_5_1_510012013][1] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}3[MyRole_3_3][3] 使用技能 41202808 ,令到 6[Monster_6_2_510012013][2] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}3[MyRole_3_3][3] 使用技能 41202808 ,令到 6[Monster_6_2_510012013][2] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41202808 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 9 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 69 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":12961, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":473, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":13446, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":485, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14470, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1024, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14924, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":454, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 5 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 5 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 12488 血 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 473 血 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 12961 血 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 12961 血 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 485 血 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 13446 血 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 13446 血 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 1024 血 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 14470 血 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 14470 血 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 454 血 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 14924 血 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 5 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200907, "actEffect": [ { "additional":38207, "targetId":5, "multipleEffectNumReal":0, "additional3":4537, "effectNum":4537, "multipleEffectNum":0, "effectType":3, "additional2":4537 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200907 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200907[10001207] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 9 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 42744/57560 原来有盾: 0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.5) -》 多段已飘:2268/4537 本段飘:2268 本段扣血:2268 本段扣盾:0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 40476/57560 剩余盾: 0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 40476/57560 原来有盾: 0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:4537/4537 本段飘:2269 本段扣血:2269 本段扣盾:0 [INFO:2024-2-29 10:43:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 38207/57560 剩余盾: 0 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2024-2-29 10:43:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41205207, "actEffect": [ { "additional":16484, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":487, "multipleEffectNum":0, "effectType":2, "additional2":487 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:43:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:43:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_510012013][1] 用 41205207[10005507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 16971/18785 原来有盾: 0 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:487/487 本段飘:487 本段扣血:487 本段扣盾:0 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 16484/18785 剩余盾: 0 [WARN:2024-2-29 10:43:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41206207, "actEffect": [ { "additional":15384, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1100, "multipleEffectNum":0, "effectType":3, "additional2":1100 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:43:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionEffectResist , Range: 2 ~ 2 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_510012013][2] 用 41206207[10006507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 16484/18785 原来有盾: 0 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.5) -》 多段已飘:550/1100 本段飘:550 本段扣血:550 本段扣盾:0 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 15934/18785 剩余盾: 0 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 22 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 15934/18785 原来有盾: 0 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1100/1100 本段飘:550 本段扣血:550 本段扣盾:0 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 15384/18785 剩余盾: 0 [WARN:2024-2-29 10:43:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionEffectResist 2 2 [WARN:2024-2-29 10:43:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionEffectResist 2 2 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201507, "actEffect": [ { "additional":14206, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":718, "multipleEffectNum":0, "effectType":2, "additional2":718 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:43:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:43:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201507 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_510012013][3] 用 41201507[10000407] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14924/16625 原来有盾: 0 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:215/718 本段飘:215 本段扣血:215 本段扣盾:0 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14709/16625 剩余盾: 0 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14709/16625 原来有盾: 0 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:430/718 本段飘:215 本段扣血:215 本段扣盾:0 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14494/16625 剩余盾: 0 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14494/16625 原来有盾: 0 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:718/718 本段飘:288 本段扣血:288 本段扣盾:0 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14206/16625 剩余盾: 0 [WARN:2024-2-29 10:43:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2024-2-29 10:43:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41204207, "actEffect": [ { "additional":12721, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1485, "multipleEffectNum":0, "effectType":3, "additional2":1485 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":37, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":34, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":38, "buffId":301110, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:43:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:43:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_510012013][4] 用 41204207[10004507] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14206/16625 原来有盾: 0 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:1485/1485 本段飘:1485 本段扣血:1485 本段扣盾:0 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 12721/16625 剩余盾: 0 [WARN:2024-2-29 10:43:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_510012013][4] 用 41204207 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}8[Monster_8_4_510012013][4] 用 41204207 的带来了一个 ,令到 8[Monster_8_4_510012013][4] 覆盖移除了一个 buff[301110],不提示id不需要播放效果 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_510012013][4] 用 41204207 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301110] [WARN:2024-2-29 10:43:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2024-2-29 10:43:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":9396, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3325, "multipleEffectNum":0, "effectType":2, "additional2":3325 }, { "additional":35329, "targetId":5, "multipleEffectNumReal":0, "additional3":2878, "effectNum":2878, "multipleEffectNum":0, "effectType":2, "additional2":2878 }, { "additional":30423, "targetId":6, "multipleEffectNumReal":0, "additional3":2514, "effectNum":2514, "multipleEffectNum":0, "effectType":2, "additional2":2514 }, { "additional":27, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":28, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":33, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":37, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":35, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":36, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:43:26][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 原有血: 12721 原有盾: 0 扣血量: 3325 扣盾量: 0 [INFO:2024-2-29 10:43:26][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 现有血: 9396 现有盾: 0 [INFO:2024-2-29 10:43:27][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 5 原有血: 38207 原有盾: 0 扣血量: 2878 扣盾量: 0 [INFO:2024-2-29 10:43:27][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 5 现有血: 35329 现有盾: 0 [INFO:2024-2-29 10:43:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-2-29 10:43:27][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 原有血: 32937 原有盾: 0 扣血量: 2514 扣盾量: 0 [INFO:2024-2-29 10:43:27][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 现有血: 30423 现有盾: 0 [INFO:2024-2-29 10:43:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:27 buffId:301019 [INFO:2024-2-29 10:43:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:28 buffId:301019 [INFO:2024-2-29 10:43:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:33 buffId:301019 [INFO:2024-2-29 10:43:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:37 buffId:301019 持续时间:1 [INFO:2024-2-29 10:43:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:35 buffId:301019 持续时间:1 [INFO:2024-2-29 10:43:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:36 buffId:301019 持续时间:1 [INFO:2024-2-29 10:43:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2024-2-29 10:43:27][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:43:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:43:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:43:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:43:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:43:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:43:27]||||| Sender socketClient version=4 [INFO:2024-2-29 10:43:27]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:43:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:43:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:43:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18540789559484 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 3 1 [INFO:2024-2-29 10:43:27][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:43:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:43:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2 [INFO:2024-2-29 10:43:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:43:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:43:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:43:27]||||| Sender socketClient version=4 [INFO:2024-2-29 10:43:27]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:43:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2024-2-29 10:43:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:43:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.37028570100665 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 5 1 [INFO:2024-2-29 10:43:27][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:43:27][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:43:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:43:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:43:27][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:43:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:43:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:43:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:43:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:43:27]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:43:27]||||| Sender socketClient version=4 [INFO:2024-2-29 10:43:28]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=697 [INFO:2024-2-29 10:43:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 8 actorId: 41204208 actEffect { targetId: 5 effectType: 6 effectNum: 0 additional: 35 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 39 } } targetId: 5 } battleStep { actorType: 1 castorId: 1 actorId: 41204307 actEffect { targetId: 7 effectType: 3 effectNum: 1050 additional: 14987 additional2: 1050 additional3: 1050 } actEffect { targetId: 1 effectType: 8 effectNum: 2 additional: 41204308 additional2: 2 } actEffect { targetId: 1 effectType: 8 effectNum: 1 additional: 41204309 additional2: 2 } targetId: 7 } battleStep { actorType: 1 castorId: 2 actorId: 41201707 actEffect { targetId: 6 effectType: 2 effectNum: 1438 additional: 28985 additional2: 1438 additional3: 1438 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41202807 actEffect { targetId: 8 effectType: 3 effectNum: 3498 additional: 16627 additional2: 3498 additional3: 3498 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 40 } } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 699 additional: 10095 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41200907 actEffect { targetId: 7 effectType: 2 effectNum: 1485 additional: 13502 additional2: 1485 additional3: 1485 } targetId: 7 } battleStep { actorType: 1 castorId: 5 actorId: 41205207 actEffect { targetId: 1 effectType: 3 effectNum: 1119 additional: 14265 additional2: 1119 additional3: 0 } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301007 duration: 1 id: 41 } } targetId: 1 } battleStep { actorType: 1 castorId: 6 actorId: 41206207 actEffect { targetId: 4 effectType: 2 effectNum: 548 additional: 13167 additional2: 548 additional3: 0 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 42 } } targetId: 4 } battleStep { actorType: 1 castorId: 7 actorId: 41201507 actEffect { targetId: 3 effectType: 2 effectNum: 746 additional: 9349 additional2: 746 additional3: 0 } targetId: 3 } battleStep { actorType: 1 castorId: 8 actorId: 41204207 actEffect { targetId: 3 effectType: 2 effectNum: 368 additional: 8981 additional2: 368 additional3: 0 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 38 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301110 duration: 1 id: 43 } } targetId: 3 } battleStep { actorType: 2 castorId: 8 actorId: 40 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 40 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 37 actEffect { targetId: 3 effectType: 2 effectNum: 831 additional: 8150 additional2: 831 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 42 actEffect { targetId: 4 effectType: 2 effectNum: 685 additional: 12482 additional2: 685 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 36 actEffect { targetId: 6 effectType: 2 effectNum: 2514 additional: 26471 additional2: 2514 additional3: 2514 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 39 actEffect { targetId: 8 effectType: 2 effectNum: 2281 additional: 14346 additional2: 2281 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 41 actEffect { targetId: 7 effectType: 4 effectNum: 7844 additional: 21346 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 37 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 37 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 42 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 42 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 36 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 36 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 41 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 41 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 39 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 39 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:43:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:43:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20209690183401 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 6 1 [INFO:2024-2-29 10:43:28][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":8, "actorId":41204208, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":0, "additional":35 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":39 } } ], "targetId":5 }, { "actorType":1, "castorId":1, "actorId":41204307, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":1050, "additional":14987, "additional2":1050, "additional3":1050 }, { "targetId":1, "effectType":8, "effectNum":2, "additional":41204308, "additional2":2 }, { "targetId":1, "effectType":8, "effectNum":1, "additional":41204309, "additional2":2 } ], "targetId":7 }, { "actorType":1, "castorId":2, "actorId":41201707, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1438, "additional":28985, "additional2":1438, "additional3":1438 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41202807, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":3498, "additional":16627, "additional2":3498, "additional3":3498 }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":40 } } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":699, "additional":10095 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41200907, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1485, "additional":13502, "additional2":1485, "additional3":1485 } ], "targetId":7 }, { "actorType":1, "castorId":5, "actorId":41205207, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":1119, "additional":14265, "additional2":1119, "additional3":0 }, { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301007, "duration":1, "id":41 } } ], "targetId":1 }, { "actorType":1, "castorId":6, "actorId":41206207, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":548, "additional":13167, "additional2":548, "additional3":0 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":42 } } ], "targetId":4 }, { "actorType":1, "castorId":7, "actorId":41201507, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":746, "additional":9349, "additional2":746, "additional3":0 } ], "targetId":3 }, { "actorType":1, "castorId":8, "actorId":41204207, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":368, "additional":8981, "additional2":368, "additional3":0 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":38 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301110, "duration":1, "id":43 } } ], "targetId":3 }, { "actorType":2, "castorId":8, "actorId":40, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":40 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":37, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":831, "additional":8150, "additional2":831, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":42, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":685, "additional":12482, "additional2":685, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":36, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2514, "additional":26471, "additional2":2514, "additional3":2514 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":39, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":2281, "additional":14346, "additional2":2281, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":41, "actEffect": [ { "targetId":7, "effectType":4, "effectNum":7844, "additional":21346 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":37, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":37 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":42, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":42 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":36, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":36 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":41, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":41 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":39, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":39 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:43:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/11 [INFO:2024-2-29 10:43:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41204208, "actEffect": [ { "additional":35, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":39, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:43:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2024-2-29 10:43:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204208 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_510012013][4] 用 41204208[10004508] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:43:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 72 [INFO:2024-2-29 10:43:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:43:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:43:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}8[Monster_8_4_510012013][4] 用 41204208 的带来了一个 ,令到 5[Monster_5_1_510012013][1] 移除了一个 buff [301019] [INFO:2024-2-29 10:43:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_510012013][4] 用 41204208 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301019] [WARN:2024-2-29 10:43:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:43:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:43:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:43:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/11, next step [INFO:2024-2-29 10:43:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/11 [INFO:2024-2-29 10:43:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41204307, "actEffect": [ { "additional":14987, "targetId":7, "multipleEffectNumReal":0, "additional3":1050, "effectNum":1050, "multipleEffectNum":0, "effectType":3, "additional2":1050 }, { "additional":41204308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41204309, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":2 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:43:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:43:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-2-29 10:43:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204307 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41204307[10005107] 不是aoe 干了 7[Monster_7_3_510012013][3] 一下 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 43 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 16037/52296 原来有盾: 0 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1050/1050 本段飘:1050 本段扣血:1050 本段扣盾:0 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 14987/52296 剩余盾: 0 [WARN:2024-2-29 10:43:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41204307 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41204307 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [WARN:2024-2-29 10:43:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/11, next step [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/11 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201707, "actEffect": [ { "additional":28985, "targetId":6, "multipleEffectNumReal":0, "additional3":1438, "effectNum":1438, "multipleEffectNum":0, "effectType":2, "additional2":1438 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:43:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:43:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201707 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201707[10002607] 不是aoe 干了 6[Monster_6_2_510012013][2] 一下 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 30423/50290 原来有盾: 0 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1438/1438 本段飘:1438 本段扣血:1438 本段扣盾:0 [INFO:2024-2-29 10:43:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 28985/50290 剩余盾: 0 [WARN:2024-2-29 10:43:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/11, next step [INFO:2024-2-29 10:43:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/11 [INFO:2024-2-29 10:43:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41202807, "actEffect": [ { "additional":16627, "targetId":8, "multipleEffectNumReal":0, "additional3":3498, "effectNum":3498, "multipleEffectNum":0, "effectType":3, "additional2":3498 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":40, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:43:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:43:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202807 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202807[10002807] 不是aoe 干了 8[Monster_8_4_510012013][4] 一下 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 20125/45627 原来有盾: 0 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3498/3498 本段飘:3498 本段扣血:3498 本段扣盾:0 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 16627/45627 剩余盾: 0 [WARN:2024-2-29 10:43:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202807 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301014] [WARN:2024-2-29 10:43:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/11, next step [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/11 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":10095, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":699, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:43:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2024-2-29 10:43:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 9396 血 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 699 血 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 10095 血 [WARN:2024-2-29 10:43:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/11, next step [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/11 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41200907, "actEffect": [ { "additional":13502, "targetId":7, "multipleEffectNumReal":0, "additional3":1485, "effectNum":1485, "multipleEffectNum":0, "effectType":2, "additional2":1485 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:43:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:43:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200907 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200907[10001207] 不是aoe 干了 7[Monster_7_3_510012013][3] 一下 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 9 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 14987/52296 原来有盾: 0 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.5) -》 多段已飘:742/1485 本段飘:742 本段扣血:742 本段扣盾:0 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 14245/52296 剩余盾: 0 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 14245/52296 原来有盾: 0 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1485/1485 本段飘:743 本段扣血:743 本段扣盾:0 [INFO:2024-2-29 10:43:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 13502/52296 剩余盾: 0 [WARN:2024-2-29 10:43:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/11, next step [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/11 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41205207, "actEffect": [ { "additional":14265, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1119, "multipleEffectNum":0, "effectType":3, "additional2":1119 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":41, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:43:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_510012013][1] 用 41205207[10005507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 15384/18785 原来有盾: 0 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1119/1119 本段飘:1119 本段扣血:1119 本段扣盾:0 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 14265/18785 剩余盾: 0 [WARN:2024-2-29 10:43:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_510012013][1] 用 41205207 ,令到 7[Monster_7_3_510012013][3] 增加了一个 buff [301007] [INFO:2024-2-29 10:43:33][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-2-29 10:43:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/11, next step [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/11 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41206207, "actEffect": [ { "additional":13167, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":548, "multipleEffectNum":0, "effectType":2, "additional2":548 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":42, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:43:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_510012013][2] 用 41206207[10006507] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 13715/13715 原来有盾: 0 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.5) -》 多段已飘:274/548 本段飘:274 本段扣血:274 本段扣盾:0 [INFO:2024-2-29 10:43:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 13441/13715 剩余盾: 0 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 22 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 13441/13715 原来有盾: 0 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:548/548 本段飘:274 本段扣血:274 本段扣盾:0 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 13167/13715 剩余盾: 0 [WARN:2024-2-29 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_510012013][2] 用 41206207 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301019] [WARN:2024-2-29 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/11, next step [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/11 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201507, "actEffect": [ { "additional":9349, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":746, "multipleEffectNum":0, "effectType":2, "additional2":746 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201507 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_510012013][3] 用 41201507[10000407] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 10095/16625 原来有盾: 0 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:223/746 本段飘:223 本段扣血:223 本段扣盾:0 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9872/16625 剩余盾: 0 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9872/16625 原来有盾: 0 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:446/746 本段飘:223 本段扣血:223 本段扣盾:0 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9649/16625 剩余盾: 0 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9649/16625 原来有盾: 0 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:746/746 本段飘:300 本段扣血:300 本段扣盾:0 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9349/16625 剩余盾: 0 [WARN:2024-2-29 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/11, next step [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/11 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41204207, "actEffect": [ { "additional":8981, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":368, "multipleEffectNum":0, "effectType":2, "additional2":368 }, { "additional":38, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":43, "buffId":301110, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_510012013][4] 用 41204207[10004507] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9349/16625 原来有盾: 0 [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:368/368 本段飘:368 本段扣血:368 本段扣盾:0 [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 8981/16625 剩余盾: 0 [WARN:2024-2-29 10:43:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}8[Monster_8_4_510012013][4] 用 41204207 的带来了一个 ,令到 8[Monster_8_4_510012013][4] 覆盖移除了一个 buff[301110],不提示id不需要播放效果 [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_510012013][4] 用 41204207 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301110] [WARN:2024-2-29 10:43:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/11, next step [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/11 [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":40, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":8150, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":831, "multipleEffectNum":0, "effectType":2, "additional2":831 }, { "additional":12482, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":685, "multipleEffectNum":0, "effectType":2, "additional2":685 }, { "additional":26471, "targetId":6, "multipleEffectNumReal":0, "additional3":2514, "effectNum":2514, "multipleEffectNum":0, "effectType":2, "additional2":2514 }, { "additional":14346, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2281, "multipleEffectNum":0, "effectType":2, "additional2":2281 }, { "additional":21346, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":7844, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":37, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":42, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":36, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":39, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:43:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:40 buffId:301014 持续时间:1 [INFO:2024-2-29 10:43:35][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 原有血: 8981 原有盾: 0 扣血量: 831 扣盾量: 0 [INFO:2024-2-29 10:43:35][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 现有血: 8150 现有盾: 0 [INFO:2024-2-29 10:43:35][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-2-29 10:43:35][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 4 原有血: 13167 原有盾: 0 扣血量: 685 扣盾量: 0 [INFO:2024-2-29 10:43:35][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 4 现有血: 12482 现有盾: 0 [INFO:2024-2-29 10:43:36][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 原有血: 28985 原有盾: 0 扣血量: 2514 扣盾量: 0 [INFO:2024-2-29 10:43:36][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 现有血: 26471 现有盾: 0 [INFO:2024-2-29 10:43:36][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 原有血: 16627 原有盾: 0 扣血量: 2281 扣盾量: 0 [INFO:2024-2-29 10:43:36][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 现有血: 14346 现有盾: 0 [INFO:2024-2-29 10:43:36][logic/extensions/battle/handler/BattleUnitCommonder.lua:436]:{updateUnitBloodByBuff}治疗buff -> targetId: 7 原有血: 13502 原有盾: 0 补血量: 7844 [INFO:2024-2-29 10:43:36][logic/extensions/battle/handler/BattleUnitCommonder.lua:446]:{updateUnitBloodByBuff}治疗buff -> targetId: 7 现有血: 21346 现有盾: 0 [INFO:2024-2-29 10:43:36][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_healing.prefab effect obj pool [INFO:2024-2-29 10:43:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:37 buffId:301019 [INFO:2024-2-29 10:43:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:42 buffId:301019 [INFO:2024-2-29 10:43:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:36 buffId:301019 [INFO:2024-2-29 10:43:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:41 buffId:301007 [INFO:2024-2-29 10:43:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:39 buffId:301019 [INFO:2024-2-29 10:43:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:11/11, round done [INFO:2024-2-29 10:43:36][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:43:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:43:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:43:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:43:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:43:36]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:43:36]||||| Sender socketClient version=4 [INFO:2024-2-29 10:43:36]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:43:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:43:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:43:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.1854455973953 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 7 1 [INFO:2024-2-29 10:43:36][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:43:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:43:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:43:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:43:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:43:36]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:43:36]||||| Sender socketClient version=4 [INFO:2024-2-29 10:43:36]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:43:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 6 [INFO:2024-2-29 10:43:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:43:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18522910028696 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 8 1 [INFO:2024-2-29 10:43:36][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:43:36][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:43:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:43:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:43:36][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:43:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:43:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:43:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:43:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:43:36]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:43:36]||||| Sender socketClient version=4 [INFO:2024-2-29 10:43:37]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=510 [INFO:2024-2-29 10:43:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41204309 actEffect { targetId: 1 effectType: 4 effectNum: 5400 additional: 18785 } actEffect { targetId: 2 effectType: 4 effectNum: 5400 additional: 15462 } actEffect { targetId: 3 effectType: 4 effectNum: 5400 additional: 13550 } actEffect { targetId: 4 effectType: 4 effectNum: 5400 additional: 13715 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41204309 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 3 } targetId: 3 } battleStep { actorType: 1 castorId: 2 actorId: 41201707 actEffect { targetId: 5 effectType: 2 effectNum: 1387 additional: 33942 additional2: 1387 additional3: 1387 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41202807 actEffect { targetId: 7 effectType: 2 effectNum: 1697 additional: 19649 additional2: 1697 additional3: 1697 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 339 additional: 13889 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41200907 actEffect { targetId: 6 effectType: 3 effectNum: 4704 additional: 21767 additional2: 4704 additional3: 4704 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 16 } targetId: 6 } battleStep { actorType: 1 castorId: 5 actorId: 41205207 actEffect { targetId: 1 effectType: 1 effectNum: 0 additional: 18785 additional2: 0 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301007 duration: 1 id: 44 } } targetId: 1 } battleStep { actorType: 1 castorId: 6 actorId: 41206207 actEffect { targetId: 1 effectType: 2 effectNum: 511 additional: 18274 additional2: 511 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 45 } } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41201507 actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 15462 additional2: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41204209 actEffect { targetId: 1 effectType: 2 effectNum: 1583 additional: 16691 additional2: 1583 additional3: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 3 additional: 41204209 } targetId: 1 } battleStep { actorType: 2 castorId: 8 actorId: 40 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 40 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 45 actEffect { targetId: 1 effectType: 2 effectNum: 939 additional: 15752 additional2: 939 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 44 actEffect { targetId: 6 effectType: 4 effectNum: 7543 additional: 29310 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 45 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 45 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 44 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 44 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:43:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:43:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20274520106614 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 9 1 [INFO:2024-2-29 10:43:37][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41204309, "actEffect": [ { "targetId":1, "effectType":4, "effectNum":5400, "additional":18785 }, { "targetId":2, "effectType":4, "effectNum":5400, "additional":15462 }, { "targetId":3, "effectType":4, "effectNum":5400, "additional":13550 }, { "targetId":4, "effectType":4, "effectNum":5400, "additional":13715 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41204309 }, { "targetId":1, "effectType":15, "effectNum":0, "additional":3 } ], "targetId":3 }, { "actorType":1, "castorId":2, "actorId":41201707, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1387, "additional":33942, "additional2":1387, "additional3":1387 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41202807, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1697, "additional":19649, "additional2":1697, "additional3":1697 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":339, "additional":13889 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41200907, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":4704, "additional":21767, "additional2":4704, "additional3":4704 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":6 }, { "actorType":1, "castorId":5, "actorId":41205207, "actEffect": [ { "targetId":1, "effectType":1, "effectNum":0, "additional":18785, "additional2":0 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301007, "duration":1, "id":44 } } ], "targetId":1 }, { "actorType":1, "castorId":6, "actorId":41206207, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":511, "additional":18274, "additional2":511, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":45 } } ], "targetId":1 }, { "actorType":1, "castorId":7, "actorId":41201507, "actEffect": [ { "targetId":2, "effectType":1, "effectNum":0, "additional":15462, "additional2":0 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":41204209, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":1583, "additional":16691, "additional2":1583, "additional3":0 }, { "targetId":8, "effectType":8, "effectNum":3, "additional":41204209 } ], "targetId":1 }, { "actorType":2, "castorId":8, "actorId":40, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":40 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":45, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":939, "additional":15752, "additional2":939, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":44, "actEffect": [ { "targetId":6, "effectType":4, "effectNum":7543, "additional":29310 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":45, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":45 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":44, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":44 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:43:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2024-2-29 10:43:37][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/slyx/slyx6 [INFO:2024-2-29 10:43:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41204309, "actEffect": [ { "additional":18785, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5400, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":15462, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5400, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":13550, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5400, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":13715, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5400, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41204309, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":3, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:43:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2024-2-29 10:43:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 4 [WARN:2024-2-29 10:43:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [WARN:2024-2-29 10:43:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2024-2-29 10:43:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204309 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:43:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41204309[10005109] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:43:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2024-2-29 10:43:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 125 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:43:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 4 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}1 原来有 14265 血 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 被补了 5400 血 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 剩余 18785 血 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 15462 血 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 5400 血 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 15462 血 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 8150 血 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 5400 血 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 13550 血 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 12482 血 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 5400 血 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 13715 血 [WARN:2024-2-29 10:43:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 4 [WARN:2024-2-29 10:43:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2024-2-29 10:43:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41204309 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:43:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [WARN:2024-2-29 10:43:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2024-2-29 10:43:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2024-2-29 10:43:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 132 [INFO:2024-2-29 10:43:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201707, "actEffect": [ { "additional":33942, "targetId":5, "multipleEffectNumReal":0, "additional3":1387, "effectNum":1387, "multipleEffectNum":0, "effectType":2, "additional2":1387 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:43:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:43:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201707 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201707[10002607] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 35329/57560 原来有盾: 0 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1387/1387 本段飘:1387 本段扣血:1387 本段扣盾:0 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 33942/57560 剩余盾: 0 [WARN:2024-2-29 10:43:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41202807, "actEffect": [ { "additional":19649, "targetId":7, "multipleEffectNumReal":0, "additional3":1697, "effectNum":1697, "multipleEffectNum":0, "effectType":2, "additional2":1697 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:43:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:43:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202807 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202807[10002807] 不是aoe 干了 7[Monster_7_3_510012013][3] 一下 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 21346/52296 原来有盾: 0 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1697/1697 本段飘:1697 本段扣血:1697 本段扣盾:0 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 19649/52296 剩余盾: 0 [WARN:2024-2-29 10:43:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":13889, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":339, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:43:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2024-2-29 10:43:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 13550 血 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 339 血 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 13889 血 [WARN:2024-2-29 10:43:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200907, "actEffect": [ { "additional":21767, "targetId":6, "multipleEffectNumReal":0, "additional3":4704, "effectNum":4704, "multipleEffectNum":0, "effectType":3, "additional2":4704 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:43:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200907 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200907[10001207] 不是aoe 干了 6[Monster_6_2_510012013][2] 一下 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 9 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 26471/50290 原来有盾: 0 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.5) -》 多段已飘:2352/4704 本段飘:2352 本段扣血:2352 本段扣盾:0 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 24119/50290 剩余盾: 0 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 24119/50290 原来有盾: 0 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:4704/4704 本段飘:2352 本段扣血:2352 本段扣盾:0 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 21767/50290 剩余盾: 0 [WARN:2024-2-29 10:43:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2024-2-29 10:43:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41205207, "actEffect": [ { "additional":18785, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":44, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:43:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_510012013][1] 用 41205207[10005507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2024-2-29 10:43:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_510012013][1] 用 41205207 ,令到 6[Monster_6_2_510012013][2] 增加了一个 buff [301007] [INFO:2024-2-29 10:43:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-2-29 10:43:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:43:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41206207, "actEffect": [ { "additional":18274, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":511, "multipleEffectNum":0, "effectType":2, "additional2":511 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":45, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:43:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_510012013][2] 用 41206207[10006507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 18785/18785 原来有盾: 0 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.5) -》 多段已飘:255/511 本段飘:255 本段扣血:255 本段扣盾:0 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 18530/18785 剩余盾: 0 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 22 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 18530/18785 原来有盾: 0 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:511/511 本段飘:256 本段扣血:256 本段扣盾:0 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 18274/18785 剩余盾: 0 [WARN:2024-2-29 10:43:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_510012013][2] 用 41206207 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [WARN:2024-2-29 10:43:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201507, "actEffect": [ { "additional":15462, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:43:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:43:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201507 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_510012013][3] 用 41201507[10000407] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:43:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2024-2-29 10:43:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:43:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2024-2-29 10:43:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2024-2-29 10:43:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2024-2-29 10:43:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2024-2-29 10:43:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2024-2-29 10:43:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204209, "actEffect": [ { "additional":16691, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1583, "multipleEffectNum":0, "effectType":2, "additional2":1583 }, { "additional":41204209, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:43:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:43:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204209 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:43:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_510012013][4] 用 41204209[10004509] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:43:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85 [INFO:2024-2-29 10:43:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 18274/18785 原来有盾: 0 [INFO:2024-2-29 10:43:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:158/1583 本段飘:158 本段扣血:158 本段扣盾:0 [INFO:2024-2-29 10:43:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 18116/18785 剩余盾: 0 [INFO:2024-2-29 10:43:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2024-2-29 10:43:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 18116/18785 原来有盾: 0 [INFO:2024-2-29 10:43:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:316/1583 本段飘:158 本段扣血:158 本段扣盾:0 [INFO:2024-2-29 10:43:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 17958/18785 剩余盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 17958/18785 原来有盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:474/1583 本段飘:158 本段扣血:158 本段扣盾:0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 17800/18785 剩余盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 17800/18785 原来有盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:632/1583 本段飘:158 本段扣血:158 本段扣盾:0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 17642/18785 剩余盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 17642/18785 原来有盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:790/1583 本段飘:158 本段扣血:158 本段扣盾:0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 17484/18785 剩余盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 215 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 17484/18785 原来有盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:948/1583 本段飘:158 本段扣血:158 本段扣盾:0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 17326/18785 剩余盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 220 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 17326/18785 原来有盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1106/1583 本段飘:158 本段扣血:158 本段扣盾:0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 17168/18785 剩余盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 225 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 17168/18785 原来有盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1264/1583 本段飘:158 本段扣血:158 本段扣盾:0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 17010/18785 剩余盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 230 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 17010/18785 原来有盾: 0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1583/1583 本段飘:319 本段扣血:319 本段扣盾:0 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 16691/18785 剩余盾: 0 [WARN:2024-2-29 10:43:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_510012013][4] 使用技能 41204209 ,令到 8[Monster_8_4_510012013][4] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:43:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 235 [INFO:2024-2-29 10:43:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:43:51][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1583 [INFO:2024-2-29 10:43:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2024-2-29 10:43:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2024-2-29 10:43:52][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":40, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":15752, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":939, "multipleEffectNum":0, "effectType":2, "additional2":939 }, { "additional":29310, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":7543, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":45, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":44, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:43:52][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:40 buffId:301014 [INFO:2024-2-29 10:43:52][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 16691 原有盾: 0 扣血量: 939 扣盾量: 0 [INFO:2024-2-29 10:43:52][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 15752 现有盾: 0 [INFO:2024-2-29 10:43:52][logic/extensions/battle/handler/BattleUnitCommonder.lua:436]:{updateUnitBloodByBuff}治疗buff -> targetId: 6 原有血: 21767 原有盾: 0 补血量: 7543 [INFO:2024-2-29 10:43:52][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_healing.prefab effect obj pool [INFO:2024-2-29 10:43:52][logic/extensions/battle/handler/BattleUnitCommonder.lua:446]:{updateUnitBloodByBuff}治疗buff -> targetId: 6 现有血: 29310 现有盾: 0 [INFO:2024-2-29 10:43:52][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:45 buffId:301019 [INFO:2024-2-29 10:43:52][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:44 buffId:301007 [INFO:2024-2-29 10:43:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2024-2-29 10:43:52][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:43:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:43:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:43:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:43:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:43:52]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:43:52]||||| Sender socketClient version=4 [INFO:2024-2-29 10:43:52]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:43:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:43:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:43:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18623720109463 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 12 1 [INFO:2024-2-29 10:43:52][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:43:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:43:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:43:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:43:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:43:52]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:43:52]||||| Sender socketClient version=4 [INFO:2024-2-29 10:43:52]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:43:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 7 [INFO:2024-2-29 10:43:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:43:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1856216005981 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 13 1 [INFO:2024-2-29 10:43:52][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:43:52][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:43:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:43:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:43:52][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:43:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:43:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:43:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:43:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:43:52]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:43:52]||||| Sender socketClient version=4 [INFO:2024-2-29 10:43:52]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=764 [INFO:2024-2-29 10:43:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41204308 actEffect { targetId: 5 effectType: 2 effectNum: 694 additional: 33248 additional2: 694 additional3: 694 } actEffect { targetId: 6 effectType: 2 effectNum: 714 additional: 28596 additional2: 714 additional3: 714 } actEffect { targetId: 7 effectType: 2 effectNum: 753 additional: 18896 additional2: 753 additional3: 753 } actEffect { targetId: 8 effectType: 2 effectNum: 717 additional: 13629 additional2: 717 additional3: 717 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41204308 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41201707 actEffect { targetId: 6 effectType: 3 effectNum: 3809 additional: 24787 additional2: 3809 additional3: 3809 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41202809 actEffect { targetId: 5 effectType: 2 effectNum: 14288 additional: 18960 additional2: 14288 additional3: 14288 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 46 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 47 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202809 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 2857 additional: 16625 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41200909 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 46 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 47 } actEffect { targetId: 1 effectType: 8 effectNum: 0 additional: 41204308 additional2: 2 } actEffect { targetId: 1 effectType: 8 effectNum: 0 additional: 41204309 additional2: 2 } actEffect { targetId: 2 effectType: 8 effectNum: 0 additional: 41201708 additional2: 2 } actEffect { targetId: 2 effectType: 8 effectNum: 0 additional: 41201709 additional2: 2 } actEffect { targetId: 3 effectType: 8 effectNum: 0 additional: 41202808 additional2: 2 } actEffect { targetId: 3 effectType: 8 effectNum: 0 additional: 41202809 additional2: 2 } actEffect { targetId: 4 effectType: 8 effectNum: 0 additional: 41200908 additional2: 2 } actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41200909 } targetId: 3 } battleStep { actorType: 1 castorId: 5 actorId: 41205208 actEffect { targetId: 8 effectType: 4 effectNum: 11512 additional: 25141 } actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301028 duration: 3 id: 48 } } actEffect { targetId: 5 effectType: 4 effectNum: 11512 additional: 30472 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 41205208 } targetId: 8 } battleStep { actorType: 1 castorId: 6 actorId: 41206207 actEffect { targetId: 4 effectType: 2 effectNum: 560 additional: 13155 additional2: 560 additional3: 0 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 49 } } targetId: 4 } battleStep { actorType: 1 castorId: 7 actorId: 41201508 actEffect { targetId: 4 effectType: 2 effectNum: 1255 additional: 11900 additional2: 1255 additional3: 0 } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301023 duration: 2 id: 50 } } actEffect { targetId: 7 effectType: 8 effectNum: 4 additional: 41201508 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 41204207 actEffect { targetId: 4 effectType: 2 effectNum: 592 additional: 11308 additional2: 592 additional3: 0 } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 51 } } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 43 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301110 duration: 1 id: 52 } } targetId: 4 } battleStep { actorType: 2 castorId: 4 actorId: 50 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 50 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 49 actEffect { targetId: 4 effectType: 2 effectNum: 1371 additional: 9937 additional2: 1371 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 49 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 49 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 51 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 51 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:43:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:43:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20121819712222 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 14 1 [INFO:2024-2-29 10:43:52][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41204308, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":694, "additional":33248, "additional2":694, "additional3":694 }, { "targetId":6, "effectType":2, "effectNum":714, "additional":28596, "additional2":714, "additional3":714 }, { "targetId":7, "effectType":2, "effectNum":753, "additional":18896, "additional2":753, "additional3":753 }, { "targetId":8, "effectType":2, "effectNum":717, "additional":13629, "additional2":717, "additional3":717 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41204308 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41201707, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":3809, "additional":24787, "additional2":3809, "additional3":3809 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41202809, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":14288, "additional":18960, "additional2":14288, "additional3":14288 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":46 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":47 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202809 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":2857, "additional":16625 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41200909, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":46 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":47 }, { "targetId":1, "effectType":8, "effectNum":0, "additional":41204308, "additional2":2 }, { "targetId":1, "effectType":8, "effectNum":0, "additional":41204309, "additional2":2 }, { "targetId":2, "effectType":8, "effectNum":0, "additional":41201708, "additional2":2 }, { "targetId":2, "effectType":8, "effectNum":0, "additional":41201709, "additional2":2 }, { "targetId":3, "effectType":8, "effectNum":0, "additional":41202808, "additional2":2 }, { "targetId":3, "effectType":8, "effectNum":0, "additional":41202809, "additional2":2 }, { "targetId":4, "effectType":8, "effectNum":0, "additional":41200908, "additional2":2 }, { "targetId":4, "effectType":8, "effectNum":5, "additional":41200909 } ], "targetId":3 }, { "actorType":1, "castorId":5, "actorId":41205208, "actEffect": [ { "targetId":8, "effectType":4, "effectNum":11512, "additional":25141 }, { "targetId":8, "effectType":5, "effectNum":3, "buff": { "buffId":301028, "duration":3, "id":48 } }, { "targetId":5, "effectType":4, "effectNum":11512, "additional":30472 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":41205208 } ], "targetId":8 }, { "actorType":1, "castorId":6, "actorId":41206207, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":560, "additional":13155, "additional2":560, "additional3":0 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":49 } } ], "targetId":4 }, { "actorType":1, "castorId":7, "actorId":41201508, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":1255, "additional":11900, "additional2":1255, "additional3":0 }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301023, "duration":2, "id":50 } }, { "targetId":7, "effectType":8, "effectNum":4, "additional":41201508 } ], "targetId":4 }, { "actorType":1, "castorId":8, "actorId":41204207, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":592, "additional":11308, "additional2":592, "additional3":0 }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":51 } }, { "targetId":8, "effectType":6, "effectNum":1, "additional":43 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301110, "duration":1, "id":52 } } ], "targetId":4 }, { "actorType":2, "castorId":4, "actorId":50, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":50 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":49, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":1371, "additional":9937, "additional2":1371, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":49, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":49 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":51, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":51 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:43:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2024-2-29 10:43:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41204308, "actEffect": [ { "additional":33248, "targetId":5, "multipleEffectNumReal":0, "additional3":694, "effectNum":694, "multipleEffectNum":0, "effectType":2, "additional2":694 }, { "additional":28596, "targetId":6, "multipleEffectNumReal":0, "additional3":714, "effectNum":714, "multipleEffectNum":0, "effectType":2, "additional2":714 }, { "additional":18896, "targetId":7, "multipleEffectNumReal":0, "additional3":753, "effectNum":753, "multipleEffectNum":0, "effectType":2, "additional2":753 }, { "additional":13629, "targetId":8, "multipleEffectNumReal":0, "additional3":717, "effectNum":717, "multipleEffectNum":0, "effectType":2, "additional2":717 }, { "additional":41204308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [INFO:2024-2-29 10:43:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204308 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41204308[10005108] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:43:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 67 [INFO:2024-2-29 10:43:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:43:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 33942/57560 原来有盾: 0 [INFO:2024-2-29 10:43:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:694/694 本段飘:694 本段扣血:694 本段扣盾:0 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 33248/57560 剩余盾: 0 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 29310/50290 原来有盾: 0 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:714/714 本段飘:714 本段扣血:714 本段扣盾:0 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 28596/50290 剩余盾: 0 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 19649/52296 原来有盾: 0 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:753/753 本段飘:753 本段扣血:753 本段扣盾:0 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 18896/52296 剩余盾: 0 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 14346/45627 原来有盾: 0 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:717/717 本段飘:717 本段扣血:717 本段扣盾:0 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 13629/45627 剩余盾: 0 [WARN:2024-2-29 10:43:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:43:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41204308 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:43:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201707, "actEffect": [ { "additional":24787, "targetId":6, "multipleEffectNumReal":0, "additional3":3809, "effectNum":3809, "multipleEffectNum":0, "effectType":3, "additional2":3809 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:43:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:43:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201707 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201707[10002607] 不是aoe 干了 6[Monster_6_2_510012013][2] 一下 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 28596/50290 原来有盾: 0 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:3809/3809 本段飘:3809 本段扣血:3809 本段扣盾:0 [INFO:2024-2-29 10:43:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 24787/50290 剩余盾: 0 [WARN:2024-2-29 10:43:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2024-2-29 10:43:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2024-2-29 10:43:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:43:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:43:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2024-2-29 10:43:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2024-2-29 10:43:55][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/basis/bxghnlh/bxgh6 [INFO:2024-2-29 10:43:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41202809, "actEffect": [ { "additional":18960, "targetId":5, "multipleEffectNumReal":0, "additional3":14288, "effectNum":14288, "multipleEffectNum":0, "effectType":2, "additional2":14288 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":46, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":47, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202809, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:43:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:43:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:43:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-2-29 10:43:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202809 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:43:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202809[10002809] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 33248/57560 原来有盾: 0 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:1428/14288 本段飘:1428 本段扣血:1428 本段扣盾:0 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 31820/57560 剩余盾: 0 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 31820/57560 原来有盾: 0 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:2856/14288 本段飘:1428 本段扣血:1428 本段扣盾:0 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 30392/57560 剩余盾: 0 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 30392/57560 原来有盾: 0 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:4284/14288 本段飘:1428 本段扣血:1428 本段扣盾:0 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 28964/57560 剩余盾: 0 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 28964/57560 原来有盾: 0 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:5712/14288 本段飘:1428 本段扣血:1428 本段扣盾:0 [INFO:2024-2-29 10:43:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 27536/57560 剩余盾: 0 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 27536/57560 原来有盾: 0 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:7140/14288 本段飘:1428 本段扣血:1428 本段扣盾:0 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 26108/57560 剩余盾: 0 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 150 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 26108/57560 原来有盾: 0 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:8568/14288 本段飘:1428 本段扣血:1428 本段扣盾:0 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 24680/57560 剩余盾: 0 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 24680/57560 原来有盾: 0 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:9996/14288 本段飘:1428 本段扣血:1428 本段扣盾:0 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 23252/57560 剩余盾: 0 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:43:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 23252/57560 原来有盾: 0 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:14288/14288 本段飘:4292 本段扣血:4292 本段扣盾:0 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 18960/57560 剩余盾: 0 [WARN:2024-2-29 10:43:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:43:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41202809 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:43:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194 [INFO:2024-2-29 10:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:43:59][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 14288 [INFO:2024-2-29 10:44:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2024-2-29 10:44:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2024-2-29 10:44:0][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16625, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2857, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:44:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:44:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2024-2-29 10:44:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 13889 血 [INFO:2024-2-29 10:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 2857 血 [INFO:2024-2-29 10:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 16625 血 [WARN:2024-2-29 10:44:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:44:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2024-2-29 10:44:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2024-2-29 10:44:0][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/zh/speech/character/audiogongyong/basis/dzpj/dzpj6 [INFO:2024-2-29 10:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41200909, "actEffect": [ { "additional":46, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":47, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41204308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41204309, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41201708, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41201709, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41202808, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41202809, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41200908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41200909, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:44:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10 [WARN:2024-2-29 10:44:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 10 [INFO:2024-2-29 10:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200909 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200909[10001209] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:44:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 152 [INFO:2024-2-29 10:44:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:44:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 10 [INFO:2024-2-29 10:44:3][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}4[MyRole_4_4][4] 用 41200909 的带来了一个 ,令到 3[MyRole_3_3][3] 移除了一个 buff [301019] [INFO:2024-2-29 10:44:3][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41200909 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301019],不提示id不需要播放效果 [INFO:2024-2-29 10:44:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:44:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:44:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 2[MyRole_2_2][2] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:44:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 2[MyRole_2_2][2] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:44:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 3[MyRole_3_3][3] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:44:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 3[MyRole_3_3][3] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:44:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 4[MyRole_4_4][4] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:44:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:44:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 10 [INFO:2024-2-29 10:44:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 192 [INFO:2024-2-29 10:44:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:44:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2024-2-29 10:44:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2024-2-29 10:44:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41205208, "actEffect": [ { "additional":25141, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":11512, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":48, "buffId":301028, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":30472, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":11512, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41205208, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:44:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:44:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2024-2-29 10:44:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2024-2-29 10:44:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [WARN:2024-2-29 10:44:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [INFO:2024-2-29 10:44:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205208 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_510012013][1] 用 41205208[10005508] 不是aoe 干了 8[Monster_8_4_510012013][4] 一下 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}8 原来有 13629 血 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}8 被补了 11512 血 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}8 剩余 25141 血 [WARN:2024-2-29 10:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2024-2-29 10:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_510012013][1] 用 41205208 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301028] [WARN:2024-2-29 10:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2024-2-29 10:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}5 原来有 18960 血 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 被补了 11512 血 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}5 剩余 30472 血 [WARN:2024-2-29 10:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [WARN:2024-2-29 10:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_1_510012013][1] 使用技能 41205208 ,令到 5[Monster_5_1_510012013][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41206207, "actEffect": [ { "additional":13155, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":560, "multipleEffectNum":0, "effectType":2, "additional2":560 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":49, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_510012013][2] 用 41206207[10006507] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 13715/13715 原来有盾: 0 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.5) -》 多段已飘:280/560 本段飘:280 本段扣血:280 本段扣盾:0 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 13435/13715 剩余盾: 0 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 22 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 13435/13715 原来有盾: 0 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:560/560 本段飘:280 本段扣血:280 本段扣盾:0 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 13155/13715 剩余盾: 0 [WARN:2024-2-29 10:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_510012013][2] 用 41206207 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301019] [WARN:2024-2-29 10:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41201508, "actEffect": [ { "additional":11900, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1255, "multipleEffectNum":0, "effectType":2, "additional2":1255 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":50, "buffId":301023, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201508, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201508 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_510012013][3] 用 41201508[10000408] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 13155/13715 原来有盾: 0 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1255/1255 本段飘:1255 本段扣血:1255 本段扣盾:0 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 11900/13715 剩余盾: 0 [WARN:2024-2-29 10:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_510012013][3] 用 41201508 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301023] [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}7[Monster_7_3_510012013][3] 使用技能 41201508 ,令到 7[Monster_7_3_510012013][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41204207, "actEffect": [ { "additional":11308, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":592, "multipleEffectNum":0, "effectType":2, "additional2":592 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":51, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":43, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":52, "buffId":301110, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_510012013][4] 用 41204207[10004507] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 11900/13715 原来有盾: 0 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:592/592 本段飘:592 本段扣血:592 本段扣盾:0 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 11308/13715 剩余盾: 0 [WARN:2024-2-29 10:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_510012013][4] 用 41204207 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301019] [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}8[Monster_8_4_510012013][4] 用 41204207 的带来了一个 ,令到 8[Monster_8_4_510012013][4] 覆盖移除了一个 buff[301110],不提示id不需要播放效果 [INFO:2024-2-29 10:44:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_510012013][4] 用 41204207 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301110] [WARN:2024-2-29 10:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2024-2-29 10:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2024-2-29 10:44:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2024-2-29 10:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":50, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":9937, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1371, "multipleEffectNum":0, "effectType":2, "additional2":1371 }, { "additional":49, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":51, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:50 buffId:301023 持续时间:1 [INFO:2024-2-29 10:44:8][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 4 原有血: 11308 原有盾: 0 扣血量: 1371 扣盾量: 0 [INFO:2024-2-29 10:44:8][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 4 现有血: 9937 现有盾: 0 [INFO:2024-2-29 10:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:49 buffId:301019 [INFO:2024-2-29 10:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:51 buffId:301019 持续时间:1 [INFO:2024-2-29 10:44:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2024-2-29 10:44:8][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:44:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:44:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:44:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:44:8]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:44:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:8]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:44:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:44:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:44:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18441729992628 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 16 1 [INFO:2024-2-29 10:44:8][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:44:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:44:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:44:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:44:8]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:44:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:8]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:44:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 8 [INFO:2024-2-29 10:44:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:44:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18520290218294 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 17 1 [INFO:2024-2-29 10:44:8][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:44:8][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:44:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:44:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:44:8][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:44:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:44:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:44:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:44:8]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:44:8]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:9]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=939 [INFO:2024-2-29 10:44:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41204308 actEffect { targetId: 5 effectType: 3 effectNum: 1081 additional: 29391 additional2: 1081 additional3: 1081 } actEffect { targetId: 6 effectType: 2 effectNum: 715 additional: 24072 additional2: 715 additional3: 715 } actEffect { targetId: 7 effectType: 2 effectNum: 720 additional: 18176 additional2: 720 additional3: 720 } actEffect { targetId: 8 effectType: 2 effectNum: 675 additional: 24466 additional2: 675 additional3: 675 } actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 48 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 53 } } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 54 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41204308 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41201709 actEffect { targetId: 5 effectType: 3 effectNum: 9395 additional: 19996 additional2: 9395 additional3: 9395 } actEffect { targetId: 6 effectType: 2 effectNum: 3534 additional: 20538 additional2: 3534 additional3: 3534 } actEffect { targetId: 7 effectType: 2 effectNum: 3591 additional: 14585 additional2: 3591 additional3: 3591 } actEffect { targetId: 8 effectType: 2 effectNum: 3455 additional: 21011 additional2: 3455 additional3: 3455 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 41205208 additional2: 1 } actEffect { targetId: 5 effectType: 8 effectNum: 4 additional: 41205209 additional2: 1 } actEffect { targetId: 7 effectType: 8 effectNum: 4 additional: 41201508 additional2: 1 } actEffect { targetId: 7 effectType: 8 effectNum: 5 additional: 41201509 additional2: 1 } actEffect { targetId: 8 effectType: 8 effectNum: 3 additional: 41204209 additional2: 1 } actEffect { targetId: 2 effectType: 8 effectNum: 5 additional: 41201709 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 7 } battleStep { actorType: 1 castorId: 3 actorId: 41202809 actEffect { targetId: 8 effectType: 2 effectNum: 12502 additional: 8509 additional2: 12502 additional3: 12502 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 55 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 56 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202809 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 2500 additional: 16625 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41200908 actEffect { targetId: 5 effectType: 2 effectNum: 1707 additional: 18289 additional2: 1707 additional3: 1707 } actEffect { targetId: 6 effectType: 2 effectNum: 1829 additional: 18709 additional2: 1829 additional3: 1829 } actEffect { targetId: 7 effectType: 3 effectNum: 5962 additional: 8623 additional2: 5962 additional3: 5962 } actEffect { targetId: 8 effectType: 3 effectNum: 5806 additional: 2703 additional2: 5806 additional3: 5806 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 57 } } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41200908 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 16 } targetId: 6 } battleStep { actorType: 1 castorId: 5 actorId: 41205207 actEffect { targetId: 2 effectType: 2 effectNum: 619 additional: 14843 additional2: 619 additional3: 0 } targetId: 2 } battleStep { actorType: 4 castorId: 6 actorId: 0 targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41201507 actEffect { targetId: 2 effectType: 2 effectNum: 799 additional: 14044 additional2: 799 additional3: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41204207 actEffect { targetId: 3 effectType: 2 effectNum: 596 additional: 16029 additional2: 596 additional3: 0 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 52 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301110 duration: 1 id: 58 } } targetId: 3 } battleStep { actorType: 2 castorId: 6 actorId: 57 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 57 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 50 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 50 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 55 actEffect { targetId: 3 effectType: 2 effectNum: 1662 additional: 14367 additional2: 1662 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 51 actEffect { targetId: 4 effectType: 2 effectNum: 685 additional: 9252 additional2: 685 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 53 actEffect { targetId: 8 effectType: 2 effectNum: 2702 additional: 1 additional2: 2702 additional3: 2702 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 55 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 55 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 56 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 56 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 51 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 51 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 53 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 53 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 54 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 54 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:44:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:44:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20160209946334 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 18 1 [INFO:2024-2-29 10:44:9][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41204308, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":1081, "additional":29391, "additional2":1081, "additional3":1081 }, { "targetId":6, "effectType":2, "effectNum":715, "additional":24072, "additional2":715, "additional3":715 }, { "targetId":7, "effectType":2, "effectNum":720, "additional":18176, "additional2":720, "additional3":720 }, { "targetId":8, "effectType":2, "effectNum":675, "additional":24466, "additional2":675, "additional3":675 }, { "targetId":8, "effectType":6, "effectNum":0, "additional":48 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":53 } }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":54 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41204308 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41201709, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":9395, "additional":19996, "additional2":9395, "additional3":9395 }, { "targetId":6, "effectType":2, "effectNum":3534, "additional":20538, "additional2":3534, "additional3":3534 }, { "targetId":7, "effectType":2, "effectNum":3591, "additional":14585, "additional2":3591, "additional3":3591 }, { "targetId":8, "effectType":2, "effectNum":3455, "additional":21011, "additional2":3455, "additional3":3455 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":41205208, "additional2":1 }, { "targetId":5, "effectType":8, "effectNum":4, "additional":41205209, "additional2":1 }, { "targetId":7, "effectType":8, "effectNum":4, "additional":41201508, "additional2":1 }, { "targetId":7, "effectType":8, "effectNum":5, "additional":41201509, "additional2":1 }, { "targetId":8, "effectType":8, "effectNum":3, "additional":41204209, "additional2":1 }, { "targetId":2, "effectType":8, "effectNum":5, "additional":41201709 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":7 }, { "actorType":1, "castorId":3, "actorId":41202809, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":12502, "additional":8509, "additional2":12502, "additional3":12502 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":55 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":56 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202809 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":2500, "additional":16625 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41200908, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1707, "additional":18289, "additional2":1707, "additional3":1707 }, { "targetId":6, "effectType":2, "effectNum":1829, "additional":18709, "additional2":1829, "additional3":1829 }, { "targetId":7, "effectType":3, "effectNum":5962, "additional":8623, "additional2":5962, "additional3":5962 }, { "targetId":8, "effectType":3, "effectNum":5806, "additional":2703, "additional2":5806, "additional3":5806 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":57 } }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41200908 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":6 }, { "actorType":1, "castorId":5, "actorId":41205207, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":619, "additional":14843, "additional2":619, "additional3":0 } ], "targetId":2 }, { "actorType":4, "castorId":6, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41201507, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":799, "additional":14044, "additional2":799, "additional3":0 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":41204207, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":596, "additional":16029, "additional2":596, "additional3":0 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":52 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301110, "duration":1, "id":58 } } ], "targetId":3 }, { "actorType":2, "castorId":6, "actorId":57, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":57 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":50, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":50 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":55, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":1662, "additional":14367, "additional2":1662, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":51, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":685, "additional":9252, "additional2":685, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":53, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":2702, "additional":1, "additional2":2702, "additional3":2702 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":55, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":55 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":56, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":56 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":51, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":51 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":53, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":53 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":54, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":54 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:44:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2024-2-29 10:44:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41204308, "actEffect": [ { "additional":29391, "targetId":5, "multipleEffectNumReal":0, "additional3":1081, "effectNum":1081, "multipleEffectNum":0, "effectType":3, "additional2":1081 }, { "additional":24072, "targetId":6, "multipleEffectNumReal":0, "additional3":715, "effectNum":715, "multipleEffectNum":0, "effectType":2, "additional2":715 }, { "additional":18176, "targetId":7, "multipleEffectNumReal":0, "additional3":720, "effectNum":720, "multipleEffectNum":0, "effectType":2, "additional2":720 }, { "additional":24466, "targetId":8, "multipleEffectNumReal":0, "additional3":675, "effectNum":675, "multipleEffectNum":0, "effectType":2, "additional2":675 }, { "additional":48, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":53, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":54, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:44:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8 [WARN:2024-2-29 10:44:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:44:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 8 [INFO:2024-2-29 10:44:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204308 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41204308[10005108] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 67 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 30472/57560 原来有盾: 0 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1081/1081 本段飘:1081 本段扣血:1081 本段扣盾:0 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 29391/57560 剩余盾: 0 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 24787/50290 原来有盾: 0 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:715/715 本段飘:715 本段扣血:715 本段扣盾:0 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 24072/50290 剩余盾: 0 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 18896/52296 原来有盾: 0 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:720/720 本段飘:720 本段扣血:720 本段扣盾:0 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 18176/52296 剩余盾: 0 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 25141/45627 原来有盾: 0 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:675/675 本段飘:675 本段扣血:675 本段扣盾:0 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 24466/45627 剩余盾: 0 [WARN:2024-2-29 10:44:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:44:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 8 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}1[MyRole_1_1][1] 用 41204308 的带来了一个 ,令到 8[Monster_8_4_510012013][4] 移除了一个 buff [301028] [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41204308 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301019] [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41204308 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301019] [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41204308 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:44:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 8 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2024-2-29 10:44:10][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ypg/ypg6 [INFO:2024-2-29 10:44:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41201709, "actEffect": [ { "additional":19996, "targetId":5, "multipleEffectNumReal":0, "additional3":9395, "effectNum":9395, "multipleEffectNum":0, "effectType":3, "additional2":9395 }, { "additional":20538, "targetId":6, "multipleEffectNumReal":0, "additional3":3534, "effectNum":3534, "multipleEffectNum":0, "effectType":2, "additional2":3534 }, { "additional":14585, "targetId":7, "multipleEffectNumReal":0, "additional3":3591, "effectNum":3591, "multipleEffectNum":0, "effectType":2, "additional2":3591 }, { "additional":21011, "targetId":8, "multipleEffectNumReal":0, "additional3":3455, "effectNum":3455, "multipleEffectNum":0, "effectType":2, "additional2":3455 }, { "additional":41205208, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41205209, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41201508, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41201509, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41204209, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41201709, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:44:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 11 [WARN:2024-2-29 10:44:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:44:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 10 [WARN:2024-2-29 10:44:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 11 ~ 11 [INFO:2024-2-29 10:44:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201709 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:44:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201709[10002609] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 29391/57560 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:939/9395 本段飘:939 本段扣血:939 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 28452/57560 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 24072/50290 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:353/3534 本段飘:353 本段扣血:353 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 23719/50290 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 18176/52296 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:359/3591 本段飘:359 本段扣血:359 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 17817/52296 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 24466/45627 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:345/3455 本段飘:345 本段扣血:345 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 24121/45627 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 28452/57560 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:1878/9395 本段飘:939 本段扣血:939 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 27513/57560 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 23719/50290 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:706/3534 本段飘:353 本段扣血:353 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 23366/50290 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 17817/52296 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:718/3591 本段飘:359 本段扣血:359 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 17458/52296 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 24121/45627 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:690/3455 本段飘:345 本段扣血:345 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 23776/45627 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 27513/57560 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:2817/9395 本段飘:939 本段扣血:939 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 26574/57560 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 23366/50290 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:1059/3534 本段飘:353 本段扣血:353 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 23013/50290 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 17458/52296 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:1077/3591 本段飘:359 本段扣血:359 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 17099/52296 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 23776/45627 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:1035/3455 本段飘:345 本段扣血:345 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 23431/45627 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 26574/57560 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:3756/9395 本段飘:939 本段扣血:939 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 25635/57560 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 23013/50290 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:1412/3534 本段飘:353 本段扣血:353 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 22660/50290 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 17099/52296 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:1436/3591 本段飘:359 本段扣血:359 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 16740/52296 剩余盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 23431/45627 原来有盾: 0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:1380/3455 本段飘:345 本段扣血:345 本段扣盾:0 [INFO:2024-2-29 10:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 23086/45627 剩余盾: 0 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 83 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 101 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 102 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 25635/57560 原来有盾: 0 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:9395/9395 本段飘:5639 本段扣血:5639 本段扣盾:0 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 19996/57560 剩余盾: 0 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 22660/50290 原来有盾: 0 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:3534/3534 本段飘:2122 本段扣血:2122 本段扣盾:0 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 20538/50290 剩余盾: 0 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 16740/52296 原来有盾: 0 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:3591/3591 本段飘:2155 本段扣血:2155 本段扣盾:0 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 14585/52296 剩余盾: 0 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 23086/45627 原来有盾: 0 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:3455/3455 本段飘:2075 本段扣血:2075 本段扣盾:0 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 21011/45627 剩余盾: 0 [WARN:2024-2-29 10:44:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:44:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 10 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 5[Monster_5_1_510012013][1] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 5[Monster_5_1_510012013][1] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 7[Monster_7_3_510012013][3] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 7[Monster_7_3_510012013][3] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 8[Monster_8_4_510012013][4] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:44:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:44:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 10 [WARN:2024-2-29 10:44:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 11 11 [WARN:2024-2-29 10:44:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 11 11 [INFO:2024-2-29 10:44:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2024-2-29 10:44:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2024-2-29 10:44:15][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 19975 [INFO:2024-2-29 10:44:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2024-2-29 10:44:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2024-2-29 10:44:16][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/basis/bxghnlh/bxgh6 [INFO:2024-2-29 10:44:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41202809, "actEffect": [ { "additional":8509, "targetId":8, "multipleEffectNumReal":0, "additional3":12502, "effectNum":12502, "multipleEffectNum":0, "effectType":2, "additional2":12502 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":55, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":56, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202809, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:44:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:44:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:44:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-2-29 10:44:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202809 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:44:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202809[10002809] 不是aoe 干了 8[Monster_8_4_510012013][4] 一下 [INFO:2024-2-29 10:44:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-2-29 10:44:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 21011/45627 原来有盾: 0 [INFO:2024-2-29 10:44:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:1250/12502 本段飘:1250 本段扣血:1250 本段扣盾:0 [INFO:2024-2-29 10:44:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 19761/45627 剩余盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 19761/45627 原来有盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:2500/12502 本段飘:1250 本段扣血:1250 本段扣盾:0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 18511/45627 剩余盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 18511/45627 原来有盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:3750/12502 本段飘:1250 本段扣血:1250 本段扣盾:0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 17261/45627 剩余盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 17261/45627 原来有盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:5000/12502 本段飘:1250 本段扣血:1250 本段扣盾:0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 16011/45627 剩余盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 16011/45627 原来有盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:6250/12502 本段飘:1250 本段扣血:1250 本段扣盾:0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 14761/45627 剩余盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 150 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 14761/45627 原来有盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:7500/12502 本段飘:1250 本段扣血:1250 本段扣盾:0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 13511/45627 剩余盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 13511/45627 原来有盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:8750/12502 本段飘:1250 本段扣血:1250 本段扣盾:0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12261/45627 剩余盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12261/45627 原来有盾: 0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:12502/12502 本段飘:3752 本段扣血:3752 本段扣盾:0 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 8509/45627 剩余盾: 0 [WARN:2024-2-29 10:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41202809 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:44:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2024-2-29 10:44:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194 [INFO:2024-2-29 10:44:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 12502 [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16625, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2500, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2024-2-29 10:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 16625 血 [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 2500 血 [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 16625 血 [WARN:2024-2-29 10:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200908, "actEffect": [ { "additional":18289, "targetId":5, "multipleEffectNumReal":0, "additional3":1707, "effectNum":1707, "multipleEffectNum":0, "effectType":2, "additional2":1707 }, { "additional":18709, "targetId":6, "multipleEffectNumReal":0, "additional3":1829, "effectNum":1829, "multipleEffectNum":0, "effectType":2, "additional2":1829 }, { "additional":8623, "targetId":7, "multipleEffectNumReal":0, "additional3":5962, "effectNum":5962, "multipleEffectNum":0, "effectType":3, "additional2":5962 }, { "additional":2703, "targetId":8, "multipleEffectNumReal":0, "additional3":5806, "effectNum":5806, "multipleEffectNum":0, "effectType":3, "additional2":5806 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":57, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2024-2-29 10:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 6 [WARN:2024-2-29 10:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 7 ~ 7 [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200908 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200908[10001208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 74 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 19996/57560 原来有盾: 0 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1707/1707 本段飘:1707 本段扣血:1707 本段扣盾:0 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 18289/57560 剩余盾: 0 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 20538/50290 原来有盾: 0 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1829/1829 本段飘:1829 本段扣血:1829 本段扣盾:0 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 18709/50290 剩余盾: 0 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 14585/52296 原来有盾: 0 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:5962/5962 本段飘:5962 本段扣血:5962 本段扣盾:0 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 8623/52296 剩余盾: 0 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 8509/45627 原来有盾: 0 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:5806/5806 本段飘:5806 本段扣血:5806 本段扣盾:0 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2703/45627 剩余盾: 0 [WARN:2024-2-29 10:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 6 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200908 ,令到 6[Monster_6_2_510012013][2] 增加了一个 buff [301021] [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200908 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 6 [WARN:2024-2-29 10:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 7 7 [WARN:2024-2-29 10:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 7 7 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41205207, "actEffect": [ { "additional":14843, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":619, "multipleEffectNum":0, "effectType":2, "additional2":619 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_510012013][1] 用 41205207[10005507] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-2-29 10:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-2-29 10:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 15462/15462 原来有盾: 0 [INFO:2024-2-29 10:44:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:619/619 本段飘:619 本段扣血:619 本段扣盾:0 [INFO:2024-2-29 10:44:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 14843/15462 剩余盾: 0 [WARN:2024-2-29 10:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2024-2-29 10:44:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2024-2-29 10:44:23][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 6[Monster_6_2_510012013][2] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":6, "originalTargetId":0 } [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41201507, "actEffect": [ { "additional":14044, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":799, "multipleEffectNum":0, "effectType":2, "additional2":799 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201507 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_510012013][3] 用 41201507[10000407] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 14843/15462 原来有盾: 0 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:239/799 本段飘:239 本段扣血:239 本段扣盾:0 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 14604/15462 剩余盾: 0 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 14604/15462 原来有盾: 0 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:478/799 本段飘:239 本段扣血:239 本段扣盾:0 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 14365/15462 剩余盾: 0 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 14365/15462 原来有盾: 0 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:799/799 本段飘:321 本段扣血:321 本段扣盾:0 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 14044/15462 剩余盾: 0 [WARN:2024-2-29 10:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41204207, "actEffect": [ { "additional":16029, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":596, "multipleEffectNum":0, "effectType":2, "additional2":596 }, { "additional":52, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":58, "buffId":301110, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2024-2-29 10:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_510012013][4] 用 41204207[10004507] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 31 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 16625/16625 原来有盾: 0 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:596/596 本段飘:596 本段扣血:596 本段扣盾:0 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 16029/16625 剩余盾: 0 [WARN:2024-2-29 10:44:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:44:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}8[Monster_8_4_510012013][4] 用 41204207 的带来了一个 ,令到 8[Monster_8_4_510012013][4] 覆盖移除了一个 buff[301110],不提示id不需要播放效果 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_510012013][4] 用 41204207 ,令到 8[Monster_8_4_510012013][4] 增加了一个 buff [301110] [WARN:2024-2-29 10:44:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 44 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":57, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":50, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":14367, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1662, "multipleEffectNum":0, "effectType":2, "additional2":1662 }, { "additional":9252, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":685, "multipleEffectNum":0, "effectType":2, "additional2":685 }, { "additional":1, "targetId":8, "multipleEffectNumReal":0, "additional3":2702, "effectNum":2702, "multipleEffectNum":0, "effectType":2, "additional2":2702 }, { "additional":55, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":56, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":51, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":53, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":54, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:57 buffId:301021 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:50 buffId:301023 [INFO:2024-2-29 10:44:25][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 原有血: 16029 原有盾: 0 扣血量: 1662 扣盾量: 0 [INFO:2024-2-29 10:44:25][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 现有血: 14367 现有盾: 0 [INFO:2024-2-29 10:44:25][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 4 原有血: 9937 原有盾: 0 扣血量: 685 扣盾量: 0 [INFO:2024-2-29 10:44:25][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 4 现有血: 9252 现有盾: 0 [INFO:2024-2-29 10:44:25][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 原有血: 2703 原有盾: 0 扣血量: 2702 扣盾量: 0 [INFO:2024-2-29 10:44:25][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 现有血: 1 现有盾: 0 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:55 buffId:301019 持续时间:1 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:56 buffId:301019 持续时间:1 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:51 buffId:301019 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:53 buffId:301019 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:54 buffId:301019 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2024-2-29 10:44:25][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:44:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:44:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:44:25][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:44:25]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:44:25]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:26]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:44:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:44:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:44:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18526419810951 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 21 1 [INFO:2024-2-29 10:44:26][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:44:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:44:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:44:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:44:26]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:44:26]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:26]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:44:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 9 [INFO:2024-2-29 10:44:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:44:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.18497290089726 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 22 1 [INFO:2024-2-29 10:44:26][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:44:26][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:44:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:44:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:44:26][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:44:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:44:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:44:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:44:26]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:44:26]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:26]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=714 [INFO:2024-2-29 10:44:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41204307 actEffect { targetId: 5 effectType: 2 effectNum: 678 additional: 17611 additional2: 678 additional3: 678 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41201708 actEffect { targetId: 5 effectType: 3 effectNum: 5546 additional: 12065 additional2: 5546 additional3: 5546 } actEffect { targetId: 6 effectType: 3 effectNum: 5562 additional: 13147 additional2: 5562 additional3: 5562 } actEffect { targetId: 7 effectType: 3 effectNum: 5719 additional: 2904 additional2: 5719 additional3: 5719 } actEffect { targetId: 8 effectType: 3 effectNum: 5915 additional: 0 additional2: 5915 additional3: 5915 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 59 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 60 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201708 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 58 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41202808 actEffect { targetId: 5 effectType: 2 effectNum: 2422 additional: 9643 additional2: 2422 additional3: 2422 } actEffect { targetId: 6 effectType: 2 effectNum: 2417 additional: 10730 additional2: 2417 additional3: 2417 } actEffect { targetId: 7 effectType: 2 effectNum: 2449 additional: 455 additional2: 2449 additional3: 2449 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202808 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 484 additional: 14851 } actEffect { targetId: 3 effectType: 4 effectNum: 483 additional: 15334 } actEffect { targetId: 3 effectType: 4 effectNum: 489 additional: 15823 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41200907 actEffect { targetId: 6 effectType: 2 effectNum: 1398 additional: 9332 additional2: 1398 additional3: 1398 } targetId: 6 } battleStep { actorType: 1 castorId: 5 actorId: 41205207 actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 14044 additional2: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 6 actorId: 41206209 actEffect { targetId: 1 effectType: 2 effectNum: 497 additional: 15255 additional2: 497 additional3: 0 } actEffect { targetId: 2 effectType: 3 effectNum: 1334 additional: 12710 additional2: 1334 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 2221 additional: 13602 additional2: 2221 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 585 additional: 8667 additional2: 585 additional3: 0 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 29 } actEffect { targetId: 6 effectType: 8 effectNum: 5 additional: 41206209 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 41201507 actEffect { targetId: 3 effectType: 2 effectNum: 751 additional: 12851 additional2: 751 additional3: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 3 actorId: 55 actEffect { targetId: 3 effectType: 2 effectNum: 1662 additional: 11189 additional2: 1662 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 59 actEffect { targetId: 6 effectType: 2 effectNum: 2514 additional: 6818 additional2: 2514 additional3: 2514 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 60 actEffect { targetId: 7 effectType: 2 effectNum: 2614 additional: 0 additional2: 2614 additional3: 2614 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 60 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 55 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 55 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 56 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 56 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 59 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 59 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:44:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:44:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20184409804642 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 23 1 [INFO:2024-2-29 10:44:26][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41204307, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":678, "additional":17611, "additional2":678, "additional3":678 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41201708, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":5546, "additional":12065, "additional2":5546, "additional3":5546 }, { "targetId":6, "effectType":3, "effectNum":5562, "additional":13147, "additional2":5562, "additional3":5562 }, { "targetId":7, "effectType":3, "effectNum":5719, "additional":2904, "additional2":5719, "additional3":5719 }, { "targetId":8, "effectType":3, "effectNum":5915, "additional":0, "additional2":5915, "additional3":5915 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":59 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":60 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201708 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":1, "additional":58 }, { "targetId":8, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41202808, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":2422, "additional":9643, "additional2":2422, "additional3":2422 }, { "targetId":6, "effectType":2, "effectNum":2417, "additional":10730, "additional2":2417, "additional3":2417 }, { "targetId":7, "effectType":2, "effectNum":2449, "additional":455, "additional2":2449, "additional3":2449 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202808 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":484, "additional":14851 }, { "targetId":3, "effectType":4, "effectNum":483, "additional":15334 }, { "targetId":3, "effectType":4, "effectNum":489, "additional":15823 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41200907, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1398, "additional":9332, "additional2":1398, "additional3":1398 } ], "targetId":6 }, { "actorType":1, "castorId":5, "actorId":41205207, "actEffect": [ { "targetId":2, "effectType":1, "effectNum":0, "additional":14044, "additional2":0 } ], "targetId":2 }, { "actorType":1, "castorId":6, "actorId":41206209, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":497, "additional":15255, "additional2":497, "additional3":0 }, { "targetId":2, "effectType":3, "effectNum":1334, "additional":12710, "additional2":1334, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":2221, "additional":13602, "additional2":2221, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":585, "additional":8667, "additional2":585, "additional3":0 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":29 }, { "targetId":6, "effectType":8, "effectNum":5, "additional":41206209 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":41201507, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":751, "additional":12851, "additional2":751, "additional3":0 } ], "targetId":3 }, { "actorType":2, "castorId":3, "actorId":55, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":1662, "additional":11189, "additional2":1662, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":59, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2514, "additional":6818, "additional2":2514, "additional3":2514 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":60, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":2614, "additional":0, "additional2":2614, "additional3":2614 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":1, "additional":60 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":55, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":55 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":56, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":56 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":59, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":59 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:44:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/12 [INFO:2024-2-29 10:44:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41204307, "actEffect": [ { "additional":17611, "targetId":5, "multipleEffectNumReal":0, "additional3":678, "effectNum":678, "multipleEffectNum":0, "effectType":2, "additional2":678 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:44:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204307 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41204307[10005107] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 43 [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 18289/57560 原来有盾: 0 [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:678/678 本段飘:678 本段扣血:678 本段扣盾:0 [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 17611/57560 剩余盾: 0 [WARN:2024-2-29 10:44:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/12, next step [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/12 [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201708, "actEffect": [ { "additional":12065, "targetId":5, "multipleEffectNumReal":0, "additional3":5546, "effectNum":5546, "multipleEffectNum":0, "effectType":3, "additional2":5546 }, { "additional":13147, "targetId":6, "multipleEffectNumReal":0, "additional3":5562, "effectNum":5562, "multipleEffectNum":0, "effectType":3, "additional2":5562 }, { "additional":2904, "targetId":7, "multipleEffectNumReal":0, "additional3":5719, "effectNum":5719, "multipleEffectNum":0, "effectType":3, "additional2":5719 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":5915, "effectNum":5915, "multipleEffectNum":0, "effectType":3, "additional2":5915 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":59, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":60, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201708, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:44:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8 [WARN:2024-2-29 10:44:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:44:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 7 [WARN:2024-2-29 10:44:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 8 ~ 8 [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201708 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201708[10002608] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 17611/57560 原来有盾: 0 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:5546/5546 本段飘:5546 本段扣血:5546 本段扣盾:0 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 12065/57560 剩余盾: 0 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 18709/50290 原来有盾: 0 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:5562/5562 本段飘:5562 本段扣血:5562 本段扣盾:0 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 13147/50290 剩余盾: 0 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 8623/52296 原来有盾: 0 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:5719/5719 本段飘:5719 本段扣血:5719 本段扣盾:0 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 2904/52296 剩余盾: 0 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1/45627 原来有盾: 0 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:5915/5915 本段飘:5915 本段扣血:5915 本段扣盾:0 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/45627 剩余盾: 0 [WARN:2024-2-29 10:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 7 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201708 ,令到 6[Monster_6_2_510012013][2] 增加了一个 buff [301019] [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201708 ,令到 7[Monster_7_3_510012013][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201708 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 7 [WARN:2024-2-29 10:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 8 8 [WARN:2024-2-29 10:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 8 8 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/12, next step [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/12 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":58, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-2-29 10:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-2-29 10:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:44:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_510012013][4] 覆盖移除了一个 buff[301110],不提示id不需要播放效果 [WARN:2024-2-29 10:44:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-2-29 10:44:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-2-29 10:44:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-2-29 10:44:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-2-29 10:44:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:44:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/12, next step [INFO:2024-2-29 10:44:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/12 [INFO:2024-2-29 10:44:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41202808, "actEffect": [ { "additional":9643, "targetId":5, "multipleEffectNumReal":0, "additional3":2422, "effectNum":2422, "multipleEffectNum":0, "effectType":2, "additional2":2422 }, { "additional":10730, "targetId":6, "multipleEffectNumReal":0, "additional3":2417, "effectNum":2417, "multipleEffectNum":0, "effectType":2, "additional2":2417 }, { "additional":455, "targetId":7, "multipleEffectNumReal":0, "additional3":2449, "effectNum":2449, "multipleEffectNum":0, "effectType":2, "additional2":2449 }, { "additional":41202808, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:44:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:44:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2024-2-29 10:44:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [INFO:2024-2-29 10:44:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202808 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41202808[10002808] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 12065/57560 原来有盾: 0 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:2422/2422 本段飘:2422 本段扣血:2422 本段扣盾:0 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 9643/57560 剩余盾: 0 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 13147/50290 原来有盾: 0 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:2417/2417 本段飘:2417 本段扣血:2417 本段扣盾:0 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 10730/50290 剩余盾: 0 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 2904/52296 原来有盾: 0 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:2449/2449 本段飘:2449 本段扣血:2449 本段扣盾:0 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 455/52296 剩余盾: 0 [WARN:2024-2-29 10:44:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2024-2-29 10:44:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41202808 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:44:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 69 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/12, next step [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/12 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14851, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":484, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":15334, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":483, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":15823, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":489, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:44:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:44:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 4 [WARN:2024-2-29 10:44:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 4 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 14367 血 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 484 血 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 14851 血 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 14851 血 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 483 血 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 15334 血 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 15334 血 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 489 血 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 15823 血 [WARN:2024-2-29 10:44:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 4 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/12, next step [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/12 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200907, "actEffect": [ { "additional":9332, "targetId":6, "multipleEffectNumReal":0, "additional3":1398, "effectNum":1398, "multipleEffectNum":0, "effectType":2, "additional2":1398 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:44:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200907 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200907[10001207] 不是aoe 干了 6[Monster_6_2_510012013][2] 一下 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_4_510012013 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 9 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 10730/50290 原来有盾: 0 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.5) -》 多段已飘:699/1398 本段飘:699 本段扣血:699 本段扣盾:0 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 10031/50290 剩余盾: 0 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 10031/50290 原来有盾: 0 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1398/1398 本段飘:699 本段扣血:699 本段扣盾:0 [INFO:2024-2-29 10:44:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 9332/50290 剩余盾: 0 [WARN:2024-2-29 10:44:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/12, next step [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/12 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41205207, "actEffect": [ { "additional":14044, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:44:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_510012013][1] 用 41205207[10005507] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2024-2-29 10:44:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/12, next step [INFO:2024-2-29 10:44:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/12 [INFO:2024-2-29 10:44:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41206209, "actEffect": [ { "additional":15255, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":497, "multipleEffectNum":0, "effectType":2, "additional2":497 }, { "additional":12710, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1334, "multipleEffectNum":0, "effectType":3, "additional2":1334 }, { "additional":13602, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2221, "multipleEffectNum":0, "effectType":2, "additional2":2221 }, { "additional":8667, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":585, "multipleEffectNum":0, "effectType":2, "additional2":585 }, { "additional":29, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41206209, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:44:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2024-2-29 10:44:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2024-2-29 10:44:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 6 [INFO:2024-2-29 10:44:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206209 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:44:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_2_510012013][2] 用 41206209[10006509] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 119 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 0.3 1 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 123 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 15752/18785 原来有盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.5) -》 多段已飘:248/497 本段飘:248 本段扣血:248 本段扣盾:0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 15504/18785 剩余盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 14044/15462 原来有盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.5) -》 多段已飘:667/1334 本段飘:667 本段扣血:667 本段扣盾:0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 13377/15462 剩余盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 15823/16625 原来有盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.5) -》 多段已飘:1110/2221 本段飘:1110 本段扣血:1110 本段扣盾:0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14713/16625 剩余盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 9252/13715 原来有盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.5) -》 多段已飘:292/585 本段飘:292 本段扣血:292 本段扣盾:0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8960/13715 剩余盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 134 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 0.3 1 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 139 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 15504/18785 原来有盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.15) -》 多段已飘:322/497 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 15430/18785 剩余盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 13377/15462 原来有盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.15) -》 多段已飘:867/1334 本段飘:200 本段扣血:200 本段扣盾:0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 13177/15462 剩余盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14713/16625 原来有盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.15) -》 多段已飘:1443/2221 本段飘:333 本段扣血:333 本段扣盾:0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14380/16625 剩余盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8960/13715 原来有盾: 0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.15) -》 多段已飘:379/585 本段飘:87 本段扣血:87 本段扣盾:0 [INFO:2024-2-29 10:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8873/13715 剩余盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 144 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 15430/18785 原来有盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.15) -》 多段已飘:396/497 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 15356/18785 剩余盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 13177/15462 原来有盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.15) -》 多段已飘:1067/1334 本段飘:200 本段扣血:200 本段扣盾:0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 12977/15462 剩余盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14380/16625 原来有盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.15) -》 多段已飘:1776/2221 本段飘:333 本段扣血:333 本段扣盾:0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14047/16625 剩余盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8873/13715 原来有盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.15) -》 多段已飘:466/585 本段飘:87 本段扣血:87 本段扣盾:0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8786/13715 剩余盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 149 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 15356/18785 原来有盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.15) -》 多段已飘:470/497 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 15282/18785 剩余盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 12977/15462 原来有盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.15) -》 多段已飘:1267/1334 本段飘:200 本段扣血:200 本段扣盾:0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 12777/15462 剩余盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14047/16625 原来有盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.15) -》 多段已飘:2109/2221 本段飘:333 本段扣血:333 本段扣盾:0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 13714/16625 剩余盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8786/13715 原来有盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.15) -》 多段已飘:553/585 本段飘:87 本段扣血:87 本段扣盾:0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8699/13715 剩余盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 154 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 15282/18785 原来有盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:497/497 本段飘:27 本段扣血:27 本段扣盾:0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 15255/18785 剩余盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 12777/15462 原来有盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:1334/1334 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 12710/15462 剩余盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 13714/16625 原来有盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:2221/2221 本段飘:112 本段扣血:112 本段扣盾:0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 13602/16625 剩余盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8699/13715 原来有盾: 0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:585/585 本段飘:32 本段扣血:32 本段扣盾:0 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8667/13715 剩余盾: 0 [WARN:2024-2-29 10:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2024-2-29 10:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 6 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}6[Monster_6_2_510012013][2] 用 41206209 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301148],不提示id不需要播放效果 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_510012013][2] 使用技能 41206209 ,令到 6[Monster_6_2_510012013][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 6 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 159 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2024-2-29 10:44:36][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 4637 [INFO:2024-2-29 10:44:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/12, next step [INFO:2024-2-29 10:44:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/12 [INFO:2024-2-29 10:44:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41201507, "actEffect": [ { "additional":12851, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":751, "multipleEffectNum":0, "effectType":2, "additional2":751 } ], "castorId":7, "originalTargetId":0 } [WARN:2024-2-29 10:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:44:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201507 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_510012013][3] 用 41201507[10000407] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 13602/16625 原来有盾: 0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:225/751 本段飘:225 本段扣血:225 本段扣盾:0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 13377/16625 剩余盾: 0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 13377/16625 原来有盾: 0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:450/751 本段飘:225 本段扣血:225 本段扣盾:0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 13152/16625 剩余盾: 0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 13152/16625 原来有盾: 0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:751/751 本段飘:301 本段扣血:301 本段扣盾:0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 12851/16625 剩余盾: 0 [WARN:2024-2-29 10:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/12, next step [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/12 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":11189, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1662, "multipleEffectNum":0, "effectType":2, "additional2":1662 }, { "additional":6818, "targetId":6, "multipleEffectNumReal":0, "additional3":2514, "effectNum":2514, "multipleEffectNum":0, "effectType":2, "additional2":2514 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":2614, "effectNum":2614, "multipleEffectNum":0, "effectType":2, "additional2":2614 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:44:37][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 原有血: 12851 原有盾: 0 扣血量: 1662 扣盾量: 0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 现有血: 11189 现有盾: 0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 原有血: 9332 原有盾: 0 扣血量: 2514 扣盾量: 0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 现有血: 6818 现有盾: 0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 7 原有血: 455 原有盾: 0 扣血量: 2614 扣盾量: 0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 7 现有血: 0 现有盾: 0 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/12, next step [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/12 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":60, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-2-29 10:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-2-29 10:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:44:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_3_510012013][3] 覆盖移除了一个 buff[301019],不提示id不需要播放效果 [WARN:2024-2-29 10:44:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-2-29 10:44:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-2-29 10:44:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-2-29 10:44:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-2-29 10:44:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:44:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/12, next step [INFO:2024-2-29 10:44:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/12 [INFO:2024-2-29 10:44:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":55, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":56, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":59, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:44:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:55 buffId:301019 [INFO:2024-2-29 10:44:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:56 buffId:301019 [INFO:2024-2-29 10:44:38][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:59 buffId:301019 持续时间:1 [INFO:2024-2-29 10:44:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:12/12, round done [INFO:2024-2-29 10:44:38][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:44:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:44:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:44:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:44:38]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:44:38]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:38]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:44:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:44:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:44:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20273769646883 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 25 1 [INFO:2024-2-29 10:44:38][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:44:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:44:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:44:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:44:38]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:44:38]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:38]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:44:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 10 [INFO:2024-2-29 10:44:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:44:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20137499831617 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 26 1 [INFO:2024-2-29 10:44:38][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:44:38][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:44:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:44:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:44:38][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:44:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:44:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:44:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:44:38]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:44:38]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:38]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=511 [INFO:2024-2-29 10:44:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41204309 actEffect { targetId: 1 effectType: 4 effectNum: 5400 additional: 18785 } actEffect { targetId: 2 effectType: 4 effectNum: 5400 additional: 15462 } actEffect { targetId: 3 effectType: 4 effectNum: 5400 additional: 16589 } actEffect { targetId: 4 effectType: 4 effectNum: 5400 additional: 13715 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41204309 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 3 } targetId: 4 } battleStep { actorType: 1 castorId: 2 actorId: 41201707 actEffect { targetId: 5 effectType: 2 effectNum: 1429 additional: 8214 additional2: 1429 additional3: 1429 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41202807 actEffect { targetId: 5 effectType: 2 effectNum: 1647 additional: 6567 additional2: 1647 additional3: 1647 } actEffect { targetId: 5 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 61 } } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 329 additional: 16625 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41200907 actEffect { targetId: 5 effectType: 2 effectNum: 1371 additional: 5196 additional2: 1371 additional3: 1371 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 41205207 actEffect { targetId: 4 effectType: 2 effectNum: 299 additional: 13416 additional2: 299 additional3: 0 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 41206208 actEffect { targetId: 62 effectType: 13 effectNum: 2 additional: 1 summon { id: 62 modelId: 12234 skinId: 130095 position: 5 baseAttributes { hp: 25145 thp: 25145 atk: 1273 def: 1324 critic: 280 critic_dmg: 1170 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122341 position: 1 CD: 0 } skillInfo { skillId: 42122342 position: 2 CD: 0 } battleUnitType: 2 userId: 0 summonType: 2 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41206208 } targetId: 6 } battleStep { actorType: 1 castorId: 62 actorId: 42122341 actEffect { targetId: 1 effectType: 2 effectNum: 519 additional: 18266 additional2: 519 additional3: 0 } actEffect { targetId: 62 effectType: 4 effectNum: 519 additional: 25145 } targetId: 1 } battleStep { actorType: 2 castorId: 5 actorId: 61 actEffect { targetId: 5 effectType: 7 effectNum: 1 additional: 61 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 59 actEffect { targetId: 6 effectType: 2 effectNum: 2514 additional: 4304 additional2: 2514 additional3: 2514 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 59 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 59 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:44:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:44:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20209210366011 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 27 1 [INFO:2024-2-29 10:44:38][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41204309, "actEffect": [ { "targetId":1, "effectType":4, "effectNum":5400, "additional":18785 }, { "targetId":2, "effectType":4, "effectNum":5400, "additional":15462 }, { "targetId":3, "effectType":4, "effectNum":5400, "additional":16589 }, { "targetId":4, "effectType":4, "effectNum":5400, "additional":13715 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41204309 }, { "targetId":1, "effectType":15, "effectNum":0, "additional":3 } ], "targetId":4 }, { "actorType":1, "castorId":2, "actorId":41201707, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1429, "additional":8214, "additional2":1429, "additional3":1429 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41202807, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1647, "additional":6567, "additional2":1647, "additional3":1647 }, { "targetId":5, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":61 } } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":329, "additional":16625 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41200907, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1371, "additional":5196, "additional2":1371, "additional3":1371 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":41205207, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":299, "additional":13416, "additional2":299, "additional3":0 } ], "targetId":4 }, { "actorType":1, "castorId":6, "actorId":41206208, "actEffect": [ { "targetId":62, "effectType":13, "effectNum":2, "additional":1, "summon": { "id":62, "modelId":12234, "skinId":130095, "position":5, "baseAttributes": { "hp":25145, "thp":25145, "atk":1273, "def":1324, "critic":280, "critic_dmg":1170, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122341, "position":1, "CD":0 }, { "skillId":42122342, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":6, "effectType":8, "effectNum":4, "additional":41206208 } ], "targetId":6 }, { "actorType":1, "castorId":62, "actorId":42122341, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":519, "additional":18266, "additional2":519, "additional3":0 }, { "targetId":62, "effectType":4, "effectNum":519, "additional":25145 } ], "targetId":1 }, { "actorType":2, "castorId":5, "actorId":61, "actEffect": [ { "targetId":5, "effectType":7, "effectNum":1, "additional":61 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":59, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2514, "additional":4304, "additional2":2514, "additional3":2514 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":59, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":59 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:44:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9 [INFO:2024-2-29 10:44:38][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/slyx/slyx6 [INFO:2024-2-29 10:44:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_510012013 [INFO:2024-2-29 10:44:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41204309, "actEffect": [ { "additional":18785, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5400, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":15462, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5400, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":16589, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5400, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":13715, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5400, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41204309, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":3, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:44:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2024-2-29 10:44:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 4 [WARN:2024-2-29 10:44:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [WARN:2024-2-29 10:44:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2024-2-29 10:44:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204309 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:44:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41204309[10005109] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:44:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95 [INFO:2024-2-29 10:44:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 125 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:44:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 4 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}1 原来有 15255 血 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 被补了 5400 血 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 剩余 18785 血 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 12710 血 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 5400 血 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 15462 血 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 11189 血 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 5400 血 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 16589 血 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}4 原来有 8667 血 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}4 被补了 5400 血 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}4 剩余 13715 血 [WARN:2024-2-29 10:44:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 4 [WARN:2024-2-29 10:44:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2024-2-29 10:44:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41204309 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:44:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [WARN:2024-2-29 10:44:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2024-2-29 10:44:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2024-2-29 10:44:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":1} [INFO:2024-2-29 10:44:42][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:44:42][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:44:42][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:44:42]DestroyUnusedResources:17,2,time=,paths: [INFO:2024-2-29 10:44:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 132 [INFO:2024-2-29 10:44:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201707, "actEffect": [ { "additional":8214, "targetId":5, "multipleEffectNumReal":0, "additional3":1429, "effectNum":1429, "multipleEffectNum":0, "effectType":2, "additional2":1429 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:44:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201707 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201707[10002607] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 9643/57560 原来有盾: 0 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1429/1429 本段飘:1429 本段扣血:1429 本段扣盾:0 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 8214/57560 剩余盾: 0 [WARN:2024-2-29 10:44:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41202807, "actEffect": [ { "additional":6567, "targetId":5, "multipleEffectNumReal":0, "additional3":1647, "effectNum":1647, "multipleEffectNum":0, "effectType":2, "additional2":1647 }, { "additional":0, "targetId":5, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":61, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:44:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:44:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:44:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202807 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202807[10002807] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2024-2-29 10:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 8214/57560 原来有盾: 0 [INFO:2024-2-29 10:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1647/1647 本段飘:1647 本段扣血:1647 本段扣盾:0 [INFO:2024-2-29 10:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 6567/57560 剩余盾: 0 [WARN:2024-2-29 10:44:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:44:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:44:46][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202807 ,令到 5[Monster_5_1_510012013][1] 增加了一个 buff [301014] [WARN:2024-2-29 10:44:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85 [INFO:2024-2-29 10:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16625, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":329, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2024-2-29 10:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 16589 血 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 329 血 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 16625 血 [WARN:2024-2-29 10:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200907, "actEffect": [ { "additional":5196, "targetId":5, "multipleEffectNumReal":0, "additional3":1371, "effectNum":1371, "multipleEffectNum":0, "effectType":2, "additional2":1371 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200907 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200907[10001207] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 9 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 6567/57560 原来有盾: 0 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.5) -》 多段已飘:685/1371 本段飘:685 本段扣血:685 本段扣盾:0 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 5882/57560 剩余盾: 0 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 5882/57560 原来有盾: 0 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1371/1371 本段飘:686 本段扣血:686 本段扣盾:0 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 5196/57560 剩余盾: 0 [WARN:2024-2-29 10:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41205207, "actEffect": [ { "additional":13416, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":299, "multipleEffectNum":0, "effectType":2, "additional2":299 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_510012013][1] 用 41205207[10005507] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 13715/13715 原来有盾: 0 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:299/299 本段飘:299 本段扣血:299 本段扣盾:0 [INFO:2024-2-29 10:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 13416/13715 剩余盾: 0 [WARN:2024-2-29 10:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2024-2-29 10:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step [INFO:2024-2-29 10:44:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9 [INFO:2024-2-29 10:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206208, "actEffect": [ { "additional":1, "targetId":62, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":62, "modelId":12234, "skinId":130095, "position":5, "baseAttributes": { "hp":25145, "thp":25145, "atk":1273, "def":1324, "critic":280, "critic_dmg":1170, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122341, "position":1, "CD":0 }, { "skillId":42122342, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":41206208, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:44:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:44:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 1 ~ 1 [WARN:2024-2-29 10:44:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206208 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_510012013][2] 用 41206208[10006508] 不是aoe 干了 62[nil][nil] 一下 [INFO:2024-2-29 10:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 1 [INFO:2024-2-29 10:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":1, "targetId":62, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":62, "modelId":12234, "skinId":130095, "position":5, "baseAttributes": { "hp":25145, "thp":25145, "atk":1273, "def":1324, "critic":280, "critic_dmg":1170, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122341, "position":1, "CD":0 }, { "skillId":42122342, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":2, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 } [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41206208, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } [WARN:2024-2-29 10:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 1 1 [INFO:2024-2-29 10:44:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12234 isShaping:false skinId:130095 otherSkillId:nil skills:[42122341,42122342] otherSkills:null allSkillActions:[13006208,13006207] allNormalActions:{} [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:0 L:1 [INFO:2024-2-29 10:44:49][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2024-2-29 10:44:49][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2024-2-29 10:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 1 1 [WARN:2024-2-29 10:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_510012013][2] 使用技能 41206208 ,令到 6[Monster_6_2_510012013][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122341, "actEffect": [ { "additional":18266, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":519, "multipleEffectNum":0, "effectType":2, "additional2":519 }, { "additional":25145, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":519, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":62, "originalTargetId":0 } [WARN:2024-2-29 10:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122341 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}62[Monster_62_5_510012013][5] 用 42122341[13006207] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 18785/18785 原来有盾: 0 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:519/519 本段飘:519 本段扣血:519 本段扣盾:0 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 18266/18785 剩余盾: 0 [WARN:2024-2-29 10:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}62 原来有 25145 血 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}62 被补了 519 血 [INFO:2024-2-29 10:44:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}62 剩余 25145 血 [WARN:2024-2-29 10:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:44:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step [INFO:2024-2-29 10:44:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9 [INFO:2024-2-29 10:44:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":61, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":4304, "targetId":6, "multipleEffectNumReal":0, "additional3":2514, "effectNum":2514, "multipleEffectNum":0, "effectType":2, "additional2":2514 }, { "additional":59, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:44:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:61 buffId:301014 持续时间:1 [INFO:2024-2-29 10:44:50][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 原有血: 6818 原有盾: 0 扣血量: 2514 扣盾量: 0 [INFO:2024-2-29 10:44:50][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 现有血: 4304 现有盾: 0 [INFO:2024-2-29 10:44:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:59 buffId:301019 [INFO:2024-2-29 10:44:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done [INFO:2024-2-29 10:44:50][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:44:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:44:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:44:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:44:50]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:44:50]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:50]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:44:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:44:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:44:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20067840069532 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 29 1 [INFO:2024-2-29 10:44:50][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:44:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:44:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:44:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:44:50]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:44:50]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:51]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:44:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 11 [INFO:2024-2-29 10:44:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:44:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20045730471611 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 30 1 [INFO:2024-2-29 10:44:51][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:44:51][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:44:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:44:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:44:51][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:44:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:44:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:44:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:44:51]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:44:51]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:51]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=432 [INFO:2024-2-29 10:44:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41204307 actEffect { targetId: 62 effectType: 3 effectNum: 1035 additional: 24110 additional2: 1035 additional3: 1035 } targetId: 62 } battleStep { actorType: 1 castorId: 2 actorId: 41201707 actEffect { targetId: 62 effectType: 2 effectNum: 1389 additional: 22721 additional2: 1389 additional3: 1389 } targetId: 62 } battleStep { actorType: 1 castorId: 3 actorId: 41202807 actEffect { targetId: 62 effectType: 3 effectNum: 3638 additional: 19083 additional2: 3638 additional3: 3638 } targetId: 62 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 727 additional: 16625 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41200907 actEffect { targetId: 5 effectType: 2 effectNum: 1351 additional: 3845 additional2: 1351 additional3: 1351 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 41205208 actEffect { targetId: 6 effectType: 4 effectNum: 11512 additional: 15816 } actEffect { targetId: 6 effectType: 5 effectNum: 3 buff { buffId: 301028 duration: 3 id: 63 } } actEffect { targetId: 5 effectType: 4 effectNum: 11512 additional: 15357 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 41205208 } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 41206207 actEffect { targetId: 1 effectType: 2 effectNum: 502 additional: 17764 additional2: 502 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 64 } } targetId: 1 } battleStep { actorType: 1 castorId: 62 actorId: 42122342 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301148 duration: 1 id: 65 } } targetId: 1 } battleStep { actorType: 1 castorId: 62 actorId: 42122341 actEffect { targetId: 2 effectType: 3 effectNum: 1349 additional: 14113 additional2: 1349 additional3: 0 } actEffect { targetId: 62 effectType: 4 effectNum: 1349 additional: 20432 } targetId: 2 } battleStep { actorType: 2 castorId: 5 actorId: 61 actEffect { targetId: 5 effectType: 6 effectNum: 0 additional: 61 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 64 actEffect { targetId: 1 effectType: 2 effectNum: 939 additional: 16825 additional2: 939 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 64 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 64 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:44:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:44:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20032009482384 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 31 1 [INFO:2024-2-29 10:44:51][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41204307, "actEffect": [ { "targetId":62, "effectType":3, "effectNum":1035, "additional":24110, "additional2":1035, "additional3":1035 } ], "targetId":62 }, { "actorType":1, "castorId":2, "actorId":41201707, "actEffect": [ { "targetId":62, "effectType":2, "effectNum":1389, "additional":22721, "additional2":1389, "additional3":1389 } ], "targetId":62 }, { "actorType":1, "castorId":3, "actorId":41202807, "actEffect": [ { "targetId":62, "effectType":3, "effectNum":3638, "additional":19083, "additional2":3638, "additional3":3638 } ], "targetId":62 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":727, "additional":16625 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41200907, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1351, "additional":3845, "additional2":1351, "additional3":1351 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":41205208, "actEffect": [ { "targetId":6, "effectType":4, "effectNum":11512, "additional":15816 }, { "targetId":6, "effectType":5, "effectNum":3, "buff": { "buffId":301028, "duration":3, "id":63 } }, { "targetId":5, "effectType":4, "effectNum":11512, "additional":15357 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":41205208 } ], "targetId":6 }, { "actorType":1, "castorId":6, "actorId":41206207, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":502, "additional":17764, "additional2":502, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":64 } } ], "targetId":1 }, { "actorType":1, "castorId":62, "actorId":42122342, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301148, "duration":1, "id":65 } } ], "targetId":1 }, { "actorType":1, "castorId":62, "actorId":42122341, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":1349, "additional":14113, "additional2":1349, "additional3":0 }, { "targetId":62, "effectType":4, "effectNum":1349, "additional":20432 } ], "targetId":2 }, { "actorType":2, "castorId":5, "actorId":61, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":0, "additional":61 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":64, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":939, "additional":16825, "additional2":939, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":64, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":64 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:44:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2024-2-29 10:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":62, "actorId":41204307, "actEffect": [ { "additional":24110, "targetId":62, "multipleEffectNumReal":0, "additional3":1035, "effectNum":1035, "multipleEffectNum":0, "effectType":3, "additional2":1035 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204307 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41204307[10005107] 不是aoe 干了 62[Monster_62_5_510012013][5] 一下 [INFO:2024-2-29 10:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 43 [INFO:2024-2-29 10:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 25145/25145 原来有盾: 0 [INFO:2024-2-29 10:44:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:1035/1035 本段飘:1035 本段扣血:1035 本段扣盾:0 [INFO:2024-2-29 10:44:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 24110/25145 剩余盾: 0 [WARN:2024-2-29 10:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":62, "actorId":41201707, "actEffect": [ { "additional":22721, "targetId":62, "multipleEffectNumReal":0, "additional3":1389, "effectNum":1389, "multipleEffectNum":0, "effectType":2, "additional2":1389 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:44:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201707 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201707[10002607] 不是aoe 干了 62[Monster_62_5_510012013][5] 一下 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 24110/25145 原来有盾: 0 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:1389/1389 本段飘:1389 本段扣血:1389 本段扣盾:0 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 22721/25145 剩余盾: 0 [WARN:2024-2-29 10:44:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":62, "actorId":41202807, "actEffect": [ { "additional":19083, "targetId":62, "multipleEffectNumReal":0, "additional3":3638, "effectNum":3638, "multipleEffectNum":0, "effectType":3, "additional2":3638 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:44:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202807 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202807[10002807] 不是aoe 干了 62[Monster_62_5_510012013][5] 一下 [INFO:2024-2-29 10:44:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2024-2-29 10:44:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 22721/25145 原来有盾: 0 [INFO:2024-2-29 10:44:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:3638/3638 本段飘:3638 本段扣血:3638 本段扣盾:0 [INFO:2024-2-29 10:44:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 19083/25145 剩余盾: 0 [WARN:2024-2-29 10:44:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16625, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":727, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 16625 血 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 727 血 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 16625 血 [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200907, "actEffect": [ { "additional":3845, "targetId":5, "multipleEffectNumReal":0, "additional3":1351, "effectNum":1351, "multipleEffectNum":0, "effectType":2, "additional2":1351 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200907 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200907[10001207] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 9 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 5196/57560 原来有盾: 0 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.5) -》 多段已飘:675/1351 本段飘:675 本段扣血:675 本段扣盾:0 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 4521/57560 剩余盾: 0 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 4521/57560 原来有盾: 0 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1351/1351 本段飘:676 本段扣血:676 本段扣盾:0 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 3845/57560 剩余盾: 0 [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205208, "actEffect": [ { "additional":15816, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":11512, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":63, "buffId":301028, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":15357, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":11512, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41205208, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [WARN:2024-2-29 10:44:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205208 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_510012013][1] 用 41205208[10005508] 不是aoe 干了 6[Monster_6_2_510012013][2] 一下 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}6 原来有 4304 血 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 被补了 11512 血 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}6 剩余 15816 血 [WARN:2024-2-29 10:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2024-2-29 10:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_510012013][1] 用 41205208 ,令到 6[Monster_6_2_510012013][2] 增加了一个 buff [301028] [WARN:2024-2-29 10:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2024-2-29 10:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}5 原来有 3845 血 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 被补了 11512 血 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}5 剩余 15357 血 [WARN:2024-2-29 10:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [WARN:2024-2-29 10:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_1_510012013][1] 使用技能 41205208 ,令到 5[Monster_5_1_510012013][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41206207, "actEffect": [ { "additional":17764, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":502, "multipleEffectNum":0, "effectType":2, "additional2":502 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":64, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_510012013][2] 用 41206207[10006507] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 18266/18785 原来有盾: 0 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.5) -》 多段已飘:251/502 本段飘:251 本段扣血:251 本段扣盾:0 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 18015/18785 剩余盾: 0 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 22 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 18015/18785 原来有盾: 0 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:502/502 本段飘:251 本段扣血:251 本段扣盾:0 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 17764/18785 剩余盾: 0 [WARN:2024-2-29 10:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_510012013][2] 用 41206207 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019] [WARN:2024-2-29 10:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122342, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":65, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":62, "originalTargetId":0 } [WARN:2024-2-29 10:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122342 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}62[Monster_62_5_510012013][5] 用 42122342[13006208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":65, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [WARN:2024-2-29 10:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:44:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}62[Monster_62_5_510012013][5] 用 42122342 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301148] [WARN:2024-2-29 10:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:44:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2024-2-29 10:44:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2024-2-29 10:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122341, "actEffect": [ { "additional":14113, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1349, "multipleEffectNum":0, "effectType":3, "additional2":1349 }, { "additional":20432, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":1349, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":62, "originalTargetId":0 } [WARN:2024-2-29 10:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2024-2-29 10:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122341 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}62[Monster_62_5_510012013][5] 用 42122341[13006207] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:44:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 15462/15462 原来有盾: 0 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:1349/1349 本段飘:1349 本段扣血:1349 本段扣盾:0 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 14113/15462 剩余盾: 0 [WARN:2024-2-29 10:44:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:44:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}62 原来有 19083 血 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}62 被补了 1349 血 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}62 剩余 20432 血 [WARN:2024-2-29 10:44:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":61, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":16825, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":939, "multipleEffectNum":0, "effectType":2, "additional2":939 }, { "additional":64, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:61 buffId:301014 [INFO:2024-2-29 10:44:58][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 17764 原有盾: 0 扣血量: 939 扣盾量: 0 [INFO:2024-2-29 10:44:58][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 16825 现有盾: 0 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:64 buffId:301019 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:44:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2024-2-29 10:44:58][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:44:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:44:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:44:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:44:58]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:44:58]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:59]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:44:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:44:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:44:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20021760463715 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 33 1 [INFO:2024-2-29 10:44:59][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:44:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:44:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:44:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:44:59]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:44:59]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:59]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:44:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 12 [INFO:2024-2-29 10:44:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:44:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.19999779760838 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 34 1 [INFO:2024-2-29 10:44:59][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:44:59][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:44:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:44:59][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:44:59][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:44:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:44:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:44:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:44:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:44:59]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:44:59]||||| Sender socketClient version=4 [INFO:2024-2-29 10:44:59]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=963 [INFO:2024-2-29 10:44:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41204308 actEffect { targetId: 5 effectType: 2 effectNum: 710 additional: 14647 additional2: 710 additional3: 710 } actEffect { targetId: 6 effectType: 2 effectNum: 679 additional: 15137 additional2: 679 additional3: 679 } actEffect { targetId: 62 effectType: 3 effectNum: 1101 additional: 19331 additional2: 1101 additional3: 1101 } actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 63 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 66 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 67 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41204308 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41201707 actEffect { targetId: 5 effectType: 3 effectNum: 3668 additional: 10979 additional2: 3668 additional3: 3668 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41202809 actEffect { targetId: 62 effectType: 2 effectNum: 9022 additional: 10309 additional2: 9022 additional3: 9022 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 68 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 69 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202809 } targetId: 62 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 1804 additional: 16625 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 62 actorId: 42122342 actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301148 duration: 1 id: 70 } } targetId: 3 } battleStep { actorType: 1 castorId: 4 actorId: 41200909 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 68 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 69 } actEffect { targetId: 1 effectType: 8 effectNum: 0 additional: 41204308 additional2: 2 } actEffect { targetId: 1 effectType: 8 effectNum: 0 additional: 41204309 additional2: 2 } actEffect { targetId: 2 effectType: 8 effectNum: 0 additional: 41201708 additional2: 2 } actEffect { targetId: 2 effectType: 8 effectNum: 0 additional: 41201709 additional2: 2 } actEffect { targetId: 3 effectType: 8 effectNum: 0 additional: 41202808 additional2: 2 } actEffect { targetId: 3 effectType: 8 effectNum: 0 additional: 41202809 additional2: 2 } actEffect { targetId: 4 effectType: 8 effectNum: 0 additional: 41200908 additional2: 2 } actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41200909 } targetId: 2 } battleStep { actorType: 1 castorId: 5 actorId: 41205209 actEffect { targetId: 5 effectType: 4 effectNum: 8634 additional: 19613 } actEffect { targetId: 6 effectType: 4 effectNum: 8634 additional: 23771 } actEffect { targetId: 62 effectType: 4 effectNum: 8634 additional: 18943 } actEffect { targetId: 5 effectType: 5 effectNum: 3 buff { buffId: 301007 duration: 3 id: 71 } } actEffect { targetId: 6 effectType: 5 effectNum: 3 buff { buffId: 301007 duration: 3 id: 72 } } actEffect { targetId: 62 effectType: 5 effectNum: 3 buff { buffId: 301007 duration: 3 id: 73 } } actEffect { targetId: 5 effectType: 8 effectNum: 4 additional: 41205209 } targetId: 5 } battleStep { actorType: 1 castorId: 6 actorId: 41206207 actEffect { targetId: 2 effectType: 3 effectNum: 1390 additional: 12723 additional2: 1390 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 74 } } targetId: 2 } battleStep { actorType: 1 castorId: 62 actorId: 42122342 actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301148 duration: 1 id: 75 } } targetId: 2 } battleStep { actorType: 1 castorId: 62 actorId: 42122341 actEffect { targetId: 2 effectType: 2 effectNum: 609 additional: 12114 additional2: 609 additional3: 0 } actEffect { targetId: 62 effectType: 4 effectNum: 609 additional: 19552 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 74 actEffect { targetId: 2 effectType: 2 effectNum: 773 additional: 11341 additional2: 773 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 66 actEffect { targetId: 6 effectType: 2 effectNum: 5029 additional: 18742 additional2: 5029 additional3: 5029 } targetId: 0 } battleStep { actorType: 2 castorId: 5 actorId: 71 actEffect { targetId: 5 effectType: 4 effectNum: 8634 additional: 28247 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 72 actEffect { targetId: 6 effectType: 4 effectNum: 7543 additional: 26285 } targetId: 0 } battleStep { actorType: 2 castorId: 62 actorId: 73 actEffect { targetId: 62 effectType: 4 effectNum: 3771 additional: 23323 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 74 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 74 } targetId: 0 } battleStep { actorType: 2 castorId: 5 actorId: 71 actEffect { targetId: 5 effectType: 7 effectNum: 2 additional: 71 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 66 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 66 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 67 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 67 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 72 actEffect { targetId: 6 effectType: 7 effectNum: 2 additional: 72 } targetId: 0 } battleStep { actorType: 2 castorId: 62 actorId: 73 actEffect { targetId: 62 effectType: 7 effectNum: 2 additional: 73 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:44:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:44:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.2001233920455 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 35 1 [INFO:2024-2-29 10:44:59][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41204308, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":710, "additional":14647, "additional2":710, "additional3":710 }, { "targetId":6, "effectType":2, "effectNum":679, "additional":15137, "additional2":679, "additional3":679 }, { "targetId":62, "effectType":3, "effectNum":1101, "additional":19331, "additional2":1101, "additional3":1101 }, { "targetId":6, "effectType":6, "effectNum":0, "additional":63 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":66 } }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":67 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41204308 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41201707, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":3668, "additional":10979, "additional2":3668, "additional3":3668 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41202809, "actEffect": [ { "targetId":62, "effectType":2, "effectNum":9022, "additional":10309, "additional2":9022, "additional3":9022 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":68 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":69 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202809 } ], "targetId":62 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":1804, "additional":16625 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":62, "actorId":42122342, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301148, "duration":1, "id":70 } } ], "targetId":3 }, { "actorType":1, "castorId":4, "actorId":41200909, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":68 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":69 }, { "targetId":1, "effectType":8, "effectNum":0, "additional":41204308, "additional2":2 }, { "targetId":1, "effectType":8, "effectNum":0, "additional":41204309, "additional2":2 }, { "targetId":2, "effectType":8, "effectNum":0, "additional":41201708, "additional2":2 }, { "targetId":2, "effectType":8, "effectNum":0, "additional":41201709, "additional2":2 }, { "targetId":3, "effectType":8, "effectNum":0, "additional":41202808, "additional2":2 }, { "targetId":3, "effectType":8, "effectNum":0, "additional":41202809, "additional2":2 }, { "targetId":4, "effectType":8, "effectNum":0, "additional":41200908, "additional2":2 }, { "targetId":4, "effectType":8, "effectNum":5, "additional":41200909 } ], "targetId":2 }, { "actorType":1, "castorId":5, "actorId":41205209, "actEffect": [ { "targetId":5, "effectType":4, "effectNum":8634, "additional":19613 }, { "targetId":6, "effectType":4, "effectNum":8634, "additional":23771 }, { "targetId":62, "effectType":4, "effectNum":8634, "additional":18943 }, { "targetId":5, "effectType":5, "effectNum":3, "buff": { "buffId":301007, "duration":3, "id":71 } }, { "targetId":6, "effectType":5, "effectNum":3, "buff": { "buffId":301007, "duration":3, "id":72 } }, { "targetId":62, "effectType":5, "effectNum":3, "buff": { "buffId":301007, "duration":3, "id":73 } }, { "targetId":5, "effectType":8, "effectNum":4, "additional":41205209 } ], "targetId":5 }, { "actorType":1, "castorId":6, "actorId":41206207, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":1390, "additional":12723, "additional2":1390, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":74 } } ], "targetId":2 }, { "actorType":1, "castorId":62, "actorId":42122342, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301148, "duration":1, "id":75 } } ], "targetId":2 }, { "actorType":1, "castorId":62, "actorId":42122341, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":609, "additional":12114, "additional2":609, "additional3":0 }, { "targetId":62, "effectType":4, "effectNum":609, "additional":19552 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":74, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":773, "additional":11341, "additional2":773, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":66, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":5029, "additional":18742, "additional2":5029, "additional3":5029 } ], "targetId":0 }, { "actorType":2, "castorId":5, "actorId":71, "actEffect": [ { "targetId":5, "effectType":4, "effectNum":8634, "additional":28247 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":72, "actEffect": [ { "targetId":6, "effectType":4, "effectNum":7543, "additional":26285 } ], "targetId":0 }, { "actorType":2, "castorId":62, "actorId":73, "actEffect": [ { "targetId":62, "effectType":4, "effectNum":3771, "additional":23323 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":74, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":74 } ], "targetId":0 }, { "actorType":2, "castorId":5, "actorId":71, "actEffect": [ { "targetId":5, "effectType":7, "effectNum":2, "additional":71 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":66, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":66 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":67, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":67 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":72, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":2, "additional":72 } ], "targetId":0 }, { "actorType":2, "castorId":62, "actorId":73, "actEffect": [ { "targetId":62, "effectType":7, "effectNum":2, "additional":73 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:44:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/11 [INFO:2024-2-29 10:44:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41204308, "actEffect": [ { "additional":14647, "targetId":5, "multipleEffectNumReal":0, "additional3":710, "effectNum":710, "multipleEffectNum":0, "effectType":2, "additional2":710 }, { "additional":15137, "targetId":6, "multipleEffectNumReal":0, "additional3":679, "effectNum":679, "multipleEffectNum":0, "effectType":2, "additional2":679 }, { "additional":19331, "targetId":62, "multipleEffectNumReal":0, "additional3":1101, "effectNum":1101, "multipleEffectNum":0, "effectType":3, "additional2":1101 }, { "additional":63, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":66, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":67, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:44:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2024-2-29 10:44:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2024-2-29 10:44:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 7 [INFO:2024-2-29 10:44:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204308 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:44:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41204308[10005108] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 67 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 15357/57560 原来有盾: 0 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:710/710 本段飘:710 本段扣血:710 本段扣盾:0 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 14647/57560 剩余盾: 0 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 15816/50290 原来有盾: 0 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:679/679 本段飘:679 本段扣血:679 本段扣盾:0 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 15137/50290 剩余盾: 0 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 20432/25145 原来有盾: 0 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:1101/1101 本段飘:1101 本段扣血:1101 本段扣盾:0 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 19331/25145 剩余盾: 0 [WARN:2024-2-29 10:45:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2024-2-29 10:45:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 7 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}1[MyRole_1_1][1] 用 41204308 的带来了一个 ,令到 6[Monster_6_2_510012013][2] 移除了一个 buff [301028] [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41204308 ,令到 6[Monster_6_2_510012013][2] 增加了一个 buff [301019] [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41204308 ,令到 6[Monster_6_2_510012013][2] 增加了一个 buff [301019] [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41204308 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:45:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 7 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/11, next step [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/11 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201707, "actEffect": [ { "additional":10979, "targetId":5, "multipleEffectNumReal":0, "additional3":3668, "effectNum":3668, "multipleEffectNum":0, "effectType":3, "additional2":3668 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:45:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:45:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:45:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201707 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201707[10002607] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 14647/57560 原来有盾: 0 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:3668/3668 本段飘:3668 本段扣血:3668 本段扣盾:0 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 10979/57560 剩余盾: 0 [WARN:2024-2-29 10:45:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:45:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2024-2-29 10:45:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/11, next step [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/11 [INFO:2024-2-29 10:45:1][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/basis/bxghnlh/bxgh6 [INFO:2024-2-29 10:45:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":62, "actorId":41202809, "actEffect": [ { "additional":10309, "targetId":62, "multipleEffectNumReal":0, "additional3":9022, "effectNum":9022, "multipleEffectNum":0, "effectType":2, "additional2":9022 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":68, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":69, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202809, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-2-29 10:45:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202809 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:45:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202809[10002809] 不是aoe 干了 62[Monster_62_5_510012013][5] 一下 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 19331/25145 原来有盾: 0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:0.1) -》 多段已飘:902/9022 本段飘:902 本段扣血:902 本段扣盾:0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 18429/25145 剩余盾: 0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 18429/25145 原来有盾: 0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:0.1) -》 多段已飘:1804/9022 本段飘:902 本段扣血:902 本段扣盾:0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 17527/25145 剩余盾: 0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 17527/25145 原来有盾: 0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:0.1) -》 多段已飘:2706/9022 本段飘:902 本段扣血:902 本段扣盾:0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 16625/25145 剩余盾: 0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 16625/25145 原来有盾: 0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:0.1) -》 多段已飘:3608/9022 本段飘:902 本段扣血:902 本段扣盾:0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 15723/25145 剩余盾: 0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 15723/25145 原来有盾: 0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:0.1) -》 多段已飘:4510/9022 本段飘:902 本段扣血:902 本段扣盾:0 [INFO:2024-2-29 10:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 14821/25145 剩余盾: 0 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 150 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 14821/25145 原来有盾: 0 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:0.1) -》 多段已飘:5412/9022 本段飘:902 本段扣血:902 本段扣盾:0 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 13919/25145 剩余盾: 0 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 13919/25145 原来有盾: 0 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:0.1) -》 多段已飘:6314/9022 本段飘:902 本段扣血:902 本段扣盾:0 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 13017/25145 剩余盾: 0 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 13017/25145 原来有盾: 0 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:9022/9022 本段飘:2708 本段扣血:2708 本段扣盾:0 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 10309/25145 剩余盾: 0 [WARN:2024-2-29 10:45:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:45:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41202809 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:45:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194 [INFO:2024-2-29 10:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:45:8][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 9022 [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/11, next step [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/11 [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16625, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1804, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:45:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:45:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2024-2-29 10:45:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 16625 血 [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 1804 血 [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 16625 血 [WARN:2024-2-29 10:45:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/11, next step [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/11 [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122342, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":70, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":62, "originalTargetId":0 } [WARN:2024-2-29 10:45:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:45:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122342 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}62[Monster_62_5_510012013][5] 用 42122342[13006208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:45:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:45:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":70, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [WARN:2024-2-29 10:45:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:45:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}62[Monster_62_5_510012013][5] 用 42122342 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301148] [WARN:2024-2-29 10:45:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:45:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/11, next step [INFO:2024-2-29 10:45:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/11 [INFO:2024-2-29 10:45:10][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/zh/speech/character/audiogongyong/basis/dzpj/dzpj6 [INFO:2024-2-29 10:45:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41200909, "actEffect": [ { "additional":68, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":69, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41204308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41204309, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41201708, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41201709, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41202808, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41202809, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41200908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41200909, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:45:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10 [WARN:2024-2-29 10:45:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 10 [INFO:2024-2-29 10:45:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200909 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:45:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200909[10001209] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:45:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 152 [INFO:2024-2-29 10:45:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:45:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 10 [INFO:2024-2-29 10:45:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}4[MyRole_4_4][4] 用 41200909 的带来了一个 ,令到 3[MyRole_3_3][3] 移除了一个 buff [301019] [INFO:2024-2-29 10:45:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41200909 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301019],不提示id不需要播放效果 [INFO:2024-2-29 10:45:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:45:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:45:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 2[MyRole_2_2][2] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:45:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 2[MyRole_2_2][2] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:45:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 3[MyRole_3_3][3] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:45:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 3[MyRole_3_3][3] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:45:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 4[MyRole_4_4][4] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:45:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200909 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:45:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 10 [INFO:2024-2-29 10:45:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 192 [INFO:2024-2-29 10:45:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:45:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/11, next step [INFO:2024-2-29 10:45:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/11 [INFO:2024-2-29 10:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41205209, "actEffect": [ { "additional":19613, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":8634, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":23771, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":8634, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":18943, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":8634, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":0, "targetId":5, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":71, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":72, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":62, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":73, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205209, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2024-2-29 10:45:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2024-2-29 10:45:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 3 [WARN:2024-2-29 10:45:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 7 [INFO:2024-2-29 10:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205209 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}5[Monster_5_1_510012013][1] 用 41205209[10005509] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:45:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170 [INFO:2024-2-29 10:45:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2024-2-29 10:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 3 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}5 原来有 10979 血 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}5 被补了 8634 血 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}5 剩余 19613 血 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}6 原来有 15137 血 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}6 被补了 8634 血 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}6 剩余 23771 血 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}62 原来有 10309 血 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}62 被补了 8634 血 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}62 剩余 18943 血 [WARN:2024-2-29 10:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 3 [WARN:2024-2-29 10:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 7 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_510012013][1] 用 41205209 ,令到 5[Monster_5_1_510012013][1] 增加了一个 buff [301007] [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_510012013][1] 用 41205209 ,令到 6[Monster_6_2_510012013][2] 增加了一个 buff [301007] [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_510012013][1] 用 41205209 ,令到 62[Monster_62_5_510012013][5] 增加了一个 buff [301007] [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_1_510012013][1] 使用技能 41205209 ,令到 5[Monster_5_1_510012013][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:45:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 7 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 235 [INFO:2024-2-29 10:45:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/11, next step [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/11 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41206207, "actEffect": [ { "additional":12723, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1390, "multipleEffectNum":0, "effectType":3, "additional2":1390 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":74, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:45:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:45:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:45:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_510012013][2] 用 41206207[10006507] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 14113/15462 原来有盾: 0 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.5) -》 多段已飘:695/1390 本段飘:695 本段扣血:695 本段扣盾:0 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 13418/15462 剩余盾: 0 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 22 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 13418/15462 原来有盾: 0 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:1390/1390 本段飘:695 本段扣血:695 本段扣盾:0 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 12723/15462 剩余盾: 0 [WARN:2024-2-29 10:45:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:45:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:45:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_510012013][2] 用 41206207 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019] [INFO:2024-2-29 10:45:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2024-2-29 10:45:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:45:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:45:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:45:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/11, next step [INFO:2024-2-29 10:45:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/11 [INFO:2024-2-29 10:45:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122342, "actEffect": [ { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":75, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":62, "originalTargetId":0 } [WARN:2024-2-29 10:45:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:45:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-2-29 10:45:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122342 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}62[Monster_62_5_510012013][5] 用 42122342[13006208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:45:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:45:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":75, "buffId":301148, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [WARN:2024-2-29 10:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}62[Monster_62_5_510012013][5] 用 42122342 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301148] [INFO:2024-2-29 10:45:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2024-2-29 10:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/11, next step [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/11 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122341, "actEffect": [ { "additional":12114, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":609, "multipleEffectNum":0, "effectType":2, "additional2":609 }, { "additional":19552, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":609, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":62, "originalTargetId":0 } [WARN:2024-2-29 10:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122341 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}62[Monster_62_5_510012013][5] 用 42122341[13006207] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 12723/15462 原来有盾: 0 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:609/609 本段飘:609 本段扣血:609 本段扣盾:0 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 12114/15462 剩余盾: 0 [WARN:2024-2-29 10:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}62 原来有 18943 血 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}62 被补了 609 血 [INFO:2024-2-29 10:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}62 剩余 19552 血 [WARN:2024-2-29 10:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/11, next step [INFO:2024-2-29 10:45:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/11 [INFO:2024-2-29 10:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":11341, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":773, "multipleEffectNum":0, "effectType":2, "additional2":773 }, { "additional":18742, "targetId":6, "multipleEffectNumReal":0, "additional3":5029, "effectNum":5029, "multipleEffectNum":0, "effectType":2, "additional2":5029 }, { "additional":28247, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":8634, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":26285, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":7543, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":23323, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":3771, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":74, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":71, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":66, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":67, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":72, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":73, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:45:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2024-2-29 10:45:28][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 12114 原有盾: 0 扣血量: 773 扣盾量: 0 [INFO:2024-2-29 10:45:28][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 11341 现有盾: 0 [INFO:2024-2-29 10:45:28][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 原有血: 23771 原有盾: 0 扣血量: 5029 扣盾量: 0 [INFO:2024-2-29 10:45:28][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 现有血: 18742 现有盾: 0 [INFO:2024-2-29 10:45:28][logic/extensions/battle/handler/BattleUnitCommonder.lua:436]:{updateUnitBloodByBuff}治疗buff -> targetId: 5 原有血: 19613 原有盾: 0 补血量: 8634 [INFO:2024-2-29 10:45:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_healing.prefab effect obj pool [INFO:2024-2-29 10:45:28][logic/extensions/battle/handler/BattleUnitCommonder.lua:446]:{updateUnitBloodByBuff}治疗buff -> targetId: 5 现有血: 28247 现有盾: 0 [INFO:2024-2-29 10:45:28][logic/extensions/battle/handler/BattleUnitCommonder.lua:436]:{updateUnitBloodByBuff}治疗buff -> targetId: 6 原有血: 18742 原有盾: 0 补血量: 7543 [INFO:2024-2-29 10:45:28][logic/extensions/battle/handler/BattleUnitCommonder.lua:446]:{updateUnitBloodByBuff}治疗buff -> targetId: 6 现有血: 26285 现有盾: 0 [INFO:2024-2-29 10:45:28][logic/extensions/battle/handler/BattleUnitCommonder.lua:436]:{updateUnitBloodByBuff}治疗buff -> targetId: 62 原有血: 19552 原有盾: 0 补血量: 3771 [INFO:2024-2-29 10:45:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_healing.prefab effect obj pool [INFO:2024-2-29 10:45:28][logic/extensions/battle/handler/BattleUnitCommonder.lua:446]:{updateUnitBloodByBuff}治疗buff -> targetId: 62 现有血: 23323 现有盾: 0 [INFO:2024-2-29 10:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:74 buffId:301019 [INFO:2024-2-29 10:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:71 buffId:301007 持续时间:2 [INFO:2024-2-29 10:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:66 buffId:301019 [INFO:2024-2-29 10:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:67 buffId:301019 [INFO:2024-2-29 10:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:72 buffId:301007 持续时间:2 [INFO:2024-2-29 10:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:62 buffServerId:73 buffId:301007 持续时间:2 [INFO:2024-2-29 10:45:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:11/11, round done [INFO:2024-2-29 10:45:28][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:45:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:45:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:45:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:45:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:45:28]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:45:28]||||| Sender socketClient version=4 [INFO:2024-2-29 10:45:29]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:45:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:45:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:45:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20028550177813 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 39 1 [INFO:2024-2-29 10:45:29][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:45:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:45:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:45:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:45:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:45:29]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:45:29]||||| Sender socketClient version=4 [INFO:2024-2-29 10:45:29]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:45:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 13 [INFO:2024-2-29 10:45:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:45:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20044060051441 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 40 1 [INFO:2024-2-29 10:45:29][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:45:29][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:45:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:45:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:45:29][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:45:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:45:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:45:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:45:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:45:29]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:45:29]||||| Sender socketClient version=4 [INFO:2024-2-29 10:45:29]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=842 [INFO:2024-2-29 10:45:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41204308 actEffect { targetId: 5 effectType: 2 effectNum: 683 additional: 27564 additional2: 683 additional3: 683 } actEffect { targetId: 6 effectType: 2 effectNum: 680 additional: 25605 additional2: 680 additional3: 680 } actEffect { targetId: 62 effectType: 2 effectNum: 677 additional: 22646 additional2: 677 additional3: 677 } actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 72 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 76 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 77 } } actEffect { targetId: 62 effectType: 6 effectNum: 0 additional: 73 } actEffect { targetId: 62 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 78 } } actEffect { targetId: 62 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 79 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41204308 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41201709 actEffect { targetId: 5 effectType: 3 effectNum: 9286 additional: 18278 additional2: 9286 additional3: 9286 } actEffect { targetId: 6 effectType: 3 effectNum: 9674 additional: 15931 additional2: 9674 additional3: 9674 } actEffect { targetId: 62 effectType: 2 effectNum: 3485 additional: 19161 additional2: 3485 additional3: 3485 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 41205208 additional2: 1 } actEffect { targetId: 5 effectType: 8 effectNum: 4 additional: 41205209 additional2: 1 } actEffect { targetId: 2 effectType: 8 effectNum: 5 additional: 41201709 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41202809 actEffect { targetId: 5 effectType: 2 effectNum: 13900 additional: 4378 additional2: 13900 additional3: 13900 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 80 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 81 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202809 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 2780 additional: 16625 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 62 actorId: 42122342 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 70 } targetId: 3 } battleStep { actorType: 1 castorId: 4 actorId: 41200908 actEffect { targetId: 5 effectType: 3 effectNum: 5845 additional: 0 additional2: 5845 additional3: 5845 } actEffect { targetId: 6 effectType: 2 effectNum: 1721 additional: 14210 additional2: 1721 additional3: 1721 } actEffect { targetId: 62 effectType: 2 effectNum: 1722 additional: 17439 additional2: 1722 additional3: 1722 } actEffect { targetId: 62 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 83 } } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41200908 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 16 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 6 effectNum: 1 additional: 71 } actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 41206207 actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 11341 additional2: 0 } targetId: 2 } battleStep { actorType: 4 castorId: 62 actorId: 0 targetId: 0 } battleStep { actorType: 2 castorId: 62 actorId: 83 actEffect { targetId: 62 effectType: 6 effectNum: 0 additional: 83 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 80 actEffect { targetId: 3 effectType: 2 effectNum: 1662 additional: 14963 additional2: 1662 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 76 actEffect { targetId: 6 effectType: 2 effectNum: 5029 additional: 9181 additional2: 5029 additional3: 5029 } targetId: 0 } battleStep { actorType: 2 castorId: 62 actorId: 78 actEffect { targetId: 62 effectType: 2 effectNum: 2514 additional: 14925 additional2: 2514 additional3: 2514 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 80 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 80 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 81 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 81 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 76 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 76 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 77 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 77 } targetId: 0 } battleStep { actorType: 2 castorId: 62 actorId: 78 actEffect { targetId: 62 effectType: 6 effectNum: 0 additional: 78 } targetId: 0 } battleStep { actorType: 2 castorId: 62 actorId: 79 actEffect { targetId: 62 effectType: 6 effectNum: 0 additional: 79 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:45:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:45:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20017540454865 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 41 1 [INFO:2024-2-29 10:45:29][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41204308, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":683, "additional":27564, "additional2":683, "additional3":683 }, { "targetId":6, "effectType":2, "effectNum":680, "additional":25605, "additional2":680, "additional3":680 }, { "targetId":62, "effectType":2, "effectNum":677, "additional":22646, "additional2":677, "additional3":677 }, { "targetId":6, "effectType":6, "effectNum":0, "additional":72 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":76 } }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":77 } }, { "targetId":62, "effectType":6, "effectNum":0, "additional":73 }, { "targetId":62, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":78 } }, { "targetId":62, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":79 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41204308 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41201709, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":9286, "additional":18278, "additional2":9286, "additional3":9286 }, { "targetId":6, "effectType":3, "effectNum":9674, "additional":15931, "additional2":9674, "additional3":9674 }, { "targetId":62, "effectType":2, "effectNum":3485, "additional":19161, "additional2":3485, "additional3":3485 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":41205208, "additional2":1 }, { "targetId":5, "effectType":8, "effectNum":4, "additional":41205209, "additional2":1 }, { "targetId":2, "effectType":8, "effectNum":5, "additional":41201709 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41202809, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":13900, "additional":4378, "additional2":13900, "additional3":13900 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":80 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":81 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202809 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":2780, "additional":16625 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":62, "actorId":42122342, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":70 } ], "targetId":3 }, { "actorType":1, "castorId":4, "actorId":41200908, "actEffect": [ { "targetId":5, "effectType":3, "effectNum":5845, "additional":0, "additional2":5845, "additional3":5845 }, { "targetId":6, "effectType":2, "effectNum":1721, "additional":14210, "additional2":1721, "additional3":1721 }, { "targetId":62, "effectType":2, "effectNum":1722, "additional":17439, "additional2":1722, "additional3":1722 }, { "targetId":62, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":83 } }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41200908 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":6, "effectNum":1, "additional":71 }, { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":41206207, "actEffect": [ { "targetId":2, "effectType":1, "effectNum":0, "additional":11341, "additional2":0 } ], "targetId":2 }, { "actorType":4, "castorId":62, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":2, "castorId":62, "actorId":83, "actEffect": [ { "targetId":62, "effectType":6, "effectNum":0, "additional":83 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":80, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":1662, "additional":14963, "additional2":1662, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":76, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":5029, "additional":9181, "additional2":5029, "additional3":5029 } ], "targetId":0 }, { "actorType":2, "castorId":62, "actorId":78, "actEffect": [ { "targetId":62, "effectType":2, "effectNum":2514, "additional":14925, "additional2":2514, "additional3":2514 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":80, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":80 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":81, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":81 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":76, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":76 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":77, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":77 } ], "targetId":0 }, { "actorType":2, "castorId":62, "actorId":78, "actEffect": [ { "targetId":62, "effectType":6, "effectNum":0, "additional":78 } ], "targetId":0 }, { "actorType":2, "castorId":62, "actorId":79, "actEffect": [ { "targetId":62, "effectType":6, "effectNum":0, "additional":79 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:45:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2024-2-29 10:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41204308, "actEffect": [ { "additional":27564, "targetId":5, "multipleEffectNumReal":0, "additional3":683, "effectNum":683, "multipleEffectNum":0, "effectType":2, "additional2":683 }, { "additional":25605, "targetId":6, "multipleEffectNumReal":0, "additional3":680, "effectNum":680, "multipleEffectNum":0, "effectType":2, "additional2":680 }, { "additional":22646, "targetId":62, "multipleEffectNumReal":0, "additional3":677, "effectNum":677, "multipleEffectNum":0, "effectType":2, "additional2":677 }, { "additional":72, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":76, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":77, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":73, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":62, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":78, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":62, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":79, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:45:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10 [WARN:2024-2-29 10:45:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2024-2-29 10:45:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 10 [INFO:2024-2-29 10:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204308 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41204308[10005108] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 67 [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 28247/57560 原来有盾: 0 [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:683/683 本段飘:683 本段扣血:683 本段扣盾:0 [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 27564/57560 剩余盾: 0 [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 26285/50290 原来有盾: 0 [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:680/680 本段飘:680 本段扣血:680 本段扣盾:0 [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 25605/50290 剩余盾: 0 [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 23323/25145 原来有盾: 0 [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:677/677 本段飘:677 本段扣血:677 本段扣盾:0 [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 22646/25145 剩余盾: 0 [WARN:2024-2-29 10:45:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2024-2-29 10:45:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 10 [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}1[MyRole_1_1][1] 用 41204308 的带来了一个 ,令到 6[Monster_6_2_510012013][2] 移除了一个 buff [301007] [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41204308 ,令到 6[Monster_6_2_510012013][2] 增加了一个 buff [301019] [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41204308 ,令到 6[Monster_6_2_510012013][2] 增加了一个 buff [301019] [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}1[MyRole_1_1][1] 用 41204308 的带来了一个 ,令到 62[Monster_62_5_510012013][5] 移除了一个 buff [301007] [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41204308 ,令到 62[Monster_62_5_510012013][5] 增加了一个 buff [301019] [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41204308 ,令到 62[Monster_62_5_510012013][5] 增加了一个 buff [301019] [INFO:2024-2-29 10:45:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41204308 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:45:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 10 [INFO:2024-2-29 10:45:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90 [INFO:2024-2-29 10:45:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:45:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2024-2-29 10:45:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2024-2-29 10:45:31][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ypg/ypg6 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201709, "actEffect": [ { "additional":18278, "targetId":5, "multipleEffectNumReal":0, "additional3":9286, "effectNum":9286, "multipleEffectNum":0, "effectType":3, "additional2":9286 }, { "additional":15931, "targetId":6, "multipleEffectNumReal":0, "additional3":9674, "effectNum":9674, "multipleEffectNum":0, "effectType":3, "additional2":9674 }, { "additional":19161, "targetId":62, "multipleEffectNumReal":0, "additional3":3485, "effectNum":3485, "multipleEffectNum":0, "effectType":2, "additional2":3485 }, { "additional":41205208, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41205209, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41201709, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2024-2-29 10:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2024-2-29 10:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 6 [WARN:2024-2-29 10:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 7 ~ 7 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201709 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201709[10002609] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 27564/57560 原来有盾: 0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:928/9286 本段飘:928 本段扣血:928 本段扣盾:0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 26636/57560 剩余盾: 0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 25605/50290 原来有盾: 0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:967/9674 本段飘:967 本段扣血:967 本段扣盾:0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 24638/50290 剩余盾: 0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 22646/25145 原来有盾: 0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:0.1) -》 多段已飘:348/3485 本段飘:348 本段扣血:348 本段扣盾:0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 22298/25145 剩余盾: 0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 26636/57560 原来有盾: 0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:1856/9286 本段飘:928 本段扣血:928 本段扣盾:0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 25708/57560 剩余盾: 0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 24638/50290 原来有盾: 0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:1934/9674 本段飘:967 本段扣血:967 本段扣盾:0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 23671/50290 剩余盾: 0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 22298/25145 原来有盾: 0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:0.1) -》 多段已飘:696/3485 本段飘:348 本段扣血:348 本段扣盾:0 [INFO:2024-2-29 10:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 21950/25145 剩余盾: 0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 25708/57560 原来有盾: 0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:2784/9286 本段飘:928 本段扣血:928 本段扣盾:0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 24780/57560 剩余盾: 0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 23671/50290 原来有盾: 0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:2901/9674 本段飘:967 本段扣血:967 本段扣盾:0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 22704/50290 剩余盾: 0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 21950/25145 原来有盾: 0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:0.1) -》 多段已飘:1044/3485 本段飘:348 本段扣血:348 本段扣盾:0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 21602/25145 剩余盾: 0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 24780/57560 原来有盾: 0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:3712/9286 本段飘:928 本段扣血:928 本段扣盾:0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 23852/57560 剩余盾: 0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 22704/50290 原来有盾: 0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:3868/9674 本段飘:967 本段扣血:967 本段扣盾:0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 21737/50290 剩余盾: 0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 21602/25145 原来有盾: 0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:0.1) -》 多段已飘:1392/3485 本段飘:348 本段扣血:348 本段扣盾:0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 21254/25145 剩余盾: 0 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 83 [INFO:2024-2-29 10:45:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 101 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 102 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 23852/57560 原来有盾: 0 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:9286/9286 本段飘:5574 本段扣血:5574 本段扣盾:0 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 18278/57560 剩余盾: 0 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 21737/50290 原来有盾: 0 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:9674/9674 本段飘:5806 本段扣血:5806 本段扣盾:0 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 15931/50290 剩余盾: 0 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 21254/25145 原来有盾: 0 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:3485/3485 本段飘:2093 本段扣血:2093 本段扣盾:0 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 19161/25145 剩余盾: 0 [WARN:2024-2-29 10:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2024-2-29 10:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 6 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 5[Monster_5_1_510012013][1] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 5[Monster_5_1_510012013][1] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201709 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 6 [WARN:2024-2-29 10:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 7 7 [WARN:2024-2-29 10:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 7 7 [INFO:2024-2-29 10:45:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2024-2-29 10:45:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:45:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2024-2-29 10:45:38][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 22445 [INFO:2024-2-29 10:45:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2024-2-29 10:45:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2024-2-29 10:45:39][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/zh/speech/character/audiogongyong/basis/bxghnlh/bxgh6 [INFO:2024-2-29 10:45:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41202809, "actEffect": [ { "additional":4378, "targetId":5, "multipleEffectNumReal":0, "additional3":13900, "effectNum":13900, "multipleEffectNum":0, "effectType":2, "additional2":13900 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":80, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":81, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202809, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:45:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2024-2-29 10:45:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:45:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2024-2-29 10:45:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202809 , 大招:true 结束方式:闪光帧 [INFO:2024-2-29 10:45:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202809[10002809] 不是aoe 干了 5[Monster_5_1_510012013][1] 一下 [INFO:2024-2-29 10:45:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2024-2-29 10:45:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 18278/57560 原来有盾: 0 [INFO:2024-2-29 10:45:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:1390/13900 本段飘:1390 本段扣血:1390 本段扣盾:0 [INFO:2024-2-29 10:45:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 16888/57560 剩余盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 16888/57560 原来有盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:2780/13900 本段飘:1390 本段扣血:1390 本段扣盾:0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 15498/57560 剩余盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 15498/57560 原来有盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:4170/13900 本段飘:1390 本段扣血:1390 本段扣盾:0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 14108/57560 剩余盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 14108/57560 原来有盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:5559/13900 本段飘:1389 本段扣血:1389 本段扣盾:0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 12719/57560 剩余盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 12719/57560 原来有盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:6948/13900 本段飘:1389 本段扣血:1389 本段扣盾:0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 11330/57560 剩余盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 150 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 11330/57560 原来有盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:8337/13900 本段飘:1389 本段扣血:1389 本段扣盾:0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 9941/57560 剩余盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 9941/57560 原来有盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:9726/13900 本段飘:1389 本段扣血:1389 本段扣盾:0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 8552/57560 剩余盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 8552/57560 原来有盾: 0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:13900/13900 本段飘:4174 本段扣血:4174 本段扣盾:0 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 4378/57560 剩余盾: 0 [WARN:2024-2-29 10:45:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:45:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202809 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301019] [INFO:2024-2-29 10:45:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41202809 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:45:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2024-2-29 10:45:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2024-2-29 10:45:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:45:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194 [INFO:2024-2-29 10:45:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 13900 [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16625, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2780, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2024-2-29 10:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 16625 血 [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 2780 血 [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 16625 血 [WARN:2024-2-29 10:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122342, "actEffect": [ { "additional":70, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":62, "originalTargetId":0 } [WARN:2024-2-29 10:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122342 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}62[Monster_62_5_510012013][5] 用 42122342[13006208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2024-2-29 10:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":70, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } [WARN:2024-2-29 10:45:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:45:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}62[Monster_62_5_510012013][5] 使用技能 42122342 令到 3[MyRole_3_3][3] 的buff [301148] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2024-2-29 10:45:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:45:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2024-2-29 10:45:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2024-2-29 10:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41200908, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":5845, "effectNum":5845, "multipleEffectNum":0, "effectType":3, "additional2":5845 }, { "additional":14210, "targetId":6, "multipleEffectNumReal":0, "additional3":1721, "effectNum":1721, "multipleEffectNum":0, "effectType":2, "additional2":1721 }, { "additional":17439, "targetId":62, "multipleEffectNumReal":0, "additional3":1722, "effectNum":1722, "multipleEffectNum":0, "effectType":2, "additional2":1722 }, { "additional":0, "targetId":62, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":83, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41200908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:45:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2024-2-29 10:45:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2024-2-29 10:45:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 5 [WARN:2024-2-29 10:45:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2024-2-29 10:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200908 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200908[10001208] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 74 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 4378/57560 原来有盾: 0 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:5845/5845 本段飘:5845 本段扣血:5845 本段扣盾:0 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/57560 剩余盾: 0 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 15931/50290 原来有盾: 0 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1721/1721 本段飘:1721 本段扣血:1721 本段扣盾:0 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 14210/50290 剩余盾: 0 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 19161/25145 原来有盾: 0 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:1722/1722 本段飘:1722 本段扣血:1722 本段扣盾:0 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 17439/25145 剩余盾: 0 [WARN:2024-2-29 10:45:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2024-2-29 10:45:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 5 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200908 ,令到 62[Monster_62_5_510012013][5] 增加了一个 buff [301021] [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200908 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:45:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 5 [WARN:2024-2-29 10:45:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2024-2-29 10:45:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2024-2-29 10:45:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":71, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-2-29 10:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-2-29 10:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 5[Monster_5_1_510012013][1] 覆盖移除了一个 buff[301007],不提示id不需要播放效果 [WARN:2024-2-29 10:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-2-29 10:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-2-29 10:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-2-29 10:45:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41206207, "actEffect": [ { "additional":11341, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2024-2-29 10:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2024-2-29 10:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206207 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_510012013][2] 用 41206207[10006507] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 22 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2024-2-29 10:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2024-2-29 10:45:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:45:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_510012013 [INFO:2024-2-29 10:45:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2024-2-29 10:45:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2024-2-29 10:45:50][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 62[Monster_62_5_510012013][5] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":62, "originalTargetId":0 } [INFO:2024-2-29 10:45:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2024-2-29 10:45:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2024-2-29 10:45:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":83, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":14963, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1662, "multipleEffectNum":0, "effectType":2, "additional2":1662 }, { "additional":9181, "targetId":6, "multipleEffectNumReal":0, "additional3":5029, "effectNum":5029, "multipleEffectNum":0, "effectType":2, "additional2":5029 }, { "additional":14925, "targetId":62, "multipleEffectNumReal":0, "additional3":2514, "effectNum":2514, "multipleEffectNum":0, "effectType":2, "additional2":2514 }, { "additional":80, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":81, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":76, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":77, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":78, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":79, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:45:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:62 buffServerId:83 buffId:301021 [INFO:2024-2-29 10:45:50][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 原有血: 16625 原有盾: 0 扣血量: 1662 扣盾量: 0 [INFO:2024-2-29 10:45:50][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 现有血: 14963 现有盾: 0 [INFO:2024-2-29 10:45:51][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 原有血: 14210 原有盾: 0 扣血量: 5029 扣盾量: 0 [INFO:2024-2-29 10:45:51][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 现有血: 9181 现有盾: 0 [INFO:2024-2-29 10:45:51][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 62 原有血: 17439 原有盾: 0 扣血量: 2514 扣盾量: 0 [INFO:2024-2-29 10:45:51][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 62 现有血: 14925 现有盾: 0 [INFO:2024-2-29 10:45:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:80 buffId:301019 持续时间:1 [INFO:2024-2-29 10:45:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:81 buffId:301019 持续时间:1 [INFO:2024-2-29 10:45:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:76 buffId:301019 [INFO:2024-2-29 10:45:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:77 buffId:301019 [INFO:2024-2-29 10:45:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:62 buffServerId:78 buffId:301019 [INFO:2024-2-29 10:45:51][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:62 buffServerId:79 buffId:301019 [INFO:2024-2-29 10:45:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2024-2-29 10:45:51][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:45:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:45:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:45:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:45:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:45:51]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:45:51]||||| Sender socketClient version=4 [INFO:2024-2-29 10:45:51]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:45:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:45:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:45:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.2000000923872 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 44 1 [INFO:2024-2-29 10:45:51][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:45:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:45:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:45:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:45:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:45:51]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:45:51]||||| Sender socketClient version=4 [INFO:2024-2-29 10:45:51]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:45:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 14 [INFO:2024-2-29 10:45:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:45:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20025189965963 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 45 1 [INFO:2024-2-29 10:45:51][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:45:51][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:45:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:45:51][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:45:51][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:45:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:45:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:45:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:45:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:45:51]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:45:51]||||| Sender socketClient version=4 [INFO:2024-2-29 10:45:51]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=544 [INFO:2024-2-29 10:45:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41204307 actEffect { targetId: 6 effectType: 2 effectNum: 646 additional: 8535 additional2: 646 additional3: 646 } actEffect { targetId: 1 effectType: 8 effectNum: 2 additional: 41204308 additional2: 2 } actEffect { targetId: 1 effectType: 8 effectNum: 0 additional: 41204309 additional2: 2 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41201708 actEffect { targetId: 6 effectType: 2 effectNum: 2175 additional: 6360 additional2: 2175 additional3: 2175 } actEffect { targetId: 62 effectType: 3 effectNum: 5796 additional: 9129 additional2: 5796 additional3: 5796 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 84 } } actEffect { targetId: 62 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 85 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201708 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41202808 actEffect { targetId: 6 effectType: 3 effectNum: 4987 additional: 1373 additional2: 4987 additional3: 4987 } actEffect { targetId: 62 effectType: 2 effectNum: 2294 additional: 6835 additional2: 2294 additional3: 2294 } actEffect { targetId: 6 effectType: 8 effectNum: 1 additional: 41206208 additional2: 1 } actEffect { targetId: 6 effectType: 8 effectNum: 1 additional: 41206209 additional2: 1 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202808 } targetId: 62 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 997 additional: 15960 } actEffect { targetId: 3 effectType: 4 effectNum: 458 additional: 16418 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41200907 actEffect { targetId: 6 effectType: 3 effectNum: 4459 additional: 0 additional2: 4459 additional3: 4459 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 16 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 84 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 62 actorId: 42122341 actEffect { targetId: 4 effectType: 3 effectNum: 1213 additional: 12203 additional2: 1213 additional3: 0 } actEffect { targetId: 62 effectType: 4 effectNum: 1213 additional: 8048 } targetId: 4 } battleStep { actorType: 2 castorId: 3 actorId: 80 actEffect { targetId: 3 effectType: 2 effectNum: 1662 additional: 14756 additional2: 1662 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 62 actorId: 85 actEffect { targetId: 62 effectType: 2 effectNum: 1257 additional: 6791 additional2: 1257 additional3: 1257 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 80 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 80 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 81 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 81 } targetId: 0 } battleStep { actorType: 2 castorId: 62 actorId: 85 actEffect { targetId: 62 effectType: 7 effectNum: 1 additional: 85 } targetId: 0 } isFinish: false } [INFO:2024-2-29 10:45:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:45:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20000000298023 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 46 1 [INFO:2024-2-29 10:45:51][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41204307, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":646, "additional":8535, "additional2":646, "additional3":646 }, { "targetId":1, "effectType":8, "effectNum":2, "additional":41204308, "additional2":2 }, { "targetId":1, "effectType":8, "effectNum":0, "additional":41204309, "additional2":2 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41201708, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2175, "additional":6360, "additional2":2175, "additional3":2175 }, { "targetId":62, "effectType":3, "effectNum":5796, "additional":9129, "additional2":5796, "additional3":5796 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":84 } }, { "targetId":62, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":85 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201708 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41202808, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":4987, "additional":1373, "additional2":4987, "additional3":4987 }, { "targetId":62, "effectType":2, "effectNum":2294, "additional":6835, "additional2":2294, "additional3":2294 }, { "targetId":6, "effectType":8, "effectNum":1, "additional":41206208, "additional2":1 }, { "targetId":6, "effectType":8, "effectNum":1, "additional":41206209, "additional2":1 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202808 } ], "targetId":62 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":997, "additional":15960 }, { "targetId":3, "effectType":4, "effectNum":458, "additional":16418 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41200907, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":4459, "additional":0, "additional2":4459, "additional3":4459 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":84 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":62, "actorId":42122341, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":1213, "additional":12203, "additional2":1213, "additional3":0 }, { "targetId":62, "effectType":4, "effectNum":1213, "additional":8048 } ], "targetId":4 }, { "actorType":2, "castorId":3, "actorId":80, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":1662, "additional":14756, "additional2":1662, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":62, "actorId":85, "actEffect": [ { "targetId":62, "effectType":2, "effectNum":1257, "additional":6791, "additional2":1257, "additional3":1257 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":80, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":80 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":81, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":81 } ], "targetId":0 }, { "actorType":2, "castorId":62, "actorId":85, "actEffect": [ { "targetId":62, "effectType":7, "effectNum":1, "additional":85 } ], "targetId":0 } ], "isFinish":false } } [INFO:2024-2-29 10:45:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2024-2-29 10:45:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41204307, "actEffect": [ { "additional":8535, "targetId":6, "multipleEffectNumReal":0, "additional3":646, "effectNum":646, "multipleEffectNum":0, "effectType":2, "additional2":646 }, { "additional":41204308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41204309, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:45:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:45:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:45:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-2-29 10:45:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204307 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41204307[10005107] 不是aoe 干了 6[Monster_6_2_510012013][2] 一下 [INFO:2024-2-29 10:45:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 43 [INFO:2024-2-29 10:45:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 9181/50290 原来有盾: 0 [INFO:2024-2-29 10:45:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:646/646 本段飘:646 本段扣血:646 本段扣盾:0 [INFO:2024-2-29 10:45:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 8535/50290 剩余盾: 0 [WARN:2024-2-29 10:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:45:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41204307 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:45:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41204307 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [WARN:2024-2-29 10:45:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:45:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:45:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201708, "actEffect": [ { "additional":6360, "targetId":6, "multipleEffectNumReal":0, "additional3":2175, "effectNum":2175, "multipleEffectNum":0, "effectType":2, "additional2":2175 }, { "additional":9129, "targetId":62, "multipleEffectNumReal":0, "additional3":5796, "effectNum":5796, "multipleEffectNum":0, "effectType":3, "additional2":5796 }, { "additional":0, "targetId":6, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":84, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":62, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":85, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201708, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2024-2-29 10:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2 [WARN:2024-2-29 10:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 5 [WARN:2024-2-29 10:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 6 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201708 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201708[10002608] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 8535/50290 原来有盾: 0 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:2175/2175 本段飘:2175 本段扣血:2175 本段扣盾:0 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 6360/50290 剩余盾: 0 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 14925/25145 原来有盾: 0 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:5796/5796 本段飘:5796 本段扣血:5796 本段扣盾:0 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 9129/25145 剩余盾: 0 [WARN:2024-2-29 10:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2 [WARN:2024-2-29 10:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 5 [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201708 ,令到 6[Monster_6_2_510012013][2] 增加了一个 buff [301019] [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201708 ,令到 62[Monster_62_5_510012013][5] 增加了一个 buff [301019] [INFO:2024-2-29 10:45:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201708 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 5 [WARN:2024-2-29 10:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 6 [WARN:2024-2-29 10:45:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 6 [INFO:2024-2-29 10:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2024-2-29 10:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2024-2-29 10:45:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2024-2-29 10:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":62, "actorId":41202808, "actEffect": [ { "additional":1373, "targetId":6, "multipleEffectNumReal":0, "additional3":4987, "effectNum":4987, "multipleEffectNum":0, "effectType":3, "additional2":4987 }, { "additional":6835, "targetId":62, "multipleEffectNumReal":0, "additional3":2294, "effectNum":2294, "multipleEffectNum":0, "effectType":2, "additional2":2294 }, { "additional":41206208, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41206209, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202808, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2024-2-29 10:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2 [WARN:2024-2-29 10:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 5 [INFO:2024-2-29 10:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202808 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41202808[10002808] 是aoe 干了 对面一堆人 [INFO:2024-2-29 10:45:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62 [INFO:2024-2-29 10:45:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2 [INFO:2024-2-29 10:45:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 6360/50290 原来有盾: 0 [INFO:2024-2-29 10:45:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:4987/4987 本段飘:4987 本段扣血:4987 本段扣盾:0 [INFO:2024-2-29 10:45:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1373/50290 剩余盾: 0 [INFO:2024-2-29 10:45:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 9129/25145 原来有盾: 0 [INFO:2024-2-29 10:45:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:2294/2294 本段飘:2294 本段扣血:2294 本段扣盾:0 [INFO:2024-2-29 10:45:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 6835/25145 剩余盾: 0 [WARN:2024-2-29 10:45:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2 [WARN:2024-2-29 10:45:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 5 [INFO:2024-2-29 10:45:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}3[MyRole_3_3][3] 使用技能 41202808 ,令到 6[Monster_6_2_510012013][2] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:45:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}3[MyRole_3_3][3] 使用技能 41202808 ,令到 6[Monster_6_2_510012013][2] 增加 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:45:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41202808 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2024-2-29 10:45:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 5 [INFO:2024-2-29 10:45:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 69 [INFO:2024-2-29 10:45:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":15960, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":997, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":16418, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":458, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 3 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 3 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 14963 血 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 997 血 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 15960 血 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 15960 血 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 458 血 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 16418 血 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 3 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41200907, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":4459, "effectNum":4459, "multipleEffectNum":0, "effectType":3, "additional2":4459 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200907 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200907[10001207] 不是aoe 干了 6[Monster_6_2_510012013][2] 一下 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 9 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1373/50290 原来有盾: 0 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.5) -》 多段已飘:2229/4459 本段飘:2229 本段扣血:2229 本段扣盾:0 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/50290 剩余盾: 0 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/50290 原来有盾: 0 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:4459/4459 本段飘:2230 本段扣血:2230 本段扣盾:0 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/50290 剩余盾: 0 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":84, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_2_510012013][2] 覆盖移除了一个 buff[301019],不提示id不需要播放效果 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-2-29 10:45:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122341, "actEffect": [ { "additional":12203, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1213, "multipleEffectNum":0, "effectType":3, "additional2":1213 }, { "additional":8048, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":1213, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":62, "originalTargetId":0 } [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122341 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}62[Monster_62_5_510012013][5] 用 42122341[13006207] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 13416/13715 原来有盾: 0 [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1213/1213 本段飘:1213 本段扣血:1213 本段扣盾:0 [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 12203/13715 剩余盾: 0 [WARN:2024-2-29 10:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}62 原来有 6835 血 [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}62 被补了 1213 血 [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}62 剩余 8048 血 [WARN:2024-2-29 10:45:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":14756, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1662, "multipleEffectNum":0, "effectType":2, "additional2":1662 }, { "additional":6791, "targetId":62, "multipleEffectNumReal":0, "additional3":1257, "effectNum":1257, "multipleEffectNum":0, "effectType":2, "additional2":1257 }, { "additional":80, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":81, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":85, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2024-2-29 10:45:57][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 原有血: 16418 原有盾: 0 扣血量: 1662 扣盾量: 0 [INFO:2024-2-29 10:45:57][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 3 现有血: 14756 现有盾: 0 [INFO:2024-2-29 10:45:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_510012013 [INFO:2024-2-29 10:45:57][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 62 原有血: 8048 原有盾: 0 扣血量: 1257 扣盾量: 0 [INFO:2024-2-29 10:45:57][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 62 现有血: 6791 现有盾: 0 [INFO:2024-2-29 10:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:80 buffId:301019 [INFO:2024-2-29 10:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:81 buffId:301019 [INFO:2024-2-29 10:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:62 buffServerId:85 buffId:301019 持续时间:1 [INFO:2024-2-29 10:45:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2024-2-29 10:45:58][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:45:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:45:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:45:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:45:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:45:58]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:45:58]||||| Sender socketClient version=4 [INFO:2024-2-29 10:45:58]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:45:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2024-2-29 10:45:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:45:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20015379786491 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 47 1 [INFO:2024-2-29 10:45:58][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2024-2-29 10:45:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:45:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:45:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:45:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:45:58]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:45:58]||||| Sender socketClient version=4 [INFO:2024-2-29 10:45:58]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:45:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 15 [INFO:2024-2-29 10:45:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:45:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20011319965124 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 48 1 [INFO:2024-2-29 10:45:58][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:45:58][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2024-2-29 10:45:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2024-2-29 10:45:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2024-2-29 10:45:58][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2024-2-29 10:45:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:45:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2024-2-29 10:45:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2024-2-29 10:45:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2024-2-29 10:45:58]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2024-2-29 10:45:58]||||| Sender socketClient version=4 [INFO:2024-2-29 10:45:58]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=274 [INFO:2024-2-29 10:45:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41204307 actEffect { targetId: 62 effectType: 2 effectNum: 680 additional: 6111 additional2: 680 additional3: 680 } actEffect { targetId: 1 effectType: 8 effectNum: 0 additional: 41204308 additional2: 2 } actEffect { targetId: 1 effectType: 8 effectNum: 0 additional: 41204309 additional2: 2 } targetId: 62 } battleStep { actorType: 1 castorId: 2 actorId: 41201707 actEffect { targetId: 62 effectType: 3 effectNum: 3745 additional: 2366 additional2: 3745 additional3: 3745 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 20 } targetId: 62 } battleStep { actorType: 1 castorId: 3 actorId: 41202807 actEffect { targetId: 62 effectType: 2 effectNum: 1641 additional: 725 additional2: 1641 additional3: 1641 } actEffect { targetId: 62 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 86 } } targetId: 62 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 4 effectNum: 328 additional: 15084 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41200907 actEffect { targetId: 62 effectType: 3 effectNum: 4401 additional: 0 additional2: 4401 additional3: 4401 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 16 } targetId: 62 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 62 effectType: 6 effectNum: 1 additional: 85 } actEffect { targetId: 62 effectType: 6 effectNum: 1 additional: 86 } actEffect { targetId: 62 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2024-2-29 10:45:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2024-2-29 10:45:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20000129938126 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 49 1 [INFO:2024-2-29 10:45:58][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41204307, "actEffect": [ { "targetId":62, "effectType":2, "effectNum":680, "additional":6111, "additional2":680, "additional3":680 }, { "targetId":1, "effectType":8, "effectNum":0, "additional":41204308, "additional2":2 }, { "targetId":1, "effectType":8, "effectNum":0, "additional":41204309, "additional2":2 } ], "targetId":62 }, { "actorType":1, "castorId":2, "actorId":41201707, "actEffect": [ { "targetId":62, "effectType":3, "effectNum":3745, "additional":2366, "additional2":3745, "additional3":3745 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":62 }, { "actorType":1, "castorId":3, "actorId":41202807, "actEffect": [ { "targetId":62, "effectType":2, "effectNum":1641, "additional":725, "additional2":1641, "additional3":1641 }, { "targetId":62, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":86 } } ], "targetId":62 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":4, "effectNum":328, "additional":15084 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41200907, "actEffect": [ { "targetId":62, "effectType":3, "effectNum":4401, "additional":0, "additional2":4401, "additional3":4401 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":16 } ], "targetId":62 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":62, "effectType":6, "effectNum":1, "additional":85 }, { "targetId":62, "effectType":6, "effectNum":1, "additional":86 }, { "targetId":62, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2024-2-29 10:45:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2024-2-29 10:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":62, "actorId":41204307, "actEffect": [ { "additional":6111, "targetId":62, "multipleEffectNumReal":0, "additional3":680, "effectNum":680, "multipleEffectNum":0, "effectType":2, "additional2":680 }, { "additional":41204308, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41204309, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 } ], "castorId":1, "originalTargetId":0 } [WARN:2024-2-29 10:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2024-2-29 10:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41204307 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41204307[10005107] 不是aoe 干了 62[Monster_62_5_510012013][5] 一下 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 43 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 6791/25145 原来有盾: 0 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:680/680 本段飘:680 本段扣血:680 本段扣盾:0 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 6111/25145 剩余盾: 0 [WARN:2024-2-29 10:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41204307 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}1[MyRole_1_1][1] 使用技能 41204307 ,令到 1[MyRole_1_1][1] 减少 技能CD,具体哪个技能没有说 [WARN:2024-2-29 10:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":62, "actorId":41201707, "actEffect": [ { "additional":2366, "targetId":62, "multipleEffectNumReal":0, "additional3":3745, "effectNum":3745, "multipleEffectNum":0, "effectType":3, "additional2":3745 }, { "additional":20, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2024-2-29 10:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201707 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201707[10002607] 不是aoe 干了 62[Monster_62_5_510012013][5] 一下 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 6111/25145 原来有盾: 0 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:3745/3745 本段飘:3745 本段扣血:3745 本段扣盾:0 [INFO:2024-2-29 10:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 2366/25145 剩余盾: 0 [WARN:2024-2-29 10:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2024-2-29 10:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2024-2-29 10:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:46:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:46:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2024-2-29 10:46:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2024-2-29 10:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":62, "actorId":41202807, "actEffect": [ { "additional":725, "targetId":62, "multipleEffectNumReal":0, "additional3":1641, "effectNum":1641, "multipleEffectNum":0, "effectType":2, "additional2":1641 }, { "additional":0, "targetId":62, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":86, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2024-2-29 10:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2024-2-29 10:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202807 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41202807[10002807] 不是aoe 干了 62[Monster_62_5_510012013][5] 一下 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 2366/25145 原来有盾: 0 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:1641/1641 本段飘:1641 本段扣血:1641 本段扣盾:0 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 725/25145 剩余盾: 0 [WARN:2024-2-29 10:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41202807 ,令到 62[Monster_62_5_510012013][5] 增加了一个 buff [301014] [WARN:2024-2-29 10:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":15084, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":328, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":14, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 2 [WARN:2024-2-29 10:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 14756 血 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 328 血 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 15084 血 [WARN:2024-2-29 10:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 2 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":62, "actorId":41200907, "actEffect": [ { "additional":0, "targetId":62, "multipleEffectNumReal":0, "additional3":4401, "effectNum":4401, "multipleEffectNum":0, "effectType":3, "additional2":4401 }, { "additional":16, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2024-2-29 10:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2024-2-29 10:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2024-2-29 10:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200907 , 大招:false 结束方式:攻击动作完成 [INFO:2024-2-29 10:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200907[10001207] 不是aoe 干了 62[Monster_62_5_510012013][5] 一下 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 9 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 725/25145 原来有盾: 0 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:0.5) -》 多段已飘:2200/4401 本段飘:2200 本段扣血:2200 本段扣盾:0 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 0/25145 剩余盾: 0 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2024-2-29 10:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}62 -> 原来有血: 0/25145 原来有盾: 0 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}62 受到攻击(比率:1) -》 多段已飘:4401/4401 本段飘:2201 本段扣血:2201 本段扣盾:0 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}62 -> 剩余血: 0/25145 剩余盾: 0 [WARN:2024-2-29 10:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2024-2-29 10:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2024-2-29 10:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":85, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":86, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":62, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2024-2-29 10:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2024-2-29 10:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2024-2-29 10:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2024-2-29 10:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 62[Monster_62_5_510012013][5] 覆盖移除了一个 buff[301019],不提示id不需要播放效果 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 62[Monster_62_5_510012013][5] 覆盖移除了一个 buff[301014],不提示id不需要播放效果 [WARN:2024-2-29 10:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2024-2-29 10:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2024-2-29 10:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2024-2-29 10:46:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2024-2-29 10:46:2][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2024-2-29 10:46:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:46:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2024-2-29 10:46:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2024-2-29 10:46:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:46:2]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2024-2-29 10:46:2]||||| Sender socketClient version=4 [INFO:2024-2-29 10:46:2]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12 [INFO:2024-2-29 10:46:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2024-2-29 10:46:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2024-2-29 10:46:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20007540285587 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 51 1 [INFO:2024-2-29 10:46:2][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2024-2-29 10:46:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:46:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2024-2-29 10:46:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2024-2-29 10:46:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:46:2]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2024-2-29 10:46:2]||||| Sender socketClient version=4 [INFO:2024-2-29 10:46:3]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12 [INFO:2024-2-29 10:46:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 15 [INFO:2024-2-29 10:46:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2024-2-29 10:46:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20042889565229 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 52 1 [INFO:2024-2-29 10:46:3][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2024-2-29 10:46:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:46:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2024-2-29 10:46:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2024-2-29 10:46:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:46:3]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2024-2-29 10:46:3]||||| Sender socketClient version=4 [INFO:2024-2-29 10:46:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_62_5_510012013 [INFO:2024-2-29 10:46:3]<== Receiver Message, socketClient version=4,extId=197,cmd=3,status=0,size=17 [INFO:2024-2-29 10:46:3]<== Receiver Message, socketClient version=4,extId=31,cmd=5,status=0,size=108 [INFO:2024-2-29 10:46:3]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8 [INFO:2024-2-29 10:46:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 id: 20 isWin: true towerId: 1 [INFO:2024-2-29 10:46:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act197EndBattlePush <--- [INFO:2024-2-29 10:46:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 197 3 || 0 Act197EndBattlePush 53 1 [INFO:2024-2-29 10:46:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 0 heroExp: 0 heroExp: 0 heroExp: 0 heroExp: 0 exExp: 0 hasGetBonus: allDamage: 406167 itemAdditionShow { } teamDamage { teamTypeId: 1 teamDamage: 418633 teamGetDamage: 61436 unitDamages { position: 1 damage: 22809 getDamage: 15410 unqiueId: 6350003 } unitDamages { position: 2 damage: 159133 getDamage: 8250 unqiueId: 4350013 } unitDamages { position: 3 damage: 108853 getDamage: 25281 unqiueId: 3350019 } unitDamages { position: 4 damage: 65830 getDamage: 12495 unqiueId: 7300012 } } [INFO:2024-2-29 10:46:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2024-2-29 10:46:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 54 1 [INFO:2024-2-29 10:46:3][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"418633", "teamGetDamage":"61436", "unitDamages": [ { "position":1, "damage":"22809", "getDamage":"15410", "unqiueId":"6350003" }, { "position":2, "damage":"159133", "getDamage":"8250", "unqiueId":"4350013" }, { "position":3, "damage":"108853", "getDamage":"25281", "unqiueId":"3350019" }, { "position":4, "damage":"65830", "getDamage":"12495", "unqiueId":"7300012" } ] } [INFO:2024-2-29 10:46:3][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2024-2-29 10:46:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:46:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2024-2-29 10:46:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.6672049164772 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 55 1 [INFO:2024-2-29 10:46:3][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2024-2-29 10:46:6][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:46:6][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:46:6][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:46:6][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:46:6][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2024-2-29 10:46:6][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2024-2-29 10:46:6][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 510001201 0 [INFO:2024-2-29 10:46:6][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2024-2-29 10:46:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:46:6][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-2-29 10:46:6][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2024-2-29 10:46:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:46:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:46:8][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-2-29 10:46:8][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2024-2-29 10:48:7][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:48:7][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:48:7][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:48:7]DestroyUnusedResources:47,2,time=,paths: [INFO:2024-2-29 10:48:10]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0} [INFO:2024-2-29 10:48:12][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 51; 510001201 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2024-2-29 10:48:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 197 1 当前队列数量= 1 [INFO:2024-2-29 10:48:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act197InfoRequest [INFO:2024-2-29 10:48:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 [INFO:2024-2-29 10:48:12][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/crawltower/facade/Promo197Facade:17: in function 'backToScene' logic/extensions/fb/config/FbExitConfig:218: in function logic/extensions/fb/config/FbExitConfig:188: in function logic/extensions/fb/config/FbExitConfig:141: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2024-2-29 10:48:12][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2024-2-29 10:48:12]==> Sender Auto Serialize Message,extId=197,cmd=1,size=12 [INFO:2024-2-29 10:48:12]||||| Sender socketClient version=4 [INFO:2024-2-29 10:48:12][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220039 [INFO:2024-2-29 10:48:12][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:48:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:48:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:48:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:48:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2024-2-29 10:48:12][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:48:12][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:48:12][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:48:12]DestroyUnusedResources:75,2,time=,paths: [INFO:2024-2-29 10:48:12]<== Receiver Message, socketClient version=4,extId=197,cmd=1,status=0,size=86 [INFO:2024-2-29 10:48:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 towersDatas { id: 30 openTime: 1710381600000 isWin: true towerDatas { id: 21 bestFightRound: 8 } towerDatas { id: 22 bestFightRound: 18 } towerDatas { id: 23 bestFightRound: 19 } towerDatas { id: 24 bestFightRound: 22 } towerDatas { id: 25 bestFightRound: 14 } towerDatas { id: 26 bestFightRound: 24 } towerDatas { id: 27 bestFightRound: 7 } towerDatas { id: 28 bestFightRound: 17 } towerDatas { id: 29 bestFightRound: 17 } towerDatas { id: 30 bestFightRound: 14 } towerId: 1 } [INFO:2024-2-29 10:48:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act197InfoReply <--- [INFO:2024-2-29 10:48:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 197 1 所需时间单位秒 = 0.13244569860399 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act197InfoReply 67 1 [INFO:2024-2-29 10:48:13][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=31,id=230002 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/crawltower/controller/Promo197Controller:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/crawltower/agent/Promo197Agent:15: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:48:13][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:177: 注意:正在进入新的场景时,又被控制切到另一个新场景,当前正在进入的类型=2,id=220039,又被切到的新场景类型=31,id=230002 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:177: in function 'enter' logic/extensions/crawltower/controller/Promo197Controller:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/crawltower/agent/Promo197Agent:15: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:48:13][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 10:48:13][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 10:48:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:48:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 10:48:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:48:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:48:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:48:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:48:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:48:13]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:48:13]||||| Sender socketClient version=4 [INFO:2024-2-29 10:48:13]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:48:13]||||| Sender socketClient version=4 [INFO:2024-2-29 10:48:13][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 10:48:13][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=1 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-2-29 10:48:13][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-2-29 10:48:13]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:48:13][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:48:13][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=31,id=230002 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' frameworkext/scene/SceneMgrBase:71: in function '_checkNextEnterCmd' logic/scene/SceneMgr:352: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-2-29 10:48:13][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 10:48:13][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:48:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:48:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:48:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.26374718546867 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 68 1 [INFO:2024-2-29 10:48:13][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:48:13][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:48:13][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:48:13]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:48:13]DestroyUnusedResources:2,2,time=,paths: [INFO:2024-2-29 10:48:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:48:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:48:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.36429248563945 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 69 1 [INFO:2024-2-29 10:48:14][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=31,id=230002 [INFO:2024-2-29 10:48:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:48:14][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=31,id=230002,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/crawltower/stage/CrawlTowerSceneStage:73: in function '_onAllResLoaded' logic/scene/crawltower/stage/CrawlTowerSceneStage:80: in function 'onBarrierSetIconsLoaded' logic/scene/crawltower/factory/CrawlTowerSceneFactory:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/scene/crawltower/unit/UnitCompCrawlTowerBarrierUI:48: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 10:48:14][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:48:15][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:48:15]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 10:48:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:48:36][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:50:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-2-29 10:50:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 10:50:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 44 time: 798000 [INFO:2024-2-29 10:50:29][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/crawltower/controller/Promo197Controller:65: in function 'exitScene' logic/extensions/crawltower/view/Promo197View:48: in function [INFO:2024-2-29 10:50:29]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2024-2-29 10:50:29]||||| Sender socketClient version=4 [INFO:2024-2-29 10:50:29][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=31,id=230002 [INFO:2024-2-29 10:50:29][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:50:29][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:50:29][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:50:29][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:50:29][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:50:29]DestroyUnusedResources:43,2,time=,paths: [INFO:2024-2-29 10:50:29]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 10:50:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:50:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 10:50:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13126199878752 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 83 1 [INFO:2024-2-29 10:50:29][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 10:50:29][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 10:50:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:50:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 10:50:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:50:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:50:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:50:29]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:50:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:50:29]||||| Sender socketClient version=4 [INFO:2024-2-29 10:50:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:50:29]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:50:29]||||| Sender socketClient version=4 [INFO:2024-2-29 10:50:29][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 10:50:29][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-2-29 10:50:29][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-2-29 10:50:29]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:50:30][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:50:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:50:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:50:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.27753660082817 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 84 1 [INFO:2024-2-29 10:50:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 10:50:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 10:50:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 10:50:30]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 10:50:30]||||| Sender socketClient version=4 [INFO:2024-2-29 10:50:30]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:50:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:50:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:50:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.38150729984045 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 85 1 [INFO:2024-2-29 10:50:30]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 10:50:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 10:50:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 10:50:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.29005850106478 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 86 1 [INFO:2024-2-29 10:50:31][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:50:31]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 10:50:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:50:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:50:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 286 [INFO:2024-2-29 10:50:31]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:50:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 2 [INFO:2024-2-29 10:50:31]||||| Sender socketClient version=4 [INFO:2024-2-29 10:50:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:50:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:50:31]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:50:31]||||| Sender socketClient version=4 [INFO:2024-2-29 10:50:31]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:50:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:50:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:50:31][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20225409977138 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 87 1 [INFO:2024-2-29 10:50:31]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:50:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:50:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:50:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.38722809962928 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 88 1 [INFO:2024-2-29 10:50:31][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=32,id=310009 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/promo/controller/SnakeGameController:28: in function '_startEnterScene' logic/extensions/promo/controller/SnakeGameController:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/agent/Activity196Agent:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:50:31][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 10:50:31][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:50:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:50:32][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:50:32][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:50:32][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-2-29 10:50:32][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:50:32][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=32,id=310009 [INFO:2024-2-29 10:50:32][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=32,id=310009,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:59: in function [INFO:2024-2-29 10:50:32][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:50:33][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:50:33]DestroyUnusedResources:3,2,time=,paths: [INFO:2024-2-29 10:50:37][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:50:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:50:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 297 [INFO:2024-2-29 10:50:37]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:50:37]||||| Sender socketClient version=4 [INFO:2024-2-29 10:50:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:50:37]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:50:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:50:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:50:37][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20480269752443 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 89 1 [INFO:2024-2-29 10:50:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:50:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:50:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:50:47]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:50:47]||||| Sender socketClient version=4 [INFO:2024-2-29 10:50:47]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:50:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:50:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:50:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.18554070033133 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 91 1 [INFO:2024-2-29 10:50:54][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:50:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:50:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 299 [INFO:2024-2-29 10:50:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:50:54]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:50:54]||||| Sender socketClient version=4 [INFO:2024-2-29 10:50:54]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:50:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:50:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:50:54][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20228570140898 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 93 1 [INFO:2024-2-29 10:50:54][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:50:56][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:51:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:51:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:51:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:51:2]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:51:2]||||| Sender socketClient version=4 [INFO:2024-2-29 10:51:2]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:51:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:51:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:51:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.18535189889371 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 95 1 [INFO:2024-2-29 10:51:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:51:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:51:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:51:17]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:51:17]||||| Sender socketClient version=4 [INFO:2024-2-29 10:51:17]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:51:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:51:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:51:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.18590580299497 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 97 1 [INFO:2024-2-29 10:51:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:51:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:51:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:51:32]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:51:32]||||| Sender socketClient version=4 [INFO:2024-2-29 10:51:32]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:51:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:51:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:51:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.18442390114069 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 99 1 [INFO:2024-2-29 10:51:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:51:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:51:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:51:47]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:51:47]||||| Sender socketClient version=4 [INFO:2024-2-29 10:51:47]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:51:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:51:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:51:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20027139782906 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 102 1 [INFO:2024-2-29 10:52:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:52:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:52:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:52:2]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:52:2]||||| Sender socketClient version=4 [INFO:2024-2-29 10:52:2]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:52:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:52:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:52:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.18527829833329 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 104 1 [INFO:2024-2-29 10:52:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:52:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:52:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:52:17]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:52:17]||||| Sender socketClient version=4 [INFO:2024-2-29 10:52:17]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:52:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:52:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:52:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.18485410138965 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 106 1 [INFO:2024-2-29 10:52:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:52:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:52:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:52:32]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:52:32]||||| Sender socketClient version=4 [INFO:2024-2-29 10:52:32]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:52:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:52:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:52:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.2019349001348 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 109 1 [INFO:2024-2-29 10:52:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:52:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:52:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:52:47]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:52:47]||||| Sender socketClient version=4 [INFO:2024-2-29 10:52:47]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:52:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:52:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:52:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20016409829259 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 111 1 [INFO:2024-2-29 10:53:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:53:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:53:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:53:2]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:53:2]||||| Sender socketClient version=4 [INFO:2024-2-29 10:53:2]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:53:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:53:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:53:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20001400075853 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 113 1 [INFO:2024-2-29 10:53:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:53:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:53:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:53:17]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:53:17]||||| Sender socketClient version=4 [INFO:2024-2-29 10:53:17]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:53:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:53:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:53:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20158949866891 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 116 1 [INFO:2024-2-29 10:53:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:53:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:53:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:53:32]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:53:32]||||| Sender socketClient version=4 [INFO:2024-2-29 10:53:32]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:53:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:53:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:53:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.18427729979157 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 118 1 [INFO:2024-2-29 10:53:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:53:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:53:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:53:47]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:53:47]||||| Sender socketClient version=4 [INFO:2024-2-29 10:53:47]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:53:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 0 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:53:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:53:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20190609619021 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 120 1 [INFO:2024-2-29 10:54:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 2 [INFO:2024-2-29 10:54:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:54:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:54:2]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:54:2]||||| Sender socketClient version=4 [INFO:2024-2-29 10:54:2]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:54:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:54:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:54:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.27023899927735 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 123 1 [INFO:2024-2-29 10:54:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:54:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 10:54:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:54:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:54:15]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:54:15]||||| Sender socketClient version=4 [INFO:2024-2-29 10:54:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:54:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:54:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:54:15][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2024-2-29 10:54:15]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:54:15]||||| Sender socketClient version=4 [INFO:2024-2-29 10:54:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 10:54:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 43 time: 224000 [INFO:2024-2-29 10:54:15][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/fbactivity/controller/FbActivityController:237: in function 'exitScene' logic/extensions/promo/view/snakegame/SnakeGameMainView:217: in function [INFO:2024-2-29 10:54:15][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=32,id=310009 [INFO:2024-2-29 10:54:15][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:54:15]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2024-2-29 10:54:15]||||| Sender socketClient version=4 [INFO:2024-2-29 10:54:15][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:54:15][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:54:15][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:54:15][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:54:15]DestroyUnusedResources:18,2,time=,paths: [INFO:2024-2-29 10:54:15]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:54:15]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:54:15]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 10:54:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:54:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:54:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.11726469919086 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 125 1 [INFO:2024-2-29 10:54:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3 [INFO:2024-2-29 10:54:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 10:54:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 10:54:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:54:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:54:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.11726469919086 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 126 1 [INFO:2024-2-29 10:54:16]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 10:54:16]||||| Sender socketClient version=4 [INFO:2024-2-29 10:54:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:54:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 10:54:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.11726469919086 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 127 1 [INFO:2024-2-29 10:54:16][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 10:54:16]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 10:54:16][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 10:54:16][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 10:54:16][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-2-29 10:54:16][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-2-29 10:54:16][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:54:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 10:54:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 10:54:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.71581838838756 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 0 1 [INFO:2024-2-29 10:54:17][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:54:17]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 10:54:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:54:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:54:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 287 [INFO:2024-2-29 10:54:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 197 1 当前队列数量= 2 [INFO:2024-2-29 10:54:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act197InfoRequest [INFO:2024-2-29 10:54:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 [INFO:2024-2-29 10:54:34]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:54:34]||||| Sender socketClient version=4 [INFO:2024-2-29 10:54:34]==> Sender Auto Serialize Message,extId=197,cmd=1,size=12 [INFO:2024-2-29 10:54:34]||||| Sender socketClient version=4 [INFO:2024-2-29 10:54:34]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:54:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:54:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:54:34][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20162320137024 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 2 1 [INFO:2024-2-29 10:54:34]<== Receiver Message, socketClient version=4,extId=197,cmd=1,status=0,size=86 [INFO:2024-2-29 10:54:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 towersDatas { id: 30 openTime: 1710381600000 isWin: true towerDatas { id: 21 bestFightRound: 8 } towerDatas { id: 22 bestFightRound: 18 } towerDatas { id: 23 bestFightRound: 19 } towerDatas { id: 24 bestFightRound: 22 } towerDatas { id: 25 bestFightRound: 14 } towerDatas { id: 26 bestFightRound: 24 } towerDatas { id: 27 bestFightRound: 7 } towerDatas { id: 28 bestFightRound: 17 } towerDatas { id: 29 bestFightRound: 17 } towerDatas { id: 30 bestFightRound: 14 } towerId: 1 } [INFO:2024-2-29 10:54:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act197InfoReply <--- [INFO:2024-2-29 10:54:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 197 1 所需时间单位秒 = 0.38777079619467 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act197InfoReply 3 1 [INFO:2024-2-29 10:54:34][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=31,id=230002 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/crawltower/controller/Promo197Controller:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/crawltower/agent/Promo197Agent:15: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:54:34][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 10:54:34][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:54:34][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:54:34][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:54:34][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:54:34]DestroyUnusedResources:3,2,time=,paths: [INFO:2024-2-29 10:54:35][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=31,id=230002 [INFO:2024-2-29 10:54:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:54:35][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=31,id=230002,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/crawltower/stage/CrawlTowerSceneStage:73: in function '_onAllResLoaded' logic/scene/crawltower/stage/CrawlTowerSceneStage:80: in function 'onBarrierSetIconsLoaded' logic/scene/crawltower/factory/CrawlTowerSceneFactory:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/scene/crawltower/unit/UnitCompCrawlTowerBarrierUI:48: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 10:54:35][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:54:36][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:54:36]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 10:55:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2024-2-29 10:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 10:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 44 time: 44000 [INFO:2024-2-29 10:55:19][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/crawltower/controller/Promo197Controller:65: in function 'exitScene' logic/extensions/crawltower/view/Promo197View:48: in function [INFO:2024-2-29 10:55:19][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=31,id=230002 [INFO:2024-2-29 10:55:19]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2024-2-29 10:55:19][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:55:19]||||| Sender socketClient version=4 [INFO:2024-2-29 10:55:19][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:55:19][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:55:19][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:55:19][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:55:19]DestroyUnusedResources:23,2,time=,paths: [INFO:2024-2-29 10:55:19]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 10:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 10:55:19][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.11883769929409 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 9 1 [INFO:2024-2-29 10:55:19][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 10:55:19][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 10:55:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 10:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:55:19]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:55:19]||||| Sender socketClient version=4 [INFO:2024-2-29 10:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 10:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 10:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:55:19][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 10:55:19][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-2-29 10:55:19][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-2-29 10:55:19]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 10:55:19]||||| Sender socketClient version=4 [INFO:2024-2-29 10:55:19][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:55:20]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:55:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.19918739236891 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 10 1 [INFO:2024-2-29 10:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 10:55:20]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 10:55:20]||||| Sender socketClient version=4 [INFO:2024-2-29 10:55:20]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 10:55:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.38498189486563 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 11 1 [INFO:2024-2-29 10:55:20]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 10:55:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.37062250263989 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 12 1 [INFO:2024-2-29 10:55:20][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 286 [INFO:2024-2-29 10:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 2 [INFO:2024-2-29 10:55:20]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:55:20]||||| Sender socketClient version=4 [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:55:20]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:55:20]||||| Sender socketClient version=4 [INFO:2024-2-29 10:55:20]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 10:55:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20201900042593 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 13 1 [INFO:2024-2-29 10:55:20][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:55:20]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 10:55:21]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.25292750075459 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 14 1 [INFO:2024-2-29 10:55:21][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=32,id=310009 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/promo/controller/SnakeGameController:28: in function '_startEnterScene' logic/extensions/promo/controller/SnakeGameController:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/agent/Activity196Agent:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 10:55:21][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 10:55:21][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 10:55:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:55:21][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:55:21][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 10:55:21][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-2-29 10:55:21][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:55:21][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=32,id=310009 [INFO:2024-2-29 10:55:21][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=32,id=310009,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:59: in function [INFO:2024-2-29 10:55:21][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:55:22][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:55:22]DestroyUnusedResources:3,2,time=,paths: [INFO:2024-2-29 10:55:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 3 当前队列数量= 1 [INFO:2024-2-29 10:55:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196EnterFbRequest [INFO:2024-2-29 10:55:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 direction: 3 [INFO:2024-2-29 10:55:23]==> Sender Auto Serialize Message,extId=196,cmd=3,size=14 [INFO:2024-2-29 10:55:23]||||| Sender socketClient version=4 [INFO:2024-2-29 10:55:23]<== Receiver Message, socketClient version=4,extId=196,cmd=3,status=0,size=21 [INFO:2024-2-29 10:55:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 direction: 3 barrierId: 520001031 currentCount: 48 [INFO:2024-2-29 10:55:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196EnterFbReply <--- [INFO:2024-2-29 10:55:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 3 所需时间单位秒 = 0.21837889775634 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196EnterFbReply 15 1 [INFO:2024-2-29 10:55:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:55:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:55:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2024-2-29 10:55:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2024-2-29 10:55:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3 id: 520001031 [INFO:2024-2-29 10:55:24]==> Sender Auto Serialize Message,extId=52,cmd=2,size=17 [INFO:2024-2-29 10:55:24]||||| Sender socketClient version=4 [INFO:2024-2-29 10:55:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:55:25]<== Receiver Message, socketClient version=4,extId=52,cmd=2,status=0,size=661 [INFO:2024-2-29 10:55:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: 13501 name: k1 level: 43 type: 1 logoutTime: 0 cd: 0 hero { heroId: 4050029 heroTypeIdx: 2007 level: 60 rank: 3 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } skinId: 100005 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 41502 name: yuan03 level: 100 type: 1 logoutTime: 1707964809000 cd: 0 hero { heroId: 3400179 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 100001 breakthroughCnt: 4 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 17501 name: 笑谈ko level: 36 type: 1 logoutTime: 1706778777000 cd: 0 hero { heroId: 1000002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 3 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 16001 name: ljyen level: 40 type: 1 logoutTime: 1691623014000 cd: 0 hero { heroId: 550002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 3 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 17007 name: Blaise Yi level: 67 type: 1 logoutTime: 1691458327000 cd: 0 hero { heroId: 1250279 heroTypeIdx: 2000 level: 12 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } aidInfos { id: 21002 name: tx002 level: 77 type: 2 logoutTime: 1708152221000 cd: 0 hero { heroId: 10550002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 28505 name: 伊闭立 level: 51 type: 2 logoutTime: 1711000267540 cd: 0 hero { heroId: 2000028 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 259 contractUnlock: false contractLevel: 0 } } aidInfos { id: 122001 name: Maria Yi level: 77 type: 2 logoutTime: 1711000647244 cd: 0 hero { heroId: 10550003 heroTypeIdx: 2029 level: 1 rank: 1 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } skinId: 100031 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } [INFO:2024-2-29 10:55:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2024-2-29 10:55:25][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.21375660225749 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 16 1 [INFO:2024-2-29 10:55:25][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 10:55:26][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-2-29 10:55:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 10:55:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2024-2-29 10:55:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:55:26]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-2-29 10:55:26]||||| Sender socketClient version=4 [INFO:2024-2-29 10:55:26]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 10:55:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 10:55:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 10:55:26][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.20134419947863 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 17 1 [INFO:2024-2-29 10:55:27][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 10:55:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 3 当前队列数量= 1 [INFO:2024-2-29 10:55:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196EnterFbRequest [INFO:2024-2-29 10:55:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 direction: 3 [INFO:2024-2-29 10:55:27]==> Sender Auto Serialize Message,extId=196,cmd=3,size=14 [INFO:2024-2-29 10:55:27]||||| Sender socketClient version=4 [INFO:2024-2-29 10:55:27]<== Receiver Message, socketClient version=4,extId=196,cmd=3,status=0,size=21 [INFO:2024-2-29 10:55:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 direction: 3 barrierId: 520001031 currentCount: 48 [INFO:2024-2-29 10:55:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196EnterFbReply <--- [INFO:2024-2-29 10:55:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 3 所需时间单位秒 = 0.20099289901555 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196EnterFbReply 18 1 [INFO:2024-2-29 10:55:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 10:55:28][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 10:55:28]DestroyUnusedResources:16,2,time=,paths: [INFO:2024-2-29 10:55:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 3 当前队列数量= 1 [INFO:2024-2-29 10:55:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196EnterFbRequest [INFO:2024-2-29 10:55:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 direction: 4 [INFO:2024-2-29 10:55:38]==> Sender Auto Serialize Message,extId=196,cmd=3,size=14 [INFO:2024-2-29 10:55:38]||||| Sender socketClient version=4 [INFO:2024-2-29 10:55:39]<== Receiver Message, socketClient version=4,extId=196,cmd=3,status=0,size=21 [INFO:2024-2-29 10:55:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 direction: 4 barrierId: 520001031 currentCount: 0 [INFO:2024-2-29 10:55:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196EnterFbReply <--- [INFO:2024-2-29 10:55:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 3 所需时间单位秒 = 0.20141939818859 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196EnterFbReply 20 1 [INFO:2024-2-29 10:55:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:55:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:55:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:55:40]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:55:40]||||| Sender socketClient version=4 [INFO:2024-2-29 10:55:40]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:55:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:55:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:55:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.18565719947219 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 21 1 [INFO:2024-2-29 10:55:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:55:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:55:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:55:55]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:55:55]||||| Sender socketClient version=4 [INFO:2024-2-29 10:55:55]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:55:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:55:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:55:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20223249867558 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 24 1 [INFO:2024-2-29 10:56:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:56:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:56:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:56:10]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:56:10]||||| Sender socketClient version=4 [INFO:2024-2-29 10:56:10]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:56:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:56:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:56:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.18544820137322 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 26 1 [INFO:2024-2-29 10:56:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:56:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:56:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:56:25]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:56:25]||||| Sender socketClient version=4 [INFO:2024-2-29 10:56:25]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:56:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:56:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:56:25][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20114759914577 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 29 1 [INFO:2024-2-29 10:56:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:56:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:56:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:56:40]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:56:40]||||| Sender socketClient version=4 [INFO:2024-2-29 10:56:40]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:56:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:56:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:56:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.21863000094891 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 31 1 [INFO:2024-2-29 10:56:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:56:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:56:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:56:55]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:56:55]||||| Sender socketClient version=4 [INFO:2024-2-29 10:56:55]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:56:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:56:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:56:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20218269899487 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 33 1 [INFO:2024-2-29 10:57:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:57:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:57:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:57:10]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:57:10]||||| Sender socketClient version=4 [INFO:2024-2-29 10:57:10]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:57:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:57:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:57:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20320910029113 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 36 1 [INFO:2024-2-29 10:57:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:57:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:57:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:57:25]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:57:25]||||| Sender socketClient version=4 [INFO:2024-2-29 10:57:25]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:57:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:57:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:57:25][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.23512720130384 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 38 1 [INFO:2024-2-29 10:57:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:57:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:57:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:57:40]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:57:40]||||| Sender socketClient version=4 [INFO:2024-2-29 10:57:40]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:57:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:57:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:57:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20181870087981 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 40 1 [INFO:2024-2-29 10:57:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:57:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:57:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:57:55]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:57:55]||||| Sender socketClient version=4 [INFO:2024-2-29 10:57:55]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:57:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:57:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:57:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.23601090162992 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 43 1 [INFO:2024-2-29 10:58:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:58:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:58:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:58:10]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:58:10]||||| Sender socketClient version=4 [INFO:2024-2-29 10:58:10]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:58:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:58:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:58:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.21868770010769 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 45 1 [INFO:2024-2-29 10:58:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:58:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:58:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:58:25]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:58:25]||||| Sender socketClient version=4 [INFO:2024-2-29 10:58:25]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:58:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:58:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:58:25][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.23477180302143 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 47 1 [INFO:2024-2-29 10:58:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:58:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:58:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:58:40]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:58:40]||||| Sender socketClient version=4 [INFO:2024-2-29 10:58:40]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:58:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:58:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:58:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.23649530112743 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 50 1 [INFO:2024-2-29 10:58:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:58:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:58:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:58:55]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:58:55]||||| Sender socketClient version=4 [INFO:2024-2-29 10:58:55]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:58:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:58:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:58:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.25175089947879 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 52 1 [INFO:2024-2-29 10:59:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:59:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:59:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:59:10]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:59:10]||||| Sender socketClient version=4 [INFO:2024-2-29 10:59:10]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:59:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:59:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:59:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.23419519886374 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 55 1 [INFO:2024-2-29 10:59:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:59:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:59:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:59:25]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:59:25]||||| Sender socketClient version=4 [INFO:2024-2-29 10:59:25]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:59:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:59:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:59:25][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.23576470278203 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 57 1 [INFO:2024-2-29 10:59:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:59:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:59:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:59:40]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:59:40]||||| Sender socketClient version=4 [INFO:2024-2-29 10:59:40]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:59:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:59:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:59:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.23463700152934 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 59 1 [INFO:2024-2-29 10:59:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 10:59:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 10:59:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 10:59:55]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 10:59:55]||||| Sender socketClient version=4 [INFO:2024-2-29 10:59:55]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 10:59:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 10:59:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 10:59:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.25202720053494 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 62 1 [INFO:2024-2-29 11:0:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:0:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:0]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:0:0]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:0]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:0:0][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2024-2-29 11:0:0]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 43 time: 280000 [INFO:2024-2-29 11:0:0][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/fbactivity/controller/FbActivityController:237: in function 'exitScene' logic/extensions/promo/view/snakegame/SnakeGameMainView:217: in function [INFO:2024-2-29 11:0:0][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=32,id=310009 [INFO:2024-2-29 11:0:0]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2024-2-29 11:0:0][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:0:0]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:0][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:0:0][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:0:0][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:0:0][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:0:0][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:0:0]DestroyUnusedResources:23,2,time=,paths: [INFO:2024-2-29 11:0:0]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:0:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.12027789838612 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 63 1 [INFO:2024-2-29 11:0:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3 [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 11:0:0]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:0:0]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 11:0:0]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:0:0]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:0][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:0:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.48120580799878 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 64 1 [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 11:0:0][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.48120580799878 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 65 1 [INFO:2024-2-29 11:0:0][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 11:0:0][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 11:0:0][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-2-29 11:0:0][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-2-29 11:0:0]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:0:1][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:0:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 11:0:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:0:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.67955151572824 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 66 1 [INFO:2024-2-29 11:0:2][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:0:2]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 11:0:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:0:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:0:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 292 [INFO:2024-2-29 11:0:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:0:5]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:0:5]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 178 1 当前队列数量= 2 [INFO:2024-2-29 11:0:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act178InfoRequest [INFO:2024-2-29 11:0:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10168 [INFO:2024-2-29 11:0:5]==> Sender Auto Serialize Message,extId=178,cmd=1,size=12 [INFO:2024-2-29 11:0:5]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:5]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:0:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:0:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.2577564008534 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 67 1 [INFO:2024-2-29 11:0:5]<== Receiver Message, socketClient version=4,extId=178,cmd=1,status=0,size=15 [INFO:2024-2-29 11:0:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10168 todayFreeCount: 3 useTime: 0 [INFO:2024-2-29 11:0:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act178InfoReply <--- [INFO:2024-2-29 11:0:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 178 1 所需时间单位秒 = 0.36566840112209 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act178InfoReply 68 1 [INFO:2024-2-29 11:0:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:0:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:6]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:0:6]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:6]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:0:6]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:6]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:0:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.23572949878871 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 70 1 [INFO:2024-2-29 11:0:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 11:0:6]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:0:6]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:6]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:0:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.45440250076354 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 71 1 [INFO:2024-2-29 11:0:6]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:0:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.43732500076294 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 72 1 [INFO:2024-2-29 11:0:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 285 [INFO:2024-2-29 11:0:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:0:6]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:0:6]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:0:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 120 1 当前队列数量= 2 [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get120InfosRequest [INFO:2024-2-29 11:0:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10166 [INFO:2024-2-29 11:0:6]==> Sender Auto Serialize Message,extId=120,cmd=1,size=12 [INFO:2024-2-29 11:0:6]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:7]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:0:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:0:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.25223190151155 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 73 1 [INFO:2024-2-29 11:0:7][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:0:7]<== Receiver Message, socketClient version=4,extId=120,cmd=1,status=0,size=122 [INFO:2024-2-29 11:0:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 state: 1 extraBonusState: 1 } infos { id: 2 state: 1 extraBonusState: 1 } infos { id: 3 state: 1 extraBonusState: 1 } infos { id: 4 state: 1 extraBonusState: 1 } infos { id: 5 state: 1 extraBonusState: 1 } infos { id: 6 state: 1 extraBonusState: 1 } infos { id: 7 state: 1 extraBonusState: 1 } infos { id: 8 state: 0 extraBonusState: 0 } infos { id: 9 state: 0 extraBonusState: 0 } infos { id: 10 state: 0 extraBonusState: 0 } infos { id: 11 state: 0 extraBonusState: 0 } infos { id: 12 state: 0 extraBonusState: 0 } infos { id: 13 state: 0 extraBonusState: 0 } infos { id: 14 state: 0 extraBonusState: 0 } loginCount: 7 [INFO:2024-2-29 11:0:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get120InfosReply <--- [INFO:2024-2-29 11:0:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 120 1 所需时间单位秒 = 0.40336860157549 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get120InfosReply 74 1 [INFO:2024-2-29 11:0:8][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:0:8]DestroyUnusedResources:4,2,time=,paths: [INFO:2024-2-29 11:0:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:0:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 11:0:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:0:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 11:0:8]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:0:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:0:8]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:8]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:0:8]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:9]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:0:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.2693645991385 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 75 1 [INFO:2024-2-29 11:0:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 11:0:9]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:0:9]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:9]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:0:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.47129549831152 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 76 1 [INFO:2024-2-29 11:0:9]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:0:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.42183950170875 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 77 1 [INFO:2024-2-29 11:0:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 286 [INFO:2024-2-29 11:0:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 2 [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 11:0:9]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:0:9]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:9]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 11:0:9]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:9]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:0:9][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.2539324965328 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 78 1 [INFO:2024-2-29 11:0:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:0:9]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110120 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 11:0:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 11:0:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.4896332975477 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 79 1 [INFO:2024-2-29 11:0:9][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=32,id=310009 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/promo/controller/SnakeGameController:28: in function '_startEnterScene' logic/extensions/promo/controller/SnakeGameController:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/agent/Activity196Agent:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 11:0:9][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 11:0:9][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:0:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:0:10][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:0:10][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:0:10][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-2-29 11:0:10][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:0:10][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=32,id=310009 [INFO:2024-2-29 11:0:10][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=32,id=310009,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:59: in function [INFO:2024-2-29 11:0:10][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:0:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:0:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:11]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:0:11]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2024-2-29 11:0:11]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 11:0:11]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 43 time: 1000 [INFO:2024-2-29 11:0:11][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/fbactivity/controller/FbActivityController:237: in function 'exitScene' logic/extensions/promo/view/snakegame/SnakeGameMainView:217: in function [INFO:2024-2-29 11:0:11][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=32,id=310009 [INFO:2024-2-29 11:0:11][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:0:11]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-2-29 11:0:11]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:11][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:0:11][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:0:11][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:0:11][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:0:11]DestroyUnusedResources:22,2,time=,paths: [INFO:2024-2-29 11:0:11]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:0:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.11795379966497 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 80 1 [INFO:2024-2-29 11:0:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3 [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 11:0:11]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:0:11]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:11]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:0:11]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 11:0:11][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:0:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.45615028589964 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 81 1 [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 11:0:11][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.45615028589964 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 82 1 [INFO:2024-2-29 11:0:11][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 11:0:11][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 11:0:11][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-2-29 11:0:11][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-2-29 11:0:11][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:0:11]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 11:0:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:0:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.57919198460877 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 83 1 [INFO:2024-2-29 11:0:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:0:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:0:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 293 [INFO:2024-2-29 11:0:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:0:12]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:0:12]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:0:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 181 1 当前队列数量= 2 [INFO:2024-2-29 11:0:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act181InfoRequest [INFO:2024-2-29 11:0:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:0:12][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_guangyinlunzhuan.prefab [INFO:2024-2-29 11:0:12]==> Sender Auto Serialize Message,extId=181,cmd=1,size=12 [INFO:2024-2-29 11:0:12]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:12][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_guangyinlunzhuan.prefab [INFO:2024-2-29 11:0:12]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:0:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:0:12][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.27499489672482 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 84 1 [INFO:2024-2-29 11:0:12][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:0:12]DestroyUnusedResources:1,2,time=,paths: [INFO:2024-2-29 11:0:12]<== Receiver Message, socketClient version=4,extId=181,cmd=1,status=0,size=15 [INFO:2024-2-29 11:0:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 gear: 1 resetCount: 0 [INFO:2024-2-29 11:0:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act181InfoReply <--- [INFO:2024-2-29 11:0:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 181 1 所需时间单位秒 = 0.16302379779518 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act181InfoReply 85 1 [INFO:2024-2-29 11:0:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:0:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:0:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 177 [INFO:2024-2-29 11:0:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:0:34]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:0:34]||||| Sender socketClient version=4 [INFO:2024-2-29 11:0:34]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:0:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:0:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:0:34][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.248246897012 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 88 1 [INFO:2024-2-29 11:0:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:0:42][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:1:50][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:1:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:1:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:1:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 176 [INFO:2024-2-29 11:1:50]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:1:50]||||| Sender socketClient version=4 [INFO:2024-2-29 11:1:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:1:50]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:1:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:1:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:1:50][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.21181310154498 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 96 1 [INFO:2024-2-29 11:1:52][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:1:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:1:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:1:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 177 [INFO:2024-2-29 11:1:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:1:53]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:1:53]||||| Sender socketClient version=4 [INFO:2024-2-29 11:1:53]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:1:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:1:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:1:53][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.2033206988126 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 97 1 [INFO:2024-2-29 11:2:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:2:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:2:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 175 [INFO:2024-2-29 11:2:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:10]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:2:10]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2 [INFO:2024-2-29 11:2:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:2:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 38 [INFO:2024-2-29 11:2:10]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2024-2-29 11:2:10]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:10][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:2:10]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:2:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:2:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:2:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.2023014947772 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 100 1 [INFO:2024-2-29 11:2:10]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:2:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:2:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:2:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.35352409817278 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 101 1 [INFO:2024-2-29 11:2:20][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:2:24][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:2:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:2:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 176 [INFO:2024-2-29 11:2:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:24]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:2:24]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:24]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:2:24][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:2:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:2:24][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.21759789809585 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 103 1 [INFO:2024-2-29 11:2:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 181 2 当前队列数量= 1 [INFO:2024-2-29 11:2:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act181DrawRequest [INFO:2024-2-29 11:2:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:2:25]==> Sender Auto Serialize Message,extId=181,cmd=2,size=12 [INFO:2024-2-29 11:2:25]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:25]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=19 [INFO:2024-2-29 11:2:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 150 count: 96999 } [INFO:2024-2-29 11:2:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-2-29 11:2:25][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 104 1 [INFO:2024-2-29 11:2:25][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-2-29 11:2:26]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26 [INFO:2024-2-29 11:2:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 1 lastUseTime: 1644481501000 composeCount: 0 } [INFO:2024-2-29 11:2:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-2-29 11:2:26][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 105 1 [INFO:2024-2-29 11:2:26]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26 [INFO:2024-2-29 11:2:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000008 count: 42 lastUseTime: 1644819273000 composeCount: 0 } [INFO:2024-2-29 11:2:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-2-29 11:2:26][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 106 1 [INFO:2024-2-29 11:2:26][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:2:26]<== Receiver Message, socketClient version=4,extId=181,cmd=2,status=0,size=24 [INFO:2024-2-29 11:2:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 bonus { materilType: 1 materilId: 11190024 change: 1 } id: 1 [INFO:2024-2-29 11:2:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act181DrawReply <--- [INFO:2024-2-29 11:2:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 181 2 所需时间单位秒 = 1.0772835034877 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act181DrawReply 107 1 [INFO:2024-2-29 11:2:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:29][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-2-29 11:2:29][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-2-29 11:2:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 181 3 当前队列数量= 1 [INFO:2024-2-29 11:2:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act181OpenNextGearRequest [INFO:2024-2-29 11:2:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:2:31]==> Sender Auto Serialize Message,extId=181,cmd=3,size=12 [INFO:2024-2-29 11:2:31]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:31]<== Receiver Message, socketClient version=4,extId=181,cmd=3,status=0,size=11 [INFO:2024-2-29 11:2:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:2:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act181OpenNextGearReply <--- [INFO:2024-2-29 11:2:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 181 3 所需时间单位秒 = 0.21955950185657 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act181OpenNextGearReply 109 1 [INFO:2024-2-29 11:2:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 181 1 当前队列数量= 1 [INFO:2024-2-29 11:2:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act181InfoRequest [INFO:2024-2-29 11:2:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:2:31]==> Sender Auto Serialize Message,extId=181,cmd=1,size=12 [INFO:2024-2-29 11:2:31]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:32][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:2:32]<== Receiver Message, socketClient version=4,extId=181,cmd=1,status=0,size=21 [INFO:2024-2-29 11:2:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 gear: 2 hasGetBonus { gear: 1 id: 1 } resetCount: 0 [INFO:2024-2-29 11:2:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act181InfoReply <--- [INFO:2024-2-29 11:2:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 181 1 所需时间单位秒 = 0.20166709832847 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act181InfoReply 110 1 [INFO:2024-2-29 11:2:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:2:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:2:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 176 [INFO:2024-2-29 11:2:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:33]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:2:33]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:33]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:2:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:2:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:2:33][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.23549469932914 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 111 1 [INFO:2024-2-29 11:2:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 181 2 当前队列数量= 1 [INFO:2024-2-29 11:2:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act181DrawRequest [INFO:2024-2-29 11:2:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:2:34]==> Sender Auto Serialize Message,extId=181,cmd=2,size=12 [INFO:2024-2-29 11:2:34]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:34]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=19 [INFO:2024-2-29 11:2:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 150 count: 96849 } [INFO:2024-2-29 11:2:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-2-29 11:2:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 112 1 [INFO:2024-2-29 11:2:34][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-2-29 11:2:34]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26 [INFO:2024-2-29 11:2:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11190024 count: 2 lastUseTime: 1644481501000 composeCount: 0 } [INFO:2024-2-29 11:2:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-2-29 11:2:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 113 1 [INFO:2024-2-29 11:2:34]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26 [INFO:2024-2-29 11:2:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000008 count: 43 lastUseTime: 1644819273000 composeCount: 0 } [INFO:2024-2-29 11:2:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-2-29 11:2:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 114 1 [INFO:2024-2-29 11:2:35][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:2:35]<== Receiver Message, socketClient version=4,extId=181,cmd=2,status=0,size=24 [INFO:2024-2-29 11:2:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 bonus { materilType: 1 materilId: 11190024 change: 1 } id: 2 [INFO:2024-2-29 11:2:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act181DrawReply <--- [INFO:2024-2-29 11:2:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 181 2 所需时间单位秒 = 1.0626636911184 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act181DrawReply 115 1 [INFO:2024-2-29 11:2:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:38][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-2-29 11:2:38][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-2-29 11:2:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 181 3 当前队列数量= 2 [INFO:2024-2-29 11:2:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act181OpenNextGearRequest [INFO:2024-2-29 11:2:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:2:39]==> Sender Auto Serialize Message,extId=181,cmd=3,size=12 [INFO:2024-2-29 11:2:39]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:39]<== Receiver Message, socketClient version=4,extId=181,cmd=3,status=0,size=11 [INFO:2024-2-29 11:2:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:2:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act181OpenNextGearReply <--- [INFO:2024-2-29 11:2:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 181 3 所需时间单位秒 = 0.23579880222678 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act181OpenNextGearReply 117 1 [INFO:2024-2-29 11:2:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 181 1 当前队列数量= 1 [INFO:2024-2-29 11:2:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act181InfoRequest [INFO:2024-2-29 11:2:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:2:39]==> Sender Auto Serialize Message,extId=181,cmd=1,size=12 [INFO:2024-2-29 11:2:39]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:39][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:2:39]<== Receiver Message, socketClient version=4,extId=181,cmd=1,status=0,size=27 [INFO:2024-2-29 11:2:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 gear: 3 hasGetBonus { gear: 1 id: 1 } hasGetBonus { gear: 2 id: 2 } resetCount: 0 [INFO:2024-2-29 11:2:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act181InfoReply <--- [INFO:2024-2-29 11:2:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 181 1 所需时间单位秒 = 0.20243879780173 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act181InfoReply 118 1 [INFO:2024-2-29 11:2:40][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:2:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:2:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 176 [INFO:2024-2-29 11:2:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:40]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:2:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:40]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:2:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:2:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:2:40][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.21859930083156 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 119 1 [INFO:2024-2-29 11:2:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 181 2 当前队列数量= 1 [INFO:2024-2-29 11:2:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act181DrawRequest [INFO:2024-2-29 11:2:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:2:41]==> Sender Auto Serialize Message,extId=181,cmd=2,size=12 [INFO:2024-2-29 11:2:41]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:41]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=19 [INFO:2024-2-29 11:2:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 150 count: 96699 } [INFO:2024-2-29 11:2:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-2-29 11:2:41][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 120 1 [INFO:2024-2-29 11:2:41][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-2-29 11:2:41]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=16 [INFO:2024-2-29 11:2:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 11 change: 15 count: 90 } [INFO:2024-2-29 11:2:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-2-29 11:2:41][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 121 1 [INFO:2024-2-29 11:2:41][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2024-2-29 11:2:42]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26 [INFO:2024-2-29 11:2:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000008 count: 44 lastUseTime: 1644819273000 composeCount: 0 } [INFO:2024-2-29 11:2:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-2-29 11:2:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 122 1 [INFO:2024-2-29 11:2:42][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:2:42]<== Receiver Message, socketClient version=4,extId=181,cmd=2,status=0,size=21 [INFO:2024-2-29 11:2:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 bonus { materilType: 2 materilId: 11 change: 15 } id: 39 [INFO:2024-2-29 11:2:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act181DrawReply <--- [INFO:2024-2-29 11:2:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 181 2 所需时间单位秒 = 1.0799766983837 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act181DrawReply 123 1 [INFO:2024-2-29 11:2:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:45][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-2-29 11:2:45][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-2-29 11:2:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:2:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:2:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 177 [INFO:2024-2-29 11:2:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:46]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:2:46]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:47]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:2:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:2:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:2:47][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.21963170357049 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 124 1 [INFO:2024-2-29 11:2:47][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:2:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 181 3 当前队列数量= 1 [INFO:2024-2-29 11:2:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act181OpenNextGearRequest [INFO:2024-2-29 11:2:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:2:51]==> Sender Auto Serialize Message,extId=181,cmd=3,size=12 [INFO:2024-2-29 11:2:51]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:51]<== Receiver Message, socketClient version=4,extId=181,cmd=3,status=0,size=11 [INFO:2024-2-29 11:2:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:2:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act181OpenNextGearReply <--- [INFO:2024-2-29 11:2:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 181 3 所需时间单位秒 = 0.20136920176446 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act181OpenNextGearReply 126 1 [INFO:2024-2-29 11:2:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 181 1 当前队列数量= 1 [INFO:2024-2-29 11:2:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act181InfoRequest [INFO:2024-2-29 11:2:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:2:51]==> Sender Auto Serialize Message,extId=181,cmd=1,size=12 [INFO:2024-2-29 11:2:51]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:51][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:2:51]<== Receiver Message, socketClient version=4,extId=181,cmd=1,status=0,size=33 [INFO:2024-2-29 11:2:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 gear: 4 hasGetBonus { gear: 1 id: 1 } hasGetBonus { gear: 2 id: 2 } hasGetBonus { gear: 3 id: 39 } resetCount: 0 [INFO:2024-2-29 11:2:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act181InfoReply <--- [INFO:2024-2-29 11:2:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 181 1 所需时间单位秒 = 0.20260149985552 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act181InfoReply 127 1 [INFO:2024-2-29 11:2:52][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:2:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:2:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 176 [INFO:2024-2-29 11:2:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:52]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:2:52]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:52]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:2:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:2:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:2:52][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20101040042937 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 0 1 [INFO:2024-2-29 11:2:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 181 2 当前队列数量= 1 [INFO:2024-2-29 11:2:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act181DrawRequest [INFO:2024-2-29 11:2:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:2:53]==> Sender Auto Serialize Message,extId=181,cmd=2,size=12 [INFO:2024-2-29 11:2:53]||||| Sender socketClient version=4 [INFO:2024-2-29 11:2:53]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=19 [INFO:2024-2-29 11:2:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 1 change: 300 count: 96399 } [INFO:2024-2-29 11:2:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-2-29 11:2:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 1 1 [INFO:2024-2-29 11:2:53][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2024-2-29 11:2:54]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=16 [INFO:2024-2-29 11:2:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 11 change: 20 count: 110 } [INFO:2024-2-29 11:2:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2024-2-29 11:2:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 2 1 [INFO:2024-2-29 11:2:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2024-2-29 11:2:54]<== Receiver Message, socketClient version=4,extId=20,cmd=50,status=0,size=19 [INFO:2024-2-29 11:2:54]<== Receiver Message, socketClient version=4,extId=55,cmd=3,status=0,size=34 [INFO:2024-2-29 11:2:54]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26 [INFO:2024-2-29 11:2:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades { facadeId: 11110122 isUsing: false expiredTime: 0 } [INFO:2024-2-29 11:2:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateFacadePush <--- [INFO:2024-2-29 11:2:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 50 || 0 UpdateFacadePush 3 1 [INFO:2024-2-29 11:2:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62058003 progress: 16 reachTime: 0 isGainBonus: false } achievementInfos { id: 62058004 progress: 16 reachTime: 0 isGainBonus: false } [INFO:2024-2-29 11:2:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2024-2-29 11:2:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 4 1 [INFO:2024-2-29 11:2:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000008 count: 46 lastUseTime: 1644819273000 composeCount: 0 } [INFO:2024-2-29 11:2:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2024-2-29 11:2:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 5 1 [INFO:2024-2-29 11:2:54][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:2:54]<== Receiver Message, socketClient version=4,extId=181,cmd=2,status=0,size=32 [INFO:2024-2-29 11:2:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 bonus { materilType: 8 materilId: 11110122 change: 1 } bonus { materilType: 2 materilId: 11 change: 20 } id: 40 [INFO:2024-2-29 11:2:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act181DrawReply <--- [INFO:2024-2-29 11:2:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 181 2 所需时间单位秒 = 1.0766550954431 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act181DrawReply 6 1 [INFO:2024-2-29 11:2:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:2:57][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-2-29 11:2:57][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2024-2-29 11:3:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:3:40][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:3:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:40]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.21975569985807 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 11 1 [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:40]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.40622679889202 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 12 1 [INFO:2024-2-29 11:3:40]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.35440850257874 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 13 1 [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:40][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2024-2-29 11:3:40][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 11:3:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:40][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2024-2-29 11:3:40][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:40][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-2-29 11:3:40][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:3:40]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.24537329934537 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 14 1 [INFO:2024-2-29 11:3:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-2-29 11:3:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-2-29 11:3:40]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-2-29 11:3:40]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=14 [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=103,cmd=1,status=0,size=891 [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=3156 [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=946 [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10 [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=22,cmd=34,status=0,size=295 [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8 [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2024-2-29 11:3:41][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}buffDoneCount { buffId: 5 count: 0 } [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.43074039556086 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 15 1 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false luckLevel: 4 drawIds: 68 drawIds: 17 drawIds: 19 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.21 } infos { day: 2 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.22 } infos { day: 3 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.23 } infos { day: 4 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.24 } infos { day: 5 hasSignIn: false luckLevel: 4 drawIds: 77 drawIds: 16 drawIds: 20 drawIds: 18 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.25 lunarFestival: Awakening of Insects } infos { day: 6 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.26 } infos { day: 7 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.27 } infos { day: 8 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.28 } infos { day: 9 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.29 } infos { day: 10 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.1 } infos { day: 11 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.2 lunarFestival: Longtaitou Festival } infos { day: 12 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.3 } infos { day: 13 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.4 } infos { day: 14 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.5 } infos { day: 15 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.6 } infos { day: 16 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.7 } infos { day: 17 hasSignIn: false luckLevel: 1 drawIds: 9 drawIds: 67 drawIds: 91 drawIds: 78 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.8 } infos { day: 18 hasSignIn: false luckLevel: 4 drawIds: 77 drawIds: 19 drawIds: 20 drawIds: 16 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.9 } infos { day: 19 hasSignIn: false luckLevel: 5 drawIds: 16 drawIds: 19 drawIds: 17 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.10 } infos { day: 20 hasSignIn: true luckLevel: 3 drawIds: 74 drawIds: 75 drawIds: 16 drawIds: 19 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.11 lunarFestival: Spring Equinox } infos { day: 21 hasSignIn: false luckLevel: 2 drawIds: 26 drawIds: 91 drawIds: 75 drawIds: 19 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.12 } serverTime: 1711001931740 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.43074039556086 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 16 1 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 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00:00:00","6":648,"7":0,"8":0,"9":0,"10":0,"11":0,"12":2,"13":0,"14":false,"15":"","16":false,"17":0,"18":0,"19":"","20":0,"21":"","22":"11000001","23":"","amount":0},"id":4083,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":{"1":4085,"2":"language_82080960","3":1,"4":"2018-01-01 00:00:00","5":"2038-01-01 00:00:00","6":68,"7":0,"8":0,"9":0,"10":0,"11":0,"12":2,"13":0,"14":false,"15":"10#10472","16":false,"17":0,"18":0,"19":"","20":0,"21":"","22":"11000001","23":"","amount":0},"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":{"1":4086,"2":"language_82080961","3":1,"4":"2018-01-01 00:00:00","5":"2038-01-01 00:00:00","6":128,"7":0,"8":0,"9":0,"10":0,"11":0,"12":2,"13":0,"14":false,"15":"10#10472","16":false,"17":0,"18":0,"19":"","20":0,"21":"","22":"11000001","23":"","amount":0},"id":4086,"buyCount":0}] [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 50000 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50001 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50002 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50003 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50004 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50005 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50006 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50007 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50008 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 50009 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 50010 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 50011 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 50012 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 50013 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 50014 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 50015 buyCount: 0 expiredTime: 0 } infos { id: 50016 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50017 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 30125 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 30133 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30134 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30135 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30136 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30137 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30138 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30139 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30140 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30141 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30142 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30143 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30144 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30145 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30146 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30147 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30148 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30149 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30150 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30151 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30152 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30153 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30154 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30155 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30156 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 20001 buyCount: 0 expiredTime: 0 } infos { id: 20002 buyCount: 0 expiredTime: 0 } infos { id: 20003 buyCount: 0 expiredTime: 0 } infos { id: 20004 buyCount: 0 expiredTime: 0 } infos { id: 20005 buyCount: 0 expiredTime: 0 } infos { id: 20006 buyCount: 0 expiredTime: 0 } infos { id: 20007 buyCount: 0 expiredTime: 0 } infos { id: 9923 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10016 buyCount: 0 expiredTime: 0 } infos { id: 10017 buyCount: 4 isNew: false expiredTime: 0 } infos { id: 10024 buyCount: 1 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.47436099685729 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetGiftBagInfoReply 18 1 [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:41]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-2-29 11:3:41]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.47436099685729 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 19 1 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 231 doneCount: 10030 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 231 } heroSkewRare { heroId: 2004 count: 20 poolCount: 9763 cdTime: 9763 } heroSkewRare { heroId: 2009 count: 16 poolCount: 9960 cdTime: 9960 } heroSkewRare { heroId: 2010 count: 17 poolCount: 9536 cdTime: 9536 } heroSkewRare { heroId: 2014 count: 13 poolCount: 8535 cdTime: 8535 } heroSkewRare { heroId: 2017 count: 16 poolCount: 9822 cdTime: 9822 } heroSkewRare { heroId: 2021 count: 18 poolCount: 9605 cdTime: 9605 } heroSkewRare { heroId: 2028 count: 16 poolCount: 9939 cdTime: 9939 } heroSkewRare { heroId: 2031 count: 27 poolCount: 9947 cdTime: 9947 } heroSkewRare { heroId: 2032 count: 17 poolCount: 8819 cdTime: 8819 } heroSkewRare { heroId: 2043 count: 11 poolCount: 9876 cdTime: 9876 } heroSkewRare { heroId: 2048 count: 16 poolCount: 9283 cdTime: 9283 } heroSkewRare { heroId: 2074 count: 21 poolCount: 9120 cdTime: 9120 } heroSkewRare { heroId: 2052 count: 23 poolCount: 9156 cdTime: 9156 } extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 7 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 12 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 42 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 45 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.47436099685729 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 20 1 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.4954421967268 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 21 1 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.4954421967268 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 22 1 [WARN:2024-2-29 11:3:41][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8 [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.59681549854577 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 23 1 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1711001877050 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.35144219920039 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 24 1 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 6 } [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.30797259882092 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 25 1 [INFO:2024-2-29 11:3:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 0 [INFO:2024-2-29 11:3:41]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2024-2-29 11:3:41]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 41 当前队列数量= 2 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMyPlayerInfoRequest [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 13 当前队列数量= 3 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerCardRequest [INFO:2024-2-29 11:3:41]==> Sender Auto Serialize Message,extId=20,cmd=41,size=9 [INFO:2024-2-29 11:3:41]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userId: 15008 [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 15 当前队列数量= 4 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFacadeRequest [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 29 当前队列数量= 5 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMedalShowRequest [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:41]==> Sender Auto Serialize Message,extId=20,cmd=13,size=12 [INFO:2024-2-29 11:3:41]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:41]==> Sender Auto Serialize Message,extId=20,cmd=15,size=9 [INFO:2024-2-29 11:3:41]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:41]==> Sender Auto Serialize Message,extId=20,cmd=29,size=9 [INFO:2024-2-29 11:3:41]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 6 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2024-2-29 11:3:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:3:41]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:3:41]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:41][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 52 [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 8 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 161 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.23179009929299 移走了序号= 1 的消息,当前队列数量= 7 || 0 ClickIconLogReply 26 1 [INFO:2024-2-29 11:3:41]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11 [INFO:2024-2-29 11:3:41]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:41]==> Sender Auto Serialize Message,extId=49,cmd=1,size=12 [INFO:2024-2-29 11:3:41]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=20,cmd=41,status=0,size=133 [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=133 [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=20,cmd=13,status=0,size=229 [INFO:2024-2-29 11:3:41]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=133 [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15008 name: 哈 哈 gender: 2 portrait: 11100116 exp: 530734 signature: chefTitle: 0 roleNum: 77 heroRate: 86.5 dungeonCount: 431 longWarCount: 4 serialLoginDays: 2 totalLoginDays: 201 heroCharCover: 2067 frame: 11110120 touchCountLeft: 5 registerTime: 1676020107 lastLogoutTime: 1710935773 birthday: pvpScore: 1000 pvpFightCount: 5 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2067 lastUpdateTime: 1690736314 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMyPlayerInfoReply <--- [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 41 所需时间单位秒 = 0.29462150298059 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetMyPlayerInfoReply 27 1 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15008 name: 哈 哈 gender: 2 portrait: 11100116 exp: 530734 signature: chefTitle: 0 roleNum: 77 heroRate: 86.5 dungeonCount: 431 longWarCount: 4 serialLoginDays: 2 totalLoginDays: 201 heroCharCover: 2067 frame: 11110120 touchCountLeft: 5 registerTime: 1676020107 lastLogoutTime: 1710935773 birthday: pvpScore: 1000 pvpFightCount: 5 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2067 lastUpdateTime: 1690736314 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2024-2-29 11:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-2-29 11:3:41][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 28 1 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 11:3:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 11:3:41][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerCard { userId: 15008 name: 哈 哈 portrait: 11100116 level: 62 signature: heroRate: 86.5 dungeonCount: 431 showHero { heroId: 500065 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 100001 breakthroughCnt: 4 quality: 4 state: 257 contractUnlock: false contractLevel: 0 } showHero { heroId: 0 level: 0 rank: 0 } showHero { heroId: 0 level: 0 rank: 0 } showHero { heroId: 0 level: 0 rank: 0 } showMedal: 11210019 showMedal: 11210020 showMedal: 11210021 showMedal: 11210018 frame: 11110120 background: 11120010 birthday: longWarCount: 4 isOnline: true datetime: 1711000276 pvpScore: 1000 gender: 2 registerTime: 1676020107 maxPassMainFb: 10008123 maxPassMainHardFb: 110007041 heroTypeCount: 77 isQQSuperMember: false startFromGameCenter: 0 guild { guildId: 142 guidName: AQ } usingSkinId: 0 isDispose: false mentorRoleId: 0 bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerCardReply <--- [INFO:2024-2-29 11:3:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 13 所需时间单位秒 = 0.29462150298059 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetPlayerCardReply 29 1 [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15008 name: 哈 哈 gender: 2 portrait: 11100116 exp: 530734 signature: chefTitle: 0 roleNum: 77 heroRate: 86.5 dungeonCount: 431 longWarCount: 4 serialLoginDays: 2 totalLoginDays: 201 heroCharCover: 2067 frame: 11110120 touchCountLeft: 5 registerTime: 1676020107 lastLogoutTime: 1710935773 birthday: pvpScore: 1000 pvpFightCount: 5 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2067 lastUpdateTime: 1690736314 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-2-29 11:3:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 30 1 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 11:3:42][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2024-2-29 11:3:42]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2024-2-29 11:3:42]<== Receiver Message, socketClient version=4,extId=20,cmd=15,status=0,size=294 [INFO:2024-2-29 11:3:42]<== Receiver Message, socketClient version=4,extId=20,cmd=29,status=0,size=28 [INFO:2024-2-29 11:3:42]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:3:42]<== Receiver Message, socketClient version=4,extId=49,cmd=1,status=0,size=84 [INFO:2024-2-29 11:3:42]<== Receiver Message, socketClient version=4,extId=49,cmd=1,status=0,size=84 [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}facades { facadeId: 11110057 isUsing: false expiredTime: 0 } facades { facadeId: 11110120 isUsing: true expiredTime: 0 } facades { facadeId: 11110059 isUsing: false expiredTime: 0 } facades { facadeId: 11110122 isUsing: false expiredTime: 0 } facades { facadeId: 11110058 isUsing: false expiredTime: 0 } facades { facadeId: 11110061 isUsing: false expiredTime: 0 } facades { facadeId: 11110060 isUsing: false expiredTime: 0 } facades { facadeId: 11110063 isUsing: false expiredTime: 0 } facades { facadeId: 11110062 isUsing: false expiredTime: 0 } facades { facadeId: 11110049 isUsing: false expiredTime: 0 } facades { facadeId: 11100001 isUsing: false expiredTime: 0 } facades { facadeId: 11110050 isUsing: false expiredTime: 0 } facades { facadeId: 11110114 isUsing: false expiredTime: 0 } facades { facadeId: 11100069 isUsing: false expiredTime: 0 } facades { facadeId: 11100068 isUsing: false expiredTime: 0 } facades { facadeId: 11100070 isUsing: false expiredTime: 0 } facades { facadeId: 11110001 isUsing: false expiredTime: 0 } facades { facadeId: 11110064 isUsing: false expiredTime: 0 } facades { facadeId: 11120010 isUsing: true expiredTime: 0 } facades { facadeId: 11120001 isUsing: false expiredTime: 0 } facades { facadeId: 11110043 isUsing: false expiredTime: 0 } facades { facadeId: 11120031 isUsing: false expiredTime: 0 } facades { facadeId: 11130001 isUsing: false expiredTime: 0 } facades { facadeId: 11100051 isUsing: false expiredTime: 0 } facades { facadeId: 11100116 isUsing: true expiredTime: 0 } facades { facadeId: 11110039 isUsing: false expiredTime: 0 } [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFacadeReply <--- [INFO:2024-2-29 11:3:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 15 所需时间单位秒 = 0.72454990074039 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetFacadeReply 31 1 [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemIds: 11210019 itemIds: 11210020 itemIds: 11210021 itemIds: 11210018 [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMedalShowReply <--- [INFO:2024-2-29 11:3:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 29 所需时间单位秒 = 0.72454990074039 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMedalShowReply 32 1 [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 0 } [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:3:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.72454990074039 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get114InfoReply 33 1 [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 161 infos { id: 0 value: 4 time: 1711013400 } replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1711036800 } infos { id: 10018 value: 1 time: 0 } infos { id: 10004 value: 1 time: 0 } infos { id: 10011 value: 1 time: 1711013400 } replaceAll: false } [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2024-2-29 11:3:42][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.63275210000575 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 34 1 [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 161 infos { id: 0 value: 4 time: 1711013400 } replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1711036800 } infos { id: 10018 value: 1 time: 0 } infos { id: 10004 value: 1 time: 0 } infos { id: 10011 value: 1 time: 1711013400 } replaceAll: false } [INFO:2024-2-29 11:3:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2024-2-29 11:3:42][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.63275210000575 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRedDotInfosReply 35 1 [INFO:2024-2-29 11:3:42][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:3:42]DestroyUnusedResources:27,2,time=,paths: [INFO:2024-2-29 11:3:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:3:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:3:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 16 当前队列数量= 1 [INFO:2024-2-29 11:3:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SetFacadeRequest [INFO:2024-2-29 11:3:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}facadeId: 11110122 [INFO:2024-2-29 11:3:48]==> Sender Auto Serialize Message,extId=20,cmd=16,size=14 [INFO:2024-2-29 11:3:48]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:48]<== Receiver Message, socketClient version=4,extId=20,cmd=4,status=0,size=133 [INFO:2024-2-29 11:3:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15008 name: 哈 哈 gender: 2 portrait: 11100116 exp: 530734 signature: chefTitle: 0 roleNum: 77 heroRate: 86.5 dungeonCount: 431 longWarCount: 4 serialLoginDays: 2 totalLoginDays: 201 heroCharCover: 2067 frame: 11110122 touchCountLeft: 5 registerTime: 1676020107 lastLogoutTime: 1710935773 birthday: pvpScore: 1000 pvpFightCount: 5 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2067 lastUpdateTime: 1690736314 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } [INFO:2024-2-29 11:3:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <--- [INFO:2024-2-29 11:3:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 37 1 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2024-2-29 11:3:48][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2024-2-29 11:3:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2024-2-29 11:3:48]<== Receiver Message, socketClient version=4,extId=20,cmd=16,status=0,size=13 [INFO:2024-2-29 11:3:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}facadeId: 11110122 [INFO:2024-2-29 11:3:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SetFacadeReply <--- [INFO:2024-2-29 11:3:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 16 所需时间单位秒 = 0.64309230074286 移走了序号= 1 的消息,当前队列数量= 0 || 0 SetFacadeReply 38 1 [INFO:2024-2-29 11:3:49][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:3:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2024-2-29 11:3:50]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-2-29 11:3:50]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:50]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-2-29 11:3:50]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:50][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2024-2-29 11:3:50][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 11:3:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-2-29 11:3:50]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2024-2-29 11:3:50]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-2-29 11:3:50]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-2-29 11:3:50]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:50]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-2-29 11:3:50]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:50][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2024-2-29 11:3:50][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:50]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-2-29 11:3:50]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:50]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2024-2-29 11:3:50]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:50]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-2-29 11:3:50]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:3:50]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-2-29 11:3:50]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:50]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-2-29 11:3:50]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:50][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-2-29 11:3:50][logic/common/logic/FrameworkReLogicMgr.lua:261]:{destroy}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:3:50]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.22446350008249 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 39 1 [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-2-29 11:3:50]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-2-29 11:3:50]||||| Sender socketClient version=4 [INFO:2024-2-29 11:3:50]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=14 [INFO:2024-2-29 11:3:50]<== Receiver Message, socketClient version=4,extId=103,cmd=1,status=0,size=891 [INFO:2024-2-29 11:3:50]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=3156 [INFO:2024-2-29 11:3:50]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=946 [INFO:2024-2-29 11:3:50]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10 [INFO:2024-2-29 11:3:50]<== Receiver Message, socketClient version=4,extId=22,cmd=34,status=0,size=295 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}buffDoneCount { buffId: 5 count: 0 } [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.39202990010381 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 40 1 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false luckLevel: 4 drawIds: 68 drawIds: 17 drawIds: 19 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.21 } infos { day: 2 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.22 } infos { day: 3 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.23 } infos { day: 4 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.24 } infos { day: 5 hasSignIn: false luckLevel: 4 drawIds: 77 drawIds: 16 drawIds: 20 drawIds: 18 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.25 lunarFestival: Awakening of Insects } infos { day: 6 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.26 } infos { day: 7 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.27 } infos { day: 8 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.28 } infos { day: 9 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.29 } infos { day: 10 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.1 } infos { day: 11 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.2 lunarFestival: Longtaitou Festival } infos { day: 12 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.3 } infos { day: 13 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.4 } infos { day: 14 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.5 } infos { day: 15 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.6 } infos { day: 16 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.7 } infos { day: 17 hasSignIn: false luckLevel: 1 drawIds: 9 drawIds: 67 drawIds: 91 drawIds: 78 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.8 } infos { day: 18 hasSignIn: false luckLevel: 4 drawIds: 77 drawIds: 19 drawIds: 20 drawIds: 16 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.9 } infos { day: 19 hasSignIn: false luckLevel: 5 drawIds: 16 drawIds: 19 drawIds: 17 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.10 } infos { day: 20 hasSignIn: true luckLevel: 3 drawIds: 74 drawIds: 75 drawIds: 16 drawIds: 19 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.11 lunarFestival: Spring Equinox } infos { day: 21 hasSignIn: false luckLevel: 2 drawIds: 26 drawIds: 91 drawIds: 75 drawIds: 19 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.12 } serverTime: 1711001941408 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.39202990010381 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 41 1 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } 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heroId: 2017 count: 16 poolCount: 9822 cdTime: 9822 } heroSkewRare { heroId: 2021 count: 18 poolCount: 9605 cdTime: 9605 } heroSkewRare { heroId: 2028 count: 16 poolCount: 9939 cdTime: 9939 } heroSkewRare { heroId: 2031 count: 27 poolCount: 9947 cdTime: 9947 } heroSkewRare { heroId: 2032 count: 17 poolCount: 8819 cdTime: 8819 } heroSkewRare { heroId: 2043 count: 11 poolCount: 9876 cdTime: 9876 } heroSkewRare { heroId: 2048 count: 16 poolCount: 9283 cdTime: 9283 } heroSkewRare { heroId: 2074 count: 21 poolCount: 9120 cdTime: 9120 } heroSkewRare { heroId: 2052 count: 23 poolCount: 9156 cdTime: 9156 } extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 7 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 12 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 42 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 45 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.45085079967976 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 45 1 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.47068439982831 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 46 1 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.47068439982831 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 47 1 [INFO:2024-2-29 11:3:50]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8 [INFO:2024-2-29 11:3:50]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.57162890210748 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 48 1 [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1711001877050 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-2-29 11:3:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-2-29 11:3:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.34716540202498 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 49 1 [INFO:2024-2-29 11:3:50][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 11:3:50]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 11:3:51]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18 [INFO:2024-2-29 11:3:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 6 } [INFO:2024-2-29 11:3:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-2-29 11:3:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.30572610162199 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 50 1 [INFO:2024-2-29 11:3:51][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:3:52][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:3:52]DestroyUnusedResources:50,2,time=,paths: [INFO:2024-2-29 11:4:0][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 19 当前队列数量= 1 [INFO:2024-2-29 11:4:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickLoopBannerLogRequest [INFO:2024-2-29 11:4:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 2013 showCount: 3 [INFO:2024-2-29 11:4:0]==> Sender Auto Serialize Message,extId=46,cmd=19,size=14 [INFO:2024-2-29 11:4:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:4:0]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:4:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 181 1 当前队列数量= 2 [INFO:2024-2-29 11:4:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act181InfoRequest [INFO:2024-2-29 11:4:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:4:0][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_guangyinlunzhuan.prefab [INFO:2024-2-29 11:4:0]==> Sender Auto Serialize Message,extId=181,cmd=1,size=12 [INFO:2024-2-29 11:4:0]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:0][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_guangyinlunzhuan.prefab [INFO:2024-2-29 11:4:0]<== Receiver Message, socketClient version=4,extId=46,cmd=19,status=0,size=8 [INFO:2024-2-29 11:4:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickLoopBannerLogReply <--- [INFO:2024-2-29 11:4:0][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 19 所需时间单位秒 = 0.2020754981786 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickLoopBannerLogReply 52 1 [INFO:2024-2-29 11:4:0]<== Receiver Message, socketClient version=4,extId=181,cmd=1,status=0,size=39 [INFO:2024-2-29 11:4:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 gear: 4 hasGetBonus { gear: 1 id: 1 } hasGetBonus { gear: 2 id: 2 } hasGetBonus { gear: 3 id: 39 } hasGetBonus { gear: 4 id: 40 } resetCount: 0 [INFO:2024-2-29 11:4:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act181InfoReply <--- [INFO:2024-2-29 11:4:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 181 1 所需时间单位秒 = 0.30279660224915 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act181InfoReply 53 1 [INFO:2024-2-29 11:4:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:4:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:4:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 177 [INFO:2024-2-29 11:4:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:4:3]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:4:3]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:3]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:4:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:4:3][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20453419908881 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 54 1 [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:19]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-2-29 11:4:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:19]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-2-29 11:4:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:19][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2024-2-29 11:4:19][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 11:4:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:19]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2024-2-29 11:4:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-2-29 11:4:19]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-2-29 11:4:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:19]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-2-29 11:4:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:19][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2024-2-29 11:4:19][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:19]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-2-29 11:4:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2024-2-29 11:4:19]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-2-29 11:4:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:19]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-2-29 11:4:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:19]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-2-29 11:4:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:19]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-2-29 11:4:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:19][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-2-29 11:4:19][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:4:19]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.20619400218129 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 57 1 [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-2-29 11:4:19]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-2-29 11:4:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:19][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:4:19]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=14 [INFO:2024-2-29 11:4:19]<== Receiver Message, socketClient version=4,extId=103,cmd=1,status=0,size=891 [INFO:2024-2-29 11:4:19]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=3156 [INFO:2024-2-29 11:4:19]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=946 [INFO:2024-2-29 11:4:19]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10 [INFO:2024-2-29 11:4:19]<== Receiver Message, socketClient version=4,extId=22,cmd=34,status=0,size=295 [INFO:2024-2-29 11:4:19]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8 [INFO:2024-2-29 11:4:19]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}buffDoneCount { buffId: 5 count: 0 } [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.392214005813 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 58 1 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false luckLevel: 4 drawIds: 68 drawIds: 17 drawIds: 19 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.21 } infos { day: 2 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.22 } infos { day: 3 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.23 } infos { day: 4 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.24 } infos { day: 5 hasSignIn: false luckLevel: 4 drawIds: 77 drawIds: 16 drawIds: 20 drawIds: 18 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.25 lunarFestival: Awakening of Insects } infos { day: 6 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.26 } infos { day: 7 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.27 } infos { day: 8 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.28 } infos { day: 9 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.29 } infos { day: 10 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.1 } infos { day: 11 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.2 lunarFestival: Longtaitou Festival } infos { day: 12 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.3 } infos { day: 13 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.4 } infos { day: 14 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.5 } infos { day: 15 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.6 } infos { day: 16 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.7 } infos { day: 17 hasSignIn: false luckLevel: 1 drawIds: 9 drawIds: 67 drawIds: 91 drawIds: 78 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.8 } infos { day: 18 hasSignIn: false luckLevel: 4 drawIds: 77 drawIds: 19 drawIds: 20 drawIds: 16 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.9 } infos { day: 19 hasSignIn: false luckLevel: 5 drawIds: 16 drawIds: 19 drawIds: 17 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.10 } infos { day: 20 hasSignIn: true luckLevel: 3 drawIds: 74 drawIds: 75 drawIds: 16 drawIds: 19 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.11 lunarFestival: Spring Equinox } infos { day: 21 hasSignIn: false luckLevel: 2 drawIds: 26 drawIds: 91 drawIds: 75 drawIds: 19 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.12 } serverTime: 1711001970311 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.392214005813 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 59 1 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { 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00:00:00","6":68,"7":0,"8":0,"9":0,"10":0,"11":0,"12":2,"13":0,"14":false,"15":"10#10472","16":false,"17":0,"18":0,"19":"","20":0,"21":"","22":"11000001","23":"","amount":0},"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":{"1":4086,"2":"language_82080961","3":1,"4":"2018-01-01 00:00:00","5":"2038-01-01 00:00:00","6":128,"7":0,"8":0,"9":0,"10":0,"11":0,"12":2,"13":0,"14":false,"15":"10#10472","16":false,"17":0,"18":0,"19":"","20":0,"21":"","22":"11000001","23":"","amount":0},"id":4086,"buyCount":0}] [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 50000 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50001 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50002 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50003 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50004 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50005 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50006 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50007 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50008 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 50009 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 50010 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 50011 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 50012 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 50013 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 50014 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 50015 buyCount: 0 expiredTime: 0 } infos { id: 50016 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50017 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 30125 buyCount: 1 isNew: false expiredTime: 0 } infos { id: 30133 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30134 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30135 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30136 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30137 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30138 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30139 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30140 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30141 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30142 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30143 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30144 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30145 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30146 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30147 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30148 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30149 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30150 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30151 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30152 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30153 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30154 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30155 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30156 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 20001 buyCount: 0 expiredTime: 0 } infos { id: 20002 buyCount: 0 expiredTime: 0 } infos { id: 20003 buyCount: 0 expiredTime: 0 } infos { id: 20004 buyCount: 0 expiredTime: 0 } infos { id: 20005 buyCount: 0 expiredTime: 0 } infos { id: 20006 buyCount: 0 expiredTime: 0 } infos { id: 20007 buyCount: 0 expiredTime: 0 } infos { id: 9923 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10016 buyCount: 0 expiredTime: 0 } infos { id: 10017 buyCount: 4 isNew: false expiredTime: 0 } infos { id: 10024 buyCount: 1 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.42963930405676 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetGiftBagInfoReply 61 1 [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:19]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-2-29 11:4:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.42963930405676 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 62 1 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 231 doneCount: 10030 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 231 } heroSkewRare { heroId: 2004 count: 20 poolCount: 9763 cdTime: 9763 } heroSkewRare { heroId: 2009 count: 16 poolCount: 9960 cdTime: 9960 } heroSkewRare { heroId: 2010 count: 17 poolCount: 9536 cdTime: 9536 } heroSkewRare { heroId: 2014 count: 13 poolCount: 8535 cdTime: 8535 } heroSkewRare { heroId: 2017 count: 16 poolCount: 9822 cdTime: 9822 } heroSkewRare { heroId: 2021 count: 18 poolCount: 9605 cdTime: 9605 } heroSkewRare { heroId: 2028 count: 16 poolCount: 9939 cdTime: 9939 } heroSkewRare { heroId: 2031 count: 27 poolCount: 9947 cdTime: 9947 } heroSkewRare { heroId: 2032 count: 17 poolCount: 8819 cdTime: 8819 } heroSkewRare { heroId: 2043 count: 11 poolCount: 9876 cdTime: 9876 } heroSkewRare { heroId: 2048 count: 16 poolCount: 9283 cdTime: 9283 } heroSkewRare { heroId: 2074 count: 21 poolCount: 9120 cdTime: 9120 } heroSkewRare { heroId: 2052 count: 23 poolCount: 9156 cdTime: 9156 } extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 7 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 12 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 42 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 45 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.42963930405676 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 63 1 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.45328710414469 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 64 1 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.45328710414469 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 65 1 [INFO:2024-2-29 11:4:19]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8 [INFO:2024-2-29 11:4:19]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.57081070169806 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 66 1 [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1711001877050 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-2-29 11:4:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-2-29 11:4:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.36461669951677 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 67 1 [INFO:2024-2-29 11:4:19][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 11:4:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 11:4:20]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18 [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 6 } [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-2-29 11:4:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.30993919633329 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 68 1 [INFO:2024-2-29 11:4:20][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:4:20][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 302 [INFO:2024-2-29 11:4:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:4:20]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:4:20]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:4:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:20]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:4:20]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:20]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:4:20]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:20]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:4:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.21236439980567 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 69 1 [INFO:2024-2-29 11:4:20]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:4:20]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:4:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.31322919949889 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 70 1 [INFO:2024-2-29 11:4:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:4:20]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:4:20]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:4:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.31322919949889 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 71 1 [INFO:2024-2-29 11:4:21]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:4:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 11:4:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:4:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.18743920139968 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 72 1 [INFO:2024-2-29 11:4:21][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:4:21]DestroyUnusedResources:16,2,time=,paths: [INFO:2024-2-29 11:4:23][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:4:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:4:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 287 [INFO:2024-2-29 11:4:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 197 1 当前队列数量= 2 [INFO:2024-2-29 11:4:23]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:4:23]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act197InfoRequest [INFO:2024-2-29 11:4:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 [INFO:2024-2-29 11:4:23]==> Sender Auto Serialize Message,extId=197,cmd=1,size=12 [INFO:2024-2-29 11:4:23]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:23]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:4:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:4:23][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20310750044882 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 73 1 [INFO:2024-2-29 11:4:23]<== Receiver Message, socketClient version=4,extId=197,cmd=1,status=0,size=86 [INFO:2024-2-29 11:4:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 towersDatas { id: 30 openTime: 1710381600000 isWin: true towerDatas { id: 21 bestFightRound: 8 } towerDatas { id: 22 bestFightRound: 18 } towerDatas { id: 23 bestFightRound: 19 } towerDatas { id: 24 bestFightRound: 22 } towerDatas { id: 25 bestFightRound: 14 } towerDatas { id: 26 bestFightRound: 24 } towerDatas { id: 27 bestFightRound: 7 } towerDatas { id: 28 bestFightRound: 17 } towerDatas { id: 29 bestFightRound: 17 } towerDatas { id: 30 bestFightRound: 14 } towerId: 1 } [INFO:2024-2-29 11:4:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act197InfoReply <--- [INFO:2024-2-29 11:4:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 197 1 所需时间单位秒 = 0.38924540020525 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act197InfoReply 74 1 [INFO:2024-2-29 11:4:23][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=31,id=230002 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/crawltower/controller/Promo197Controller:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/crawltower/agent/Promo197Agent:15: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 11:4:23][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 11:4:23][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:4:23][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:4:23][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:4:23][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:4:23]DestroyUnusedResources:3,2,time=,paths: [INFO:2024-2-29 11:4:23][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=31,id=230002 [INFO:2024-2-29 11:4:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:4:24][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=31,id=230002,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/crawltower/stage/CrawlTowerSceneStage:73: in function '_onAllResLoaded' logic/scene/crawltower/stage/CrawlTowerSceneStage:80: in function 'onBarrierSetIconsLoaded' logic/scene/crawltower/factory/CrawlTowerSceneFactory:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/scene/crawltower/unit/UnitCompCrawlTowerBarrierUI:48: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 11:4:24][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:4:25][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:4:25]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 11:4:25][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-2-29 11:4:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 11:4:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 44 time: 3000 [INFO:2024-2-29 11:4:25][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/crawltower/controller/Promo197Controller:65: in function 'exitScene' logic/extensions/crawltower/view/Promo197View:48: in function [INFO:2024-2-29 11:4:25]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-2-29 11:4:25]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:25][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=31,id=230002 [INFO:2024-2-29 11:4:25][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:4:25][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:4:26][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:4:26][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:4:26][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:4:26]DestroyUnusedResources:23,2,time=,paths: [INFO:2024-2-29 11:4:26]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 11:4:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 11:4:26][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.11715739965439 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 75 1 [INFO:2024-2-29 11:4:26][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 11:4:26][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 11:4:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:4:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 11:4:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:4:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 11:4:26]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:4:26]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:4:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:26][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 11:4:26][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-2-29 11:4:26]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [WARN:2024-2-29 11:4:26][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-2-29 11:4:26]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:26][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:4:26]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:4:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:4:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:4:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.19518020376563 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 76 1 [INFO:2024-2-29 11:4:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 11:4:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:4:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 11:4:26]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:4:26]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:26]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:4:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:4:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:4:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.37870870158076 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 77 1 [INFO:2024-2-29 11:4:27]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:4:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 11:4:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:4:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.36958189494908 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 78 1 [INFO:2024-2-29 11:4:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:4:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:4:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 286 [INFO:2024-2-29 11:4:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 2 [INFO:2024-2-29 11:4:27]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:4:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 11:4:27]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 11:4:27]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 11:4:27]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:27]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:4:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:4:27][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20206900127232 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 79 1 [INFO:2024-2-29 11:4:27][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:4:27]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 11:4:27]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 11:4:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110122 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 11:4:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 11:4:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.21882100217044 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 80 1 [INFO:2024-2-29 11:4:27][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=32,id=310009 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/promo/controller/SnakeGameController:28: in function '_startEnterScene' logic/extensions/promo/controller/SnakeGameController:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/agent/Activity196Agent:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 11:4:27][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 11:4:27][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:4:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:4:28][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:4:28][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:4:28][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-2-29 11:4:28][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:4:28][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=32,id=310009 [INFO:2024-2-29 11:4:28][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=32,id=310009,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:59: in function [INFO:2024-2-29 11:4:28][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:4:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:4:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:4:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 295 [INFO:2024-2-29 11:4:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:4:29]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:4:29]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:29]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:4:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:4:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:4:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20280739851296 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 81 1 [INFO:2024-2-29 11:4:29][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:4:29]DestroyUnusedResources:3,2,time=,paths: [INFO:2024-2-29 11:4:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 11:4:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 11:4:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 11:4:43]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 11:4:43]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:43]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 11:4:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110122 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 11:4:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 11:4:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20172600261867 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 84 1 [INFO:2024-2-29 11:4:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 11:4:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 11:4:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 11:4:58]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 11:4:58]||||| Sender socketClient version=4 [INFO:2024-2-29 11:4:58]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 11:4:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110122 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 11:4:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 11:4:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.20104559883475 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 86 1 [INFO:2024-2-29 11:5:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 11:5:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 11:5:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 11:5:13]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 11:5:13]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:13]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 11:5:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110122 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 11:5:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 11:5:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.18460869975388 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act196InfoReply 88 1 [INFO:2024-2-29 11:5:15][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:5:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:5:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:5:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 11:5:15]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:5:15]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:5:15][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 43 time: 47000 [INFO:2024-2-29 11:5:15]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:5:15]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:15][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/fbactivity/controller/FbActivityController:237: in function 'exitScene' logic/extensions/promo/view/snakegame/SnakeGameMainView:217: in function [INFO:2024-2-29 11:5:15]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2024-2-29 11:5:15]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:15][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=32,id=310009 [INFO:2024-2-29 11:5:15][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:5:15][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:15][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:15][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:5:15][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:5:15]DestroyUnusedResources:15,2,time=,paths: [INFO:2024-2-29 11:5:15]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:5:15]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:5:15]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:5:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.12151589803398 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 90 1 [INFO:2024-2-29 11:5:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3 [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:5:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.12151589803398 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 91 1 [INFO:2024-2-29 11:5:15]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:5:15]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 11:5:15][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.12151589803398 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 92 1 [INFO:2024-2-29 11:5:15][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 11:5:15][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 11:5:15][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 11:5:15][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-2-29 11:5:15][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-2-29 11:5:15][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:15]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 11:5:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:5:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.53738379105926 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 93 1 [INFO:2024-2-29 11:5:16][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:5:16]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 11:5:17][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:5:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:5:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 286 [INFO:2024-2-29 11:5:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 2 [INFO:2024-2-29 11:5:17]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:5:17]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 11:5:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 11:5:17]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 11:5:17]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:17]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:5:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:5:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:5:17][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.60851271077991 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 94 1 [INFO:2024-2-29 11:5:17]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 11:5:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110122 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 11:5:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 11:5:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.79454861022532 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 95 1 [INFO:2024-2-29 11:5:17][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=32,id=310009 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/promo/controller/SnakeGameController:28: in function '_startEnterScene' logic/extensions/promo/controller/SnakeGameController:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/agent/Activity196Agent:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 11:5:17][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 11:5:17][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:5:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:5:17][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:17][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:5:17][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-2-29 11:5:17][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:17][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=32,id=310009 [INFO:2024-2-29 11:5:17][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=32,id=310009,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:59: in function [INFO:2024-2-29 11:5:17][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:5:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:5:19]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:5:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:5:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 3 [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 43 time: 2000 [INFO:2024-2-29 11:5:19]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:5:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:19][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/fbactivity/controller/FbActivityController:237: in function 'exitScene' logic/extensions/promo/view/snakegame/SnakeGameMainView:217: in function [INFO:2024-2-29 11:5:19]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-2-29 11:5:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:19][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=32,id=310009 [INFO:2024-2-29 11:5:19][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:5:19][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:19][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:19][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:5:19][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:5:19]DestroyUnusedResources:14,2,time=,paths: [INFO:2024-2-29 11:5:19]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:5:19]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:5:19]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:5:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.11713000014424 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 96 1 [INFO:2024-2-29 11:5:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3 [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:5:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.11713000014424 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 97 1 [INFO:2024-2-29 11:5:19]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:5:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 11:5:19][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.11713000014424 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 98 1 [INFO:2024-2-29 11:5:19][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 11:5:19][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 11:5:19][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 11:5:19][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-2-29 11:5:19][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-2-29 11:5:19][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:19]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 11:5:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:5:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.51132491230965 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 99 1 [INFO:2024-2-29 11:5:20][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:5:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:5:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 287 [INFO:2024-2-29 11:5:20]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:5:20]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 197 1 当前队列数量= 2 [INFO:2024-2-29 11:5:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act197InfoRequest [INFO:2024-2-29 11:5:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 [INFO:2024-2-29 11:5:20]==> Sender Auto Serialize Message,extId=197,cmd=1,size=12 [INFO:2024-2-29 11:5:20]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:20]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:5:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:5:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:5:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20260670222342 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 100 1 [INFO:2024-2-29 11:5:20][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:5:20]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 11:5:20]<== Receiver Message, socketClient version=4,extId=197,cmd=1,status=0,size=86 [INFO:2024-2-29 11:5:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 towersDatas { id: 30 openTime: 1710381600000 isWin: true towerDatas { id: 21 bestFightRound: 8 } towerDatas { id: 22 bestFightRound: 18 } towerDatas { id: 23 bestFightRound: 19 } towerDatas { id: 24 bestFightRound: 22 } towerDatas { id: 25 bestFightRound: 14 } towerDatas { id: 26 bestFightRound: 24 } towerDatas { id: 27 bestFightRound: 7 } towerDatas { id: 28 bestFightRound: 17 } towerDatas { id: 29 bestFightRound: 17 } towerDatas { id: 30 bestFightRound: 14 } towerId: 1 } [INFO:2024-2-29 11:5:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act197InfoReply <--- [INFO:2024-2-29 11:5:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 197 1 所需时间单位秒 = 0.21927170269191 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act197InfoReply 101 1 [INFO:2024-2-29 11:5:20][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=31,id=230002 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/crawltower/controller/Promo197Controller:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/crawltower/agent/Promo197Agent:15: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 11:5:20][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 11:5:20][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:5:21][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:21][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:5:21][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:5:21]DestroyUnusedResources:3,2,time=,paths: [INFO:2024-2-29 11:5:21][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=31,id=230002 [INFO:2024-2-29 11:5:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:5:21][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=31,id=230002,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/crawltower/stage/CrawlTowerSceneStage:73: in function '_onAllResLoaded' logic/scene/crawltower/stage/CrawlTowerSceneStage:80: in function 'onBarrierSetIconsLoaded' logic/scene/crawltower/factory/CrawlTowerSceneFactory:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/scene/crawltower/unit/UnitCompCrawlTowerBarrierUI:48: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 11:5:21][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:22][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:5:22]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 11:5:44][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-2-29 11:5:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 11:5:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 44 time: 23000 [INFO:2024-2-29 11:5:44][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/crawltower/controller/Promo197Controller:65: in function 'exitScene' logic/extensions/crawltower/view/Promo197View:48: in function [INFO:2024-2-29 11:5:44]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15 [INFO:2024-2-29 11:5:44][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=31,id=230002 [INFO:2024-2-29 11:5:44]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:44][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:5:44][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:44][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:44][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:5:44][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:5:44]DestroyUnusedResources:23,2,time=,paths: [INFO:2024-2-29 11:5:44]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 11:5:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:5:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 11:5:44][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.11972600035369 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 104 1 [INFO:2024-2-29 11:5:44][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 11:5:45][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 11:5:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:5:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 11:5:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:5:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:5:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 11:5:45]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:5:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:5:45]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:5:45][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 11:5:45][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2024-2-29 11:5:45]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [WARN:2024-2-29 11:5:45][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-2-29 11:5:45]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:45][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:45]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:5:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:5:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:5:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.19961490295827 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 105 1 [INFO:2024-2-29 11:5:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 11:5:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:5:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 11:5:45]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:5:45]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:45]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:5:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:5:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:5:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.38521320186555 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 106 1 [INFO:2024-2-29 11:5:45]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:5:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 11:5:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:5:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.35373569838703 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 107 1 [INFO:2024-2-29 11:5:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:5:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:5:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 293 [INFO:2024-2-29 11:5:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:5:46]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:5:46]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:46][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-2-29 11:5:46][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:5:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:5:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 181 1 当前队列数量= 2 [INFO:2024-2-29 11:5:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act181InfoRequest [INFO:2024-2-29 11:5:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 [INFO:2024-2-29 11:5:46][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_guangyinlunzhuan.prefab [INFO:2024-2-29 11:5:46]==> Sender Auto Serialize Message,extId=181,cmd=1,size=12 [INFO:2024-2-29 11:5:46]||||| Sender socketClient version=4 [INFO:2024-2-29 11:5:46][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_guangyinlunzhuan.prefab [INFO:2024-2-29 11:5:46]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:5:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:5:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:5:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.2035317029804 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 108 1 [INFO:2024-2-29 11:5:46]<== Receiver Message, socketClient version=4,extId=181,cmd=1,status=0,size=39 [INFO:2024-2-29 11:5:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10118 gear: 4 hasGetBonus { gear: 1 id: 1 } hasGetBonus { gear: 2 id: 2 } hasGetBonus { gear: 3 id: 39 } hasGetBonus { gear: 4 id: 40 } resetCount: 0 [INFO:2024-2-29 11:5:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act181InfoReply <--- [INFO:2024-2-29 11:5:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 181 1 所需时间单位秒 = 0.30610420554876 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act181InfoReply 109 1 [INFO:2024-2-29 11:5:47][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:5:47]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 11:8:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:8:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 11:8:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:8:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:8:15]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:8:15]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 11:8:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:8:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:8:15]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:8:15]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:16]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:8:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:8:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:8:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.21602850034833 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 124 1 [INFO:2024-2-29 11:8:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 11:8:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:8:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 11:8:16]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:8:16]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:16]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:8:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:8:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:8:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.38464560173452 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 125 1 [INFO:2024-2-29 11:8:16]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:8:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 11:8:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:8:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.3538294993341 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 126 1 [INFO:2024-2-29 11:8:16][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:8:17][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:8:18]DestroyUnusedResources:8,2,time=,paths: [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2024-2-29 11:8:19]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-2-29 11:8:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:8:19]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-2-29 11:8:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:19][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2024-2-29 11:8:19][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 11:8:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2024-2-29 11:8:19]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2024-2-29 11:8:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-2-29 11:8:19]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-2-29 11:8:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:19]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-2-29 11:8:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:19][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2024-2-29 11:8:19][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:8:19]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-2-29 11:8:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:8:19]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-2-29 11:8:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:19]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-2-29 11:8:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:19]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-2-29 11:8:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:8:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:8:19]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-2-29 11:8:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:19][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-2-29 11:8:19][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:8:19]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.20550629682839 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 127 1 [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-2-29 11:8:19]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-2-29 11:8:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:19]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=14 [INFO:2024-2-29 11:8:19]<== Receiver Message, socketClient version=4,extId=103,cmd=1,status=0,size=891 [INFO:2024-2-29 11:8:19]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=3156 [INFO:2024-2-29 11:8:19]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=946 [INFO:2024-2-29 11:8:19]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10 [INFO:2024-2-29 11:8:19]<== Receiver Message, socketClient version=4,extId=22,cmd=34,status=0,size=295 [INFO:2024-2-29 11:8:19]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8 [INFO:2024-2-29 11:8:19]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}buffDoneCount { buffId: 5 count: 0 } [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.38948609679937 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 0 1 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false luckLevel: 4 drawIds: 68 drawIds: 17 drawIds: 19 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.21 } infos { day: 2 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.22 } infos { day: 3 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.23 } infos { day: 4 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.24 } infos { day: 5 hasSignIn: false luckLevel: 4 drawIds: 77 drawIds: 16 drawIds: 20 drawIds: 18 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.25 lunarFestival: Awakening of Insects } infos { day: 6 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.26 } infos { day: 7 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.27 } infos { day: 8 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.28 } infos { day: 9 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.29 } infos { day: 10 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.1 } infos { day: 11 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.2 lunarFestival: Longtaitou Festival } infos { day: 12 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.3 } infos { day: 13 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.4 } infos { day: 14 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.5 } infos { day: 15 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.6 } infos { day: 16 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.7 } infos { day: 17 hasSignIn: false luckLevel: 1 drawIds: 9 drawIds: 67 drawIds: 91 drawIds: 78 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.8 } infos { day: 18 hasSignIn: false luckLevel: 4 drawIds: 77 drawIds: 19 drawIds: 20 drawIds: 16 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.9 } infos { day: 19 hasSignIn: false luckLevel: 5 drawIds: 16 drawIds: 19 drawIds: 17 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.10 } infos { day: 20 hasSignIn: true luckLevel: 3 drawIds: 74 drawIds: 75 drawIds: 16 drawIds: 19 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.11 lunarFestival: Spring Equinox } infos { day: 21 hasSignIn: false luckLevel: 2 drawIds: 26 drawIds: 91 drawIds: 75 drawIds: 19 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.12 } serverTime: 1711002210002 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.38948609679937 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 1 1 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 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Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-2-29 11:8:19]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.42810119688511 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 4 1 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 231 doneCount: 10030 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 231 } heroSkewRare { heroId: 2004 count: 20 poolCount: 9763 cdTime: 9763 } heroSkewRare { heroId: 2009 count: 16 poolCount: 9960 cdTime: 9960 } heroSkewRare { heroId: 2010 count: 17 poolCount: 9536 cdTime: 9536 } heroSkewRare { heroId: 2014 count: 13 poolCount: 8535 cdTime: 8535 } heroSkewRare { heroId: 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actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 42 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 45 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.42810119688511 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 5 1 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.44873019680381 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 6 1 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.44873019680381 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 7 1 [WARN:2024-2-29 11:8:19][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2024-2-29 11:8:19]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8 [INFO:2024-2-29 11:8:19]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.56595379672945 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 8 1 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1711002177050 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.36044749990106 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 9 1 [INFO:2024-2-29 11:8:19][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 11:8:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 11:8:19]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18 [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 6 } [INFO:2024-2-29 11:8:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-2-29 11:8:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.32409029826522 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 10 1 [INFO:2024-2-29 11:8:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:8:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 18 当前队列数量= 1 [INFO:2024-2-29 11:8:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityDungeonRequest [INFO:2024-2-29 11:8:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonType: 55 [INFO:2024-2-29 11:8:20]==> Sender Auto Serialize Message,extId=31,cmd=18,size=11 [INFO:2024-2-29 11:8:20]||||| Sender socketClient version=4 [INFO:2024-2-29 11:8:20][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:8:20]<== Receiver Message, socketClient version=4,extId=31,cmd=18,status=0,size=368 [INFO:2024-2-29 11:8:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 550001 barrierId: 550001011 star: 8 hasGetBonus: bestFightRound: 2 } userBarrierList { dungeonId: 550001 barrierId: 550001021 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 550001 barrierId: 550001031 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 550001 barrierId: 550001041 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 550001 barrierId: 550001051 star: 8 hasGetBonus: bestFightRound: 4 } userBarrierList { dungeonId: 550001 barrierId: 550001061 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 550001 barrierId: 550001071 star: 8 hasGetBonus: bestFightRound: 4 } userBarrierList { dungeonId: 550001 barrierId: 550001081 star: 8 hasGetBonus: bestFightRound: 8 } userBarrierList { dungeonId: 550001 barrierId: 550001091 star: 8 hasGetBonus: bestFightRound: 4 } userBarrierList { dungeonId: 550001 barrierId: 550001101 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 550001 barrierId: 550001111 star: 8 hasGetBonus: bestFightRound: 7 } userBarrierList { dungeonId: 550001 barrierId: 550001121 star: 8 hasGetBonus: bestFightRound: 10 } userBarrierList { dungeonId: 550001 barrierId: 550001131 star: 8 hasGetBonus: bestFightRound: 15 } userBarrierList { dungeonId: 550001 barrierId: 550001141 star: 8 hasGetBonus: bestFightRound: 8 } userBarrierList { dungeonId: 550001 barrierId: 550001151 star: 8 hasGetBonus: bestFightRound: 9 } userBarrierList { dungeonId: 550001 barrierId: 550001161 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 550001 barrierId: 550001171 star: 8 hasGetBonus: bestFightRound: 16 } userBarrierList { dungeonId: 550001 barrierId: 550001181 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 550001 barrierId: 550001191 star: 8 hasGetBonus: bestFightRound: 12 } userBarrierList { dungeonId: 550001 barrierId: 550001201 star: 8 hasGetBonus: bestFightRound: 10 } [INFO:2024-2-29 11:8:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityDungeonReply <--- [INFO:2024-2-29 11:8:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 18 所需时间单位秒 = 0.19840930216014 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityDungeonReply 11 1 [INFO:2024-2-29 11:8:21][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:8:21]DestroyUnusedResources:6,2,time=,paths: [INFO:2024-2-29 11:9:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 142 [INFO:2024-2-29 11:9:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:9:4]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:9:4]||||| Sender socketClient version=4 [INFO:2024-2-29 11:9:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2 [INFO:2024-2-29 11:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 38 [INFO:2024-2-29 11:9:4]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2024-2-29 11:9:4]||||| Sender socketClient version=4 [INFO:2024-2-29 11:9:4]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:9:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:9:4][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20324870198965 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 16 1 [INFO:2024-2-29 11:9:4]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:9:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:9:4][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.35483530536294 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 17 1 [INFO:2024-2-29 11:9:23][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:10:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2024-2-29 11:10:31]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:31]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:31]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2024-2-29 11:10:31]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:31][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2024-2-29 11:10:31][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2024-2-29 11:10:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:10:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:31]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2024-2-29 11:10:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5 [INFO:2024-2-29 11:10:31]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2024-2-29 11:10:31]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2024-2-29 11:10:31]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2024-2-29 11:10:31]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2024-2-29 11:10:31]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:31][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2024-2-29 11:10:31][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2024-2-29 11:10:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:31]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2024-2-29 11:10:31]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2024-2-29 11:10:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:31]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2024-2-29 11:10:31]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:10:31]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2024-2-29 11:10:31]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:31]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2024-2-29 11:10:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10 [INFO:2024-2-29 11:10:31]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:31]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2024-2-29 11:10:31]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:31][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2024-2-29 11:10:31][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:10:31]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2024-2-29 11:10:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.24611979909241 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 26 1 [INFO:2024-2-29 11:10:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10 [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2024-2-29 11:10:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2024-2-29 11:10:31]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2024-2-29 11:10:31]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:32]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=14 [INFO:2024-2-29 11:10:32]<== Receiver Message, socketClient version=4,extId=103,cmd=1,status=0,size=891 [INFO:2024-2-29 11:10:32]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=3156 [INFO:2024-2-29 11:10:32]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=946 [INFO:2024-2-29 11:10:32]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10 [INFO:2024-2-29 11:10:32]<== Receiver Message, socketClient version=4,extId=22,cmd=34,status=0,size=295 [INFO:2024-2-29 11:10:32]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8 [INFO:2024-2-29 11:10:32]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}buffDoneCount { buffId: 5 count: 0 } [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2024-2-29 11:10:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.46402230113745 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 27 1 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false luckLevel: 4 drawIds: 68 drawIds: 17 drawIds: 19 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.21 } infos { day: 2 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.22 } infos { day: 3 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.23 } infos { day: 4 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.24 } infos { day: 5 hasSignIn: false luckLevel: 4 drawIds: 77 drawIds: 16 drawIds: 20 drawIds: 18 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.25 lunarFestival: Awakening of Insects } infos { day: 6 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.26 } infos { day: 7 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.27 } infos { day: 8 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.28 } infos { day: 9 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 1.29 } infos { day: 10 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.1 } infos { day: 11 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.2 lunarFestival: Longtaitou Festival } infos { day: 12 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.3 } infos { day: 13 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.4 } infos { day: 14 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.5 } infos { day: 15 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.6 } infos { day: 16 hasSignIn: false lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.7 } infos { day: 17 hasSignIn: false luckLevel: 1 drawIds: 9 drawIds: 67 drawIds: 91 drawIds: 78 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.8 } infos { day: 18 hasSignIn: false luckLevel: 4 drawIds: 77 drawIds: 19 drawIds: 20 drawIds: 16 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.9 } infos { day: 19 hasSignIn: false luckLevel: 5 drawIds: 16 drawIds: 19 drawIds: 17 drawIds: 20 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.10 } infos { day: 20 hasSignIn: true luckLevel: 3 drawIds: 74 drawIds: 75 drawIds: 16 drawIds: 19 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.11 lunarFestival: Spring Equinox } infos { day: 21 hasSignIn: false luckLevel: 2 drawIds: 26 drawIds: 91 drawIds: 75 drawIds: 19 lunarYear: Year of JiaChen Dragon lunarMonthAndDay: 2.12 } serverTime: 1711002342624 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2024-2-29 11:10:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.46402230113745 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 28 1 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 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id: 30138 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30139 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30140 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30141 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30142 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30143 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30144 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30145 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30146 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30147 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30148 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30149 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30150 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30151 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30152 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30153 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30154 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30155 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 30156 buyCount: 0 isNew: true expiredTime: 0 } infos { id: 20001 buyCount: 0 expiredTime: 0 } infos { id: 20002 buyCount: 0 expiredTime: 0 } infos { id: 20003 buyCount: 0 expiredTime: 0 } infos { id: 20004 buyCount: 0 expiredTime: 0 } infos { id: 20005 buyCount: 0 expiredTime: 0 } infos { id: 20006 buyCount: 0 expiredTime: 0 } infos { id: 20007 buyCount: 0 expiredTime: 0 } infos { id: 9923 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10016 buyCount: 0 expiredTime: 0 } infos { id: 10017 buyCount: 4 isNew: false expiredTime: 0 } infos { id: 10024 buyCount: 1 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2024-2-29 11:10:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.50248119980097 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetGiftBagInfoReply 30 1 [INFO:2024-2-29 11:10:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:32]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2024-2-29 11:10:32]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2024-2-29 11:10:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.50248119980097 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 31 1 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 231 doneCount: 10030 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 231 } heroSkewRare { heroId: 2004 count: 20 poolCount: 9763 cdTime: 9763 } heroSkewRare { heroId: 2009 count: 16 poolCount: 9960 cdTime: 9960 } heroSkewRare { heroId: 2010 count: 17 poolCount: 9536 cdTime: 9536 } heroSkewRare { heroId: 2014 count: 13 poolCount: 8535 cdTime: 8535 } heroSkewRare { heroId: 2017 count: 16 poolCount: 9822 cdTime: 9822 } heroSkewRare { heroId: 2021 count: 18 poolCount: 9605 cdTime: 9605 } heroSkewRare { heroId: 2028 count: 16 poolCount: 9939 cdTime: 9939 } heroSkewRare { heroId: 2031 count: 27 poolCount: 9947 cdTime: 9947 } heroSkewRare { heroId: 2032 count: 17 poolCount: 8819 cdTime: 8819 } heroSkewRare { heroId: 2043 count: 11 poolCount: 9876 cdTime: 9876 } heroSkewRare { heroId: 2048 count: 16 poolCount: 9283 cdTime: 9283 } heroSkewRare { heroId: 2074 count: 21 poolCount: 9120 cdTime: 9120 } heroSkewRare { heroId: 2052 count: 23 poolCount: 9156 cdTime: 9156 } extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 7 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 12 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 42 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 45 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2024-2-29 11:10:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.50248119980097 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 32 1 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2024-2-29 11:10:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.52577249892056 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 33 1 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2024-2-29 11:10:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.52577249892056 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 34 1 [INFO:2024-2-29 11:10:32]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8 [INFO:2024-2-29 11:10:32]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=25 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2024-2-29 11:10:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.6768703982234 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 35 1 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 120 lastRecoverTime: 1711002177050 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2024-2-29 11:10:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.43075059913099 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 36 1 [INFO:2024-2-29 11:10:32][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2024-2-29 11:10:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2024-2-29 11:10:32]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18 [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 6 } [INFO:2024-2-29 11:10:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2024-2-29 11:10:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.41078419797122 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 37 1 [INFO:2024-2-29 11:10:32][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:10:33][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:10:33]DestroyUnusedResources:7,2,time=,paths: [INFO:2024-2-29 11:10:35][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 302 [INFO:2024-2-29 11:10:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:10:35]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:10:35]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:10:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:35]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:10:35]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:35]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:10:35]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:35]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:10:35][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.23833690397441 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 39 1 [INFO:2024-2-29 11:10:35]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:10:35]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:10:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.37290510348976 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 40 1 [INFO:2024-2-29 11:10:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:10:35]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:10:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.37290510348976 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 41 1 [INFO:2024-2-29 11:10:35]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:35]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 11:10:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:10:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.22183309867978 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 42 1 [INFO:2024-2-29 11:10:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:10:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:10:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 287 [INFO:2024-2-29 11:10:36]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:10:36]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 197 1 当前队列数量= 2 [INFO:2024-2-29 11:10:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act197InfoRequest [INFO:2024-2-29 11:10:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 [INFO:2024-2-29 11:10:36]==> Sender Auto Serialize Message,extId=197,cmd=1,size=12 [INFO:2024-2-29 11:10:36]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:36]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:10:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:10:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.25280559621751 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 43 1 [INFO:2024-2-29 11:10:36]<== Receiver Message, socketClient version=4,extId=197,cmd=1,status=0,size=86 [INFO:2024-2-29 11:10:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10164 towersDatas { id: 30 openTime: 1710381600000 isWin: true towerDatas { id: 21 bestFightRound: 8 } towerDatas { id: 22 bestFightRound: 18 } towerDatas { id: 23 bestFightRound: 19 } towerDatas { id: 24 bestFightRound: 22 } towerDatas { id: 25 bestFightRound: 14 } towerDatas { id: 26 bestFightRound: 24 } towerDatas { id: 27 bestFightRound: 7 } towerDatas { id: 28 bestFightRound: 17 } towerDatas { id: 29 bestFightRound: 17 } towerDatas { id: 30 bestFightRound: 14 } towerId: 1 } [INFO:2024-2-29 11:10:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act197InfoReply <--- [INFO:2024-2-29 11:10:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 197 1 所需时间单位秒 = 0.47032839804888 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act197InfoReply 44 1 [INFO:2024-2-29 11:10:36][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=31,id=230002 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/crawltower/controller/Promo197Controller:50: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/crawltower/agent/Promo197Agent:15: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 11:10:36][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 11:10:36][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:10:36][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:10:36][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:10:36][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:10:37]DestroyUnusedResources:4,2,time=,paths: [INFO:2024-2-29 11:10:37][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=31,id=230002 [INFO:2024-2-29 11:10:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:10:37][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=31,id=230002,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/crawltower/stage/CrawlTowerSceneStage:73: in function '_onAllResLoaded' logic/scene/crawltower/stage/CrawlTowerSceneStage:80: in function 'onBarrierSetIconsLoaded' logic/scene/crawltower/factory/CrawlTowerSceneFactory:60: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/scene/crawltower/unit/UnitCompCrawlTowerBarrierUI:48: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 11:10:37][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:10:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2024-2-29 11:10:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2024-2-29 11:10:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 44 time: 1000 [INFO:2024-2-29 11:10:38][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/crawltower/controller/Promo197Controller:65: in function 'exitScene' logic/extensions/crawltower/view/Promo197View:48: in function [INFO:2024-2-29 11:10:38]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2024-2-29 11:10:38]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:38][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=31,id=230002 [INFO:2024-2-29 11:10:38][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:10:38][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:10:38][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:10:38][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:10:38][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:10:38]DestroyUnusedResources:23,2,time=,paths: [INFO:2024-2-29 11:10:38]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8 [INFO:2024-2-29 11:10:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2024-2-29 11:10:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.11742009781301 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 45 1 [INFO:2024-2-29 11:10:38][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2024-2-29 11:10:38][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2024-2-29 11:10:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:10:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2024-2-29 11:10:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:10:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:38]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:10:38]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2024-2-29 11:10:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2024-2-29 11:10:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:38][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2024-2-29 11:10:38]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2024-2-29 11:10:38]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:38][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2024-2-29 11:10:38][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2024-2-29 11:10:39][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:10:39]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:10:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:10:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:10:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.25199969299138 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 46 1 [INFO:2024-2-29 11:10:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2 [INFO:2024-2-29 11:10:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2024-2-29 11:10:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 32 [INFO:2024-2-29 11:10:39]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2024-2-29 11:10:39]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:39]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=333 [INFO:2024-2-29 11:10:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10074 startTime: 1693533600000 endTime: 0 } activityInfos { id: 10118 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10161 startTime: 1705370400000 endTime: 0 } activityInfos { id: 10163 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10164 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10165 startTime: 1709604000000 endTime: 1711555199000 } activityInfos { id: 10166 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10167 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10168 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10175 startTime: 1709604000000 endTime: 1711382399000 } activityInfos { id: 10177 startTime: 1710640800000 endTime: 1711382399000 } [INFO:2024-2-29 11:10:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2024-2-29 11:10:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.47137959301472 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 47 1 [INFO:2024-2-29 11:10:39]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14 [INFO:2024-2-29 11:10:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 32 getBonusCount: 0 } [INFO:2024-2-29 11:10:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2024-2-29 11:10:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.42173049971461 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 48 1 [INFO:2024-2-29 11:10:39][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:10:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:10:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 286 [INFO:2024-2-29 11:10:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 2 [INFO:2024-2-29 11:10:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 11:10:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 11:10:39]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:10:39]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:39]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 11:10:39]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:40]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:10:40][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:10:40]DestroyUnusedResources:0,1,time=,paths: [INFO:2024-2-29 11:10:40]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 11:10:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:10:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:10:40][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.23522679880261 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 49 1 [INFO:2024-2-29 11:10:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110122 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 11:10:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 11:10:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.23522679880261 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 50 1 [INFO:2024-2-29 11:10:40][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=32,id=310009 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/promo/controller/SnakeGameController:28: in function '_startEnterScene' logic/extensions/promo/controller/SnakeGameController:35: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/promo/agent/Activity196Agent:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2024-2-29 11:10:40][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2024-2-29 11:10:40][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2024-2-29 11:10:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:10:40][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:10:40][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:10:40][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2024-2-29 11:10:40][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:10:40][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=32,id=310009 [INFO:2024-2-29 11:10:40][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=32,id=310009,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/SnakeGameSceneStage:59: in function [INFO:2024-2-29 11:10:40][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:10:42][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:10:42]DestroyUnusedResources:3,2,time=,paths: [INFO:2024-2-29 11:10:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 11:10:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 11:10:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 11:10:55]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 11:10:55]||||| Sender socketClient version=4 [INFO:2024-2-29 11:10:55]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 11:10:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110122 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 11:10:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 11:10:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.21753099933267 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 53 1 [INFO:2024-2-29 11:11:0][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:11:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:11:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 298 [INFO:2024-2-29 11:11:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:11:0]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:11:0]||||| Sender socketClient version=4 [INFO:2024-2-29 11:11:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 1 当前队列数量= 2 [INFO:2024-2-29 11:11:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreInfosRequest [INFO:2024-2-29 11:11:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeIds: 30 [INFO:2024-2-29 11:11:0]==> Sender Auto Serialize Message,extId=41,cmd=1,size=11 [INFO:2024-2-29 11:11:0]||||| Sender socketClient version=4 [INFO:2024-2-29 11:11:0][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):chengnaodai.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 11:11:0]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:11:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:11:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:11:0][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.22676329687238 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 54 1 [INFO:2024-2-29 11:11:0][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: chengnaodai.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 11:11:0][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 11:11:0]<== Receiver Message, socketClient version=4,extId=41,cmd=1,status=0,size=514 [INFO:2024-2-29 11:11:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeInfos { id: 30 nextRefreshTime: 0 goodsInfos { index: 1 goodsId: 30001 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 2 goodsId: 30002 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 3 goodsId: 30003 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 4 goodsId: 30004 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 5 goodsId: 30005 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 6 goodsId: 30006 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 7 goodsId: 30007 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 8 goodsId: 30008 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 9 goodsId: 30009 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 10 goodsId: 30010 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 11 goodsId: 30011 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 12 goodsId: 30012 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 13 goodsId: 30013 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 14 goodsId: 30014 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 15 goodsId: 30015 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 16 goodsId: 30016 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 17 goodsId: 30017 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 18 goodsId: 30018 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 19 goodsId: 30019 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 20 goodsId: 30021 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 21 goodsId: 30022 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 22 goodsId: 30023 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 23 goodsId: 30024 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 24 goodsId: 30025 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 25 goodsId: 30026 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 26 goodsId: 30027 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 27 goodsId: 30028 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 28 goodsId: 30029 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 29 goodsId: 30030 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 30 goodsId: 30031 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 31 goodsId: 30032 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 32 goodsId: 30033 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 33 goodsId: 30034 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 34 goodsId: 30035 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 35 goodsId: 30036 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } offlineTime: 1711555199000 refreshedCount: 0 } [INFO:2024-2-29 11:11:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreInfosReply <--- [INFO:2024-2-29 11:11:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 1 所需时间单位秒 = 0.32782299630344 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreInfosReply 55 1 [INFO:2024-2-29 11:11:2][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:11:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:11:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:11:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 299 [INFO:2024-2-29 11:11:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:11:3]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:11:3]||||| Sender socketClient version=4 [INFO:2024-2-29 11:11:3]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:11:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:11:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:11:3][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20104189962149 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 56 1 [INFO:2024-2-29 11:11:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 196 1 当前队列数量= 1 [INFO:2024-2-29 11:11:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act196InfoRequest [INFO:2024-2-29 11:11:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 [INFO:2024-2-29 11:11:17]==> Sender Auto Serialize Message,extId=196,cmd=1,size=12 [INFO:2024-2-29 11:11:17]||||| Sender socketClient version=4 [INFO:2024-2-29 11:11:17]<== Receiver Message, socketClient version=4,extId=196,cmd=1,status=0,size=541 [INFO:2024-2-29 11:11:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10163 isJoin: true campId: 2 info { campInfo { campId: 1 snakeIndex: 41 snakeIndex: 40 snakeIndex: 39 snakeIndex: 38 snakeIndex: 37 direction: 0 } campInfo { campId: 2 snakeIndex: 86 snakeIndex: 87 snakeIndex: 88 snakeIndex: 89 snakeIndex: 90 direction: 3 } campInfo { campId: 3 snakeIndex: 113 snakeIndex: 112 snakeIndex: 111 snakeIndex: 110 snakeIndex: 109 direction: 1 } campInfo { campId: 4 snakeIndex: 158 snakeIndex: 159 snakeIndex: 160 snakeIndex: 161 snakeIndex: 162 direction: 3 } campInfo { campId: 5 snakeIndex: 185 snakeIndex: 184 snakeIndex: 183 snakeIndex: 182 snakeIndex: 181 direction: 0 } fbInfo { direction: 1 currentCount: 0 sumCount: 140 canFight: false } fbInfo { direction: 2 currentCount: 0 sumCount: 140 canFight: true } fbInfo { direction: 3 currentCount: 48 sumCount: 140 canFight: true } fbInfo { direction: 4 currentCount: 0 sumCount: 140 canFight: true } leaderInfo { userId: 33503 name: 이시안 portrait: 11100001 frame: 11110001 campId: 1 level: 35 } leaderInfo { userId: 15008 name: 哈 哈 portrait: 11100116 frame: 11110122 campId: 2 level: 62 } leaderInfo { userId: 30001 name: 伊若淇 portrait: 11100001 frame: 11110001 campId: 3 level: 60 } leaderInfo { userId: 25501 name: 1 1 1 portrait: 11100002 frame: 11110001 campId: 4 level: 35 } logInfo { date: 1710968400229 logType: 5 param: 이시안 param: 1 } logInfo { date: 1710968400229 logType: 5 param: 哈 哈 param: 2 } logInfo { date: 1710968400229 logType: 5 param: 伊若淇 param: 3 } logInfo { date: 1710968400230 logType: 5 param: 1 1 1 param: 4 } mark: 3 beanInfo { campId: 1 index: 27 } beanInfo { campId: 2 index: 64 } beanInfo { campId: 3 index: 99 } beanInfo { campId: 4 index: 136 } beanInfo { campId: 5 index: 171 } obstacleList: 58 obstacleList: 150 obstacleList: 196 obstacleList: 139 obstacleList: 36 obstacleList: 142 obstacleList: 129 obstacleList: 200 obstacleList: 2 obstacleList: 62 bonusInfo { id: 1 status: 0 } bonusInfo { id: 2 status: 0 } bonusInfo { id: 3 status: 0 } bonusInfo { id: 4 status: 0 } bonusInfo { id: 5 status: 0 } bonusInfo { id: 6 status: 1 } bonusInfo { id: 7 status: 0 } bonusInfo { id: 8 status: 0 } bonusInfo { id: 9 status: 0 } bonusInfo { id: 10 status: 0 } bonusInfo { id: 11 status: 0 } bonusInfo { id: 12 status: 0 } bonusInfo { id: 13 status: 1 } bonusInfo { id: 14 status: 0 } bonusInfo { id: 15 status: 0 } bonusInfo { id: 16 status: 0 } bonusInfo { id: 17 status: 0 } bonusInfo { id: 18 status: 0 } bonusInfo { id: 19 status: 0 } totalPower: 120 isLeader: true } [INFO:2024-2-29 11:11:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act196InfoReply <--- [INFO:2024-2-29 11:11:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 196 1 所需时间单位秒 = 0.21913720294833 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act196InfoReply 59 1 [INFO:2024-2-29 11:11:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2024-2-29 11:11:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2024-2-29 11:11:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 298 [INFO:2024-2-29 11:11:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:11:27]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12 [INFO:2024-2-29 11:11:27]||||| Sender socketClient version=4 [INFO:2024-2-29 11:11:27][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/store/view/StoreCharacterView:96: in function '_setWordCO' logic/extensions/store/view/StoreCharacterView:82: in function 'setL2dModel' logic/extensions/store/view/StoreCharacterView:128: in function 'func' ... frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' framework/resource/loader/MultiResLoader:83: in function 'load' frameworkext/lmvc/view/ViewPresentor:76: in function 'loadViewResources' frameworkext/lmvc/view/ViewPresentor:257: in function 'open' frameworkext/lmvc/view/ViewMgr:304: in function '_org_open' logic/common/logic/FrameworkReLogicMgr:44: in function 'open' logic/extensions/promo/view/snakegame/SnakeGameMainView:200: in function [INFO:2024-2-29 11:11:27][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' framework/resource/loader/MultiResLoader:83: in function 'load' frameworkext/lmvc/view/ViewPresentor:76: in function 'loadViewResources' frameworkext/lmvc/view/ViewPresentor:257: in function 'open' frameworkext/lmvc/view/ViewMgr:304: in function '_org_open' logic/common/logic/FrameworkReLogicMgr:44: in function 'open' logic/extensions/promo/view/snakegame/SnakeGameMainView:200: in function [INFO:2024-2-29 11:11:27][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):chengnaodai.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:98: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/store/view/StoreCharacterView:159: in function '_playCharacter' logic/extensions/store/view/StoreCharacterView:100: in function '_setWordCO' ... frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' framework/resource/loader/MultiResLoader:83: in function 'load' frameworkext/lmvc/view/ViewPresentor:76: in function 'loadViewResources' frameworkext/lmvc/view/ViewPresentor:257: in function 'open' frameworkext/lmvc/view/ViewMgr:304: in function '_org_open' logic/common/logic/FrameworkReLogicMgr:44: in function 'open' logic/extensions/promo/view/snakegame/SnakeGameMainView:200: in function [INFO:2024-2-29 11:11:27][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: chengnaodai.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' framework/resource/loader/MultiResLoader:83: in function 'load' frameworkext/lmvc/view/ViewPresentor:76: in function 'loadViewResources' frameworkext/lmvc/view/ViewPresentor:257: in function 'open' frameworkext/lmvc/view/ViewMgr:304: in function '_org_open' logic/common/logic/FrameworkReLogicMgr:44: in function 'open' logic/extensions/promo/view/snakegame/SnakeGameMainView:200: in function [INFO:2024-2-29 11:11:27][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' framework/resource/loader/MultiResLoader:83: in function 'load' frameworkext/lmvc/view/ViewPresentor:76: in function 'loadViewResources' frameworkext/lmvc/view/ViewPresentor:257: in function 'open' frameworkext/lmvc/view/ViewMgr:304: in function '_org_open' logic/common/logic/FrameworkReLogicMgr:44: in function 'open' logic/extensions/promo/view/snakegame/SnakeGameMainView:200: in function [INFO:2024-2-29 11:11:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 1 当前队列数量= 2 [INFO:2024-2-29 11:11:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreInfosRequest [INFO:2024-2-29 11:11:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeIds: 30 [INFO:2024-2-29 11:11:27]==> Sender Auto Serialize Message,extId=41,cmd=1,size=11 [INFO:2024-2-29 11:11:27]||||| Sender socketClient version=4 [INFO:2024-2-29 11:11:27][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:11:27]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8 [INFO:2024-2-29 11:11:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2024-2-29 11:11:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2024-2-29 11:11:27][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.22151270136237 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 60 1 [INFO:2024-2-29 11:11:27]<== Receiver Message, socketClient version=4,extId=41,cmd=1,status=0,size=514 [INFO:2024-2-29 11:11:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storeInfos { id: 30 nextRefreshTime: 0 goodsInfos { index: 1 goodsId: 30001 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 2 goodsId: 30002 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 3 goodsId: 30003 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 4 goodsId: 30004 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 5 goodsId: 30005 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 6 goodsId: 30006 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 7 goodsId: 30007 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 8 goodsId: 30008 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 9 goodsId: 30009 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 10 goodsId: 30010 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 11 goodsId: 30011 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 12 goodsId: 30012 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 13 goodsId: 30013 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 14 goodsId: 30014 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 15 goodsId: 30015 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 16 goodsId: 30016 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 17 goodsId: 30017 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 18 goodsId: 30018 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 19 goodsId: 30019 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 20 goodsId: 30021 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 21 goodsId: 30022 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 22 goodsId: 30023 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 23 goodsId: 30024 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 24 goodsId: 30025 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 25 goodsId: 30026 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 26 goodsId: 30027 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 27 goodsId: 30028 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 28 goodsId: 30029 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 29 goodsId: 30030 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 30 goodsId: 30031 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 31 goodsId: 30032 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 32 goodsId: 30033 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 33 goodsId: 30034 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 34 goodsId: 30035 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } goodsInfos { index: 35 goodsId: 30036 buyCount: 0 offlineTime: 0 buyOffPriceCount: 0 } offlineTime: 1711555199000 refreshedCount: 0 } [INFO:2024-2-29 11:11:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreInfosReply <--- [INFO:2024-2-29 11:11:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 1 所需时间单位秒 = 0.4577807020396 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreInfosReply 61 1 [INFO:2024-2-29 11:11:30][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2024-2-29 11:11:32][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:11:32][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:12:2][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:12:2][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:12:32][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:12:32][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:13:2][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:13:2][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:13:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):baobiwaitou.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2024-2-29 11:13:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: baobiwaitou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 11:13:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2024-2-29 11:13:12][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2024-2-29 11:13:13][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:13:13][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:13:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:13:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:13:43][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:13:43][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:14:13][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:14:13][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:14:43][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:14:43][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:15:13][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:15:13][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:15:43][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:15:43][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:16:13][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:16:13][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:16:43][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:16:43][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:17:13][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:17:13][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:17:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:17:20][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:17:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:17:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:17:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:17:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:17:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:17:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:17:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:17:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:17:43][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:17:43][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:18:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:18:2][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:18:13][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:18:13][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:18:44][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:18:44][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:19:14][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:19:14][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:19:44][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:19:44][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:20:14][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:20:14][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:20:44][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:20:44][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:21:14][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:21:14][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:21:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:21:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:21:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:21:43][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:21:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:21:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:21:44][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:21:44][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:21:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:21:53][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:21:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:21:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:21:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:21:56][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2024-2-29 11:22:5][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):baobiwaitou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:98: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/store/view/StoreCharacterView:159: in function '_playCharacter' logic/extensions/store/view/StoreCharacterView:130: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:5][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: baobiwaitou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:98: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/store/view/StoreCharacterView:159: in function '_playCharacter' logic/extensions/store/view/StoreCharacterView:130: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:5][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/main/view/MainLive2DCharacter:118: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/store/view/StoreCharacterView:159: in function '_playCharacter' logic/extensions/store/view/StoreCharacterView:130: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:6][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/store/view/StoreCharacterView:96: in function '_setWordCO' logic/extensions/store/view/StoreCharacterView:82: in function 'setL2dModel' logic/extensions/store/view/StoreCharacterView:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:6][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/store/view/StoreCharacterView:96: in function '_setWordCO' logic/extensions/store/view/StoreCharacterView:82: in function 'setL2dModel' logic/extensions/store/view/StoreCharacterView:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:6][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):chengnaodai.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:98: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/store/view/StoreCharacterView:159: in function '_playCharacter' logic/extensions/store/view/StoreCharacterView:100: in function '_setWordCO' logic/extensions/store/view/StoreCharacterView:82: in function 'setL2dModel' logic/extensions/store/view/StoreCharacterView:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:6][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: chengnaodai.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/store/view/StoreCharacterView:159: in function '_playCharacter' logic/extensions/store/view/StoreCharacterView:100: in function '_setWordCO' logic/extensions/store/view/StoreCharacterView:82: in function 'setL2dModel' logic/extensions/store/view/StoreCharacterView:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:6][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/store/view/StoreCharacterView:159: in function '_playCharacter' logic/extensions/store/view/StoreCharacterView:100: in function '_setWordCO' logic/extensions/store/view/StoreCharacterView:82: in function 'setL2dModel' logic/extensions/store/view/StoreCharacterView:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:9][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2024-2-29 11:22:10][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:22:10][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:22:40][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):chengnaodai.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:98: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/store/view/StoreCharacterView:159: in function '_playCharacter' logic/extensions/store/view/StoreCharacterView:130: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:40][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: chengnaodai.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:98: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/store/view/StoreCharacterView:159: in function '_playCharacter' logic/extensions/store/view/StoreCharacterView:130: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:40][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/main/view/MainLive2DCharacter:118: in function '_playExps' logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/store/view/StoreCharacterView:159: in function '_playCharacter' logic/extensions/store/view/StoreCharacterView:130: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:41][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:63: in function 'playLive2DByConfig' logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/store/view/StoreCharacterView:96: in function '_setWordCO' logic/extensions/store/view/StoreCharacterView:82: in function 'setL2dModel' logic/extensions/store/view/StoreCharacterView:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:41][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/main/view/MainLive2DCharacter:388: in function 'onEnter' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:77: in function 'onEnter' logic/extensions/store/view/StoreCharacterView:96: in function '_setWordCO' logic/extensions/store/view/StoreCharacterView:82: in function 'setL2dModel' logic/extensions/store/view/StoreCharacterView:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:41][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):baobiwaitou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/main/view/MainLive2DCharacter:98: in function '_playMtn' logic/extensions/main/view/MainLive2DCharacter:73: in function 'playLive2DByConfig' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice' logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/store/view/StoreCharacterView:159: in function '_playCharacter' logic/extensions/store/view/StoreCharacterView:100: in function '_setWordCO' logic/extensions/store/view/StoreCharacterView:82: in function 'setL2dModel' logic/extensions/store/view/StoreCharacterView:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:41][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: baobiwaitou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/store/view/StoreCharacterView:159: in function '_playCharacter' logic/extensions/store/view/StoreCharacterView:100: in function '_setWordCO' logic/extensions/store/view/StoreCharacterView:82: in function 'setL2dModel' logic/extensions/store/view/StoreCharacterView:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:41][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:164: in function 'playLive2DVoiceSimple' logic/extensions/store/view/StoreCharacterView:159: in function '_playCharacter' logic/extensions/store/view/StoreCharacterView:100: in function '_setWordCO' logic/extensions/store/view/StoreCharacterView:82: in function 'setL2dModel' logic/extensions/store/view/StoreCharacterView:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/buzhoushan/view/BuZhouShanStoreView:69: in function [INFO:2024-2-29 11:22:45][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2024-2-29 11:22:46][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:22:46][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:23:16][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:23:16][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:23:47][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:23:47][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:24:17][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:24:17][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:24:47][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:24:47][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:25:17][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:25:17][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:25:47][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:25:47][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:26:17][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:26:17][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:26:47][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:26:47][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:27:17][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:27:17][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:27:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":1} [INFO:2024-2-29 11:27:41][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2024-2-29 11:27:41][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2024-2-29 11:27:41][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2024-2-29 11:27:41]DestroyUnusedResources:23,2,time=,paths: [INFO:2024-2-29 11:27:47][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:27:47][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:28:17][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:28:17][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:28:47][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:28:47][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:29:17][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:29:17][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:29:47][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:29:47][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:30:18][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:30:18][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:30:48][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2024-2-29 11:30:48][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2024-2-29 11:31:2]Quit App! [INFO:2024-2-29 11:31:2]1 status:DisConnect [INFO:2024-2-29 11:31:2]1 headerBuffer== socketClient version=4@ThreadAbortException@ at (wrapper managed-to-native) System.Net.Sockets.Socket.Receive_internal(intptr,byte*,int,System.Net.Sockets.SocketFlags,int&,bool) at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x0000c] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x0002e] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at Framework.ByteMsgReceiver.Run () [0x0001b] in C:\PJG\pjg-client\UnityProj\Assets\aounity-framework\Scripts\CSharp\Framework\Network\Socket\Impl\ByteMsgReceiver.cs:46 [INFO:2024-2-29 11:31:2]1 sender LostConnect [INFO:2024-2-29 11:31:2][logic/extensions/login/controller/LoginController.lua:199]:{closure}非手动,非服务器推送消息主动断开socket 的情况下,接收到Socket连接断开 [INFO:2024-2-29 11:31:2][logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2024-2-29 11:31:2][logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2024-2-29 11:31:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2024-2-29 11:31:2][logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2024-2-29 11:31:2][logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 43.131.241.226 9003 true [INFO:2024-2-29 11:31:2]Destroy App!