[INFO:2024-1-10 17:55:15]PJG Start
[INFO:2024-1-10 17:55:16]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.0
[INFO:2024-1-10 17:55:16]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0
[INFO:2024-1-10 17:55:16]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0
[INFO:2024-1-10 17:55:16]AoUnityStarter Start
[INFO:2024-1-10 17:55:16]Start App
[INFO:2024-1-10 17:55:16]ResourceCache.Instance.resLoadMode=Direct
[INFO:2024-1-10 17:55:16]ResourceCache.Instance.isLuaBundle=False
[INFO:2024-1-10 17:55:16]AoUnityStarter StartLua
[INFO:2024-1-10 17:55:17][tolua.lua:11]:ver20100 jit: true SSE2 SSE3 SSE4.1 BMI2 fold cse dce fwd dse narrow loop abc sink fuse
[INFO:2024-1-10 17:55:17][tolua.lua:12]:os: Windows, arch: x64
[INFO:2024-1-10 17:55:17][bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started...
[INFO:2024-1-10 17:55:17][bootstrap/BootstrapHelper.lua:73]:{closure}=======================百田渠道包=======================
[WARN:2024-1-10 17:55:17][@bootstrap/BootstrapLauncher.lua:177]:{start}非腾讯渠道 初始化 Bugly
[INFO:2024-1-10 17:55:17][bootstrap/BootstrapHelper.lua:412]:{initBugly}bugly 开启监听c#的异常!!
[INFO:2024-1-10 17:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:hideTransition, [param]:{}
[INFO:2024-1-10 17:55:18][bootstrap/check/CheckMgr.lua:280]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://cc2dhotupdate-sg-beta1-zwfz.ubeejoy.com/ swy-gpios-en 4 0 0 com.baitian.unity.editor
[INFO:2024-1-10 17:55:18]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.0
[INFO:2024-1-10 17:55:18]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0
[INFO:2024-1-10 17:55:18]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0
[INFO:2024-1-10 17:55:19]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 0.0.0
[INFO:2024-1-10 17:55:19][bootstrap/check/CheckMgr.lua:292]:{closure}CheckMgr:onRequestRemoteVersionSuccess review zoneId false 0
[INFO:2024-1-10 17:55:19][bootstrap/BootstrapLauncherBase.lua:109]:{start}BootstrapLauncherBase start
[INFO:2024-1-10 17:55:19][bootstrap/BootstrapLauncher.lua:393]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务
[INFO:2024-1-10 17:55:19][bootstrap/BootstrapLauncherBase.lua:102]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone
[INFO:2024-1-10 17:55:20][framework/LogicLauncherBase.lua:59]:{start}LogicLauncherBase start
[INFO:2024-1-10 17:55:20][logic/logicLauncher/LogicLauncher.lua:10]:{onStart}is img preload:false
[INFO:2024-1-10 17:55:20]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:setServerUrl, [param]:{"serverUrl":"http:\/\/10.17.1.98:8998\/"}
[INFO:2024-1-10 17:55:21][framework/LogicLauncherBase.lua:53]:{onStart}LogicLauncherBase onStart
[INFO:2024-1-10 17:55:23][bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机
[INFO:2024-1-10 17:55:23][bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = C:/Users/lijunying/AppData/LocalLow/Unity/baiao_pjg_upg_1
[INFO:2024-1-10 17:55:23][bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150
[INFO:2024-1-10 17:55:23][bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0
[INFO:2024-1-10 17:55:23][bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30
[INFO:2024-1-10 17:55:23][bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0
[INFO:2024-1-10 17:55:25][bootstrap/BootstrapHelper.lua:338]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了
[INFO:2024-1-10 17:55:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1
[INFO:2024-1-10 17:55:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:clearNotifications, [param]:{}
[INFO:2024-1-10 17:55:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":1,"notifyIds":"1003#1004#1007#1008#1009#1010#1019"}
[INFO:2024-1-10 17:55:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":2,"notifyIds":"1001#1002#1005#1006#1014#1041#1043"}
[INFO:2024-1-10 17:55:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":3,"notifyIds":"1011#1012#1013#1016#1017#1018"}
[INFO:2024-1-10 17:55:25][logic/common/state/kr/KRGameStateMgr.lua:19]:{_createGoogleBackBtnLogic}谷歌推荐的back按键处理逻辑初始化成功!
[INFO:2024-1-10 17:55:25]VideoMgr url = Assets/GameAssets/language/en/movie/open.mp4
[INFO:2024-1-10 17:55:25]VideoMgr 没有preload,play之前需要prepare下
[INFO:2024-1-10 17:55:26]VideoMgr play开始
[INFO:2024-1-10 17:55:26]视频已经开始播放啦
[INFO:2024-1-10 17:55:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0}
[INFO:2024-1-10 17:55:27]VideoMgr play完毕
[INFO:2024-1-10 17:55:27]VideoMgr stop
[INFO:2024-1-10 17:55:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:27][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:28]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 0langCode = en
[INFO:2024-1-10 17:55:27][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:71]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json
[INFO:2024-1-10 17:55:27][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json?packageVersion=-1&channelId=112&langCode=en&zoneId=201&appCode=swy-gpios-kr&isOutSide=1&version=-1
[INFO:2024-1-10 17:55:28][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:75]:{closure}NoticeWebController 使用http测试数据 isSuccess = true msg = {"code":0,"popups":null,"data":{"code":0,"detail":null,"value":{}}}
[INFO:2024-1-10 17:55:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2024-1-10 17:55:28][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found!
[INFO:2024-1-10 17:55:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:closeNoticeView, [param]:{}
[INFO:2024-1-10 17:55:29][logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1
[INFO:2024-1-10 17:55:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:30][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=ljy10
[INFO:2024-1-10 17:55:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2024-1-10 17:55:30][logic/extensions/login/agent/kr/KRLoginAgent.lua:204]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://43.156.128.30/login0.jsp?account=ljy10&platformId=0
[INFO:2024-1-10 17:55:30][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2024-1-10 17:55:30][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"669da542-cea6-48fd-8920-ee22307ee08d"}
[INFO:2024-1-10 17:55:30][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 669da542-cea6-48fd-8920-ee22307ee08d
[INFO:2024-1-10 17:55:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2024-1-10 17:55:30][logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== http://43.156.128.30/login.jsp?btSessionId=669da542-cea6-48fd-8920-ee22307ee08d&clientVersion=0.0.0&sysType=0&language=en
[INFO:2024-1-10 17:55:30][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":3,"isAdmin":false,"resultCode":0,"sessionId":"d4d1a912-fa63-4b40-ac79-e448df50bcb7","userName":"0_ljy10","zoneInfo":{"id":301,"name":"东南亚(周)","prefix":"","state":1}}
[INFO:2024-1-10 17:55:31][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2024-1-10 17:55:31][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2024-1-10 17:55:31][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1704880531
[INFO:2024-1-10 17:55:31][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2024-1-10 17:55:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2024-1-10 17:55:31][logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{sendWebStartRequest}http-进入游戏url===== http://43.156.128.30/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/43.156.128.30\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":301,"sessionId":"d4d1a912-fa63-4b40-ac79-e448df50bcb7","openKey":""}}
[INFO:2024-1-10 17:55:31][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://43.156.128.30/startgame.jsp?pfKey=&pf=&zoneId=301&sessionId=d4d1a912-fa63-4b40-ac79-e448df50bcb7&openKey=
[INFO:2024-1-10 17:55:31][logic/extensions/login/agent/kr/KRLoginAgent.lua:187]:{closure}http-进入游戏返回数据========= {"ip":"43.156.128.30","isAdmin":false,"pid":301001,"port":9003,"resultCode":0,"state":1,"tips":"Please be patient, Master. The Kongsang Office is maintaining temporal balance of the three realms."}
[INFO:2024-1-10 17:55:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:31][logic/extensions/login/view/LoginView.lua:1158]:{_realonClickLogin}click login btn,ip=43.156.128.30,port=9003
[INFO:2024-1-10 17:55:31][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.156.128.30 9003
[INFO:2024-1-10 17:55:31]==============link network is ipv4============
[INFO:2024-1-10 17:55:31]1 status:Connecting
[INFO:2024-1-10 17:55:31]1 Connect,ip=43.156.128.30,port=9003,verson=0
[INFO:2024-1-10 17:55:31][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2024-1-10 17:55:31][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2024-1-10 17:55:32]1 AsyncConnectCallBack call by system,connectingVersion=0
[INFO:2024-1-10 17:55:32]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2024-1-10 17:55:32]1 Same version,socket.Connected=True
[INFO:2024-1-10 17:55:32]1 Do EndConnect
[INFO:2024-1-10 17:55:32]1 Do EndConnect Done
[INFO:2024-1-10 17:55:32]1 status:Connected
[INFO:2024-1-10 17:55:32]1 ConnectSucc True
[INFO:2024-1-10 17:55:32][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2024-1-10 17:55:32]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=57
[INFO:2024-1-10 17:55:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=17
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 29
value: 183
}
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1
[INFO:2024-1-10 17:55:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:32]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2024-1-10 17:55:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.13493859767914 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1
[INFO:2024-1-10 17:55:32][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2024-1-10 17:55:32][logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:32]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2024-1-10 17:55:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:32]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5
[INFO:2024-1-10 17:55:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2024-1-10 17:55:32]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2024-1-10 17:55:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:32]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6
[INFO:2024-1-10 17:55:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:32]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2024-1-10 17:55:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2024-1-10 17:55:32]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:32]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10
[INFO:2024-1-10 17:55:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2024-1-10 17:55:32]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2024-1-10 17:55:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey:
pf:
pfKey:
[INFO:2024-1-10 17:55:32]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2024-1-10 17:55:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:32]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15
[INFO:2024-1-10 17:55:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=31802
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=2083
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=382
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=3454
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=1100
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[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.17599709518254 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
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name: ljy10
gender: 1
portrait: 11100002
exp: 245557
signature:
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frame: 11110108
touchCountLeft: 5
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lastLogoutTime: 1705579317
birthday: 9-10
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[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.17599709518254 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1
[INFO:2024-1-10 17:55:32][logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2024-01-10 17:55:53","roleExp":245557,"serverId":"301","registerTime":1677499569,"lastLogoutTime":"2024-01-18 20:01:57","roleId":"20205","roleCTime":1677499569,"type":2,"roleName":"ljy10","serverName":"东南亚(周)","roleLevel":50}
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2024-01-10 17:55:53","roleExp":245557,"serverId":"301","registerTime":1677499569,"lastLogoutTime":"2024-01-18 20:01:57","roleId":"20205","roleCTime":1677499569,"type":2,"roleName":"ljy10","serverName":"东南亚(周)","roleLevel":50}
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:getPreOrderGift, [param]:{"zoneId":"301"}
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=1063
[INFO:2024-1-10 17:55:32][logic/extensions/user/agent/kr/KRUserAgent.lua:12]:{sendSDkPlayerSensorsTrack}SDKManager.getPreOrderGift: 301
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=1418
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=17
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8
[INFO:2024-1-10 17:55:32]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2024-1-10 17:55:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 7270002
equipUniqueIds: 4150011
equipUniqueIds: 4150004
equipUniqueIds: 4150003
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 7470301
equipUniqueIds: 4150009
equipUniqueIds: 4150007
equipUniqueIds: 4150002
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 7470305
equipUniqueIds: 4150014
equipUniqueIds: 4150008
equipUniqueIds: 4150001
}
formationHeros {
index: 3
typeId: 1
heroUniqueId: 7220003
equipUniqueIds: 4150010
equipUniqueIds: 4150006
equipUniqueIds: 4150005
}
state: 1
name: Team 1
typeId: 1
}
formationInfoList {
formationId: 20001
state: 1
name: Demon Morph Team
typeId: 2
}
formationInfoList {
formationId: 20002
state: 1
name: Ferocious Team
typeId: 2
}
formationInfoList {
formationId: 2
formationHeros {
index: 0
typeId: 1
heroUniqueId: 7270002
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 7270010
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 7270005
}
formationHeros {
index: 3
typeId: 1
heroUniqueId: 7420089
}
state: 1
name: Team 2
typeId: 1
}
formationInfoList {
formationId: 3
formationHeros {
index: 0
typeId: 1
heroUniqueId: 7620002
}
state: 1
name: Team 3
typeId: 1
}
formationInfoList {
formationId: 4
state: 1
name: Team 4
typeId: 1
}
formationInfoList {
formationId: 5
state: 1
name: Team 5
typeId: 1
}
formationInfoList {
formationId: 6
state: 1
name: Team 6
typeId: 1
}
formationInfoList {
formationId: 7
state: 1
name: Team 7
typeId: 1
}
formationInfoList {
formationId: 8
state: 2
name: Team 8
typeId: 1
}
formationInfoList {
formationId: 9
state: 2
name: Team 9
typeId: 1
}
formationInfoList {
formationId: 10
state: 2
name: Team 10
typeId: 1
}
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.17599709518254 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2049
exp: 0
injuredNum: 0
voice: 1050003
voice: 1050013
voice: 1050014
voice: 1050015
infos: 1000300
unreadInfos: 1000300
usingSkinId: 100052
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2050
exp: 0
injuredNum: 0
voice: 1048015
voice: 1048014
voice: 1048013
voice: 1048003
infos: 1000306
unreadInfos: 1000306
usingSkinId: 100055
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2052
exp: 0
injuredNum: 0
voice: 1049040
voice: 1049041
voice: 1049042
voice: 1049043
voice: 1049044
voice: 1049013
voice: 1049045
voice: 1049014
voice: 1049015
voice: 1049028
voice: 1049029
voice: 1049030
voice: 1049031
voice: 1049032
voice: 1049000
voice: 1049033
voice: 1049034
voice: 1049003
voice: 1049035
voice: 1049036
voice: 1049037
voice: 1049038
voice: 1049039
infos: 1000318
unreadInfos: 1000318
usingSkinId: 100054
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 1706591347
contractLevel: 51
name: 啊啊啊啊啊
contractContent: 金夫人 就偶尔陪
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2054
exp: 0
injuredNum: 0
voice: 1047003
voice: 1047015
voice: 1047014
voice: 1047013
infos: 1000330
unreadInfos: 1000330
usingSkinId: 100056
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2055
exp: 0
injuredNum: 0
voice: 1045003
voice: 1045015
voice: 1045014
voice: 1045013
infos: 1000336
unreadInfos: 1000336
usingSkinId: 100058
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2056
exp: 0
injuredNum: 0
voice: 1046015
voice: 1046014
voice: 1046013
voice: 1046003
infos: 1000342
unreadInfos: 1000342
usingSkinId: 100057
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2057
exp: 0
injuredNum: 0
voice: 1056003
voice: 1056004
voice: 1056005
voice: 1056006
voice: 1056023
voice: 1056009
voice: 1056012
voice: 1056013
voice: 1056014
voice: 1056015
infos: 1000348
unreadInfos: 1000348
usingSkinId: 100060
hasShowInjureView: false
maxBreakthroughCount: 7
maxRank: 5
maxLevel: 100
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2058
exp: 0
injuredNum: 0
voice: 1055009
voice: 1055012
voice: 1055013
voice: 1055014
voice: 1055015
voice: 1055003
voice: 1055004
voice: 1055006
voice: 1055023
infos: 1000354
unreadInfos: 1000354
usingSkinId: 100059
hasShowInjureView: false
maxBreakthroughCount: 7
maxRank: 5
maxLevel: 100
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 9999
exp: 0
injuredNum: 0
voice: 1043003
voice: 1043015
voice: 1043014
voice: 1043013
infos: 1000000
unreadInfos: 1000000
usingSkinId: 100048
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2084
exp: 0
injuredNum: 0
voice: 1076016
voice: 1076003
voice: 1076004
voice: 1076006
voice: 1076007
voice: 1076024
voice: 1076010
voice: 1076028
voice: 1076013
voice: 1076014
voice: 1076015
infos: 1000510
unreadInfos: 1000510
usingSkinId: 100083
hasShowInjureView: false
maxBreakthroughCount: 7
maxRank: 5
maxLevel: 100
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2000
exp: 10
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000002
voice: 1000001
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 1
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2002
exp: 0
injuredNum: 0
voice: 1002015
voice: 1002014
voice: 1002013
voice: 1002003
infos: 1000018
unreadInfos: 1000018
usingSkinId: 100002
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2003
exp: 0
injuredNum: 0
voice: 1003003
voice: 1003015
voice: 1003014
voice: 1003013
infos: 1000024
unreadInfos: 1000024
usingSkinId: 100009
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2004
exp: 100
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004012
voice: 1004009
voice: 1004023
voice: 1004006
voice: 1004005
voice: 1004004
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 7
maxRank: 5
maxLevel: 100
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 2
}
contractValues {
conditionId: 9
value: 100
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2005
exp: 0
injuredNum: 0
voice: 1005003
voice: 1005015
voice: 1005014
voice: 1005013
infos: 1000036
unreadInfos: 1000036
usingSkinId: 100010
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2006
exp: 0
injuredNum: 0
voice: 1006015
voice: 1006014
voice: 1006013
voice: 1006003
infos: 1000042
unreadInfos: 1000042
usingSkinId: 100008
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2007
exp: 0
injuredNum: 0
voice: 1007023
voice: 1007006
voice: 1007005
voice: 1007004
voice: 1007003
voice: 1007015
voice: 1007014
voice: 1007013
voice: 1007012
voice: 1007009
voice: 1007008
infos: 1000048
unreadInfos: 1000048
usingSkinId: 100005
hasShowInjureView: true
maxBreakthroughCount: 7
maxRank: 5
maxLevel: 100
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 100
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2008
exp: 0
injuredNum: 0
voice: 1008015
voice: 1008014
voice: 1008013
voice: 1008003
infos: 1000054
unreadInfos: 1000054
usingSkinId: 100006
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2009
exp: 0
injuredNum: 0
voice: 1009003
voice: 1009015
voice: 1009014
voice: 1009013
infos: 1000060
unreadInfos: 1000060
usingSkinId: 100012
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2010
exp: 0
injuredNum: 0
voice: 1010015
voice: 1010014
voice: 1010013
voice: 1010003
infos: 1000066
unreadInfos: 1000066
usingSkinId: 100016
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2011
exp: 0
injuredNum: 0
voice: 1011003
voice: 1011015
voice: 1011014
voice: 1011013
infos: 1000072
unreadInfos: 1000072
usingSkinId: 100011
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2140
exp: 0
injuredNum: 0
voice: 1150003
voice: 1150013
voice: 1150015
voice: 1150014
infos: 1000888
unreadInfos: 1000888
usingSkinId: 100163
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2012
exp: 0
injuredNum: 0
voice: 1014015
voice: 1014014
voice: 1014013
voice: 1014003
infos: 1000078
unreadInfos: 1000078
usingSkinId: 100017
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2013
exp: 0
injuredNum: 0
voice: 1012015
voice: 1012014
voice: 1012013
voice: 1012003
infos: 1000084
unreadInfos: 1000084
usingSkinId: 100018
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013023
voice: 1013006
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
voice: 1013012
voice: 1013009
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 7
maxRank: 5
maxLevel: 100
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2015
exp: 0
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2016
exp: 0
injuredNum: 0
voice: 1018015
voice: 1018014
voice: 1018013
voice: 1018003
infos: 1000102
unreadInfos: 1000102
usingSkinId: 100022
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2017
exp: 0
injuredNum: 0
voice: 1027015
voice: 1027047
voice: 1027014
voice: 1027046
voice: 1027013
voice: 1027045
voice: 1027044
voice: 1027043
voice: 1027042
voice: 1027041
voice: 1027040
voice: 1027039
voice: 1027038
voice: 1027037
voice: 1027036
voice: 1027003
voice: 1027035
voice: 1027034
voice: 1027033
voice: 1027032
voice: 1027031
voice: 1027030
infos: 1000108
unreadInfos: 1000108
usingSkinId: 100023
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 1706591846
contractLevel: 51
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2018
exp: 0
injuredNum: 0
voice: 1028015
voice: 1028014
voice: 1028013
voice: 1028003
infos: 1000114
unreadInfos: 1000114
usingSkinId: 100021
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2020
exp: 0
injuredNum: 0
voice: 1022015
voice: 1022014
voice: 1022013
voice: 1022003
infos: 1000126
unreadInfos: 1000126
usingSkinId: 100014
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2021
exp: 0
injuredNum: 0
voice: 1021003
voice: 1021015
voice: 1021014
voice: 1021013
infos: 1000132
unreadInfos: 1000132
usingSkinId: 100015
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2022
exp: 0
injuredNum: 0
voice: 1034015
voice: 1034014
voice: 1034013
voice: 1034012
voice: 1034009
voice: 1034023
voice: 1034006
voice: 1034005
voice: 1034004
voice: 1034003
infos: 1000138
unreadInfos: 1000138
usingSkinId: 100024
hasShowInjureView: false
maxBreakthroughCount: 7
maxRank: 5
maxLevel: 100
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2023
exp: 0
injuredNum: 0
voice: 1033003
voice: 1033015
voice: 1033014
voice: 1033013
infos: 1000144
unreadInfos: 1000144
usingSkinId: 100025
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2024
exp: 0
injuredNum: 0
voice: 1039003
voice: 1039015
voice: 1039014
voice: 1039013
infos: 1000150
unreadInfos: 1000150
usingSkinId: 100026
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2025
exp: 0
injuredNum: 0
voice: 1015003
voice: 1015015
voice: 1015014
voice: 1015013
infos: 1000156
unreadInfos: 1000156
usingSkinId: 100027
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2026
exp: 0
injuredNum: 0
voice: 1038015
voice: 1038014
voice: 1038013
voice: 1038003
infos: 1000162
unreadInfos: 1000162
usingSkinId: 100028
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2027
exp: 0
injuredNum: 0
voice: 1041003
voice: 1041015
voice: 1041014
voice: 1041013
infos: 1000168
unreadInfos: 1000168
usingSkinId: 100029
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2029
exp: 0
injuredNum: 0
voice: 1032015
voice: 1032014
voice: 1032013
voice: 1032003
infos: 1000180
unreadInfos: 1000180
usingSkinId: 100031
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2030
exp: 0
injuredNum: 0
voice: 1026015
voice: 1026014
voice: 1026013
voice: 1026003
infos: 1000186
unreadInfos: 1000186
usingSkinId: 100032
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2033
exp: 0
injuredNum: 0
voice: 1023003
voice: 1023015
voice: 1023014
voice: 1023013
infos: 1000204
unreadInfos: 1000204
usingSkinId: 100035
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2034
exp: 0
injuredNum: 0
voice: 1024015
voice: 1024014
voice: 1024013
voice: 1024003
infos: 1000210
unreadInfos: 1000210
usingSkinId: 100036
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2036
exp: 0
injuredNum: 0
voice: 1061013
voice: 1061014
voice: 1061015
voice: 1061003
infos: 1000222
unreadInfos: 1000222
usingSkinId: 100038
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2038
exp: 0
injuredNum: 0
voice: 1030015
voice: 1030014
voice: 1030013
voice: 1030003
infos: 1000234
unreadInfos: 1000234
usingSkinId: 100040
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2039
exp: 0
injuredNum: 0
voice: 1019003
voice: 1019015
voice: 1019014
voice: 1019013
infos: 1000240
unreadInfos: 1000240
usingSkinId: 100041
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2040
exp: 0
injuredNum: 0
voice: 1017003
voice: 1017015
voice: 1017014
voice: 1017013
infos: 1000246
unreadInfos: 1000246
usingSkinId: 100042
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2041
exp: 0
injuredNum: 0
voice: 1020015
voice: 1020014
voice: 1020013
voice: 1020003
infos: 1000252
unreadInfos: 1000252
usingSkinId: 100043
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2043
exp: 0
injuredNum: 0
voice: 1036015
voice: 1036014
voice: 1036013
voice: 1036027
voice: 1036003
infos: 1000264
unreadInfos: 1000264
usingSkinId: 140055
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2044
exp: 0
injuredNum: 0
voice: 1037003
voice: 1037015
voice: 1037014
voice: 1037013
infos: 1000270
unreadInfos: 1000270
usingSkinId: 100046
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2047
exp: 30000
injuredNum: 1
voice: 1080016
voice: 1080017
voice: 1080018
voice: 1080019
voice: 1080020
voice: 1080021
voice: 1080022
voice: 1080023
voice: 1080024
voice: 1080025
voice: 1080026
voice: 1080027
voice: 1080000
voice: 1080001
voice: 1080002
voice: 1080003
voice: 1080004
voice: 1080005
voice: 1080006
voice: 1080007
voice: 1080008
voice: 1080009
voice: 1080010
voice: 1080011
voice: 1080012
voice: 1080013
voice: 1080014
voice: 1080015
voiceHeard: 1080016
voiceHeard: 1080017
voiceHeard: 1080018
voiceHeard: 1080019
voiceHeard: 1080020
voiceHeard: 1080021
voiceHeard: 1080022
voiceHeard: 1080023
voiceHeard: 1080024
voiceHeard: 1080025
voiceHeard: 1080026
voiceHeard: 1080000
voiceHeard: 1080001
voiceHeard: 1080002
voiceHeard: 1080003
voiceHeard: 1080004
voiceHeard: 1080005
voiceHeard: 1080006
voiceHeard: 1080007
voiceHeard: 1080008
voiceHeard: 1080009
voiceHeard: 1080010
voiceHeard: 1080011
voiceHeard: 1080012
voiceHeard: 1080013
voiceHeard: 1080014
voiceHeard: 1080015
infos: 1000288
infos: 1000293
infos: 1000292
infos: 1000291
infos: 1000290
infos: 1000289
usingSkinId: 140056
hasShowInjureView: false
storyId: 2047003
storyId: 2047002
storyId: 2047001
maxBreakthroughCount: 7
maxRank: 5
maxLevel: 100
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.40784129686654 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2024-1-10 17:55:32][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2024-1-10 17:55:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000}
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList {
uniqueId: 4150015
defineId: 701001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632105000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150014
defineId: 703001
experience: 30695
heroUniqueId: 7470305
isLocked: false
star: 5
sourceInfos {
sourceId: 1
heroUniqueId: 7470305
}
gainTime: 1693632104000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150012
defineId: 703001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632103000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150011
defineId: 702001
experience: 30695
heroUniqueId: 7270002
isLocked: false
star: 5
sourceInfos {
sourceId: 1
heroUniqueId: 7270002
}
gainTime: 1693632103000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150010
defineId: 701001
experience: 30695
heroUniqueId: 7220003
isLocked: false
star: 5
sourceInfos {
sourceId: 1
heroUniqueId: 7220003
}
gainTime: 1693632103000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150009
defineId: 703001
experience: 30695
heroUniqueId: 7470301
isLocked: false
star: 5
sourceInfos {
sourceId: 1
heroUniqueId: 7470301
}
gainTime: 1693632102000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150008
defineId: 702001
experience: 30695
heroUniqueId: 7470305
isLocked: false
star: 5
sourceInfos {
sourceId: 1
heroUniqueId: 7470305
}
gainTime: 1693632102000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150007
defineId: 701001
experience: 30695
heroUniqueId: 7470301
isLocked: false
star: 5
sourceInfos {
sourceId: 1
heroUniqueId: 7470301
}
gainTime: 1693632101000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150006
defineId: 703001
experience: 30695
heroUniqueId: 7220003
isLocked: false
star: 5
sourceInfos {
sourceId: 1
heroUniqueId: 7220003
}
gainTime: 1693632101000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150005
defineId: 702001
experience: 30695
heroUniqueId: 7220003
isLocked: false
star: 5
sourceInfos {
sourceId: 1
heroUniqueId: 7220003
}
gainTime: 1693632101000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150004
defineId: 701001
experience: 30695
heroUniqueId: 7270002
isLocked: false
star: 5
sourceInfos {
sourceId: 1
heroUniqueId: 7270002
}
gainTime: 1693632100000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150003
defineId: 703001
experience: 30695
heroUniqueId: 7270002
isLocked: false
star: 5
sourceInfos {
sourceId: 1
heroUniqueId: 7270002
}
gainTime: 1693632100000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150002
defineId: 702001
experience: 30695
heroUniqueId: 7470301
isLocked: false
star: 5
sourceInfos {
sourceId: 1
heroUniqueId: 7470301
}
gainTime: 1693632100000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150001
defineId: 701001
experience: 30695
heroUniqueId: 7470305
isLocked: false
star: 5
sourceInfos {
sourceId: 1
heroUniqueId: 7470305
}
gainTime: 1693632099000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150055
defineId: 701001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632117000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150053
defineId: 702001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632116000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150050
defineId: 701001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632116000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150049
defineId: 703001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632115000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150041
defineId: 703001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632114000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150039
defineId: 701001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632113000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150036
defineId: 701001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632112000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150034
defineId: 702001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632112000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150033
defineId: 703001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632112000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150032
defineId: 702001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632111000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150030
defineId: 703001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632109000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150029
defineId: 702001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632108000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150026
defineId: 702001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632107000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150025
defineId: 701001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632107000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150024
defineId: 703001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632107000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150022
defineId: 702001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632106000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150019
defineId: 702001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632106000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150018
defineId: 701001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632105000
loveLevel: 0
}
equipInfoList {
uniqueId: 4150016
defineId: 702001
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1693632105000
loveLevel: 0
}
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.40784129686654 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1
[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000016
count: 2
lastUseTime: 1662891961000
composeCount: 0
}
dataList {
itemId: 11050016
count: 16
lastUseTime: 1666589512000
composeCount: 0
}
dataList {
itemId: 10000017
count: 28
lastUseTime: 1662103642000
composeCount: 0
}
dataList {
itemId: 11060006
count: 253
lastUseTime: 1662098177000
composeCount: 0
}
dataList {
itemId: 10000008
count: 280
lastUseTime: 1645967999000
composeCount: 0
}
dataList {
itemId: 10000009
count: 159
lastUseTime: 1645967893000
composeCount: 0
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dataList {
itemId: 11540001
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lastUseTime: 1663084972000
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dataList {
itemId: 10000014
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lastUseTime: 1662096434000
composeCount: 0
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dataList {
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composeCount: 0
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dataList {
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lastUseTime: 1645967999000
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dataList {
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dataList {
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dataList {
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dataList {
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dataList {
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dataList {
itemId: 11040002
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lastUseTime: 1664424810000
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dataList {
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count: 9876
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dataList {
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dataList {
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dataList {
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dataList {
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dataList {
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dataList {
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dataList {
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dataList {
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dataList {
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dataList {
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dataList {
itemId: 11050002
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dataList {
itemId: 11050003
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dataList {
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dataList {
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dataList {
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dataList {
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count: 25
lastUseTime: 1645968000000
composeCount: 0
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dataList {
itemId: 11210005
count: 1
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dataList {
itemId: 11050006
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dataList {
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dataList {
itemId: 11240084
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dataList {
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dataList {
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dataList {
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dataList {
itemId: 11240058
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dataList {
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dataList {
itemId: 11240057
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dataList {
itemId: 11190008
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dataList {
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dataList {
itemId: 11030001
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dataList {
itemId: 10000067
count: 999999
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dataList {
itemId: 11140471
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dataList {
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dataList {
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dataList {
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dataList {
itemId: 11240007
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dataList {
itemId: 11240004
count: 14
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dataList {
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dataList {
itemId: 11320027
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dataList {
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[INFO:2024-1-10 17:55:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2024-1-10 17:55:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.40784129686654 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 10001
barrierId: 10001011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002062
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002082
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002102
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002123
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20000
barrierId: 20000001
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20001
barrierId: 20001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20002
barrierId: 20002011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20003
barrierId: 20003011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20004
barrierId: 20004011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50001
barrierId: 50001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50002
barrierId: 50002011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50003
barrierId: 50003011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50004
barrierId: 50004011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50005
barrierId: 50005011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 70001
barrierId: 70001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 110001
barrierId: 110001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 350001
barrierId: 350001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 350001
barrierId: 350001021
star: 8
hasGetBonus:
bestFightRound: 10
}
userBarrierList {
dungeonId: 350001
barrierId: 350001031
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 350001
barrierId: 350001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 350001
barrierId: 350001051
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001031
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001051
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001061
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001071
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001081
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 460001
barrierId: 460001011
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.57674889452755 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.57674889452755 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
autoChange: false
}
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.57674889452755 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
count: 160
totalPayCount: 83915
}
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1
[INFO:2024-1-10 17:55:33][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.71759289689362 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1
[INFO:2024-1-10 17:55:33][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz
[INFO:2024-1-10 17:55:33][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650
[INFO:2024-1-10 17:55:33][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1]
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData {
phoneModel: Editor
sdkVersion: 1.0.0.0
sdkType: 0
imsi: 00000000
imei: 00000000
gameVersionName: 0.0.0
gameVersionCode: 0
gamepackageName: com.baitian.unity.editor
densityDpi: 240
displayScreenWidth: 720
displayScreenHeight: 1280
networkInfo: WIFI
sysVersion: 1
othersdkVersion:
channelId: 0
pushRegisterId:
cpuHardware: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz
memory: 0
gLRender: NVIDIA GeForce GTX 1650
gLVersion: Direct3D 11.0 [level 11.1]
startFromGameCenter: false
}
[INFO:2024-1-10 17:55:33]==> Sender Auto Serialize Message,extId=46,cmd=1,size=220
[INFO:2024-1-10 17:55:33]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:33][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4
[INFO:2024-1-10 17:55:33]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2024-1-10 17:55:33]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:33]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2024-1-10 17:55:33]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5
[INFO:2024-1-10 17:55:33]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2024-1-10 17:55:33]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7
[INFO:2024-1-10 17:55:33]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2024-1-10 17:55:33]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:33]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2024-1-10 17:55:33]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8
[INFO:2024-1-10 17:55:33]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2024-1-10 17:55:33]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2024-1-10 17:55:33]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:33]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 11
[INFO:2024-1-10 17:55:33]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9
[INFO:2024-1-10 17:55:33]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2024-1-10 17:55:33]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:33]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:33]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2024-1-10 17:55:33][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作===========
[INFO:2024-1-10 17:55:33]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:33][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/main/controller/MainController:147: in function 'enterMainScene'
logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame'
logic/logicLauncher/LogicLauncher:240: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/playerinfo/controller/PlayerController:128: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/currency/agent/CurrencyAgent:42: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2024-1-10 17:55:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:33][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2024-1-10 17:55:33][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
userCount: 1
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1
[INFO:2024-1-10 17:55:33][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:55:33][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2024-1-10 17:55:33][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2024-1-10 17:55:33]DestroyUnusedResources:17,2,time=,paths:
[INFO:2024-1-10 17:55:33]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2024-1-10 17:55:33][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.26803990453482 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 15 1
[INFO:2024-1-10 17:55:34][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2024-1-10 17:55:34][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2024-1-10 17:55:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:34][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2024-1-10 17:55:34][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2024-1-10 17:55:34][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 12
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 13
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 14
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 15
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 16
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2024-1-10 17:55:35][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 17
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 18
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2024-1-10 17:55:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 19
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2024-1-10 17:55:35][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 20
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 21
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 179 1 当前队列数量= 22
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act179InfoRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10143
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=179,cmd=1,size=12
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 23
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 24
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 25
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 26
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2024-1-10 17:55:35][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):wulian.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=40
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=3889
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=43
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=28
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=28
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=2093
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=158
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=108
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=32
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2024-1-10 17:55:35]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 27
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2024-1-10 17:55:35]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9
[INFO:2024-1-10 17:55:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 2.6260853372514 移走了序号= 1 的消息,当前队列数量= 26 || 0 GetFoodReply 16 1
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen {
position: 1
heroUniqueId: 0
cookBookId: 0
num: 0
beginTime: 1677504000000
endTime: 1677504000000
addTime: 0
helpTime: 0
uniqueId: 0
}
askHelpCount: 0
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 2.6260853372514 移走了序号= 1 的消息,当前队列数量= 25 || 0 GetKitchenReply 17 1
[INFO:2024-1-10 17:55:35][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2024-1-10 17:55:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <---
[INFO:2024-1-10 17:55:35][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 2.6260853372514 移走了序号= 1 的消息,当前队列数量= 24 || 0 GetPopUpMessageReply 18 1
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=8
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3156
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=982
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=542
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=26
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=179,cmd=1,status=0,size=712
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=152
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=3263
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
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[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 2.7893316410482 移走了序号= 1 的消息,当前队列数量= 23 || 0 GetHeroTaskInfosReply 19 1
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
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[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 20 1
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
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[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 21 1
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
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[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 22 1
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[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 2.9479390345514 移走了序号= 1 的消息,当前队列数量= 22 || 0 GetRedDotInfosReply 23 1
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 2.9479390345514 移走了序号= 1 的消息,当前队列数量= 21 || 0 LoadFriendInfosReply 24 1
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo {
guildId: 352
name: king
cliqueId: 1
purpose: 11111
heroId: 2047
level: 1
liveness: 0
memberCount: 2
auditJoin: false
leaderMember {
userId: 26202
nickName: 伊芫络
position: 1
liveness: 0
isOnline: false
datetime: 1706857013
portrait: 11100002
frame: 11110049
level: 60
banChatTime: 0
gender: 1
isReturn: false
}
myMember {
userId: 20205
nickName: ljy10
position: 4
liveness: 0
isOnline: true
datetime: 1706583404
portrait: 11100002
frame: 11110108
level: 50
banChatTime: 0
gender: 1
isReturn: true
}
extInfo {
}
capital: 0
geCapital: 0
createTime: 1694342055
mergeTime: 0
}
createSNCount: 0
leaveTime: 0
joinTime: 1694342055
leaveReason: 2
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 3.3465242348611 移走了序号= 1 的消息,当前队列数量= 20 || 0 GuildGetReply 25 1
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 3.3465242348611 移走了序号= 1 的消息,当前队列数量= 19 || 0 GuildGetJoinOfflineReply 26 1
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos {
skinId: 140017
expirySeconds: 0
isView: false
}
skinInfos {
skinId: 140055
expirySeconds: 0
isView: true
}
skinInfos {
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isView: true
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skinInfos {
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skinInfos {
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skinInfos {
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skinInfos {
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isView: false
}
skinInfos {
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skinInfos {
skinId: 140028
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skinInfos {
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expirySeconds: 0
isView: false
}
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 3.3465242348611 移走了序号= 1 的消息,当前队列数量= 18 || 0 HeroCharacterSkinReply 27 1
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1
usingIds: 2
usingIds: 3
usingIds: 7
usingIds: 10
usingIds: 13
usingIds: 403
usingIds: 404
usingIds: 405
usingIds: 406
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 3.5026828311384 移走了序号= 1 的消息,当前队列数量= 17 || 0 LoadingBgGetReply 28 1
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 3.5026828311384
[WARN:2024-1-10 17:55:36][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.7202761042863 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetMonthCardInfoReply 30 1
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 16
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2024-1-10 17:55:36]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2024-1-10 17:55:36]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:36]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.8671617079526 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetWeeklyCardInfoReply 31 1
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 1.8671617079526 移走了序号= 1 的消息,当前队列数量= 14 || 0 ReconnectBattleInfoReply 32 1
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <---
[INFO:2024-1-10 17:55:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 1.8671617079526 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleReply 33 1
[INFO:2024-1-10 17:55:36][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <---
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 2.0091986078769 移走了序号= 1 的消息,当前队列数量= 12 || 0 MentorAllInfoReply 34 1
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <---
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 2.0091986078769 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetTopupInfoReply 35 1
[INFO:2024-1-10 17:55:37][logic/extensions/topup/model/TopupModel.lua:28]:{saveAllInfos}============全部充值档位信息:============
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[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 8201
buyCount: 0
expiredTime: 0
}
infos {
id: 8202
buyCount: 0
expiredTime: 0
}
infos {
id: 8203
buyCount: 0
expiredTime: 0
}
infos {
id: 8204
buyCount: 0
expiredTime: 0
}
infos {
id: 50000
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 50001
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 50002
buyCount: 0
isNew: false
expiredTime: 0
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infos {
id: 50003
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 50004
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 50005
buyCount: 0
isNew: false
expiredTime: 0
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infos {
id: 50006
buyCount: 0
isNew: false
expiredTime: 0
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infos {
id: 50007
buyCount: 0
isNew: false
expiredTime: 0
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infos {
id: 50008
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isNew: false
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infos {
id: 7001
buyCount: 0
expiredTime: 0
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infos {
id: 50009
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expiredTime: 0
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infos {
id: 7002
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expiredTime: 0
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infos {
id: 50010
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isNew: false
expiredTime: 0
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
id: 50013
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infos {
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id: 50015
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infos {
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infos {
id: 50017
buyCount: 1
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infos {
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infos {
id: 1009
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id: 1010
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id: 1102
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infos {
id: 1103
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infos {
id: 1104
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infos {
id: 1105
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infos {
id: 1106
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infos {
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infos {
id: 1108
buyCount: 0
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infos {
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infos {
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infos {
id: 1111
buyCount: 0
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infos {
id: 1112
buyCount: 0
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infos {
id: 1113
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infos {
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infos {
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infos {
id: 1202
buyCount: 0
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infos {
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buyCount: 0
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infos {
id: 1402
buyCount: 0
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infos {
id: 1403
buyCount: 0
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infos {
id: 1404
buyCount: 0
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infos {
id: 30100
buyCount: 0
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infos {
id: 30101
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30102
buyCount: 0
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infos {
id: 30103
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30104
buyCount: 0
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infos {
id: 30105
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infos {
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infos {
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infos {
id: 30108
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30109
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isNew: true
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infos {
id: 30110
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isNew: true
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infos {
id: 30111
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30112
buyCount: 0
isNew: true
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infos {
id: 30113
buyCount: 0
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infos {
id: 30114
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30115
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30116
buyCount: 0
isNew: true
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infos {
id: 30117
buyCount: 0
isNew: true
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infos {
id: 30118
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30119
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30120
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30121
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30122
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30123
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30124
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isNew: true
expiredTime: 0
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infos {
id: 30125
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30126
buyCount: 0
isNew: true
expiredTime: 0
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infos {
id: 30127
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isNew: true
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infos {
id: 20001
buyCount: 0
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infos {
id: 20002
buyCount: 0
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infos {
id: 20003
buyCount: 0
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infos {
id: 20004
buyCount: 0
expiredTime: 0
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infos {
id: 20005
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infos {
id: 20006
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infos {
id: 20007
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infos {
id: 9923
buyCount: 0
expiredTime: 0
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infos {
id: 10002
buyCount: 0
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infos {
id: 10016
buyCount: 0
expiredTime: 0
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infos {
id: 10017
buyCount: 0
isNew: false
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infos {
id: 10024
buyCount: 0
expiredTime: 0
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infos {
id: 10025
buyCount: 0
expiredTime: 0
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[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 2.0091986078769 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetGiftBagInfoReply 36 1
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 11
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:37]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2024-1-10 17:55:37]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:37]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1706241600000
endTime: 1706673600000
}
activityInfos {
id: 10037
startTime: 1684116000000
endTime: 0
}
activityInfos {
id: 10038
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10040
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10041
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10043
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10074
startTime: 1693533600000
endTime: 0
}
activityInfos {
id: 10141
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10142
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10143
startTime: 1705352400000
endTime: 1707753599000
}
activityInfos {
id: 10144
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10145
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10147
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10149
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10150
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10151
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10152
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10153
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10154
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10155
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10156
startTime: 1705334400000
endTime: 1707753599000
}
activityInfos {
id: 10159
startTime: 1706407200000
endTime: 1707753599000
}
activityInfos {
id: 10161
startTime: 1705370400000
endTime: 0
}
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 2.1941490042955 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetActivityInfosReply 37 1
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 11
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 12
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 13
[INFO:2024-1-10 17:55:37]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2024-1-10 17:55:37]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:37]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 14
[INFO:2024-1-10 17:55:37]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:37]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2024-1-10 17:55:37]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:37]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2024-1-10 17:55:37]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:37]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=187
[INFO:2024-1-10 17:55:37]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=1211
[INFO:2024-1-10 17:55:37]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=16
[INFO:2024-1-10 17:55:37]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 2.1941490042955 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetJinyumantangInfoReply 38 1
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 4
expiredTime: 0
}
infos {
id: 6
expiredTime: 0
}
infos {
id: 7
expiredTime: 0
}
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <---
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 2.1941490042955 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetCustomizedGiftBagInfoReply 39 1
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}matchInfos {
id: 1
typeId: 3
voteInfo0 {
playerId: 10006
voteCount: 0
}
voteInfo1 {
playerId: 10007
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10006
battleId: 179901
}
battles {
formationId: 2
victorPlayerId: 10007
battleId: 179902
}
battles {
formationId: 3
victorPlayerId: 10006
battleId: 179903
}
}
matchInfos {
id: 2
typeId: 3
voteInfo0 {
playerId: 10008
voteCount: 0
}
voteInfo1 {
playerId: 10009
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10008
battleId: 179904
}
battles {
formationId: 2
victorPlayerId: 10008
battleId: 179905
}
battles {
formationId: 3
victorPlayerId: 10009
battleId: 179906
}
}
matchInfos {
id: 3
typeId: 3
voteInfo0 {
playerId: 10010
voteCount: 0
}
voteInfo1 {
playerId: 10007
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10010
battleId: 179907
}
battles {
formationId: 2
victorPlayerId: 10010
battleId: 179908
}
battles {
formationId: 3
victorPlayerId: 10007
battleId: 179909
}
}
matchInfos {
id: 4
typeId: 3
voteInfo0 {
playerId: 10006
voteCount: 0
}
voteInfo1 {
playerId: 10008
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10006
battleId: 179910
}
battles {
formationId: 2
victorPlayerId: 10008
battleId: 179911
}
battles {
formationId: 3
victorPlayerId: 10008
battleId: 179912
}
}
matchInfos {
id: 5
typeId: 3
voteInfo0 {
playerId: 10009
voteCount: 0
}
voteInfo1 {
playerId: 10010
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10009
battleId: 179913
}
battles {
formationId: 2
victorPlayerId: 10009
battleId: 179914
}
battles {
formationId: 3
victorPlayerId: 10009
battleId: 179915
}
}
matchInfos {
id: 6
typeId: 3
voteInfo0 {
playerId: 10007
voteCount: 0
}
voteInfo1 {
playerId: 10008
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10008
battleId: 179916
}
battles {
formationId: 2
victorPlayerId: 10007
battleId: 179917
}
battles {
formationId: 3
victorPlayerId: 10007
battleId: 179918
}
}
matchInfos {
id: 7
typeId: 3
voteInfo0 {
playerId: 10010
voteCount: 0
}
voteInfo1 {
playerId: 10006
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10006
battleId: 179919
}
battles {
formationId: 2
victorPlayerId: 10010
battleId: 179920
}
battles {
formationId: 3
victorPlayerId: 10010
battleId: 179921
}
}
matchInfos {
id: 8
typeId: 3
voteInfo0 {
playerId: 10007
voteCount: 0
}
voteInfo1 {
playerId: 10009
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10009
battleId: 179922
}
battles {
formationId: 2
victorPlayerId: 10009
battleId: 179923
}
battles {
formationId: 3
victorPlayerId: 10009
battleId: 179924
}
}
matchInfos {
id: 9
typeId: 3
voteInfo0 {
playerId: 10008
voteCount: 0
}
voteInfo1 {
playerId: 10010
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10008
battleId: 179925
}
battles {
formationId: 2
victorPlayerId: 10010
battleId: 179926
}
battles {
formationId: 3
victorPlayerId: 10010
battleId: 179927
}
}
matchInfos {
id: 10
typeId: 3
voteInfo0 {
playerId: 10009
voteCount: 0
}
voteInfo1 {
playerId: 10006
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10006
battleId: 179928
}
battles {
formationId: 2
victorPlayerId: 10009
battleId: 179929
}
battles {
formationId: 3
victorPlayerId: 10006
battleId: 179930
}
}
matchInfos {
id: 1
typeId: 2
voteInfo0 {
playerId: 10010
voteCount: 0
}
voteInfo1 {
playerId: 10006
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10006
battleId: 179931
}
battles {
formationId: 2
victorPlayerId: 10006
battleId: 179932
}
battles {
formationId: 3
victorPlayerId: 10006
battleId: 179933
}
}
matchInfos {
id: 2
typeId: 2
voteInfo0 {
playerId: 10008
voteCount: 0
}
voteInfo1 {
playerId: 10009
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10009
battleId: 179934
}
battles {
formationId: 2
victorPlayerId: 10009
battleId: 179935
}
battles {
formationId: 3
victorPlayerId: 10009
battleId: 179936
}
}
matchInfos {
id: 1
typeId: 1
voteInfo0 {
playerId: 10006
voteCount: 0
}
voteInfo1 {
playerId: 10009
voteCount: 0
}
}
betInfos {
id: 0
typeId: 0
playerId: 10006
level: 1
gainBonus: 0
}
championVoteInfos {
playerId: 10008
voteCount: 0
}
championVoteInfos {
playerId: 10007
voteCount: 0
}
championVoteInfos {
playerId: 10009
voteCount: 0
}
championVoteInfos {
playerId: 10010
voteCount: 0
}
championVoteInfos {
playerId: 10006
voteCount: 0
}
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act179InfoReply <---
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 179 1 所需时间单位秒 = 2.7644086945802 移走了序号= 1 的消息,当前队列数量= 11 || 0 Act179InfoReply 40 1
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 0
}
summonPools {
poolId: 4
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 15
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 30
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 31
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 39
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 40
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 41
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 2.7644086945802 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 41 1
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 2.7644086945802 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 42 1
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 2.923776390031 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 43 1
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 10
count: 3
}
infos {
id: 6
count: 3
}
infos {
id: 1
count: 0
}
infos {
id: 12
count: 0
}
day: 4
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 2.923776390031 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 44 1
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 15740017
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20
state: 0
createTime: 1705234885000
isCollection: false
}
userMail {
incrId: 15740018
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20
state: 0
createTime: 1705310015000
isCollection: false
}
userMail {
incrId: 15590013
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20
state: 0
createTime: 1704920770000
isCollection: false
}
userMail {
incrId: 10890038
mailId: 301401
params: ljy10
attachment: 1#11240014#2
state: 1
createTime: 1693698624000
isCollection: false
}
userMail {
incrId: 10890039
mailId: 308402
params: ljy10
attachment: 1#11240084#3
state: 1
createTime: 1693698629000
isCollection: false
}
userMail {
incrId: 15590015
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20
state: 0
createTime: 1705093205000
isCollection: false
}
userMail {
incrId: 15590014
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20
state: 0
createTime: 1705006802000
isCollection: false
}
userMail {
incrId: 10890037
mailId: 308401
params: ljy10
attachment: 1#11240084#2
state: 1
createTime: 1693698622000
isCollection: false
}
userMail {
incrId: 16140002
mailId: 29
params:
attachment: 2#1#10|2#4#20|2#2#1000|1#11070001#500|2#6#10|1#11070002#400
state: 0
createTime: 1705367821004
isCollection: false
}
userMail {
incrId: 10890034
mailId: 300403
params: ljy10
attachment: 1#11240004#4
state: 1
createTime: 1693695094000
isCollection: false
}
userMail {
incrId: 10890035
mailId: 300404
params: ljy10
attachment: 1#11240004#5
state: 1
createTime: 1693695096000
isCollection: false
}
userMail {
incrId: 10890032
mailId: 300401
params: ljy10
attachment: 1#11240004#2
state: 1
createTime: 1693695091000
isCollection: false
}
userMail {
incrId: 16690024
mailId: 97
params:
attachment: 1#11360001#500|1#11160003#1|4#2046#1
state: 0
createTime: 1705579232176
isCollection: false
}
userMail {
incrId: 15590011
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20
state: 0
createTime: 1704834006000
isCollection: false
}
userMail {
incrId: 10890033
mailId: 300402
params: ljy10
attachment: 1#11240004#3
state: 1
createTime: 1693695093000
isCollection: false
}
userMail {
incrId: 15590005
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20
state: 0
createTime: 1704747861000
isCollection: false
}
userMail {
incrId: 16690023
mailId: 29
params:
attachment: 2#2#1000|2#6#10|1#11070001#500
state: 0
createTime: 1705579232150
isCollection: false
}
userMail {
incrId: 10890044
mailId: 301404
params: ljy10
attachment: 1#11240014#5
state: 1
createTime: 1693698645000
isCollection: false
}
userMail {
incrId: 15740011
mailId: 20009
params: 1
attachment: 2#8#2000|1#11340007#1|2#2#50000|2#1#400
state: 0
createTime: 1704639697000
isCollection: false
}
userMail {
incrId: 15740012
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20
state: 0
createTime: 1705024803000
isCollection: false
}
userMail {
incrId: 10890042
mailId: 308404
params: ljy10
attachment: 1#11240084#5
state: 1
createTime: 1693698639000
isCollection: false
}
userMail {
incrId: 10890043
mailId: 301403
params: ljy10
attachment: 1#11240014#4
state: 1
createTime: 1693698641000
isCollection: false
}
userMail {
incrId: 16140011
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|2#6#10|1#11070002#400
state: 0
createTime: 1705593776531
isCollection: false
}
userMail {
incrId: 15740013
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20
state: 0
createTime: 1705111201000
isCollection: false
}
userMail {
incrId: 10890040
mailId: 301402
params: ljy10
attachment: 1#11240014#3
state: 1
createTime: 1693698635000
isCollection: false
}
userMail {
incrId: 10890041
mailId: 308403
params: ljy10
attachment: 1#11240084#4
state: 1
createTime: 1693698636000
isCollection: false
}
userMail {
incrId: 15890002
mailId: 29
params:
attachment: 2#1#10|2#4#20|2#2#1000|1#11070001#500|2#6#10|1#11070002#400
state: 0
createTime: 1705060718000
isCollection: false
}
userMail {
incrId: 16990002
mailId: 20008
params: king#ljy10#伊芫络
attachment:
state: 0
createTime: 1706562018009
isCollection: false
}
userMail {
incrId: 10690019
mailId: 302202
params: ljy10
attachment: 1#11240022#3
state: 1
createTime: 1693575791000
isCollection: false
}
userMail {
incrId: 10690018
mailId: 300703
params: ljy10
attachment: 1#11240007#4
state: 1
createTime: 1693575790000
isCollection: false
}
userMail {
incrId: 10690017
mailId: 305801
params: ljy10
attachment: 1#11240058#2
state: 1
createTime: 1693575790000
isCollection: false
}
userMail {
incrId: 11090027
mailId: 304701
params: ljy10
attachment: 1#11240047#2
state: 1
createTime: 1694108937000
isCollection: false
}
userMail {
incrId: 10690016
mailId: 305702
params: ljy10
attachment: 1#11240057#3
state: 1
createTime: 1693575790000
isCollection: false
}
userMail {
incrId: 15140003
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20
state: 0
createTime: 1703174388000
isCollection: false
}
userMail {
incrId: 11090029
mailId: 304703
params: ljy10
attachment: 1#11240047#4
state: 1
createTime: 1694109699000
isCollection: false
}
userMail {
incrId: 10690023
mailId: 305704
params: ljy10
attachment: 1#11240057#5
state: 1
createTime: 1693575794000
isCollection: false
}
userMail {
incrId: 11090028
mailId: 304702
params: ljy10
attachment: 1#11240047#3
state: 1
createTime: 1694109685000
isCollection: false
}
userMail {
incrId: 10690022
mailId: 300704
params: ljy10
attachment: 1#11240007#5
state: 1
createTime: 1693575793000
isCollection: false
}
userMail {
incrId: 10690021
mailId: 305703
params: ljy10
attachment: 1#11240057#4
state: 1
createTime: 1693575792000
isCollection: false
}
userMail {
incrId: 11090030
mailId: 304704
params: ljy10
attachment: 1#11240047#5
state: 1
createTime: 1694109712000
isCollection: false
}
userMail {
incrId: 10690020
mailId: 305802
params: ljy10
attachment: 1#11240058#3
state: 1
createTime: 1693575792000
isCollection: false
}
userMail {
incrId: 10690027
mailId: 302204
params: ljy10
attachment: 1#11240022#5
state: 1
createTime: 1693575797000
isCollection: false
}
userMail {
incrId: 10690026
mailId: 305804
params: ljy10
attachment: 1#11240058#5
state: 1
createTime: 1693575796000
isCollection: false
}
userMail {
incrId: 10690025
mailId: 305803
params: ljy10
attachment: 1#11240058#4
state: 1
createTime: 1693575795000
isCollection: false
}
userMail {
incrId: 10690024
mailId: 302203
params: ljy10
attachment: 1#11240022#4
state: 1
createTime: 1693575794000
isCollection: false
}
userMail {
incrId: 17090006
mailId: 29
params:
attachment: 1#11070001#500|1#11070002#400|2#1#10|2#2#1000|2#4#20|2#6#10
state: 0
createTime: 1706648420914
isCollection: false
}
userMail {
incrId: 15390004
mailId: 29
params:
attachment: 2#2#1000|2#1#10|1#11070001#500|1#11070002#400|2#6#10|2#4#20
state: 0
createTime: 1704679174000
isCollection: false
}
userMail {
incrId: 16090007
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20
state: 0
createTime: 1707753482806
isCollection: false
}
userMail {
incrId: 16090006
mailId: 20084
params: 8*1*name
attachment: 2#26#100|2#2#10000|2#1#50
state: 0
createTime: 1707753480347
isCollection: false
}
userMail {
incrId: 16490002
mailId: 1145001
params: ljy10
attachment:
state: 1
createTime: 1706643166383
isCollection: false
}
userMail {
incrId: 15590017
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20
state: 0
createTime: 1705266006000
isCollection: false
}
userMail {
incrId: 15590016
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500|1#11070002#400|2#1#10|2#6#10|2#4#20
state: 0
createTime: 1705179824000
isCollection: false
}
userMail {
incrId: 14890003
mailId: 29
params:
attachment: 2#1#10|2#4#20|2#2#1000|1#11070001#500|2#6#10|1#11070002#400
state: 0
createTime: 1705333829000
isCollection: false
}
userMail {
incrId: 10690015
mailId: 300702
params: ljy10
attachment: 1#11240007#3
state: 1
createTime: 1693575789000
isCollection: false
}
userMail {
incrId: 10690014
mailId: 302201
params: ljy10
attachment: 1#11240022#2
state: 1
createTime: 1693575788000
isCollection: false
}
userMail {
incrId: 10690013
mailId: 305701
params: ljy10
attachment: 1#11240057#2
state: 1
createTime: 1693575788000
isCollection: false
}
userMail {
incrId: 10690012
mailId: 300701
params: ljy10
attachment: 1#11240007#2
state: 1
createTime: 1693575787000
isCollection: false
}
[INFO:2024-1-10 17:55:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <---
[INFO:2024-1-10 17:55:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 2.0800977796316 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetAllMailsReply 45 1
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 124
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2024-1-10 17:55:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 46 1
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 190
lastRecoverTime: 1706648432507
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2024-1-10 17:55:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 1.3683414906263 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 47 1
[INFO:2024-1-10 17:55:38][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2024-1-10 17:55:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 2
}
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2024-1-10 17:55:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 1.0794189870358 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 48 1
[INFO:2024-1-10 17:55:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 5
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 1
recommendHero: 2011
recommendHero: 2032
recommendHero: 2006
recommendHero: 2000
recommendHero: 2005
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 2
recommendHero: 2026
recommendHero: 2054
recommendHero: 2036
recommendHero: 2013
recommendHero: 2012
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 3
recommendHero: 2022
recommendHero: 2033
recommendHero: 2021
recommendHero: 2043
recommendHero: 2039
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 4
recommendHero: 2037
recommendHero: 2008
recommendHero: 2010
recommendHero: 2028
recommendHero: 2044
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 5
recommendHero: 2014
recommendHero: 2031
recommendHero: 2056
recommendHero: 2000
recommendHero: 2002
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 6
recommendHero: 2021
recommendHero: 2011
recommendHero: 2025
recommendHero: 2009
recommendHero: 2034
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 7
recommendHero: 2056
recommendHero: 2055
recommendHero: 2013
recommendHero: 2000
recommendHero: 2015
}
maxUnlockTeam: 4
exploreTime: 0
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2024-1-10 17:55:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 1.0418401956558 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetExploreInfosReply 49 1
[INFO:2024-1-10 17:55:38]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2024-1-10 17:55:38]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:38][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2024-1-10 17:55:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.20
}
infos {
day: 2
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.21
}
infos {
day: 3
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.22
}
infos {
day: 4
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.23
}
infos {
day: 5
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.24
}
infos {
day: 6
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.25
lunarFestival: Minor Cold
}
infos {
day: 7
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.26
}
infos {
day: 8
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.27
}
infos {
day: 9
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.28
}
infos {
day: 10
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.29
}
infos {
day: 11
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.1
}
infos {
day: 12
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.2
}
infos {
day: 13
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.3
}
infos {
day: 14
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.4
}
infos {
day: 15
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.5
}
infos {
day: 16
hasSignIn: false
luckLevel: 2
drawIds: 4
drawIds: 80
drawIds: 8
drawIds: 18
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.6
}
infos {
day: 17
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.7
}
infos {
day: 18
hasSignIn: false
luckLevel: 3
drawIds: 72
drawIds: 13
drawIds: 19
drawIds: 16
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.8
lunarFestival: Laba Festival
}
infos {
day: 19
hasSignIn: false
luckLevel: 5
drawIds: 18
drawIds: 20
drawIds: 16
drawIds: 17
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.9
}
infos {
day: 20
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.10
lunarFestival: Major Cold
}
infos {
day: 21
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.11
}
infos {
day: 22
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.12
}
infos {
day: 23
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.13
}
infos {
day: 24
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.14
}
infos {
day: 25
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.15
}
infos {
day: 26
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.16
}
infos {
day: 27
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.17
}
infos {
day: 28
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.18
}
infos {
day: 29
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.19
}
infos {
day: 30
hasSignIn: false
luckLevel: 4
drawIds: 9
drawIds: 17
drawIds: 16
drawIds: 20
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.20
}
infos {
day: 31
hasSignIn: false
luckLevel: 4
drawIds: 11
drawIds: 18
drawIds: 19
drawIds: 20
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.21
}
serverTime: 1706648461267
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2024-1-10 17:55:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 1.0418401956558 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 50 1
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 25
updateTime: 1706648456
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2024-1-10 17:55:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 1.0418401956558 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 51 1
[INFO:2024-1-10 17:55:38]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=184
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 20
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2024-1-10 17:55:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 1.1886726915836 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 52 1
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2024-1-10 17:55:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.14683249592781 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 53 1
[INFO:2024-1-10 17:55:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 84
ids: 82
ids: 83
ids: 85
ids: 81
ids: 88
ids: 86
ids: 19
ids: 87
[INFO:2024-1-10 17:55:38]==> Sender Auto Serialize Message,extId=50,cmd=6,size=27
[INFO:2024-1-10 17:55:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:38]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:38][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: wulian.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2024-1-10 17:55:38]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2024-1-10 17:55:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.1577005982399 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 54 1
[INFO:2024-1-10 17:55:38][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:haixiu.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2024-1-10 17:55:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1
[INFO:2024-1-10 17:55:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest
[INFO:2024-1-10 17:55:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:42]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9
[INFO:2024-1-10 17:55:42]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:42]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=8
[INFO:2024-1-10 17:55:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <---
[INFO:2024-1-10 17:55:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.13622580468655 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 55 1
[INFO:2024-1-10 17:55:42][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:haixiu.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2024-1-10 17:55:42][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2024-1-10 17:55:43][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2024-1-10 17:55:43][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2024-1-10 17:55:45][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2024-1-10 17:55:45][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2024-1-10 17:55:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2024-1-10 17:55:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2024-1-10 17:55:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 200
[INFO:2024-1-10 17:55:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:50]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2024-1-10 17:55:50]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:50]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2024-1-10 17:55:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2024-1-10 17:55:50][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.16300629265606 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 57 1
[INFO:2024-1-10 17:55:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 179 1 当前队列数量= 1
[INFO:2024-1-10 17:55:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act179InfoRequest
[INFO:2024-1-10 17:55:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10143
[INFO:2024-1-10 17:55:50]==> Sender Auto Serialize Message,extId=179,cmd=1,size=12
[INFO:2024-1-10 17:55:50]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 179 7 当前队列数量= 2
[INFO:2024-1-10 17:55:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act179MatchInfoRequest
[INFO:2024-1-10 17:55:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10143
typeId: 1
id: 1
[INFO:2024-1-10 17:55:50]==> Sender Auto Serialize Message,extId=179,cmd=7,size=16
[INFO:2024-1-10 17:55:50]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:51]<== Receiver Message, socketClient version=1,extId=179,cmd=1,status=0,size=712
[INFO:2024-1-10 17:55:51][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2024-1-10 17:55:51]<== Receiver Message, socketClient version=1,extId=179,cmd=7,status=0,size=28
[INFO:2024-1-10 17:55:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}matchInfos {
id: 1
typeId: 3
voteInfo0 {
playerId: 10006
voteCount: 0
}
voteInfo1 {
playerId: 10007
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10006
battleId: 179901
}
battles {
formationId: 2
victorPlayerId: 10007
battleId: 179902
}
battles {
formationId: 3
victorPlayerId: 10006
battleId: 179903
}
}
matchInfos {
id: 2
typeId: 3
voteInfo0 {
playerId: 10008
voteCount: 0
}
voteInfo1 {
playerId: 10009
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10008
battleId: 179904
}
battles {
formationId: 2
victorPlayerId: 10008
battleId: 179905
}
battles {
formationId: 3
victorPlayerId: 10009
battleId: 179906
}
}
matchInfos {
id: 3
typeId: 3
voteInfo0 {
playerId: 10010
voteCount: 0
}
voteInfo1 {
playerId: 10007
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10010
battleId: 179907
}
battles {
formationId: 2
victorPlayerId: 10010
battleId: 179908
}
battles {
formationId: 3
victorPlayerId: 10007
battleId: 179909
}
}
matchInfos {
id: 4
typeId: 3
voteInfo0 {
playerId: 10006
voteCount: 0
}
voteInfo1 {
playerId: 10008
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10006
battleId: 179910
}
battles {
formationId: 2
victorPlayerId: 10008
battleId: 179911
}
battles {
formationId: 3
victorPlayerId: 10008
battleId: 179912
}
}
matchInfos {
id: 5
typeId: 3
voteInfo0 {
playerId: 10009
voteCount: 0
}
voteInfo1 {
playerId: 10010
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10009
battleId: 179913
}
battles {
formationId: 2
victorPlayerId: 10009
battleId: 179914
}
battles {
formationId: 3
victorPlayerId: 10009
battleId: 179915
}
}
matchInfos {
id: 6
typeId: 3
voteInfo0 {
playerId: 10007
voteCount: 0
}
voteInfo1 {
playerId: 10008
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10008
battleId: 179916
}
battles {
formationId: 2
victorPlayerId: 10007
battleId: 179917
}
battles {
formationId: 3
victorPlayerId: 10007
battleId: 179918
}
}
matchInfos {
id: 7
typeId: 3
voteInfo0 {
playerId: 10010
voteCount: 0
}
voteInfo1 {
playerId: 10006
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10006
battleId: 179919
}
battles {
formationId: 2
victorPlayerId: 10010
battleId: 179920
}
battles {
formationId: 3
victorPlayerId: 10010
battleId: 179921
}
}
matchInfos {
id: 8
typeId: 3
voteInfo0 {
playerId: 10007
voteCount: 0
}
voteInfo1 {
playerId: 10009
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10009
battleId: 179922
}
battles {
formationId: 2
victorPlayerId: 10009
battleId: 179923
}
battles {
formationId: 3
victorPlayerId: 10009
battleId: 179924
}
}
matchInfos {
id: 9
typeId: 3
voteInfo0 {
playerId: 10008
voteCount: 0
}
voteInfo1 {
playerId: 10010
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10008
battleId: 179925
}
battles {
formationId: 2
victorPlayerId: 10010
battleId: 179926
}
battles {
formationId: 3
victorPlayerId: 10010
battleId: 179927
}
}
matchInfos {
id: 10
typeId: 3
voteInfo0 {
playerId: 10009
voteCount: 0
}
voteInfo1 {
playerId: 10006
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10006
battleId: 179928
}
battles {
formationId: 2
victorPlayerId: 10009
battleId: 179929
}
battles {
formationId: 3
victorPlayerId: 10006
battleId: 179930
}
}
matchInfos {
id: 1
typeId: 2
voteInfo0 {
playerId: 10010
voteCount: 0
}
voteInfo1 {
playerId: 10006
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10006
battleId: 179931
}
battles {
formationId: 2
victorPlayerId: 10006
battleId: 179932
}
battles {
formationId: 3
victorPlayerId: 10006
battleId: 179933
}
}
matchInfos {
id: 2
typeId: 2
voteInfo0 {
playerId: 10008
voteCount: 0
}
voteInfo1 {
playerId: 10009
voteCount: 0
}
battles {
formationId: 1
victorPlayerId: 10009
battleId: 179934
}
battles {
formationId: 2
victorPlayerId: 10009
battleId: 179935
}
battles {
formationId: 3
victorPlayerId: 10009
battleId: 179936
}
}
matchInfos {
id: 1
typeId: 1
voteInfo0 {
playerId: 10006
voteCount: 0
}
voteInfo1 {
playerId: 10009
voteCount: 0
}
}
betInfos {
id: 0
typeId: 0
playerId: 10006
level: 1
gainBonus: 0
}
championVoteInfos {
playerId: 10008
voteCount: 0
}
championVoteInfos {
playerId: 10007
voteCount: 0
}
championVoteInfos {
playerId: 10009
voteCount: 0
}
championVoteInfos {
playerId: 10010
voteCount: 0
}
championVoteInfos {
playerId: 10006
voteCount: 0
}
[INFO:2024-1-10 17:55:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act179InfoReply <---
[INFO:2024-1-10 17:55:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 179 1 所需时间单位秒 = 0.20740519464016 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act179InfoReply 58 1
[INFO:2024-1-10 17:55:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}matchInfo {
id: 1
typeId: 1
voteInfo0 {
playerId: 10006
voteCount: 0
}
voteInfo1 {
playerId: 10009
voteCount: 0
}
}
[INFO:2024-1-10 17:55:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act179MatchInfoReply <---
[INFO:2024-1-10 17:55:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 179 7 所需时间单位秒 = 0.20740519464016 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act179MatchInfoReply 59 1
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 96
time: 2000
[INFO:2024-1-10 17:55:52]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2024-1-10 17:55:52]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 2
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 3
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:52]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2024-1-10 17:55:52]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:52]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2024-1-10 17:55:52]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:52][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2024-1-10 17:55:52][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2024-1-10 17:55:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 4
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 5
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 6
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2024-1-10 17:55:52]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2024-1-10 17:55:52]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:52]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2024-1-10 17:55:52]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:52]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2024-1-10 17:55:52]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:52][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2024-1-10 17:55:52][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 7
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:52]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2024-1-10 17:55:52]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 8
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 9
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2024-1-10 17:55:52]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:52]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:52]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2024-1-10 17:55:52]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 10
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:52]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 11
[INFO:2024-1-10 17:55:52]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:52]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2024-1-10 17:55:52]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:52][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2024-1-10 17:55:52]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2024-1-10 17:55:52]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2024-1-10 17:55:52]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2024-1-10 17:55:52]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=1211
[INFO:2024-1-10 17:55:52]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3156
[INFO:2024-1-10 17:55:52]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=982
[INFO:2024-1-10 17:55:52]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10
[INFO:2024-1-10 17:55:52]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=152
[INFO:2024-1-10 17:55:52]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8
[INFO:2024-1-10 17:55:52]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2024-1-10 17:55:52]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.20572270452976 移走了序号= 1 的消息,当前队列数量= 10 || 0 SystemEnterLogReply 60 1
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.20572270452976 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 61 1
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2024-1-10 17:55:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.20572270452976 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 62 1
[INFO:2024-1-10 17:55:52]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2024-1-10 17:55:52]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:52]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.20
}
infos {
day: 2
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.21
}
infos {
day: 3
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.22
}
infos {
day: 4
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.23
}
infos {
day: 5
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.24
}
infos {
day: 6
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.25
lunarFestival: Minor Cold
}
infos {
day: 7
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.26
}
infos {
day: 8
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.27
}
infos {
day: 9
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.28
}
infos {
day: 10
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 11.29
}
infos {
day: 11
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.1
}
infos {
day: 12
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.2
}
infos {
day: 13
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.3
}
infos {
day: 14
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.4
}
infos {
day: 15
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.5
}
infos {
day: 16
hasSignIn: false
luckLevel: 2
drawIds: 4
drawIds: 80
drawIds: 8
drawIds: 18
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.6
}
infos {
day: 17
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.7
}
infos {
day: 18
hasSignIn: false
luckLevel: 3
drawIds: 72
drawIds: 13
drawIds: 19
drawIds: 16
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.8
lunarFestival: Laba Festival
}
infos {
day: 19
hasSignIn: false
luckLevel: 5
drawIds: 18
drawIds: 20
drawIds: 16
drawIds: 17
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.9
}
infos {
day: 20
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.10
lunarFestival: Major Cold
}
infos {
day: 21
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.11
}
infos {
day: 22
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.12
}
infos {
day: 23
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.13
}
infos {
day: 24
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.14
}
infos {
day: 25
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.15
}
infos {
day: 26
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.16
}
infos {
day: 27
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.17
}
infos {
day: 28
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.18
}
infos {
day: 29
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.19
}
infos {
day: 30
hasSignIn: false
luckLevel: 4
drawIds: 9
drawIds: 17
drawIds: 16
drawIds: 20
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.20
}
infos {
day: 31
hasSignIn: false
luckLevel: 4
drawIds: 11
drawIds: 18
drawIds: 19
drawIds: 20
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 12.21
}
serverTime: 1706648476638
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2024-1-10 17:55:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.35786290466785 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 63 1
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 4100
buyCount: 0
}
infos {
topupId: 8201
buyCount: 0
}
infos {
topupId: 8202
buyCount: 0
}
infos {
topupId: 8203
buyCount: 0
}
infos {
topupId: 8204
buyCount: 0
}
infos {
topupId: 8205
buyCount: 0
}
infos {
topupId: 8207
buyCount: 0
}
infos {
topupId: 6201
buyCount: 0
}
infos {
topupId: 6202
buyCount: 0
}
infos {
topupId: 6203
buyCount: 0
}
infos {
topupId: 6204
buyCount: 0
}
infos {
topupId: 6205
buyCount: 0
}
infos {
topupId: 6206
buyCount: 0
}
infos {
topupId: 6207
buyCount: 0
}
infos {
topupId: 6208
buyCount: 0
}
infos {
topupId: 6209
buyCount: 0
}
infos {
topupId: 6210
buyCount: 0
}
infos {
topupId: 6211
buyCount: 0
}
infos {
topupId: 6212
buyCount: 0
}
infos {
topupId: 6213
buyCount: 0
}
infos {
topupId: 6214
buyCount: 0
}
infos {
topupId: 8301
buyCount: 0
}
infos {
topupId: 8302
buyCount: 0
}
infos {
topupId: 8303
buyCount: 0
}
infos {
topupId: 8304
buyCount: 0
}
infos {
topupId: 8305
buyCount: 0
}
infos {
topupId: 8306
buyCount: 0
}
infos {
topupId: 8307
buyCount: 0
}
infos {
topupId: 8308
buyCount: 0
}
infos {
topupId: 8309
buyCount: 0
}
infos {
topupId: 8310
buyCount: 0
}
infos {
topupId: 8311
buyCount: 0
}
infos {
topupId: 8312
buyCount: 84
}
infos {
topupId: 6303
buyCount: 0
}
infos {
topupId: 8401
buyCount: 0
}
infos {
topupId: 8402
buyCount: 0
}
infos {
topupId: 8403
buyCount: 0
}
infos {
topupId: 8404
buyCount: 0
}
infos {
topupId: 8405
buyCount: 0
}
infos {
topupId: 8406
buyCount: 0
}
infos {
topupId: 8407
buyCount: 0
}
infos {
topupId: 8408
buyCount: 0
}
infos {
topupId: 8409
buyCount: 0
}
infos {
topupId: 8410
buyCount: 0
}
infos {
topupId: 8411
buyCount: 0
}
infos {
topupId: 8412
buyCount: 0
}
infos {
topupId: 8413
buyCount: 0
}
infos {
topupId: 8414
buyCount: 0
}
infos {
topupId: 8415
buyCount: 0
}
infos {
topupId: 8416
buyCount: 0
}
infos {
topupId: 8417
buyCount: 0
}
infos {
topupId: 8418
buyCount: 0
}
infos {
topupId: 8603
buyCount: 0
}
infos {
topupId: 8604
buyCount: 0
}
infos {
topupId: 8605
buyCount: 0
}
infos {
topupId: 8606
buyCount: 0
}
infos {
topupId: 8607
buyCount: 0
}
infos {
topupId: 8608
buyCount: 0
}
infos {
topupId: 8701
buyCount: 0
}
infos {
topupId: 8702
buyCount: 0
}
infos {
topupId: 8703
buyCount: 0
}
infos {
topupId: 8704
buyCount: 0
}
infos {
topupId: 8705
buyCount: 0
}
infos {
topupId: 8706
buyCount: 0
}
infos {
topupId: 8707
buyCount: 0
}
infos {
topupId: 8801
buyCount: 0
}
infos {
topupId: 8802
buyCount: 0
}
infos {
topupId: 8803
buyCount: 0
}
infos {
topupId: 8804
buyCount: 0
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[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2024-1-10 17:55:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.35786290466785 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetGiftBagInfoReply 65 1
[INFO:2024-1-10 17:55:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:53]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2024-1-10 17:55:53]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:53]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2024-1-10 17:55:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.54664120078087 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 66 1
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 0
}
summonPools {
poolId: 4
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 15
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 30
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 31
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 39
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 40
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 41
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2024-1-10 17:55:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.54664120078087 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 67 1
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2024-1-10 17:55:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.54664120078087 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 68 1
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2024-1-10 17:55:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.70062270760536 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 69 1
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 10
count: 3
}
infos {
id: 6
count: 3
}
infos {
id: 1
count: 0
}
infos {
id: 12
count: 0
}
day: 4
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2024-1-10 17:55:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.70062270760536 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 70 1
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 190
lastRecoverTime: 1706648432507
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2024-1-10 17:55:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.4949000030756 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 71 1
[INFO:2024-1-10 17:55:53][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2024-1-10 17:55:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2024-1-10 17:55:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 266
[INFO:2024-1-10 17:55:53]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2024-1-10 17:55:53]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:53][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=21,id=300004
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/promo/controller/PromoCenterSceneController:43: in function 'func'
logic/common/GameUtils:1033: in function
[C]: in function 'trycall'
logic/extensions/task/controller/TaskController:383: in function 'jumpFunc'
logic/extensions/task/controller/TaskController:438: in function 'jump'
logic/extensions/main/view/MainActivityGroupItem:196: in function
[INFO:2024-1-10 17:55:53][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2024-1-10 17:55:53][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2024-1-10 17:55:53][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2024-1-10 17:55:53][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:55:53][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 2
}
[INFO:2024-1-10 17:55:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2024-1-10 17:55:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.49541909992695 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 72 1
[INFO:2024-1-10 17:55:53]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2024-1-10 17:55:53][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:55:53][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2024-1-10 17:55:53][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2024-1-10 17:55:53]DestroyUnusedResources:88,2,time=,paths:
[INFO:2024-1-10 17:55:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2024-1-10 17:55:54][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.33118259906769 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 73 1
[INFO:2024-1-10 17:55:54][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=21,id=300004
[INFO:2024-1-10 17:55:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 1
[INFO:2024-1-10 17:55:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2024-1-10 17:55:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 29
[INFO:2024-1-10 17:55:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:55:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2024-1-10 17:55:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2024-1-10 17:55:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:55:54]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2024-1-10 17:55:54]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:54]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2024-1-10 17:55:54]||||| Sender socketClient version=1
[INFO:2024-1-10 17:55:54][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=21,id=300004,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/promocenter/stage/PromoCenterSceneStage:34: in function '_onAllResLoaded'
logic/scene/promocenter/stage/PromoCenterSceneStage:45: in function 'onViewsLoaded'
logic/scene/promocenter/viewhandler/PromoCenterSceneViewHandler:29: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2024-1-10 17:55:54][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:55:54]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14
[INFO:2024-1-10 17:55:54]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=542
[INFO:2024-1-10 17:55:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 29
getBonusCount: 0
}
[INFO:2024-1-10 17:55:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2024-1-10 17:55:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.17754200100899 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get114InfoReply 74 1
[INFO:2024-1-10 17:55:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1706241600000
endTime: 1706673600000
}
activityInfos {
id: 10037
startTime: 1684116000000
endTime: 0
}
activityInfos {
id: 10038
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10040
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10041
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10043
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10074
startTime: 1693533600000
endTime: 0
}
activityInfos {
id: 10141
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10142
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10143
startTime: 1705352400000
endTime: 1707753599000
}
activityInfos {
id: 10144
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10145
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10147
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10149
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10150
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10151
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10152
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10153
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10154
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10155
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10156
startTime: 1705334400000
endTime: 1707753599000
}
activityInfos {
id: 10159
startTime: 1706407200000
endTime: 1707753599000
}
activityInfos {
id: 10161
startTime: 1705370400000
endTime: 0
}
[INFO:2024-1-10 17:55:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2024-1-10 17:55:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.17754200100899 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 75 1
[INFO:2024-1-10 17:55:56][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2024-1-10 17:55:56]DestroyUnusedResources:0,1,time=,paths:
[INFO:2024-1-10 17:56:0][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2024-1-10 17:56:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2024-1-10 17:56:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 254
[INFO:2024-1-10 17:56:0]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2024-1-10 17:56:0]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 18 当前队列数量= 2
[INFO:2024-1-10 17:56:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityDungeonRequest
[INFO:2024-1-10 17:56:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonType: 46
[INFO:2024-1-10 17:56:0]==> Sender Auto Serialize Message,extId=31,cmd=18,size=11
[INFO:2024-1-10 17:56:0]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:0]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2024-1-10 17:56:0]<== Receiver Message, socketClient version=1,extId=31,cmd=18,status=0,size=35
[INFO:2024-1-10 17:56:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2024-1-10 17:56:0][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.15284180082381 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 77 1
[INFO:2024-1-10 17:56:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 460001
barrierId: 460001011
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2024-1-10 17:56:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityDungeonReply <---
[INFO:2024-1-10 17:56:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 18 所需时间单位秒 = 0.15284180082381 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityDungeonReply 78 1
[INFO:2024-1-10 17:56:0][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=30,id=107
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fbactivity/controller/FbActivityController:113: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/fb/agent/FbAgent:298: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2024-1-10 17:56:0][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=21,id=300004
[INFO:2024-1-10 17:56:0][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2024-1-10 17:56:0][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:56:1][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:56:1][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2024-1-10 17:56:1][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2024-1-10 17:56:1]DestroyUnusedResources:3,2,time=,paths:
[INFO:2024-1-10 17:56:1][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=30,id=107
[INFO:2024-1-10 17:56:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:2][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=30,id=107,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:48: in function 'onZoneLoaded'
logic/scene/fbactivity/factory/FbActivitySceneFactory:86: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2024-1-10 17:56:2][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:56:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 3 当前队列数量= 1
[INFO:2024-1-10 17:56:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossAndUserRequest
[INFO:2024-1-10 17:56:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 17:56:2]==> Sender Auto Serialize Message,extId=65,cmd=3,size=11
[INFO:2024-1-10 17:56:2]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:2]<== Receiver Message, socketClient version=1,extId=65,cmd=3,status=0,size=65
[INFO:2024-1-10 17:56:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 11
expiredTime: 1707753599
damage: 226266856
challenge: 6
}
actBossUser {
defineId: 11
expiredTime: 1707753599
damage: 55045
challenge: 1
dailyDamage: 0
dailyChallenge: 0
updateTime: 1706648486
allDamage: 55045
allRoundCount: 20
allConfigModelThp: 0
maxDamage: 55045
}
dailyBonusCount: 0
[INFO:2024-1-10 17:56:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossAndUserReply <---
[INFO:2024-1-10 17:56:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 3 所需时间单位秒 = 0.16168050467968 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossAndUserReply 79 1
[INFO:2024-1-10 17:56:3][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2024-1-10 17:56:3]DestroyUnusedResources:0,1,time=,paths:
[INFO:2024-1-10 17:56:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2024-1-10 17:56:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2024-1-10 17:56:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 269
[INFO:2024-1-10 17:56:4]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2024-1-10 17:56:4]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 3 当前队列数量= 2
[INFO:2024-1-10 17:56:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossAndUserRequest
[INFO:2024-1-10 17:56:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 17:56:4]==> Sender Auto Serialize Message,extId=65,cmd=3,size=11
[INFO:2024-1-10 17:56:4]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:4]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2024-1-10 17:56:4]<== Receiver Message, socketClient version=1,extId=65,cmd=3,status=0,size=65
[INFO:2024-1-10 17:56:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2024-1-10 17:56:4][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 1.0443357229233 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 80 1
[INFO:2024-1-10 17:56:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 11
expiredTime: 1707753599
damage: 226266856
challenge: 6
}
actBossUser {
defineId: 11
expiredTime: 1707753599
damage: 55045
challenge: 1
dailyDamage: 0
dailyChallenge: 0
updateTime: 1706648488
allDamage: 55045
allRoundCount: 20
allConfigModelThp: 0
maxDamage: 55045
}
dailyBonusCount: 0
[INFO:2024-1-10 17:56:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossAndUserReply <---
[INFO:2024-1-10 17:56:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 3 所需时间单位秒 = 1.0443357229233 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossAndUserReply 81 1
[INFO:2024-1-10 17:56:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:4][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fairy1.prefab
[INFO:2024-1-10 17:56:4][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fairy1.prefab
[INFO:2024-1-10 17:56:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 3 当前队列数量= 1
[INFO:2024-1-10 17:56:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossAndUserRequest
[INFO:2024-1-10 17:56:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 17:56:4]==> Sender Auto Serialize Message,extId=65,cmd=3,size=11
[INFO:2024-1-10 17:56:4]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:4]<== Receiver Message, socketClient version=1,extId=65,cmd=3,status=0,size=65
[INFO:2024-1-10 17:56:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 11
expiredTime: 1707753599
damage: 226266856
challenge: 6
}
actBossUser {
defineId: 11
expiredTime: 1707753599
damage: 55045
challenge: 1
dailyDamage: 0
dailyChallenge: 0
updateTime: 1706648488
allDamage: 55045
allRoundCount: 20
allConfigModelThp: 0
maxDamage: 55045
}
dailyBonusCount: 0
[INFO:2024-1-10 17:56:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossAndUserReply <---
[INFO:2024-1-10 17:56:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 3 所需时间单位秒 = 0.16769710183144 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossAndUserReply 82 1
[INFO:2024-1-10 17:56:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2024-1-10 17:56:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2024-1-10 17:56:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 171
[INFO:2024-1-10 17:56:5]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2024-1-10 17:56:5]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:5]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2024-1-10 17:56:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2024-1-10 17:56:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.17044949531555 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 83 1
[INFO:2024-1-10 17:56:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1
[INFO:2024-1-10 17:56:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest
[INFO:2024-1-10 17:56:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2024-1-10 17:56:6]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11
[INFO:2024-1-10 17:56:6]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:6]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=1620
[INFO:2024-1-10 17:56:6]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=128
[INFO:2024-1-10 17:56:6]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10
[INFO:2024-1-10 17:56:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
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replaceAll: false
}
[INFO:2024-1-10 17:56:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2024-1-10 17:56:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 84 1
[INFO:2024-1-10 17:56:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 7270002
equipUniqueIds: 4150011
equipUniqueIds: 4150004
equipUniqueIds: 4150003
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 7470301
equipUniqueIds: 4150009
equipUniqueIds: 4150007
equipUniqueIds: 4150002
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 7470305
equipUniqueIds: 4150014
equipUniqueIds: 4150008
equipUniqueIds: 4150001
}
formationHeros {
index: 3
typeId: 1
heroUniqueId: 7220003
equipUniqueIds: 4150010
equipUniqueIds: 4150006
equipUniqueIds: 4150005
}
state: 1
name: Team 1
typeId: 1
}
[INFO:2024-1-10 17:56:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2024-1-10 17:56:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 85 1
[INFO:2024-1-10 17:56:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2024-1-10 17:56:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <---
[INFO:2024-1-10 17:56:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.17034870386124 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 86 1
[INFO:2024-1-10 17:56:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 12 当前队列数量= 1
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActBossBattleRequest
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
formationId: 1
isPractice: false
[INFO:2024-1-10 17:56:20]==> Sender Auto Serialize Message,extId=65,cmd=12,size=15
[INFO:2024-1-10 17:56:20]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:20]<== Receiver Message, socketClient version=1,extId=65,cmd=12,status=0,size=12
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
formationId: 1
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActBossBattleReply <---
[INFO:2024-1-10 17:56:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 12 所需时间单位秒 = 0.15141119994223 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActBossBattleReply 89 1
[INFO:2024-1-10 17:56:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 480001
barrierId: 480001011
formationId: 1
useDouble: false
isQuickBattle: false
[INFO:2024-1-10 17:56:20]==> Sender Auto Serialize Message,extId=31,cmd=19,size=25
[INFO:2024-1-10 17:56:20]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:20]<== Receiver Message, socketClient version=1,extId=31,cmd=19,status=0,size=14
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 480010113
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <---
[INFO:2024-1-10 17:56:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.27863480336964 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 90 1
[INFO:2024-1-10 17:56:20][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 15000
[INFO:2024-1-10 17:56:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 3 当前队列数量= 2
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossAndUserRequest
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 17:56:20]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2024-1-10 17:56:20]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:20]==> Sender Auto Serialize Message,extId=65,cmd=3,size=11
[INFO:2024-1-10 17:56:20]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2024-1-10 17:56:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:140028 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2024-1-10 17:56:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2024-1-10 17:56:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:140011 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2024-1-10 17:56:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22310 isShaping:false skinId:130094 otherSkillId:nil skills:[42223101,42223102,42223103] otherSkills:null allSkillActions:[13009108,13009107] allNormalActions:{}
[INFO:2024-1-10 17:56:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22310 isShaping:false skinId:130094 otherSkillId:nil skills:[42223101,42223102,42223103] otherSkills:null allSkillActions:[13009108,13009107] allNormalActions:{}
[INFO:2024-1-10 17:56:20][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220038
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:334: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2024-1-10 17:56:20][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=30,id=107
[INFO:2024-1-10 17:56:20][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2024-1-10 17:56:20][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:56:20][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:56:20][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:56:20]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2024-1-10 17:56:20]<== Receiver Message, socketClient version=1,extId=65,cmd=3,status=0,size=65
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2024-1-10 17:56:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.16051149368286 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 91 1
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 11
expiredTime: 1707753599
damage: 226266856
challenge: 6
}
actBossUser {
defineId: 11
expiredTime: 1707753599
damage: 55045
challenge: 1
dailyDamage: 0
dailyChallenge: 0
updateTime: 1706648504
allDamage: 55045
allRoundCount: 20
allConfigModelThp: 0
maxDamage: 55045
}
dailyBonusCount: 0
[INFO:2024-1-10 17:56:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossAndUserReply <---
[INFO:2024-1-10 17:56:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 3 所需时间单位秒 = 0.16051149368286 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossAndUserReply 92 1
[INFO:2024-1-10 17:56:21][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:56:21][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2024-1-10 17:56:21][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2024-1-10 17:56:21]DestroyUnusedResources:32,2,time=,paths:
[INFO:2024-1-10 17:56:22][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220038
[INFO:2024-1-10 17:56:22][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2024-1-10 17:56:22][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2024-1-10 17:56:22][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2007_1,加载的特效[总数=]11,路径=["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2024-1-10 17:56:22][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2014_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2024-1-10 17:56:22][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2084_3,加载的特效[总数=]9,路径=["effect\/prefabs\/atk_ylxy_skill1.prefab","effect\/prefabs\/show_ylxy_skill3.prefab","effect\/prefabs\/show_ylxy_skill2.prefab","effect\/prefabs\/atk_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill6.prefab","effect\/prefabs\/show_ylxy_skill5.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2024-1-10 17:56:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:209: effect/prefabs/atk_ylxy_skill1.prefab; false; true
[INFO:2024-1-10 17:56:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:211: stack traceback:
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:211: in function '_setRes'
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:218: in function '_setWaitRes'
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:30: in function 'load'
logic/scene/battle/factory/BattleUnitFactory:186: in function '_buildAllRole'
logic/scene/battle/factory/BattleUnitFactory:55: in function 'beginCreate'
logic/scene/battle/factory/BattleUnitFactory:420: in function 'onEnterScene'
frameworkext/scene/SceneBase:116: in function 'onEnter'
logic/scene/SceneMgr:255: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2024-1-10 17:56:22][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2004_4,加载的特效[总数=]7,路径=["effect\/prefabs\/show_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill1.prefab","effect\/prefabs\/show_fotiaoqiang_skill3.prefab","effect\/prefabs\/show_fotiaoqiang_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2024-1-10 17:56:22][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2024-1-10 17:56:22][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2
[INFO:2024-1-10 17:56:22][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=480010113_4_22310,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_plxnyd_skill2.prefab","effect\/prefabs\/atk_plxnyd_skill1.prefab","effect\/prefabs\/show_plxnyd_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2024-1-10 17:56:22][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=480010113_999_22310,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_plxnyd_skill2.prefab","effect\/prefabs\/atk_plxnyd_skill1.prefab","effect\/prefabs\/show_plxnyd_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2024-1-10 17:56:22][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2024-1-10 17:56:22][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 480001011 0
[INFO:2024-1-10 17:56:22][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220038
[INFO:2024-1-10 17:56:22][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2024-1-10 17:56:22][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22003801个地图区域]加载完毕!
[INFO:2024-1-10 17:56:22][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2024-1-10 17:56:22][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2007_1 ====== MyRole_2007_1 英雄的模型
[INFO:2024-1-10 17:56:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_lonjingxiaren_skill1.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2024-1-10 17:56:22][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2007_1 ====== MyRole_2007_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2024-1-10 17:56:23][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2007_1 ====== MyRole_2007_1 英雄的头顶ui
[INFO:2024-1-10 17:56:23][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2014_2 ====== MyRole_2014_2 英雄的头顶ui
[INFO:2024-1-10 17:56:23][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2084_3 ====== MyRole_2084_3 英雄的头顶ui
[INFO:2024-1-10 17:56:23][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2004_4 ====== MyRole_2004_4 英雄的头顶ui
[INFO:2024-1-10 17:56:23][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2014_2 ====== MyRole_2014_2 英雄的模型
[INFO:2024-1-10 17:56:23][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool
[INFO:2024-1-10 17:56:23][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2014_2 ====== MyRole_2014_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_heroact.prefab"]
[INFO:2024-1-10 17:56:23][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2084_3 ====== MyRole_2084_3 英雄的模型
[INFO:2024-1-10 17:56:23][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:209: effect/prefabs/atk_ylxy_skill1.prefab; false; false
[INFO:2024-1-10 17:56:23][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_ylxy_skill5.prefab effect obj pool create effect/prefabs/show_ylxy_skill3.prefab effect obj pool create effect/prefabs/atk_ylxy_skill1.prefab effect obj pool create effect/prefabs/show_ylxy_skill2.prefab effect obj pool create effect/prefabs/atk_ylxy_skill4.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_ylxy_skill4.prefab effect obj pool create effect/prefabs/show_ylxy_skill6.prefab effect obj pool
[INFO:2024-1-10 17:56:23][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2084_3 ====== MyRole_2084_3 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_ylxy_skill5.prefab","effect\/prefabs\/show_ylxy_skill3.prefab","effect\/prefabs\/atk_ylxy_skill1.prefab","effect\/prefabs\/show_ylxy_skill2.prefab","effect\/prefabs\/atk_ylxy_skill4.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_ylxy_skill4.prefab","effect\/prefabs\/show_ylxy_skill6.prefab"]
[INFO:2024-1-10 17:56:24][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2004_4 ====== MyRole_2004_4 英雄的模型
[INFO:2024-1-10 17:56:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fotiaoqiang_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_fotiaoqiang_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_fotiaoqiang_skill2.prefab effect obj pool create effect/prefabs/hit_fotiaoqiang_skill1.prefab effect obj pool create effect/prefabs/show_fotiaoqiang_skill2.prefab effect obj pool
[INFO:2024-1-10 17:56:24][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2004_4 ====== MyRole_2004_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_fotiaoqiang_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_fotiaoqiang_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill1.prefab","effect\/prefabs\/show_fotiaoqiang_skill2.prefab"]
[INFO:2024-1-10 17:56:24][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 480010113_4_22310 ====== Monster_480010113_4_22310 怪物的模型
[INFO:2024-1-10 17:56:24][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 480010113_999_22310 ====== Monster_480010113_999_22310 怪物的模型
[INFO:2024-1-10 17:56:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_plxnyd_skill2.prefab effect obj pool create effect/prefabs/atk_plxnyd_skill1.prefab effect obj pool create effect/prefabs/show_plxnyd_skill2.prefab effect obj pool
[INFO:2024-1-10 17:56:24][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 480010113_4_22310 ====== Monster_480010113_4_22310 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_plxnyd_skill2.prefab","effect\/prefabs\/atk_plxnyd_skill1.prefab","effect\/prefabs\/show_plxnyd_skill2.prefab"]
[INFO:2024-1-10 17:56:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_plxnyd_skill2.prefab effect obj pool create effect/prefabs/atk_plxnyd_skill1.prefab effect obj pool create effect/prefabs/show_plxnyd_skill2.prefab effect obj pool
[INFO:2024-1-10 17:56:24][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 480010113_999_22310 ====== Monster_480010113_999_22310 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_plxnyd_skill2.prefab","effect\/prefabs\/atk_plxnyd_skill1.prefab","effect\/prefabs\/show_plxnyd_skill2.prefab"]
[INFO:2024-1-10 17:56:24][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 480010113_4_22310 ====== Monster_480010113_4_22310 怪物的头顶ui
[INFO:2024-1-10 17:56:24][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 480010113_999_22310 ====== Monster_480010113_999_22310 怪物的头顶ui
[INFO:2024-1-10 17:56:24][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2024-1-10 17:56:24][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2024-1-10 17:56:24][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220038,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2024-1-10 17:56:24][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 480001011
[INFO:2024-1-10 17:56:24][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 0 zoneId: nil
[INFO:2024-1-10 17:56:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2024-1-10 17:56:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:140028 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2024-1-10 17:56:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2024-1-10 17:56:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:140011 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2024-1-10 17:56:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2024-1-10 17:56:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:140028 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2024-1-10 17:56:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2024-1-10 17:56:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:140011 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2024-1-10 17:56:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:24][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 480001011 0
[INFO:2024-1-10 17:56:24][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 48; 480001011
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:344: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2024-1-10 17:56:25][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:56:25][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2024-1-10 17:56:25][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1
[INFO:2024-1-10 17:56:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2024-1-10 17:56:25][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:25]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2024-1-10 17:56:25]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:25]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8
[INFO:2024-1-10 17:56:25][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2024-1-10 17:56:25][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.22301839292049 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 93 1
[INFO:2024-1-10 17:56:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:26][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2024-1-10 17:56:26]DestroyUnusedResources:0,1,time=,paths:
[INFO:2024-1-10 17:56:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2024-1-10 17:56:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2024-1-10 17:56:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1
count: 1
formatKey: 0
[INFO:2024-1-10 17:56:27]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2024-1-10 17:56:27]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:27]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8
[INFO:2024-1-10 17:56:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2024-1-10 17:56:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.4986692070961 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 94 1
[INFO:2024-1-10 17:56:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:30][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 480001011 1 0 -28.579368591309 8.2499980926514 -0.30000001192093 -30 8.1 -1.5 1.4206314086914
[INFO:2024-1-10 17:56:30][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 480001011 turnIndex: 1
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:140028 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:140011 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2024-1-10 17:56:30][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2024-1-10 17:56:30][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:140028 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:140011 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:140028 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:140011 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:140028 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:140011 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:140028 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:140011 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:140028 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:140011 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:140028 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:140011 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:140028 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:140011 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:140017 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:140028 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2084 isShaping:false skinId:140047 otherSkillId:140051 skills:[41208407,41208408,41208409] otherSkills:[41208410,41208411,41208412,41208413,41208414,41208415,41208416,41208417,41208418,41208419,41208420] allSkillActions:[10009407,10009409,10009408,10008708,10008709,10008707] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:140011 otherSkillId:nil skills:[41200407,41200408,41200409] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2024-1-10 17:56:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2024-1-10 17:56:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2024-1-10 17:56:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:30]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2024-1-10 17:56:30]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:31]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2024-1-10 17:56:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2024-1-10 17:56:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.14924910664558 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 96 1
[INFO:2024-1-10 17:56:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2024-1-10 17:56:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2024-1-10 17:56:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2024-1-10 17:56:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2024-1-10 17:56:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2024-1-10 17:56:31]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2024-1-10 17:56:31]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2024-1-10 17:56:31]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2024-1-10 17:56:31]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2024-1-10 17:56:31][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2024-1-10 17:56:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000}
[INFO:2024-1-10 17:56:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:31]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=681
[INFO:2024-1-10 17:56:31]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=542
[INFO:2024-1-10 17:56:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2007
skinId: 140017
position: 1
baseAttributes {
hp: 17057
thp: 17057
atk: 1073
def: 1707
critic: 250
critic_dmg: 1200
dodge: 100
effect_hit: 0
effect_resist: 890
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200707
position: 1
CD: 0
}
skillInfo {
skillId: 41200708
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200709
position: 3
CD: 1
maxCD: 4
}
battleUnitType: 1
userId: 20205
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2014
skinId: 140028
position: 2
baseAttributes {
hp: 17092
thp: 17092
atk: 1017
def: 1827
critic: 80
critic_dmg: 1200
dodge: 220
effect_hit: 0
effect_resist: 890
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201407
position: 1
CD: 0
}
skillInfo {
skillId: 41201408
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41201409
position: 3
CD: 2
maxCD: 5
}
battleUnitType: 1
userId: 20205
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2084
skinId: 140047
position: 3
baseAttributes {
hp: 19082
thp: 19082
atk: 1073
def: 1665
critic: 270
critic_dmg: 500
dodge: 100
effect_hit: 0
effect_resist: 890
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41208407
position: 1
CD: 0
}
skillInfo {
skillId: 41208408
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41208409
position: 3
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41208420
position: 4
CD: 0
maxCD: 1
}
battleUnitType: 1
userId: 20205
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2004
skinId: 140011
position: 4
baseAttributes {
hp: 17305
thp: 17305
atk: 1040
def: 1745
critic: 270
critic_dmg: 1200
dodge: 100
effect_hit: 0
effect_resist: 890
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200407
position: 1
CD: 0
}
skillInfo {
skillId: 41200408
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200409
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 20205
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
userIds: 20205
}
defender {
units {
id: 5
modelId: 22310
skinId: 130094
position: 4
baseAttributes {
hp: 1773733144
thp: 2000000000
atk: 1587
def: 1176
critic: 260
critic_dmg: 1000
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42223101
position: 1
CD: 0
}
skillInfo {
skillId: 42223102
position: 2
CD: 1
maxCD: 5
}
skillInfo {
skillId: 42223103
position: 3
CD: 0
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 20
isFinish: false
}
round0 {
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 8
effectNum: 1
additional: 41208420
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301075
duration: 1
id: 6
additional: 2863
}
}
targetId: 0
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301034
duration: 1
id: 7
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301139
duration: 1
id: 8
}
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:56:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2024-1-10 17:56:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.21305370330811 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 97 1
[INFO:2024-1-10 17:56:31][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2007,
"skinId":140017,
"position":1,
"baseAttributes":
{
"hp":17057,
"thp":17057,
"atk":1073,
"def":1707,
"critic":250,
"critic_dmg":1200,
"dodge":100,
"effect_hit":0,
"effect_resist":890,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200707,
"position":1,
"CD":0
},
{
"skillId":41200708,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200709,
"position":3,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"20205",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2014,
"skinId":140028,
"position":2,
"baseAttributes":
{
"hp":17092,
"thp":17092,
"atk":1017,
"def":1827,
"critic":80,
"critic_dmg":1200,
"dodge":220,
"effect_hit":0,
"effect_resist":890,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201407,
"position":1,
"CD":0
},
{
"skillId":41201408,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41201409,
"position":3,
"CD":2,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"20205",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2084,
"skinId":140047,
"position":3,
"baseAttributes":
{
"hp":19082,
"thp":19082,
"atk":1073,
"def":1665,
"critic":270,
"critic_dmg":500,
"dodge":100,
"effect_hit":0,
"effect_resist":890,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41208407,
"position":1,
"CD":0
},
{
"skillId":41208408,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41208409,
"position":3,
"CD":0,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":0,
"maxCD":1
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"20205",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":2004,
"skinId":140011,
"position":4,
"baseAttributes":
{
"hp":17305,
"thp":17305,
"atk":1040,
"def":1745,
"critic":270,
"critic_dmg":1200,
"dodge":100,
"effect_hit":0,
"effect_resist":890,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200407,
"position":1,
"CD":0
},
{
"skillId":41200408,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200409,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"20205",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[],
"userIds":
[
"20205"
]
},
"defender":
{
"units":
[
{
"id":5,
"modelId":22310,
"skinId":130094,
"position":4,
"baseAttributes":
{
"hp":1773733144,
"thp":2000000000,
"atk":1587,
"def":1176,
"critic":260,
"critic_dmg":1000,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42223101,
"position":1,
"CD":0
},
{
"skillId":42223102,
"position":2,
"CD":1,
"maxCD":5
},
{
"skillId":42223103,
"position":3,
"CD":0
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":20,
"isFinish":false
}
[INFO:2024-1-10 17:56:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10035
startTime: 1706241600000
endTime: 1706673600000
}
activityInfos {
id: 10037
startTime: 1684116000000
endTime: 0
}
activityInfos {
id: 10038
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10040
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10041
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10043
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10074
startTime: 1693533600000
endTime: 0
}
activityInfos {
id: 10141
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10142
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10143
startTime: 1705352400000
endTime: 1707753599000
}
activityInfos {
id: 10144
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10145
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10147
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10149
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10150
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10151
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10152
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10153
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10154
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10155
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10156
startTime: 1705334400000
endTime: 1707753599000
}
activityInfos {
id: 10159
startTime: 1706407200000
endTime: 1707753599000
}
activityInfos {
id: 10161
startTime: 1705370400000
endTime: 0
}
[INFO:2024-1-10 17:56:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2024-1-10 17:56:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.21305370330811 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 98 1
[INFO:2024-1-10 17:56:31][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2024-1-10 17:56:31][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2024-1-10 17:56:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:56:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:56:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2
[INFO:2024-1-10 17:56:31][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":41208420,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":2863,
"duration":1,
"id":6,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2024-1-10 17:56:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:56:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2024-1-10 17:56:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2024-1-10 17:56:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:173]:{func}3[MyRole_3_3][3] 此技能进入 技能CD 等待
[INFO:2024-1-10 17:56:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[MyRole_3_3][3] 增加了一个 buff [301075]
[INFO:2024-1-10 17:56:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2024-1-10 17:56:31][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301075 effect/prefabs/battle_shield.prefab
[WARN:2024-1-10 17:56:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2024-1-10 17:56:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:56:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step
[INFO:2024-1-10 17:56:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2
[INFO:2024-1-10 17:56:31][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":7,
"buffId":301034,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":8,
"buffId":301139,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2024-1-10 17:56:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:56:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2024-1-10 17:56:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2024-1-10 17:56:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,5[Monster_5_4_480010113][4] 增加了一个 buff [301034]
[INFO:2024-1-10 17:56:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2024-1-10 17:56:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,5[Monster_5_4_480010113][4] 增加了一个 buff [301139]
[INFO:2024-1-10 17:56:31][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 5 301139 effect/prefabs/battle_fairy1.prefab
[WARN:2024-1-10 17:56:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2024-1-10 17:56:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:56:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done
[INFO:2024-1-10 17:56:32][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:56:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:56:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:56:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:32]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:56:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:32]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:56:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:56:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:56:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.15205059945583 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 99 1
[INFO:2024-1-10 17:56:32][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:56:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:56:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:56:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:32]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:56:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:32]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:56:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2024-1-10 17:56:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:56:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.15517030656338 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 100 1
[INFO:2024-1-10 17:56:32][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:56:32][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:56:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:56:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:56:32][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:56:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:56:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:56:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:56:32]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:56:32]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:32]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=610
[INFO:2024-1-10 17:56:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200708
actEffect {
targetId: 5
effectType: 2
effectNum: 816
additional: 1773732328
additional2: 816
additional3: 816
}
actEffect {
targetId: 5
effectType: 5
effectNum: 2
buff {
buffId: 301016
duration: 2
id: 9
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41200708
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201408
actEffect {
targetId: 5
effectType: 2
effectNum: 800
additional: 1773731528
additional2: 800
additional3: 800
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
actEffect {
targetId: 2
effectType: 8
effectNum: 3
additional: 41201408
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208408
actEffect {
targetId: 3
effectType: 18
effectNum: 16220
additional: 16220
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301080
duration: 1
id: 11
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41208408
}
actEffect {
targetId: 3
effectType: 21
effectNum: 0
skillInfo {
skillId: 41208417
position: 1
CD: 0
}
skillInfo {
skillId: 41208418
position: 2
CD: 4
maxCD: 4
}
skillInfo {
skillId: 41208419
position: 3
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41208420
position: 4
CD: 1
maxCD: 1
}
}
actEffect {
targetId: 3
effectType: 20
effectNum: 1
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208419
actEffect {
targetId: 5
effectType: 2
effectNum: 1666
additional: 1773729862
additional2: 1666
additional3: 1666
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 12
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 13
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 14
}
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 15
}
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200408
actEffect {
targetId: 5
effectType: 2
effectNum: 1539
additional: 1773728323
additional2: 1539
additional3: 1539
}
actEffect {
targetId: 4
effectType: 6
effectNum: 1
additional: 15
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 16
}
}
actEffect {
targetId: 4
effectType: 8
effectNum: 4
additional: 41200408
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 1
actorId: 12
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 12
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 13
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 13
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 4
effectType: 2
effectNum: 1586
additional: 15719
additional2: 1586
additional3: 0
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 17
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 18
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 19
}
}
targetId: 4
}
battleStep {
actorType: 2
castorId: 5
actorId: 9
actEffect {
targetId: 5
effectType: 7
effectNum: 1
additional: 9
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 6
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 6
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:56:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:56:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.15201589465141 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 101 1
[INFO:2024-1-10 17:56:32][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200708,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":816,
"additional":1773732328,
"additional2":816,
"additional3":816
},
{
"targetId":5,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301016,
"duration":2,
"id":9
}
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41200708
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201408,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":800,
"additional":1773731528,
"additional2":800,
"additional3":800
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
},
{
"targetId":2,
"effectType":8,
"effectNum":3,
"additional":41201408
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208408,
"actEffect":
[
{
"targetId":3,
"effectType":18,
"effectNum":16220,
"additional":16220
},
{
"targetId":3,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301080,
"duration":1,
"id":11
}
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41208408
},
{
"targetId":3,
"effectType":21,
"effectNum":0,
"skillInfo":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":0,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":1,
"maxCD":1
}
]
},
{
"targetId":3,
"effectType":20,
"effectNum":1
}
],
"targetId":3
},
{
"actorType":1,
"castorId":3,
"actorId":41208419,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1666,
"additional":1773729862,
"additional2":1666,
"additional3":1666
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":12
}
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":13
}
},
{
"targetId":3,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":14
}
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":15
}
}
],
"targetId":5
},
{
"actorType":1,
"castorId":4,
"actorId":41200408,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1539,
"additional":1773728323,
"additional2":1539,
"additional3":1539
},
{
"targetId":4,
"effectType":6,
"effectNum":1,
"additional":15
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":16
}
},
{
"targetId":4,
"effectType":8,
"effectNum":4,
"additional":41200408
}
],
"targetId":5
},
{
"actorType":2,
"castorId":1,
"actorId":12,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":12
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":13,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":13
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":1586,
"additional":15719,
"additional2":1586,
"additional3":0
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":17
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":18
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":19
}
}
],
"targetId":4
},
{
"actorType":2,
"castorId":5,
"actorId":9,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":1,
"additional":9
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":6,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":6
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:56:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2024-1-10 17:56:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200708,
"actEffect":
[
{
"additional":1773732328,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":816,
"effectNum":816,
"multipleEffectNum":0,
"effectType":2,
"additional2":816
},
{
"additional":0,
"targetId":5,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":9,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200708,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:56:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:56:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:56:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:56:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200708 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:56:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41200708[10000508] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:56:32][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2024-1-10 17:56:32][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_fairy1.prefab effect obj pool
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773733144/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:816/816 本段飘:816 本段扣血:816 本段扣盾:0
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773732328/2000000000 剩余盾: 0
[WARN:2024-1-10 17:56:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:56:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200708 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301016]
[INFO:2024-1-10 17:56:33][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41200708 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:56:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201408,
"actEffect":
[
{
"additional":1773731528,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":800,
"effectNum":800,
"multipleEffectNum":0,
"effectType":2,
"additional2":800
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
},
{
"additional":41201408,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:56:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:56:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:56:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201408 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:56:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201408[10002208] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773732328/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:240/800 本段飘:240 本段扣血:240 本段扣盾:0
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773732088/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773732088/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:480/800 本段飘:240 本段扣血:240 本段扣盾:0
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773731848/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773731848/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:800/800 本段飘:320 本段扣血:320 本段扣盾:0
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773731528/2000000000 剩余盾: 0
[WARN:2024-1-10 17:56:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:56:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}2[MyRole_2_2][2] 使用技能 41201408 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201408 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201408 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:56:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41208408,
"actEffect":
[
{
"additional":16220,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":16220,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":11,
"buffId":301080,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41208408,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":3,
"skills":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":0,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":1,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
},
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:56:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2024-1-10 17:56:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 1 ~ 1
[WARN:2024-1-10 17:56:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[WARN:2024-1-10 17:56:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionChangeSkill , Range: 4 ~ 5
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208408 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:56:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208408[10008708] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":16220,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":16220,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
}
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":11,
"buffId":301080,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":41208408,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":3,
"skills":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":0,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":1,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
}
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
[WARN:2024-1-10 17:56:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 1 1
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}3 血量上限更新 -》 前:19082/19082 后:16220/16220
[WARN:2024-1-10 17:56:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 1 1
[WARN:2024-1-10 17:56:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208408 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301080]
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41208408 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:56:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[WARN:2024-1-10 17:56:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionChangeSkill 4 5
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/stepaction/StepActionChangeSkill.lua:23]:{execute}【换技能】id:3 skillCount:4
[WARN:2024-1-10 17:56:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionChangeSkill 4 5
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/action/BBSkillShape.lua:24]:{onStart}变身(true) -> id:3 原皮肤:140047 新皮肤:140051 原spine:100087_ylxy_xuyuan 新spine:100094_ylxy_xuyuan
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2024-1-10 17:56:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2024-1-10 17:56:36][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/en/speech/character/audiogongyong/basis/ylxy/ylxy7
[INFO:2024-1-10 17:56:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208419,
"actEffect":
[
{
"additional":1773729862,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1666,
"effectNum":1666,
"multipleEffectNum":0,
"effectType":2,
"additional2":1666
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":12,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":13,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":14,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":15,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:56:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2024-1-10 17:56:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:56:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5
[INFO:2024-1-10 17:56:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208419 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:56:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41208419[10009409] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:56:37][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ylxy_skill6_camera.prefab effect obj pool
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773731528/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:208/1666 本段飘:208 本段扣血:208 本段扣盾:0
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773731320/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773731320/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:416/1666 本段飘:208 本段扣血:208 本段扣盾:0
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773731112/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 105
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773731112/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:624/1666 本段飘:208 本段扣血:208 本段扣盾:0
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773730904/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773730904/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:832/1666 本段飘:208 本段扣血:208 本段扣盾:0
[INFO:2024-1-10 17:56:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773730696/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773730696/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:1040/1666 本段飘:208 本段扣血:208 本段扣盾:0
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773730488/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773730488/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:1248/1666 本段飘:208 本段扣血:208 本段扣盾:0
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773730280/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 125
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773730280/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:1456/1666 本段飘:208 本段扣血:208 本段扣盾:0
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773730072/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773730072/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1666/1666 本段飘:210 本段扣血:210 本段扣盾:0
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773729862/2000000000 剩余盾: 0
[WARN:2024-1-10 17:56:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:56:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301001]
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301001]
[INFO:2024-1-10 17:56:39][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301001]
[INFO:2024-1-10 17:56:39][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:56:39][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[WARN:2024-1-10 17:56:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5
[INFO:2024-1-10 17:56:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2024-1-10 17:56:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:56:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2024-1-10 17:56:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:56:42][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1666
[INFO:2024-1-10 17:56:42][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2024-1-10 17:56:42][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2024-1-10 17:56:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:56:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2024-1-10 17:56:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2024-1-10 17:56:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200408,
"actEffect":
[
{
"additional":1773728323,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1539,
"effectNum":1539,
"multipleEffectNum":0,
"effectType":2,
"additional2":1539
},
{
"additional":15,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":16,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200408,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:56:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:56:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:56:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2024-1-10 17:56:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200408 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:56:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200408[10000708] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:56:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2024-1-10 17:56:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773729862/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:307/1539 本段飘:307 本段扣血:307 本段扣盾:0
[INFO:2024-1-10 17:56:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773729555/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773729555/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:614/1539 本段飘:307 本段扣血:307 本段扣盾:0
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773729248/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773729248/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:921/1539 本段飘:307 本段扣血:307 本段扣盾:0
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773728941/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 47
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773728941/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:1228/1539 本段飘:307 本段扣血:307 本段扣盾:0
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773728634/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773728634/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1539/1539 本段飘:311 本段扣血:311 本段扣盾:0
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773728323/2000000000 剩余盾: 0
[WARN:2024-1-10 17:56:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:56:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41200408 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200408 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200408 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:56:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 57
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":12,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":13,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:12 buffId:301001 持续时间:1
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:13 buffId:301001 持续时间:1
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42223101,
"actEffect":
[
{
"additional":15719,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1586,
"multipleEffectNum":0,
"effectType":2,
"additional2":1586
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":17,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":18,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":19,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:56:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:56:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:56:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:56:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 4[MyRole_4_4][4] 一下
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 17305/17305 原来有盾: 0
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.4) -》 多段已飘:634/1586 本段飘:634 本段扣血:634 本段扣盾:0
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 16671/17305 剩余盾: 0
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":17,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":18,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":19,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 17:56:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 16671/17305 原来有盾: 0
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1586/1586 本段飘:952 本段扣血:952 本段扣盾:0
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 15719/17305 剩余盾: 0
[WARN:2024-1-10 17:56:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:56:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 17:56:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":9,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":6,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:9 buffId:301016 持续时间:1
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:6 buffId:301075
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:56:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2024-1-10 17:56:44][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:56:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:56:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:56:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:44]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:56:44]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:45]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:56:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:56:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:56:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.15719750523567 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 103 1
[INFO:2024-1-10 17:56:45][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:56:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:56:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:56:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:56:45]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:56:45]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:45]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:56:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2024-1-10 17:56:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:56:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.15656779706478 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 104 1
[INFO:2024-1-10 17:56:45][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:56:45][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:56:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:56:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:56:45][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:56:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:56:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:56:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:56:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:56:45]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:56:45]||||| Sender socketClient version=1
[INFO:2024-1-10 17:56:45]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=616
[INFO:2024-1-10 17:56:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200709
actEffect {
targetId: 5
effectType: 2
effectNum: 1467
additional: 1773726856
additional2: 1467
additional3: 1467
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41200709
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201407
actEffect {
targetId: 5
effectType: 2
effectNum: 510
additional: 1773726346
additional2: 510
additional3: 510
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 9
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301016
duration: 1
id: 20
}
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208419
actEffect {
targetId: 5
effectType: 2
effectNum: 1701
additional: 1773724645
additional2: 1701
additional3: 1701
}
actEffect {
targetId: 1
effectType: 6
effectNum: 1
additional: 12
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 21
}
}
actEffect {
targetId: 2
effectType: 6
effectNum: 1
additional: 13
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 22
}
}
actEffect {
targetId: 3
effectType: 6
effectNum: 1
additional: 14
}
actEffect {
targetId: 3
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 23
}
}
actEffect {
targetId: 4
effectType: 6
effectNum: 1
additional: 16
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 24
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41208419
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200409
actEffect {
targetId: 5
effectType: 2
effectNum: 1116
additional: 1773723529
additional2: 1116
additional3: 1116
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
actEffect {
targetId: 4
effectType: 8
effectNum: 5
additional: 41200409
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 1
actorId: 21
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 21
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 22
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 22
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 24
actEffect {
targetId: 4
effectType: 7
effectNum: 1
additional: 24
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 18
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 18
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223102
actEffect {
targetId: 1
effectType: 3
effectNum: 5470
additional: 11587
additional2: 5470
additional3: 0
}
actEffect {
targetId: 2
effectType: 2
effectNum: 3452
additional: 13640
additional2: 3452
additional3: 0
}
actEffect {
targetId: 3
effectType: 2
effectNum: 3445
additional: 12775
additional2: 3445
additional3: 0
}
actEffect {
targetId: 4
effectType: 2
effectNum: 3395
additional: 12324
additional2: 3395
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 17
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 26
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 27
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 19
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 28
}
}
actEffect {
targetId: 5
effectType: 8
effectNum: 5
additional: 42223102
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 5
actorId: 20
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 20
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:56:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:56:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.15930740535259 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 105 1
[INFO:2024-1-10 17:56:45][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200709,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1467,
"additional":1773726856,
"additional2":1467,
"additional3":1467
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41200709
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":510,
"additional":1773726346,
"additional2":510,
"additional3":510
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":9
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301016,
"duration":1,
"id":20
}
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208419,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1701,
"additional":1773724645,
"additional2":1701,
"additional3":1701
},
{
"targetId":1,
"effectType":6,
"effectNum":1,
"additional":12
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":21
}
},
{
"targetId":2,
"effectType":6,
"effectNum":1,
"additional":13
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":22
}
},
{
"targetId":3,
"effectType":6,
"effectNum":1,
"additional":14
},
{
"targetId":3,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":23
}
},
{
"targetId":4,
"effectType":6,
"effectNum":1,
"additional":16
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":24
}
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41208419
}
],
"targetId":5
},
{
"actorType":1,
"castorId":4,
"actorId":41200409,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1116,
"additional":1773723529,
"additional2":1116,
"additional3":1116
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
},
{
"targetId":4,
"effectType":8,
"effectNum":5,
"additional":41200409
}
],
"targetId":5
},
{
"actorType":2,
"castorId":1,
"actorId":21,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":21
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":22,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":22
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":24,
"actEffect":
[
{
"targetId":4,
"effectType":7,
"effectNum":1,
"additional":24
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":18,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":18
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223102,
"actEffect":
[
{
"targetId":1,
"effectType":3,
"effectNum":5470,
"additional":11587,
"additional2":5470,
"additional3":0
},
{
"targetId":2,
"effectType":2,
"effectNum":3452,
"additional":13640,
"additional2":3452,
"additional3":0
},
{
"targetId":3,
"effectType":2,
"effectNum":3445,
"additional":12775,
"additional2":3445,
"additional3":0
},
{
"targetId":4,
"effectType":2,
"effectNum":3395,
"additional":12324,
"additional2":3395,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":17
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":26
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":27
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":19
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":28
}
},
{
"targetId":5,
"effectType":8,
"effectNum":5,
"additional":42223102
}
],
"targetId":2
},
{
"actorType":2,
"castorId":5,
"actorId":20,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":20
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:56:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2024-1-10 17:56:45][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/jxr/ljxr6
[INFO:2024-1-10 17:56:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200709,
"actEffect":
[
{
"additional":1773726856,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1467,
"effectNum":1467,
"multipleEffectNum":0,
"effectType":2,
"additional2":1467
},
{
"additional":41200709,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:56:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:56:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:56:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:56:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200709 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:56:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41200709[10000509] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:56:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2024-1-10 17:56:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773728323/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:146/1467 本段飘:146 本段扣血:146 本段扣盾:0
[INFO:2024-1-10 17:56:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773728177/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140
[INFO:2024-1-10 17:56:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773728177/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:292/1467 本段飘:146 本段扣血:146 本段扣盾:0
[INFO:2024-1-10 17:56:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773728031/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773728031/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:438/1467 本段飘:146 本段扣血:146 本段扣盾:0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773727885/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773727885/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:584/1467 本段飘:146 本段扣血:146 本段扣盾:0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773727739/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773727739/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:730/1467 本段飘:146 本段扣血:146 本段扣盾:0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773727593/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773727593/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:1023/1467 本段飘:293 本段扣血:293 本段扣盾:0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773727300/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773727300/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1467/1467 本段飘:444 本段扣血:444 本段扣盾:0
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773726856/2000000000 剩余盾: 0
[WARN:2024-1-10 17:56:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:56:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41200709 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:56:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206
[INFO:2024-1-10 17:56:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:56:50][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1467
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201407,
"actEffect":
[
{
"additional":1773726346,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":510,
"effectNum":510,
"multipleEffectNum":0,
"effectType":2,
"additional2":510
},
{
"additional":9,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":20,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:56:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:56:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:56:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201407[10002207] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773726856/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:510/510 本段飘:510 本段扣血:510 本段扣盾:0
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773726346/2000000000 剩余盾: 0
[WARN:2024-1-10 17:56:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:56:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41201407 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301016],不提示id不需要播放效果
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201407 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301016]
[WARN:2024-1-10 17:56:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2024-1-10 17:56:51][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/en/speech/character/audiogongyong/basis/ylxy/ylxy7
[INFO:2024-1-10 17:56:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208419,
"actEffect":
[
{
"additional":1773724645,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1701,
"effectNum":1701,
"multipleEffectNum":0,
"effectType":2,
"additional2":1701
},
{
"additional":12,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":21,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":13,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":22,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":14,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":23,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":16,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":24,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41208419,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:56:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10
[WARN:2024-1-10 17:56:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:56:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 10
[INFO:2024-1-10 17:56:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208419 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:56:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41208419[10009409] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773726346/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:212/1701 本段飘:212 本段扣血:212 本段扣盾:0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773726134/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773726134/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:424/1701 本段飘:212 本段扣血:212 本段扣盾:0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773725922/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 105
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773725922/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:636/1701 本段飘:212 本段扣血:212 本段扣盾:0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773725710/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773725710/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:848/1701 本段飘:212 本段扣血:212 本段扣盾:0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773725498/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773725498/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:1060/1701 本段飘:212 本段扣血:212 本段扣盾:0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773725286/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773725286/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:1272/1701 本段飘:212 本段扣血:212 本段扣盾:0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773725074/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 125
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773725074/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:1484/1701 本段飘:212 本段扣血:212 本段扣盾:0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773724862/2000000000 剩余盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:56:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773724862/2000000000 原来有盾: 0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1701/1701 本段飘:217 本段扣血:217 本段扣盾:0
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773724645/2000000000 剩余盾: 0
[WARN:2024-1-10 17:56:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:56:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 10
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208419 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301001]
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208419 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301001]
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208419 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301001]
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208419 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:56:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41208419 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:56:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 10
[INFO:2024-1-10 17:56:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2024-1-10 17:56:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:56:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2024-1-10 17:56:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:56:57][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1701
[INFO:2024-1-10 17:56:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:56:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2024-1-10 17:56:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2024-1-10 17:56:58][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/en/speech/character/audiogongyong/basis/ftq/ftq6
[INFO:2024-1-10 17:56:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200409,
"actEffect":
[
{
"additional":1773723529,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1116,
"effectNum":1116,
"multipleEffectNum":0,
"effectType":2,
"additional2":1116
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
},
{
"additional":41200409,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:56:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:56:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:56:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2024-1-10 17:56:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200409 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:56:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200409[10000709] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 134
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773724645/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:167/1116 本段飘:167 本段扣血:167 本段扣盾:0
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773724478/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773724478/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:334/1116 本段飘:167 本段扣血:167 本段扣盾:0
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773724311/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 174
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773724311/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:501/1116 本段飘:167 本段扣血:167 本段扣盾:0
[INFO:2024-1-10 17:57:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773724144/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773724144/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:668/1116 本段飘:167 本段扣血:167 本段扣盾:0
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773723977/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 182
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773723977/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:891/1116 本段飘:223 本段扣血:223 本段扣盾:0
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773723754/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 187
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773723754/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1116/1116 本段飘:225 本段扣血:225 本段扣盾:0
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773723529/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}4[MyRole_4_4][4] 使用技能 41200409 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200409 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200409 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:57:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束
[INFO:2024-1-10 17:57:4][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1116
[INFO:2024-1-10 17:57:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2024-1-10 17:57:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2024-1-10 17:57:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":21,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":22,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":24,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":18,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:57:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:21 buffId:301001 持续时间:1
[INFO:2024-1-10 17:57:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:22 buffId:301001 持续时间:1
[INFO:2024-1-10 17:57:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:24 buffId:301001 持续时间:1
[INFO:2024-1-10 17:57:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:18 buffId:301002
[INFO:2024-1-10 17:57:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2024-1-10 17:57:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2024-1-10 17:57:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42223102,
"actEffect":
[
{
"additional":11587,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5470,
"multipleEffectNum":0,
"effectType":3,
"additional2":5470
},
{
"additional":13640,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3452,
"multipleEffectNum":0,
"effectType":2,
"additional2":3452
},
{
"additional":12775,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3445,
"multipleEffectNum":0,
"effectType":2,
"additional2":3445
},
{
"additional":12324,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3395,
"multipleEffectNum":0,
"effectType":2,
"additional2":3395
},
{
"additional":17,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":26,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":27,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":19,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":28,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42223102,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10
[WARN:2024-1-10 17:57:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4
[WARN:2024-1-10 17:57:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 10
[INFO:2024-1-10 17:57:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223102 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:57:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223102[13009108] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 142
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 17057/17057 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:1094/5470 本段飘:1094 本段扣血:1094 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 15963/17057 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 17092/17092 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:690/3452 本段飘:690 本段扣血:690 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16402/17092 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 16220/16220 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:689/3445 本段飘:689 本段扣血:689 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 15531/16220 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 15719/17305 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:679/3395 本段飘:679 本段扣血:679 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 15040/17305 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 147
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 15963/17057 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1641/5470 本段飘:547 本段扣血:547 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 15416/17057 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16402/17092 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:1035/3452 本段飘:345 本段扣血:345 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 16057/17092 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 15531/16220 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1033/3445 本段飘:344 本段扣血:344 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 15187/16220 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 15040/17305 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1018/3395 本段飘:339 本段扣血:339 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 14701/17305 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 152
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 15416/17057 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:2187/5470 本段飘:546 本段扣血:546 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 14870/17057 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 16057/17092 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:1380/3452 本段飘:345 本段扣血:345 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 15712/17092 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 15187/16220 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1377/3445 本段飘:344 本段扣血:344 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14843/16220 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 14701/17305 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1357/3395 本段飘:339 本段扣血:339 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 14362/17305 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 157
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 14870/17057 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:3281/5470 本段飘:1094 本段扣血:1094 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 13776/17057 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 15712/17092 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:2070/3452 本段飘:690 本段扣血:690 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 15022/17092 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14843/16220 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:2066/3445 本段飘:689 本段扣血:689 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14154/16220 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 14362/17305 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:2036/3395 本段飘:679 本段扣血:679 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 13683/17305 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 162
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 13776/17057 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:4374/5470 本段飘:1093 本段扣血:1093 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 12683/17057 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 15022/17092 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:2760/3452 本段飘:690 本段扣血:690 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 14332/17092 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14154/16220 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:2754/3445 本段飘:688 本段扣血:688 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 13466/16220 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 13683/17305 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:2714/3395 本段飘:678 本段扣血:678 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 13005/17305 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 167
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 12683/17057 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:5470/5470 本段飘:1096 本段扣血:1096 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 11587/17057 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 14332/17092 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:3452/3452 本段飘:692 本段扣血:692 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 13640/17092 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 13466/16220 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:3445/3445 本段飘:691 本段扣血:691 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 12775/16220 剩余盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 13005/17305 原来有盾: 0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:3395/3395 本段飘:681 本段扣血:681 本段扣盾:0
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 12324/17305 剩余盾: 0
[WARN:2024-1-10 17:57:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4
[WARN:2024-1-10 17:57:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 10
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223102 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223102 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223102 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223102 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223102 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_4_480010113][4] 使用技能 42223102 ,令到 5[Monster_5_4_480010113][4] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:57:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 10
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2024-1-10 17:57:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:57:9][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 15762
[INFO:2024-1-10 17:57:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2024-1-10 17:57:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2024-1-10 17:57:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":20,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:57:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:20 buffId:301016
[INFO:2024-1-10 17:57:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2024-1-10 17:57:10][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:57:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:57:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:57:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:57:10]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:57:10]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:10]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:57:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:57:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:57:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.15392559766769 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 108 1
[INFO:2024-1-10 17:57:10][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:57:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:57:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:57:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:57:10]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:57:10]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:10]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:57:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2024-1-10 17:57:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:57:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.15916410088539 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 109 1
[INFO:2024-1-10 17:57:10][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:57:10][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:57:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:57:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:57:10][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:57:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:57:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:57:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:57:10]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:57:10]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:10]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=460
[INFO:2024-1-10 17:57:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200707
actEffect {
targetId: 5
effectType: 3
effectNum: 1423
additional: 1773722106
additional2: 1423
additional3: 1423
}
actEffect {
targetId: 5
effectType: 5
effectNum: 2
buff {
buffId: 301015
duration: 2
id: 29
}
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201409
actEffect {
targetId: 5
effectType: 2
effectNum: 1837
additional: 1773720269
additional2: 1837
additional3: 1837
}
actEffect {
targetId: 5
effectType: 5
effectNum: 3
buff {
buffId: 301016
duration: 3
id: 30
}
}
actEffect {
targetId: 2
effectType: 8
effectNum: 5
additional: 41201409
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208417
actEffect {
targetId: 5
effectType: 2
effectNum: 1044
additional: 1773719225
additional2: 1044
additional3: 1044
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 3
actorId: 23
actEffect {
targetId: 3
effectType: 7
effectNum: 1
additional: 23
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200407
actEffect {
targetId: 5
effectType: 2
effectNum: 610
additional: 1773718615
additional2: 610
additional3: 610
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 1
actorId: 21
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 21
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 22
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 22
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 24
actEffect {
targetId: 4
effectType: 6
effectNum: 0
additional: 24
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 27
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 27
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 29
actEffect {
targetId: 5
effectType: 7
effectNum: 1
additional: 29
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 3
effectType: 2
effectNum: 1934
additional: 10841
additional2: 1934
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 26
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 32
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 33
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 28
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 34
}
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 5
actorId: 30
actEffect {
targetId: 5
effectType: 7
effectNum: 2
additional: 30
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:57:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:57:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16094850003719 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 110 1
[INFO:2024-1-10 17:57:10][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200707,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":1423,
"additional":1773722106,
"additional2":1423,
"additional3":1423
},
{
"targetId":5,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301015,
"duration":2,
"id":29
}
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201409,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1837,
"additional":1773720269,
"additional2":1837,
"additional3":1837
},
{
"targetId":5,
"effectType":5,
"effectNum":3,
"buff":
{
"buffId":301016,
"duration":3,
"id":30
}
},
{
"targetId":2,
"effectType":8,
"effectNum":5,
"additional":41201409
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208417,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1044,
"additional":1773719225,
"additional2":1044,
"additional3":1044
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
}
],
"targetId":5
},
{
"actorType":2,
"castorId":3,
"actorId":23,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":1,
"additional":23
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":41200407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":610,
"additional":1773718615,
"additional2":610,
"additional3":610
}
],
"targetId":5
},
{
"actorType":2,
"castorId":1,
"actorId":21,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":21
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":22,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":22
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":24,
"actEffect":
[
{
"targetId":4,
"effectType":6,
"effectNum":0,
"additional":24
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":27,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":27
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":29,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":1,
"additional":29
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":1934,
"additional":10841,
"additional2":1934,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":26
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":32
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":33
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":28
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":34
}
}
],
"targetId":3
},
{
"actorType":2,
"castorId":5,
"actorId":30,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":2,
"additional":30
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:57:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2024-1-10 17:57:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200707,
"actEffect":
[
{
"additional":1773722106,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1423,
"effectNum":1423,
"multipleEffectNum":0,
"effectType":3,
"additional2":1423
},
{
"additional":0,
"targetId":5,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":29,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:57:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:57:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200707 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200707[10000507] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:57:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:57:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773723529/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1423/1423 本段飘:1423 本段扣血:1423 本段扣盾:0
[INFO:2024-1-10 17:57:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773722106/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:57:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200707 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301015]
[WARN:2024-1-10 17:57:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:57:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38
[INFO:2024-1-10 17:57:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2024-1-10 17:57:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2024-1-10 17:57:11][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/en/speech/character/audiogongyong/basis/bjky/bjky6
[INFO:2024-1-10 17:57:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201409,
"actEffect":
[
{
"additional":1773720269,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1837,
"effectNum":1837,
"multipleEffectNum":0,
"effectType":2,
"additional2":1837
},
{
"additional":0,
"targetId":5,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":30,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41201409,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:57:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:57:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201409 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:57:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201409[10002209] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:57:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 51
[INFO:2024-1-10 17:57:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773722106/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:367/1837 本段飘:367 本段扣血:367 本段扣盾:0
[INFO:2024-1-10 17:57:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773721739/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62
[INFO:2024-1-10 17:57:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773721739/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:918/1837 本段飘:551 本段扣血:551 本段扣盾:0
[INFO:2024-1-10 17:57:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773721188/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 113
[INFO:2024-1-10 17:57:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773721188/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1837/1837 本段飘:919 本段扣血:919 本段扣盾:0
[INFO:2024-1-10 17:57:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773720269/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:57:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201409 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301016]
[INFO:2024-1-10 17:57:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201409 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:57:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:57:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 118
[INFO:2024-1-10 17:57:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2024-1-10 17:57:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 2 1
[INFO:2024-1-10 17:57:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2024-1-10 17:57:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2024-1-10 17:57:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:57:16][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1837
[INFO:2024-1-10 17:57:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2024-1-10 17:57:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2024-1-10 17:57:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208417,
"actEffect":
[
{
"additional":1773719225,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1044,
"effectNum":1044,
"multipleEffectNum":0,
"effectType":2,
"additional2":1044
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:57:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:57:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208417 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208417[10009407] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773720269/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1044/1044 本段飘:1044 本段扣血:1044 本段扣盾:0
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773719225/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}3[MyRole_3_3][3] 使用技能 41208417 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208417 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[WARN:2024-1-10 17:57:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":23,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:23 buffId:301001 持续时间:1
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200407,
"actEffect":
[
{
"additional":1773718615,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":610,
"effectNum":610,
"multipleEffectNum":0,
"effectType":2,
"additional2":610
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:57:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773719225/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:610/610 本段飘:610 本段扣血:610 本段扣盾:0
[INFO:2024-1-10 17:57:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773718615/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":21,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":22,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":24,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":27,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":29,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:21 buffId:301001
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:22 buffId:301001
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:24 buffId:301001
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:27 buffId:301002
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:29 buffId:301015 持续时间:1
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42223101,
"actEffect":
[
{
"additional":10841,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1934,
"multipleEffectNum":0,
"effectType":2,
"additional2":1934
},
{
"additional":26,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":32,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":33,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":28,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":34,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 17:57:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 12775/16220 原来有盾: 0
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.4) -》 多段已飘:773/1934 本段飘:773 本段扣血:773 本段扣盾:0
[INFO:2024-1-10 17:57:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 12002/16220 剩余盾: 0
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":26,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":32,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":33,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":28,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":34,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 17:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 12002/16220 原来有盾: 0
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:1934/1934 本段飘:1161 本段扣血:1161 本段扣盾:0
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 10841/16220 剩余盾: 0
[WARN:2024-1-10 17:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 17:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":30,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:30 buffId:301016 持续时间:2
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2024-1-10 17:57:19][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:57:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:57:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:57:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:57:19]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:57:19]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:19]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:57:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:57:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:57:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16349579393864 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 112 1
[INFO:2024-1-10 17:57:19][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:57:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:57:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:57:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:57:19]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:57:19]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:19]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:57:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 4
[INFO:2024-1-10 17:57:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:57:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16425809264183 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 113 1
[INFO:2024-1-10 17:57:19][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:57:19][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:57:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:57:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:57:19][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:57:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:57:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:57:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:57:19]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:57:19]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:19]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=364
[INFO:2024-1-10 17:57:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200707
actEffect {
targetId: 5
effectType: 2
effectNum: 587
additional: 1773718028
additional2: 587
additional3: 587
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201408
actEffect {
targetId: 5
effectType: 2
effectNum: 780
additional: 1773717248
additional2: 780
additional3: 780
}
actEffect {
targetId: 2
effectType: 8
effectNum: 3
additional: 41201408
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208417
actEffect {
targetId: 5
effectType: 3
effectNum: 1443
additional: 1773715805
additional2: 1443
additional3: 1443
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 3
actorId: 23
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 23
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200407
actEffect {
targetId: 5
effectType: 2
effectNum: 398
additional: 1773715407
additional2: 398
additional3: 398
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 5
actorId: 29
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 29
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 33
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 33
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 2
effectType: 2
effectNum: 1846
additional: 11794
additional2: 1846
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 32
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 36
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 37
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 34
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 38
}
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 5
actorId: 30
actEffect {
targetId: 5
effectType: 7
effectNum: 1
additional: 30
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:57:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:57:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17136070132256 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 114 1
[INFO:2024-1-10 17:57:19][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200707,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":587,
"additional":1773718028,
"additional2":587,
"additional3":587
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201408,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":780,
"additional":1773717248,
"additional2":780,
"additional3":780
},
{
"targetId":2,
"effectType":8,
"effectNum":3,
"additional":41201408
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208417,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":1443,
"additional":1773715805,
"additional2":1443,
"additional3":1443
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
}
],
"targetId":5
},
{
"actorType":2,
"castorId":3,
"actorId":23,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":23
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":41200407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":398,
"additional":1773715407,
"additional2":398,
"additional3":398
}
],
"targetId":5
},
{
"actorType":2,
"castorId":5,
"actorId":29,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":29
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":33,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":33
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":1846,
"additional":11794,
"additional2":1846,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":32
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":36
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":37
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":34
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":38
}
}
],
"targetId":2
},
{
"actorType":2,
"castorId":5,
"actorId":30,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":1,
"additional":30
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200707,
"actEffect":
[
{
"additional":1773718028,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":587,
"effectNum":587,
"multipleEffectNum":0,
"effectType":2,
"additional2":587
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:57:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200707 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200707[10000507] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773718615/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:587/587 本段飘:587 本段扣血:587 本段扣盾:0
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773718028/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201408,
"actEffect":
[
{
"additional":1773717248,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":780,
"effectNum":780,
"multipleEffectNum":0,
"effectType":2,
"additional2":780
},
{
"additional":41201408,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:57:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201408 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201408[10002208] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773718028/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:234/780 本段飘:234 本段扣血:234 本段扣盾:0
[INFO:2024-1-10 17:57:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773717794/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773717794/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:468/780 本段飘:234 本段扣血:234 本段扣盾:0
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773717560/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773717560/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:780/780 本段飘:312 本段扣血:312 本段扣盾:0
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773717248/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201408 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:57:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208417,
"actEffect":
[
{
"additional":1773715805,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1443,
"effectNum":1443,
"multipleEffectNum":0,
"effectType":3,
"additional2":1443
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:57:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208417 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208417[10009407] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773717248/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1443/1443 本段飘:1443 本段扣血:1443 本段扣盾:0
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773715805/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}3[MyRole_3_3][3] 使用技能 41208417 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208417 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[WARN:2024-1-10 17:57:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35
[INFO:2024-1-10 17:57:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":23,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:23 buffId:301001
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200407,
"actEffect":
[
{
"additional":1773715407,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":398,
"effectNum":398,
"multipleEffectNum":0,
"effectType":2,
"additional2":398
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:57:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773715805/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:398/398 本段飘:398 本段扣血:398 本段扣盾:0
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773715407/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":29,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":33,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:29 buffId:301015
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:33 buffId:301002
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42223101,
"actEffect":
[
{
"additional":11794,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1846,
"multipleEffectNum":0,
"effectType":2,
"additional2":1846
},
{
"additional":32,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":36,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":37,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":34,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":38,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 17:57:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 13640/17092 原来有盾: 0
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.4) -》 多段已飘:738/1846 本段飘:738 本段扣血:738 本段扣盾:0
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 12902/17092 剩余盾: 0
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":32,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":36,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":37,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":34,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":38,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 17:57:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 12902/17092 原来有盾: 0
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:1846/1846 本段飘:1108 本段扣血:1108 本段扣盾:0
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 11794/17092 剩余盾: 0
[WARN:2024-1-10 17:57:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 17:57:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":30,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:30 buffId:301016 持续时间:1
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2024-1-10 17:57:23][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:57:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:57:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:57:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:57:23]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:57:23]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:23]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:57:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:57:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:57:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16620530188084 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 116 1
[INFO:2024-1-10 17:57:24][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:57:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:57:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:57:24][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:57:24]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:57:24]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:24]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:57:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 5
[INFO:2024-1-10 17:57:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:57:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17557360231876 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 117 1
[INFO:2024-1-10 17:57:24][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:57:24][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:57:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:57:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:57:24][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:57:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:57:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:57:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:57:24]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:57:24]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:24]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=654
[INFO:2024-1-10 17:57:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200708
actEffect {
targetId: 5
effectType: 2
effectNum: 617
additional: 1773714790
additional2: 617
additional3: 617
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 30
}
actEffect {
targetId: 5
effectType: 5
effectNum: 2
buff {
buffId: 301016
duration: 2
id: 39
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41200708
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201407
actEffect {
targetId: 5
effectType: 2
effectNum: 357
additional: 1773714433
additional2: 357
additional3: 357
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208418
actEffect {
targetId: 3
effectType: 18
effectNum: 19082
additional: 12746
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301081
duration: 1
id: 40
}
}
actEffect {
targetId: 3
effectType: 18
effectNum: 21944
additional: 14636
}
actEffect {
targetId: 3
effectType: 6
effectNum: 1
additional: 11
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41208418
}
actEffect {
targetId: 3
effectType: 21
effectNum: 0
skillInfo {
skillId: 41208407
position: 1
CD: 0
}
skillInfo {
skillId: 41208408
position: 2
CD: 4
maxCD: 4
}
skillInfo {
skillId: 41208409
position: 3
CD: 1
maxCD: 4
}
skillInfo {
skillId: 41208420
position: 4
CD: 0
maxCD: 1
}
}
actEffect {
targetId: 3
effectType: 20
effectNum: 0
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208409
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 41
additional: 3292
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 42
additional: 3292
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 43
additional: 3292
}
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 44
additional: 3292
}
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200408
actEffect {
targetId: 5
effectType: 2
effectNum: 761
additional: 1773713672
additional2: 761
additional3: 761
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 45
}
}
actEffect {
targetId: 4
effectType: 8
effectNum: 4
additional: 41200408
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 5
actorId: 37
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 37
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 3
effectType: 2
effectNum: 2140
additional: 14636
additional2: 0
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 36
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 46
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 47
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 38
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 48
}
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 5
actorId: 39
actEffect {
targetId: 5
effectType: 7
effectNum: 1
additional: 39
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 41
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 41
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 42
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 42
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 43
actEffect {
targetId: 3
effectType: 7
effectNum: 1
additional: 43
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 44
actEffect {
targetId: 4
effectType: 7
effectNum: 1
additional: 44
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:57:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:57:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.19115790724754 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 118 1
[INFO:2024-1-10 17:57:24][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200708,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":617,
"additional":1773714790,
"additional2":617,
"additional3":617
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":30
},
{
"targetId":5,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301016,
"duration":2,
"id":39
}
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41200708
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":357,
"additional":1773714433,
"additional2":357,
"additional3":357
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208418,
"actEffect":
[
{
"targetId":3,
"effectType":18,
"effectNum":19082,
"additional":12746
},
{
"targetId":3,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301081,
"duration":1,
"id":40
}
},
{
"targetId":3,
"effectType":18,
"effectNum":21944,
"additional":14636
},
{
"targetId":3,
"effectType":6,
"effectNum":1,
"additional":11
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41208418
},
{
"targetId":3,
"effectType":21,
"effectNum":0,
"skillInfo":
[
{
"skillId":41208407,
"position":1,
"CD":0
},
{
"skillId":41208408,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208409,
"position":3,
"CD":1,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":0,
"maxCD":1
}
]
},
{
"targetId":3,
"effectType":20,
"effectNum":0
}
],
"targetId":3
},
{
"actorType":1,
"castorId":3,
"actorId":41208409,
"actEffect":
[
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":41,
"additional":3292
}
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":42,
"additional":3292
}
},
{
"targetId":3,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":43,
"additional":3292
}
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":44,
"additional":3292
}
}
],
"targetId":3
},
{
"actorType":1,
"castorId":4,
"actorId":41200408,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":761,
"additional":1773713672,
"additional2":761,
"additional3":761
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":45
}
},
{
"targetId":4,
"effectType":8,
"effectNum":4,
"additional":41200408
}
],
"targetId":5
},
{
"actorType":2,
"castorId":5,
"actorId":37,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":37
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":2140,
"additional":14636,
"additional2":0,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":36
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":46
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":47
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":38
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":48
}
}
],
"targetId":3
},
{
"actorType":2,
"castorId":5,
"actorId":39,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":1,
"additional":39
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":41,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":41
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":42,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":42
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":43,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":1,
"additional":43
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":44,
"actEffect":
[
{
"targetId":4,
"effectType":7,
"effectNum":1,
"additional":44
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:57:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2024-1-10 17:57:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200708,
"actEffect":
[
{
"additional":1773714790,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":617,
"effectNum":617,
"multipleEffectNum":0,
"effectType":2,
"additional2":617
},
{
"additional":30,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":39,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200708,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:57:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2024-1-10 17:57:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200708 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41200708[10000508] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:57:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40
[INFO:2024-1-10 17:57:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773715407/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:617/617 本段飘:617 本段扣血:617 本段扣盾:0
[INFO:2024-1-10 17:57:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773714790/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:57:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}1[MyRole_1_1][1] 用 41200708 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301016],不提示id不需要播放效果
[INFO:2024-1-10 17:57:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200708 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301016]
[INFO:2024-1-10 17:57:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41200708 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:57:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201407,
"actEffect":
[
{
"additional":1773714433,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":357,
"effectNum":357,
"multipleEffectNum":0,
"effectType":2,
"additional2":357
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:57:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201407[10002207] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773714790/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:357/357 本段飘:357 本段扣血:357 本段扣盾:0
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773714433/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2024-1-10 17:57:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2024-1-10 17:57:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2024-1-10 17:57:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41208418,
"actEffect":
[
{
"additional":12746,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":19082,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":40,
"buffId":301081,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":14636,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":21944,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
},
{
"additional":11,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":41208418,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":3,
"skills":
[
{
"skillId":41208407,
"position":1,
"CD":0
},
{
"skillId":41208408,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208409,
"position":3,
"CD":1,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":0,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
},
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7
[WARN:2024-1-10 17:57:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 1 ~ 1
[WARN:2024-1-10 17:57:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[WARN:2024-1-10 17:57:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 3 ~ 3
[WARN:2024-1-10 17:57:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 5
[WARN:2024-1-10 17:57:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionChangeSkill , Range: 6 ~ 7
[INFO:2024-1-10 17:57:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208418 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208418[10009408] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":12746,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":19082,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
}
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":40,
"buffId":301081,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":14636,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":21944,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
}
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":11,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":41208418,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":3,
"skills":
[
{
"skillId":41208407,
"position":1,
"CD":0
},
{
"skillId":41208408,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208409,
"position":3,
"CD":1,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":0,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
}
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
[WARN:2024-1-10 17:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 1 1
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}3 血量上限更新 -》 前:10841/16220 后:12746/19082
[WARN:2024-1-10 17:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 1 1
[WARN:2024-1-10 17:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208418 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301081]
[WARN:2024-1-10 17:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[WARN:2024-1-10 17:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 3 3
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}3 血量上限更新 -》 前:12746/19082 后:14636/21944
[WARN:2024-1-10 17:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 3 3
[WARN:2024-1-10 17:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 5
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208418 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301080],不提示id不需要播放效果
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41208418 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 5
[WARN:2024-1-10 17:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionChangeSkill 6 7
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/stepaction/StepActionChangeSkill.lua:23]:{execute}【换技能】id:3 skillCount:4
[WARN:2024-1-10 17:57:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionChangeSkill 6 7
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/action/BBSkillShape.lua:24]:{onStart}变身(false) -> id:3 原皮肤:140051 新皮肤:140047 原spine:100094_ylxy_xuyuan 新spine:100087_ylxy_xuyuan
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2024-1-10 17:57:27][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/en/speech/character/audiogongyong/basis/ylxy/ylxy6
[INFO:2024-1-10 17:57:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41208409,
"actEffect":
[
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":41,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":42,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":43,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":44,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:57:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4
[INFO:2024-1-10 17:57:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208409 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:57:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41208409[10008709] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:57:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ylxy_skill3_camera.prefab effect obj pool
[INFO:2024-1-10 17:57:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 164
[INFO:2024-1-10 17:57:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2024-1-10 17:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4
[INFO:2024-1-10 17:57:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301075]
[INFO:2024-1-10 17:57:30][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301075 effect/prefabs/battle_shield.prefab
[INFO:2024-1-10 17:57:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2024-1-10 17:57:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301075]
[INFO:2024-1-10 17:57:30][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301075 effect/prefabs/battle_shield.prefab
[INFO:2024-1-10 17:57:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2024-1-10 17:57:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301075]
[INFO:2024-1-10 17:57:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301075]
[INFO:2024-1-10 17:57:30][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301075 effect/prefabs/battle_shield.prefab
[INFO:2024-1-10 17:57:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[WARN:2024-1-10 17:57:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4
[INFO:2024-1-10 17:57:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2024-1-10 17:57:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200408,
"actEffect":
[
{
"additional":1773713672,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":761,
"effectNum":761,
"multipleEffectNum":0,
"effectType":2,
"additional2":761
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":45,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200408,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:57:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200408 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200408[10000708] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773714433/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:152/761 本段飘:152 本段扣血:152 本段扣盾:0
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773714281/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773714281/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:304/761 本段飘:152 本段扣血:152 本段扣盾:0
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773714129/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773714129/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:456/761 本段飘:152 本段扣血:152 本段扣盾:0
[INFO:2024-1-10 17:57:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773713977/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 47
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773713977/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:608/761 本段飘:152 本段扣血:152 本段扣盾:0
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773713825/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773713825/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:761/761 本段飘:153 本段扣血:153 本段扣盾:0
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773713672/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200408 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200408 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:57:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 57
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":37,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:37 buffId:301002
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42223101,
"actEffect":
[
{
"additional":14636,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2140,
"multipleEffectNum":0,
"effectType":2,
"additional2":0
},
{
"additional":36,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":46,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":47,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":38,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":48,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 17:57:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14636/21944 原来有盾: 3292
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.4) -》 多段已飘:856/2140 本段飘:856 本段扣血:0 本段扣盾:856
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14636/21944 剩余盾: 2436
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":36,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":46,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":47,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":38,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":48,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 17:57:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14636/21944 原来有盾: 2436
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:2140/2140 本段飘:1284 本段扣血:0 本段扣盾:1284
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14636/21944 剩余盾: 1152
[WARN:2024-1-10 17:57:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 17:57:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":39,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":41,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":42,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":43,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":44,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:39 buffId:301016 持续时间:1
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:41 buffId:301075 持续时间:1
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:42 buffId:301075 持续时间:1
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:43 buffId:301075 持续时间:1
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:44 buffId:301075 持续时间:1
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2024-1-10 17:57:35][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:57:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:57:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:57:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:57:35]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:57:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:35]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:57:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:57:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:57:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16576179862022 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 120 1
[INFO:2024-1-10 17:57:35][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:57:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:57:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:57:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:57:35]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:57:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:35]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:57:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 6
[INFO:2024-1-10 17:57:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:57:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16725820302963 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 121 1
[INFO:2024-1-10 17:57:35][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:57:35][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:57:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:57:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:57:35][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:57:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:57:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:57:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:57:35]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:57:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:36]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=550
[INFO:2024-1-10 17:57:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200709
actEffect {
targetId: 5
effectType: 2
effectNum: 1026
additional: 1773712646
additional2: 1026
additional3: 1026
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41200709
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201407
actEffect {
targetId: 5
effectType: 2
effectNum: 327
additional: 1773712319
additional2: 327
additional3: 327
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 39
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301016
duration: 1
id: 49
}
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208409
actEffect {
targetId: 1
effectType: 6
effectNum: 1
additional: 41
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 50
additional: 3292
}
}
actEffect {
targetId: 2
effectType: 6
effectNum: 1
additional: 42
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 51
additional: 3292
}
}
actEffect {
targetId: 3
effectType: 6
effectNum: 1
additional: 43
}
actEffect {
targetId: 3
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 52
additional: 3292
}
}
actEffect {
targetId: 4
effectType: 6
effectNum: 1
additional: 44
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 53
additional: 3292
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41208409
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200407
actEffect {
targetId: 5
effectType: 2
effectNum: 459
additional: 1773711860
additional2: 459
additional3: 459
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 4
actorId: 45
actEffect {
targetId: 4
effectType: 7
effectNum: 1
additional: 45
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 47
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 47
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 2
effectType: 3
effectNum: 2908
additional: 11794
additional2: 0
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 46
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 54
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 55
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 48
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 56
}
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 5
actorId: 49
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 49
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 50
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 50
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 51
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 51
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 52
actEffect {
targetId: 3
effectType: 7
effectNum: 1
additional: 52
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 53
actEffect {
targetId: 4
effectType: 7
effectNum: 1
additional: 53
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:57:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:57:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17136180400848 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 122 1
[INFO:2024-1-10 17:57:36][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200709,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1026,
"additional":1773712646,
"additional2":1026,
"additional3":1026
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41200709
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":327,
"additional":1773712319,
"additional2":327,
"additional3":327
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":39
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301016,
"duration":1,
"id":49
}
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208409,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":1,
"additional":41
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":50,
"additional":3292
}
},
{
"targetId":2,
"effectType":6,
"effectNum":1,
"additional":42
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":51,
"additional":3292
}
},
{
"targetId":3,
"effectType":6,
"effectNum":1,
"additional":43
},
{
"targetId":3,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":52,
"additional":3292
}
},
{
"targetId":4,
"effectType":6,
"effectNum":1,
"additional":44
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":53,
"additional":3292
}
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41208409
}
],
"targetId":1
},
{
"actorType":1,
"castorId":4,
"actorId":41200407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":459,
"additional":1773711860,
"additional2":459,
"additional3":459
}
],
"targetId":5
},
{
"actorType":2,
"castorId":4,
"actorId":45,
"actEffect":
[
{
"targetId":4,
"effectType":7,
"effectNum":1,
"additional":45
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":47,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":47
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":2,
"effectType":3,
"effectNum":2908,
"additional":11794,
"additional2":0,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":46
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":54
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":55
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":48
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":56
}
}
],
"targetId":2
},
{
"actorType":2,
"castorId":5,
"actorId":49,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":49
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":50,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":50
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":51,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":51
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":52,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":1,
"additional":52
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":53,
"actEffect":
[
{
"targetId":4,
"effectType":7,
"effectNum":1,
"additional":53
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:57:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2024-1-10 17:57:36][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/jxr/ljxr6
[INFO:2024-1-10 17:57:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200709,
"actEffect":
[
{
"additional":1773712646,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1026,
"effectNum":1026,
"multipleEffectNum":0,
"effectType":2,
"additional2":1026
},
{
"additional":41200709,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:57:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:57:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200709 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:57:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41200709[10000509] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773713672/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:102/1026 本段飘:102 本段扣血:102 本段扣盾:0
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773713570/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773713570/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:204/1026 本段飘:102 本段扣血:102 本段扣盾:0
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773713468/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773713468/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:306/1026 本段飘:102 本段扣血:102 本段扣盾:0
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773713366/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773713366/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:408/1026 本段飘:102 本段扣血:102 本段扣盾:0
[INFO:2024-1-10 17:57:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773713264/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773713264/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:510/1026 本段飘:102 本段扣血:102 本段扣盾:0
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773713162/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773713162/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:715/1026 本段飘:205 本段扣血:205 本段扣盾:0
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773712957/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773712957/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1026/1026 本段飘:311 本段扣血:311 本段扣盾:0
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773712646/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41200709 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:57:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206
[INFO:2024-1-10 17:57:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:57:41][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1026
[INFO:2024-1-10 17:57:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2024-1-10 17:57:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2024-1-10 17:57:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201407,
"actEffect":
[
{
"additional":1773712319,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":327,
"effectNum":327,
"multipleEffectNum":0,
"effectType":2,
"additional2":327
},
{
"additional":39,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":49,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:57:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:57:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201407[10002207] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773712646/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:327/327 本段飘:327 本段扣血:327 本段扣盾:0
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773712319/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41201407 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301016],不提示id不需要播放效果
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201407 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301016]
[WARN:2024-1-10 17:57:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2024-1-10 17:57:42][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/en/speech/character/audiogongyong/basis/ylxy/ylxy6
[INFO:2024-1-10 17:57:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41208409,
"actEffect":
[
{
"additional":41,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":50,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":51,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":43,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":52,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":44,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":53,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41208409,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 9
[WARN:2024-1-10 17:57:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 9
[INFO:2024-1-10 17:57:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208409 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:57:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41208409[10008709] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:57:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 164
[INFO:2024-1-10 17:57:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2024-1-10 17:57:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 9
[INFO:2024-1-10 17:57:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208409 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[INFO:2024-1-10 17:57:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301075]
[INFO:2024-1-10 17:57:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208409 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[INFO:2024-1-10 17:57:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301075]
[INFO:2024-1-10 17:57:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208409 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[INFO:2024-1-10 17:57:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301075]
[INFO:2024-1-10 17:57:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208409 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[INFO:2024-1-10 17:57:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301075]
[INFO:2024-1-10 17:57:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41208409 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:57:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 9
[INFO:2024-1-10 17:57:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2024-1-10 17:57:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200407,
"actEffect":
[
{
"additional":1773711860,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":459,
"effectNum":459,
"multipleEffectNum":0,
"effectType":2,
"additional2":459
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:57:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773712319/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:459/459 本段飘:459 本段扣血:459 本段扣盾:0
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773711860/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":45,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":47,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:45 buffId:301001 持续时间:1
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:47 buffId:301002
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42223101,
"actEffect":
[
{
"additional":11794,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2908,
"multipleEffectNum":0,
"effectType":3,
"additional2":0
},
{
"additional":46,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":54,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":55,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":48,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":56,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 17:57:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2024-1-10 17:57:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:57:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 11794/17092 原来有盾: 3292
[INFO:2024-1-10 17:57:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.4) -》 多段已飘:1163/2908 本段飘:1163 本段扣血:0 本段扣盾:1163
[INFO:2024-1-10 17:57:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 11794/17092 剩余盾: 2129
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":46,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":54,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":55,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":48,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":56,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 17:57:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 11794/17092 原来有盾: 2129
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:2908/2908 本段飘:1745 本段扣血:0 本段扣盾:1745
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 11794/17092 剩余盾: 384
[WARN:2024-1-10 17:57:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 17:57:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":49,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":50,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":51,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":52,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":53,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:49 buffId:301016
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:50 buffId:301075 持续时间:1
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:51 buffId:301075 持续时间:1
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:52 buffId:301075 持续时间:1
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:53 buffId:301075 持续时间:1
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2024-1-10 17:57:50][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:57:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:57:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:57:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:57:50]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:57:50]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:50]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:57:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:57:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:57:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16523130238056 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 124 1
[INFO:2024-1-10 17:57:50][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:57:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:57:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:57:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:57:50]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:57:50]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:50]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:57:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 7
[INFO:2024-1-10 17:57:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:57:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16121189296246 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 125 1
[INFO:2024-1-10 17:57:50][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:57:50][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:57:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:57:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:57:50][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:57:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:57:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:57:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:57:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:57:50]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:57:50]||||| Sender socketClient version=1
[INFO:2024-1-10 17:57:50]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=488
[INFO:2024-1-10 17:57:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200707
actEffect {
targetId: 5
effectType: 2
effectNum: 417
additional: 1773711443
additional2: 417
additional3: 417
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201408
actEffect {
targetId: 5
effectType: 2
effectNum: 567
additional: 1773710876
additional2: 567
additional3: 567
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
actEffect {
targetId: 2
effectType: 8
effectNum: 3
additional: 41201408
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208407
actEffect {
targetId: 5
effectType: 2
effectNum: 360
additional: 1773710516
additional2: 360
additional3: 360
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200409
actEffect {
targetId: 5
effectType: 2
effectNum: 1129
additional: 1773709387
additional2: 1129
additional3: 1129
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
actEffect {
targetId: 4
effectType: 8
effectNum: 5
additional: 41200409
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 4
actorId: 45
actEffect {
targetId: 4
effectType: 6
effectNum: 0
additional: 45
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 55
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 55
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223102
actEffect {
targetId: 1
effectType: 3
effectNum: 5438
additional: 9441
additional2: 2146
additional3: 0
}
actEffect {
targetId: 2
effectType: 3
effectNum: 5585
additional: 6593
additional2: 5201
additional3: 0
}
actEffect {
targetId: 3
effectType: 2
effectNum: 3817
additional: 14111
additional2: 525
additional3: 0
}
actEffect {
targetId: 4
effectType: 2
effectNum: 3444
additional: 12172
additional2: 152
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 54
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 60
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 61
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 56
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 62
}
}
actEffect {
targetId: 5
effectType: 8
effectNum: 5
additional: 42223102
}
targetId: 4
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 1
effectType: 6
effectNum: 1
additional: 50
}
actEffect {
targetId: 2
effectType: 6
effectNum: 1
additional: 51
}
actEffect {
targetId: 3
effectType: 6
effectNum: 1
additional: 52
}
actEffect {
targetId: 4
effectType: 6
effectNum: 1
additional: 53
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:57:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:57:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17180450260639 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 126 1
[INFO:2024-1-10 17:57:50][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200707,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":417,
"additional":1773711443,
"additional2":417,
"additional3":417
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201408,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":567,
"additional":1773710876,
"additional2":567,
"additional3":567
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
},
{
"targetId":2,
"effectType":8,
"effectNum":3,
"additional":41201408
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":360,
"additional":1773710516,
"additional2":360,
"additional3":360
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
}
],
"targetId":5
},
{
"actorType":1,
"castorId":4,
"actorId":41200409,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1129,
"additional":1773709387,
"additional2":1129,
"additional3":1129
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
},
{
"targetId":4,
"effectType":8,
"effectNum":5,
"additional":41200409
}
],
"targetId":5
},
{
"actorType":2,
"castorId":4,
"actorId":45,
"actEffect":
[
{
"targetId":4,
"effectType":6,
"effectNum":0,
"additional":45
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":55,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":55
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223102,
"actEffect":
[
{
"targetId":1,
"effectType":3,
"effectNum":5438,
"additional":9441,
"additional2":2146,
"additional3":0
},
{
"targetId":2,
"effectType":3,
"effectNum":5585,
"additional":6593,
"additional2":5201,
"additional3":0
},
{
"targetId":3,
"effectType":2,
"effectNum":3817,
"additional":14111,
"additional2":525,
"additional3":0
},
{
"targetId":4,
"effectType":2,
"effectNum":3444,
"additional":12172,
"additional2":152,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":54
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":60
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":61
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":56
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":62
}
},
{
"targetId":5,
"effectType":8,
"effectNum":5,
"additional":42223102
}
],
"targetId":4
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":1,
"additional":50
},
{
"targetId":2,
"effectType":6,
"effectNum":1,
"additional":51
},
{
"targetId":3,
"effectType":6,
"effectNum":1,
"additional":52
},
{
"targetId":4,
"effectType":6,
"effectNum":1,
"additional":53
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200707,
"actEffect":
[
{
"additional":1773711443,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":417,
"effectNum":417,
"multipleEffectNum":0,
"effectType":2,
"additional2":417
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:57:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200707 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200707[10000507] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773711860/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:417/417 本段飘:417 本段扣血:417 本段扣盾:0
[INFO:2024-1-10 17:57:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773711443/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201408,
"actEffect":
[
{
"additional":1773710876,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":567,
"effectNum":567,
"multipleEffectNum":0,
"effectType":2,
"additional2":567
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
},
{
"additional":41201408,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:57:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201408 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201408[10002208] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773711443/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:170/567 本段飘:170 本段扣血:170 本段扣盾:0
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773711273/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773711273/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:340/567 本段飘:170 本段扣血:170 本段扣盾:0
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773711103/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773711103/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:567/567 本段飘:227 本段扣血:227 本段扣盾:0
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773710876/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}2[MyRole_2_2][2] 使用技能 41201408 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201408 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[INFO:2024-1-10 17:57:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201408 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:57:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:57:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55
[INFO:2024-1-10 17:57:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2024-1-10 17:57:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2024-1-10 17:57:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208407,
"actEffect":
[
{
"additional":1773710516,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":360,
"effectNum":360,
"multipleEffectNum":0,
"effectType":2,
"additional2":360
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:57:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:57:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:57:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208407[10008707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:57:52][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 73
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773710876/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:108/360 本段飘:108 本段扣血:108 本段扣盾:0
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773710768/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773710768/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:216/360 本段飘:108 本段扣血:108 本段扣盾:0
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773710660/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773710660/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:360/360 本段飘:144 本段扣血:144 本段扣盾:0
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773710516/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}3[MyRole_3_3][3] 使用技能 41208407 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208407 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[WARN:2024-1-10 17:57:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2024-1-10 17:57:53][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/en/speech/character/audiogongyong/basis/ftq/ftq6
[INFO:2024-1-10 17:57:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 17:57:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200409,
"actEffect":
[
{
"additional":1773709387,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1129,
"effectNum":1129,
"multipleEffectNum":0,
"effectType":2,
"additional2":1129
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
},
{
"additional":41200409,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:57:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:57:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:57:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2024-1-10 17:57:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200409 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:57:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200409[10000709] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 134
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773710516/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:169/1129 本段飘:169 本段扣血:169 本段扣盾:0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773710347/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773710347/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:338/1129 本段飘:169 本段扣血:169 本段扣盾:0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773710178/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 174
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773710178/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:507/1129 本段飘:169 本段扣血:169 本段扣盾:0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773710009/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773710009/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:676/1129 本段飘:169 本段扣血:169 本段扣盾:0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773709840/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 182
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773709840/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:901/1129 本段飘:225 本段扣血:225 本段扣盾:0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773709615/2000000000 剩余盾: 0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 187
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:57:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773709615/2000000000 原来有盾: 0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1129/1129 本段飘:228 本段扣血:228 本段扣盾:0
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773709387/2000000000 剩余盾: 0
[WARN:2024-1-10 17:57:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:57:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}4[MyRole_4_4][4] 使用技能 41200409 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200409 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200409 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:57:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2024-1-10 17:57:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:57:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束
[INFO:2024-1-10 17:57:59][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1129
[INFO:2024-1-10 17:58:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2024-1-10 17:58:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2024-1-10 17:58:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":45,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":55,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:58:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:45 buffId:301001
[INFO:2024-1-10 17:58:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:55 buffId:301002
[INFO:2024-1-10 17:58:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2024-1-10 17:58:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2024-1-10 17:58:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42223102,
"actEffect":
[
{
"additional":9441,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5438,
"multipleEffectNum":0,
"effectType":3,
"additional2":2146
},
{
"additional":6593,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5585,
"multipleEffectNum":0,
"effectType":3,
"additional2":5201
},
{
"additional":14111,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3817,
"multipleEffectNum":0,
"effectType":2,
"additional2":525
},
{
"additional":12172,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3444,
"multipleEffectNum":0,
"effectType":2,
"additional2":152
},
{
"additional":54,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":60,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":61,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":56,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":62,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42223102,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10
[WARN:2024-1-10 17:58:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4
[WARN:2024-1-10 17:58:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 10
[INFO:2024-1-10 17:58:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223102 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:58:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223102[13009108] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 142
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 11587/17057 原来有盾: 3292
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:1087/5438 本段飘:1087 本段扣血:429 本段扣盾:658
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 11158/17057 剩余盾: 2634
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 11794/17092 原来有盾: 384
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:1117/5585 本段飘:1117 本段扣血:1040 本段扣盾:77
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 10754/17092 剩余盾: 307
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14636/21944 原来有盾: 3292
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:763/3817 本段飘:763 本段扣血:105 本段扣盾:658
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14531/21944 剩余盾: 2634
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 12324/17305 原来有盾: 3292
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:688/3444 本段飘:688 本段扣血:30 本段扣盾:658
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 12294/17305 剩余盾: 2634
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 147
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 11158/17057 原来有盾: 2634
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1630/5438 本段飘:543 本段扣血:214 本段扣盾:329
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10944/17057 剩余盾: 2305
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 10754/17092 原来有盾: 307
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:1675/5585 本段飘:558 本段扣血:520 本段扣盾:38
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 10234/17092 剩余盾: 269
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14531/21944 原来有盾: 2634
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1144/3817 本段飘:381 本段扣血:52 本段扣盾:329
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14479/21944 剩余盾: 2305
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 12294/17305 原来有盾: 2634
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1032/3444 本段飘:344 本段扣血:15 本段扣盾:329
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 12279/17305 剩余盾: 2305
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 152
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10944/17057 原来有盾: 2305
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:2173/5438 本段飘:543 本段扣血:214 本段扣盾:329
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10730/17057 剩余盾: 1976
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 10234/17092 原来有盾: 269
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:2233/5585 本段飘:558 本段扣血:520 本段扣盾:38
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 9714/17092 剩余盾: 231
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14479/21944 原来有盾: 2305
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1525/3817 本段飘:381 本段扣血:52 本段扣盾:329
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14427/21944 剩余盾: 1976
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 12279/17305 原来有盾: 2305
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1376/3444 本段飘:344 本段扣血:15 本段扣盾:329
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 12264/17305 剩余盾: 1976
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 157
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10730/17057 原来有盾: 1976
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:3260/5438 本段飘:1087 本段扣血:429 本段扣盾:658
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 10301/17057 剩余盾: 1318
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 9714/17092 原来有盾: 231
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:3350/5585 本段飘:1117 本段扣血:1040 本段扣盾:77
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 8674/17092 剩余盾: 154
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14427/21944 原来有盾: 1976
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:2288/3817 本段飘:763 本段扣血:105 本段扣盾:658
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14322/21944 剩余盾: 1318
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 12264/17305 原来有盾: 1976
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:2064/3444 本段飘:688 本段扣血:30 本段扣盾:658
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 12234/17305 剩余盾: 1318
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 162
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10301/17057 原来有盾: 1318
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:4347/5438 本段飘:1087 本段扣血:429 本段扣盾:658
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9872/17057 剩余盾: 660
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 8674/17092 原来有盾: 154
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:4466/5585 本段飘:1116 本段扣血:1040 本段扣盾:76
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7634/17092 剩余盾: 78
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14322/21944 原来有盾: 1318
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:3051/3817 本段飘:763 本段扣血:104 本段扣盾:659
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14218/21944 剩余盾: 659
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 12234/17305 原来有盾: 1318
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:2752/3444 本段飘:688 本段扣血:30 本段扣盾:658
[INFO:2024-1-10 17:58:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 12204/17305 剩余盾: 660
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 167
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9872/17057 原来有盾: 660
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:5438/5438 本段飘:1091 本段扣血:431 本段扣盾:660
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9441/17057 剩余盾: 0
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7634/17092 原来有盾: 78
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:5585/5585 本段飘:1119 本段扣血:1041 本段扣盾:78
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 6593/17092 剩余盾: 0
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 14218/21944 原来有盾: 659
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:3817/3817 本段飘:766 本段扣血:107 本段扣盾:659
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 14111/21944 剩余盾: 0
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 12204/17305 原来有盾: 660
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:3444/3444 本段飘:692 本段扣血:32 本段扣盾:660
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 12172/17305 剩余盾: 0
[WARN:2024-1-10 17:58:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4
[WARN:2024-1-10 17:58:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 10
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223102 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223102 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223102 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223102 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223102 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_4_480010113][4] 使用技能 42223102 ,令到 5[Monster_5_4_480010113][4] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:58:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 10
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2024-1-10 17:58:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:58:5][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 18284
[INFO:2024-1-10 17:58:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2024-1-10 17:58:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2024-1-10 17:58:5][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":50,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":51,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":52,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":53,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:58:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4
[WARN:2024-1-10 17:58:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4
[INFO:2024-1-10 17:58:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[INFO:2024-1-10 17:58:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[INFO:2024-1-10 17:58:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[INFO:2024-1-10 17:58:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[WARN:2024-1-10 17:58:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4
[INFO:2024-1-10 17:58:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2024-1-10 17:58:5][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:58:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:58:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:58:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:58:5]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:58:5]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:5]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:58:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:58:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:58:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16658429801464 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 0 1
[INFO:2024-1-10 17:58:5][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:58:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:58:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:58:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:58:5]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:58:5]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:6]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:58:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 8
[INFO:2024-1-10 17:58:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:58:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16240429878235 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 1 1
[INFO:2024-1-10 17:58:6][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:58:6][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:58:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:58:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:58:6][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:58:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:58:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:58:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:58:6]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:58:6]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:6]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=342
[INFO:2024-1-10 17:58:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200707
actEffect {
targetId: 5
effectType: 3
effectNum: 963
additional: 1773708424
additional2: 963
additional3: 963
}
actEffect {
targetId: 5
effectType: 5
effectNum: 2
buff {
buffId: 301015
duration: 2
id: 63
}
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201409
actEffect {
targetId: 5
effectType: 2
effectNum: 1350
additional: 1773707074
additional2: 1350
additional3: 1350
}
actEffect {
targetId: 2
effectType: 8
effectNum: 5
additional: 41201409
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208407
actEffect {
targetId: 5
effectType: 3
effectNum: 694
additional: 1773706380
additional2: 694
additional3: 694
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200407
actEffect {
targetId: 5
effectType: 2
effectNum: 421
additional: 1773705959
additional2: 421
additional3: 421
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 5
actorId: 61
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 61
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 63
actEffect {
targetId: 5
effectType: 7
effectNum: 1
additional: 63
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 4
effectType: 2
effectNum: 1965
additional: 10207
additional2: 1965
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 60
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 65
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 66
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 62
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 67
}
}
targetId: 4
}
isFinish: false
}
[INFO:2024-1-10 17:58:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:58:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16618970036507 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 2 1
[INFO:2024-1-10 17:58:6][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200707,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":963,
"additional":1773708424,
"additional2":963,
"additional3":963
},
{
"targetId":5,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301015,
"duration":2,
"id":63
}
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201409,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1350,
"additional":1773707074,
"additional2":1350,
"additional3":1350
},
{
"targetId":2,
"effectType":8,
"effectNum":5,
"additional":41201409
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208407,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":694,
"additional":1773706380,
"additional2":694,
"additional3":694
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
}
],
"targetId":5
},
{
"actorType":1,
"castorId":4,
"actorId":41200407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":421,
"additional":1773705959,
"additional2":421,
"additional3":421
}
],
"targetId":5
},
{
"actorType":2,
"castorId":5,
"actorId":61,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":61
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":63,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":1,
"additional":63
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":1965,
"additional":10207,
"additional2":1965,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":60
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":65
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":66
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":62
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":67
}
}
],
"targetId":4
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200707,
"actEffect":
[
{
"additional":1773708424,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":963,
"effectNum":963,
"multipleEffectNum":0,
"effectType":3,
"additional2":963
},
{
"additional":0,
"targetId":5,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":63,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:58:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200707 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200707[10000507] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773709387/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:963/963 本段飘:963 本段扣血:963 本段扣盾:0
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773708424/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200707 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301015]
[WARN:2024-1-10 17:58:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2024-1-10 17:58:6][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/en/speech/character/audiogongyong/basis/bjky/bjky6
[INFO:2024-1-10 17:58:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201409,
"actEffect":
[
{
"additional":1773707074,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1350,
"effectNum":1350,
"multipleEffectNum":0,
"effectType":2,
"additional2":1350
},
{
"additional":41201409,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:58:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:58:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201409 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:58:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201409[10002209] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:58:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 51
[INFO:2024-1-10 17:58:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773708424/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:270/1350 本段飘:270 本段扣血:270 本段扣盾:0
[INFO:2024-1-10 17:58:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773708154/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62
[INFO:2024-1-10 17:58:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773708154/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:675/1350 本段飘:405 本段扣血:405 本段扣盾:0
[INFO:2024-1-10 17:58:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773707749/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 113
[INFO:2024-1-10 17:58:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773707749/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1350/1350 本段飘:675 本段扣血:675 本段扣盾:0
[INFO:2024-1-10 17:58:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773707074/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201409 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:58:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 118
[INFO:2024-1-10 17:58:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2024-1-10 17:58:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 2 1
[INFO:2024-1-10 17:58:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2024-1-10 17:58:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2024-1-10 17:58:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:58:11][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1350
[INFO:2024-1-10 17:58:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2024-1-10 17:58:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2024-1-10 17:58:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208407,
"actEffect":
[
{
"additional":1773706380,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":694,
"effectNum":694,
"multipleEffectNum":0,
"effectType":3,
"additional2":694
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:58:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:58:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208407[10008707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:58:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 73
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773707074/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:208/694 本段飘:208 本段扣血:208 本段扣盾:0
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773706866/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773706866/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:416/694 本段飘:208 本段扣血:208 本段扣盾:0
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773706658/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773706658/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:694/694 本段飘:278 本段扣血:278 本段扣盾:0
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773706380/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}3[MyRole_3_3][3] 使用技能 41208407 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208407 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[WARN:2024-1-10 17:58:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200407,
"actEffect":
[
{
"additional":1773705959,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":421,
"effectNum":421,
"multipleEffectNum":0,
"effectType":2,
"additional2":421
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:58:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773706380/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:421/421 本段飘:421 本段扣血:421 本段扣盾:0
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773705959/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":61,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":63,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:61 buffId:301002
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:63 buffId:301015 持续时间:1
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42223101,
"actEffect":
[
{
"additional":10207,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1965,
"multipleEffectNum":0,
"effectType":2,
"additional2":1965
},
{
"additional":60,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":65,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":66,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":62,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":67,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 17:58:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 4[MyRole_4_4][4] 一下
[INFO:2024-1-10 17:58:14][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 12172/17305 原来有盾: 0
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.4) -》 多段已飘:786/1965 本段飘:786 本段扣血:786 本段扣盾:0
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 11386/17305 剩余盾: 0
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":60,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":65,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":66,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":62,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":67,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 17:58:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 11386/17305 原来有盾: 0
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1965/1965 本段飘:1179 本段扣血:1179 本段扣盾:0
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 10207/17305 剩余盾: 0
[WARN:2024-1-10 17:58:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 17:58:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2024-1-10 17:58:15][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:58:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:58:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:58:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:58:15]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:58:15]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:15]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:58:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:58:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:58:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16696679592133 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 4 1
[INFO:2024-1-10 17:58:15][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:58:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:58:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:58:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:58:15]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:58:15]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:15]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:58:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 9
[INFO:2024-1-10 17:58:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:58:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16203039884567 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 5 1
[INFO:2024-1-10 17:58:15][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:58:15][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:58:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:58:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:58:15][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:58:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:58:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:58:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:58:15]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:58:15]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:16]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=651
[INFO:2024-1-10 17:58:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200708
actEffect {
targetId: 5
effectType: 2
effectNum: 782
additional: 1773705177
additional2: 782
additional3: 782
}
actEffect {
targetId: 5
effectType: 5
effectNum: 2
buff {
buffId: 301016
duration: 2
id: 68
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41200708
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201407
actEffect {
targetId: 5
effectType: 2
effectNum: 457
additional: 1773704720
additional2: 457
additional3: 457
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208408
actEffect {
targetId: 3
effectType: 18
effectNum: 19082
additional: 12269
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301080
duration: 1
id: 70
}
}
actEffect {
targetId: 3
effectType: 18
effectNum: 16220
additional: 10413
}
actEffect {
targetId: 3
effectType: 6
effectNum: 1
additional: 40
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41208408
}
actEffect {
targetId: 3
effectType: 21
effectNum: 0
skillInfo {
skillId: 41208417
position: 1
CD: 0
}
skillInfo {
skillId: 41208418
position: 2
CD: 4
maxCD: 4
}
skillInfo {
skillId: 41208419
position: 3
CD: 1
maxCD: 4
}
skillInfo {
skillId: 41208420
position: 4
CD: 0
maxCD: 1
}
}
actEffect {
targetId: 3
effectType: 20
effectNum: 1
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208419
actEffect {
targetId: 5
effectType: 2
effectNum: 1518
additional: 1773703202
additional2: 1518
additional3: 1518
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 71
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 72
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 73
}
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 74
}
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200408
actEffect {
targetId: 5
effectType: 2
effectNum: 1364
additional: 1773701838
additional2: 1364
additional3: 1364
}
actEffect {
targetId: 4
effectType: 6
effectNum: 1
additional: 74
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 75
}
}
actEffect {
targetId: 4
effectType: 8
effectNum: 4
additional: 41200408
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 1
actorId: 71
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 71
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 72
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 72
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 63
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 63
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 66
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 66
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 3
effectType: 3
effectNum: 2887
additional: 7526
additional2: 2887
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 65
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 76
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 77
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 67
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 78
}
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 5
actorId: 68
actEffect {
targetId: 5
effectType: 7
effectNum: 1
additional: 68
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:58:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:58:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17626650631428 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 6 1
[INFO:2024-1-10 17:58:16][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200708,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":782,
"additional":1773705177,
"additional2":782,
"additional3":782
},
{
"targetId":5,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301016,
"duration":2,
"id":68
}
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41200708
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":457,
"additional":1773704720,
"additional2":457,
"additional3":457
},
{
"targetId":5,
"effectType":5,
"effectNum":0
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208408,
"actEffect":
[
{
"targetId":3,
"effectType":18,
"effectNum":19082,
"additional":12269
},
{
"targetId":3,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301080,
"duration":1,
"id":70
}
},
{
"targetId":3,
"effectType":18,
"effectNum":16220,
"additional":10413
},
{
"targetId":3,
"effectType":6,
"effectNum":1,
"additional":40
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41208408
},
{
"targetId":3,
"effectType":21,
"effectNum":0,
"skillInfo":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":1,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":0,
"maxCD":1
}
]
},
{
"targetId":3,
"effectType":20,
"effectNum":1
}
],
"targetId":3
},
{
"actorType":1,
"castorId":3,
"actorId":41208419,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1518,
"additional":1773703202,
"additional2":1518,
"additional3":1518
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":71
}
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":72
}
},
{
"targetId":3,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":73
}
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":74
}
}
],
"targetId":5
},
{
"actorType":1,
"castorId":4,
"actorId":41200408,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1364,
"additional":1773701838,
"additional2":1364,
"additional3":1364
},
{
"targetId":4,
"effectType":6,
"effectNum":1,
"additional":74
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":75
}
},
{
"targetId":4,
"effectType":8,
"effectNum":4,
"additional":41200408
}
],
"targetId":5
},
{
"actorType":2,
"castorId":1,
"actorId":71,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":71
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":72,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":72
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":63,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":63
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":66,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":66
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":3,
"effectType":3,
"effectNum":2887,
"additional":7526,
"additional2":2887,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":65
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":76
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":77
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":67
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":78
}
}
],
"targetId":3
},
{
"actorType":2,
"castorId":5,
"actorId":68,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":1,
"additional":68
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:58:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2024-1-10 17:58:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200708,
"actEffect":
[
{
"additional":1773705177,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":782,
"effectNum":782,
"multipleEffectNum":0,
"effectType":2,
"additional2":782
},
{
"additional":0,
"targetId":5,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":68,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200708,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:58:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:58:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200708 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41200708[10000508] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:58:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40
[INFO:2024-1-10 17:58:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773705959/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:782/782 本段飘:782 本段扣血:782 本段扣盾:0
[INFO:2024-1-10 17:58:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773705177/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:58:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200708 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301016]
[INFO:2024-1-10 17:58:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41200708 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:58:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:58:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50
[INFO:2024-1-10 17:58:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201407,
"actEffect":
[
{
"additional":1773704720,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":457,
"effectNum":457,
"multipleEffectNum":0,
"effectType":2,
"additional2":457
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:58:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201407[10002207] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773705177/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:457/457 本段飘:457 本段扣血:457 本段扣盾:0
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773704720/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201407 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[WARN:2024-1-10 17:58:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41208408,
"actEffect":
[
{
"additional":12269,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":19082,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":70,
"buffId":301080,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":10413,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":16220,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
},
{
"additional":40,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":41208408,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":3,
"skills":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":1,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":0,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
},
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7
[WARN:2024-1-10 17:58:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 1 ~ 1
[WARN:2024-1-10 17:58:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[WARN:2024-1-10 17:58:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 3 ~ 3
[WARN:2024-1-10 17:58:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 5
[WARN:2024-1-10 17:58:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionChangeSkill , Range: 6 ~ 7
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208408 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208408[10008708] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":12269,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":19082,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
}
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":70,
"buffId":301080,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":10413,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":16220,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
}
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":40,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":41208408,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":3,
"skills":
[
{
"skillId":41208417,
"position":1,
"CD":0
},
{
"skillId":41208418,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208419,
"position":3,
"CD":1,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":0,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
}
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
[WARN:2024-1-10 17:58:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 1 1
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}3 血量上限更新 -》 前:14111/21944 后:12269/19082
[WARN:2024-1-10 17:58:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 1 1
[WARN:2024-1-10 17:58:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208408 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301080]
[WARN:2024-1-10 17:58:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[WARN:2024-1-10 17:58:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 3 3
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}3 血量上限更新 -》 前:12269/19082 后:10413/16220
[WARN:2024-1-10 17:58:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 3 3
[WARN:2024-1-10 17:58:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 5
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208408 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301081],不提示id不需要播放效果
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41208408 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:58:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 5
[WARN:2024-1-10 17:58:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionChangeSkill 6 7
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/stepaction/StepActionChangeSkill.lua:23]:{execute}【换技能】id:3 skillCount:4
[WARN:2024-1-10 17:58:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionChangeSkill 6 7
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/action/BBSkillShape.lua:24]:{onStart}变身(true) -> id:3 原皮肤:140047 新皮肤:140051 原spine:100087_ylxy_xuyuan 新spine:100094_ylxy_xuyuan
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2024-1-10 17:58:18][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/en/speech/character/audiogongyong/basis/ylxy/ylxy7
[INFO:2024-1-10 17:58:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208419,
"actEffect":
[
{
"additional":1773703202,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1518,
"effectNum":1518,
"multipleEffectNum":0,
"effectType":2,
"additional2":1518
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":71,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":72,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":73,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":74,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2024-1-10 17:58:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5
[INFO:2024-1-10 17:58:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208419 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:58:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41208419[10009409] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773704720/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:189/1518 本段飘:189 本段扣血:189 本段扣盾:0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773704531/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773704531/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:378/1518 本段飘:189 本段扣血:189 本段扣盾:0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773704342/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 105
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773704342/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:567/1518 本段飘:189 本段扣血:189 本段扣盾:0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773704153/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773704153/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:756/1518 本段飘:189 本段扣血:189 本段扣盾:0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773703964/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773703964/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:945/1518 本段飘:189 本段扣血:189 本段扣盾:0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773703775/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773703775/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:1134/1518 本段飘:189 本段扣血:189 本段扣盾:0
[INFO:2024-1-10 17:58:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773703586/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 125
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773703586/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:1323/1518 本段飘:189 本段扣血:189 本段扣盾:0
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773703397/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773703397/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1518/1518 本段飘:195 本段扣血:195 本段扣盾:0
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773703202/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301001]
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301001]
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301001]
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001]
[WARN:2024-1-10 17:58:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2024-1-10 17:58:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2024-1-10 17:58:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1518
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200408,
"actEffect":
[
{
"additional":1773701838,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1364,
"effectNum":1364,
"multipleEffectNum":0,
"effectType":2,
"additional2":1364
},
{
"additional":74,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":75,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200408,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:58:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200408 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200408[10000708] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773703202/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:272/1364 本段飘:272 本段扣血:272 本段扣盾:0
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773702930/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773702930/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:544/1364 本段飘:272 本段扣血:272 本段扣盾:0
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773702658/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773702658/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:816/1364 本段飘:272 本段扣血:272 本段扣盾:0
[INFO:2024-1-10 17:58:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773702386/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 47
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773702386/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:1088/1364 本段飘:272 本段扣血:272 本段扣盾:0
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773702114/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773702114/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1364/1364 本段飘:276 本段扣血:276 本段扣盾:0
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773701838/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[MyRole_4_4][4] 用 41200408 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200408 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200408 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:58:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 57
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":71,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":72,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":63,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":66,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:71 buffId:301001 持续时间:1
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:72 buffId:301001 持续时间:1
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:63 buffId:301015
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:66 buffId:301002
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42223101,
"actEffect":
[
{
"additional":7526,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2887,
"multipleEffectNum":0,
"effectType":3,
"additional2":2887
},
{
"additional":65,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":76,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":77,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":67,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":78,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 17:58:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 10413/16220 原来有盾: 0
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.4) -》 多段已飘:1154/2887 本段飘:1154 本段扣血:1154 本段扣盾:0
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 9259/16220 剩余盾: 0
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":65,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":76,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":77,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":67,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":78,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 17:58:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 9259/16220 原来有盾: 0
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:2887/2887 本段飘:1733 本段扣血:1733 本段扣盾:0
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7526/16220 剩余盾: 0
[WARN:2024-1-10 17:58:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 17:58:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":68,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:68 buffId:301016 持续时间:1
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2024-1-10 17:58:27][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:58:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:58:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:58:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:58:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:58:27]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:27]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:58:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:58:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:58:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16902020573616 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 8 1
[INFO:2024-1-10 17:58:27][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:58:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:58:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:58:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:58:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:58:27]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:28]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:58:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 10
[INFO:2024-1-10 17:58:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:58:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.17686389386654 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 9 1
[INFO:2024-1-10 17:58:28][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:58:28][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:58:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:58:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:58:28][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:58:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:58:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:58:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:58:28]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:58:28]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:28]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=505
[INFO:2024-1-10 17:58:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200709
actEffect {
targetId: 5
effectType: 3
effectNum: 3396
additional: 1773698442
additional2: 3396
additional3: 3396
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41200709
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201408
actEffect {
targetId: 5
effectType: 2
effectNum: 852
additional: 1773697590
additional2: 852
additional3: 852
}
actEffect {
targetId: 2
effectType: 8
effectNum: 3
additional: 41201408
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208419
actEffect {
targetId: 5
effectType: 3
effectNum: 2430
additional: 1773695160
additional2: 2430
additional3: 2430
}
actEffect {
targetId: 1
effectType: 6
effectNum: 1
additional: 71
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 79
}
}
actEffect {
targetId: 2
effectType: 6
effectNum: 1
additional: 72
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 80
}
}
actEffect {
targetId: 3
effectType: 6
effectNum: 1
additional: 73
}
actEffect {
targetId: 3
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 81
}
}
actEffect {
targetId: 4
effectType: 6
effectNum: 1
additional: 75
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 82
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41208419
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200407
actEffect {
targetId: 5
effectType: 2
effectNum: 446
additional: 1773694714
additional2: 446
additional3: 446
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 1
actorId: 79
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 79
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 80
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 80
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 82
actEffect {
targetId: 4
effectType: 7
effectNum: 1
additional: 82
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 77
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 77
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 4
effectType: 2
effectNum: 1873
additional: 8334
additional2: 1873
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 76
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 83
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 84
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 78
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 85
}
}
targetId: 4
}
battleStep {
actorType: 2
castorId: 5
actorId: 68
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 68
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:58:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:58:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.17948730289936 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 10 1
[INFO:2024-1-10 17:58:28][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200709,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":3396,
"additional":1773698442,
"additional2":3396,
"additional3":3396
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41200709
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201408,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":852,
"additional":1773697590,
"additional2":852,
"additional3":852
},
{
"targetId":2,
"effectType":8,
"effectNum":3,
"additional":41201408
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208419,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":2430,
"additional":1773695160,
"additional2":2430,
"additional3":2430
},
{
"targetId":1,
"effectType":6,
"effectNum":1,
"additional":71
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":79
}
},
{
"targetId":2,
"effectType":6,
"effectNum":1,
"additional":72
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":80
}
},
{
"targetId":3,
"effectType":6,
"effectNum":1,
"additional":73
},
{
"targetId":3,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":81
}
},
{
"targetId":4,
"effectType":6,
"effectNum":1,
"additional":75
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":82
}
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41208419
}
],
"targetId":5
},
{
"actorType":1,
"castorId":4,
"actorId":41200407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":446,
"additional":1773694714,
"additional2":446,
"additional3":446
}
],
"targetId":5
},
{
"actorType":2,
"castorId":1,
"actorId":79,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":79
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":80,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":80
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":82,
"actEffect":
[
{
"targetId":4,
"effectType":7,
"effectNum":1,
"additional":82
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":77,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":77
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":1873,
"additional":8334,
"additional2":1873,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":76
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":83
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":84
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":78
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":85
}
}
],
"targetId":4
},
{
"actorType":2,
"castorId":5,
"actorId":68,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":68
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:58:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2024-1-10 17:58:28][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/jxr/ljxr6
[INFO:2024-1-10 17:58:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200709,
"actEffect":
[
{
"additional":1773698442,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":3396,
"effectNum":3396,
"multipleEffectNum":0,
"effectType":3,
"additional2":3396
},
{
"additional":41200709,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:58:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:58:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200709 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:58:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41200709[10000509] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773701838/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:339/3396 本段飘:339 本段扣血:339 本段扣盾:0
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773701499/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773701499/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:678/3396 本段飘:339 本段扣血:339 本段扣盾:0
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773701160/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773701160/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:1017/3396 本段飘:339 本段扣血:339 本段扣盾:0
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773700821/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773700821/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:1356/3396 本段飘:339 本段扣血:339 本段扣盾:0
[INFO:2024-1-10 17:58:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773700482/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773700482/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:1695/3396 本段飘:339 本段扣血:339 本段扣盾:0
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773700143/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773700143/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:2374/3396 本段飘:679 本段扣血:679 本段扣盾:0
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773699464/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773699464/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:3396/3396 本段飘:1022 本段扣血:1022 本段扣盾:0
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773698442/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41200709 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:58:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206
[INFO:2024-1-10 17:58:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:58:33][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 3396
[INFO:2024-1-10 17:58:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2024-1-10 17:58:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2024-1-10 17:58:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201408,
"actEffect":
[
{
"additional":1773697590,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":852,
"effectNum":852,
"multipleEffectNum":0,
"effectType":2,
"additional2":852
},
{
"additional":41201408,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:58:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:58:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201408 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201408[10002208] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773698442/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:255/852 本段飘:255 本段扣血:255 本段扣盾:0
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773698187/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773698187/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:510/852 本段飘:255 本段扣血:255 本段扣盾:0
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773697932/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773697932/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:852/852 本段飘:342 本段扣血:342 本段扣盾:0
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773697590/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201408 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:58:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55
[INFO:2024-1-10 17:58:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2024-1-10 17:58:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2024-1-10 17:58:35][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/en/speech/character/audiogongyong/basis/ylxy/ylxy7
[INFO:2024-1-10 17:58:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208419,
"actEffect":
[
{
"additional":1773695160,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":2430,
"effectNum":2430,
"multipleEffectNum":0,
"effectType":3,
"additional2":2430
},
{
"additional":71,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":79,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":72,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":80,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":73,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":81,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":75,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":82,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41208419,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10
[WARN:2024-1-10 17:58:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 10
[INFO:2024-1-10 17:58:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208419 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:58:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41208419[10009409] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773697590/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:303/2430 本段飘:303 本段扣血:303 本段扣盾:0
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773697287/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773697287/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:606/2430 本段飘:303 本段扣血:303 本段扣盾:0
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773696984/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 105
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773696984/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:909/2430 本段飘:303 本段扣血:303 本段扣盾:0
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773696681/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773696681/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:1212/2430 本段飘:303 本段扣血:303 本段扣盾:0
[INFO:2024-1-10 17:58:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773696378/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 115
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773696378/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:1515/2430 本段飘:303 本段扣血:303 本段扣盾:0
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773696075/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773696075/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:1818/2430 本段飘:303 本段扣血:303 本段扣盾:0
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773695772/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 125
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773695772/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.125) -》 多段已飘:2121/2430 本段飘:303 本段扣血:303 本段扣盾:0
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773695469/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773695469/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:2430/2430 本段飘:309 本段扣血:309 本段扣盾:0
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773695160/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 10
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208419 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301001]
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208419 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301001]
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208419 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301001]
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208419 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208419 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41208419 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:58:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 10
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2024-1-10 17:58:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2024-1-10 17:58:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:58:41][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 2430
[INFO:2024-1-10 17:58:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2024-1-10 17:58:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2024-1-10 17:58:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200407,
"actEffect":
[
{
"additional":1773694714,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":446,
"effectNum":446,
"multipleEffectNum":0,
"effectType":2,
"additional2":446
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:58:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:58:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:58:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:58:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773695160/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:446/446 本段飘:446 本段扣血:446 本段扣盾:0
[INFO:2024-1-10 17:58:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773694714/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":79,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":80,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":82,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":77,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:79 buffId:301001 持续时间:1
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:80 buffId:301001 持续时间:1
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:82 buffId:301001 持续时间:1
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:77 buffId:301002
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42223101,
"actEffect":
[
{
"additional":8334,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1873,
"multipleEffectNum":0,
"effectType":2,
"additional2":1873
},
{
"additional":76,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":83,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":84,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":78,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":85,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 17:58:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 4[MyRole_4_4][4] 一下
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 10207/17305 原来有盾: 0
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.4) -》 多段已飘:749/1873 本段飘:749 本段扣血:749 本段扣盾:0
[INFO:2024-1-10 17:58:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 9458/17305 剩余盾: 0
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":76,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":83,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":84,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":78,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":85,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 17:58:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 9458/17305 原来有盾: 0
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1873/1873 本段飘:1124 本段扣血:1124 本段扣盾:0
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8334/17305 剩余盾: 0
[WARN:2024-1-10 17:58:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 17:58:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":68,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:68 buffId:301016
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2024-1-10 17:58:43][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:58:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:58:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:58:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:58:43]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:58:43]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:43]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:58:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:58:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:58:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17396660149097 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 13 1
[INFO:2024-1-10 17:58:43][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:58:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:58:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:58:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:58:43]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:58:43]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:43]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:58:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 11
[INFO:2024-1-10 17:58:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:58:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20435540378094 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 14 1
[INFO:2024-1-10 17:58:43][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:58:43][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:58:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:58:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:58:43][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:58:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:58:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:58:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:58:43]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:58:43]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:43]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=391
[INFO:2024-1-10 17:58:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200707
actEffect {
targetId: 5
effectType: 2
effectNum: 646
additional: 1773694068
additional2: 646
additional3: 646
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201407
actEffect {
targetId: 5
effectType: 2
effectNum: 482
additional: 1773693586
additional2: 482
additional3: 482
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301016
duration: 1
id: 86
}
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208417
actEffect {
targetId: 5
effectType: 3
effectNum: 1177
additional: 1773692409
additional2: 1177
additional3: 1177
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 3
actorId: 81
actEffect {
targetId: 3
effectType: 7
effectNum: 1
additional: 81
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200407
actEffect {
targetId: 5
effectType: 2
effectNum: 470
additional: 1773691939
additional2: 470
additional3: 470
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 1
actorId: 79
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 79
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 80
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 80
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 82
actEffect {
targetId: 4
effectType: 6
effectNum: 0
additional: 82
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 84
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 84
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 2
effectType: 2
effectNum: 1891
additional: 4702
additional2: 1891
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 83
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 87
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 88
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 85
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 89
}
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 5
actorId: 86
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 86
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:58:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:58:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.20526799559593 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 15 1
[INFO:2024-1-10 17:58:43][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200707,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":646,
"additional":1773694068,
"additional2":646,
"additional3":646
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":482,
"additional":1773693586,
"additional2":482,
"additional3":482
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301016,
"duration":1,
"id":86
}
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208417,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":1177,
"additional":1773692409,
"additional2":1177,
"additional3":1177
}
],
"targetId":5
},
{
"actorType":2,
"castorId":3,
"actorId":81,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":1,
"additional":81
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":41200407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":470,
"additional":1773691939,
"additional2":470,
"additional3":470
}
],
"targetId":5
},
{
"actorType":2,
"castorId":1,
"actorId":79,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":79
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":80,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":80
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":82,
"actEffect":
[
{
"targetId":4,
"effectType":6,
"effectNum":0,
"additional":82
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":84,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":84
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":1891,
"additional":4702,
"additional2":1891,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":83
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":87
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":88
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":85
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":89
}
}
],
"targetId":2
},
{
"actorType":2,
"castorId":5,
"actorId":86,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":86
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200707,
"actEffect":
[
{
"additional":1773694068,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":646,
"effectNum":646,
"multipleEffectNum":0,
"effectType":2,
"additional2":646
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:58:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200707 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200707[10000507] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:58:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":1}
[INFO:2024-1-10 17:58:44][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 17:58:44][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2024-1-10 17:58:44][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2024-1-10 17:58:44]DestroyUnusedResources:9,2,time=,paths:
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773694714/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:646/646 本段飘:646 本段扣血:646 本段扣盾:0
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773694068/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201407,
"actEffect":
[
{
"additional":1773693586,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":482,
"effectNum":482,
"multipleEffectNum":0,
"effectType":2,
"additional2":482
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":86,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:58:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201407[10002207] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773694068/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:482/482 本段飘:482 本段扣血:482 本段扣盾:0
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773693586/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201407 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301016]
[WARN:2024-1-10 17:58:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208417,
"actEffect":
[
{
"additional":1773692409,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1177,
"effectNum":1177,
"multipleEffectNum":0,
"effectType":3,
"additional2":1177
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:58:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208417 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208417[10009407] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773693586/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1177/1177 本段飘:1177 本段扣血:1177 本段扣盾:0
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773692409/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35
[INFO:2024-1-10 17:58:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":81,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:81 buffId:301001 持续时间:1
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200407,
"actEffect":
[
{
"additional":1773691939,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":470,
"effectNum":470,
"multipleEffectNum":0,
"effectType":2,
"additional2":470
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:58:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773692409/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:470/470 本段飘:470 本段扣血:470 本段扣盾:0
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773691939/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":79,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":80,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":82,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":84,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:79 buffId:301001
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:80 buffId:301001
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:82 buffId:301001
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:84 buffId:301002
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42223101,
"actEffect":
[
{
"additional":4702,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1891,
"multipleEffectNum":0,
"effectType":2,
"additional2":1891
},
{
"additional":83,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":87,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":88,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":85,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":89,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 17:58:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 6593/17092 原来有盾: 0
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.4) -》 多段已飘:756/1891 本段飘:756 本段扣血:756 本段扣盾:0
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 5837/17092 剩余盾: 0
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":83,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":87,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":88,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":85,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":89,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 17:58:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 5837/17092 原来有盾: 0
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:1891/1891 本段飘:1135 本段扣血:1135 本段扣盾:0
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 4702/17092 剩余盾: 0
[WARN:2024-1-10 17:58:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 17:58:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":86,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:86 buffId:301016
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2024-1-10 17:58:47][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:58:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:58:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:58:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:58:47]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:58:47]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:48]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:58:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:58:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:58:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.17640160024166 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 16 1
[INFO:2024-1-10 17:58:48][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:58:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:58:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:58:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:58:48]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:58:48]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:48]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:58:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 12
[INFO:2024-1-10 17:58:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:58:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16865280270576 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 17 1
[INFO:2024-1-10 17:58:48][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:58:48][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:58:48][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:58:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:58:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:58:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:58:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:58:48]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:58:48]||||| Sender socketClient version=1
[INFO:2024-1-10 17:58:48]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=483
[INFO:2024-1-10 17:58:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200707
actEffect {
targetId: 5
effectType: 2
effectNum: 444
additional: 1773691495
additional2: 444
additional3: 444
}
actEffect {
targetId: 5
effectType: 5
effectNum: 2
buff {
buffId: 301015
duration: 2
id: 90
}
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201407
actEffect {
targetId: 5
effectType: 2
effectNum: 458
additional: 1773691037
additional2: 458
additional3: 458
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301016
duration: 1
id: 91
}
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208417
actEffect {
targetId: 5
effectType: 3
effectNum: 1567
additional: 1773689470
additional2: 1567
additional3: 1567
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 3
actorId: 81
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 81
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200409
actEffect {
targetId: 5
effectType: 2
effectNum: 973
additional: 1773688497
additional2: 973
additional3: 973
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
actEffect {
targetId: 4
effectType: 8
effectNum: 5
additional: 41200409
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 5
actorId: 88
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 88
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 90
actEffect {
targetId: 5
effectType: 7
effectNum: 1
additional: 90
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223102
actEffect {
targetId: 1
effectType: 2
effectNum: 3434
additional: 6007
additional2: 3434
additional3: 0
}
actEffect {
targetId: 2
effectType: 2
effectNum: 3423
additional: 1279
additional2: 3423
additional3: 0
}
actEffect {
targetId: 3
effectType: 2
effectNum: 3383
additional: 4143
additional2: 3383
additional3: 0
}
actEffect {
targetId: 4
effectType: 2
effectNum: 3582
additional: 4752
additional2: 3582
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 87
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 94
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 95
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 89
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 96
}
}
actEffect {
targetId: 5
effectType: 8
effectNum: 5
additional: 42223102
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 5
actorId: 91
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 91
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:58:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:58:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.1824589073658 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 18 1
[INFO:2024-1-10 17:58:48][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200707,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":444,
"additional":1773691495,
"additional2":444,
"additional3":444
},
{
"targetId":5,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301015,
"duration":2,
"id":90
}
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":458,
"additional":1773691037,
"additional2":458,
"additional3":458
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301016,
"duration":1,
"id":91
}
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208417,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":1567,
"additional":1773689470,
"additional2":1567,
"additional3":1567
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
}
],
"targetId":5
},
{
"actorType":2,
"castorId":3,
"actorId":81,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":81
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":41200409,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":973,
"additional":1773688497,
"additional2":973,
"additional3":973
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
},
{
"targetId":4,
"effectType":8,
"effectNum":5,
"additional":41200409
}
],
"targetId":5
},
{
"actorType":2,
"castorId":5,
"actorId":88,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":88
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":90,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":1,
"additional":90
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223102,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":3434,
"additional":6007,
"additional2":3434,
"additional3":0
},
{
"targetId":2,
"effectType":2,
"effectNum":3423,
"additional":1279,
"additional2":3423,
"additional3":0
},
{
"targetId":3,
"effectType":2,
"effectNum":3383,
"additional":4143,
"additional2":3383,
"additional3":0
},
{
"targetId":4,
"effectType":2,
"effectNum":3582,
"additional":4752,
"additional2":3582,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":87
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":94
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":95
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":89
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":96
}
},
{
"targetId":5,
"effectType":8,
"effectNum":5,
"additional":42223102
}
],
"targetId":1
},
{
"actorType":2,
"castorId":5,
"actorId":91,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":91
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200707,
"actEffect":
[
{
"additional":1773691495,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":444,
"effectNum":444,
"multipleEffectNum":0,
"effectType":2,
"additional2":444
},
{
"additional":0,
"targetId":5,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":90,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200707 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200707[10000507] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773691939/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:444/444 本段飘:444 本段扣血:444 本段扣盾:0
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773691495/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200707 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301015]
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201407,
"actEffect":
[
{
"additional":1773691037,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":458,
"effectNum":458,
"multipleEffectNum":0,
"effectType":2,
"additional2":458
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":91,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201407[10002207] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773691495/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:458/458 本段飘:458 本段扣血:458 本段扣盾:0
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773691037/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201407 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301016]
[WARN:2024-1-10 17:58:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2024-1-10 17:58:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208417,
"actEffect":
[
{
"additional":1773689470,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1567,
"effectNum":1567,
"multipleEffectNum":0,
"effectType":3,
"additional2":1567
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:58:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208417 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208417[10009407] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773691037/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1567/1567 本段飘:1567 本段扣血:1567 本段扣盾:0
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773689470/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}3[MyRole_3_3][3] 使用技能 41208417 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208417 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[WARN:2024-1-10 17:58:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":81,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:81 buffId:301001
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2024-1-10 17:58:49][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/en/speech/character/audiogongyong/basis/ftq/ftq6
[INFO:2024-1-10 17:58:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200409,
"actEffect":
[
{
"additional":1773688497,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":973,
"effectNum":973,
"multipleEffectNum":0,
"effectType":2,
"additional2":973
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
},
{
"additional":41200409,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:58:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:58:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:58:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2024-1-10 17:58:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200409 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:58:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200409[10000709] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 134
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773689470/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:145/973 本段飘:145 本段扣血:145 本段扣盾:0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773689325/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773689325/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:290/973 本段飘:145 本段扣血:145 本段扣盾:0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773689180/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 174
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773689180/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:435/973 本段飘:145 本段扣血:145 本段扣盾:0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773689035/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773689035/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:580/973 本段飘:145 本段扣血:145 本段扣盾:0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773688890/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 182
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773688890/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:774/973 本段飘:194 本段扣血:194 本段扣盾:0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773688696/2000000000 剩余盾: 0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 187
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773688696/2000000000 原来有盾: 0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:973/973 本段飘:199 本段扣血:199 本段扣盾:0
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773688497/2000000000 剩余盾: 0
[WARN:2024-1-10 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}4[MyRole_4_4][4] 使用技能 41200409 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200409 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200409 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:58:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:58:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束
[INFO:2024-1-10 17:58:58]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0}
[INFO:2024-1-10 17:58:58][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 973
[INFO:2024-1-10 17:58:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2024-1-10 17:58:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2024-1-10 17:58:59][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":88,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":90,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:58:59][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:88 buffId:301002
[INFO:2024-1-10 17:58:59][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:90 buffId:301015 持续时间:1
[INFO:2024-1-10 17:58:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:58:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2024-1-10 17:58:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2024-1-10 17:59:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42223102,
"actEffect":
[
{
"additional":6007,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3434,
"multipleEffectNum":0,
"effectType":2,
"additional2":3434
},
{
"additional":1279,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3423,
"multipleEffectNum":0,
"effectType":2,
"additional2":3423
},
{
"additional":4143,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3383,
"multipleEffectNum":0,
"effectType":2,
"additional2":3383
},
{
"additional":4752,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3582,
"multipleEffectNum":0,
"effectType":2,
"additional2":3582
},
{
"additional":87,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":94,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":95,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":89,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":96,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42223102,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10
[WARN:2024-1-10 17:59:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4
[WARN:2024-1-10 17:59:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 10
[INFO:2024-1-10 17:59:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223102 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:59:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223102[13009108] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 142
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9441/17057 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:686/3434 本段飘:686 本段扣血:686 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 8755/17057 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 4702/17092 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:684/3423 本段飘:684 本段扣血:684 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 4018/17092 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7526/16220 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:676/3383 本段飘:676 本段扣血:676 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 6850/16220 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8334/17305 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:716/3582 本段飘:716 本段扣血:716 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7618/17305 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 147
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 8755/17057 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1029/3434 本段飘:343 本段扣血:343 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 8412/17057 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 4018/17092 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:1026/3423 本段飘:342 本段扣血:342 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 3676/17092 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 6850/16220 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1014/3383 本段飘:338 本段扣血:338 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 6512/16220 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7618/17305 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1074/3582 本段飘:358 本段扣血:358 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7260/17305 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 152
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 8412/17057 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1372/3434 本段飘:343 本段扣血:343 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 8069/17057 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 3676/17092 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.1) -》 多段已飘:1368/3423 本段飘:342 本段扣血:342 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 3334/17092 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 6512/16220 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1352/3383 本段飘:338 本段扣血:338 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 6174/16220 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7260/17305 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1432/3582 本段飘:358 本段扣血:358 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 6902/17305 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 157
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 8069/17057 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:2058/3434 本段飘:686 本段扣血:686 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7383/17057 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 3334/17092 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:2052/3423 本段飘:684 本段扣血:684 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 2650/17092 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 6174/16220 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:2028/3383 本段飘:676 本段扣血:676 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 5498/16220 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 6902/17305 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:2148/3582 本段飘:716 本段扣血:716 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 6186/17305 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 162
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7383/17057 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:2744/3434 本段飘:686 本段扣血:686 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 6697/17057 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 2650/17092 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:2736/3423 本段飘:684 本段扣血:684 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1966/17092 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 5498/16220 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:2704/3383 本段飘:676 本段扣血:676 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 4822/16220 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 6186/17305 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:2864/3582 本段飘:716 本段扣血:716 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 5470/17305 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 167
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 6697/17057 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:3434/3434 本段飘:690 本段扣血:690 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 6007/17057 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1966/17092 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:3423/3423 本段飘:687 本段扣血:687 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 1279/17092 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 4822/16220 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:3383/3383 本段飘:679 本段扣血:679 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 4143/16220 剩余盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 5470/17305 原来有盾: 0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:3582/3582 本段飘:718 本段扣血:718 本段扣盾:0
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 4752/17305 剩余盾: 0
[WARN:2024-1-10 17:59:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4
[WARN:2024-1-10 17:59:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 10
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223102 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223102 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223102 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223102 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223102 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_4_480010113][4] 使用技能 42223102 ,令到 5[Monster_5_4_480010113][4] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:59:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 10
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2024-1-10 17:59:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:59:3][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 13822
[INFO:2024-1-10 17:59:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2024-1-10 17:59:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2024-1-10 17:59:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":91,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:59:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:91 buffId:301016
[INFO:2024-1-10 17:59:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2024-1-10 17:59:4][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:59:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:59:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:59:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:59:4]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:59:4]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:4]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:59:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:59:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:59:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.14078310132027 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 21 1
[INFO:2024-1-10 17:59:4][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:59:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:59:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:59:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:59:4]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:59:4]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:4]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:59:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 13
[INFO:2024-1-10 17:59:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:59:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.14770530164242 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 22 1
[INFO:2024-1-10 17:59:4][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:59:4][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:59:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:59:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:59:4][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:59:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:59:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:59:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:59:4]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:59:4]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:4]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=705
[INFO:2024-1-10 17:59:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200708
actEffect {
targetId: 5
effectType: 2
effectNum: 814
additional: 1773687683
additional2: 814
additional3: 814
}
actEffect {
targetId: 5
effectType: 5
effectNum: 2
buff {
buffId: 301016
duration: 2
id: 97
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41200708
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201409
actEffect {
targetId: 5
effectType: 2
effectNum: 1338
additional: 1773686345
additional2: 1338
additional3: 1338
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 97
}
actEffect {
targetId: 5
effectType: 5
effectNum: 3
buff {
buffId: 301016
duration: 3
id: 98
}
}
actEffect {
targetId: 2
effectType: 8
effectNum: 5
additional: 41201409
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208418
actEffect {
targetId: 3
effectType: 18
effectNum: 19082
additional: 4865
}
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301081
duration: 1
id: 99
}
}
actEffect {
targetId: 3
effectType: 18
effectNum: 21944
additional: 5573
}
actEffect {
targetId: 3
effectType: 6
effectNum: 1
additional: 70
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41208418
}
actEffect {
targetId: 3
effectType: 21
effectNum: 0
skillInfo {
skillId: 41208407
position: 1
CD: 0
}
skillInfo {
skillId: 41208408
position: 2
CD: 4
maxCD: 4
}
skillInfo {
skillId: 41208409
position: 3
CD: 1
maxCD: 4
}
skillInfo {
skillId: 41208420
position: 4
CD: 0
maxCD: 1
}
}
actEffect {
targetId: 3
effectType: 20
effectNum: 0
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208409
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 100
additional: 3292
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 101
additional: 3292
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 102
additional: 3292
}
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 103
additional: 3292
}
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200408
actEffect {
targetId: 5
effectType: 2
effectNum: 1044
additional: 1773685301
additional2: 1044
additional3: 1044
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301001
duration: 2
id: 104
}
}
actEffect {
targetId: 4
effectType: 8
effectNum: 4
additional: 41200408
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 5
actorId: 90
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 90
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 95
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 95
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 3
effectType: 2
effectNum: 2176
additional: 5573
additional2: 0
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 94
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 105
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 106
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 96
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 107
}
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 5
actorId: 98
actEffect {
targetId: 5
effectType: 7
effectNum: 2
additional: 98
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 100
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 100
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 101
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 101
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 102
actEffect {
targetId: 3
effectType: 7
effectNum: 1
additional: 102
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 103
actEffect {
targetId: 4
effectType: 7
effectNum: 1
additional: 103
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:59:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:59:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.14842939376831 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 23 1
[INFO:2024-1-10 17:59:4][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200708,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":814,
"additional":1773687683,
"additional2":814,
"additional3":814
},
{
"targetId":5,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301016,
"duration":2,
"id":97
}
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41200708
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201409,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1338,
"additional":1773686345,
"additional2":1338,
"additional3":1338
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":97
},
{
"targetId":5,
"effectType":5,
"effectNum":3,
"buff":
{
"buffId":301016,
"duration":3,
"id":98
}
},
{
"targetId":2,
"effectType":8,
"effectNum":5,
"additional":41201409
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208418,
"actEffect":
[
{
"targetId":3,
"effectType":18,
"effectNum":19082,
"additional":4865
},
{
"targetId":3,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301081,
"duration":1,
"id":99
}
},
{
"targetId":3,
"effectType":18,
"effectNum":21944,
"additional":5573
},
{
"targetId":3,
"effectType":6,
"effectNum":1,
"additional":70
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41208418
},
{
"targetId":3,
"effectType":21,
"effectNum":0,
"skillInfo":
[
{
"skillId":41208407,
"position":1,
"CD":0
},
{
"skillId":41208408,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208409,
"position":3,
"CD":1,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":0,
"maxCD":1
}
]
},
{
"targetId":3,
"effectType":20,
"effectNum":0
}
],
"targetId":3
},
{
"actorType":1,
"castorId":3,
"actorId":41208409,
"actEffect":
[
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":100,
"additional":3292
}
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":101,
"additional":3292
}
},
{
"targetId":3,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":102,
"additional":3292
}
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":103,
"additional":3292
}
}
],
"targetId":3
},
{
"actorType":1,
"castorId":4,
"actorId":41200408,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1044,
"additional":1773685301,
"additional2":1044,
"additional3":1044
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301001,
"duration":2,
"id":104
}
},
{
"targetId":4,
"effectType":8,
"effectNum":4,
"additional":41200408
}
],
"targetId":5
},
{
"actorType":2,
"castorId":5,
"actorId":90,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":90
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":95,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":95
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":2176,
"additional":5573,
"additional2":0,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":94
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":105
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":106
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":96
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":107
}
}
],
"targetId":3
},
{
"actorType":2,
"castorId":5,
"actorId":98,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":2,
"additional":98
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":100,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":100
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":101,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":101
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":102,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":1,
"additional":102
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":103,
"actEffect":
[
{
"targetId":4,
"effectType":7,
"effectNum":1,
"additional":103
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:59:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2024-1-10 17:59:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200708,
"actEffect":
[
{
"additional":1773687683,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":814,
"effectNum":814,
"multipleEffectNum":0,
"effectType":2,
"additional2":814
},
{
"additional":0,
"targetId":5,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":97,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200708,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:59:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:59:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200708 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41200708[10000508] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:59:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40
[INFO:2024-1-10 17:59:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773688497/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:814/814 本段飘:814 本段扣血:814 本段扣盾:0
[INFO:2024-1-10 17:59:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773687683/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:59:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200708 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301016]
[INFO:2024-1-10 17:59:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41200708 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:59:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:59:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50
[INFO:2024-1-10 17:59:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:59:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2024-1-10 17:59:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2024-1-10 17:59:6][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/en/speech/character/audiogongyong/basis/bjky/bjky6
[INFO:2024-1-10 17:59:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201409,
"actEffect":
[
{
"additional":1773686345,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1338,
"effectNum":1338,
"multipleEffectNum":0,
"effectType":2,
"additional2":1338
},
{
"additional":97,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":98,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41201409,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:59:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2024-1-10 17:59:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201409 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:59:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201409[10002209] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:59:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 51
[INFO:2024-1-10 17:59:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773687683/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:267/1338 本段飘:267 本段扣血:267 本段扣盾:0
[INFO:2024-1-10 17:59:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773687416/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773687416/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:668/1338 本段飘:401 本段扣血:401 本段扣盾:0
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773687015/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 113
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773687015/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1338/1338 本段飘:670 本段扣血:670 本段扣盾:0
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773686345/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41201409 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301016],不提示id不需要播放效果
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201409 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301016]
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201409 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:59:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 118
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 2 1
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2024-1-10 17:59:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:59:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2024-1-10 17:59:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:59:10][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1338
[INFO:2024-1-10 17:59:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2024-1-10 17:59:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2024-1-10 17:59:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41208418,
"actEffect":
[
{
"additional":4865,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":19082,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":99,
"buffId":301081,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":5573,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":21944,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
},
{
"additional":70,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":41208418,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":3,
"skills":
[
{
"skillId":41208407,
"position":1,
"CD":0
},
{
"skillId":41208408,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208409,
"position":3,
"CD":1,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":0,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
},
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7
[WARN:2024-1-10 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 1 ~ 1
[WARN:2024-1-10 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[WARN:2024-1-10 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 3 ~ 3
[WARN:2024-1-10 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 5
[WARN:2024-1-10 17:59:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionChangeSkill , Range: 6 ~ 7
[INFO:2024-1-10 17:59:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208418 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208418[10009408] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":4865,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":19082,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
}
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":99,
"buffId":301081,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":5573,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":21944,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
}
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":70,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":41208418,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":3,
"skills":
[
{
"skillId":41208407,
"position":1,
"CD":0
},
{
"skillId":41208408,
"position":2,
"CD":4,
"maxCD":4
},
{
"skillId":41208409,
"position":3,
"CD":1,
"maxCD":4
},
{
"skillId":41208420,
"position":4,
"CD":0,
"maxCD":1
}
],
"effectNum":0,
"effectType":21,
"additional2":0,
"multipleEffectNumReal":0,
"multipleEffectNum":0,
"additional3":0
}
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":20,
"additional2":0
}
[WARN:2024-1-10 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 1 1
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}3 血量上限更新 -》 前:4143/16220 后:4865/19082
[WARN:2024-1-10 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 1 1
[WARN:2024-1-10 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208418 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301081]
[WARN:2024-1-10 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[WARN:2024-1-10 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 3 3
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}3 血量上限更新 -》 前:4865/19082 后:5573/21944
[WARN:2024-1-10 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 3 3
[WARN:2024-1-10 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 5
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208418 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301080],不提示id不需要播放效果
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41208418 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 5
[WARN:2024-1-10 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionChangeSkill 6 7
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/stepaction/StepActionChangeSkill.lua:23]:{execute}【换技能】id:3 skillCount:4
[WARN:2024-1-10 17:59:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionChangeSkill 6 7
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/action/BBSkillShape.lua:24]:{onStart}变身(false) -> id:3 原皮肤:140051 新皮肤:140047 原spine:100094_ylxy_xuyuan 新spine:100087_ylxy_xuyuan
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2024-1-10 17:59:12][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/en/speech/character/audiogongyong/basis/ylxy/ylxy6
[INFO:2024-1-10 17:59:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41208409,
"actEffect":
[
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":100,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":101,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":102,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":103,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:59:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4
[INFO:2024-1-10 17:59:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208409 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:59:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41208409[10008709] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:59:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 164
[INFO:2024-1-10 17:59:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2024-1-10 17:59:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4
[INFO:2024-1-10 17:59:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301075]
[INFO:2024-1-10 17:59:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301075]
[INFO:2024-1-10 17:59:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301075]
[INFO:2024-1-10 17:59:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301075]
[WARN:2024-1-10 17:59:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4
[INFO:2024-1-10 17:59:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2024-1-10 17:59:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:59:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2024-1-10 17:59:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2024-1-10 17:59:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200408,
"actEffect":
[
{
"additional":1773685301,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1044,
"effectNum":1044,
"multipleEffectNum":0,
"effectType":2,
"additional2":1044
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":104,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200408,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:59:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:59:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200408 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200408[10000708] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:59:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2024-1-10 17:59:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773686345/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:208/1044 本段飘:208 本段扣血:208 本段扣盾:0
[INFO:2024-1-10 17:59:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773686137/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773686137/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:416/1044 本段飘:208 本段扣血:208 本段扣盾:0
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773685929/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773685929/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:624/1044 本段飘:208 本段扣血:208 本段扣盾:0
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773685721/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 47
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773685721/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:832/1044 本段飘:208 本段扣血:208 本段扣盾:0
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773685513/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773685513/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1044/1044 本段飘:212 本段扣血:212 本段扣盾:0
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773685301/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200408 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200408 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:59:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 57
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":90,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":95,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:90 buffId:301015
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:95 buffId:301002
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42223101,
"actEffect":
[
{
"additional":5573,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2176,
"multipleEffectNum":0,
"effectType":2,
"additional2":0
},
{
"additional":94,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":105,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":106,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":96,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":107,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 17:59:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 5573/21944 原来有盾: 3292
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.4) -》 多段已飘:870/2176 本段飘:870 本段扣血:0 本段扣盾:870
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 5573/21944 剩余盾: 2422
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":94,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":105,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":106,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":96,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":107,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 17:59:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 5573/21944 原来有盾: 2422
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:2176/2176 本段飘:1306 本段扣血:0 本段扣盾:1306
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 5573/21944 剩余盾: 1116
[WARN:2024-1-10 17:59:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 17:59:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":98,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":100,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":101,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":102,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":103,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:98 buffId:301016 持续时间:2
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:100 buffId:301075 持续时间:1
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:101 buffId:301075 持续时间:1
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:102 buffId:301075 持续时间:1
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:103 buffId:301075 持续时间:1
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2024-1-10 17:59:20][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:59:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:59:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:59:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:59:20]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:59:20]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:20]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:59:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:59:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:59:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.15235979855061 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 25 1
[INFO:2024-1-10 17:59:20][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:59:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:59:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:59:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:59:20]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:59:20]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:21]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:59:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 14
[INFO:2024-1-10 17:59:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:59:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.14872999489307 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 26 1
[INFO:2024-1-10 17:59:21][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:59:21][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:59:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:59:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:59:21][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:59:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:59:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:59:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:59:21]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:59:21]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:21]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=553
[INFO:2024-1-10 17:59:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200709
actEffect {
targetId: 5
effectType: 2
effectNum: 1064
additional: 1773684237
additional2: 1064
additional3: 1064
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41200709
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201408
actEffect {
targetId: 5
effectType: 2
effectNum: 599
additional: 1773683638
additional2: 599
additional3: 599
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
actEffect {
targetId: 2
effectType: 8
effectNum: 3
additional: 41201408
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208409
actEffect {
targetId: 1
effectType: 6
effectNum: 1
additional: 100
}
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 109
additional: 3292
}
}
actEffect {
targetId: 2
effectType: 6
effectNum: 1
additional: 101
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 110
additional: 3292
}
}
actEffect {
targetId: 3
effectType: 6
effectNum: 1
additional: 102
}
actEffect {
targetId: 3
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 111
additional: 3292
}
}
actEffect {
targetId: 4
effectType: 6
effectNum: 1
additional: 103
}
actEffect {
targetId: 4
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 112
additional: 3292
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41208409
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200407
actEffect {
targetId: 5
effectType: 3
effectNum: 996
additional: 1773682642
additional2: 996
additional3: 996
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 4
actorId: 104
actEffect {
targetId: 4
effectType: 7
effectNum: 1
additional: 104
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 106
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 106
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 3
effectType: 2
effectNum: 2131
additional: 5573
additional2: 0
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 105
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 113
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 114
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 107
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 115
}
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 5
actorId: 98
actEffect {
targetId: 5
effectType: 7
effectNum: 1
additional: 98
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 109
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 109
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 110
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 110
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 111
actEffect {
targetId: 3
effectType: 7
effectNum: 1
additional: 111
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 112
actEffect {
targetId: 4
effectType: 7
effectNum: 1
additional: 112
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:59:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:59:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.15239599347115 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 27 1
[INFO:2024-1-10 17:59:21][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200709,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1064,
"additional":1773684237,
"additional2":1064,
"additional3":1064
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41200709
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201408,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":599,
"additional":1773683638,
"additional2":599,
"additional3":599
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
},
{
"targetId":2,
"effectType":8,
"effectNum":3,
"additional":41201408
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208409,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":1,
"additional":100
},
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":109,
"additional":3292
}
},
{
"targetId":2,
"effectType":6,
"effectNum":1,
"additional":101
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":110,
"additional":3292
}
},
{
"targetId":3,
"effectType":6,
"effectNum":1,
"additional":102
},
{
"targetId":3,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":111,
"additional":3292
}
},
{
"targetId":4,
"effectType":6,
"effectNum":1,
"additional":103
},
{
"targetId":4,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":112,
"additional":3292
}
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41208409
}
],
"targetId":3
},
{
"actorType":1,
"castorId":4,
"actorId":41200407,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":996,
"additional":1773682642,
"additional2":996,
"additional3":996
}
],
"targetId":5
},
{
"actorType":2,
"castorId":4,
"actorId":104,
"actEffect":
[
{
"targetId":4,
"effectType":7,
"effectNum":1,
"additional":104
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":106,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":106
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":2131,
"additional":5573,
"additional2":0,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":105
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":113
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":114
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":107
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":115
}
}
],
"targetId":3
},
{
"actorType":2,
"castorId":5,
"actorId":98,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":1,
"additional":98
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":109,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":109
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":110,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":110
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":111,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":1,
"additional":111
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":112,
"actEffect":
[
{
"targetId":4,
"effectType":7,
"effectNum":1,
"additional":112
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:59:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2024-1-10 17:59:21][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/jxr/ljxr6
[INFO:2024-1-10 17:59:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200709,
"actEffect":
[
{
"additional":1773684237,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1064,
"effectNum":1064,
"multipleEffectNum":0,
"effectType":2,
"additional2":1064
},
{
"additional":41200709,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:59:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:59:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200709 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:59:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41200709[10000509] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773685301/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:106/1064 本段飘:106 本段扣血:106 本段扣盾:0
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773685195/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773685195/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:212/1064 本段飘:106 本段扣血:106 本段扣盾:0
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773685089/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773685089/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:318/1064 本段飘:106 本段扣血:106 本段扣盾:0
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773684983/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773684983/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:424/1064 本段飘:106 本段扣血:106 本段扣盾:0
[INFO:2024-1-10 17:59:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773684877/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773684877/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:530/1064 本段飘:106 本段扣血:106 本段扣盾:0
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773684771/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773684771/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:742/1064 本段飘:212 本段扣血:212 本段扣盾:0
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773684559/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773684559/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1064/1064 本段飘:322 本段扣血:322 本段扣盾:0
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773684237/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41200709 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:59:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206
[INFO:2024-1-10 17:59:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:59:26][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1064
[INFO:2024-1-10 17:59:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2024-1-10 17:59:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2024-1-10 17:59:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201408,
"actEffect":
[
{
"additional":1773683638,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":599,
"effectNum":599,
"multipleEffectNum":0,
"effectType":2,
"additional2":599
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
},
{
"additional":41201408,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:59:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2024-1-10 17:59:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201408 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201408[10002208] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773684237/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:179/599 本段飘:179 本段扣血:179 本段扣盾:0
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773684058/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773684058/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:358/599 本段飘:179 本段扣血:179 本段扣盾:0
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773683879/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773683879/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:599/599 本段飘:241 本段扣血:241 本段扣盾:0
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773683638/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}2[MyRole_2_2][2] 使用技能 41201408 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201408 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201408 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:59:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2024-1-10 17:59:27][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/en/speech/character/audiogongyong/basis/ylxy/ylxy6
[INFO:2024-1-10 17:59:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41208409,
"actEffect":
[
{
"additional":100,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":109,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":101,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":110,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":102,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":111,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":103,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":4,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":112,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41208409,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 9
[WARN:2024-1-10 17:59:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 9
[INFO:2024-1-10 17:59:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208409 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:59:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41208409[10008709] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:59:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 164
[INFO:2024-1-10 17:59:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2024-1-10 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 9
[INFO:2024-1-10 17:59:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208409 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[INFO:2024-1-10 17:59:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301075]
[INFO:2024-1-10 17:59:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208409 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[INFO:2024-1-10 17:59:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301075]
[INFO:2024-1-10 17:59:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208409 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[INFO:2024-1-10 17:59:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301075]
[INFO:2024-1-10 17:59:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}3[MyRole_3_3][3] 用 41208409 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[INFO:2024-1-10 17:59:31][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301075]
[INFO:2024-1-10 17:59:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41208409 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:59:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 9
[INFO:2024-1-10 17:59:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2024-1-10 17:59:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 17:59:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2024-1-10 17:59:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2024-1-10 17:59:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200407,
"actEffect":
[
{
"additional":1773682642,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":996,
"effectNum":996,
"multipleEffectNum":0,
"effectType":3,
"additional2":996
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:59:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:59:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773683638/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:996/996 本段飘:996 本段扣血:996 本段扣盾:0
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773682642/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":104,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":106,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:104 buffId:301001 持续时间:1
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:106 buffId:301002
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42223101,
"actEffect":
[
{
"additional":5573,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2131,
"multipleEffectNum":0,
"effectType":2,
"additional2":0
},
{
"additional":105,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":113,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":114,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":107,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":115,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 5573/21944 原来有盾: 3292
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.4) -》 多段已飘:852/2131 本段飘:852 本段扣血:0 本段扣盾:852
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 5573/21944 剩余盾: 2440
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":105,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":113,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":114,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":107,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":115,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 5573/21944 原来有盾: 2440
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:2131/2131 本段飘:1279 本段扣血:0 本段扣盾:1279
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 5573/21944 剩余盾: 1161
[WARN:2024-1-10 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 17:59:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":98,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":109,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":110,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":111,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":112,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:98 buffId:301016 持续时间:1
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:109 buffId:301075 持续时间:1
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:110 buffId:301075 持续时间:1
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:111 buffId:301075 持续时间:1
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:112 buffId:301075 持续时间:1
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2024-1-10 17:59:35][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:59:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:59:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:59:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:59:35]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:59:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:35]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:59:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:59:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:59:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.15197369456291 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 30 1
[INFO:2024-1-10 17:59:35][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:59:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:59:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:59:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:59:35]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:59:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:35]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:59:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 15
[INFO:2024-1-10 17:59:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:59:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.15128189325333 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 31 1
[INFO:2024-1-10 17:59:35][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:59:35][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:59:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:59:35][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:59:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:59:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:59:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:59:35]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:59:35]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:36]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=420
[INFO:2024-1-10 17:59:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200707
actEffect {
targetId: 5
effectType: 3
effectNum: 908
additional: 1773681734
additional2: 908
additional3: 908
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201407
actEffect {
targetId: 5
effectType: 2
effectNum: 328
additional: 1773681406
additional2: 328
additional3: 328
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 98
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301016
duration: 1
id: 116
}
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208407
actEffect {
targetId: 5
effectType: 2
effectNum: 366
additional: 1773681040
additional2: 366
additional3: 366
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200407
actEffect {
targetId: 5
effectType: 2
effectNum: 462
additional: 1773680578
additional2: 462
additional3: 462
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 4
actorId: 104
actEffect {
targetId: 4
effectType: 6
effectNum: 0
additional: 104
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 114
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 114
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 4
effectType: 2
effectNum: 1911
additional: 4752
additional2: 0
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 113
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 117
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 118
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 115
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 119
}
}
targetId: 4
}
battleStep {
actorType: 2
castorId: 5
actorId: 116
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 116
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 109
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 109
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 110
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 110
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 111
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 111
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 112
actEffect {
targetId: 4
effectType: 6
effectNum: 0
additional: 112
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:59:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:59:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.15547369420528 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 32 1
[INFO:2024-1-10 17:59:36][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200707,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":908,
"additional":1773681734,
"additional2":908,
"additional3":908
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":328,
"additional":1773681406,
"additional2":328,
"additional3":328
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":98
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301016,
"duration":1,
"id":116
}
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":366,
"additional":1773681040,
"additional2":366,
"additional3":366
}
],
"targetId":5
},
{
"actorType":1,
"castorId":4,
"actorId":41200407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":462,
"additional":1773680578,
"additional2":462,
"additional3":462
}
],
"targetId":5
},
{
"actorType":2,
"castorId":4,
"actorId":104,
"actEffect":
[
{
"targetId":4,
"effectType":6,
"effectNum":0,
"additional":104
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":114,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":114
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":1911,
"additional":4752,
"additional2":0,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":113
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":117
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":118
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":115
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":119
}
}
],
"targetId":4
},
{
"actorType":2,
"castorId":5,
"actorId":116,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":116
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":109,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":0,
"additional":109
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":110,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":110
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":111,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":111
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":112,
"actEffect":
[
{
"targetId":4,
"effectType":6,
"effectNum":0,
"additional":112
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200707,
"actEffect":
[
{
"additional":1773681734,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":908,
"effectNum":908,
"multipleEffectNum":0,
"effectType":3,
"additional2":908
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200707 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200707[10000507] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773682642/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:908/908 本段飘:908 本段扣血:908 本段扣盾:0
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773681734/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201407,
"actEffect":
[
{
"additional":1773681406,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":328,
"effectNum":328,
"multipleEffectNum":0,
"effectType":2,
"additional2":328
},
{
"additional":98,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":116,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201407[10002207] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773681734/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:328/328 本段飘:328 本段扣血:328 本段扣盾:0
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773681406/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}2[MyRole_2_2][2] 用 41201407 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301016],不提示id不需要播放效果
[INFO:2024-1-10 17:59:36][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201407 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301016]
[WARN:2024-1-10 17:59:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:59:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2024-1-10 17:59:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:59:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2024-1-10 17:59:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2024-1-10 17:59:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208407,
"actEffect":
[
{
"additional":1773681040,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":366,
"effectNum":366,
"multipleEffectNum":0,
"effectType":2,
"additional2":366
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:59:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:59:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208407[10008707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:59:37][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 73
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773681406/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:109/366 本段飘:109 本段扣血:109 本段扣盾:0
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773681297/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773681297/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:218/366 本段飘:109 本段扣血:109 本段扣盾:0
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773681188/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773681188/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:366/366 本段飘:148 本段扣血:148 本段扣盾:0
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773681040/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200407,
"actEffect":
[
{
"additional":1773680578,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":462,
"effectNum":462,
"multipleEffectNum":0,
"effectType":2,
"additional2":462
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773681040/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:462/462 本段飘:462 本段扣血:462 本段扣盾:0
[INFO:2024-1-10 17:59:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773680578/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2024-1-10 17:59:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2024-1-10 17:59:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":104,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":114,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:59:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:104 buffId:301001
[INFO:2024-1-10 17:59:39][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:114 buffId:301002
[INFO:2024-1-10 17:59:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2024-1-10 17:59:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2024-1-10 17:59:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42223101,
"actEffect":
[
{
"additional":4752,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1911,
"multipleEffectNum":0,
"effectType":2,
"additional2":0
},
{
"additional":113,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":117,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":118,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":115,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":119,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 17:59:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 4[MyRole_4_4][4] 一下
[INFO:2024-1-10 17:59:39][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 4752/17305 原来有盾: 3292
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.4) -》 多段已飘:764/1911 本段飘:764 本段扣血:0 本段扣盾:764
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 4752/17305 剩余盾: 2528
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":113,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":117,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":118,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":115,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":119,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 4752/17305 原来有盾: 2528
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1911/1911 本段飘:1147 本段扣血:0 本段扣盾:1147
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 4752/17305 剩余盾: 1381
[WARN:2024-1-10 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":116,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":109,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":110,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":111,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":112,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:116 buffId:301016
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:109 buffId:301075
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:110 buffId:301075
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:111 buffId:301075
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:112 buffId:301075
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2024-1-10 17:59:40][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:59:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:59:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:59:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:59:40]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:59:40]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:40]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:59:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:59:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:59:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.15556600689888 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 33 1
[INFO:2024-1-10 17:59:40][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:59:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:59:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:59:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:59:40]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:59:40]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:40]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:59:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 16
[INFO:2024-1-10 17:59:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:59:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.15052099525928 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 34 1
[INFO:2024-1-10 17:59:40][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:59:40][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:59:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:59:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:59:40][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:59:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:59:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:59:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:59:40]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:59:40]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:40]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=328
[INFO:2024-1-10 17:59:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200707
actEffect {
targetId: 5
effectType: 2
effectNum: 420
additional: 1773680158
additional2: 420
additional3: 420
}
actEffect {
targetId: 5
effectType: 5
effectNum: 2
buff {
buffId: 301015
duration: 2
id: 120
}
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201407
actEffect {
targetId: 5
effectType: 2
effectNum: 453
additional: 1773679705
additional2: 453
additional3: 453
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208407
actEffect {
targetId: 5
effectType: 2
effectNum: 481
additional: 1773679224
additional2: 481
additional3: 481
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200407
actEffect {
targetId: 5
effectType: 2
effectNum: 420
additional: 1773678804
additional2: 420
additional3: 420
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 5
actorId: 118
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 118
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 120
actEffect {
targetId: 5
effectType: 7
effectNum: 1
additional: 120
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 2
effectType: 3
effectNum: 2952
additional: 0
additional2: 2952
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 117
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 121
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 122
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 119
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 123
}
}
targetId: 2
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 2
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:59:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:59:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.15058189630508 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 35 1
[INFO:2024-1-10 17:59:40][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200707,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":420,
"additional":1773680158,
"additional2":420,
"additional3":420
},
{
"targetId":5,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301015,
"duration":2,
"id":120
}
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41201407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":453,
"additional":1773679705,
"additional2":453,
"additional3":453
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":481,
"additional":1773679224,
"additional2":481,
"additional3":481
}
],
"targetId":5
},
{
"actorType":1,
"castorId":4,
"actorId":41200407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":420,
"additional":1773678804,
"additional2":420,
"additional3":420
}
],
"targetId":5
},
{
"actorType":2,
"castorId":5,
"actorId":118,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":118
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":120,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":1,
"additional":120
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":2,
"effectType":3,
"effectNum":2952,
"additional":0,
"additional2":2952,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":117
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":121
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":122
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":119
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":123
}
}
],
"targetId":2
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":2,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200707,
"actEffect":
[
{
"additional":1773680158,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":420,
"effectNum":420,
"multipleEffectNum":0,
"effectType":2,
"additional2":420
},
{
"additional":0,
"targetId":5,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":120,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200707 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200707[10000507] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773680578/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:420/420 本段飘:420 本段扣血:420 本段扣盾:0
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773680158/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200707 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301015]
[WARN:2024-1-10 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201407,
"actEffect":
[
{
"additional":1773679705,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":453,
"effectNum":453,
"multipleEffectNum":0,
"effectType":2,
"additional2":453
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201407[10002207] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773680158/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:453/453 本段飘:453 本段扣血:453 本段扣盾:0
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773679705/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2024-1-10 17:59:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:59:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2024-1-10 17:59:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2024-1-10 17:59:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208407,
"actEffect":
[
{
"additional":1773679224,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":481,
"effectNum":481,
"multipleEffectNum":0,
"effectType":2,
"additional2":481
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:59:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:59:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208407[10008707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:59:42][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 73
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773679705/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:144/481 本段飘:144 本段扣血:144 本段扣盾:0
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773679561/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773679561/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:288/481 本段飘:144 本段扣血:144 本段扣盾:0
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773679417/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773679417/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:481/481 本段飘:193 本段扣血:193 本段扣盾:0
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773679224/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200407,
"actEffect":
[
{
"additional":1773678804,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":420,
"effectNum":420,
"multipleEffectNum":0,
"effectType":2,
"additional2":420
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:59:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200407[10000707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773679224/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:420/420 本段飘:420 本段扣血:420 本段扣盾:0
[INFO:2024-1-10 17:59:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773678804/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":118,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":120,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:118 buffId:301002
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:120 buffId:301015 持续时间:1
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42223101,
"actEffect":
[
{
"additional":0,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2952,
"multipleEffectNum":0,
"effectType":3,
"additional2":2952
},
{
"additional":117,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":121,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":122,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":119,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":123,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 17:59:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2024-1-10 17:59:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1279/17092 原来有盾: 0
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.4) -》 多段已飘:1180/2952 本段飘:1180 本段扣血:1180 本段扣盾:0
[INFO:2024-1-10 17:59:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 99/17092 剩余盾: 0
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":117,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":121,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":122,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":119,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":123,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 99/17092 原来有盾: 0
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:2952/2952 本段飘:1772 本段扣血:1772 本段扣盾:0
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 0/17092 剩余盾: 0
[WARN:2024-1-10 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2024-1-10 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2024-1-10 17:59:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1
[INFO:2024-1-10 17:59:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 2
[INFO:2024-1-10 17:59:45][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2024-1-10 17:59:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_2_2
[INFO:2024-1-10 17:59:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:0
[INFO:2024-1-10 17:59:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:420]:{func}救人次数没了,救毛线
[INFO:2024-1-10 17:59:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2
[INFO:2024-1-10 17:59:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:180]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit
[INFO:2024-1-10 17:59:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2024-1-10 17:59:47][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 17:59:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 17:59:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 17:59:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:59:47]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 17:59:47]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:47]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 17:59:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 17:59:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 17:59:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.14295430481434 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 37 1
[INFO:2024-1-10 17:59:47][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 17:59:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 17:59:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 17:59:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 17:59:47]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 17:59:47]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:47]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 17:59:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 17
[INFO:2024-1-10 17:59:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 17:59:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.14912410080433 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 38 1
[INFO:2024-1-10 17:59:47][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 17:59:47][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 17:59:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 17:59:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 17:59:47][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 17:59:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 17:59:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 17:59:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 17:59:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 17:59:47]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 17:59:47]||||| Sender socketClient version=1
[INFO:2024-1-10 17:59:47]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=426
[INFO:2024-1-10 17:59:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200708
actEffect {
targetId: 5
effectType: 2
effectNum: 765
additional: 1773678039
additional2: 765
additional3: 765
}
actEffect {
targetId: 5
effectType: 5
effectNum: 2
buff {
buffId: 301016
duration: 2
id: 124
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41200708
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208407
actEffect {
targetId: 5
effectType: 2
effectNum: 468
additional: 1773677571
additional2: 468
additional3: 468
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200409
actEffect {
targetId: 5
effectType: 2
effectNum: 1032
additional: 1773676539
additional2: 1032
additional3: 1032
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
actEffect {
targetId: 4
effectType: 8
effectNum: 5
additional: 41200409
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 5
actorId: 120
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 120
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 122
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 122
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223102
actEffect {
targetId: 1
effectType: 2
effectNum: 3456
additional: 2551
additional2: 3456
additional3: 0
}
actEffect {
targetId: 3
effectType: 2
effectNum: 3862
additional: 1711
additional2: 3862
additional3: 0
}
actEffect {
targetId: 4
effectType: 3
effectNum: 5544
additional: 0
additional2: 5544
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 121
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 127
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 128
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 123
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 129
}
}
actEffect {
targetId: 5
effectType: 8
effectNum: 5
additional: 42223102
}
targetId: 4
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 4
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 124
actEffect {
targetId: 5
effectType: 7
effectNum: 1
additional: 124
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 17:59:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 17:59:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.15006069839001 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 39 1
[INFO:2024-1-10 17:59:47][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200708,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":765,
"additional":1773678039,
"additional2":765,
"additional3":765
},
{
"targetId":5,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301016,
"duration":2,
"id":124
}
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41200708
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208407,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":468,
"additional":1773677571,
"additional2":468,
"additional3":468
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
}
],
"targetId":5
},
{
"actorType":1,
"castorId":4,
"actorId":41200409,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1032,
"additional":1773676539,
"additional2":1032,
"additional3":1032
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
},
{
"targetId":4,
"effectType":8,
"effectNum":5,
"additional":41200409
}
],
"targetId":5
},
{
"actorType":2,
"castorId":5,
"actorId":120,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":120
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":122,
"actEffect":
[
{
"targetId":5,
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"effectNum":0,
"additional":122
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223102,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":3456,
"additional":2551,
"additional2":3456,
"additional3":0
},
{
"targetId":3,
"effectType":2,
"effectNum":3862,
"additional":1711,
"additional2":3862,
"additional3":0
},
{
"targetId":4,
"effectType":3,
"effectNum":5544,
"additional":0,
"additional2":5544,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":121
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":127
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":128
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":123
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":129
}
},
{
"targetId":5,
"effectType":8,
"effectNum":5,
"additional":42223102
}
],
"targetId":4
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":4,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":124,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":1,
"additional":124
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 17:59:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2024-1-10 17:59:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200708,
"actEffect":
[
{
"additional":1773678039,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":765,
"effectNum":765,
"multipleEffectNum":0,
"effectType":2,
"additional2":765
},
{
"additional":0,
"targetId":5,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":124,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200708,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:59:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:59:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200708 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41200708[10000508] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:59:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40
[INFO:2024-1-10 17:59:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773678804/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:765/765 本段飘:765 本段扣血:765 本段扣盾:0
[INFO:2024-1-10 17:59:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773678039/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:59:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200708 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301016]
[INFO:2024-1-10 17:59:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41200708 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:59:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:59:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50
[INFO:2024-1-10 17:59:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:59:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2024-1-10 17:59:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2024-1-10 17:59:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208407,
"actEffect":
[
{
"additional":1773677571,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":468,
"effectNum":468,
"multipleEffectNum":0,
"effectType":2,
"additional2":468
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 17:59:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 17:59:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208407[10008707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 17:59:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 73
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773678039/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:140/468 本段飘:140 本段扣血:140 本段扣盾:0
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773677899/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773677899/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:280/468 本段飘:140 本段扣血:140 本段扣盾:0
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773677759/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773677759/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:468/468 本段飘:188 本段扣血:188 本段扣盾:0
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773677571/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}3[MyRole_3_3][3] 使用技能 41208407 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208407 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[WARN:2024-1-10 17:59:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2024-1-10 17:59:50][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/en/speech/character/audiogongyong/basis/ftq/ftq6
[INFO:2024-1-10 17:59:51][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 17:59:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200409,
"actEffect":
[
{
"additional":1773676539,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1032,
"effectNum":1032,
"multipleEffectNum":0,
"effectType":2,
"additional2":1032
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
},
{
"additional":41200409,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2024-1-10 17:59:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 17:59:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2024-1-10 17:59:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200409 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:59:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200409[10000709] 是aoe 干了 对面一堆人
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 134
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773677571/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:154/1032 本段飘:154 本段扣血:154 本段扣盾:0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773677417/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773677417/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:308/1032 本段飘:154 本段扣血:154 本段扣盾:0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773677263/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 174
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773677263/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:462/1032 本段飘:154 本段扣血:154 本段扣盾:0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773677109/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773677109/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.15) -》 多段已飘:616/1032 本段飘:154 本段扣血:154 本段扣盾:0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773676955/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 182
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773676955/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:822/1032 本段飘:206 本段扣血:206 本段扣盾:0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773676749/2000000000 剩余盾: 0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 187
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773676749/2000000000 原来有盾: 0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1032/1032 本段飘:210 本段扣血:210 本段扣盾:0
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773676539/2000000000 剩余盾: 0
[WARN:2024-1-10 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}4[MyRole_4_4][4] 使用技能 41200409 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200409 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200409 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2024-1-10 17:59:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 17:59:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束
[INFO:2024-1-10 17:59:56][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1032
[WARN:2024-1-10 17:59:56][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 5
[WARN:2024-1-10 17:59:56][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 17:59:56][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[WARN:2024-1-10 17:59:56][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 17:59:56][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 17:59:56][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 17:59:56][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[INFO:2024-1-10 17:59:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2024-1-10 17:59:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2024-1-10 17:59:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":120,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":122,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 17:59:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:120 buffId:301015
[WARN:2024-1-10 17:59:57][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 17:59:57][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 17:59:57][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 17:59:57][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 17:59:57][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[INFO:2024-1-10 17:59:57][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:122 buffId:301002
[WARN:2024-1-10 17:59:57][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 17:59:57][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 17:59:57][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 17:59:57][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[INFO:2024-1-10 17:59:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 17:59:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2024-1-10 17:59:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2024-1-10 17:59:57][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:5, isTargetAttacker:false
[INFO:2024-1-10 17:59:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42223102,
"actEffect":
[
{
"additional":2551,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3456,
"multipleEffectNum":0,
"effectType":2,
"additional2":3456
},
{
"additional":1711,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3862,
"multipleEffectNum":0,
"effectType":2,
"additional2":3862
},
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5544,
"multipleEffectNum":0,
"effectType":3,
"additional2":5544
},
{
"additional":121,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":127,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":128,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":123,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":129,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42223102,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 9
[WARN:2024-1-10 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3
[WARN:2024-1-10 17:59:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 9
[INFO:2024-1-10 17:59:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223102 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 17:59:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223102[13009108] 是aoe 干了 对面一堆人
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 142
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 6007/17057 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:691/3456 本段飘:691 本段扣血:691 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 5316/17057 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 5573/21944 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:772/3862 本段飘:772 本段扣血:772 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 4801/21944 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 4752/17305 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:1108/5544 本段飘:1108 本段扣血:1108 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 3644/17305 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 147
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 5316/17057 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1036/3456 本段飘:345 本段扣血:345 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 4971/17057 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 4801/21944 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1158/3862 本段飘:386 本段扣血:386 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 4415/21944 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 3644/17305 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1662/5544 本段飘:554 本段扣血:554 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 3090/17305 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 152
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 4971/17057 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1381/3456 本段飘:345 本段扣血:345 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 4626/17057 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 4415/21944 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1544/3862 本段飘:386 本段扣血:386 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 4029/21944 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 3090/17305 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.1) -》 多段已飘:2216/5544 本段飘:554 本段扣血:554 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 2536/17305 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 157
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 4626/17057 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:2072/3456 本段飘:691 本段扣血:691 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 3935/17057 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 4029/21944 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:2316/3862 本段飘:772 本段扣血:772 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 3257/21944 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 2536/17305 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:3324/5544 本段飘:1108 本段扣血:1108 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1428/17305 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 162
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 3935/17057 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.2) -》 多段已飘:2763/3456 本段飘:691 本段扣血:691 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 3244/17057 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 3257/21944 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:3088/3862 本段飘:772 本段扣血:772 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 2485/21944 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1428/17305 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.2) -》 多段已飘:4432/5544 本段飘:1108 本段扣血:1108 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 320/17305 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 167
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 3244/17057 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:3456/3456 本段飘:693 本段扣血:693 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2551/17057 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 2485/21944 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:3862/3862 本段飘:774 本段扣血:774 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1711/21944 剩余盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 320/17305 原来有盾: 0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:5544/5544 本段飘:1112 本段扣血:1112 本段扣盾:0
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/17305 剩余盾: 0
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 9
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223102 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223102 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223102 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223102 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223102 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_4_480010113][4] 使用技能 42223102 ,令到 5[Monster_5_4_480010113][4] 此技能进入 技能CD 等待
[WARN:2024-1-10 18:0:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 9
[INFO:2024-1-10 18:0:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2024-1-10 18:0:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 18:0:1][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 12862
[INFO:2024-1-10 18:0:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2024-1-10 18:0:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2024-1-10 18:0:2][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2024-1-10 18:0:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 18:0:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2024-1-10 18:0:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2024-1-10 18:0:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2024-1-10 18:0:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1
[INFO:2024-1-10 18:0:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 4
[INFO:2024-1-10 18:0:2][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2024-1-10 18:0:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_4_4
[INFO:2024-1-10 18:0:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:0
[INFO:2024-1-10 18:0:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:420]:{func}救人次数没了,救毛线
[INFO:2024-1-10 18:0:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2
[INFO:2024-1-10 18:0:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:180]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit
[INFO:2024-1-10 18:0:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2024-1-10 18:0:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2024-1-10 18:0:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":124,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 18:0:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:124 buffId:301016 持续时间:1
[WARN:2024-1-10 18:0:4][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:4][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:4][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:4][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:4][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2024-1-10 18:0:4][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 18:0:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 18:0:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 18:0:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:0:4]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 18:0:4]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:4]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 18:0:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 18:0:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 18:0:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.14824740588665 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 41 1
[INFO:2024-1-10 18:0:4][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 18:0:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 18:0:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 18:0:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:0:4]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 18:0:4]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:4]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 18:0:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 18
[INFO:2024-1-10 18:0:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 18:0:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.14738750457764 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 42 1
[INFO:2024-1-10 18:0:4][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 18:0:4][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 18:0:4][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:4][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:4][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:4][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:4][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 18:0:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 18:0:4][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":5,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 18:0:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 18:0:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 18:0:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 5
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 18:0:4]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 18:0:4]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:4]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=323
[INFO:2024-1-10 18:0:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200709
actEffect {
targetId: 5
effectType: 2
effectNum: 1068
additional: 1773675471
additional2: 1068
additional3: 1068
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41200709
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208409
actEffect {
targetId: 1
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 130
additional: 3292
}
}
actEffect {
targetId: 3
effectType: 5
effectNum: 2
buff {
buffId: 301075
duration: 2
id: 131
additional: 3292
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41208409
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 5
actorId: 128
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 128
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 1
effectType: 3
effectNum: 3060
additional: 2551
additional2: 0
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 127
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 132
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 133
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 129
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 134
}
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 5
actorId: 124
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 124
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 130
actEffect {
targetId: 1
effectType: 7
effectNum: 1
additional: 130
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 131
actEffect {
targetId: 3
effectType: 7
effectNum: 1
additional: 131
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 18:0:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 18:0:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.15302990376949 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 43 1
[INFO:2024-1-10 18:0:4][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200709,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1068,
"additional":1773675471,
"additional2":1068,
"additional3":1068
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41200709
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208409,
"actEffect":
[
{
"targetId":1,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":130,
"additional":3292
}
},
{
"targetId":3,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301075,
"duration":2,
"id":131,
"additional":3292
}
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41208409
}
],
"targetId":3
},
{
"actorType":2,
"castorId":5,
"actorId":128,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":128
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":1,
"effectType":3,
"effectNum":3060,
"additional":2551,
"additional2":0,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":127
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":132
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":133
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":129
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":134
}
}
],
"targetId":1
},
{
"actorType":2,
"castorId":5,
"actorId":124,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":124
}
],
"targetId":0
},
{
"actorType":2,
"castorId":1,
"actorId":130,
"actEffect":
[
{
"targetId":1,
"effectType":7,
"effectNum":1,
"additional":130
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":131,
"actEffect":
[
{
"targetId":3,
"effectType":7,
"effectNum":1,
"additional":131
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 18:0:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5
[INFO:2024-1-10 18:0:4][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/jxr/ljxr6
[INFO:2024-1-10 18:0:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200709,
"actEffect":
[
{
"additional":1773675471,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1068,
"effectNum":1068,
"multipleEffectNum":0,
"effectType":2,
"additional2":1068
},
{
"additional":41200709,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 18:0:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 18:0:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 18:0:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 18:0:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200709 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 18:0:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41200709[10000509] 是aoe 干了 对面一堆人
[INFO:2024-1-10 18:0:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2024-1-10 18:0:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773676539/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:106/1068 本段飘:106 本段扣血:106 本段扣盾:0
[WARN:2024-1-10 18:0:7][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:7][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:7][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:7][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:7][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773676433/2000000000 剩余盾: 0
[INFO:2024-1-10 18:0:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140
[INFO:2024-1-10 18:0:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773676433/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:212/1068 本段飘:106 本段扣血:106 本段扣盾:0
[WARN:2024-1-10 18:0:7][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:7][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:7][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:7][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:7][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773676327/2000000000 剩余盾: 0
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773676327/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:318/1068 本段飘:106 本段扣血:106 本段扣盾:0
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773676221/2000000000 剩余盾: 0
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773676221/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:424/1068 本段飘:106 本段扣血:106 本段扣盾:0
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773676115/2000000000 剩余盾: 0
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773676115/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:530/1068 本段飘:106 本段扣血:106 本段扣盾:0
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773676009/2000000000 剩余盾: 0
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773676009/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:743/1068 本段飘:213 本段扣血:213 本段扣盾:0
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773675796/2000000000 剩余盾: 0
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773675796/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1068/1068 本段飘:325 本段扣血:325 本段扣盾:0
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773675471/2000000000 剩余盾: 0
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41200709 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2024-1-10 18:0:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206
[INFO:2024-1-10 18:0:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 18:0:9][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1068
[INFO:2024-1-10 18:0:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step
[INFO:2024-1-10 18:0:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5
[INFO:2024-1-10 18:0:10][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/en/speech/character/audiogongyong/basis/ylxy/ylxy6
[INFO:2024-1-10 18:0:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41208409,
"actEffect":
[
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":130,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":3292,
"duration":2,
"id":131,
"buffId":301075,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41208409,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 18:0:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 18:0:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3
[INFO:2024-1-10 18:0:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208409 , 大招:true 结束方式:闪光帧
[INFO:2024-1-10 18:0:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41208409[10008709] 是aoe 干了 对面一堆人
[INFO:2024-1-10 18:0:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 164
[INFO:2024-1-10 18:0:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2024-1-10 18:0:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3
[INFO:2024-1-10 18:0:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301075]
[INFO:2024-1-10 18:0:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208409 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301075]
[INFO:2024-1-10 18:0:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41208409 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2024-1-10 18:0:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3
[INFO:2024-1-10 18:0:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 269
[INFO:2024-1-10 18:0:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":128,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:128 buffId:301002
[WARN:2024-1-10 18:0:16][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:16][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:16][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:16][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42223101,
"actEffect":
[
{
"additional":2551,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3060,
"multipleEffectNum":0,
"effectType":3,
"additional2":0
},
{
"additional":127,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":132,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":133,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":129,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":134,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 18:0:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 18:0:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 18:0:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2551/17057 原来有盾: 3292
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.4) -》 多段已飘:1224/3060 本段飘:1224 本段扣血:0 本段扣盾:1224
[INFO:2024-1-10 18:0:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2551/17057 剩余盾: 2068
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":127,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":132,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":133,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":129,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":134,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2551/17057 原来有盾: 2068
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:3060/3060 本段飘:1836 本段扣血:0 本段扣盾:1836
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2551/17057 剩余盾: 232
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Anti-Heal: Cannot recover HP
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":124,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":130,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":131,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:124 buffId:301016
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:130 buffId:301075 持续时间:1
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:131 buffId:301075 持续时间:1
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done
[INFO:2024-1-10 18:0:17][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 18:0:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 18:0:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 18:0:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:0:17]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 18:0:17]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:17]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 18:0:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 18:0:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 18:0:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16744169592857 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 45 1
[INFO:2024-1-10 18:0:17][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 18:0:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 18:0:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 18:0:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:0:17]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 18:0:17]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:17]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 18:0:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 19
[INFO:2024-1-10 18:0:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 18:0:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.15113949775696 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 46 1
[INFO:2024-1-10 18:0:17][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 18:0:17][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 18:0:17][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":5,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 18:0:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 18:0:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 18:0:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 5
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 18:0:17]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 18:0:17]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:17]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=314
[INFO:2024-1-10 18:0:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200707
actEffect {
targetId: 5
effectType: 2
effectNum: 436
additional: 1773675035
additional2: 436
additional3: 436
}
actEffect {
targetId: 5
effectType: 5
effectNum: 2
buff {
buffId: 301015
duration: 2
id: 135
}
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208407
actEffect {
targetId: 5
effectType: 3
effectNum: 681
additional: 1773674354
additional2: 681
additional3: 681
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 5
actorId: 133
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 133
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 135
actEffect {
targetId: 5
effectType: 7
effectNum: 1
additional: 135
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 1
effectType: 2
effectNum: 1958
additional: 825
additional2: 1726
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 132
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 137
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 138
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 134
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 139
}
}
targetId: 1
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 1
effectType: 6
effectNum: 1
additional: 130
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 131
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 131
}
targetId: 0
}
isFinish: false
}
[INFO:2024-1-10 18:0:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 18:0:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.15524590015411 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 47 1
[INFO:2024-1-10 18:0:17][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200707,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":436,
"additional":1773675035,
"additional2":436,
"additional3":436
},
{
"targetId":5,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301015,
"duration":2,
"id":135
}
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208407,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":681,
"additional":1773674354,
"additional2":681,
"additional3":681
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
}
],
"targetId":5
},
{
"actorType":2,
"castorId":5,
"actorId":133,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":133
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":135,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":1,
"additional":135
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":1958,
"additional":825,
"additional2":1726,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":132
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":137
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":138
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":134
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":139
}
}
],
"targetId":1
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":1,
"additional":130
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":131,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":131
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200707,
"actEffect":
[
{
"additional":1773675035,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":436,
"effectNum":436,
"multipleEffectNum":0,
"effectType":2,
"additional2":436
},
{
"additional":0,
"targetId":5,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":135,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 18:0:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200707 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 18:0:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200707[10000507] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773675471/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:436/436 本段飘:436 本段扣血:436 本段扣盾:0
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773675035/2000000000 剩余盾: 0
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200707 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301015]
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208407,
"actEffect":
[
{
"additional":1773674354,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":681,
"effectNum":681,
"multipleEffectNum":0,
"effectType":3,
"additional2":681
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 18:0:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 18:0:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208407[10008707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 18:0:18][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 73
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773675035/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:204/681 本段飘:204 本段扣血:204 本段扣盾:0
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773674831/2000000000 剩余盾: 0
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773674831/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:408/681 本段飘:204 本段扣血:204 本段扣盾:0
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773674627/2000000000 剩余盾: 0
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773674627/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:681/681 本段飘:273 本段扣血:273 本段扣盾:0
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773674354/2000000000 剩余盾: 0
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}3[MyRole_3_3][3] 使用技能 41208407 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208407 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[WARN:2024-1-10 18:0:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2024-1-10 18:0:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":133,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":135,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:133 buffId:301002
[WARN:2024-1-10 18:0:20][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:20][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:20][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:20][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:135 buffId:301015 持续时间:1
[WARN:2024-1-10 18:0:20][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:20][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:20][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:20][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42223101,
"actEffect":
[
{
"additional":825,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1958,
"multipleEffectNum":0,
"effectType":2,
"additional2":1726
},
{
"additional":132,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":137,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":138,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":134,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":139,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 18:0:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 18:0:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 18:0:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2551/17057 原来有盾: 232
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.4) -》 多段已飘:783/1958 本段飘:783 本段扣血:690 本段扣盾:93
[INFO:2024-1-10 18:0:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1861/17057 剩余盾: 139
[INFO:2024-1-10 18:0:21][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":132,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":137,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":138,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":134,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":139,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1861/17057 原来有盾: 139
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1958/1958 本段飘:1175 本段扣血:1036 本段扣盾:139
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 825/17057 剩余盾: 0
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":130,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301075],不提示id不需要播放效果
[WARN:2024-1-10 18:0:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":131,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:131 buffId:301075
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2024-1-10 18:0:21][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 18:0:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 18:0:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 18:0:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:0:21]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 18:0:21]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:21]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 18:0:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2024-1-10 18:0:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 18:0:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.15617060661316 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 49 1
[INFO:2024-1-10 18:0:21][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2024-1-10 18:0:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 18:0:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 18:0:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:0:21]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 18:0:21]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:22]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 18:0:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 20
[INFO:2024-1-10 18:0:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 18:0:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.14930149912834 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 50 1
[INFO:2024-1-10 18:0:22][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2024-1-10 18:0:22][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2024-1-10 18:0:22][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":5,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2024-1-10 18:0:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2024-1-10 18:0:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2024-1-10 18:0:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 5
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2024-1-10 18:0:22]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2024-1-10 18:0:22]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:22]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=291
[INFO:2024-1-10 18:0:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200707
actEffect {
targetId: 5
effectType: 2
effectNum: 556
additional: 1773673798
additional2: 556
additional3: 556
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41208407
actEffect {
targetId: 5
effectType: 3
effectNum: 697
additional: 1773673101
additional2: 697
additional3: 697
}
actEffect {
targetId: 5
effectType: 11
effectNum: 0
additional: 7
}
actEffect {
targetId: 5
effectType: 5
effectNum: 0
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 5
actorId: 135
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 135
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 138
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 138
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42223101
actEffect {
targetId: 3
effectType: 2
effectNum: 2186
additional: 0
additional2: 2186
additional3: 0
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 137
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 141
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 142
}
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 139
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301006
duration: 1
id: 143
}
}
targetId: 3
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 18
effectNum: 19082
additional: 0
}
actEffect {
targetId: 3
effectType: 6
effectNum: 1
additional: 99
}
actEffect {
targetId: 3
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2024-1-10 18:0:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2024-1-10 18:0:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.1550125926733 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 51 1
[INFO:2024-1-10 18:0:22][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200707,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":556,
"additional":1773673798,
"additional2":556,
"additional3":556
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41208407,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":697,
"additional":1773673101,
"additional2":697,
"additional3":697
},
{
"targetId":5,
"effectType":11,
"effectNum":0,
"additional":7
},
{
"targetId":5,
"effectType":5,
"effectNum":0
}
],
"targetId":5
},
{
"actorType":2,
"castorId":5,
"actorId":135,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":135
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":138,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":138
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42223101,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":2186,
"additional":0,
"additional2":2186,
"additional3":0
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":137
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":141
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":142
}
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":139
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301006,
"duration":1,
"id":143
}
}
],
"targetId":3
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":3,
"effectType":18,
"effectNum":19082,
"additional":0
},
{
"targetId":3,
"effectType":6,
"effectNum":1,
"additional":99
},
{
"targetId":3,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200707,
"actEffect":
[
{
"additional":1773673798,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":556,
"effectNum":556,
"multipleEffectNum":0,
"effectType":2,
"additional2":556
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200707 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41200707[10000507] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773674354/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:556/556 本段飘:556 本段扣血:556 本段扣盾:0
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773673798/2000000000 剩余盾: 0
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41208407,
"actEffect":
[
{
"additional":1773673101,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":697,
"effectNum":697,
"multipleEffectNum":0,
"effectType":3,
"additional2":697
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 18:0:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41208407 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 18:0:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41208407[10008707] 不是aoe 干了 5[Monster_5_4_480010113][4] 一下
[INFO:2024-1-10 18:0:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 18:0:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 73
[INFO:2024-1-10 18:0:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773673798/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:209/697 本段飘:209 本段扣血:209 本段扣盾:0
[WARN:2024-1-10 18:0:23][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:23][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[WARN:2024-1-10 18:0:23][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:23][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:23][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773673589/2000000000 剩余盾: 0
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 80
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773673589/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:418/697 本段飘:209 本段扣血:209 本段扣盾:0
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773673380/2000000000 剩余盾: 0
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1773673380/2000000000 原来有盾: 0
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:697/697 本段飘:279 本段扣血:279 本段扣盾:0
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF Down: DEF -60%
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1773673101/2000000000 剩余盾: 0
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}3[MyRole_3_3][3] 使用技能 41208407 导致 5[Monster_5_4_480010113][4] 触发了buff效果: [301034] Boss Aura
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}3[MyRole_3_3][3] 用 41208407 ,令到 5[Monster_5_4_480010113][4] 加一个buff,但是buff加满了,没有表现,直接返回算了
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":135,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":138,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:135 buffId:301015
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:138 buffId:301002
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42223101,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2186,
"multipleEffectNum":0,
"effectType":2,
"additional2":2186
},
{
"additional":137,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":141,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":142,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":139,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":143,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2024-1-10 18:0:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 6
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42223101 , 大招:false 结束方式:攻击动作完成
[INFO:2024-1-10 18:0:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_4_480010113][4] 用 42223101[13009107] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1711/21944 原来有盾: 0
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.4) -》 多段已飘:874/2186 本段飘:874 本段扣血:874 本段扣盾:0
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 837/21944 剩余盾: 0
[INFO:2024-1-10 18:0:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:230: effect/prefabs/atk_ylxy_skill1.prefab; Framework.Resource; table: 0x0211e91070c8
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":137,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":141,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":142,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":139,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 ------------->
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":143,
"buffId":301006,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 837/21944 原来有盾: 0
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:2186/2186 本段飘:1312 本段扣血:1312 本段扣盾:0
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/21944 剩余盾: 0
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 6
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301001]
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301002]
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_4_480010113][4] 用 42223101 的带来了一个 ,令到 5[Monster_5_4_480010113][4] 覆盖移除了一个 buff[301006],不提示id不需要播放效果
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_4_480010113][4] 用 42223101 ,令到 5[Monster_5_4_480010113][4] 增加了一个 buff [301006]
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 6
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":19082,
"multipleEffectNum":0,
"effectType":18,
"additional2":0
},
{
"additional":99,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 1 ~ 1
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 1 1
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}3 血量上限更新 -》 前:0/21944 后:0/19082
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 1 1
[WARN:2024-1-10 18:0:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2024-1-10 18:0:25][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[MyRole_3_3][3] 覆盖移除了一个 buff[301081],不提示id不需要播放效果
[WARN:2024-1-10 18:0:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[WARN:2024-1-10 18:0:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3
[WARN:2024-1-10 18:0:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3
[INFO:2024-1-10 18:0:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1
[INFO:2024-1-10 18:0:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 3
[INFO:2024-1-10 18:0:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2024-1-10 18:0:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_3_3
[INFO:2024-1-10 18:0:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:0
[INFO:2024-1-10 18:0:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:420]:{func}救人次数没了,救毛线
[INFO:2024-1-10 18:0:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2
[INFO:2024-1-10 18:0:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:180]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit
[INFO:2024-1-10 18:0:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done
[INFO:2024-1-10 18:0:27][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2024-1-10 18:0:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2024-1-10 18:0:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2024-1-10 18:0:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:0:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2024-1-10 18:0:27]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:27]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2024-1-10 18:0:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2024-1-10 18:0:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2024-1-10 18:0:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.14425709843636 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 52 1
[INFO:2024-1-10 18:0:27][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2024-1-10 18:0:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2024-1-10 18:0:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2024-1-10 18:0:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:0:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2024-1-10 18:0:27]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:27]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2024-1-10 18:0:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 20
[INFO:2024-1-10 18:0:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2024-1-10 18:0:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.15030309557915 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 53 1
[INFO:2024-1-10 18:0:27][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[WARN:2024-1-10 18:0:27][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}Grants immunity to Stun|Sleep|Silence|Poison|DMG on HP%|Frost
[WARN:2024-1-10 18:0:27][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}ATK UP: ATK +25%
[WARN:2024-1-10 18:0:27][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}DEF UP: DEF +70%
[WARN:2024-1-10 18:0:27][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}100% Hit: This skill ignores Dodge
[INFO:2024-1-10 18:0:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2024-1-10 18:0:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2024-1-10 18:0:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:0:27]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2024-1-10 18:0:27]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:28]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23
[INFO:2024-1-10 18:0:28]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=108
[INFO:2024-1-10 18:0:28]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2024-1-10 18:0:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 338
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2024-1-10 18:0:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2024-1-10 18:0:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 54 1
[INFO:2024-1-10 18:0:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
playerExp: 0
heroExp: 0
heroExp: 0
heroExp: 0
heroExp: 0
exExp: 0
hasGetBonus:
allDamage: 60043
itemAdditionShow {
}
teamDamage {
teamTypeId: 1
teamDamage: 60043
teamGetDamage: 96134
unitDamages {
position: 1
damage: 18615
getDamage: 22816
unqiueId: 7270002
}
unitDamages {
position: 2
damage: 11495
getDamage: 22057
unqiueId: 7470301
}
unitDamages {
position: 3
damage: 16293
getDamage: 27961
unqiueId: 7470305
}
unitDamages {
position: 4
damage: 13640
getDamage: 23300
unqiueId: 7220003
}
}
[INFO:2024-1-10 18:0:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2024-1-10 18:0:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 55 1
[INFO:2024-1-10 18:0:28][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"60043",
"teamGetDamage":"96134",
"unitDamages":
[
{
"position":1,
"damage":"18615",
"getDamage":"22816",
"unqiueId":"7270002"
},
{
"position":2,
"damage":"11495",
"getDamage":"22057",
"unqiueId":"7470301"
},
{
"position":3,
"damage":"16293",
"getDamage":"27961",
"unqiueId":"7470305"
},
{
"position":4,
"damage":"13640",
"getDamage":"23300",
"unqiueId":"7220003"
}
]
}
[INFO:2024-1-10 18:0:28][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2024-1-10 18:0:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:0:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2024-1-10 18:0:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.23470429703593 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 56 1
[INFO:2024-1-10 18:0:28][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2024-1-10 18:0:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2024-1-10 18:0:30][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2024-1-10 18:0:30][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 480001011 0
[INFO:2024-1-10 18:0:30][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2024-1-10 18:0:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:30][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2024-1-10 18:0:30][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2024-1-10 18:0:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:32][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2024-1-10 18:0:32][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2024-1-10 18:0:38][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 48; 480001011
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2024-1-10 18:0:38][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=30,id=107
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fbactivity/controller/FbActivityController:113: in function '_onEnterCommomScene'
logic/extensions/fbactivity/controller/FbActivityController:145: in function 'backToActivityFbScene'
logic/extensions/fb/config/FbExitConfig:177: in function 'exitFbActivity'
logic/extensions/fb/config/FbExitConfig:134: in function 'exitFbToScene'
logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2024-1-10 18:0:38][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2024-1-10 18:0:38][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220038
[INFO:2024-1-10 18:0:38][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2024-1-10 18:0:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2024-1-10 18:0:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2024-1-10 18:0:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2024-1-10 18:0:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2024-1-10 18:0:39][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 18:0:39][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2024-1-10 18:0:39][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2024-1-10 18:0:39]DestroyUnusedResources:102,2,time=,paths:
[INFO:2024-1-10 18:0:40][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=30,id=107
[INFO:2024-1-10 18:0:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 3 当前队列数量= 1
[INFO:2024-1-10 18:0:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossAndUserRequest
[INFO:2024-1-10 18:0:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 18:0:40]==> Sender Auto Serialize Message,extId=65,cmd=3,size=11
[INFO:2024-1-10 18:0:40]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:40]<== Receiver Message, socketClient version=1,extId=65,cmd=3,status=0,size=67
[INFO:2024-1-10 18:0:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 11
expiredTime: 1707753599
damage: 226372821
challenge: 7
}
actBossUser {
defineId: 11
expiredTime: 1707753599
damage: 55045
challenge: 2
dailyDamage: 60043
dailyChallenge: 1
updateTime: 1706648504
allDamage: 115088
allRoundCount: 40
allConfigModelThp: 0
maxDamage: 60043
}
dailyBonusCount: 0
[INFO:2024-1-10 18:0:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossAndUserReply <---
[INFO:2024-1-10 18:0:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 3 所需时间单位秒 = 0.17137590050697 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossAndUserReply 58 1
[INFO:2024-1-10 18:0:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 3 当前队列数量= 1
[INFO:2024-1-10 18:0:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossAndUserRequest
[INFO:2024-1-10 18:0:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 18:0:40][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=30,id=107,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:43: in function 'onBackViewsLoaded'
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewHandler:238: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2024-1-10 18:0:40]==> Sender Auto Serialize Message,extId=65,cmd=3,size=11
[INFO:2024-1-10 18:0:40]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:40]<== Receiver Message, socketClient version=1,extId=65,cmd=3,status=0,size=67
[INFO:2024-1-10 18:0:40][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 18:0:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 11
expiredTime: 1707753599
damage: 226372821
challenge: 7
}
actBossUser {
defineId: 11
expiredTime: 1707753599
damage: 55045
challenge: 2
dailyDamage: 60043
dailyChallenge: 1
updateTime: 1706648504
allDamage: 115088
allRoundCount: 40
allConfigModelThp: 0
maxDamage: 60043
}
dailyBonusCount: 0
[INFO:2024-1-10 18:0:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossAndUserReply <---
[INFO:2024-1-10 18:0:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 3 所需时间单位秒 = 0.26645261049271 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossAndUserReply 59 1
[INFO:2024-1-10 18:0:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:40][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fairy1.prefab
[INFO:2024-1-10 18:0:40][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fairy1.prefab
[INFO:2024-1-10 18:0:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 3 当前队列数量= 1
[INFO:2024-1-10 18:0:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossAndUserRequest
[INFO:2024-1-10 18:0:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 18:0:40]==> Sender Auto Serialize Message,extId=65,cmd=3,size=11
[INFO:2024-1-10 18:0:40]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:41]<== Receiver Message, socketClient version=1,extId=65,cmd=3,status=0,size=67
[INFO:2024-1-10 18:0:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 11
expiredTime: 1707753599
damage: 226372821
challenge: 7
}
actBossUser {
defineId: 11
expiredTime: 1707753599
damage: 55045
challenge: 2
dailyDamage: 60043
dailyChallenge: 1
updateTime: 1706648504
allDamage: 115088
allRoundCount: 40
allConfigModelThp: 0
maxDamage: 60043
}
dailyBonusCount: 0
[INFO:2024-1-10 18:0:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossAndUserReply <---
[INFO:2024-1-10 18:0:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 3 所需时间单位秒 = 0.16918280720711 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossAndUserReply 60 1
[INFO:2024-1-10 18:0:41][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2024-1-10 18:0:42]DestroyUnusedResources:1,2,time=,paths:
[INFO:2024-1-10 18:0:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2024-1-10 18:0:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2024-1-10 18:0:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 276
[INFO:2024-1-10 18:0:43]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2024-1-10 18:0:43]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:43]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2024-1-10 18:0:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:0:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2024-1-10 18:0:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.15964979305863 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 62 1
[INFO:2024-1-10 18:0:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2024-1-10 18:0:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2024-1-10 18:0:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 93
[INFO:2024-1-10 18:0:46]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2024-1-10 18:0:46]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:0:46]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2024-1-10 18:0:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:0:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2024-1-10 18:0:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.16183740086854 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 63 1
[INFO:2024-1-10 18:0:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2024-1-10 18:0:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2024-1-10 18:0:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 38
[INFO:2024-1-10 18:0:46]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2024-1-10 18:0:46]||||| Sender socketClient version=1
[INFO:2024-1-10 18:0:46]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2024-1-10 18:0:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:0:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2024-1-10 18:0:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.15656380355358 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 64 1
[INFO:2024-1-10 18:2:30][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2024-1-10 18:2:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 170
[INFO:2024-1-10 18:2:32][logic/extensions/fbactivity/view/actboss/FbActivityBossView.lua:281]:{closure}TCL: hasGotFirstBonus false
[INFO:2024-1-10 18:2:32][logic/extensions/fbactivity/view/actboss/FbActivityBossView.lua:286]:{closure}TCL: bonusId 1338001
[INFO:2024-1-10 18:2:32]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2024-1-10 18:2:32]||||| Sender socketClient version=1
[INFO:2024-1-10 18:2:32][logic/extensions/fbactivity/view/actboss/FbActivityBossView.lua:291]:{closure}TCL: getDailyAlreadyChallengeCount() > 0
[INFO:2024-1-10 18:2:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 7 当前队列数量= 2
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActDailyBonusRequest
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 18:2:32]==> Sender Auto Serialize Message,extId=65,cmd=7,size=11
[INFO:2024-1-10 18:2:32]||||| Sender socketClient version=1
[INFO:2024-1-10 18:2:32]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2024-1-10 18:2:32]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=45
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2024-1-10 18:2:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.16122599877417 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 75 1
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11360001
count: 140
lastUseTime: 1674876556000
composeCount: 0
}
dataList {
itemId: 11320065
count: 6
lastUseTime: 1675047682674
composeCount: 0
}
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2024-1-10 18:2:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 76 1
[INFO:2024-1-10 18:2:32]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=19
[INFO:2024-1-10 18:2:32]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=1587
[INFO:2024-1-10 18:2:32]<== Receiver Message, socketClient version=1,extId=20,cmd=6,status=0,size=43
[INFO:2024-1-10 18:2:32]<== Receiver Message, socketClient version=1,extId=65,cmd=7,status=0,size=10
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 2000
count: 39000
}
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2024-1-10 18:2:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 77 1
[INFO:2024-1-10 18:2:32][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
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replaceAll: false
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[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2024-1-10 18:2:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 78 1
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 2
materilId: 2
change: 2000
}
dataList {
materilType: 1
materilId: 11360001
change: 50
}
dataList {
materilType: 1
materilId: 11320065
change: 3
}
getApproach: 92
getApproachSubId: 0
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2024-1-10 18:2:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 79 1
[INFO:2024-1-10 18:2:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 18:2:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActDailyBonusReply <---
[INFO:2024-1-10 18:2:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 7 所需时间单位秒 = 0.65446309186518 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActDailyBonusReply 80 1
[INFO:2024-1-10 18:2:32][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2024-1-10 18:2:32][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2024-1-10 18:2:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:2:34][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2024-1-10 18:2:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2024-1-10 18:2:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2024-1-10 18:2:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 280
[INFO:2024-1-10 18:2:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:2:38]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2024-1-10 18:2:38]||||| Sender socketClient version=1
[INFO:2024-1-10 18:2:38]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2024-1-10 18:2:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:2:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2024-1-10 18:2:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.16218220070004 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 81 1
[INFO:2024-1-10 18:2:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 4 当前队列数量= 1
[INFO:2024-1-10 18:2:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetDamageBonusInfoRequest
[INFO:2024-1-10 18:2:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 18:2:38]==> Sender Auto Serialize Message,extId=65,cmd=4,size=11
[INFO:2024-1-10 18:2:38]||||| Sender socketClient version=1
[INFO:2024-1-10 18:2:38]<== Receiver Message, socketClient version=1,extId=65,cmd=4,status=0,size=8
[INFO:2024-1-10 18:2:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:2:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetDamageBonusInfoReply <---
[INFO:2024-1-10 18:2:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 4 所需时间单位秒 = 0.16734780371189 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetDamageBonusInfoReply 82 1
[INFO:2024-1-10 18:2:44][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2024-1-10 18:3:13]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=136
[INFO:2024-1-10 18:3:13]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=86
[INFO:2024-1-10 18:3:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 20205
name: ljy10
gender: 1
portrait: 11100002
exp: 245557
signature:
chefTitle: 0
roleNum: 50
heroRate: 58.1
dungeonCount: 119
longWarCount: 0
serialLoginDays: 3
totalLoginDays: 75
heroCharCover: 2052
frame: 11110108
touchCountLeft: 5
registerTime: 1677499569
lastLogoutTime: 1705579317
birthday: 9-10
pvpScore: 1000
pvpFightCount: 25
usingSkinId: 110105
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2052
lastUpdateTime: 1706591220
autoChangeDaily: false
}
isReturn: true
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2024-1-10 18:3:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2024-1-10 18:3:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 86 1
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2024-1-10 18:3:13][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2024-1-10 18:3:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000}
[INFO:2024-1-10 18:3:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62026011
progress: 75
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026012
progress: 75
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026013
progress: 75
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026014
progress: 75
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026015
progress: 75
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62026016
progress: 75
reachTime: 0
isGainBonus: false
}
[INFO:2024-1-10 18:3:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2024-1-10 18:3:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 87 1
[INFO:2024-1-10 18:3:13]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=39
[INFO:2024-1-10 18:3:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 623
infos {
id: 10456
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 52
infos {
id: 10035
value: 0
time: 0
}
replaceAll: false
}
[INFO:2024-1-10 18:3:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2024-1-10 18:3:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 88 1
[INFO:2024-1-10 18:3:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:3:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2024-1-10 18:3:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2024-1-10 18:3:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:3:17]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2024-1-10 18:3:17]||||| Sender socketClient version=1
[INFO:2024-1-10 18:3:17]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=523
[INFO:2024-1-10 18:3:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10037
startTime: 1684116000000
endTime: 0
}
activityInfos {
id: 10038
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10040
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10041
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10043
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10074
startTime: 1693533600000
endTime: 0
}
activityInfos {
id: 10141
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10142
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10143
startTime: 1705352400000
endTime: 1707753599000
}
activityInfos {
id: 10144
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10145
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10147
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10149
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10150
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10151
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10152
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10153
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10154
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10155
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10156
startTime: 1705334400000
endTime: 1707753599000
}
activityInfos {
id: 10159
startTime: 1706407200000
endTime: 1707753599000
}
activityInfos {
id: 10161
startTime: 1705370400000
endTime: 0
}
[INFO:2024-1-10 18:3:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2024-1-10 18:3:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.15226109325886 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 90 1
[INFO:2024-1-10 18:3:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:3:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 3 当前队列数量= 1
[INFO:2024-1-10 18:3:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossAndUserRequest
[INFO:2024-1-10 18:3:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 18:3:20]==> Sender Auto Serialize Message,extId=65,cmd=3,size=11
[INFO:2024-1-10 18:3:20]||||| Sender socketClient version=1
[INFO:2024-1-10 18:3:20]<== Receiver Message, socketClient version=1,extId=65,cmd=3,status=0,size=67
[INFO:2024-1-10 18:3:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 11
expiredTime: 1707753599
damage: 226456670
challenge: 8
}
actBossUser {
defineId: 11
expiredTime: 1707753599
damage: 55045
challenge: 2
dailyDamage: 60043
dailyChallenge: 1
updateTime: 1706648504
allDamage: 115088
allRoundCount: 40
allConfigModelThp: 0
maxDamage: 60043
}
dailyBonusCount: 1
[INFO:2024-1-10 18:3:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossAndUserReply <---
[INFO:2024-1-10 18:3:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 3 所需时间单位秒 = 0.1687527038157 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossAndUserReply 91 1
[INFO:2024-1-10 18:3:21][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2024-1-10 18:3:22][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2024-1-10 18:3:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2024-1-10 18:3:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 269
[INFO:2024-1-10 18:3:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:3:22]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2024-1-10 18:3:22]||||| Sender socketClient version=1
[INFO:2024-1-10 18:3:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 3 当前队列数量= 2
[INFO:2024-1-10 18:3:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossAndUserRequest
[INFO:2024-1-10 18:3:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 18:3:22]==> Sender Auto Serialize Message,extId=65,cmd=3,size=11
[INFO:2024-1-10 18:3:22]||||| Sender socketClient version=1
[INFO:2024-1-10 18:3:22]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2024-1-10 18:3:22]<== Receiver Message, socketClient version=1,extId=65,cmd=3,status=0,size=67
[INFO:2024-1-10 18:3:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:3:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2024-1-10 18:3:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.16883800551295 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 92 1
[INFO:2024-1-10 18:3:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 11
expiredTime: 1707753599
damage: 226456670
challenge: 8
}
actBossUser {
defineId: 11
expiredTime: 1707753599
damage: 55045
challenge: 2
dailyDamage: 60043
dailyChallenge: 1
updateTime: 1706648504
allDamage: 115088
allRoundCount: 40
allConfigModelThp: 0
maxDamage: 60043
}
dailyBonusCount: 1
[INFO:2024-1-10 18:3:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossAndUserReply <---
[INFO:2024-1-10 18:3:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 3 所需时间单位秒 = 0.16883800551295 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossAndUserReply 93 1
[INFO:2024-1-10 18:3:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:3:22][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_fairy2.prefab
[INFO:2024-1-10 18:3:22][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_fairy2.prefab
[INFO:2024-1-10 18:3:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:3:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 3 当前队列数量= 1
[INFO:2024-1-10 18:3:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossAndUserRequest
[INFO:2024-1-10 18:3:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 18:3:22]==> Sender Auto Serialize Message,extId=65,cmd=3,size=11
[INFO:2024-1-10 18:3:22]||||| Sender socketClient version=1
[INFO:2024-1-10 18:3:22]<== Receiver Message, socketClient version=1,extId=65,cmd=3,status=0,size=67
[INFO:2024-1-10 18:3:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 11
expiredTime: 1707753599
damage: 226456670
challenge: 8
}
actBossUser {
defineId: 11
expiredTime: 1707753599
damage: 55045
challenge: 2
dailyDamage: 60043
dailyChallenge: 1
updateTime: 1706648504
allDamage: 115088
allRoundCount: 40
allConfigModelThp: 0
maxDamage: 60043
}
dailyBonusCount: 1
[INFO:2024-1-10 18:3:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossAndUserReply <---
[INFO:2024-1-10 18:3:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 3 所需时间单位秒 = 0.17073360085487 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossAndUserReply 94 1
[INFO:2024-1-10 18:3:22][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2024-1-10 18:3:22][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[ERROR:2024-1-10 18:3:22]Load resource [Assets/GameAssets/effect/prefabs/ui_fairy2.prefab] failed
UnityEngine.Debug:LogError (object)
Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204)
Framework.DirectResourceLoader/d__14:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:168)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2024-1-10 18:3:22]Load resource [Assets/GameAssets/effect/prefabs/ui_fairy2.prefab] failed
UnityEngine.Debug:LogError (object)
Framework.CLogger:LogError (object) (at Assets/aounity-framework/Scripts/CSharp/Framework/Logger/CLogger.cs:204)
Framework.DirectResourceLoader/d__14:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:168)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[INFO:2024-1-10 18:3:23][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2024-1-10 18:3:24]DestroyUnusedResources:35,2,time=,paths:
[INFO:2024-1-10 18:3:39]<== Receiver Message, socketClient version=1,extId=190,cmd=4,status=0,size=25
[INFO:2024-1-10 18:3:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10144
id: 7
currentScore: 83571600
maxScore: 100000000
limit: 100
[INFO:2024-1-10 18:3:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act190ReachStagePush <---
[INFO:2024-1-10 18:3:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 190 4 || 0 Act190ReachStagePush 97 1
[INFO:2024-1-10 18:3:43]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=114
[INFO:2024-1-10 18:3:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 269
infos {
id: 10339
value: 0
time: 0
}
infos {
id: 10212
value: 0
time: 0
}
infos {
id: 10085
value: 0
time: 0
}
infos {
id: 10438
value: 0
time: 0
}
infos {
id: 10119
value: 0
time: 0
}
infos {
id: 10472
value: 0
time: 0
}
infos {
id: 10457
value: 0
time: 0
}
infos {
id: 10137
value: 0
time: 0
}
infos {
id: 10285
value: 0
time: 0
}
infos {
id: 10189
value: 0
time: 0
}
infos {
id: 10446
value: 0
time: 0
}
replaceAll: false
}
[INFO:2024-1-10 18:3:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2024-1-10 18:3:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 98 1
[INFO:2024-1-10 18:3:43]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=333
[INFO:2024-1-10 18:3:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 63000001
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000003
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000016
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000002
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000005
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000004
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000007
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000006
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000009
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000010
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000003
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000002
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000001
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000007
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000006
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000005
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000004
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000011
progress: 1
hasFinished: false
donCount: 1
}
taskInfos {
id: 60000010
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000009
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000008
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000015
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000014
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000013
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000012
progress: 0
hasFinished: false
donCount: 0
}
[INFO:2024-1-10 18:3:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2024-1-10 18:3:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 99 1
[WARN:2024-1-10 18:3:43][@logic/extensions/guild/model/GuildTaskModel.lua:26]:{_checkTaskCount}服务器下发了4个以上的协会任务!!!
[INFO:2024-1-10 18:3:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:3:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:3:48]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2024-1-10 18:3:48][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 2
[INFO:2024-1-10 18:3:48]||||| Sender socketClient version=1
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2024-1-10 18:3:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 3
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 15
currencyId: 25
[INFO:2024-1-10 18:3:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2024-1-10 18:3:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 3 当前队列数量= 4
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossAndUserRequest
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 11
[INFO:2024-1-10 18:3:48]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2024-1-10 18:3:48]||||| Sender socketClient version=1
[INFO:2024-1-10 18:3:48]==> Sender Auto Serialize Message,extId=11,cmd=2,size=13
[INFO:2024-1-10 18:3:48]||||| Sender socketClient version=1
[INFO:2024-1-10 18:3:48]==> Sender Auto Serialize Message,extId=65,cmd=3,size=11
[INFO:2024-1-10 18:3:48]||||| Sender socketClient version=1
[INFO:2024-1-10 18:3:48]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=523
[INFO:2024-1-10 18:3:48]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=3889
[INFO:2024-1-10 18:3:48]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=52
[INFO:2024-1-10 18:3:48]<== Receiver Message, socketClient version=1,extId=65,cmd=3,status=0,size=66
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10037
startTime: 1684116000000
endTime: 0
}
activityInfos {
id: 10038
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10040
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10041
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10043
startTime: 1706411269764
endTime: 1707598800000
}
activityInfos {
id: 10074
startTime: 1693533600000
endTime: 0
}
activityInfos {
id: 10141
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10142
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10143
startTime: 1705352400000
endTime: 1707753599000
}
activityInfos {
id: 10144
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10145
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10147
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10149
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10150
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10151
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10152
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10153
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10154
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10155
startTime: 1705370400000
endTime: 1707753599000
}
activityInfos {
id: 10156
startTime: 1705334400000
endTime: 1707753599000
}
activityInfos {
id: 10159
startTime: 1706407200000
endTime: 1707753599000
}
activityInfos {
id: 10161
startTime: 1705370400000
endTime: 0
}
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2024-1-10 18:3:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.14911329746246 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetActivityInfosReply 100 1
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000001
state: 0
heroUniqueId: 0
heroId: 2000
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1677503893
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000003
state: 0
heroUniqueId: 0
heroId: 2002
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1693498992
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000005
state: 0
heroUniqueId: 0
heroId: 2004
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1692071016
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000004
state: 0
heroUniqueId: 0
heroId: 2003
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1693498807
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000007
state: 0
heroUniqueId: 0
heroId: 2006
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1693498898
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000006
state: 0
heroUniqueId: 0
heroId: 2005
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1694745299
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000009
state: 0
heroUniqueId: 0
heroId: 2008
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1693665563
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000136
state: 0
heroUniqueId: 0
heroId: 2052
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1706591211
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000008
state: 0
heroUniqueId: 0
heroId: 2007
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1693573858
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000011
state: 0
heroUniqueId: 0
heroId: 2010
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1693498856
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000010
state: 0
heroUniqueId: 0
heroId: 2009
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1693499192
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000013
state: 0
heroUniqueId: 0
heroId: 2012
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1693499215
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000012
state: 0
heroUniqueId: 0
heroId: 2011
location {
category: 0
defineId: 0
heroInfo:
}
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heroId: 2017
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2018
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2020
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2021
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2022
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2023
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2024
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2025
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2026
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2027
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2029
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2030
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2033
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2034
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2035
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2036
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2038
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2039
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2040
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2041
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2043
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2044
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
heroCounts {
heroId: 2047
isUnLocked: true
dailyCount: 0
expireTime: 1706821200
}
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2024-1-10 18:3:48][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.14911329746246 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetHeroTaskInfosReply 101 1
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 15
count: 3
lastRecoverTime: 1677499392000
dailyRecoveredCount: 0
expiredTime: 1706821200000
}
currencyInfo {
currencyId: 25
count: 1
lastRecoverTime: 1677499392000
dailyRecoveredCount: 0
expiredTime: 1706821200000
}
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2024-1-10 18:3:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.14911329746246 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetCurrencyInfoReply 102 1
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 11
expiredTime: 1707753599
damage: 451501142
challenge: 8
}
actBossUser {
defineId: 11
expiredTime: 1707753599
damage: 115088
challenge: 2
dailyDamage: 0
dailyChallenge: 0
updateTime: 1706734805
allDamage: 115088
allRoundCount: 40
allConfigModelThp: 0
maxDamage: 60043
}
dailyBonusCount: 0
[INFO:2024-1-10 18:3:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossAndUserReply <---
[INFO:2024-1-10 18:3:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 3 所需时间单位秒 = 0.30395479500294 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActBossAndUserReply 103 1
[INFO:2024-1-10 18:4:52]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=468
[INFO:2024-1-10 18:4:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg {
msgId: 14480003
channelType: 4
content: {"ko":"다른 사람이 자신을 어떻게 생각하는지 듣고 싶지 않아? 하하, 표면적이기는 해도 조금 알아봐…","en":"Don't you want to know what others think about you? Even if we can only understand them superficially, we should still make an effort to communicate, shouldn't we?","zh":"你们不互相听听,别人对自己的想法吗?呵呵,虽说只是表面,也姑且了解一下吧……"}
sendTime: 1706734870224
recipientId: 0
heroId: 2047
msgType: 1
isMultiLanguage: true
}
[INFO:2024-1-10 18:4:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <---
[INFO:2024-1-10 18:4:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 255 1